xref: /openbsd-src/lib/libc/net/base64.c (revision a28daedfc357b214be5c701aa8ba8adb29a7f1c2)
1 /*	$OpenBSD: base64.c,v 1.5 2006/10/21 09:55:03 otto Exp $	*/
2 
3 /*
4  * Copyright (c) 1996 by Internet Software Consortium.
5  *
6  * Permission to use, copy, modify, and distribute this software for any
7  * purpose with or without fee is hereby granted, provided that the above
8  * copyright notice and this permission notice appear in all copies.
9  *
10  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
11  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
12  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
13  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
14  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
15  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
16  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
17  * SOFTWARE.
18  */
19 
20 /*
21  * Portions Copyright (c) 1995 by International Business Machines, Inc.
22  *
23  * International Business Machines, Inc. (hereinafter called IBM) grants
24  * permission under its copyrights to use, copy, modify, and distribute this
25  * Software with or without fee, provided that the above copyright notice and
26  * all paragraphs of this notice appear in all copies, and that the name of IBM
27  * not be used in connection with the marketing of any product incorporating
28  * the Software or modifications thereof, without specific, written prior
29  * permission.
30  *
31  * To the extent it has a right to do so, IBM grants an immunity from suit
32  * under its patents, if any, for the use, sale or manufacture of products to
33  * the extent that such products are used for performing Domain Name System
34  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
35  * granted for any product per se or for any other function of any product.
36  *
37  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
38  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
39  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
40  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
41  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
42  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
43  */
44 
45 #include <sys/types.h>
46 #include <sys/param.h>
47 #include <sys/socket.h>
48 #include <netinet/in.h>
49 #include <arpa/inet.h>
50 #include <arpa/nameser.h>
51 
52 #include <ctype.h>
53 #include <resolv.h>
54 #include <stdio.h>
55 
56 #include <stdlib.h>
57 #include <string.h>
58 
59 static const char Base64[] =
60 	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
61 static const char Pad64 = '=';
62 
63 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
64    The following encoding technique is taken from RFC 1521 by Borenstein
65    and Freed.  It is reproduced here in a slightly edited form for
66    convenience.
67 
68    A 65-character subset of US-ASCII is used, enabling 6 bits to be
69    represented per printable character. (The extra 65th character, "=",
70    is used to signify a special processing function.)
71 
72    The encoding process represents 24-bit groups of input bits as output
73    strings of 4 encoded characters. Proceeding from left to right, a
74    24-bit input group is formed by concatenating 3 8-bit input groups.
75    These 24 bits are then treated as 4 concatenated 6-bit groups, each
76    of which is translated into a single digit in the base64 alphabet.
77 
78    Each 6-bit group is used as an index into an array of 64 printable
79    characters. The character referenced by the index is placed in the
80    output string.
81 
82                          Table 1: The Base64 Alphabet
83 
84       Value Encoding  Value Encoding  Value Encoding  Value Encoding
85           0 A            17 R            34 i            51 z
86           1 B            18 S            35 j            52 0
87           2 C            19 T            36 k            53 1
88           3 D            20 U            37 l            54 2
89           4 E            21 V            38 m            55 3
90           5 F            22 W            39 n            56 4
91           6 G            23 X            40 o            57 5
92           7 H            24 Y            41 p            58 6
93           8 I            25 Z            42 q            59 7
94           9 J            26 a            43 r            60 8
95          10 K            27 b            44 s            61 9
96          11 L            28 c            45 t            62 +
97          12 M            29 d            46 u            63 /
98          13 N            30 e            47 v
99          14 O            31 f            48 w         (pad) =
100          15 P            32 g            49 x
101          16 Q            33 h            50 y
102 
103    Special processing is performed if fewer than 24 bits are available
104    at the end of the data being encoded.  A full encoding quantum is
105    always completed at the end of a quantity.  When fewer than 24 input
106    bits are available in an input group, zero bits are added (on the
107    right) to form an integral number of 6-bit groups.  Padding at the
108    end of the data is performed using the '=' character.
109 
110    Since all base64 input is an integral number of octets, only the
111          -------------------------------------------------
112    following cases can arise:
113 
114        (1) the final quantum of encoding input is an integral
115            multiple of 24 bits; here, the final unit of encoded
116 	   output will be an integral multiple of 4 characters
117 	   with no "=" padding,
118        (2) the final quantum of encoding input is exactly 8 bits;
119            here, the final unit of encoded output will be two
120 	   characters followed by two "=" padding characters, or
121        (3) the final quantum of encoding input is exactly 16 bits;
122            here, the final unit of encoded output will be three
123 	   characters followed by one "=" padding character.
