xref: /openbsd-src/gnu/usr.bin/perl/pod/perlguts.pod (revision fb8aa7497fded39583f40e800732f9c046411717)
1=head1 NAME
2
3perlguts - Introduction to the Perl API
4
5=head1 DESCRIPTION
6
7This document attempts to describe how to use the Perl API, as well as
8to provide some info on the basic workings of the Perl core.  It is far
9from complete and probably contains many errors.  Please refer any
10questions or comments to the author below.
11
12=head1 Variables
13
14=head2 Datatypes
15
16Perl has three typedefs that handle Perl's three main data types:
17
18    SV  Scalar Value
19    AV  Array Value
20    HV  Hash Value
21
22Each typedef has specific routines that manipulate the various data types.
23
24=head2 What is an "IV"?
25
26Perl uses a special typedef IV which is a simple signed integer type that is
27guaranteed to be large enough to hold a pointer (as well as an integer).
28Additionally, there is the UV, which is simply an unsigned IV.
29
30Perl also uses two special typedefs, I32 and I16, which will always be at
31least 32-bits and 16-bits long, respectively.  (Again, there are U32 and U16,
32as well.)  They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
34
35=head2 Working with SVs
36
37An SV can be created and loaded with one command.  There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
40("PV" stands for "Pointer Value".  You might think that it is misnamed
41because it is described as pointing only to strings.  However, it is
42possible to have it point to other things  For example, it could point
43to an array of UVs.  But,
44using it for non-strings requires care, as the underlying assumption of
45much of the internals is that PVs are just for strings.  Often, for
46example, a trailing C<NUL> is tacked on automatically.  The non-string use
47is documented only in this paragraph.)
48
49The seven routines are:
50
51    SV*  newSViv(IV);
52    SV*  newSVuv(UV);
53    SV*  newSVnv(double);
54    SV*  newSVpv(const char*, STRLEN);
55    SV*  newSVpvn(const char*, STRLEN);
56    SV*  newSVpvf(const char*, ...);
57    SV*  newSVsv(SV*);
58
59C<STRLEN> is an integer type (Size_t, usually defined as size_t in
60F<config.h>) guaranteed to be large enough to represent the size of
61any string that perl can handle.
62
63In the unlikely case of a SV requiring more complex initialization, you
64can create an empty SV with newSV(len).  If C<len> is 0 an empty SV of
65type NULL is returned, else an SV of type PV is returned with len + 1 (for
66the C<NUL>) bytes of storage allocated, accessible via SvPVX.  In both cases
67the SV has the undef value.
68
69    SV *sv = newSV(0);   /* no storage allocated  */
70    SV *sv = newSV(10);  /* 10 (+1) bytes of uninitialised storage
71                          * allocated */
72
73To change the value of an I<already-existing> SV, there are eight routines:
74
75    void  sv_setiv(SV*, IV);
76    void  sv_setuv(SV*, UV);
77    void  sv_setnv(SV*, double);
78    void  sv_setpv(SV*, const char*);
79    void  sv_setpvn(SV*, const char*, STRLEN)
80    void  sv_setpvf(SV*, const char*, ...);
81    void  sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
82                                                    SV **, I32, bool *);
83    void  sv_setsv(SV*, SV*);
84
85Notice that you can choose to specify the length of the string to be
86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
87allow Perl to calculate the length by using C<sv_setpv> or by specifying
880 as the second argument to C<newSVpv>.  Be warned, though, that Perl will
89determine the string's length by using C<strlen>, which depends on the
90string terminating with a C<NUL> character, and not otherwise containing
91NULs.
92
93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
94formatted output becomes the value.
95
96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
97either a pointer to a variable argument list or the address and length of
98an array of SVs.  The last argument points to a boolean; on return, if that
99boolean is true, then locale-specific information has been used to format
100the string, and the string's contents are therefore untrustworthy (see
101L<perlsec>).  This pointer may be NULL if that information is not
102important.  Note that this function requires you to specify the length of
103the format.
104
105The C<sv_set*()> functions are not generic enough to operate on values
106that have "magic".  See L<Magic Virtual Tables> later in this document.
107
108All SVs that contain strings should be terminated with a C<NUL> character.
109If it is not C<NUL>-terminated there is a risk of
110core dumps and corruptions from code which passes the string to C
111functions or system calls which expect a C<NUL>-terminated string.
112Perl's own functions typically add a trailing C<NUL> for this reason.
113Nevertheless, you should be very careful when you pass a string stored
114in an SV to a C function or system call.
115
116To access the actual value that an SV points to, you can use the macros:
117
118    SvIV(SV*)
119    SvUV(SV*)
120    SvNV(SV*)
121    SvPV(SV*, STRLEN len)
122    SvPV_nolen(SV*)
123
124which will automatically coerce the actual scalar type into an IV, UV, double,
125or string.
126
127In the C<SvPV> macro, the length of the string returned is placed into the
128variable C<len> (this is a macro, so you do I<not> use C<&len>).  If you do
129not care what the length of the data is, use the C<SvPV_nolen> macro.
130Historically the C<SvPV> macro with the global variable C<PL_na> has been
131used in this case.  But that can be quite inefficient because C<PL_na> must
132be accessed in thread-local storage in threaded Perl.  In any case, remember
133that Perl allows arbitrary strings of data that may both contain NULs and
134might not be terminated by a C<NUL>.
135
136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
137len);>.  It might work with your
138compiler, but it won't work for everyone.
139Break this sort of statement up into separate assignments:
140
141    SV *s;
142    STRLEN len;
143    char *ptr;
144    ptr = SvPV(s, len);
145    foo(ptr, len);
146
147If you want to know if the scalar value is TRUE, you can use:
148
149    SvTRUE(SV*)
150
151Although Perl will automatically grow strings for you, if you need to force
152Perl to allocate more memory for your SV, you can use the macro
153
154    SvGROW(SV*, STRLEN newlen)
155
156which will determine if more memory needs to be allocated.  If so, it will
157call the function C<sv_grow>.  Note that C<SvGROW> can only increase, not
158decrease, the allocated memory of an SV and that it does not automatically
159add space for the trailing C<NUL> byte (perl's own string functions typically do
160C<SvGROW(sv, len + 1)>).
161
162If you want to write to an existing SV's buffer and set its value to a
163string, use SvPV_force() or one of its variants to force the SV to be
164a PV.  This will remove any of various types of non-stringness from
165the SV while preserving the content of the SV in the PV.  This can be
166used, for example, to append data from an API function to a buffer
167without extra copying:
168
169    (void)SvPVbyte_force(sv, len);
170    s = SvGROW(sv, len + needlen + 1);
171    /* something that modifies up to needlen bytes at s+len, but
172       modifies newlen bytes
173         eg. newlen = read(fd, s + len, needlen);
174       ignoring errors for these examples
175     */
176    s[len + newlen] = '\0';
177    SvCUR_set(sv, len + newlen);
178    SvUTF8_off(sv);
179    SvSETMAGIC(sv);
180
181If you already have the data in memory or if you want to keep your
182code simple, you can use one of the sv_cat*() variants, such as
183sv_catpvn().  If you want to insert anywhere in the string you can use
184sv_insert() or sv_insert_flags().
185
186If you don't need the existing content of the SV, you can avoid some
187copying with:
188
189    sv_setpvn(sv, "", 0);
190    s = SvGROW(sv, needlen + 1);
191    /* something that modifies up to needlen bytes at s, but modifies
192       newlen bytes
193         eg. newlen = read(fd, s. needlen);
194     */
195    s[newlen] = '\0';
196    SvCUR_set(sv, newlen);
197    SvPOK_only(sv); /* also clears SVf_UTF8 */
198    SvSETMAGIC(sv);
199
200Again, if you already have the data in memory or want to avoid the
201complexity of the above, you can use sv_setpvn().
202
203If you have a buffer allocated with Newx() and want to set that as the
204SV's value, you can use sv_usepvn_flags().  That has some requirements
205if you want to avoid perl re-allocating the buffer to fit the trailing
206NUL:
207
208   Newx(buf, somesize+1, char);
209   /* ... fill in buf ... */
210   buf[somesize] = '\0';
211   sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
212   /* buf now belongs to perl, don't release it */
213
214If you have an SV and want to know what kind of data Perl thinks is stored
215in it, you can use the following macros to check the type of SV you have.
216
217    SvIOK(SV*)
218    SvNOK(SV*)
219    SvPOK(SV*)
220
221You can get and set the current length of the string stored in an SV with
222the following macros:
223
224    SvCUR(SV*)
225    SvCUR_set(SV*, I32 val)
226
227You can also get a pointer to the end of the string stored in the SV
228with the macro:
229
230    SvEND(SV*)
231
232But note that these last three macros are valid only if C<SvPOK()> is true.
233
234If you want to append something to the end of string stored in an C<SV*>,
235you can use the following functions:
236
237    void  sv_catpv(SV*, const char*);
238    void  sv_catpvn(SV*, const char*, STRLEN);
239    void  sv_catpvf(SV*, const char*, ...);
240    void  sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
241                                                             I32, bool);
242    void  sv_catsv(SV*, SV*);
243
244The first function calculates the length of the string to be appended by
245using C<strlen>.  In the second, you specify the length of the string
246yourself.  The third function processes its arguments like C<sprintf> and
247appends the formatted output.  The fourth function works like C<vsprintf>.
248You can specify the address and length of an array of SVs instead of the
249va_list argument.  The fifth function
250extends the string stored in the first
251SV with the string stored in the second SV.  It also forces the second SV
252to be interpreted as a string.
253
254The C<sv_cat*()> functions are not generic enough to operate on values that
255have "magic".  See L<Magic Virtual Tables> later in this document.
256
257If you know the name of a scalar variable, you can get a pointer to its SV
258by using the following:
259
260    SV*  get_sv("package::varname", 0);
261
262This returns NULL if the variable does not exist.
263
264If you want to know if this variable (or any other SV) is actually C<defined>,
265you can call:
266
267    SvOK(SV*)
268
269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
270
271Its address can be used whenever an C<SV*> is needed.  Make sure that
272you don't try to compare a random sv with C<&PL_sv_undef>.  For example
273when interfacing Perl code, it'll work correctly for:
274
275  foo(undef);
276
277But won't work when called as:
278
279  $x = undef;
280  foo($x);
281
282So to repeat always use SvOK() to check whether an sv is defined.
283
284Also you have to be careful when using C<&PL_sv_undef> as a value in
285AVs or HVs (see L<AVs, HVs and undefined values>).
286
287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
288boolean TRUE and FALSE values, respectively.  Like C<PL_sv_undef>, their
289addresses can be used whenever an C<SV*> is needed.
290
291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
292Take this code:
293
294    SV* sv = (SV*) 0;
295    if (I-am-to-return-a-real-value) {
296            sv = sv_2mortal(newSViv(42));
297    }
298    sv_setsv(ST(0), sv);
299
300This code tries to return a new SV (which contains the value 42) if it should
301return a real value, or undef otherwise.  Instead it has returned a NULL
302pointer which, somewhere down the line, will cause a segmentation violation,
303bus error, or just weird results.  Change the zero to C<&PL_sv_undef> in the
304first line and all will be well.
305
306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>.  Normally this
307call is not necessary (see L<Reference Counts and Mortality>).
308
309=head2 Offsets
310
311Perl provides the function C<sv_chop> to efficiently remove characters
312from the beginning of a string; you give it an SV and a pointer to
313somewhere inside the PV, and it discards everything before the
314pointer.  The efficiency comes by means of a little hack: instead of
315actually removing the characters, C<sv_chop> sets the flag C<OOK>
316(offset OK) to signal to other functions that the offset hack is in
317effect, and it moves the PV pointer (called C<SvPVX>) forward
318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
319accordingly.  (A portion of the space between the old and new PV
320pointers is used to store the count of chopped bytes.)
321
322Hence, at this point, the start of the buffer that we allocated lives
323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
324into the middle of this allocated storage.
325
326This is best demonstrated by example.  Normally copy-on-write will prevent
327the substitution from operator from using this hack, but if you can craft a
328string for which copy-on-write is not possible, you can see it in play.  In
329the current implementation, the final byte of a string buffer is used as a
330copy-on-write reference count.  If the buffer is not big enough, then
331copy-on-write is skipped.  First have a look at an empty string:
332
333  % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a'
334  SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390
335    REFCNT = 1
336    FLAGS = (POK,pPOK)
337    PV = 0x7ffb7bc05b50 ""\0
338    CUR = 0
339    LEN = 10
340
341Notice here the LEN is 10.  (It may differ on your platform.)  Extend the
342length of the string to one less than 10, and do a substitution:
343
344  % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; Dump($a)'
345  SV = PV(0x7ffa04008a70) at 0x7ffa04030390
346    REFCNT = 1
347    FLAGS = (POK,OOK,pPOK)
348    OFFSET = 1
349    PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0
350    CUR = 8
351    LEN = 9
352
353Here the number of bytes chopped off (1) is shown next as the OFFSET.  The
354portion of the string between the "real" and the "fake" beginnings is
355shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
356the fake beginning, not the real one.  (The first character of the string
357buffer happens to have changed to "\1" here, not "1", because the current
358implementation stores the offset count in the string buffer.  This is
359subject to change.)
360
361Something similar to the offset hack is performed on AVs to enable
362efficient shifting and splicing off the beginning of the array; while
363C<AvARRAY> points to the first element in the array that is visible from
364Perl, C<AvALLOC> points to the real start of the C array.  These are
365usually the same, but a C<shift> operation can be carried out by
366increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
367Again, the location of the real start of the C array only comes into
368play when freeing the array.  See C<av_shift> in F<av.c>.
369
370=head2 What's Really Stored in an SV?
371
372Recall that the usual method of determining the type of scalar you have is
373to use C<Sv*OK> macros.  Because a scalar can be both a number and a string,
374usually these macros will always return TRUE and calling the C<Sv*V>
375macros will do the appropriate conversion of string to integer/double or
376integer/double to string.
