1=head1 NAME 2 3perlguts - Introduction to the Perl API 4 5=head1 DESCRIPTION 6 7This document attempts to describe how to use the Perl API, as well as 8to provide some info on the basic workings of the Perl core. It is far 9from complete and probably contains many errors. Please refer any 10questions or comments to the author below. 11 12=head1 Variables 13 14=head2 Datatypes 15 16Perl has three typedefs that handle Perl's three main data types: 17 18 SV Scalar Value 19 AV Array Value 20 HV Hash Value 21 22Each typedef has specific routines that manipulate the various data types. 23 24=head2 What is an "IV"? 25 26Perl uses a special typedef IV which is a simple signed integer type that is 27guaranteed to be large enough to hold a pointer (as well as an integer). 28Additionally, there is the UV, which is simply an unsigned IV. 29 30Perl also uses two special typedefs, I32 and I16, which will always be at 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16, 32as well.) They will usually be exactly 32 and 16 bits long, but on Crays 33they will both be 64 bits. 34 35=head2 Working with SVs 36 37An SV can be created and loaded with one command. There are five types of 38values that can be loaded: an integer value (IV), an unsigned integer 39value (UV), a double (NV), a string (PV), and another scalar (SV). 40("PV" stands for "Pointer Value". You might think that it is misnamed 41because it is described as pointing only to strings. However, it is 42possible to have it point to other things For example, it could point 43to an array of UVs. But, 44using it for non-strings requires care, as the underlying assumption of 45much of the internals is that PVs are just for strings. Often, for 46example, a trailing C<NUL> is tacked on automatically. The non-string use 47is documented only in this paragraph.) 48 49The seven routines are: 50 51 SV* newSViv(IV); 52 SV* newSVuv(UV); 53 SV* newSVnv(double); 54 SV* newSVpv(const char*, STRLEN); 55 SV* newSVpvn(const char*, STRLEN); 56 SV* newSVpvf(const char*, ...); 57 SV* newSVsv(SV*); 58 59C<STRLEN> is an integer type (Size_t, usually defined as size_t in 60F<config.h>) guaranteed to be large enough to represent the size of 61any string that perl can handle. 62 63In the unlikely case of a SV requiring more complex initialization, you 64can create an empty SV with newSV(len). If C<len> is 0 an empty SV of 65type NULL is returned, else an SV of type PV is returned with len + 1 (for 66the C<NUL>) bytes of storage allocated, accessible via SvPVX. In both cases 67the SV has the undef value. 68 69 SV *sv = newSV(0); /* no storage allocated */ 70 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage 71 * allocated */ 72 73To change the value of an I<already-existing> SV, there are eight routines: 74 75 void sv_setiv(SV*, IV); 76 void sv_setuv(SV*, UV); 77 void sv_setnv(SV*, double); 78 void sv_setpv(SV*, const char*); 79 void sv_setpvn(SV*, const char*, STRLEN) 80 void sv_setpvf(SV*, const char*, ...); 81 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, 82 SV **, I32, bool *); 83 void sv_setsv(SV*, SV*); 84 85Notice that you can choose to specify the length of the string to be 86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may 87allow Perl to calculate the length by using C<sv_setpv> or by specifying 880 as the second argument to C<newSVpv>. Be warned, though, that Perl will 89determine the string's length by using C<strlen>, which depends on the 90string terminating with a C<NUL> character, and not otherwise containing 91NULs. 92 93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the 94formatted output becomes the value. 95 96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify 97either a pointer to a variable argument list or the address and length of 98an array of SVs. The last argument points to a boolean; on return, if that 99boolean is true, then locale-specific information has been used to format 100the string, and the string's contents are therefore untrustworthy (see 101L<perlsec>). This pointer may be NULL if that information is not 102important. Note that this function requires you to specify the length of 103the format. 104 105The C<sv_set*()> functions are not generic enough to operate on values 106that have "magic". See L<Magic Virtual Tables> later in this document. 107 108All SVs that contain strings should be terminated with a C<NUL> character. 