1=head1 NAME 2 3perlunitut - Perl Unicode Tutorial 4 5=head1 DESCRIPTION 6 7The days of just flinging strings around are over. It's well established that 8modern programs need to be capable of communicating funny accented letters, and 9things like euro symbols. This means that programmers need new habits. It's 10easy to program Unicode capable software, but it does require discipline to do 11it right. 12 13There's a lot to know about character sets, and text encodings. It's probably 14best to spend a full day learning all this, but the basics can be learned in 15minutes. 16 17These are not the very basics, though. It is assumed that you already 18know the difference between bytes and characters, and realise (and accept!) 19that there are many different character sets and encodings, and that your 20program has to be explicit about them. Recommended reading is "The Absolute 21Minimum Every Software Developer Absolutely, Positively Must Know About Unicode 22and Character Sets (No Excuses!)" by Joel Spolsky, at 23L<http://joelonsoftware.com/articles/Unicode.html>. 24 25This tutorial speaks in rather absolute terms, and provides only a limited view 26of the wealth of character string related features that Perl has to offer. For 27most projects, this information will probably suffice. 28 29=head2 Definitions 30 31It's important to set a few things straight first. This is the most important 32part of this tutorial. This view may conflict with other information that you 33may have found on the web, but that's mostly because many sources are wrong. 34 35You may have to re-read this entire section a few times... 36 37=head3 Unicode 38 39B<Unicode> is a character set with room for lots of characters. The ordinal 40value of a character is called a B<code point>. 41 42There are many, many code points, but computers work with bytes, and a byte can 43have only 256 values. Unicode has many more characters, so you need a method 44to make these accessible. 45 46Unicode is encoded using several competing encodings, of which UTF-8 is the 47most used. In a Unicode encoding, multiple subsequent bytes can be used to 48store a single code point, or simply: character. 49 50=head3 UTF-8 51 52B<UTF-8> is a Unicode encoding. Many people think that Unicode and UTF-8 are 53the same thing, but they're not. There are more Unicode encodings, but much of 54the world has standardized on UTF-8. 55 56UTF-8 treats the first 128 codepoints, 0..127, the same as ASCII. They take 57only one byte per character. All other characters are encoded as two or more 58(up to six) bytes using a complex scheme. Fortunately, Perl handles this for 59us, so we don't have to worry about this. 60 61=head3 Text strings (character strings) 62 63B<Text strings>, or B<character strings> are made of characters. Bytes are 64irrelevant here, and so are encodings. Each character is just that: the 65character. 66 67Text strings are also called B<Unicode strings>, because in Perl, every text 68string is a Unicode string. 69 70On a text string, you would do things like: 71 72 $text =~ s/foo/bar/; 73 if ($string =~ /^\d+$/) { ... } 74 $text = ucfirst $text; 75 my $character_count = length $text; 76 77The value of a character (C<ord>, C<chr>) is the corresponding Unicode code 78point. 79 80=head3 Binary strings (byte strings) 81 82B<Binary strings>, or B<byte strings> are made of bytes. Here, you don't have 83characters, just bytes. All communication with the outside world (anything 84outside of your current Perl process) is done in binary. 85 86On a binary string, you would do things like: 87 88 my (@length_content) = unpack "(V/a)*", $binary; 89 $binary =~ s/\x00\x0F/\xFF\xF0/; # for the brave :) 90 print {$fh} $binary; 91 my $byte_count = length $binary; 92 93=head3 Encoding 94 95B<Encoding> (as a verb) is the conversion from I<text> to I<binary>. To encode, 96you have to supply the target encoding, for example C<iso-8859-1> or C<UTF-8>. 97Some encodings, like the C<iso-8859> ("latin") range, do not support the full 98Unicode standard; characters that can't be represented are lost in the 99conversion. 