xref: /openbsd-src/gnu/usr.bin/perl/pod/perlunicode.pod (revision d13be5d47e4149db2549a9828e244d59dbc43f15)
1=head1 NAME
2
3perlunicode - Unicode support in Perl
4
5=head1 DESCRIPTION
6
7=head2 Important Caveats
8
9Unicode support is an extensive requirement. While Perl does not
10implement the Unicode standard or the accompanying technical reports
11from cover to cover, Perl does support many Unicode features.
12
13People who want to learn to use Unicode in Perl, should probably read
14L<the Perl Unicode tutorial, perlunitut|perlunitut>, before reading
15this reference document.
16
17=over 4
18
19=item Input and Output Layers
20
21Perl knows when a filehandle uses Perl's internal Unicode encodings
22(UTF-8, or UTF-EBCDIC if in EBCDIC) if the filehandle is opened with
23the ":utf8" layer.  Other encodings can be converted to Perl's
24encoding on input or from Perl's encoding on output by use of the
25":encoding(...)"  layer.  See L<open>.
26
27To indicate that Perl source itself is in UTF-8, use C<use utf8;>.
28
29=item Regular Expressions
30
31The regular expression compiler produces polymorphic opcodes.  That is,
32the pattern adapts to the data and automatically switches to the Unicode
33character scheme when presented with data that is internally encoded in
34UTF-8, or instead uses a traditional byte scheme when presented with
35byte data.
36
37=item C<use utf8> still needed to enable UTF-8/UTF-EBCDIC in scripts
38
39As a compatibility measure, the C<use utf8> pragma must be explicitly
40included to enable recognition of UTF-8 in the Perl scripts themselves
41(in string or regular expression literals, or in identifier names) on
42ASCII-based machines or to recognize UTF-EBCDIC on EBCDIC-based
43machines.  B<These are the only times when an explicit C<use utf8>
44is needed.>  See L<utf8>.
45
46=item BOM-marked scripts and UTF-16 scripts autodetected
47
48If a Perl script begins marked with the Unicode BOM (UTF-16LE, UTF16-BE,
49or UTF-8), or if the script looks like non-BOM-marked UTF-16 of either
50endianness, Perl will correctly read in the script as Unicode.
51(BOMless UTF-8 cannot be effectively recognized or differentiated from
52ISO 8859-1 or other eight-bit encodings.)
53
54=item C<use encoding> needed to upgrade non-Latin-1 byte strings
55
56By default, there is a fundamental asymmetry in Perl's Unicode model:
57implicit upgrading from byte strings to Unicode strings assumes that
58they were encoded in I<ISO 8859-1 (Latin-1)>, but Unicode strings are
59downgraded with UTF-8 encoding.  This happens because the first 256
60codepoints in Unicode happens to agree with Latin-1.
61
62See L</"Byte and Character Semantics"> for more details.
63
64=back
65
66=head2 Byte and Character Semantics
67
68Beginning with version 5.6, Perl uses logically-wide characters to
69represent strings internally.
70
71In future, Perl-level operations will be expected to work with
72characters rather than bytes.
73
74However, as an interim compatibility measure, Perl aims to
75provide a safe migration path from byte semantics to character
76semantics for programs.  For operations where Perl can unambiguously
77decide that the input data are characters, Perl switches to
78character semantics.  For operations where this determination cannot
79be made without additional information from the user, Perl decides in
80favor of compatibility and chooses to use byte semantics.
81
82Under byte semantics, when C<use locale> is in effect, Perl uses the
83semantics associated with the current locale.  Absent a C<use locale>, and
84absent a C<use feature 'unicode_strings'> pragma, Perl currently uses US-ASCII
85(or Basic Latin in Unicode terminology) byte semantics, meaning that characters
86whose ordinal numbers are in the range 128 - 255 are undefined except for their
87ordinal numbers.  This means that none have case (upper and lower), nor are any
88a member of character classes, like C<[:alpha:]> or C<\w>.  (But all do belong
89to the C<\W> class or the Perl regular expression extension C<[:^alpha:]>.)
90
91This behavior preserves compatibility with earlier versions of Perl,
92which allowed byte semantics in Perl operations only if
93none of the program's inputs were marked as being a source of Unicode
94character data.  Such data may come from filehandles, from calls to
95external programs, from information provided by the system (such as %ENV),
96or from literals and constants in the source text.
97
98The C<bytes> pragma will always, regardless of platform, force byte
99semantics in a particular lexical scope.  See L<bytes>.
100
101The C<use feature 'unicode_strings'> pragma is intended to always, regardless
102of platform, force Unicode semantics in a particular lexical scope.  In
103release 5.12, it is partially implemented, applying only to case changes.
104See L</The "Unicode Bug"> below.
105
106The C<utf8> pragma is primarily a compatibility device that enables
107recognition of UTF-(8|EBCDIC) in literals encountered by the parser.
108Note that this pragma is only required while Perl defaults to byte
109semantics; when character semantics become the default, this pragma
110may become a no-op.  See L<utf8>.
111
112Unless explicitly stated, Perl operators use character semantics
113for Unicode data and byte semantics for non-Unicode data.
114The decision to use character semantics is made transparently.  If
115input data comes from a Unicode source--for example, if a character
116encoding layer is added to a filehandle or a literal Unicode
117string constant appears in a program--character semantics apply.
118Otherwise, byte semantics are in effect.  The C<bytes> pragma should
119be used to force byte semantics on Unicode data, and the C<use feature
120'unicode_strings'> pragma to force Unicode semantics on byte data (though in
1215.12 it isn't fully implemented).
122
123If strings operating under byte semantics and strings with Unicode
124character data are concatenated, the new string will have
125character semantics.  This can cause surprises: See L</BUGS>, below.
126You can choose to be warned when this happens.  See L<encoding::warnings>.
127
128Under character semantics, many operations that formerly operated on
129bytes now operate on characters. A character in Perl is
130logically just a number ranging from 0 to 2**31 or so. Larger
131characters may encode into longer sequences of bytes internally, but
132this internal detail is mostly hidden for Perl code.
133See L<perluniintro> for more.
134
135=head2 Effects of Character Semantics
136
137Character semantics have the following effects:
138
139=over 4
140
141=item *
142
143Strings--including hash keys--and regular expression patterns may
144contain characters that have an ordinal value larger than 255.
145
146If you use a Unicode editor to edit your program, Unicode characters may
147occur directly within the literal strings in UTF-8 encoding, or UTF-16.
148(The former requires a BOM or C<use utf8>, the latter requires a BOM.)
149
150Unicode characters can also be added to a string by using the C<\N{U+...}>
151notation.  The Unicode code for the desired character, in hexadecimal,
152should be placed in the braces, after the C<U>. For instance, a smiley face is
153C<\N{U+263A}>.
154
155Alternatively, you can use the C<\x{...}> notation for characters 0x100 and
156above.  For characters below 0x100 you may get byte semantics instead of
157character semantics;  see L</The "Unicode Bug">.  On EBCDIC machines there is
158the additional problem that the value for such characters gives the EBCDIC
159character rather than the Unicode one.
160
161Additionally, if you
162
163   use charnames ':full';
164
165you can use the C<\N{...}> notation and put the official Unicode
166character name within the braces, such as C<\N{WHITE SMILING FACE}>.
167See L<charnames>.
168
169=item *
170
171If an appropriate L<encoding> is specified, identifiers within the
172Perl script may contain Unicode alphanumeric characters, including
173ideographs.  Perl does not currently attempt to canonicalize variable
174names.
175
176=item *
177
178Regular expressions match characters instead of bytes.  "." matches
179a character instead of a byte.
180
181=item *
182
183Character classes in regular expressions match characters instead of
184bytes and match against the character properties specified in the
185Unicode properties database.  C<\w> can be used to match a Japanese
186ideograph, for instance.
187
188=item *
189
190Named Unicode properties, scripts, and block ranges may be used like
191character classes via the C<\p{}> "matches property" construct and
192the C<\P{}> negation, "doesn't match property".
193See L</"Unicode Character Properties"> for more details.
194
195You can define your own character properties and use them
196in the regular expression with the C<\p{}> or C<\P{}> construct.
197See L</"User-Defined Character Properties"> for more details.
198
199=item *
200
201The special pattern C<\X> matches a logical character, an "extended grapheme
202cluster" in Standardese.  In Unicode what appears to the user to be a single
203character, for example an accented C<G>, may in fact be composed of a sequence
204of characters, in this case a C<G> followed by an accent character.  C<\X>
205will match the entire sequence.
206
207=item *
208
209The C<tr///> operator translates characters instead of bytes.  Note
210that the C<tr///CU> functionality has been removed.  For similar
211functionality see pack('U0', ...) and pack('C0', ...).
212
213=item *
214
215Case translation operators use the Unicode case translation tables
216when character input is provided.  Note that C<uc()>, or C<\U> in
217interpolated strings, translates to uppercase, while C<ucfirst>,
218or C<\u> in interpolated strings, translates to titlecase in languages
219that make the distinction (which is equivalent to uppercase in languages
220without the distinction).