109If it is not C<NUL>-terminated there is a risk of 110core dumps and corruptions from code which passes the string to C 111functions or system calls which expect a C<NUL>-terminated string. 112Perl's own functions typically add a trailing C<NUL> for this reason. 113Nevertheless, you should be very careful when you pass a string stored 114in an SV to a C function or system call. 115 116To access the actual value that an SV points to, you can use the macros: 117 118 SvIV(SV*) 119 SvUV(SV*) 120 SvNV(SV*) 121 SvPV(SV*, STRLEN len) 122 SvPV_nolen(SV*) 123 124which will automatically coerce the actual scalar type into an IV, UV, double, 125or string. 126 127In the C<SvPV> macro, the length of the string returned is placed into the 128variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do 129not care what the length of the data is, use the C<SvPV_nolen> macro. 130Historically the C<SvPV> macro with the global variable C<PL_na> has been 131used in this case. But that can be quite inefficient because C<PL_na> must 132be accessed in thread-local storage in threaded Perl. In any case, remember 133that Perl allows arbitrary strings of data that may both contain NULs and 134might not be terminated by a C<NUL>. 135 136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len), 137len);>. It might work with your 138compiler, but it won't work for everyone. 139Break this sort of statement up into separate assignments: 140 141 SV *s; 142 STRLEN len; 143 char *ptr; 144 ptr = SvPV(s, len); 145 foo(ptr, len); 146 147If you want to know if the scalar value is TRUE, you can use: 148 149 SvTRUE(SV*) 150 151Although Perl will automatically grow strings for you, if you need to force 152Perl to allocate more memory for your SV, you can use the macro 153 154 SvGROW(SV*, STRLEN newlen) 155 156which will determine if more memory needs to be allocated. If so, it will 157call the function C<sv_grow>. Note that C<SvGROW> can only increase, not 158decrease, the allocated memory of an SV and that it does not automatically 159add space for the trailing C<NUL> byte (perl's own string functions typically do 160C<SvGROW(sv, len + 1)>). 161 162If you want to write to an existing SV's buffer and set its value to a 163string, use SvPV_force() or one of its variants to force the SV to be 164a PV. This will remove any of various types of non-stringness from 165the SV while preserving the content of the SV in the PV. This can be 166used, for example, to append data from an API function to a buffer 167without extra copying: 168 169 (void)SvPVbyte_force(sv, len); 170 s = SvGROW(sv, len + needlen + 1); 171 /* something that modifies up to needlen bytes at s+len, but 172 modifies newlen bytes 173 eg. newlen = read(fd, s + len, needlen); 174 ignoring errors for these examples 175 */ 176 s[len + newlen] = '\0'; 177 SvCUR_set(sv, len + newlen); 178 SvUTF8_off(sv); 179 SvSETMAGIC(sv); 180 181If you already have the data in memory or if you want to keep your 182code simple, you can use one of the sv_cat*() variants, such as 183sv_catpvn(). If you want to insert anywhere in the string you can use 184sv_insert() or sv_insert_flags(). 185 186If you don't need the existing content of the SV, you can avoid some 187copying with: 188 189 sv_setpvn(sv, "", 0); 190 s = SvGROW(sv, needlen + 1); 191 /* something that modifies up to needlen bytes at s, but modifies 192 newlen bytes 193 eg. newlen = read(fd, s. needlen); 194 */ 195 s[newlen] = '\0'; 196 SvCUR_set(sv, newlen); 197 SvPOK_only(sv); /* also clears SVf_UTF8 */ 198 SvSETMAGIC(sv); 199 200Again, if you already have the data in memory or want to avoid the 201complexity of the above, you can use sv_setpvn(). 202 203If you have a buffer allocated with Newx() and want to set that as the 204SV's value, you can use sv_usepvn_flags(). That has some requirements 205if you want to avoid perl re-allocating the buffer to fit the trailing 206NUL: 207 208 Newx(buf, somesize+1, char); 209 /* ... fill in buf ... */ 210 buf[somesize] = '\0'; 211 sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL); 212 /* buf now belongs to perl, don't release it */ 213 214If you have an SV and want to know what kind of data Perl thinks is stored 215in it, you can use the following macros to check the type of SV you have. 216 217 SvIOK(SV*) 218 SvNOK(SV*) 219 SvPOK(SV*) 220 221You can get and set the current length of the string stored in an SV with 222the following macros: 