377
378If you I<really> need to know if you have an integer, double, or string
379pointer in an SV, you can use the following three macros instead:
380
381    SvIOKp(SV*)
382    SvNOKp(SV*)
383    SvPOKp(SV*)
384
385These will tell you if you truly have an integer, double, or string pointer
386stored in your SV.  The "p" stands for private.
387
388There are various ways in which the private and public flags may differ.
389For example, in perl 5.16 and earlier a tied SV may have a valid
390underlying value in the IV slot (so SvIOKp is true), but the data
391should be accessed via the FETCH routine rather than directly,
392so SvIOK is false.  (In perl 5.18 onwards, tied scalars use
393the flags the same way as untied scalars.)  Another is when
394numeric conversion has occurred and precision has been lost: only the
395private flag is set on 'lossy' values.  So when an NV is converted to an
396IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
397
398In general, though, it's best to use the C<Sv*V> macros.
399
400=head2 Working with AVs
401
402There are two ways to create and load an AV.  The first method creates an
403empty AV:
404
405    AV*  newAV();
406
407The second method both creates the AV and initially populates it with SVs:
408
409    AV*  av_make(SSize_t num, SV **ptr);
410
411The second argument points to an array containing C<num> C<SV*>'s.  Once the
412AV has been created, the SVs can be destroyed, if so desired.
413
414Once the AV has been created, the following operations are possible on it:
415
416    void  av_push(AV*, SV*);
417    SV*   av_pop(AV*);
418    SV*   av_shift(AV*);
419    void  av_unshift(AV*, SSize_t num);
420
421These should be familiar operations, with the exception of C<av_unshift>.
422This routine adds C<num> elements at the front of the array with the C<undef>
423value.  You must then use C<av_store> (described below) to assign values
424to these new elements.
425
426Here are some other functions:
427
428    SSize_t av_top_index(AV*);
429    SV**    av_fetch(AV*, SSize_t key, I32 lval);
430    SV**    av_store(AV*, SSize_t key, SV* val);
431
432The C<av_top_index> function returns the highest index value in an array (just
433like $#array in Perl).  If the array is empty, -1 is returned.  The
434C<av_fetch> function returns the value at index C<key>, but if C<lval>
435is non-zero, then C<av_fetch> will store an undef value at that index.
436The C<av_store> function stores the value C<val> at index C<key>, and does
437not increment the reference count of C<val>.  Thus the caller is responsible
438for taking care of that, and if C<av_store> returns NULL, the caller will
439have to decrement the reference count to avoid a memory leak.  Note that
440C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
441return value.
442
443A few more:
444
445    void  av_clear(AV*);
446    void  av_undef(AV*);
447    void  av_extend(AV*, SSize_t key);
448
449The C<av_clear> function deletes all the elements in the AV* array, but
450does not actually delete the array itself.  The C<av_undef> function will
451delete all the elements in the array plus the array itself.  The
452C<av_extend> function extends the array so that it contains at least C<key+1>
453elements.  If C<key+1> is less than the currently allocated length of the array,
454then nothing is done.
455
456If you know the name of an array variable, you can get a pointer to its AV
457by using the following:
458
459    AV*  get_av("package::varname", 0);
460
461This returns NULL if the variable does not exist.
462
463See L<Understanding the Magic of Tied Hashes and Arrays> for more
464information on how to use the array access functions on tied arrays.
465
466=head2 Working with HVs
467
468To create an HV, you use the following routine:
469
470    HV*  newHV();
471
472Once the HV has been created, the following operations are possible on it:
473
474    SV**  hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
475    SV**  hv_fetch(HV*, const char* key, U32 klen, I32 lval);
476
477The C<klen> parameter is the length of the key being passed in (Note that
478you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
479length of the key).  The C<val> argument contains the SV pointer to the
480scalar being stored, and C<hash> is the precomputed hash value (zero if
481you want C<hv_store> to calculate it for you).  The C<lval> parameter
482indicates whether this fetch is actually a part of a store operation, in
483which case a new undefined value will be added to the HV with the supplied
484key and C<hv_fetch> will return as if the value had already existed.
485
486Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
487C<SV*>.  To access the scalar value, you must first dereference the return
488value.  However, you should check to make sure that the return value is
489not NULL before dereferencing it.
490
491The first of these two functions checks if a hash table entry exists, and the
492second deletes it.
493
494    bool  hv_exists(HV*, const char* key, U32 klen);
495    SV*   hv_delete(HV*, const char* key, U32 klen, I32 flags);
496
497If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
498create and return a mortal copy of the deleted value.
499
500And more miscellaneous functions:
501
502    void   hv_clear(HV*);
503    void   hv_undef(HV*);
504
505Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
506table but does not actually delete the hash table.  The C<hv_undef> deletes
507both the entries and the hash table itself.
508
509Perl keeps the actual data in a linked list of structures with a typedef of HE.
510These contain the actual key and value pointers (plus extra administrative
511overhead).  The key is a string pointer; the value is an C<SV*>.  However,
512once you have an C<HE*>, to get the actual key and value, use the routines
513specified below.
514
515    I32    hv_iterinit(HV*);
516            /* Prepares starting point to traverse hash table */
517    HE*    hv_iternext(HV*);
518            /* Get the next entry, and return a pointer to a
519               structure that has both the key and value */
520    char*  hv_iterkey(HE* entry, I32* retlen);
521            /* Get the key from an HE structure and also return
522               the length of the key string */
523    SV*    hv_iterval(HV*, HE* entry);
524            /* Return an SV pointer to the value of the HE
525               structure */
526    SV*    hv_iternextsv(HV*, char** key, I32* retlen);
527            /* This convenience routine combines hv_iternext,
528	       hv_iterkey, and hv_iterval.  The key and retlen
529	       arguments are return values for the key and its
530	       length.  The value is returned in the SV* argument */
531
532If you know the name of a hash variable, you can get a pointer to its HV
533by using the following:
534
535    HV*  get_hv("package::varname", 0);
536
537This returns NULL if the variable does not exist.
538
539The hash algorithm is defined in the C<PERL_HASH> macro:
540
541    PERL_HASH(hash, key, klen)
542
543The exact implementation of this macro varies by architecture and version
544of perl, and the return value may change per invocation, so the value
545is only valid for the duration of a single perl process.
546
547See L<Understanding the Magic of Tied Hashes and Arrays> for more
548information on how to use the hash access functions on tied hashes.
549
550=head2 Hash API Extensions
551
552Beginning with version 5.004, the following functions are also supported:
553
554    HE*     hv_fetch_ent  (HV* tb, SV* key, I32 lval, U32 hash);
555    HE*     hv_store_ent  (HV* tb, SV* key, SV* val, U32 hash);
556
557    bool    hv_exists_ent (HV* tb, SV* key, U32 hash);
558    SV*     hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
559
560    SV*     hv_iterkeysv  (HE* entry);
561
562Note that these functions take C<SV*> keys, which simplifies writing
563of extension code that deals with hash structures.  These functions
564also allow passing of C<SV*> keys to C<tie> functions without forcing
565you to stringify the keys (unlike the previous set of functions).
566
567They also return and accept whole hash entries (C<HE*>), making their
568use more efficient (since the hash number for a particular string
569doesn't have to be recomputed every time).  See L<perlapi> for detailed
570descriptions.
571
572The following macros must always be used to access the contents of hash
573entries.  Note that the arguments to these macros must be simple
574variables, since they may get evaluated more than once.  See
575L<perlapi> for detailed descriptions of these macros.
576
577    HePV(HE* he, STRLEN len)
578    HeVAL(HE* he)
579    HeHASH(HE* he)
580    HeSVKEY(HE* he)
581    HeSVKEY_force(HE* he)
582    HeSVKEY_set(HE* he, SV* sv)
583
584These two lower level macros are defined, but must only be used when
585dealing with keys that are not C<SV*>s:
586
587    HeKEY(HE* he)
588    HeKLEN(HE* he)
589
590Note that both C<hv_store> and C<hv_store_ent> do not increment the
591reference count of the stored C<val>, which is the caller's responsibility.
592If these functions return a NULL value, the caller will usually have to
593decrement the reference count of C<val> to avoid a memory leak.
594
595=head2 AVs, HVs and undefined values
596
597Sometimes you have to store undefined values in AVs or HVs.  Although
598this may be a rare case, it can be tricky.  That's because you're
599used to using C<&PL_sv_undef> if you need an undefined SV.
600
601For example, intuition tells you that this XS code:
602
603    AV *av = newAV();
604    av_store( av, 0, &PL_sv_undef );
605
606is equivalent to this Perl code:
607
608    my @av;
609    $av[0] = undef;
610
611Unfortunately, this isn't true.  In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
612for indicating that an array element has not yet been initialized.
613Thus, C<exists $av[0]> would be true for the above Perl code, but
614false for the array generated by the XS code.  In perl 5.20, storing
615&PL_sv_undef will create a read-only element, because the scalar
616&PL_sv_undef itself is stored, not a copy.
617
618Similar problems can occur when storing C<&PL_sv_undef> in HVs:
619
620    hv_store( hv, "key", 3, &PL_sv_undef, 0 );
621
622This will indeed make the value C<undef>, but if you try to modify
623the value of C<key>, you'll get the following error:
624
625    Modification of non-creatable hash value attempted
626
627In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
628in restricted hashes.  This caused such hash entries not to appear
629when iterating over the hash or when checking for the keys
630with the C<hv_exists> function.
631
632You can run into similar problems when you store C<&PL_sv_yes> or
633C<&PL_sv_no> into AVs or HVs.  Trying to modify such elements
634will give you the following error:
635
636    Modification of a read-only value attempted
637
638To make a long story short, you can use the special variables
639C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
640HVs, but you have to make sure you know what you're doing.
641
642Generally, if you want to store an undefined value in an AV
643or HV, you should not use C<&PL_sv_undef>, but rather create a
644new undefined value using the C<newSV> function, for example:
645
646    av_store( av, 42, newSV(0) );
647    hv_store( hv, "foo", 3, newSV(0), 0 );
648
649=head2 References
650
651References are a special type of scalar that point to other data types
652(including other references).
653
654To create a reference, use either of the following functions:
655
656    SV* newRV_inc((SV*) thing);
657    SV* newRV_noinc((SV*) thing);
658
659The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>.  The
660functions are identical except that C<newRV_inc> increments the reference
661count of the C<thing>, while C<newRV_noinc> does not.  For historical
662reasons, C<newRV> is a synonym for C<newRV_inc>.
663
664Once you have a reference, you can use the following macro to dereference
665the reference:
666
667    SvRV(SV*)
668
669then call the appropriate routines, casting the returned C<SV*> to either an
670C<AV*> or C<HV*>, if required.
671
672To determine if an SV is a reference, you can use the following macro:
673
674    SvROK(SV*)
675
676To discover what type of value the reference refers to, use the following
677macro and then check the return value.
678
679    SvTYPE(SvRV(SV*))
680
681The most useful types that will be returned are:
682
683    < SVt_PVAV  Scalar
684    SVt_PVAV    Array
685    SVt_PVHV    Hash
686    SVt_PVCV    Code
687    SVt_PVGV    Glob (possibly a file handle)
688
689See L<perlapi/svtype> for more details.
690
691=head2 Blessed References and Class Objects
692
693References are also used to support object-oriented programming.  In perl's
694OO lexicon, an object is simply a reference that has been blessed into a
695package (or class).  Once blessed, the programmer may now use the reference
696to access the various methods in the class.
697
698A reference can be blessed into a package with the following function:
699
700    SV* sv_bless(SV* sv, HV* stash);
701
702The C<sv> argument must be a reference value.  The C<stash> argument
703specifies which class the reference will belong to.  See
704L<Stashes and Globs> for information on converting class names into stashes.
705
706/* Still under construction */
707
708The following function upgrades rv to reference if not already one.
709Creates a new SV for rv to point to.  If C<classname> is non-null, the SV
710is blessed into the specified class.  SV is returned.
711
712	SV* newSVrv(SV* rv, const char* classname);
713
714The following three functions copy integer, unsigned integer or double
715into an SV whose reference is C<rv>.  SV is blessed if C<classname> is
716non-null.
717
718	SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
719	SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
720	SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
721
722The following function copies the pointer value (I<the address, not the
723string!>) into an SV whose reference is rv.  SV is blessed if C<classname>
724is non-null.
725
726	SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
727
728The following function copies a string into an SV whose reference is C<rv>.
729Set length to 0 to let Perl calculate the string length.  SV is blessed if
730C<classname> is non-null.
731
732    SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
733                                                         STRLEN length);
734
735The following function tests whether the SV is blessed into the specified
736class.  It does not check inheritance relationships.
737
738	int  sv_isa(SV* sv, const char* name);
739
740The following function tests whether the SV is a reference to a blessed object.
741
742	int  sv_isobject(SV* sv);
743
744The following function tests whether the SV is derived from the specified
745class.  SV can be either a reference to a blessed object or a string
746containing a class name.  This is the function implementing the
747C<UNIVERSAL::isa> functionality.
748
749	bool sv_derived_from(SV* sv, const char* name);
750
751To check if you've got an object derived from a specific class you have
752to write:
753
754	if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
755
756=head2 Creating New Variables
757
758To create a new Perl variable with an undef value which can be accessed from
759your Perl script, use the following routines, depending on the variable type.
760
761    SV*  get_sv("package::varname", GV_ADD);
762    AV*  get_av("package::varname", GV_ADD);
763    HV*  get_hv("package::varname", GV_ADD);
764
765Notice the use of GV_ADD as the second parameter.  The new variable can now
766be set, using the routines appropriate to the data type.
767
768There are additional macros whose values may be bitwise OR'ed with the
769C<GV_ADD> argument to enable certain extra features.  Those bits are:
770
771=over
772
773=item GV_ADDMULTI
774
775Marks the variable as multiply defined, thus preventing the:
776
777  Name <varname> used only once: possible typo
778
779warning.
780
781=item GV_ADDWARN
782
783Issues the warning:
784
785  Had to create <varname> unexpectedly
786
787if the variable did not exist before the function was called.
788
789=back
790
791If you do not specify a package name, the variable is created in the current
792package.