221
222=item *
223
224Most operators that deal with positions or lengths in a string will
225automatically switch to using character positions, including
226C<chop()>, C<chomp()>, C<substr()>, C<pos()>, C<index()>, C<rindex()>,
227C<sprintf()>, C<write()>, and C<length()>.  An operator that
228specifically does not switch is C<vec()>.  Operators that really don't
229care include operators that treat strings as a bucket of bits such as
230C<sort()>, and operators dealing with filenames.
231
232=item *
233
234The C<pack()>/C<unpack()> letter C<C> does I<not> change, since it is often
235used for byte-oriented formats.  Again, think C<char> in the C language.
236
237There is a new C<U> specifier that converts between Unicode characters
238and code points. There is also a C<W> specifier that is the equivalent of
239C<chr>/C<ord> and properly handles character values even if they are above 255.
240
241=item *
242
243The C<chr()> and C<ord()> functions work on characters, similar to
244C<pack("W")> and C<unpack("W")>, I<not> C<pack("C")> and
245C<unpack("C")>.  C<pack("C")> and C<unpack("C")> are methods for
246emulating byte-oriented C<chr()> and C<ord()> on Unicode strings.
247While these methods reveal the internal encoding of Unicode strings,
248that is not something one normally needs to care about at all.
249
250=item *
251
252The bit string operators, C<& | ^ ~>, can operate on character data.
253However, for backward compatibility, such as when using bit string
254operations when characters are all less than 256 in ordinal value, one
255should not use C<~> (the bit complement) with characters of both
256values less than 256 and values greater than 256.  Most importantly,
257DeMorgan's laws (C<~($x|$y) eq ~$x&~$y> and C<~($x&$y) eq ~$x|~$y>)
258will not hold.  The reason for this mathematical I<faux pas> is that
259the complement cannot return B<both> the 8-bit (byte-wide) bit
260complement B<and> the full character-wide bit complement.
261
262=item *
263
264You can define your own mappings to be used in lc(),
265lcfirst(), uc(), and ucfirst() (or their string-inlined versions).
266See L</"User-Defined Case Mappings"> for more details.
267
268=back
269
270=over 4
271
272=item *
273
274And finally, C<scalar reverse()> reverses by character rather than by byte.
275
276=back
277
278=head2 Unicode Character Properties
279
280Most Unicode character properties are accessible by using regular expressions.
281They are used like character classes via the C<\p{}> "matches property"
282construct and the C<\P{}> negation, "doesn't match property".
283
284For instance, C<\p{Uppercase}> matches any character with the Unicode
285"Uppercase" property, while C<\p{L}> matches any character with a
286General_Category of "L" (letter) property.  Brackets are not
287required for single letter properties, so C<\p{L}> is equivalent to C<\pL>.
288
289More formally, C<\p{Uppercase}> matches any character whose Unicode Uppercase
290property value is True, and C<\P{Uppercase}> matches any character whose
291Uppercase property value is False, and they could have been written as
292C<\p{Uppercase=True}> and C<\p{Uppercase=False}>, respectively
293
294This formality is needed when properties are not binary, that is if they can
295take on more values than just True and False.  For example, the Bidi_Class (see
296L</"Bidirectional Character Types"> below), can take on a number of different
297values, such as Left, Right, Whitespace, and others.  To match these, one needs
298to specify the property name (Bidi_Class), and the value being matched against
299(Left, Right, I<etc.>).  This is done, as in the examples above, by having the
300two components separated by an equal sign (or interchangeably, a colon), like
301C<\p{Bidi_Class: Left}>.
302
303All Unicode-defined character properties may be written in these compound forms
304of C<\p{property=value}> or C<\p{property:value}>, but Perl provides some
305additional properties that are written only in the single form, as well as
306single-form short-cuts for all binary properties and certain others described
307below, in which you may omit the property name and the equals or colon
308separator.
309
310Most Unicode character properties have at least two synonyms (or aliases if you
311prefer), a short one that is easier to type, and a longer one which is more
312descriptive and hence it is easier to understand what it means.  Thus the "L"
313and "Letter" above are equivalent and can be used interchangeably.  Likewise,
314"Upper" is a synonym for "Uppercase", and we could have written
315C<\p{Uppercase}> equivalently as C<\p{Upper}>.  Also, there are typically
316various synonyms for the values the property can be.   For binary properties,
317"True" has 3 synonyms: "T", "Yes", and "Y"; and "False has correspondingly "F",
318"No", and "N".  But be careful.  A short form of a value for one property may
319not mean the same thing as the same short form for another.  Thus, for the
320General_Category property, "L" means "Letter", but for the Bidi_Class property,
321"L" means "Left".  A complete list of properties and synonyms is in
322L<perluniprops>.
323
324Upper/lower case differences in the property names and values are irrelevant,
325thus C<\p{Upper}> means the same thing as C<\p{upper}> or even C<\p{UpPeR}>.
326Similarly, you can add or subtract underscores anywhere in the middle of a
327word, so that these are also equivalent to C<\p{U_p_p_e_r}>.  And white space
328is irrelevant adjacent to non-word characters, such as the braces and the equals
329or colon separators so C<\p{   Upper  }> and C<\p{ Upper_case : Y }> are
330equivalent to these as well.  In fact, in most cases, white space and even
331hyphens can be added or deleted anywhere.  So even C<\p{ Up-per case = Yes}> is
332equivalent.  All this is called "loose-matching" by Unicode.  The few places
333where stricter matching is employed is in the middle of numbers, and the Perl
334extension properties that begin or end with an underscore.  Stricter matching
335cares about white space (except adjacent to the non-word characters) and
336hyphens, and non-interior underscores.
337
338You can also use negation in both C<\p{}> and C<\P{}> by introducing a caret
339(^) between the first brace and the property name: C<\p{^Tamil}> is
340equal to C<\P{Tamil}>.
341
342=head3 B<General_Category>
343
344Every Unicode character is assigned a general category, which is the "most
345usual categorization of a character" (from
346L<http://www.unicode.org/reports/tr44>).
347
348The compound way of writing these is like C<\p{General_Category=Number}>
349(short, C<\p{gc:n}>).  But Perl furnishes shortcuts in which everything up
350through the equal or colon separator is omitted.  So you can instead just write
351C<\pN>.
352
353Here are the short and long forms of the General Category properties:
354
355    Short       Long
356
357    L           Letter
358    LC, L&      Cased_Letter (that is: [\p{Ll}\p{Lu}\p{Lt}])
359    Lu          Uppercase_Letter
360    Ll          Lowercase_Letter
361    Lt          Titlecase_Letter
362    Lm          Modifier_Letter
363    Lo          Other_Letter
364
365    M           Mark
366    Mn          Nonspacing_Mark
367    Mc          Spacing_Mark
368    Me          Enclosing_Mark
369
370    N           Number
371    Nd          Decimal_Number (also Digit)
372    Nl          Letter_Number
373    No          Other_Number
374
375    P           Punctuation (also Punct)
376    Pc          Connector_Punctuation
377    Pd          Dash_Punctuation
378    Ps          Open_Punctuation
379    Pe          Close_Punctuation
380    Pi          Initial_Punctuation
381                (may behave like Ps or Pe depending on usage)
382    Pf          Final_Punctuation
383                (may behave like Ps or Pe depending on usage)
384    Po          Other_Punctuation
385
386    S           Symbol
387    Sm          Math_Symbol
388    Sc          Currency_Symbol
389    Sk          Modifier_Symbol
390    So          Other_Symbol
391
392    Z           Separator
393    Zs          Space_Separator
394    Zl          Line_Separator
395    Zp          Paragraph_Separator
396
397    C           Other
398    Cc          Control	(also Cntrl)
399    Cf          Format
400    Cs          Surrogate   (not usable)
401    Co          Private_Use
402    Cn          Unassigned
403
404Single-letter properties match all characters in any of the
405two-letter sub-properties starting with the same letter.
406C<LC> and C<L&> are special cases, which are aliases for the set of
407C<Ll>, C<Lu>, and C<Lt>.
408
409Because Perl hides the need for the user to understand the internal
410representation of Unicode characters, there is no need to implement
411the somewhat messy concept of surrogates. C<Cs> is therefore not
412supported.
413
414=head3 B<Bidirectional Character Types>
415
416Because scripts differ in their directionality--Hebrew is
417written right to left, for example--Unicode supplies these properties in
418the Bidi_Class class:
419
420    Property    Meaning
421
422    L           Left-to-Right
423    LRE         Left-to-Right Embedding
424    LRO         Left-to-Right Override
425    R           Right-to-Left
426    AL          Arabic Letter
427    RLE         Right-to-Left Embedding
428    RLO         Right-to-Left Override
429    PDF         Pop Directional Format
430    EN          European Number
431    ES          European Separator
432    ET          European Terminator
433    AN          Arabic Number
434    CS          Common Separator
435    NSM         Non-Spacing Mark
436    BN          Boundary Neutral
437    B           Paragraph Separator
438    S           Segment Separator
439    WS          Whitespace
440    ON          Other Neutrals
441
442This property is always written in the compound form.