124    */
125 
126 int
127 b64_ntop(src, srclength, target, targsize)
128 	u_char const *src;
129 	size_t srclength;
130 	char *target;
131 	size_t targsize;
132 {
133 	size_t datalength = 0;
134 	u_char input[3];
135 	u_char output[4];
136 	int i;
137 
138 	while (2 < srclength) {
139 		input[0] = *src++;
140 		input[1] = *src++;
141 		input[2] = *src++;
142 		srclength -= 3;
143 
144 		output[0] = input[0] >> 2;
145 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
146 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
147 		output[3] = input[2] & 0x3f;
148 
149 		if (datalength + 4 > targsize)
150 			return (-1);
151 		target[datalength++] = Base64[output[0]];
152 		target[datalength++] = Base64[output[1]];
153 		target[datalength++] = Base64[output[2]];
154 		target[datalength++] = Base64[output[3]];
155 	}
156 
157 	/* Now we worry about padding. */
158 	if (0 != srclength) {
159 		/* Get what's left. */
160 		input[0] = input[1] = input[2] = '\0';
161 		for (i = 0; i < srclength; i++)
162 			input[i] = *src++;
163 
164 		output[0] = input[0] >> 2;
165 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
166 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
167 
168 		if (datalength + 4 > targsize)
169 			return (-1);
170 		target[datalength++] = Base64[output[0]];
171 		target[datalength++] = Base64[output[1]];
172 		if (srclength == 1)
173 			target[datalength++] = Pad64;
174 		else
175 			target[datalength++] = Base64[output[2]];
176 		target[datalength++] = Pad64;
177 	}
178 	if (datalength >= targsize)
179 		return (-1);
180 	target[datalength] = '\0';	/* Returned value doesn't count \0. */
181 	return (datalength);
182 }
183 
184 /* skips all whitespace anywhere.
185    converts characters, four at a time, starting at (or after)
186    src from base - 64 numbers into three 8 bit bytes in the target area.
187    it returns the number of data bytes stored at the target, or -1 on error.
188  */
189 
190 int
191 b64_pton(src, target, targsize)
192 	char const *src;
193 	u_char *target;
194 	size_t targsize;
195 {
196 	int tarindex, state, ch;
197 	char *pos;
198 
199 	state = 0;
200 	tarindex = 0;
201 
202 	while ((ch = *src++) != '\0') {
203 		if (isspace(ch))	/* Skip whitespace anywhere. */
204 			continue;
205 
206 		if (ch == Pad64)
207 			break;
208 
209 		pos = strchr(Base64, ch);
210 		if (pos == 0) 		/* A non-base64 character. */
211 			return (-1);
212 
213 		switch (state) {
214 		case 0:
215 			if (target) {
216 				if (tarindex >= targsize)
217 					return (-1);
218 				target[tarindex] = (pos - Base64) << 2;
219 			}
220 			state = 1;
221 			break;
222 		case 1:
223 			if (target) {
224 				if (tarindex + 1 >= targsize)
225 					return (-1);
226 				target[tarindex]   |=  (pos - Base64) >> 4;
227 				target[tarindex+1]  = ((pos - Base64) & 0x0f)
228 							<< 4 ;
229 			}
230 			tarindex++;
231 			state = 2;
232 			break;
233 		case 2:
234 			if (target) {
235 				if (tarindex + 1 >= targsize)
236 					return (-1);
237 				target[tarindex]   |=  (pos - Base64) >> 2;
238 				target[tarindex+1]  = ((pos - Base64) & 0x03)
239 							<< 6;
240 			}
241 			tarindex++;
242 			state = 3;
243 			break;
244 		case 3:
245 			if (target) {
246 				if (tarindex >= targsize)
247 					return (-1);
248 				target[tarindex] |= (pos - Base64);
249 			}
250 			tarindex++;
251 			state = 0;
252 			break;
253 		}
254 	}
255 
256 	/*
257 	 * We are done decoding Base-64 chars.  Let's see if we ended
258 	 * on a byte boundary, and/or with erroneous trailing characters.
259 	 */
260 
261 	if (ch == Pad64) {		/* We got a pad char. */
262 		ch = *src++;		/* Skip it, get next. */
263 		switch (state) {
264 		case 0:		/* Invalid = in first position */
265 		case 1:		/* Invalid = in second position */
266 			return (-1);
267 
268 		case 2:		/* Valid, means one byte of info */
269 			/* Skip any number of spaces. */
270 			for (; ch != '\0'; ch = *src++)
271 				if (!isspace(ch))
272 					break;
273 			/* Make sure there is another trailing = sign. */
274 			if (ch != Pad64)
275 				return (-1);
276 			ch = *src++;		/* Skip the = */
277 			/* Fall through to "single trailing =" case. */
278 			/* FALLTHROUGH */
279 
280 		case 3:		/* Valid, means two bytes of info */
281 			/*
282 			 * We know this char is an =.  Is there anything but
283 			 * whitespace after it?
284 			 */
285 			for (; ch != '\0'; ch = *src++)
286 				if (!isspace(ch))
287 					return (-1);
288 
289 			/*
290 			 * Now make sure for cases 2 and 3 that the "extra"
291 			 * bits that slopped past the last full byte were
292 			 * zeros.  If we don't check them, they become a
293 			 * subliminal channel.
294 			 */
295 			if (target && target[tarindex] != 0)
296 				return (-1);
297 		}
298 	} else {
299 		/*
300 		 * We ended by seeing the end of the string.  Make sure we
301 		 * have no partial bytes lying around.
302 		 */
303 		if (state != 0)
304 			return (-1);
305 	}
306 
307 	return (tarindex);
308 }
309