793
794=head2 Reference Counts and Mortality
795
796Perl uses a reference count-driven garbage collection mechanism.  SVs,
797AVs, or HVs (xV for short in the following) start their life with a
798reference count of 1.  If the reference count of an xV ever drops to 0,
799then it will be destroyed and its memory made available for reuse.
800
801This normally doesn't happen at the Perl level unless a variable is
802undef'ed or the last variable holding a reference to it is changed or
803overwritten.  At the internal level, however, reference counts can be
804manipulated with the following macros:
805
806    int SvREFCNT(SV* sv);
807    SV* SvREFCNT_inc(SV* sv);
808    void SvREFCNT_dec(SV* sv);
809
810However, there is one other function which manipulates the reference
811count of its argument.  The C<newRV_inc> function, you will recall,
812creates a reference to the specified argument.  As a side effect,
813it increments the argument's reference count.  If this is not what
814you want, use C<newRV_noinc> instead.
815
816For example, imagine you want to return a reference from an XSUB function.
817Inside the XSUB routine, you create an SV which initially has a reference
818count of one.  Then you call C<newRV_inc>, passing it the just-created SV.
819This returns the reference as a new SV, but the reference count of the
820SV you passed to C<newRV_inc> has been incremented to two.  Now you
821return the reference from the XSUB routine and forget about the SV.
822But Perl hasn't!  Whenever the returned reference is destroyed, the
823reference count of the original SV is decreased to one and nothing happens.
824The SV will hang around without any way to access it until Perl itself
825terminates.  This is a memory leak.
826
827The correct procedure, then, is to use C<newRV_noinc> instead of
828C<newRV_inc>.  Then, if and when the last reference is destroyed,
829the reference count of the SV will go to zero and it will be destroyed,
830stopping any memory leak.
831
832There are some convenience functions available that can help with the
833destruction of xVs.  These functions introduce the concept of "mortality".
834An xV that is mortal has had its reference count marked to be decremented,
835but not actually decremented, until "a short time later".  Generally the
836term "short time later" means a single Perl statement, such as a call to
837an XSUB function.  The actual determinant for when mortal xVs have their
838reference count decremented depends on two macros, SAVETMPS and FREETMPS.
839See L<perlcall> and L<perlxs> for more details on these macros.
840
841"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
842However, if you mortalize a variable twice, the reference count will
843later be decremented twice.
844
845"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
846For example an SV which is created just to pass a number to a called sub
847is made mortal to have it cleaned up automatically when it's popped off
848the stack.  Similarly, results returned by XSUBs (which are pushed on the
849stack) are often made mortal.
850
851To create a mortal variable, use the functions:
852
853    SV*  sv_newmortal()
854    SV*  sv_2mortal(SV*)
855    SV*  sv_mortalcopy(SV*)
856
857The first call creates a mortal SV (with no value), the second converts an existing
858SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
859third creates a mortal copy of an existing SV.
860Because C<sv_newmortal> gives the new SV no value, it must normally be given one
861via C<sv_setpv>, C<sv_setiv>, etc. :
862
863    SV *tmp = sv_newmortal();
864    sv_setiv(tmp, an_integer);
865
866As that is multiple C statements it is quite common so see this idiom instead:
867
868    SV *tmp = sv_2mortal(newSViv(an_integer));
869
870
871You should be careful about creating mortal variables.  Strange things
872can happen if you make the same value mortal within multiple contexts,
873or if you make a variable mortal multiple
874times.  Thinking of "Mortalization"
875as deferred C<SvREFCNT_dec> should help to minimize such problems.
876For example if you are passing an SV which you I<know> has a high enough REFCNT
877to survive its use on the stack you need not do any mortalization.
878If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
879making a C<sv_mortalcopy> is safer.
880
881The mortal routines are not just for SVs; AVs and HVs can be
882made mortal by passing their address (type-casted to C<SV*>) to the
883C<sv_2mortal> or C<sv_mortalcopy> routines.
884
885=head2 Stashes and Globs
886
887A B<stash> is a hash that contains all variables that are defined
888within a package.  Each key of the stash is a symbol
889name (shared by all the different types of objects that have the same
890name), and each value in the hash table is a GV (Glob Value).  This GV
891in turn contains references to the various objects of that name,
892including (but not limited to) the following:
893
894    Scalar Value
895    Array Value
896    Hash Value
897    I/O Handle
898    Format
899    Subroutine
900
901There is a single stash called C<PL_defstash> that holds the items that exist
902in the C<main> package.  To get at the items in other packages, append the
903string "::" to the package name.  The items in the C<Foo> package are in
904the stash C<Foo::> in PL_defstash.  The items in the C<Bar::Baz> package are
905in the stash C<Baz::> in C<Bar::>'s stash.
906
907To get the stash pointer for a particular package, use the function:
908
909    HV*  gv_stashpv(const char* name, I32 flags)
910    HV*  gv_stashsv(SV*, I32 flags)
911
912The first function takes a literal string, the second uses the string stored
913in the SV.  Remember that a stash is just a hash table, so you get back an
914C<HV*>.  The C<flags> flag will create a new package if it is set to GV_ADD.
915
916The name that C<gv_stash*v> wants is the name of the package whose symbol table
917you want.  The default package is called C<main>.  If you have multiply nested
918packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
919language itself.
920
921Alternately, if you have an SV that is a blessed reference, you can find
922out the stash pointer by using:
923
924    HV*  SvSTASH(SvRV(SV*));
925
926then use the following to get the package name itself:
927
928    char*  HvNAME(HV* stash);
929
930If you need to bless or re-bless an object you can use the following
931function:
932
933    SV*  sv_bless(SV*, HV* stash)
934
935where the first argument, an C<SV*>, must be a reference, and the second
936argument is a stash.  The returned C<SV*> can now be used in the same way
937as any other SV.
938
939For more information on references and blessings, consult L<perlref>.
940
941=head2 Double-Typed SVs
942
943Scalar variables normally contain only one type of value, an integer,
944double, pointer, or reference.  Perl will automatically convert the
945actual scalar data from the stored type into the requested type.
946
947Some scalar variables contain more than one type of scalar data.  For
948example, the variable C<$!> contains either the numeric value of C<errno>
949or its string equivalent from either C<strerror> or C<sys_errlist[]>.
950
951To force multiple data values into an SV, you must do two things: use the
952C<sv_set*v> routines to add the additional scalar type, then set a flag
953so that Perl will believe it contains more than one type of data.  The
954four macros to set the flags are:
955
956	SvIOK_on
957	SvNOK_on
958	SvPOK_on
959	SvROK_on
960
961The particular macro you must use depends on which C<sv_set*v> routine
962you called first.  This is because every C<sv_set*v> routine turns on
963only the bit for the particular type of data being set, and turns off
964all the rest.
965
966For example, to create a new Perl variable called "dberror" that contains
967both the numeric and descriptive string error values, you could use the
968following code:
969
970    extern int  dberror;
971    extern char *dberror_list;
972
973    SV* sv = get_sv("dberror", GV_ADD);
974    sv_setiv(sv, (IV) dberror);
975    sv_setpv(sv, dberror_list[dberror]);
976    SvIOK_on(sv);
977
978If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
979macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
980
981=head2 Read-Only Values
982
983In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
984flag bit with read-only scalars.  So the only way to test whether
985C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
986in those versions is:
987
988    SvREADONLY(sv) && !SvIsCOW(sv)
989
990Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
991and, under 5.20, copy-on-write scalars can also be read-only, so the above
992check is incorrect.  You just want:
993
994    SvREADONLY(sv)
995
996If you need to do this check often, define your own macro like this:
997
998    #if PERL_VERSION >= 18
999    # define SvTRULYREADONLY(sv) SvREADONLY(sv)
1000    #else
1001    # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
1002    #endif
1003
1004=head2 Copy on Write
1005
1006Perl implements a copy-on-write (COW) mechanism for scalars, in which
1007string copies are not immediately made when requested, but are deferred
1008until made necessary by one or the other scalar changing.  This is mostly
1009transparent, but one must take care not to modify string buffers that are
1010shared by multiple SVs.
1011
1012You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
1013
1014You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
1015
1016If you want to make the SV drop its string buffer, use
1017C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1018C<sv_setsv(sv, NULL)>.
1019
1020All of these functions will croak on read-only scalars (see the previous
1021section for more on those).
1022
1023To test that your code is behaving correctly and not modifying COW buffers,
1024on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1025C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1026into crashes.  You will find it to be marvellously slow, so you may want to
1027skip perl's own tests.
1028
1029=head2 Magic Variables
1030
1031[This section still under construction.  Ignore everything here.  Post no
1032bills.  Everything not permitted is forbidden.]
1033
1034Any SV may be magical, that is, it has special features that a normal
1035SV does not have.  These features are stored in the SV structure in a
1036linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
1037
1038    struct magic {
1039        MAGIC*      mg_moremagic;
1040        MGVTBL*     mg_virtual;
1041        U16         mg_private;
1042        char        mg_type;
1043        U8          mg_flags;
1044        I32         mg_len;
1045        SV*         mg_obj;
1046        char*       mg_ptr;
1047    };
1048
1049Note this is current as of patchlevel 0, and could change at any time.
1050
1051=head2 Assigning Magic
1052
1053Perl adds magic to an SV using the sv_magic function:
1054
1055  void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
1056
1057The C<sv> argument is a pointer to the SV that is to acquire a new magical
1058feature.
1059
1060If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
1061convert C<sv> to type C<SVt_PVMG>.
1062Perl then continues by adding new magic
1063to the beginning of the linked list of magical features.  Any prior entry
1064of the same type of magic is deleted.  Note that this can be overridden,
1065and multiple instances of the same type of magic can be associated with an
1066SV.
1067
1068The C<name> and C<namlen> arguments are used to associate a string with
1069the magic, typically the name of a variable.  C<namlen> is stored in the
1070C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1071C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1072whether C<namlen> is greater than zero or equal to zero respectively.  As a
1073special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1074to contain an C<SV*> and is stored as-is with its REFCNT incremented.
1075
1076The sv_magic function uses C<how> to determine which, if any, predefined
1077"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
1078See the L<Magic Virtual Tables> section below.  The C<how> argument is also
1079stored in the C<mg_type> field.  The value of
1080C<how> should be chosen from the set of macros
1081C<PERL_MAGIC_foo> found in F<perl.h>.  Note that before
1082these macros were added, Perl internals used to directly use character
1083literals, so you may occasionally come across old code or documentation
1084referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
1085
1086The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1087structure.  If it is not the same as the C<sv> argument, the reference
1088count of the C<obj> object is incremented.  If it is the same, or if
1089the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
1090then C<obj> is merely stored, without the reference count being incremented.
1091
1092See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1093to an SV.
1094
1095There is also a function to add magic to an C<HV>:
1096
1097    void hv_magic(HV *hv, GV *gv, int how);
1098
1099This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1100
1101To remove the magic from an SV, call the function sv_unmagic:
1102
1103    int sv_unmagic(SV *sv, int type);
1104
1105The C<type> argument should be equal to the C<how> value when the C<SV>
1106was initially made magical.
1107
1108However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
1109C<SV>.  If you want to remove only certain
1110magic of a C<type> based on the magic
1111virtual table, use C<sv_unmagicext> instead:
1112
1113    int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1114
1115=head2 Magic Virtual Tables
1116
1117The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
1118C<MGVTBL>, which is a structure of function pointers and stands for
1119"Magic Virtual Table" to handle the various operations that might be
1120applied to that variable.
1121
1122The C<MGVTBL> has five (or sometimes eight) pointers to the following
1123routine types:
1124
1125    int  (*svt_get)(SV* sv, MAGIC* mg);
1126    int  (*svt_set)(SV* sv, MAGIC* mg);
1127    U32  (*svt_len)(SV* sv, MAGIC* mg);
1128    int  (*svt_clear)(SV* sv, MAGIC* mg);
1129    int  (*svt_free)(SV* sv, MAGIC* mg);
1130
1131    int  (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv,
1132                                          const char *name, I32 namlen);
1133    int  (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
1134    int  (*svt_local)(SV *nsv, MAGIC *mg);
1135
1136
1137This MGVTBL structure is set at compile-time in F<perl.h> and there are
1138currently 32 types.  These different structures contain pointers to various
1139routines that perform additional actions depending on which function is
1140being called.
1141
1142   Function pointer    Action taken
1143   ----------------    ------------
1144   svt_get             Do something before the value of the SV is
1145                       retrieved.
1146   svt_set             Do something after the SV is assigned a value.
1147   svt_len             Report on the SV's length.
1148   svt_clear           Clear something the SV represents.
1149   svt_free            Free any extra storage associated with the SV.
1150
1151   svt_copy            copy tied variable magic to a tied element
1152   svt_dup             duplicate a magic structure during thread cloning
1153   svt_local           copy magic to local value during 'local'
1154
1155For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
1156to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
1157
1158    { magic_get, magic_set, magic_len, 0, 0 }
1159
1160Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1161if a get operation is being performed, the routine C<magic_get> is
1162called.  All the various routines for the various magical types begin
1163with C<magic_>.  NOTE: the magic routines are not considered part of
1164the Perl API, and may not be exported by the Perl library.
1165
1166The last three slots are a recent addition, and for source code
1167compatibility they are only checked for if one of the three flags
1168MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags.
1169This means that most code can continue declaring
1170a vtable as a 5-element value.  These three are
1171currently used exclusively by the threading code, and are highly subject
1172to change.
1173
1174The current kinds of Magic Virtual Tables are:
1175
1176=for comment
1177This table is generated by regen/mg_vtable.pl.  Any changes made here
1178will be lost.