443For example, C<\p{Bidi_Class:R}> matches characters that are normally
444written right to left.
445
446=head3 B<Scripts>
447
448The world's languages are written in a number of scripts.  This sentence
449(unless you're reading it in translation) is written in Latin, while Russian is
450written in Cyrllic, and Greek is written in, well, Greek; Japanese mainly in
451Hiragana or Katakana.  There are many more.
452
453The Unicode Script property gives what script a given character is in,
454and can be matched with the compound form like C<\p{Script=Hebrew}> (short:
455C<\p{sc=hebr}>).  Perl furnishes shortcuts for all script names.  You can omit
456everything up through the equals (or colon), and simply write C<\p{Latin}> or
457C<\P{Cyrillic}>.
458
459A complete list of scripts and their shortcuts is in L<perluniprops>.
460
461=head3 B<Use of "Is" Prefix>
462
463For backward compatibility (with Perl 5.6), all properties mentioned
464so far may have C<Is> or C<Is_> prepended to their name, so C<\P{Is_Lu}>, for
465example, is equal to C<\P{Lu}>, and C<\p{IsScript:Arabic}> is equal to
466C<\p{Arabic}>.
467
468=head3 B<Blocks>
469
470In addition to B<scripts>, Unicode also defines B<blocks> of
471characters.  The difference between scripts and blocks is that the
472concept of scripts is closer to natural languages, while the concept
473of blocks is more of an artificial grouping based on groups of Unicode
474characters with consecutive ordinal values. For example, the "Basic Latin"
475block is all characters whose ordinals are between 0 and 127, inclusive, in
476other words, the ASCII characters.  The "Latin" script contains some letters
477from this block as well as several more, like "Latin-1 Supplement",
478"Latin Extended-A", I<etc.>, but it does not contain all the characters from
479those blocks. It does not, for example, contain digits, because digits are
480shared across many scripts. Digits and similar groups, like punctuation, are in
481the script called C<Common>.  There is also a script called C<Inherited> for
482characters that modify other characters, and inherit the script value of the
483controlling character.
484
485For more about scripts versus blocks, see UAX#24 "Unicode Script Property":
486L<http://www.unicode.org/reports/tr24>
487
488The Script property is likely to be the one you want to use when processing
489natural language; the Block property may be useful in working with the nuts and
490bolts of Unicode.
491
492Block names are matched in the compound form, like C<\p{Block: Arrows}> or
493C<\p{Blk=Hebrew}>.  Unlike most other properties only a few block names have a
494Unicode-defined short name.  But Perl does provide a (slight) shortcut:  You
495can say, for example C<\p{In_Arrows}> or C<\p{In_Hebrew}>.  For backwards
496compatibility, the C<In> prefix may be omitted if there is no naming conflict
497with a script or any other property, and you can even use an C<Is> prefix
498instead in those cases.  But it is not a good idea to do this, for a couple
499reasons:
500
501=over 4
502
503=item 1
504
505It is confusing.  There are many naming conflicts, and you may forget some.
506For example, C<\p{Hebrew}> means the I<script> Hebrew, and NOT the I<block>
507Hebrew.  But would you remember that 6 months from now?
508
509=item 2
510
511It is unstable.  A new version of Unicode may pre-empt the current meaning by
512creating a property with the same name.  There was a time in very early Unicode
513releases when C<\p{Hebrew}> would have matched the I<block> Hebrew; now it
514doesn't.
515
516=back
517
518Some people just prefer to always use C<\p{Block: foo}> and C<\p{Script: bar}>
519instead of the shortcuts, for clarity, and because they can't remember the
520difference between 'In' and 'Is' anyway (or aren't confident that those who
521eventually will read their code will know).
522
523A complete list of blocks and their shortcuts is in L<perluniprops>.
524
525=head3 B<Other Properties>
526
527There are many more properties than the very basic ones described here.
528A complete list is in L<perluniprops>.
529
530Unicode defines all its properties in the compound form, so all single-form
531properties are Perl extensions.  A number of these are just synonyms for the
532Unicode ones, but some are genunine extensions, including a couple that are in
533the compound form.  And quite a few of these are actually recommended by Unicode
534(in L<http://www.unicode.org/reports/tr18>).
535
536This section gives some details on all the extensions that aren't synonyms for
537compound-form Unicode properties (for those, you'll have to refer to the
538L<Unicode Standard|http://www.unicode.org/reports/tr44>.
539
540=over
541
542=item B<C<\p{All}>>
543
544This matches any of the 1_114_112 Unicode code points.  It is a synonym for
545C<\p{Any}>.
546
547=item B<C<\p{Alnum}>>
548
549This matches any C<\p{Alphabetic}> or C<\p{Decimal_Number}> character.
550
551=item B<C<\p{Any}>>
552
553This matches any of the 1_114_112 Unicode code points.  It is a synonym for
554C<\p{All}>.
555
556=item B<C<\p{Assigned}>>
557
558This matches any assigned code point; that is, any code point whose general
559category is not Unassigned (or equivalently, not Cn).
560
561=item B<C<\p{Blank}>>
562
563This is the same as C<\h> and C<\p{HorizSpace}>:  A character that changes the
564spacing horizontally.
565
566=item B<C<\p{Decomposition_Type: Non_Canonical}>>    (Short: C<\p{Dt=NonCanon}>)
567
568Matches a character that has a non-canonical decomposition.
569
570To understand the use of this rarely used property=value combination, it is
571necessary to know some basics about decomposition.
572Consider a character, say H.  It could appear with various marks around it,
573such as an acute accent, or a circumflex, or various hooks, circles, arrows,
574I<etc.>, above, below, to one side and/or the other, I<etc.>  There are many
575possibilities among the world's languages.  The number of combinations is
576astronomical, and if there were a character for each combination, it would
577soon exhaust Unicode's more than a million possible characters.  So Unicode
578took a different approach: there is a character for the base H, and a
579character for each of the possible marks, and they can be combined variously
580to get a final logical character.  So a logical character--what appears to be a
581single character--can be a sequence of more than one individual characters.
582This is called an "extended grapheme cluster".  (Perl furnishes the C<\X>
583construct to match such sequences.)
584
585But Unicode's intent is to unify the existing character set standards and
586practices, and a number of pre-existing standards have single characters that
587mean the same thing as some of these combinations.  An example is ISO-8859-1,
588which has quite a few of these in the Latin-1 range, an example being "LATIN
589CAPITAL LETTER E WITH ACUTE".  Because this character was in this pre-existing
590standard, Unicode added it to its repertoire.  But this character is considered
591by Unicode to be equivalent to the sequence consisting of first the character
592"LATIN CAPITAL LETTER E", then the character "COMBINING ACUTE ACCENT".
593
594"LATIN CAPITAL LETTER E WITH ACUTE" is called a "pre-composed" character, and
595the equivalence with the sequence is called canonical equivalence.  All
596pre-composed characters are said to have a decomposition (into the equivalent
597sequence) and the decomposition type is also called canonical.
598
599However, many more characters have a different type of decomposition, a
600"compatible" or "non-canonical" decomposition.  The sequences that form these
601decompositions are not considered canonically equivalent to the pre-composed
602character.  An example, again in the Latin-1 range, is the "SUPERSCRIPT ONE".
603It is kind of like a regular digit 1, but not exactly; its decomposition
604into the digit 1 is called a "compatible" decomposition, specifically a
605"super" decomposition.  There are several such compatibility
606decompositions (see L<http://www.unicode.org/reports/tr44>), including one
607called "compat" which means some miscellaneous type of decomposition
608that doesn't fit into the decomposition categories that Unicode has chosen.
609
610Note that most Unicode characters don't have a decomposition, so their
611decomposition type is "None".
612
613Perl has added the C<Non_Canonical> type, for your convenience, to mean any of
614the compatibility decompositions.
615
616=item B<C<\p{Graph}>>
617
618Matches any character that is graphic.  Theoretically, this means a character
619that on a printer would cause ink to be used.
620
621=item B<C<\p{HorizSpace}>>
622
623This is the same as C<\h> and C<\p{Blank}>:  A character that changes the
624spacing horizontally.
625
626=item B<C<\p{In=*}>>
627
628This is a synonym for C<\p{Present_In=*}>
629
630=item B<C<\p{PerlSpace}>>
631
632This is the same as C<\s>, restricted to ASCII, namely C<S<[ \f\n\r\t]>>.
633
634Mnemonic: Perl's (original) space
635
636=item B<C<\p{PerlWord}>>
637
638This is the same as C<\w>, restricted to ASCII, namely C<[A-Za-z0-9_]>
639
640Mnemonic: Perl's (original) word.