100 101=head3 Decoding 102 103B<Decoding> is the conversion from I<binary> to I<text>. To decode, you have to 104know what encoding was used during the encoding phase. And most of all, it must 105be something decodable. It doesn't make much sense to decode a PNG image into a 106text string. 107 108=head3 Internal format 109 110Perl has an B<internal format>, an encoding that it uses to encode text strings 111so it can store them in memory. All text strings are in this internal format. 112In fact, text strings are never in any other format! 113 114You shouldn't worry about what this format is, because conversion is 115automatically done when you decode or encode. 116 117=head2 Your new toolkit 118 119Add to your standard heading the following line: 120 121 use Encode qw(encode decode); 122 123Or, if you're lazy, just: 124 125 use Encode; 126 127=head2 I/O flow (the actual 5 minute tutorial) 128 129The typical input/output flow of a program is: 130 131 1. Receive and decode 132 2. Process 133 3. Encode and output 134 135If your input is binary, and is supposed to remain binary, you shouldn't decode 136it to a text string, of course. But in all other cases, you should decode it. 137 138Decoding can't happen reliably if you don't know how the data was encoded. If 139you get to choose, it's a good idea to standardize on UTF-8. 140 141 my $foo = decode('UTF-8', get 'http://example.com/'); 142 my $bar = decode('ISO-8859-1', readline STDIN); 143 my $xyzzy = decode('Windows-1251', $cgi->param('foo')); 144 145Processing happens as you knew before. The only difference is that you're now 146using characters instead of bytes. That's very useful if you use things like 147C<substr>, or C<length>. 148 149It's important to realize that there are no bytes in a text string. Of course, 150Perl has its internal encoding to store the string in memory, but ignore that. 151If you have to do anything with the number of bytes, it's probably best to move 152that part to step 3, just after you've encoded the string. Then you know 153exactly how many bytes it will be in the destination string. 154 155The syntax for encoding text strings to binary strings is as simple as decoding: 156 157 $body = encode('UTF-8', $body); 158 159If you needed to know the length of the string in bytes, now's the perfect time 160for that. Because C<$body> is now a byte string, C<length> will report the 161number of bytes, instead of the number of characters. The number of 162characters is no longer known, because characters only exist in text strings. 163 164 my $byte_count = length $body; 165 166And if the protocol you're using supports a way of letting the recipient know 167which character encoding you used, please help the receiving end by using that 168feature! For example, E-mail and HTTP support MIME headers, so you can use the 169C<Content-Type> header. They can also have C<Content-Length> to indicate the 170number of I<bytes>, which is always a good idea to supply if the number is 171known. 172 173 "Content-Type: text/plain; charset=UTF-8", 174 "Content-Length: $byte_count" 175 176=head1 SUMMARY 177 178Decode everything you receive, encode everything you send out. (If it's text 179data.) 180 181=head1 Q and A (or FAQ) 182 183After reading this document, you ought to read L<perlunifaq> too. 184 185=head1 ACKNOWLEDGEMENTS 186 187Thanks to Johan Vromans from Squirrel Consultancy. His UTF-8 rants during the 188Amsterdam Perl Mongers meetings got me interested and determined to find out 189how to use character encodings in Perl in ways that don't break easily. 190 191Thanks to Gerard Goossen from TTY. His presentation "UTF-8 in the wild" (Dutch 192Perl Workshop 2006) inspired me to publish my thoughts and write this tutorial. 193 194Thanks to the people who asked about this kind of stuff in several Perl IRC 195channels, and have constantly reminded me that a simpler explanation was 196needed. 197 198Thanks to the people who reviewed this document for me, before it went public. 199They are: Benjamin Smith, Jan-Pieter Cornet, Johan Vromans, Lukas Mai, Nathan 200Gray. 201 202=head1 AUTHOR 203 204Juerd Waalboer <#####@juerd.nl> 205 206=head1 SEE ALSO 207 208L<perlunifaq>, L<perlunicode>, L<perluniintro>, L<Encode> 209 210