1179
1180=for mg_vtable.pl begin
1181
1182 mg_type
1183 (old-style char and macro)   MGVTBL         Type of magic
1184 --------------------------   ------         -------------
1185 \0 PERL_MAGIC_sv             vtbl_sv        Special scalar variable
1186 #  PERL_MAGIC_arylen         vtbl_arylen    Array length ($#ary)
1187 %  PERL_MAGIC_rhash          (none)         extra data for restricted
1188                                             hashes
1189 &  PERL_MAGIC_proto          (none)         my sub prototype CV
1190 .  PERL_MAGIC_pos            vtbl_pos       pos() lvalue
1191 :  PERL_MAGIC_symtab         (none)         extra data for symbol
1192                                             tables
1193 <  PERL_MAGIC_backref        vtbl_backref   for weak ref data
1194 @  PERL_MAGIC_arylen_p       (none)         to move arylen out of XPVAV
1195 B  PERL_MAGIC_bm             vtbl_regexp    Boyer-Moore
1196                                             (fast string search)
1197 c  PERL_MAGIC_overload_table vtbl_ovrld     Holds overload table
1198                                             (AMT) on stash
1199 D  PERL_MAGIC_regdata        vtbl_regdata   Regex match position data
1200                                             (@+ and @- vars)
1201 d  PERL_MAGIC_regdatum       vtbl_regdatum  Regex match position data
1202                                             element
1203 E  PERL_MAGIC_env            vtbl_env       %ENV hash
1204 e  PERL_MAGIC_envelem        vtbl_envelem   %ENV hash element
1205 f  PERL_MAGIC_fm             vtbl_regexp    Formline
1206                                             ('compiled' format)
1207 g  PERL_MAGIC_regex_global   vtbl_mglob     m//g target
1208 H  PERL_MAGIC_hints          vtbl_hints     %^H hash
1209 h  PERL_MAGIC_hintselem      vtbl_hintselem %^H hash element
1210 I  PERL_MAGIC_isa            vtbl_isa       @ISA array
1211 i  PERL_MAGIC_isaelem        vtbl_isaelem   @ISA array element
1212 k  PERL_MAGIC_nkeys          vtbl_nkeys     scalar(keys()) lvalue
1213 L  PERL_MAGIC_dbfile         (none)         Debugger %_<filename
1214 l  PERL_MAGIC_dbline         vtbl_dbline    Debugger %_<filename
1215                                             element
1216 N  PERL_MAGIC_shared         (none)         Shared between threads
1217 n  PERL_MAGIC_shared_scalar  (none)         Shared between threads
1218 o  PERL_MAGIC_collxfrm       vtbl_collxfrm  Locale transformation
1219 P  PERL_MAGIC_tied           vtbl_pack      Tied array or hash
1220 p  PERL_MAGIC_tiedelem       vtbl_packelem  Tied array or hash element
1221 q  PERL_MAGIC_tiedscalar     vtbl_packelem  Tied scalar or handle
1222 r  PERL_MAGIC_qr             vtbl_regexp    precompiled qr// regex
1223 S  PERL_MAGIC_sig            (none)         %SIG hash
1224 s  PERL_MAGIC_sigelem        vtbl_sigelem   %SIG hash element
1225 t  PERL_MAGIC_taint          vtbl_taint     Taintedness
1226 U  PERL_MAGIC_uvar           vtbl_uvar      Available for use by
1227                                             extensions
1228 u  PERL_MAGIC_uvar_elem      (none)         Reserved for use by
1229                                             extensions
1230 V  PERL_MAGIC_vstring        (none)         SV was vstring literal
1231 v  PERL_MAGIC_vec            vtbl_vec       vec() lvalue
1232 w  PERL_MAGIC_utf8           vtbl_utf8      Cached UTF-8 information
1233 x  PERL_MAGIC_substr         vtbl_substr    substr() lvalue
1234 y  PERL_MAGIC_defelem        vtbl_defelem   Shadow "foreach" iterator
1235                                             variable / smart parameter
1236                                             vivification
1237 ]  PERL_MAGIC_checkcall      vtbl_checkcall inlining/mutation of call
1238                                             to this CV
1239 ~  PERL_MAGIC_ext            (none)         Available for use by
1240                                             extensions
1241
1242=for mg_vtable.pl end
1243
1244When an uppercase and lowercase letter both exist in the table, then the
1245uppercase letter is typically used to represent some kind of composite type
1246(a list or a hash), and the lowercase letter is used to represent an element
1247of that composite type.  Some internals code makes use of this case
1248relationship.  However, 'v' and 'V' (vec and v-string) are in no way related.
1249
1250The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1251specifically for use by extensions and will not be used by perl itself.
1252Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1253to variables (typically objects).  This is especially useful because
1254there is no way for normal perl code to corrupt this private information
1255(unlike using extra elements of a hash object).
1256
1257Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1258C function any time a scalar's value is used or changed.  The C<MAGIC>'s
1259C<mg_ptr> field points to a C<ufuncs> structure:
1260
1261    struct ufuncs {
1262        I32 (*uf_val)(pTHX_ IV, SV*);
1263        I32 (*uf_set)(pTHX_ IV, SV*);
1264        IV uf_index;
1265    };
1266
1267When the SV is read from or written to, the C<uf_val> or C<uf_set>
1268function will be called with C<uf_index> as the first arg and a pointer to
1269the SV as the second.  A simple example of how to add C<PERL_MAGIC_uvar>
1270magic is shown below.  Note that the ufuncs structure is copied by
1271sv_magic, so you can safely allocate it on the stack.
1272
1273    void
1274    Umagic(sv)
1275        SV *sv;
1276    PREINIT:
1277        struct ufuncs uf;
1278    CODE:
1279        uf.uf_val   = &my_get_fn;
1280        uf.uf_set   = &my_set_fn;
1281        uf.uf_index = 0;
1282        sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
1283
1284Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1285
1286For hashes there is a specialized hook that gives control over hash
1287keys (but not values).  This hook calls C<PERL_MAGIC_uvar> 'get' magic
1288if the "set" function in the C<ufuncs> structure is NULL.  The hook
1289is activated whenever the hash is accessed with a key specified as
1290an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1291C<hv_delete_ent>, and C<hv_exists_ent>.  Accessing the key as a string
1292through the functions without the C<..._ent> suffix circumvents the
1293hook.  See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1294
1295Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1296or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1297extra care to avoid conflict.  Typically only using the magic on
1298objects blessed into the same class as the extension is sufficient.
1299For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1300C<MGVTBL>, even if all its fields will be C<0>, so that individual
1301C<MAGIC> pointers can be identified as a particular kind of magic
1302using their magic virtual table.  C<mg_findext> provides an easy way
1303to do that:
1304
1305    STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1306
1307    MAGIC *mg;
1308    if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1309        /* this is really ours, not another module's PERL_MAGIC_ext */
1310        my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1311        ...
1312    }
1313
1314Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1315earlier do B<not> invoke 'set' magic on their targets.  This must
1316be done by the user either by calling the C<SvSETMAGIC()> macro after
1317calling these functions, or by using one of the C<sv_set*_mg()> or
1318C<sv_cat*_mg()> functions.  Similarly, generic C code must call the
1319C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1320obtained from external sources in functions that don't handle magic.
1321See L<perlapi> for a description of these functions.
1322For example, calls to the C<sv_cat*()> functions typically need to be
1323followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1324since their implementation handles 'get' magic.
1325
1326=head2 Finding Magic
1327
1328    MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1329                                       * type */
1330
1331This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1332If the SV does not have that magical
1333feature, C<NULL> is returned.  If the
1334SV has multiple instances of that magical feature, the first one will be
1335returned.  C<mg_findext> can be used
1336to find a C<MAGIC> structure of an SV
1337based on both its magic type and its magic virtual table:
1338
1339    MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
1340
1341Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1342SVt_PVMG, Perl may core dump.
1343
1344    int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
1345
1346This routine checks to see what types of magic C<sv> has.  If the mg_type
1347field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1348the mg_type field is changed to be the lowercase letter.
1349
1350=head2 Understanding the Magic of Tied Hashes and Arrays
1351
1352Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1353magic type.
1354
1355WARNING: As of the 5.004 release, proper usage of the array and hash
1356access functions requires understanding a few caveats.  Some
1357of these caveats are actually considered bugs in the API, to be fixed
1358in later releases, and are bracketed with [MAYCHANGE] below.  If
1359you find yourself actually applying such information in this section, be
1360aware that the behavior may change in the future, umm, without warning.
1361
1362The perl tie function associates a variable with an object that implements
1363the various GET, SET, etc methods.  To perform the equivalent of the perl
1364tie function from an XSUB, you must mimic this behaviour.  The code below
1365carries out the necessary steps - firstly it creates a new hash, and then
1366creates a second hash which it blesses into the class which will implement
1367the tie methods.  Lastly it ties the two hashes together, and returns a
1368reference to the new tied hash.  Note that the code below does NOT call the
1369TIEHASH method in the MyTie class -
1370see L<Calling Perl Routines from within C Programs> for details on how
1371to do this.
1372
1373    SV*
1374    mytie()
1375    PREINIT:
1376        HV *hash;
1377        HV *stash;
1378        SV *tie;
1379    CODE:
1380        hash = newHV();
1381        tie = newRV_noinc((SV*)newHV());
1382        stash = gv_stashpv("MyTie", GV_ADD);
1383        sv_bless(tie, stash);
1384        hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1385        RETVAL = newRV_noinc(hash);
1386    OUTPUT:
1387        RETVAL
1388
1389The C<av_store> function, when given a tied array argument, merely
1390copies the magic of the array onto the value to be "stored", using
1391C<mg_copy>.  It may also return NULL, indicating that the value did not
1392actually need to be stored in the array.  [MAYCHANGE] After a call to
1393C<av_store> on a tied array, the caller will usually need to call
1394C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1395TIEARRAY object.  If C<av_store> did return NULL, a call to
1396C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1397leak. [/MAYCHANGE]
1398
1399The previous paragraph is applicable verbatim to tied hash access using the
1400C<hv_store> and C<hv_store_ent> functions as well.
1401
1402C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1403C<hv_fetch_ent> actually return an undefined mortal value whose magic
1404has been initialized using C<mg_copy>.  Note the value so returned does not
1405need to be deallocated, as it is already mortal.  [MAYCHANGE] But you will
1406need to call C<mg_get()> on the returned value in order to actually invoke
1407the perl level "FETCH" method on the underlying TIE object.  Similarly,
1408you may also call C<mg_set()> on the return value after possibly assigning
1409a suitable value to it using C<sv_setsv>,  which will invoke the "STORE"
1410method on the TIE object. [/MAYCHANGE]
1411
1412[MAYCHANGE]
1413In other words, the array or hash fetch/store functions don't really
1414fetch and store actual values in the case of tied arrays and hashes.  They
1415merely call C<mg_copy> to attach magic to the values that were meant to be
1416"stored" or "fetched".  Later calls to C<mg_get> and C<mg_set> actually
1417do the job of invoking the TIE methods on the underlying objects.  Thus
1418the magic mechanism currently implements a kind of lazy access to arrays
1419and hashes.
1420
1421Currently (as of perl version 5.004), use of the hash and array access
1422functions requires the user to be aware of whether they are operating on
1423"normal" hashes and arrays, or on their tied variants.  The API may be
1424changed to provide more transparent access to both tied and normal data
1425types in future versions.
1426[/MAYCHANGE]
1427
1428You would do well to understand that the TIEARRAY and TIEHASH interfaces
1429are mere sugar to invoke some perl method calls while using the uniform hash
1430and array syntax.  The use of this sugar imposes some overhead (typically
1431about two to four extra opcodes per FETCH/STORE operation, in addition to
1432the creation of all the mortal variables required to invoke the methods).
1433This overhead will be comparatively small if the TIE methods are themselves
1434substantial, but if they are only a few statements long, the overhead
1435will not be insignificant.
1436
1437=head2 Localizing changes
1438
1439Perl has a very handy construction
1440
1441  {
1442    local $var = 2;
1443    ...
1444  }
1445
1446This construction is I<approximately> equivalent to
1447
1448  {
1449    my $oldvar = $var;
1450    $var = 2;
1451    ...
1452    $var = $oldvar;
1453  }
1454
1455The biggest difference is that the first construction would
1456reinstate the initial value of $var, irrespective of how control exits
1457the block: C<goto>, C<return>, C<die>/C<eval>, etc.  It is a little bit
1458more efficient as well.
1459
1460There is a way to achieve a similar task from C via Perl API: create a
1461I<pseudo-block>, and arrange for some changes to be automatically
1462undone at the end of it, either explicit, or via a non-local exit (via
1463die()).  A I<block>-like construct is created by a pair of
1464C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1465Such a construct may be created specially for some important localized
1466task, or an existing one (like boundaries of enclosing Perl
1467subroutine/block, or an existing pair for freeing TMPs) may be
1468used.  (In the second case the overhead of additional localization must
1469be almost negligible.)  Note that any XSUB is automatically enclosed in
1470an C<ENTER>/C<LEAVE> pair.
1471
1472Inside such a I<pseudo-block> the following service is available:
1473
1474=over 4
1475
1476=item C<SAVEINT(int i)>
1477
1478=item C<SAVEIV(IV i)>
1479
1480=item C<SAVEI32(I32 i)>
1481
1482=item C<SAVELONG(long i)>
1483
1484These macros arrange things to restore the value of integer variable
1485C<i> at the end of enclosing I<pseudo-block>.
1486
1487=item C<SAVESPTR(s)>
1488
1489=item C<SAVEPPTR(p)>
1490
1491These macros arrange things to restore the value of pointers C<s> and
1492C<p>.  C<s> must be a pointer of a type which survives conversion to
1493C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1494and back.
1495
1496=item C<SAVEFREESV(SV *sv)>
1497
1498The refcount of C<sv> would be decremented at the end of
1499I<pseudo-block>.  This is similar to C<sv_2mortal> in that it is also a
1500mechanism for doing a delayed C<SvREFCNT_dec>.  However, while C<sv_2mortal>
1501extends the lifetime of C<sv> until the beginning of the next statement,
1502C<SAVEFREESV> extends it until the end of the enclosing scope.  These
1503lifetimes can be wildly different.
1504
1505Also compare C<SAVEMORTALIZESV>.
1506
1507=item C<SAVEMORTALIZESV(SV *sv)>
1508
1509Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1510scope instead of decrementing its reference count.  This usually has the
1511effect of keeping C<sv> alive until the statement that called the currently
1512live scope has finished executing.