641
642=item B<C<\p{PosixAlnum}>>
643
644This matches any alphanumeric character in the ASCII range, namely
645C<[A-Za-z0-9]>.
646
647=item B<C<\p{PosixAlpha}>>
648
649This matches any alphabetic character in the ASCII range, namely C<[A-Za-z]>.
650
651=item B<C<\p{PosixBlank}>>
652
653This matches any blank character in the ASCII range, namely C<S<[ \t]>>.
654
655=item B<C<\p{PosixCntrl}>>
656
657This matches any control character in the ASCII range, namely C<[\x00-\x1F\x7F]>
658
659=item B<C<\p{PosixDigit}>>
660
661This matches any digit character in the ASCII range, namely C<[0-9]>.
662
663=item B<C<\p{PosixGraph}>>
664
665This matches any graphical character in the ASCII range, namely C<[\x21-\x7E]>.
666
667=item B<C<\p{PosixLower}>>
668
669This matches any lowercase character in the ASCII range, namely C<[a-z]>.
670
671=item B<C<\p{PosixPrint}>>
672
673This matches any printable character in the ASCII range, namely C<[\x20-\x7E]>.
674These are the graphical characters plus SPACE.
675
676=item B<C<\p{PosixPunct}>>
677
678This matches any punctuation character in the ASCII range, namely
679C<[\x21-\x2F\x3A-\x40\x5B-\x60\x7B-\x7E]>.  These are the
680graphical characters that aren't word characters.  Note that the Posix standard
681includes in its definition of punctuation, those characters that Unicode calls
682"symbols."
683
684=item B<C<\p{PosixSpace}>>
685
686This matches any space character in the ASCII range, namely
687C<S<[ \f\n\r\t\x0B]>> (the last being a vertical tab).
688
689=item B<C<\p{PosixUpper}>>
690
691This matches any uppercase character in the ASCII range, namely C<[A-Z]>.
692
693=item B<C<\p{Present_In: *}>>    (Short: C<\p{In=*}>)
694
695This property is used when you need to know in what Unicode version(s) a
696character is.
697
698The "*" above stands for some two digit Unicode version number, such as
699C<1.1> or C<4.0>; or the "*" can also be C<Unassigned>.  This property will
700match the code points whose final disposition has been settled as of the
701Unicode release given by the version number; C<\p{Present_In: Unassigned}>
702will match those code points whose meaning has yet to be assigned.
703
704For example, C<U+0041> "LATIN CAPITAL LETTER A" was present in the very first
705Unicode release available, which is C<1.1>, so this property is true for all
706valid "*" versions.  On the other hand, C<U+1EFF> was not assigned until version
7075.1 when it became "LATIN SMALL LETTER Y WITH LOOP", so the only "*" that
708would match it are 5.1, 5.2, and later.
709
710Unicode furnishes the C<Age> property from which this is derived.  The problem
711with Age is that a strict interpretation of it (which Perl takes) has it
712matching the precise release a code point's meaning is introduced in.  Thus
713C<U+0041> would match only 1.1; and C<U+1EFF> only 5.1.  This is not usually what
714you want.
715
716Some non-Perl implementations of the Age property may change its meaning to be
717the same as the Perl Present_In property; just be aware of that.
718
719Another confusion with both these properties is that the definition is not
720that the code point has been assigned, but that the meaning of the code point
721has been determined.  This is because 66 code points will always be
722unassigned, and, so the Age for them is the Unicode version the decision to
723make them so was made in.  For example, C<U+FDD0> is to be permanently
724unassigned to a character, and the decision to do that was made in version 3.1,
725so C<\p{Age=3.1}> matches this character and C<\p{Present_In: 3.1}> and up
726matches as well.
727
728=item B<C<\p{Print}>>
729
730This matches any character that is graphical or blank, except controls.
731
732=item B<C<\p{SpacePerl}>>
733
734This is the same as C<\s>, including beyond ASCII.
735
736Mnemonic: Space, as modified by Perl.  (It doesn't include the vertical tab
737which both the Posix standard and Unicode consider to be space.)
738
739=item B<C<\p{VertSpace}>>
740
741This is the same as C<\v>:  A character that changes the spacing vertically.
742
743=item B<C<\p{Word}>>
744
745This is the same as C<\w>, including beyond ASCII.
746
747=back
748
749=head2 User-Defined Character Properties
750
751You can define your own binary character properties by defining subroutines
752whose names begin with "In" or "Is".  The subroutines can be defined in any
753package.  The user-defined properties can be used in the regular expression
754C<\p> and C<\P> constructs; if you are using a user-defined property from a
755package other than the one you are in, you must specify its package in the
756C<\p> or C<\P> construct.
757
758    # assuming property Is_Foreign defined in Lang::
759    package main;  # property package name required
760    if ($txt =~ /\p{Lang::IsForeign}+/) { ... }
761
762    package Lang;  # property package name not required
763    if ($txt =~ /\p{IsForeign}+/) { ... }
764
765
766Note that the effect is compile-time and immutable once defined.
767
768The subroutines must return a specially-formatted string, with one
769or more newline-separated lines.  Each line must be one of the following:
770
771=over 4
772
773=item *
774
775A single hexadecimal number denoting a Unicode code point to include.
776
777=item *
778
779Two hexadecimal numbers separated by horizontal whitespace (space or
780tabular characters) denoting a range of Unicode code points to include.
781
782=item *
783
784Something to include, prefixed by "+": a built-in character
785property (prefixed by "utf8::") or a user-defined character property,
786to represent all the characters in that property; two hexadecimal code
787points for a range; or a single hexadecimal code point.
788
789=item *
790
791Something to exclude, prefixed by "-": an existing character
792property (prefixed by "utf8::") or a user-defined character property,
793to represent all the characters in that property; two hexadecimal code
794points for a range; or a single hexadecimal code point.
795
796=item *
797
798Something to negate, prefixed "!": an existing character
799property (prefixed by "utf8::") or a user-defined character property,
800to represent all the characters in that property; two hexadecimal code
801points for a range; or a single hexadecimal code point.
802
803=item *
804
805Something to intersect with, prefixed by "&": an existing character
806property (prefixed by "utf8::") or a user-defined character property,
807for all the characters except the characters in the property; two
808hexadecimal code points for a range; or a single hexadecimal code point.
809
810=back
811
812For example, to define a property that covers both the Japanese
813syllabaries (hiragana and katakana), you can define
814
815    sub InKana {
816	return <<END;
817    3040\t309F
818    30A0\t30FF
819    END
820    }
821
822Imagine that the here-doc end marker is at the beginning of the line.
823Now you can use C<\p{InKana}> and C<\P{InKana}>.
824
825You could also have used the existing block property names:
826
827    sub InKana {
828	return <<'END';
829    +utf8::InHiragana
830    +utf8::InKatakana
831    END
832    }
833
834Suppose you wanted to match only the allocated characters,
835not the raw block ranges: in other words, you want to remove
836the non-characters:
837
838    sub InKana {
839	return <<'END';
840    +utf8::InHiragana
841    +utf8::InKatakana
842    -utf8::IsCn
843    END
844    }
845
846The negation is useful for defining (surprise!) negated classes.
847
848    sub InNotKana {
849	return <<'END';
850    !utf8::InHiragana
851    -utf8::InKatakana
852    +utf8::IsCn
853    END
854    }
855
856Intersection is useful for getting the common characters matched by
857two (or more) classes.
858
859    sub InFooAndBar {
860        return <<'END';
861    +main::Foo
862    &main::Bar
863    END
864    }
865
866It's important to remember not to use "&" for the first set; that
867would be intersecting with nothing (resulting in an empty set).
868
869=head2 User-Defined Case Mappings
870
871You can also define your own mappings to be used in the lc(),
872lcfirst(), uc(), and ucfirst() (or their string-inlined versions).
873The principle is similar to that of user-defined character
874properties: to define subroutines
875with names like C<ToLower> (for lc() and lcfirst()), C<ToTitle> (for
876the first character in ucfirst()), and C<ToUpper> (for uc(), and the
877rest of the characters in ucfirst()).
878
879The string returned by the subroutines needs to be two hexadecimal numbers
880separated by two tabulators: the two numbers being, respectively, the source
881code point and the destination code point.  For example:
882
883    sub ToUpper {
884	return <<END;
885    0061\t\t0041
886    END
887    }
888
889defines an uc() mapping that causes only the character "a"
890to be mapped to "A"; all other characters will remain unchanged.
891
892(For serious hackers only)  The above means you have to furnish a complete
893mapping; you can't just override a couple of characters and leave the rest
894unchanged.  You can find all the mappings in the directory
895C<$Config{privlib}>/F<unicore/To/>.  The mapping data is returned as the
896here-document, and the C<utf8::ToSpecFoo> are special exception mappings
897derived from <$Config{privlib}>/F<unicore/SpecialCasing.txt>.  The "Digit" and
898"Fold" mappings that one can see in the directory are not directly
899user-accessible, one can use either the C<Unicode::UCD> module, or just match
900case-insensitively (that's when the "Fold" mapping is used).