223 224 SvCUR(SV*) 225 SvCUR_set(SV*, I32 val) 226 227You can also get a pointer to the end of the string stored in the SV 228with the macro: 229 230 SvEND(SV*) 231 232But note that these last three macros are valid only if C<SvPOK()> is true. 233 234If you want to append something to the end of string stored in an C<SV*>, 235you can use the following functions: 236 237 void sv_catpv(SV*, const char*); 238 void sv_catpvn(SV*, const char*, STRLEN); 239 void sv_catpvf(SV*, const char*, ...); 240 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, 241 I32, bool); 242 void sv_catsv(SV*, SV*); 243 244The first function calculates the length of the string to be appended by 245using C<strlen>. In the second, you specify the length of the string 246yourself. The third function processes its arguments like C<sprintf> and 247appends the formatted output. The fourth function works like C<vsprintf>. 248You can specify the address and length of an array of SVs instead of the 249va_list argument. The fifth function 250extends the string stored in the first 251SV with the string stored in the second SV. It also forces the second SV 252to be interpreted as a string. 253 254The C<sv_cat*()> functions are not generic enough to operate on values that 255have "magic". See L<Magic Virtual Tables> later in this document. 256 257If you know the name of a scalar variable, you can get a pointer to its SV 258by using the following: 259 260 SV* get_sv("package::varname", 0); 261 262This returns NULL if the variable does not exist. 263 264If you want to know if this variable (or any other SV) is actually C<defined>, 265you can call: 266 267 SvOK(SV*) 268 269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. 270 271Its address can be used whenever an C<SV*> is needed. Make sure that 272you don't try to compare a random sv with C<&PL_sv_undef>. For example 273when interfacing Perl code, it'll work correctly for: 274 275 foo(undef); 276 277But won't work when called as: 278 279 $x = undef; 280 foo($x); 281 282So to repeat always use SvOK() to check whether an sv is defined. 283 284Also you have to be careful when using C<&PL_sv_undef> as a value in 285AVs or HVs (see L<AVs, HVs and undefined values>). 286 287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain 288boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their 289addresses can be used whenever an C<SV*> is needed. 290 291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>. 292Take this code: 293 294 SV* sv = (SV*) 0; 295 if (I-am-to-return-a-real-value) { 296 sv = sv_2mortal(newSViv(42)); 297 } 298 sv_setsv(ST(0), sv); 299 300This code tries to return a new SV (which contains the value 42) if it should 301return a real value, or undef otherwise. Instead it has returned a NULL 302pointer which, somewhere down the line, will cause a segmentation violation, 303bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the 304first line and all will be well. 305 306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this 307call is not necessary (see L<Reference Counts and Mortality>). 308 309=head2 Offsets 310 311Perl provides the function C<sv_chop> to efficiently remove characters 312from the beginning of a string; you give it an SV and a pointer to 313somewhere inside the PV, and it discards everything before the 314pointer. The efficiency comes by means of a little hack: instead of 315actually removing the characters, C<sv_chop> sets the flag C<OOK> 316(offset OK) to signal to other functions that the offset hack is in 317effect, and it moves the PV pointer (called C<SvPVX>) forward 318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN> 319accordingly. (A portion of the space between the old and new PV 320pointers is used to store the count of chopped bytes.) 321 322Hence, at this point, the start of the buffer that we allocated lives 323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing 324into the middle of this allocated storage. 