1513
1514=item C<SAVEFREEOP(OP *op)>
1515
1516The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1517
1518=item C<SAVEFREEPV(p)>
1519
1520The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1521end of I<pseudo-block>.
1522
1523=item C<SAVECLEARSV(SV *sv)>
1524
1525Clears a slot in the current scratchpad which corresponds to C<sv> at
1526the end of I<pseudo-block>.
1527
1528=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1529
1530The key C<key> of C<hv> is deleted at the end of I<pseudo-block>.  The
1531string pointed to by C<key> is Safefree()ed.  If one has a I<key> in
1532short-lived storage, the corresponding string may be reallocated like
1533this:
1534
1535  SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
1536
1537=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
1538
1539At the end of I<pseudo-block> the function C<f> is called with the
1540only argument C<p>.
1541
1542=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1543
1544At the end of I<pseudo-block> the function C<f> is called with the
1545implicit context argument (if any), and C<p>.
1546
1547=item C<SAVESTACK_POS()>
1548
1549The current offset on the Perl internal stack (cf. C<SP>) is restored
1550at the end of I<pseudo-block>.
1551
1552=back
1553
1554The following API list contains functions, thus one needs to
1555provide pointers to the modifiable data explicitly (either C pointers,
1556or Perlish C<GV *>s).  Where the above macros take C<int>, a similar
1557function takes C<int *>.
1558
1559=over 4
1560
1561=item C<SV* save_scalar(GV *gv)>
1562
1563Equivalent to Perl code C<local $gv>.
1564
1565=item C<AV* save_ary(GV *gv)>
1566
1567=item C<HV* save_hash(GV *gv)>
1568
1569Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1570
1571=item C<void save_item(SV *item)>
1572
1573Duplicates the current value of C<SV>, on the exit from the current
1574C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
1575using the stored value.  It doesn't handle magic.  Use C<save_scalar> if
1576magic is affected.
1577
1578=item C<void save_list(SV **sarg, I32 maxsarg)>
1579
1580A variant of C<save_item> which takes multiple arguments via an array
1581C<sarg> of C<SV*> of length C<maxsarg>.
1582
1583=item C<SV* save_svref(SV **sptr)>
1584
1585Similar to C<save_scalar>, but will reinstate an C<SV *>.
1586
1587=item C<void save_aptr(AV **aptr)>
1588
1589=item C<void save_hptr(HV **hptr)>
1590
1591Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1592
1593=back
1594
1595The C<Alias> module implements localization of the basic types within the
1596I<caller's scope>.  People who are interested in how to localize things in
1597the containing scope should take a look there too.
1598
1599=head1 Subroutines
1600
1601=head2 XSUBs and the Argument Stack
1602
1603The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1604An XSUB routine will have a stack that contains the arguments from the Perl
1605program, and a way to map from the Perl data structures to a C equivalent.
1606
1607The stack arguments are accessible through the C<ST(n)> macro, which returns
1608the C<n>'th stack argument.  Argument 0 is the first argument passed in the
1609Perl subroutine call.  These arguments are C<SV*>, and can be used anywhere
1610an C<SV*> is used.
1611
1612Most of the time, output from the C routine can be handled through use of
1613the RETVAL and OUTPUT directives.  However, there are some cases where the
1614argument stack is not already long enough to handle all the return values.
1615An example is the POSIX tzname() call, which takes no arguments, but returns
1616two, the local time zone's standard and summer time abbreviations.
1617
1618To handle this situation, the PPCODE directive is used and the stack is
1619extended using the macro:
1620
1621    EXTEND(SP, num);
1622
1623where C<SP> is the macro that represents the local copy of the stack pointer,
1624and C<num> is the number of elements the stack should be extended by.
1625
1626Now that there is room on the stack, values can be pushed on it using C<PUSHs>
1627macro.  The pushed values will often need to be "mortal" (See
1628L</Reference Counts and Mortality>):
1629
1630    PUSHs(sv_2mortal(newSViv(an_integer)))
1631    PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1632    PUSHs(sv_2mortal(newSVnv(a_double)))
1633    PUSHs(sv_2mortal(newSVpv("Some String",0)))
1634    /* Although the last example is better written as the more
1635     * efficient: */
1636    PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
1637
1638And now the Perl program calling C<tzname>, the two values will be assigned
1639as in:
1640
1641    ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1642
1643An alternate (and possibly simpler) method to pushing values on the stack is
1644to use the macro:
1645
1646    XPUSHs(SV*)
1647
1648This macro automatically adjusts the stack for you, if needed.  Thus, you
1649do not need to call C<EXTEND> to extend the stack.
1650
1651Despite their suggestions in earlier versions of this document the macros
1652C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1653For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1654C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
1655
1656For more information, consult L<perlxs> and L<perlxstut>.
1657
1658=head2 Autoloading with XSUBs
1659
1660If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1661fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1662of the XSUB's package.
1663
1664But it also puts the same information in certain fields of the XSUB itself:
1665
1666    HV *stash           = CvSTASH(cv);
1667    const char *subname = SvPVX(cv);
1668    STRLEN name_length  = SvCUR(cv); /* in bytes */
1669    U32 is_utf8         = SvUTF8(cv);
1670
1671C<SvPVX(cv)> contains just the sub name itself, not including the package.
1672For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1673C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
1674
1675B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1676XS AUTOLOAD subs at all.  Perl 5.8.0 introduced the use of fields in the
1677XSUB itself.  Perl 5.16.0 restored the setting of $AUTOLOAD.  If you need
1678to support 5.8-5.14, use the XSUB's fields.
1679
1680=head2 Calling Perl Routines from within C Programs
1681
1682There are four routines that can be used to call a Perl subroutine from
1683within a C program.  These four are:
1684
1685    I32  call_sv(SV*, I32);
1686    I32  call_pv(const char*, I32);
1687    I32  call_method(const char*, I32);
1688    I32  call_argv(const char*, I32, char**);
1689
1690The routine most often used is C<call_sv>.  The C<SV*> argument
1691contains either the name of the Perl subroutine to be called, or a
1692reference to the subroutine.  The second argument consists of flags
1693that control the context in which the subroutine is called, whether
1694or not the subroutine is being passed arguments, how errors should be
1695trapped, and how to treat return values.
1696
1697All four routines return the number of arguments that the subroutine returned
1698on the Perl stack.
1699
1700These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
1701but those names are now deprecated; macros of the same name are provided for
1702compatibility.
1703
1704When using any of these routines (except C<call_argv>), the programmer
1705must manipulate the Perl stack.  These include the following macros and
1706functions:
1707
1708    dSP
1709    SP
1710    PUSHMARK()
1711    PUTBACK
1712    SPAGAIN
1713    ENTER
1714    SAVETMPS
1715    FREETMPS
1716    LEAVE
1717    XPUSH*()
1718    POP*()
1719
1720For a detailed description of calling conventions from C to Perl,
1721consult L<perlcall>.
1722
1723=head2 Putting a C value on Perl stack
1724
1725A lot of opcodes (this is an elementary operation in the internal perl
1726stack machine) put an SV* on the stack.  However, as an optimization
1727the corresponding SV is (usually) not recreated each time.  The opcodes
1728reuse specially assigned SVs (I<target>s) which are (as a corollary)
1729not constantly freed/created.
1730
1731Each of the targets is created only once (but see
1732L<Scratchpads and recursion> below), and when an opcode needs to put
1733an integer, a double, or a string on stack, it just sets the
1734corresponding parts of its I<target> and puts the I<target> on stack.
1735
1736The macro to put this target on stack is C<PUSHTARG>, and it is
1737directly used in some opcodes, as well as indirectly in zillions of
1738others, which use it via C<(X)PUSH[iunp]>.
1739
1740Because the target is reused, you must be careful when pushing multiple
1741values on the stack.  The following code will not do what you think:
1742
1743    XPUSHi(10);
1744    XPUSHi(20);
1745
1746This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1747the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1748At the end of the operation, the stack does not contain the values 10
1749and 20, but actually contains two pointers to C<TARG>, which we have set
1750to 20.
1751
1752If you need to push multiple different values then you should either use
1753the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1754none of which make use of C<TARG>.  The C<(X)PUSHs> macros simply push an
1755SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1756will often need to be "mortal".  The new C<m(X)PUSH[iunp]> macros make
1757this a little easier to achieve by creating a new mortal for you (via
1758C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1759in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1760Thus, instead of writing this to "fix" the example above:
1761
1762    XPUSHs(sv_2mortal(newSViv(10)))
1763    XPUSHs(sv_2mortal(newSViv(20)))
1764
1765you can simply write:
1766
1767    mXPUSHi(10)
1768    mXPUSHi(20)
1769
1770On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1771need a C<dTARG> in your variable declarations so that the C<*PUSH*>
1772macros can make use of the local variable C<TARG>.  See also C<dTARGET>
1773and C<dXSTARG>.
1774
1775=head2 Scratchpads
1776
1777The question remains on when the SVs which are I<target>s for opcodes
1778are created.  The answer is that they are created when the current
1779unit--a subroutine or a file (for opcodes for statements outside of
1780subroutines)--is compiled.  During this time a special anonymous Perl
1781array is created, which is called a scratchpad for the current unit.
1782
1783A scratchpad keeps SVs which are lexicals for the current unit and are
1784targets for opcodes.  A previous version of this document
1785stated that one can deduce that an SV lives on a scratchpad
1786by looking on its flags: lexicals have C<SVs_PADMY> set, and
1787I<target>s have C<SVs_PADTMP> set.  But this has never been fully true.
1788C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
1789While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
1790that have never resided in a pad, but nonetheless act like I<target>s.
1791
1792The correspondence between OPs and I<target>s is not 1-to-1.  Different
1793OPs in the compile tree of the unit can use the same target, if this
1794would not conflict with the expected life of the temporary.
1795
1796=head2 Scratchpads and recursion
1797
1798In fact it is not 100% true that a compiled unit contains a pointer to
1799the scratchpad AV.  In fact it contains a pointer to an AV of
1800(initially) one element, and this element is the scratchpad AV.  Why do
1801we need an extra level of indirection?
1802
1803The answer is B<recursion>, and maybe B<threads>.  Both
1804these can create several execution pointers going into the same
1805subroutine.  For the subroutine-child not write over the temporaries
1806for the subroutine-parent (lifespan of which covers the call to the
1807child), the parent and the child should have different
1808scratchpads.  (I<And> the lexicals should be separate anyway!)
1809
1810So each subroutine is born with an array of scratchpads (of length 1).
1811On each entry to the subroutine it is checked that the current
1812depth of the recursion is not more than the length of this array, and
1813if it is, new scratchpad is created and pushed into the array.
1814
1815The I<target>s on this scratchpad are C<undef>s, but they are already
1816marked with correct flags.
1817
1818=head1 Memory Allocation
1819
1820=head2 Allocation
1821
1822All memory meant to be used with the Perl API functions should be manipulated
1823using the macros described in this section.  The macros provide the necessary
1824transparency between differences in the actual malloc implementation that is
1825used within perl.
1826
1827It is suggested that you enable the version of malloc that is distributed
1828with Perl.  It keeps pools of various sizes of unallocated memory in
1829order to satisfy allocation requests more quickly.  However, on some
1830platforms, it may cause spurious malloc or free errors.
1831
1832The following three macros are used to initially allocate memory :
1833
1834    Newx(pointer, number, type);
1835    Newxc(pointer, number, type, cast);
1836    Newxz(pointer, number, type);
1837
1838The first argument C<pointer> should be the name of a variable that will
1839point to the newly allocated memory.
1840
1841The second and third arguments C<number> and C<type> specify how many of
1842the specified type of data structure should be allocated.  The argument
1843C<type> is passed to C<sizeof>.  The final argument to C<Newxc>, C<cast>,
1844should be used if the C<pointer> argument is different from the C<type>
1845argument.
1846
1847Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
1848to zero out all the newly allocated memory.
1849
1850=head2 Reallocation
1851
1852    Renew(pointer, number, type);
1853    Renewc(pointer, number, type, cast);
1854    Safefree(pointer)
1855
1856These three macros are used to change a memory buffer size or to free a
1857piece of memory no longer needed.  The arguments to C<Renew> and C<Renewc>
1858match those of C<New> and C<Newc> with the exception of not needing the
1859"magic cookie" argument.
1860
1861=head2 Moving
1862
1863    Move(source, dest, number, type);
1864    Copy(source, dest, number, type);
1865    Zero(dest, number, type);
1866
1867These three macros are used to move, copy, or zero out previously allocated
1868memory.  The C<source> and C<dest> arguments point to the source and
1869destination starting points.  Perl will move, copy, or zero out C<number>
1870instances of the size of the C<type> data structure (using the C<sizeof>
1871function).
1872
1873=head1 PerlIO
1874
1875The most recent development releases of Perl have been experimenting with
1876removing Perl's dependency on the "normal" standard I/O suite and allowing
1877other stdio implementations to be used.  This involves creating a new
1878abstraction layer that then calls whichever implementation of stdio Perl
1879was compiled with.  All XSUBs should now use the functions in the PerlIO
1880abstraction layer and not make any assumptions about what kind of stdio
1881is being used.
1882
1883For a complete description of the PerlIO abstraction, consult L<perlapio>.
1884
1885=head1 Compiled code
1886
1887=head2 Code tree
1888
1889Here we describe the internal form your code is converted to by
1890Perl.  Start with a simple example:
1891
1892  $a = $b + $c;
1893
1894This is converted to a tree similar to this one:
1895
1896             assign-to
1897           /           \
1898          +             $a
1899        /   \
1900      $b     $c
1901
1902(but slightly more complicated).  This tree reflects the way Perl
1903parsed your code, but has nothing to do with the execution order.
1904There is an additional "thread" going through the nodes of the tree
1905which shows the order of execution of the nodes.  In our simplified
1906example above it looks like:
1907
1908     $b ---> $c ---> + ---> $a ---> assign-to
1909
1910But with the actual compile tree for C<$a = $b + $c> it is different:
1911some nodes I<optimized away>.  As a corollary, though the actual tree
1912contains more nodes than our simplified example, the execution order
1913is the same as in our example.