901
902The mappings will only take effect on scalars that have been marked as having
903Unicode characters, for example by using C<utf8::upgrade()>.
904Old byte-style strings are not affected.
905
906The mappings are in effect for the package they are defined in.
907
908=head2 Character Encodings for Input and Output
909
910See L<Encode>.
911
912=head2 Unicode Regular Expression Support Level
913
914The following list of Unicode support for regular expressions describes
915all the features currently supported.  The references to "Level N"
916and the section numbers refer to the Unicode Technical Standard #18,
917"Unicode Regular Expressions", version 11, in May 2005.
918
919=over 4
920
921=item *
922
923Level 1 - Basic Unicode Support
924
925        RL1.1   Hex Notation                        - done          [1]
926        RL1.2   Properties                          - done          [2][3]
927        RL1.2a  Compatibility Properties            - done          [4]
928        RL1.3   Subtraction and Intersection        - MISSING       [5]
929        RL1.4   Simple Word Boundaries              - done          [6]
930        RL1.5   Simple Loose Matches                - done          [7]
931        RL1.6   Line Boundaries                     - MISSING       [8]
932        RL1.7   Supplementary Code Points           - done          [9]
933
934        [1]  \x{...}
935        [2]  \p{...} \P{...}
936	[3]  supports not only minimal list, but all Unicode character
937	     properties (see L</Unicode Character Properties>)
938        [4]  \d \D \s \S \w \W \X [:prop:] [:^prop:]
939        [5]  can use regular expression look-ahead [a] or
940             user-defined character properties [b] to emulate set operations
941        [6]  \b \B
942	[7]  note that Perl does Full case-folding in matching (but with bugs),
943	     not Simple: for example U+1F88 is equivalent to U+1F00 U+03B9,
944             not with 1F80.  This difference matters mainly for certain Greek
945             capital letters with certain modifiers: the Full case-folding
946             decomposes the letter, while the Simple case-folding would map
947             it to a single character.
948        [8]  should do ^ and $ also on U+000B (\v in C), FF (\f), CR (\r),
949             CRLF (\r\n), NEL (U+0085), LS (U+2028), and PS (U+2029);
950             should also affect <>, $., and script line numbers;
951             should not split lines within CRLF [c] (i.e. there is no empty
952             line between \r and \n)
953        [9]  UTF-8/UTF-EBDDIC used in perl allows not only U+10000 to U+10FFFF
954             but also beyond U+10FFFF [d]
955
956[a] You can mimic class subtraction using lookahead.
957For example, what UTS#18 might write as
958
959    [{Greek}-[{UNASSIGNED}]]
960
961in Perl can be written as:
962
963    (?!\p{Unassigned})\p{InGreekAndCoptic}
964    (?=\p{Assigned})\p{InGreekAndCoptic}
965
966But in this particular example, you probably really want
967
968    \p{GreekAndCoptic}
969
970which will match assigned characters known to be part of the Greek script.
971
972Also see the Unicode::Regex::Set module, it does implement the full
973UTS#18 grouping, intersection, union, and removal (subtraction) syntax.
974
975[b] '+' for union, '-' for removal (set-difference), '&' for intersection
976(see L</"User-Defined Character Properties">)
977
978[c] Try the C<:crlf> layer (see L<PerlIO>).
979
980[d] U+FFFF will currently generate a warning message if 'utf8' warnings are
981    enabled
982
983=item *
984
985Level 2 - Extended Unicode Support
986
987        RL2.1   Canonical Equivalents           - MISSING       [10][11]
988        RL2.2   Default Grapheme Clusters       - MISSING       [12]
989        RL2.3   Default Word Boundaries         - MISSING       [14]
990        RL2.4   Default Loose Matches           - MISSING       [15]
991        RL2.5   Name Properties                 - MISSING       [16]
992        RL2.6   Wildcard Properties             - MISSING
993
994        [10] see UAX#15 "Unicode Normalization Forms"
995        [11] have Unicode::Normalize but not integrated to regexes
996        [12] have \X but we don't have a "Grapheme Cluster Mode"
997        [14] see UAX#29, Word Boundaries
998        [15] see UAX#21 "Case Mappings"
999        [16] have \N{...} but neither compute names of CJK Ideographs
1000             and Hangul Syllables nor use a loose match [e]
1001
1002[e] C<\N{...}> allows namespaces (see L<charnames>).
1003
1004=item *
1005
1006Level 3 - Tailored Support
1007
1008        RL3.1   Tailored Punctuation            - MISSING
1009        RL3.2   Tailored Grapheme Clusters      - MISSING       [17][18]
1010        RL3.3   Tailored Word Boundaries        - MISSING
1011        RL3.4   Tailored Loose Matches          - MISSING
1012        RL3.5   Tailored Ranges                 - MISSING
1013        RL3.6   Context Matching                - MISSING       [19]
1014        RL3.7   Incremental Matches             - MISSING
1015      ( RL3.8   Unicode Set Sharing )
1016        RL3.9   Possible Match Sets             - MISSING
1017        RL3.10  Folded Matching                 - MISSING       [20]
1018        RL3.11  Submatchers                     - MISSING
1019
1020        [17] see UAX#10 "Unicode Collation Algorithms"
1021        [18] have Unicode::Collate but not integrated to regexes
1022        [19] have (?<=x) and (?=x), but look-aheads or look-behinds should see
1023             outside of the target substring
1024        [20] need insensitive matching for linguistic features other than case;
1025             for example, hiragana to katakana, wide and narrow, simplified Han
1026             to traditional Han (see UTR#30 "Character Foldings")
1027
1028=back
1029
1030=head2 Unicode Encodings
1031
1032Unicode characters are assigned to I<code points>, which are abstract
1033numbers.  To use these numbers, various encodings are needed.
1034
1035=over 4
1036
1037=item *
1038
1039UTF-8
1040
1041UTF-8 is a variable-length (1 to 6 bytes, current character allocations
1042require 4 bytes), byte-order independent encoding. For ASCII (and we
1043really do mean 7-bit ASCII, not another 8-bit encoding), UTF-8 is
1044transparent.
1045
1046The following table is from Unicode 3.2.
1047
1048 Code Points		1st Byte  2nd Byte  3rd Byte  4th Byte
1049
1050   U+0000..U+007F	00..7F
1051   U+0080..U+07FF     * C2..DF    80..BF
1052   U+0800..U+0FFF	E0      * A0..BF    80..BF
1053   U+1000..U+CFFF       E1..EC    80..BF    80..BF
1054   U+D000..U+D7FF       ED        80..9F    80..BF
1055   U+D800..U+DFFF       +++++++ utf16 surrogates, not legal utf8 +++++++
1056   U+E000..U+FFFF       EE..EF    80..BF    80..BF
1057  U+10000..U+3FFFF	F0      * 90..BF    80..BF    80..BF
1058  U+40000..U+FFFFF	F1..F3    80..BF    80..BF    80..BF
1059 U+100000..U+10FFFF	F4        80..8F    80..BF    80..BF
1060
1061Note the gaps before several of the byte entries above marked by '*'.  These are
1062caused by legal UTF-8 avoiding non-shortest encodings: it is technically
1063possible to UTF-8-encode a single code point in different ways, but that is
1064explicitly forbidden, and the shortest possible encoding should always be used
1065(and that is what Perl does).
1066
1067Another way to look at it is via bits:
1068
1069 Code Points                    1st Byte   2nd Byte  3rd Byte  4th Byte
1070
1071                    0aaaaaaa     0aaaaaaa
1072            00000bbbbbaaaaaa     110bbbbb  10aaaaaa
1073            ccccbbbbbbaaaaaa     1110cccc  10bbbbbb  10aaaaaa
1074  00000dddccccccbbbbbbaaaaaa     11110ddd  10cccccc  10bbbbbb  10aaaaaa
1075
1076As you can see, the continuation bytes all begin with "10", and the
1077leading bits of the start byte tell how many bytes there are in the
1078encoded character.
1079
1080=item *
1081
1082UTF-EBCDIC
1083
1084Like UTF-8 but EBCDIC-safe, in the way that UTF-8 is ASCII-safe.
1085
1086=item *
1087
1088UTF-16, UTF-16BE, UTF-16LE, Surrogates, and BOMs (Byte Order Marks)
1089
1090The followings items are mostly for reference and general Unicode
1091knowledge, Perl doesn't use these constructs internally.
1092
1093UTF-16 is a 2 or 4 byte encoding.  The Unicode code points
1094C<U+0000..U+FFFF> are stored in a single 16-bit unit, and the code
1095points C<U+10000..U+10FFFF> in two 16-bit units.  The latter case is
1096using I<surrogates>, the first 16-bit unit being the I<high
1097surrogate>, and the second being the I<low surrogate>.
1098
1099Surrogates are code points set aside to encode the C<U+10000..U+10FFFF>
1100range of Unicode code points in pairs of 16-bit units.  The I<high
1101surrogates> are the range C<U+D800..U+DBFF> and the I<low surrogates>
1102are the range C<U+DC00..U+DFFF>.  The surrogate encoding is
1103
1104	$hi = ($uni - 0x10000) / 0x400 + 0xD800;
1105	$lo = ($uni - 0x10000) % 0x400 + 0xDC00;
1106
1107and the decoding is
1108
1109	$uni = 0x10000 + ($hi - 0xD800) * 0x400 + ($lo - 0xDC00);
1110
1111If you try to generate surrogates (for example by using chr()), you
1112will get a warning, if warnings are turned on, because those code
1113points are not valid for a Unicode character.
1114
1115Because of the 16-bitness, UTF-16 is byte-order dependent.  UTF-16
1116itself can be used for in-memory computations, but if storage or
1117transfer is required either UTF-16BE (big-endian) or UTF-16LE
1118(little-endian) encodings must be chosen.
1119
1120This introduces another problem: what if you just know that your data
1121is UTF-16, but you don't know which endianness?  Byte Order Marks, or
1122BOMs, are a solution to this.  A special character has been reserved
1123in Unicode to function as a byte order marker: the character with the
1124code point C<U+FEFF> is the BOM.
1125
1126The trick is that if you read a BOM, you will know the byte order,
1127since if it was written on a big-endian platform, you will read the
1128bytes C<0xFE 0xFF>, but if it was written on a little-endian platform,
1129you will read the bytes C<0xFF 0xFE>.  (And if the originating platform
1130was writing in UTF-8, you will read the bytes C<0xEF 0xBB 0xBF>.)
1131
1132The way this trick works is that the character with the code point
1133C<U+FFFE> is guaranteed not to be a valid Unicode character, so the
1134sequence of bytes C<0xFF 0xFE> is unambiguously "BOM, represented in
1135little-endian format" and cannot be C<U+FFFE>, represented in big-endian
1136format".  (Actually, C<U+FFFE> is legal for use by your program, even for
1137input/output, but better not use it if you need a BOM.  But it is "illegal for
1138interchange", so that an unsuspecting program won't get confused.)
1139
1140=item *
1141
1142UTF-32, UTF-32BE, UTF-32LE
1143
1144The UTF-32 family is pretty much like the UTF-16 family, expect that
1145the units are 32-bit, and therefore the surrogate scheme is not
1146needed.  The BOM signatures will be C<0x00 0x00 0xFE 0xFF> for BE and
1147C<0xFF 0xFE 0x00 0x00> for LE.
1148
1149=item *
1150
1151UCS-2, UCS-4
1152
1153Encodings defined by the ISO 10646 standard.  UCS-2 is a 16-bit
1154encoding.  Unlike UTF-16, UCS-2 is not extensible beyond C<U+FFFF>,
1155because it does not use surrogates.  UCS-4 is a 32-bit encoding,
1156functionally identical to UTF-32.
1157
1158=item *
1159
1160UTF-7
1161
1162A seven-bit safe (non-eight-bit) encoding, which is useful if the
1163transport or storage is not eight-bit safe.  Defined by RFC 2152.
1164
1165=back
1166
1167=head2 Security Implications of Unicode
1168
1169Read L<Unicode Security Considerations|http://www.unicode.org/reports/tr36>.
1170Also, note the following:
1171
1172=over 4
1173
1174=item *
1175
1176Malformed UTF-8
1177
1178Unfortunately, the specification of UTF-8 leaves some room for
1179interpretation of how many bytes of encoded output one should generate
1180from one input Unicode character.  Strictly speaking, the shortest
1181possible sequence of UTF-8 bytes should be generated,
1182because otherwise there is potential for an input buffer overflow at
1183the receiving end of a UTF-8 connection.  Perl always generates the
1184shortest length UTF-8, and with warnings on, Perl will warn about
1185non-shortest length UTF-8 along with other malformations, such as the
1186surrogates, which are not real Unicode code points.
1187
1188=item *
1189
1190Regular expressions behave slightly differently between byte data and
1191character (Unicode) data.  For example, the "word character" character
1192class C<\w> will work differently depending on if data is eight-bit bytes
1193or Unicode.
1194
1195In the first case, the set of C<\w> characters is either small--the
1196default set of alphabetic characters, digits, and the "_"--or, if you
1197are using a locale (see L<perllocale>), the C<\w> might contain a few
1198more letters according to your language and country.
1199
1200In the second case, the C<\w> set of characters is much, much larger.
1201Most importantly, even in the set of the first 256 characters, it will
1202probably match different characters: unlike most locales, which are
1203specific to a language and country pair, Unicode classifies all the
1204characters that are letters I<somewhere> as C<\w>.  For example, your
1205locale might not think that LATIN SMALL LETTER ETH is a letter (unless
1206you happen to speak Icelandic), but Unicode does.
1207
1208As discussed elsewhere, Perl has one foot (two hooves?) planted in
1209each of two worlds: the old world of bytes and the new world of
1210characters, upgrading from bytes to characters when necessary.
1211If your legacy code does not explicitly use Unicode, no automatic
1212switch-over to characters should happen.  Characters shouldn't get
1213downgraded to bytes, either.  It is possible to accidentally mix bytes
1214and characters, however (see L<perluniintro>), in which case C<\w> in
1215regular expressions might start behaving differently.  Review your
1216code.  Use warnings and the C<strict> pragma.
1217
1218=back
1219
1220=head2 Unicode in Perl on EBCDIC
1221
1222The way Unicode is handled on EBCDIC platforms is still
1223experimental.  On such platforms, references to UTF-8 encoding in this
1224document and elsewhere should be read as meaning the UTF-EBCDIC
1225specified in Unicode Technical Report 16, unless ASCII vs. EBCDIC issues
1226are specifically discussed. There is no C<utfebcdic> pragma or
1227":utfebcdic" layer; rather, "utf8" and ":utf8" are reused to mean
1228the platform's "natural" 8-bit encoding of Unicode. See L<perlebcdic>
1229for more discussion of the issues.
1230
1231=head2 Locales
1232
1233Usually locale settings and Unicode do not affect each other, but
1234there are a couple of exceptions:
1235
1236=over 4
1237
1238=item *
1239
1240You can enable automatic UTF-8-ification of your standard file
1241handles, default C<open()> layer, and C<@ARGV> by using either
1242the C<-C> command line switch or the C<PERL_UNICODE> environment
1243variable, see L<perlrun> for the documentation of the C<-C> switch.
1244
1245=item *
1246
1247Perl tries really hard to work both with Unicode and the old
1248byte-oriented world. Most often this is nice, but sometimes Perl's
1249straddling of the proverbial fence causes problems.
1250
1251=back
1252
1253=head2 When Unicode Does Not Happen
1254
1255While Perl does have extensive ways to input and output in Unicode,
1256and few other 'entry points' like the @ARGV which can be interpreted
1257as Unicode (UTF-8), there still are many places where Unicode (in some
1258encoding or another) could be given as arguments or received as
1259results, or both, but it is not.
1260
1261The following are such interfaces.  Also, see L</The "Unicode Bug">.
1262For all of these interfaces Perl
1263currently (as of 5.8.3) simply assumes byte strings both as arguments
1264and results, or UTF-8 strings if the C<encoding> pragma has been used.
1265
1266One reason why Perl does not attempt to resolve the role of Unicode in
1267these cases is that the answers are highly dependent on the operating
1268system and the file system(s).  For example, whether filenames can be
1269in Unicode, and in exactly what kind of encoding, is not exactly a
1270portable concept.  Similarly for the qx and system: how well will the
1271'command line interface' (and which of them?) handle Unicode?
1272
1273=over 4
1274
1275=item *
1276
1277chdir, chmod, chown, chroot, exec, link, lstat, mkdir,
1278rename, rmdir, stat, symlink, truncate, unlink, utime, -X
1279
1280=item *
1281
1282%ENV
1283
1284=item *
1285
1286glob (aka the <*>)
1287
1288=item *
1289
1290open, opendir, sysopen
1291
1292=item *
1293
1294qx (aka the backtick operator), system
1295
1296=item *
1297
1298readdir, readlink
1299
1300=back
1301
1302=head2 The "Unicode Bug"
1303
1304The term, the "Unicode bug" has been applied to an inconsistency with the
1305Unicode characters whose ordinals are in the Latin-1 Supplement block, that
1306is, between 128 and 255.  Without a locale specified, unlike all other
1307characters or code points, these characters have very different semantics in
1308byte semantics versus character semantics.
1309
1310In character semantics they are interpreted as Unicode code points, which means
1311they have the same semantics as Latin-1 (ISO-8859-1).