1914
1915=head2 Examining the tree
1916
1917If you have your perl compiled for debugging (usually done with
1918C<-DDEBUGGING> on the C<Configure> command line), you may examine the
1919compiled tree by specifying C<-Dx> on the Perl command line.  The
1920output takes several lines per node, and for C<$b+$c> it looks like
1921this:
1922
1923    5           TYPE = add  ===> 6
1924                TARG = 1
1925                FLAGS = (SCALAR,KIDS)
1926                {
1927                    TYPE = null  ===> (4)
1928                      (was rv2sv)
1929                    FLAGS = (SCALAR,KIDS)
1930                    {
1931    3                   TYPE = gvsv  ===> 4
1932                        FLAGS = (SCALAR)
1933                        GV = main::b
1934                    }
1935                }
1936                {
1937                    TYPE = null  ===> (5)
1938                      (was rv2sv)
1939                    FLAGS = (SCALAR,KIDS)
1940                    {
1941    4                   TYPE = gvsv  ===> 5
1942                        FLAGS = (SCALAR)
1943                        GV = main::c
1944                    }
1945                }
1946
1947This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1948not optimized away (one per number in the left column).  The immediate
1949children of the given node correspond to C<{}> pairs on the same level
1950of indentation, thus this listing corresponds to the tree:
1951
1952                   add
1953                 /     \
1954               null    null
1955                |       |
1956               gvsv    gvsv
1957
1958The execution order is indicated by C<===E<gt>> marks, thus it is C<3
19594 5 6> (node C<6> is not included into above listing), i.e.,
1960C<gvsv gvsv add whatever>.
1961
1962Each of these nodes represents an op, a fundamental operation inside the
1963Perl core.  The code which implements each operation can be found in the
1964F<pp*.c> files; the function which implements the op with type C<gvsv>
1965is C<pp_gvsv>, and so on.  As the tree above shows, different ops have
1966different numbers of children: C<add> is a binary operator, as one would
1967expect, and so has two children.  To accommodate the various different
1968numbers of children, there are various types of op data structure, and
1969they link together in different ways.
1970
1971The simplest type of op structure is C<OP>: this has no children.  Unary
1972operators, C<UNOP>s, have one child, and this is pointed to by the
1973C<op_first> field.  Binary operators (C<BINOP>s) have not only an
1974C<op_first> field but also an C<op_last> field.  The most complex type of
1975op is a C<LISTOP>, which has any number of children.  In this case, the
1976first child is pointed to by C<op_first> and the last child by
1977C<op_last>.  The children in between can be found by iteratively
1978following the C<op_sibling> pointer from the first child to the last.
1979
1980There are also two other op types: a C<PMOP> holds a regular expression,
1981and has no children, and a C<LOOP> may or may not have children.  If the
1982C<op_children> field is non-zero, it behaves like a C<LISTOP>.  To
1983complicate matters, if a C<UNOP> is actually a C<null> op after
1984optimization (see L</Compile pass 2: context propagation>) it will still
1985have children in accordance with its former type.
1986
1987Another way to examine the tree is to use a compiler back-end module, such
1988as L<B::Concise>.
1989
1990=head2 Compile pass 1: check routines
1991
1992The tree is created by the compiler while I<yacc> code feeds it
1993the constructions it recognizes.  Since I<yacc> works bottom-up, so does
1994the first pass of perl compilation.
1995
1996What makes this pass interesting for perl developers is that some
1997optimization may be performed on this pass.  This is optimization by
1998so-called "check routines".  The correspondence between node names
1999and corresponding check routines is described in F<opcode.pl> (do not
2000forget to run C<make regen_headers> if you modify this file).
2001
2002A check routine is called when the node is fully constructed except
2003for the execution-order thread.  Since at this time there are no
2004back-links to the currently constructed node, one can do most any
2005operation to the top-level node, including freeing it and/or creating
2006new nodes above/below it.
2007
2008The check routine returns the node which should be inserted into the
2009tree (if the top-level node was not modified, check routine returns
2010its argument).
2011
2012By convention, check routines have names C<ck_*>.  They are usually
2013called from C<new*OP> subroutines (or C<convert>) (which in turn are
2014called from F<perly.y>).
2015
2016=head2 Compile pass 1a: constant folding
2017
2018Immediately after the check routine is called the returned node is
2019checked for being compile-time executable.  If it is (the value is
2020judged to be constant) it is immediately executed, and a I<constant>
2021node with the "return value" of the corresponding subtree is
2022substituted instead.  The subtree is deleted.
2023
2024If constant folding was not performed, the execution-order thread is
2025created.
2026
2027=head2 Compile pass 2: context propagation
2028
2029When a context for a part of compile tree is known, it is propagated
2030down through the tree.  At this time the context can have 5 values
2031(instead of 2 for runtime context): void, boolean, scalar, list, and
2032lvalue.  In contrast with the pass 1 this pass is processed from top
2033to bottom: a node's context determines the context for its children.
2034
2035Additional context-dependent optimizations are performed at this time.
2036Since at this moment the compile tree contains back-references (via
2037"thread" pointers), nodes cannot be free()d now.  To allow
2038optimized-away nodes at this stage, such nodes are null()ified instead
2039of free()ing (i.e. their type is changed to OP_NULL).
2040
2041=head2 Compile pass 3: peephole optimization
2042
2043After the compile tree for a subroutine (or for an C<eval> or a file)
2044is created, an additional pass over the code is performed.  This pass
2045is neither top-down or bottom-up, but in the execution order (with
2046additional complications for conditionals).  Optimizations performed
2047at this stage are subject to the same restrictions as in the pass 2.
2048
2049Peephole optimizations are done by calling the function pointed to
2050by the global variable C<PL_peepp>.  By default, C<PL_peepp> just
2051calls the function pointed to by the global variable C<PL_rpeepp>.
2052By default, that performs some basic op fixups and optimisations along
2053the execution-order op chain, and recursively calls C<PL_rpeepp> for
2054each side chain of ops (resulting from conditionals).  Extensions may
2055provide additional optimisations or fixups, hooking into either the
2056per-subroutine or recursive stage, like this:
2057
2058    static peep_t prev_peepp;
2059    static void my_peep(pTHX_ OP *o)
2060    {
2061        /* custom per-subroutine optimisation goes here */
2062        prev_peepp(aTHX_ o);
2063        /* custom per-subroutine optimisation may also go here */
2064    }
2065    BOOT:
2066        prev_peepp = PL_peepp;
2067        PL_peepp = my_peep;
2068
2069    static peep_t prev_rpeepp;
2070    static void my_rpeep(pTHX_ OP *o)
2071    {
2072        OP *orig_o = o;
2073        for(; o; o = o->op_next) {
2074            /* custom per-op optimisation goes here */
2075        }
2076        prev_rpeepp(aTHX_ orig_o);
2077    }
2078    BOOT:
2079        prev_rpeepp = PL_rpeepp;
2080        PL_rpeepp = my_rpeep;
2081
2082=head2 Pluggable runops
2083
2084The compile tree is executed in a runops function.  There are two runops
2085functions, in F<run.c> and in F<dump.c>.  C<Perl_runops_debug> is used
2086with DEBUGGING and C<Perl_runops_standard> is used otherwise.  For fine
2087control over the execution of the compile tree it is possible to provide
2088your own runops function.
2089
2090It's probably best to copy one of the existing runops functions and
2091change it to suit your needs.  Then, in the BOOT section of your XS
2092file, add the line:
2093
2094  PL_runops = my_runops;
2095
2096This function should be as efficient as possible to keep your programs
2097running as fast as possible.
2098
2099=head2 Compile-time scope hooks
2100
2101As of perl 5.14 it is possible to hook into the compile-time lexical
2102scope mechanism using C<Perl_blockhook_register>.  This is used like
2103this:
2104
2105    STATIC void my_start_hook(pTHX_ int full);
2106    STATIC BHK my_hooks;
2107
2108    BOOT:
2109        BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
2110        Perl_blockhook_register(aTHX_ &my_hooks);
2111
2112This will arrange to have C<my_start_hook> called at the start of
2113compiling every lexical scope.  The available hooks are:
2114
2115=over 4
2116
2117=item C<void bhk_start(pTHX_ int full)>
2118
2119This is called just after starting a new lexical scope.  Note that Perl
2120code like
2121
2122    if ($x) { ... }
2123
2124creates two scopes: the first starts at the C<(> and has C<full == 1>,
2125the second starts at the C<{> and has C<full == 0>.  Both end at the
2126C<}>, so calls to C<start> and C<pre/post_end> will match.  Anything
2127pushed onto the save stack by this hook will be popped just before the
2128scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2129
2130=item C<void bhk_pre_end(pTHX_ OP **o)>
2131
2132This is called at the end of a lexical scope, just before unwinding the
2133stack.  I<o> is the root of the optree representing the scope; it is a
2134double pointer so you can replace the OP if you need to.
2135
2136=item C<void bhk_post_end(pTHX_ OP **o)>
2137
2138This is called at the end of a lexical scope, just after unwinding the
2139stack.  I<o> is as above.  Note that it is possible for calls to C<pre_>
2140and C<post_end> to nest, if there is something on the save stack that
2141calls string eval.
2142
2143=item C<void bhk_eval(pTHX_ OP *const o)>
2144
2145This is called just before starting to compile an C<eval STRING>, C<do
2146FILE>, C<require> or C<use>, after the eval has been set up.  I<o> is the
2147OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2148C<OP_DOFILE> or C<OP_REQUIRE>.
2149
2150=back
2151
2152Once you have your hook functions, you need a C<BHK> structure to put
2153them in.  It's best to allocate it statically, since there is no way to
2154free it once it's registered.  The function pointers should be inserted
2155into this structure using the C<BhkENTRY_set> macro, which will also set
2156flags indicating which entries are valid.  If you do need to allocate
2157your C<BHK> dynamically for some reason, be sure to zero it before you
2158start.
2159
2160Once registered, there is no mechanism to switch these hooks off, so if
2161that is necessary you will need to do this yourself.  An entry in C<%^H>
2162is probably the best way, so the effect is lexically scoped; however it
2163is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
2164temporarily switch entries on and off.  You should also be aware that
2165generally speaking at least one scope will have opened before your
2166extension is loaded, so you will see some C<pre/post_end> pairs that
2167didn't have a matching C<start>.
2168
2169=head1 Examining internal data structures with the C<dump> functions
2170
2171To aid debugging, the source file F<dump.c> contains a number of
2172functions which produce formatted output of internal data structures.
2173
2174The most commonly used of these functions is C<Perl_sv_dump>; it's used
2175for dumping SVs, AVs, HVs, and CVs.  The C<Devel::Peek> module calls
2176C<sv_dump> to produce debugging output from Perl-space, so users of that
2177module should already be familiar with its format.
2178
2179C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
2180derivatives, and produces output similar to C<perl -Dx>; in fact,
2181C<Perl_dump_eval> will dump the main root of the code being evaluated,
2182exactly like C<-Dx>.
2183
2184Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2185op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2186subroutines in a package like so: (Thankfully, these are all xsubs, so
2187there is no op tree)
2188
2189    (gdb) print Perl_dump_packsubs(PL_defstash)
2190
2191    SUB attributes::bootstrap = (xsub 0x811fedc 0)
2192
2193    SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2194
2195    SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2196
2197    SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2198
2199    SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2200
2201and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2202the op tree of the main root.
2203
2204=head1 How multiple interpreters and concurrency are supported
2205
2206=head2 Background and PERL_IMPLICIT_CONTEXT
2207
2208The Perl interpreter can be regarded as a closed box: it has an API
2209for feeding it code or otherwise making it do things, but it also has
2210functions for its own use.  This smells a lot like an object, and
2211there are ways for you to build Perl so that you can have multiple
2212interpreters, with one interpreter represented either as a C structure,
2213or inside a thread-specific structure.  These structures contain all
2214the context, the state of that interpreter.
2215
2216One macro controls the major Perl build flavor: MULTIPLICITY.  The
2217MULTIPLICITY build has a C structure that packages all the interpreter
2218state.  With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
2219normally defined, and enables the support for passing in a "hidden" first
2220argument that represents all three data structures.  MULTIPLICITY makes
2221multi-threaded perls possible (with the ithreads threading model, related
2222to the macro USE_ITHREADS.)
2223
2224Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2225PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2226former turns on MULTIPLICITY.)  The PERL_GLOBAL_STRUCT causes all the
2227internal variables of Perl to be wrapped inside a single global struct,
2228struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2229the function  Perl_GetVars().  The PERL_GLOBAL_STRUCT_PRIVATE goes
2230one step further, there is still a single struct (allocated in main()
2231either from heap or from stack) but there are no global data symbols
2232pointing to it.  In either case the global struct should be initialized
2233as the very first thing in main() using Perl_init_global_struct() and
2234correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2235please see F<miniperlmain.c> for usage details.  You may also need
2236to use C<dVAR> in your coding to "declare the global variables"
2237when you are using them.  dTHX does this for you automatically.
2238
2239To see whether you have non-const data you can use a BSD-compatible C<nm>:
2240
2241  nm libperl.a | grep -v ' [TURtr] '
2242
2243If this displays any C<D> or C<d> symbols, you have non-const data.
2244
2245For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2246doesn't actually hide all symbols inside a big global struct: some
2247PerlIO_xxx vtables are left visible.  The PERL_GLOBAL_STRUCT_PRIVATE
2248then hides everything (see how the PERLIO_FUNCS_DECL is used).
2249
2250All this obviously requires a way for the Perl internal functions to be
2251either subroutines taking some kind of structure as the first
2252argument, or subroutines taking nothing as the first argument.  To
2253enable these two very different ways of building the interpreter,
2254the Perl source (as it does in so many other situations) makes heavy
2255use of macros and subroutine naming conventions.
2256
2257First problem: deciding which functions will be public API functions and
2258which will be private.  All functions whose names begin C<S_> are private
2259(think "S" for "secret" or "static").  All other functions begin with
2260"Perl_", but just because a function begins with "Perl_" does not mean it is
2261part of the API.  (See L</Internal
2262Functions>.)  The easiest way to be B<sure> a
2263function is part of the API is to find its entry in L<perlapi>.