1312
1313In byte semantics, they are considered to be unassigned characters, meaning
1314that the only semantics they have is their ordinal numbers, and that they are
1315not members of various character classes.  None are considered to match C<\w>
1316for example, but all match C<\W>.  (On EBCDIC platforms, the behavior may
1317be different from this, depending on the underlying C language library
1318functions.)
1319
1320The behavior is known to have effects on these areas:
1321
1322=over 4
1323
1324=item *
1325
1326Changing the case of a scalar, that is, using C<uc()>, C<ucfirst()>, C<lc()>,
1327and C<lcfirst()>, or C<\L>, C<\U>, C<\u> and C<\l> in regular expression
1328substitutions.
1329
1330=item *
1331
1332Using caseless (C</i>) regular expression matching
1333
1334=item *
1335
1336Matching a number of properties in regular expressions, such as C<\w>
1337
1338=item *
1339
1340User-defined case change mappings.  You can create a C<ToUpper()> function, for
1341example, which overrides Perl's built-in case mappings.  The scalar must be
1342encoded in utf8 for your function to actually be invoked.
1343
1344=back
1345
1346This behavior can lead to unexpected results in which a string's semantics
1347suddenly change if a code point above 255 is appended to or removed from it,
1348which changes the string's semantics from byte to character or vice versa.  As
1349an example, consider the following program and its output:
1350
1351 $ perl -le'
1352     $s1 = "\xC2";
1353     $s2 = "\x{2660}";
1354     for ($s1, $s2, $s1.$s2) {
1355         print /\w/ || 0;
1356     }
1357 '
1358 0
1359 0
1360 1
1361
1362If there's no C<\w> in C<s1> or in C<s2>, why does their concatenation have one?
1363
1364This anomaly stems from Perl's attempt to not disturb older programs that
1365didn't use Unicode, and hence had no semantics for characters outside of the
1366ASCII range (except in a locale), along with Perl's desire to add Unicode
1367support seamlessly.  The result wasn't seamless: these characters were
1368orphaned.
1369
1370Work is being done to correct this, but only some of it was complete in time
1371for the 5.12 release.  What has been finished is the important part of the case
1372changing component.  Due to concerns, and some evidence, that older code might
1373have come to rely on the existing behavior, the new behavior must be explicitly
1374enabled by the feature C<unicode_strings> in the L<feature> pragma, even though
1375no new syntax is involved.
1376
1377See L<perlfunc/lc> for details on how this pragma works in combination with
1378various others for casing.  Even though the pragma only affects casing
1379operations in the 5.12 release, it is planned to have it affect all the
1380problematic behaviors in later releases: you can't have one without them all.
1381
1382In the meantime, a workaround is to always call utf8::upgrade($string), or to
1383use the standard module L<Encode>.   Also, a scalar that has any characters
1384whose ordinal is above 0x100, or which were specified using either of the
1385C<\N{...}> notations will automatically have character semantics.
1386
1387=head2 Forcing Unicode in Perl (Or Unforcing Unicode in Perl)
1388
1389Sometimes (see L</"When Unicode Does Not Happen"> or L</The "Unicode Bug">)
1390there are situations where you simply need to force a byte
1391string into UTF-8, or vice versa.  The low-level calls
1392utf8::upgrade($bytestring) and utf8::downgrade($utf8string[, FAIL_OK]) are
1393the answers.
1394
1395Note that utf8::downgrade() can fail if the string contains characters
1396that don't fit into a byte.
1397
1398Calling either function on a string that already is in the desired state is a
1399no-op.
1400
1401=head2 Using Unicode in XS
1402
1403If you want to handle Perl Unicode in XS extensions, you may find the
1404following C APIs useful.  See also L<perlguts/"Unicode Support"> for an
1405explanation about Unicode at the XS level, and L<perlapi> for the API
1406details.
1407
1408=over 4
1409
1410=item *
1411
1412C<DO_UTF8(sv)> returns true if the C<UTF8> flag is on and the bytes
1413pragma is not in effect.  C<SvUTF8(sv)> returns true if the C<UTF8>
1414flag is on; the bytes pragma is ignored.  The C<UTF8> flag being on
1415does B<not> mean that there are any characters of code points greater
1416than 255 (or 127) in the scalar or that there are even any characters
1417in the scalar.  What the C<UTF8> flag means is that the sequence of
1418octets in the representation of the scalar is the sequence of UTF-8
1419encoded code points of the characters of a string.  The C<UTF8> flag
1420being off means that each octet in this representation encodes a
1421single character with code point 0..255 within the string.  Perl's
1422Unicode model is not to use UTF-8 until it is absolutely necessary.
1423
1424=item *
1425
1426C<uvchr_to_utf8(buf, chr)> writes a Unicode character code point into
1427a buffer encoding the code point as UTF-8, and returns a pointer
1428pointing after the UTF-8 bytes.  It works appropriately on EBCDIC machines.
1429
1430=item *
1431
1432C<utf8_to_uvchr(buf, lenp)> reads UTF-8 encoded bytes from a buffer and
1433returns the Unicode character code point and, optionally, the length of
1434the UTF-8 byte sequence.  It works appropriately on EBCDIC machines.
1435
1436=item *
1437
1438C<utf8_length(start, end)> returns the length of the UTF-8 encoded buffer
1439in characters.  C<sv_len_utf8(sv)> returns the length of the UTF-8 encoded
1440scalar.
1441
1442=item *
1443
1444C<sv_utf8_upgrade(sv)> converts the string of the scalar to its UTF-8
1445encoded form.  C<sv_utf8_downgrade(sv)> does the opposite, if
1446possible.  C<sv_utf8_encode(sv)> is like sv_utf8_upgrade except that
1447it does not set the C<UTF8> flag.  C<sv_utf8_decode()> does the
1448opposite of C<sv_utf8_encode()>.  Note that none of these are to be
1449used as general-purpose encoding or decoding interfaces: C<use Encode>
1450for that.  C<sv_utf8_upgrade()> is affected by the encoding pragma
1451but C<sv_utf8_downgrade()> is not (since the encoding pragma is
1452designed to be a one-way street).
1453
1454=item *
1455
1456C<is_utf8_char(s)> returns true if the pointer points to a valid UTF-8
1457character.
1458
1459=item *
1460
1461C<is_utf8_string(buf, len)> returns true if C<len> bytes of the buffer
1462are valid UTF-8.
1463
1464=item *
1465
1466C<UTF8SKIP(buf)> will return the number of bytes in the UTF-8 encoded
1467character in the buffer.  C<UNISKIP(chr)> will return the number of bytes
1468required to UTF-8-encode the Unicode character code point.  C<UTF8SKIP()>
1469is useful for example for iterating over the characters of a UTF-8
1470encoded buffer; C<UNISKIP()> is useful, for example, in computing
1471the size required for a UTF-8 encoded buffer.
1472
1473=item *
1474
1475C<utf8_distance(a, b)> will tell the distance in characters between the
1476two pointers pointing to the same UTF-8 encoded buffer.
1477
1478=item *
1479
1480C<utf8_hop(s, off)> will return a pointer to a UTF-8 encoded buffer
1481that is C<off> (positive or negative) Unicode characters displaced
1482from the UTF-8 buffer C<s>.  Be careful not to overstep the buffer:
1483C<utf8_hop()> will merrily run off the end or the beginning of the
1484buffer if told to do so.
1485
1486=item *
1487
1488C<pv_uni_display(dsv, spv, len, pvlim, flags)> and
1489C<sv_uni_display(dsv, ssv, pvlim, flags)> are useful for debugging the
1490output of Unicode strings and scalars.  By default they are useful
1491only for debugging--they display B<all> characters as hexadecimal code
1492points--but with the flags C<UNI_DISPLAY_ISPRINT>,
1493C<UNI_DISPLAY_BACKSLASH>, and C<UNI_DISPLAY_QQ> you can make the
1494output more readable.
1495
1496=item *
1497
1498C<ibcmp_utf8(s1, pe1, l1, u1, s2, pe2, l2, u2)> can be used to
1499compare two strings case-insensitively in Unicode.  For case-sensitive
1500comparisons you can just use C<memEQ()> and C<memNE()> as usual.
1501
1502=back
1503
1504For more information, see L<perlapi>, and F<utf8.c> and F<utf8.h>
1505in the Perl source code distribution.
1506
1507=head2 Hacking Perl to work on earlier Unicode versions (for very serious hackers only)
1508
1509Perl by default comes with the latest supported Unicode version built in, but
1510you can change to use any earlier one.
1511
1512Download the files in the version of Unicode that you want from the Unicode web
1513site L<http://www.unicode.org>).  These should replace the existing files in
1514C<\$Config{privlib}>/F<unicore>.  (C<\%Config> is available from the Config
1515module.)  Follow the instructions in F<README.perl> in that directory to change
1516some of their names, and then run F<make>.