2264If it exists in L<perlapi>, it's part of the API.  If it doesn't, and you
2265think it should be (i.e., you need it for your extension), send mail via
2266L<perlbug> explaining why you think it should be.
2267
2268Second problem: there must be a syntax so that the same subroutine
2269declarations and calls can pass a structure as their first argument,
2270or pass nothing.  To solve this, the subroutines are named and
2271declared in a particular way.  Here's a typical start of a static
2272function used within the Perl guts:
2273
2274  STATIC void
2275  S_incline(pTHX_ char *s)
2276
2277STATIC becomes "static" in C, and may be #define'd to nothing in some
2278configurations in the future.
2279
2280A public function (i.e. part of the internal API, but not necessarily
2281sanctioned for use in extensions) begins like this:
2282
2283  void
2284  Perl_sv_setiv(pTHX_ SV* dsv, IV num)
2285
2286C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
2287details of the interpreter's context.  THX stands for "thread", "this",
2288or "thingy", as the case may be.  (And no, George Lucas is not involved. :-)
2289The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
2290or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2291their variants.
2292
2293When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2294first argument containing the interpreter's context.  The trailing underscore
2295in the pTHX_ macro indicates that the macro expansion needs a comma
2296after the context argument because other arguments follow it.  If
2297PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
2298subroutine is not prototyped to take the extra argument.  The form of the
2299macro without the trailing underscore is used when there are no additional
2300explicit arguments.
2301
2302When a core function calls another, it must pass the context.  This
2303is normally hidden via macros.  Consider C<sv_setiv>.  It expands into
2304something like this:
2305
2306    #ifdef PERL_IMPLICIT_CONTEXT
2307      #define sv_setiv(a,b)      Perl_sv_setiv(aTHX_ a, b)
2308      /* can't do this for vararg functions, see below */
2309    #else
2310      #define sv_setiv           Perl_sv_setiv
2311    #endif
2312
2313This works well, and means that XS authors can gleefully write:
2314
2315    sv_setiv(foo, bar);
2316
2317and still have it work under all the modes Perl could have been
2318compiled with.
2319
2320This doesn't work so cleanly for varargs functions, though, as macros
2321imply that the number of arguments is known in advance.  Instead we
2322either need to spell them out fully, passing C<aTHX_> as the first
2323argument (the Perl core tends to do this with functions like
2324Perl_warner), or use a context-free version.
2325
2326The context-free version of Perl_warner is called
2327Perl_warner_nocontext, and does not take the extra argument.  Instead
2328it does dTHX; to get the context from thread-local storage.  We
2329C<#define warner Perl_warner_nocontext> so that extensions get source
2330compatibility at the expense of performance.  (Passing an arg is
2331cheaper than grabbing it from thread-local storage.)
2332
2333You can ignore [pad]THXx when browsing the Perl headers/sources.
2334Those are strictly for use within the core.  Extensions and embedders
2335need only be aware of [pad]THX.
2336
2337=head2 So what happened to dTHR?
2338
2339C<dTHR> was introduced in perl 5.005 to support the older thread model.
2340The older thread model now uses the C<THX> mechanism to pass context
2341pointers around, so C<dTHR> is not useful any more.  Perl 5.6.0 and
2342later still have it for backward source compatibility, but it is defined
2343to be a no-op.
2344
2345=head2 How do I use all this in extensions?
2346
2347When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2348any functions in the Perl API will need to pass the initial context
2349argument somehow.  The kicker is that you will need to write it in
2350such a way that the extension still compiles when Perl hasn't been
2351built with PERL_IMPLICIT_CONTEXT enabled.
2352
2353There are three ways to do this.  First, the easy but inefficient way,
2354which is also the default, in order to maintain source compatibility
2355with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
2356and aTHX_ macros to call a function that will return the context.
2357Thus, something like:
2358
2359        sv_setiv(sv, num);
2360
2361in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
2362in effect:
2363
2364        Perl_sv_setiv(Perl_get_context(), sv, num);
2365
2366or to this otherwise:
2367
2368        Perl_sv_setiv(sv, num);
2369
2370You don't have to do anything new in your extension to get this; since
2371the Perl library provides Perl_get_context(), it will all just
2372work.
2373
2374The second, more efficient way is to use the following template for
2375your Foo.xs:
2376
2377        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2378        #include "EXTERN.h"
2379        #include "perl.h"
2380        #include "XSUB.h"
2381
2382        STATIC void my_private_function(int arg1, int arg2);
2383
2384        STATIC void
2385        my_private_function(int arg1, int arg2)
2386        {
2387            dTHX;       /* fetch context */
2388            ... call many Perl API functions ...
2389        }
2390
2391        [... etc ...]
2392
2393        MODULE = Foo            PACKAGE = Foo
2394
2395        /* typical XSUB */
2396
2397        void
2398        my_xsub(arg)
2399                int arg
2400            CODE:
2401                my_private_function(arg, 10);
2402
2403Note that the only two changes from the normal way of writing an
2404extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2405including the Perl headers, followed by a C<dTHX;> declaration at
2406the start of every function that will call the Perl API.  (You'll
2407know which functions need this, because the C compiler will complain
2408that there's an undeclared identifier in those functions.)  No changes
2409are needed for the XSUBs themselves, because the XS() macro is
2410correctly defined to pass in the implicit context if needed.
2411
2412The third, even more efficient way is to ape how it is done within
2413the Perl guts:
2414
2415
2416        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2417        #include "EXTERN.h"
2418        #include "perl.h"
2419        #include "XSUB.h"
2420
2421        /* pTHX_ only needed for functions that call Perl API */
2422        STATIC void my_private_function(pTHX_ int arg1, int arg2);
2423
2424        STATIC void
2425        my_private_function(pTHX_ int arg1, int arg2)
2426        {
2427            /* dTHX; not needed here, because THX is an argument */
2428            ... call Perl API functions ...
2429        }
2430
2431        [... etc ...]
2432
2433        MODULE = Foo            PACKAGE = Foo
2434
2435        /* typical XSUB */
2436
2437        void
2438        my_xsub(arg)
2439                int arg
2440            CODE:
2441                my_private_function(aTHX_ arg, 10);
2442
2443This implementation never has to fetch the context using a function
2444call, since it is always passed as an extra argument.  Depending on
2445your needs for simplicity or efficiency, you may mix the previous
2446two approaches freely.
2447
2448Never add a comma after C<pTHX> yourself--always use the form of the
2449macro with the underscore for functions that take explicit arguments,
2450or the form without the argument for functions with no explicit arguments.
2451
2452If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2453definition is needed if the Perl global variables (see F<perlvars.h>
2454or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2455used (the C<dTHX> includes the C<dVAR> if necessary).  One notices
2456the need for C<dVAR> only with the said compile-time define, because
2457otherwise the Perl global variables are visible as-is.
2458
2459=head2 Should I do anything special if I call perl from multiple threads?
2460
2461If you create interpreters in one thread and then proceed to call them in
2462another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2463initialized correctly in each of those threads.
2464
2465The C<perl_alloc> and C<perl_clone> API functions will automatically set
2466the TLS slot to the interpreter they created, so that there is no need to do
2467anything special if the interpreter is always accessed in the same thread that
2468created it, and that thread did not create or call any other interpreters
2469afterwards.  If that is not the case, you have to set the TLS slot of the
2470thread before calling any functions in the Perl API on that particular
2471interpreter.  This is done by calling the C<PERL_SET_CONTEXT> macro in that
2472thread as the first thing you do:
2473
2474	/* do this before doing anything else with some_perl */
2475	PERL_SET_CONTEXT(some_perl);
2476
2477	... other Perl API calls on some_perl go here ...
2478
2479=head2 Future Plans and PERL_IMPLICIT_SYS
2480
2481Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2482that the interpreter knows about itself and pass it around, so too are
2483there plans to allow the interpreter to bundle up everything it knows
2484about the environment it's running on.  This is enabled with the
2485PERL_IMPLICIT_SYS macro.  Currently it only works with USE_ITHREADS on
2486Windows.
2487
2488This allows the ability to provide an extra pointer (called the "host"
2489environment) for all the system calls.  This makes it possible for
2490all the system stuff to maintain their own state, broken down into
2491seven C structures.  These are thin wrappers around the usual system
2492calls (see F<win32/perllib.c>) for the default perl executable, but for a
2493more ambitious host (like the one that would do fork() emulation) all
2494the extra work needed to pretend that different interpreters are
2495actually different "processes", would be done here.
2496
2497The Perl engine/interpreter and the host are orthogonal entities.
2498There could be one or more interpreters in a process, and one or
2499more "hosts", with free association between them.
2500
2501=head1 Internal Functions
2502
2503All of Perl's internal functions which will be exposed to the outside
2504world are prefixed by C<Perl_> so that they will not conflict with XS
2505functions or functions used in a program in which Perl is embedded.
2506Similarly, all global variables begin with C<PL_>.  (By convention,
2507static functions start with C<S_>.)
2508
2509Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2510either with or without the C<Perl_> prefix, thanks to a bunch of defines
2511that live in F<embed.h>.  Note that extension code should I<not> set
2512C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2513breakage of the XS in each new perl release.
2514
2515The file F<embed.h> is generated automatically from
2516F<embed.pl> and F<embed.fnc>.  F<embed.pl> also creates the prototyping
2517header files for the internal functions, generates the documentation
2518and a lot of other bits and pieces.  It's important that when you add
2519a new function to the core or change an existing one, you change the
2520data in the table in F<embed.fnc> as well.  Here's a sample entry from
2521that table:
2522
2523    Apd |SV**   |av_fetch   |AV* ar|I32 key|I32 lval
2524
2525The second column is the return type, the third column the name.  Columns
2526after that are the arguments.  The first column is a set of flags:
2527
2528=over 3
2529
2530=item A
2531
2532This function is a part of the public
2533API.  All such functions should also
2534have 'd', very few do not.
2535
2536=item p
2537
2538This function has a C<Perl_> prefix; i.e. it is defined as
2539C<Perl_av_fetch>.
2540
2541=item d
2542
2543This function has documentation using the C<apidoc> feature which we'll
2544look at in a second.  Some functions have 'd' but not 'A'; docs are good.
2545
2546=back
2547
2548Other available flags are:
2549
2550=over 3
2551
2552=item s
2553
2554This is a static function and is defined as C<STATIC S_whatever>, and
2555usually called within the sources as C<whatever(...)>.
2556
2557=item n
2558
2559This does not need an interpreter context, so the definition has no
2560C<pTHX>, and it follows that callers don't use C<aTHX>.  (See
2561L</Background and PERL_IMPLICIT_CONTEXT>.)
2562
2563=item r
2564
2565This function never returns; C<croak>, C<exit> and friends.
2566
2567=item f
2568
2569This function takes a variable number of arguments, C<printf> style.
2570The argument list should end with C<...>, like this:
2571
2572    Afprd   |void   |croak          |const char* pat|...
2573
2574=item M
2575
2576This function is part of the experimental development API, and may change
2577or disappear without notice.
2578
2579=item o
2580
2581This function should not have a compatibility macro to define, say,
2582C<Perl_parse> to C<parse>.  It must be called as C<Perl_parse>.
2583
2584=item x
2585
2586This function isn't exported out of the Perl core.
2587
2588=item m
2589
2590This is implemented as a macro.
2591
2592=item X
2593
2594This function is explicitly exported.
2595
2596=item E
2597
2598This function is visible to extensions included in the Perl core.
2599
2600=item b
2601
2602Binary backward compatibility; this function is a macro but also has
2603a C<Perl_> implementation (which is exported).
2604
2605=item others
2606
2607See the comments at the top of C<embed.fnc> for others.
2608
2609=back
2610
2611If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2612C<make regen_headers> to force a rebuild of F<embed.h> and other
2613auto-generated files.
2614
2615=head2 Formatted Printing of IVs, UVs, and NVs
2616
2617If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2618formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2619following macros for portability
2620
2621        IVdf            IV in decimal
2622        UVuf            UV in decimal
2623        UVof            UV in octal
2624        UVxf            UV in hexadecimal
2625        NVef            NV %e-like
2626        NVff            NV %f-like
2627        NVgf            NV %g-like
2628
2629These will take care of 64-bit integers and long doubles.
2630For example:
2631
2632        printf("IV is %"IVdf"\n", iv);
2633
2634The IVdf will expand to whatever is the correct format for the IVs.
2635
2636If you are printing addresses of pointers, use UVxf combined
2637with PTR2UV(), do not use %lx or %p.
2638
2639=head2 Pointer-To-Integer and Integer-To-Pointer
2640
2641Because pointer size does not necessarily equal integer size,
2642use the follow macros to do it right.
2643
2644        PTR2UV(pointer)
2645        PTR2IV(pointer)
2646        PTR2NV(pointer)
2647        INT2PTR(pointertotype, integer)
2648
2649For example:
2650
2651        IV  iv = ...;
2652        SV *sv = INT2PTR(SV*, iv);
2653
2654and
2655
2656        AV *av = ...;
2657        UV  uv = PTR2UV(av);
2658
2659=head2 Exception Handling
2660
2661There are a couple of macros to do very basic exception handling in XS
2662modules.  You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2663be able to use these macros:
2664
2665        #define NO_XSLOCKS
2666        #include "XSUB.h"
2667
2668You can use these macros if you call code that may croak, but you need
2669to do some cleanup before giving control back to Perl.  For example:
2670
2671        dXCPT;    /* set up necessary variables */
2672
2673        XCPT_TRY_START {
2674          code_that_may_croak();
2675        } XCPT_TRY_END
2676
2677        XCPT_CATCH
2678        {
2679          /* do cleanup here */
2680          XCPT_RETHROW;
2681        }
2682
2683Note that you always have to rethrow an exception that has been
2684caught.  Using these macros, it is not possible to just catch the
2685exception and ignore it.  If you have to ignore the exception, you
2686have to use the C<call_*> function.