1517
1518It is even possible to download them to a different directory, and then change
1519F<utf8_heavy.pl> in the directory C<\$Config{privlib}> to point to the new
1520directory, or maybe make a copy of that directory before making the change, and
1521using C<@INC> or the C<-I> run-time flag to switch between versions at will
1522(but because of caching, not in the middle of a process), but all this is
1523beyond the scope of these instructions.
1524
1525=head1 BUGS
1526
1527=head2 Interaction with Locales
1528
1529Use of locales with Unicode data may lead to odd results.  Currently,
1530Perl attempts to attach 8-bit locale info to characters in the range
15310..255, but this technique is demonstrably incorrect for locales that
1532use characters above that range when mapped into Unicode.  Perl's
1533Unicode support will also tend to run slower.  Use of locales with
1534Unicode is discouraged.
1535
1536=head2 Problems with characters in the Latin-1 Supplement range
1537
1538See L</The "Unicode Bug">
1539
1540=head2 Problems with case-insensitive regular expression matching
1541
1542There are problems with case-insensitive matches, including those involving
1543character classes (enclosed in [square brackets]), characters whose fold
1544is to multiple characters (such as the single character LATIN SMALL LIGATURE
1545FFL matches case-insensitively with the 3-character string C<ffl>), and
1546characters in the Latin-1 Supplement.
1547
1548=head2 Interaction with Extensions
1549
1550When Perl exchanges data with an extension, the extension should be
1551able to understand the UTF8 flag and act accordingly. If the
1552extension doesn't know about the flag, it's likely that the extension
1553will return incorrectly-flagged data.
1554
1555So if you're working with Unicode data, consult the documentation of
1556every module you're using if there are any issues with Unicode data
1557exchange. If the documentation does not talk about Unicode at all,
1558suspect the worst and probably look at the source to learn how the
1559module is implemented. Modules written completely in Perl shouldn't
1560cause problems. Modules that directly or indirectly access code written
1561in other programming languages are at risk.
1562
1563For affected functions, the simple strategy to avoid data corruption is
1564to always make the encoding of the exchanged data explicit. Choose an
1565encoding that you know the extension can handle. Convert arguments passed
1566to the extensions to that encoding and convert results back from that
1567encoding. Write wrapper functions that do the conversions for you, so
1568you can later change the functions when the extension catches up.
1569
1570To provide an example, let's say the popular Foo::Bar::escape_html
1571function doesn't deal with Unicode data yet. The wrapper function
1572would convert the argument to raw UTF-8 and convert the result back to
1573Perl's internal representation like so:
1574
1575    sub my_escape_html ($) {
1576      my($what) = shift;
1577      return unless defined $what;
1578      Encode::decode_utf8(Foo::Bar::escape_html(Encode::encode_utf8($what)));
1579    }
1580
1581Sometimes, when the extension does not convert data but just stores
1582and retrieves them, you will be in a position to use the otherwise
1583dangerous Encode::_utf8_on() function. Let's say the popular
1584C<Foo::Bar> extension, written in C, provides a C<param> method that
1585lets you store and retrieve data according to these prototypes:
1586
1587    $self->param($name, $value);            # set a scalar
1588    $value = $self->param($name);           # retrieve a scalar
1589
1590If it does not yet provide support for any encoding, one could write a
1591derived class with such a C<param> method:
1592
1593    sub param {
1594      my($self,$name,$value) = @_;
1595      utf8::upgrade($name);     # make sure it is UTF-8 encoded
1596      if (defined $value) {
1597        utf8::upgrade($value);  # make sure it is UTF-8 encoded
1598        return $self->SUPER::param($name,$value);
1599      } else {
1600        my $ret = $self->SUPER::param($name);
1601        Encode::_utf8_on($ret); # we know, it is UTF-8 encoded
1602        return $ret;
1603      }
1604    }
1605
1606Some extensions provide filters on data entry/exit points, such as
1607DB_File::filter_store_key and family. Look out for such filters in
1608the documentation of your extensions, they can make the transition to
1609Unicode data much easier.
1610
1611=head2 Speed
1612
1613Some functions are slower when working on UTF-8 encoded strings than
1614on byte encoded strings.  All functions that need to hop over
1615characters such as length(), substr() or index(), or matching regular
1616expressions can work B<much> faster when the underlying data are
1617byte-encoded.
1618
1619In Perl 5.8.0 the slowness was often quite spectacular; in Perl 5.8.1
1620a caching scheme was introduced which will hopefully make the slowness
1621somewhat less spectacular, at least for some operations.  In general,
1622operations with UTF-8 encoded strings are still slower. As an example,
1623the Unicode properties (character classes) like C<\p{Nd}> are known to
1624be quite a bit slower (5-20 times) than their simpler counterparts
1625like C<\d> (then again, there 268 Unicode characters matching C<Nd>
1626compared with the 10 ASCII characters matching C<d>).
1627
1628=head2 Problems on EBCDIC platforms
1629
1630There are a number of known problems with Perl on EBCDIC platforms.  If you
1631want to use Perl there, send email to perlbug@perl.org.
1632
1633In earlier versions, when byte and character data were concatenated,
1634the new string was sometimes created by
1635decoding the byte strings as I<ISO 8859-1 (Latin-1)>, even if the
1636old Unicode string used EBCDIC.
1637
1638If you find any of these, please report them as bugs.
1639
1640=head2 Porting code from perl-5.6.X
1641
1642Perl 5.8 has a different Unicode model from 5.6. In 5.6 the programmer
1643was required to use the C<utf8> pragma to declare that a given scope
1644expected to deal with Unicode data and had to make sure that only
1645Unicode data were reaching that scope. If you have code that is
1646working with 5.6, you will need some of the following adjustments to
1647your code. The examples are written such that the code will continue
1648to work under 5.6, so you should be safe to try them out.
1649
1650=over 4
1651
1652=item *
1653
1654A filehandle that should read or write UTF-8
1655
1656  if ($] > 5.007) {
1657    binmode $fh, ":encoding(utf8)";
1658  }
1659
1660=item *
1661
1662A scalar that is going to be passed to some extension
1663
1664Be it Compress::Zlib, Apache::Request or any extension that has no
1665mention of Unicode in the manpage, you need to make sure that the
1666UTF8 flag is stripped off. Note that at the time of this writing
1667(October 2002) the mentioned modules are not UTF-8-aware. Please
1668check the documentation to verify if this is still true.
1669
1670  if ($] > 5.007) {
1671    require Encode;
1672    $val = Encode::encode_utf8($val); # make octets
1673  }
1674
1675=item *
1676
1677A scalar we got back from an extension
1678
1679If you believe the scalar comes back as UTF-8, you will most likely
1680want the UTF8 flag restored:
1681
1682  if ($] > 5.007) {
1683    require Encode;
1684    $val = Encode::decode_utf8($val);
1685  }
1686
1687=item *
1688
1689Same thing, if you are really sure it is UTF-8
1690
1691  if ($] > 5.007) {
1692    require Encode;
1693    Encode::_utf8_on($val);
1694  }
1695
1696=item *
1697
1698A wrapper for fetchrow_array and fetchrow_hashref
1699
1700When the database contains only UTF-8, a wrapper function or method is
1701a convenient way to replace all your fetchrow_array and
1702fetchrow_hashref calls. A wrapper function will also make it easier to
1703adapt to future enhancements in your database driver. Note that at the
1704time of this writing (October 2002), the DBI has no standardized way
1705to deal with UTF-8 data. Please check the documentation to verify if
1706that is still true.
1707
1708  sub fetchrow {
1709    my($self, $sth, $what) = @_; # $what is one of fetchrow_{array,hashref}
1710    if ($] < 5.007) {
1711      return $sth->$what;
1712    } else {
1713      require Encode;
1714      if (wantarray) {
1715        my @arr = $sth->$what;
1716        for (@arr) {
1717          defined && /[^\000-\177]/ && Encode::_utf8_on($_);
1718        }
1719        return @arr;
1720      } else {
1721        my $ret = $sth->$what;
1722        if (ref $ret) {
1723          for my $k (keys %$ret) {
1724            defined && /[^\000-\177]/ && Encode::_utf8_on($_) for $ret->{$k};
1725          }
1726          return $ret;
1727        } else {
1728          defined && /[^\000-\177]/ && Encode::_utf8_on($_) for $ret;
1729          return $ret;
1730        }
1731      }
1732    }
1733  }
1734
1735
1736=item *
1737
1738A large scalar that you know can only contain ASCII
1739
1740Scalars that contain only ASCII and are marked as UTF-8 are sometimes
1741a drag to your program. If you recognize such a situation, just remove
1742the UTF8 flag:
1743
1744  utf8::downgrade($val) if $] > 5.007;
1745
1746=back
1747
1748=head1 SEE ALSO
1749
1750L<perlunitut>, L<perluniintro>, L<perluniprops>, L<Encode>, L<open>, L<utf8>, L<bytes>,
1751L<perlretut>, L<perlvar/"${^UNICODE}">
1752L<http://www.unicode.org/reports/tr44>).
1753
1754=cut
1755