2687
2688The advantage of using the above macros is that you don't have
2689to setup an extra function for C<call_*>, and that using these
2690macros is faster than using C<call_*>.
2691
2692=head2 Source Documentation
2693
2694There's an effort going on to document the internal functions and
2695automatically produce reference manuals from them - L<perlapi> is one
2696such manual which details all the functions which are available to XS
2697writers.  L<perlintern> is the autogenerated manual for the functions
2698which are not part of the API and are supposedly for internal use only.
2699
2700Source documentation is created by putting POD comments into the C
2701source, like this:
2702
2703 /*
2704 =for apidoc sv_setiv
2705
2706 Copies an integer into the given SV.  Does not handle 'set' magic.  See
2707 C<sv_setiv_mg>.
2708
2709 =cut
2710 */
2711
2712Please try and supply some documentation if you add functions to the
2713Perl core.
2714
2715=head2 Backwards compatibility
2716
2717The Perl API changes over time.  New functions are
2718added or the interfaces of existing functions are
2719changed.  The C<Devel::PPPort> module tries to
2720provide compatibility code for some of these changes, so XS writers don't
2721have to code it themselves when supporting multiple versions of Perl.
2722
2723C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2724be run as a Perl script.  To generate F<ppport.h>, run:
2725
2726    perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2727
2728Besides checking existing XS code, the script can also be used to retrieve
2729compatibility information for various API calls using the C<--api-info>
2730command line switch.  For example:
2731
2732  % perl ppport.h --api-info=sv_magicext
2733
2734For details, see C<perldoc ppport.h>.
2735
2736=head1 Unicode Support
2737
2738Perl 5.6.0 introduced Unicode support.  It's important for porters and XS
2739writers to understand this support and make sure that the code they
2740write does not corrupt Unicode data.
2741
2742=head2 What B<is> Unicode, anyway?
2743
2744In the olden, less enlightened times, we all used to use ASCII.  Most of
2745us did, anyway.  The big problem with ASCII is that it's American.  Well,
2746no, that's not actually the problem; the problem is that it's not
2747particularly useful for people who don't use the Roman alphabet.  What
2748used to happen was that particular languages would stick their own
2749alphabet in the upper range of the sequence, between 128 and 255.  Of
2750course, we then ended up with plenty of variants that weren't quite
2751ASCII, and the whole point of it being a standard was lost.
2752
2753Worse still, if you've got a language like Chinese or
2754Japanese that has hundreds or thousands of characters, then you really
2755can't fit them into a mere 256, so they had to forget about ASCII
2756altogether, and build their own systems using pairs of numbers to refer
2757to one character.
2758
2759To fix this, some people formed Unicode, Inc. and
2760produced a new character set containing all the characters you can
2761possibly think of and more.  There are several ways of representing these
2762characters, and the one Perl uses is called UTF-8.  UTF-8 uses
2763a variable number of bytes to represent a character.  You can learn more
2764about Unicode and Perl's Unicode model in L<perlunicode>.
2765
2766=head2 How can I recognise a UTF-8 string?
2767
2768You can't.  This is because UTF-8 data is stored in bytes just like
2769non-UTF-8 data.  The Unicode character 200, (C<0xC8> for you hex types)
2770capital E with a grave accent, is represented by the two bytes
2771C<v196.172>.  Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2772has that byte sequence as well.  So you can't tell just by looking - this
2773is what makes Unicode input an interesting problem.
2774
2775In general, you either have to know what you're dealing with, or you
2776have to guess.  The API function C<is_utf8_string> can help; it'll tell
2777you if a string contains only valid UTF-8 characters.  However, it can't
2778do the work for you.  On a character-by-character basis,
2779C<is_utf8_char_buf>
2780will tell you whether the current character in a string is valid UTF-8.
2781
2782=head2 How does UTF-8 represent Unicode characters?
2783
2784As mentioned above, UTF-8 uses a variable number of bytes to store a
2785character.  Characters with values 0...127 are stored in one
2786byte, just like good ol' ASCII.  Character 128 is stored as
2787C<v194.128>; this continues up to character 191, which is
2788C<v194.191>.  Now we've run out of bits (191 is binary
2789C<10111111>) so we move on; 192 is C<v195.128>.  And
2790so it goes on, moving to three bytes at character 2048.
2791
2792Assuming you know you're dealing with a UTF-8 string, you can find out
2793how long the first character in it is with the C<UTF8SKIP> macro:
2794
2795    char *utf = "\305\233\340\240\201";
2796    I32 len;
2797
2798    len = UTF8SKIP(utf); /* len is 2 here */
2799    utf += len;
2800    len = UTF8SKIP(utf); /* len is 3 here */
2801
2802Another way to skip over characters in a UTF-8 string is to use
2803C<utf8_hop>, which takes a string and a number of characters to skip
2804over.  You're on your own about bounds checking, though, so don't use it
2805lightly.
2806
2807All bytes in a multi-byte UTF-8 character will have the high bit set,
2808so you can test if you need to do something special with this
2809character like this (the UTF8_IS_INVARIANT() is a macro that tests
2810whether the byte is encoded as a single byte even in UTF-8):
2811
2812    U8 *utf;
2813    U8 *utf_end; /* 1 beyond buffer pointed to by utf */
2814    UV uv;	/* Note: a UV, not a U8, not a char */
2815    STRLEN len; /* length of character in bytes */
2816
2817    if (!UTF8_IS_INVARIANT(*utf))
2818        /* Must treat this as UTF-8 */
2819        uv = utf8_to_uvchr_buf(utf, utf_end, &len);
2820    else
2821        /* OK to treat this character as a byte */
2822        uv = *utf;
2823
2824You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
2825value of the character; the inverse function C<uvchr_to_utf8> is available
2826for putting a UV into UTF-8:
2827
2828    if (!UTF8_IS_INVARIANT(uv))
2829        /* Must treat this as UTF8 */
2830        utf8 = uvchr_to_utf8(utf8, uv);
2831    else
2832        /* OK to treat this character as a byte */
2833        *utf8++ = uv;
2834
2835You B<must> convert characters to UVs using the above functions if
2836you're ever in a situation where you have to match UTF-8 and non-UTF-8
2837characters.  You may not skip over UTF-8 characters in this case.  If you
2838do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2839for instance, if your UTF-8 string contains C<v196.172>, and you skip
2840that character, you can never match a C<chr(200)> in a non-UTF-8 string.
2841So don't do that!
2842
2843=head2 How does Perl store UTF-8 strings?
2844
2845Currently, Perl deals with Unicode strings and non-Unicode strings
2846slightly differently.  A flag in the SV, C<SVf_UTF8>, indicates that the
2847string is internally encoded as UTF-8.  Without it, the byte value is the
2848codepoint number and vice versa (in other words, the string is encoded
2849as iso-8859-1, but C<use feature 'unicode_strings'> is needed to get iso-8859-1
2850semantics).  This flag is only meaningful if the SV is C<SvPOK>
2851or immediately after stringification via C<SvPV> or a similar
2852macro.  You can check and manipulate this flag with the
2853following macros:
2854
2855    SvUTF8(sv)
2856    SvUTF8_on(sv)
2857    SvUTF8_off(sv)
2858
2859This flag has an important effect on Perl's treatment of the string: if
2860Unicode data is not properly distinguished, regular expressions,
2861C<length>, C<substr> and other string handling operations will have
2862undesirable results.
2863
2864The problem comes when you have, for instance, a string that isn't
2865flagged as UTF-8, and contains a byte sequence that could be UTF-8 -
2866especially when combining non-UTF-8 and UTF-8 strings.
2867
2868Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2869need be sure you don't accidentally knock it off while you're
2870manipulating SVs.  More specifically, you cannot expect to do this:
2871
2872    SV *sv;
2873    SV *nsv;
2874    STRLEN len;
2875    char *p;
2876
2877    p = SvPV(sv, len);
2878    frobnicate(p);
2879    nsv = newSVpvn(p, len);
2880
2881The C<char*> string does not tell you the whole story, and you can't
2882copy or reconstruct an SV just by copying the string value.  Check if the
2883old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
2884accordingly:
2885
2886    p = SvPV(sv, len);
2887    frobnicate(p);
2888    nsv = newSVpvn(p, len);
2889    if (SvUTF8(sv))
2890        SvUTF8_on(nsv);
2891
2892In fact, your C<frobnicate> function should be made aware of whether or
2893not it's dealing with UTF-8 data, so that it can handle the string
2894appropriately.
2895
2896Since just passing an SV to an XS function and copying the data of
2897the SV is not enough to copy the UTF8 flags, even less right is just
2898passing a C<char *> to an XS function.
2899
2900=head2 How do I convert a string to UTF-8?
2901
2902If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
2903one of the strings to UTF-8.  If you've got an SV, the easiest way to do
2904this is:
2905
2906    sv_utf8_upgrade(sv);
2907
2908However, you must not do this, for example:
2909
2910    if (!SvUTF8(left))
2911        sv_utf8_upgrade(left);
2912
2913If you do this in a binary operator, you will actually change one of the
2914strings that came into the operator, and, while it shouldn't be noticeable
2915by the end user, it can cause problems in deficient code.
2916
2917Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
2918string argument.  This is useful for having the data available for
2919comparisons and so on, without harming the original SV.  There's also
2920C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2921the string contains any characters above 255 that can't be represented
2922in a single byte.
2923
2924=head2 Is there anything else I need to know?
2925
2926Not really.  Just remember these things:
2927
2928=over 3
2929
2930=item *
2931
2932There's no way to tell if a string is UTF-8 or not.  You can tell if an SV
2933is UTF-8 by looking at its C<SvUTF8> flag after stringifying it
2934with C<SvPV> or a similar macro.  Don't forget to set the flag if
2935something should be UTF-8.  Treat the flag as part of the PV, even though
2936it's not - if you pass on the PV to somewhere, pass on the flag too.
2937
2938=item *
2939
2940If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
2941unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
2942
2943=item *
2944
2945When writing a character C<uv> to a UTF-8 string, B<always> use
2946C<uvchr_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case
2947you can use C<*s = uv>.
2948
2949=item *
2950
2951Mixing UTF-8 and non-UTF-8 strings is
2952tricky.  Use C<bytes_to_utf8> to get
2953a new string which is UTF-8 encoded, and then combine them.
2954
2955=back
2956
2957=head1 Custom Operators
2958
2959Custom operator support is an experimental feature that allows you to
2960define your own ops.  This is primarily to allow the building of
2961interpreters for other languages in the Perl core, but it also allows
2962optimizations through the creation of "macro-ops" (ops which perform the
2963functions of multiple ops which are usually executed together, such as
2964C<gvsv, gvsv, add>.)
2965
2966This feature is implemented as a new op type, C<OP_CUSTOM>.  The Perl
2967core does not "know" anything special about this op type, and so it will
2968not be involved in any optimizations.  This also means that you can
2969define your custom ops to be any op structure - unary, binary, list and
2970so on - you like.
2971
2972It's important to know what custom operators won't do for you.  They
2973won't let you add new syntax to Perl, directly.  They won't even let you
2974add new keywords, directly.  In fact, they won't change the way Perl
2975compiles a program at all.  You have to do those changes yourself, after
2976Perl has compiled the program.  You do this either by manipulating the op
2977tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2978a custom peephole optimizer with the C<optimize> module.
2979
2980When you do this, you replace ordinary Perl ops with custom ops by
2981creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
2982PP function.  This should be defined in XS code, and should look like
2983the PP ops in C<pp_*.c>.  You are responsible for ensuring that your op
2984takes the appropriate number of values from the stack, and you are
2985responsible for adding stack marks if necessary.
2986
2987You should also "register" your op with the Perl interpreter so that it
2988can produce sensible error and warning messages.  Since it is possible to
2989have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
2990Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
2991it is dealing with.  You should create an C<XOP> structure for each
2992ppaddr you use, set the properties of the custom op with
2993C<XopENTRY_set>, and register the structure against the ppaddr using
2994C<Perl_custom_op_register>.  A trivial example might look like:
2995
2996    static XOP my_xop;
2997    static OP *my_pp(pTHX);
2998
2999    BOOT:
3000        XopENTRY_set(&my_xop, xop_name, "myxop");
3001        XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3002        Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3003
3004The available fields in the structure are:
3005
3006=over 4
3007
3008=item xop_name
3009
3010A short name for your op.  This will be included in some error messages,
3011and will also be returned as C<< $op->name >> by the L<B|B> module, so
3012it will appear in the output of module like L<B::Concise|B::Concise>.
3013
3014=item xop_desc
3015
3016A short description of the function of the op.
3017
3018=item xop_class
3019
3020Which of the various C<*OP> structures this op uses.  This should be one of
3021the C<OA_*> constants from F<op.h>, namely
3022
3023=over 4
3024
3025=item OA_BASEOP
3026
3027=item OA_UNOP
3028
3029=item OA_BINOP
3030
3031=item OA_LOGOP
3032
3033=item OA_LISTOP
3034
3035=item OA_PMOP
3036
3037=item OA_SVOP
3038
3039=item OA_PADOP
3040
3041=item OA_PVOP_OR_SVOP
3042
3043This should be interpreted as 'C<PVOP>' only.  The C<_OR_SVOP> is because
3044the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3045
3046=item OA_LOOP
3047
3048=item OA_COP
3049
3050=back
3051
3052The other C<OA_*> constants should not be used.
3053
3054=item xop_peep
3055
3056This member is of type C<Perl_cpeep_t>, which expands to C<void
3057(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>.  If it is set, this function
3058will be called from C<Perl_rpeep> when ops of this type are encountered
3059by the peephole optimizer.  I<o> is the OP that needs optimizing;
3060I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3061
3062=back
3063
3064C<B::Generate> directly supports the creation of custom ops by name.
3065
3066=head1 AUTHORS
3067
3068Until May 1997, this document was maintained by Jeff Okamoto
3069E<lt>okamoto@corp.hp.comE<gt>.  It is now maintained as part of Perl
3070itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
3071
3072With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
3073Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
3074Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
3075Stephen McCamant, and Gurusamy Sarathy.
3076
3077=head1 SEE ALSO
3078
3079L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>
3080