325 326This is best demonstrated by example. Normally copy-on-write will prevent 327the substitution from operator from using this hack, but if you can craft a 328string for which copy-on-write is not possible, you can see it in play. In 329the current implementation, the final byte of a string buffer is used as a 330copy-on-write reference count. If the buffer is not big enough, then 331copy-on-write is skipped. First have a look at an empty string: 332 333 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a' 334 SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390 335 REFCNT = 1 336 FLAGS = (POK,pPOK) 337 PV = 0x7ffb7bc05b50 ""\0 338 CUR = 0 339 LEN = 10 340 341Notice here the LEN is 10. (It may differ on your platform.) Extend the 342length of the string to one less than 10, and do a substitution: 343 344 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; Dump($a)' 345 SV = PV(0x7ffa04008a70) at 0x7ffa04030390 346 REFCNT = 1 347 FLAGS = (POK,OOK,pPOK) 348 OFFSET = 1 349 PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0 350 CUR = 8 351 LEN = 9 352 353Here the number of bytes chopped off (1) is shown next as the OFFSET. The 354portion of the string between the "real" and the "fake" beginnings is 355shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect 356the fake beginning, not the real one. (The first character of the string 357buffer happens to have changed to "\1" here, not "1", because the current 358implementation stores the offset count in the string buffer. This is 359subject to change.) 360 361Something similar to the offset hack is performed on AVs to enable 362efficient shifting and splicing off the beginning of the array; while 363C<AvARRAY> points to the first element in the array that is visible from 364Perl, C<AvALLOC> points to the real start of the C array. These are 365usually the same, but a C<shift> operation can be carried out by 366increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>. 367Again, the location of the real start of the C array only comes into 368play when freeing the array. See C<av_shift> in F<av.c>. 369 370=head2 What's Really Stored in an SV? 371 372Recall that the usual method of determining the type of scalar you have is 373to use C<Sv*OK> macros. Because a scalar can be both a number and a string, 374usually these macros will always return TRUE and calling the C<Sv*V> 375macros will do the appropriate conversion of string to integer/double or 376integer/double to string. 377 378If you I<really> need to know if you have an integer, double, or string 379pointer in an SV, you can use the following three macros instead: 380 381 SvIOKp(SV*) 382 SvNOKp(SV*) 383 SvPOKp(SV*) 384 385These will tell you if you truly have an integer, double, or string pointer 386stored in your SV. The "p" stands for private. 387 388There are various ways in which the private and public flags may differ. 389For example, in perl 5.16 and earlier a tied SV may have a valid 390underlying value in the IV slot (so SvIOKp is true), but the data 391should be accessed via the FETCH routine rather than directly, 392so SvIOK is false. (In perl 5.18 onwards, tied scalars use 393the flags the same way as untied scalars.) Another is when 394numeric conversion has occurred and precision has been lost: only the 395private flag is set on 'lossy' values. So when an NV is converted to an 396IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be. 397 398In general, though, it's best to use the C<Sv*V> macros. 399 400=head2 Working with AVs 401 402There are two ways to create and load an AV. The first method creates an 403empty AV: 404 405 AV* newAV(); 406 407The second method both creates the AV and initially populates it with SVs: 408 409 AV* av_make(SSize_t num, SV **ptr); 410 411The second argument points to an array containing C<num> C<SV*>'s. Once the 412AV has been created, the SVs can be destroyed, if so desired. 413 414Once the AV has been created, the following operations are possible on it: 415 416 void av_push(AV*, SV*); 417 SV* av_pop(AV*); 418 SV* av_shift(AV*); 419 void av_unshift(AV*, SSize_t num); 420 421These should be familiar operations, with the exception of C<av_unshift>. 422This routine adds C<num> elements at the front of the array with the C<undef> 423value. You must then use C<av_store> (described below) to assign values 424to these new elements. 425 426Here are some other functions: 427 428 SSize_t av_top_index(AV*); 429 SV** av_fetch(AV*, SSize_t key, I32 lval); 430 SV** av_store(AV*, SSize_t key, SV* val); 431 432The C<av_top_index> function returns the highest index value in an array (just 433like $#array in Perl). If the array is empty, -1 is returned. The 434C<av_fetch> function returns the value at index C<key>, but if C<lval> 435is non-zero, then C<av_fetch> will store an undef value at that index. 436The C<av_store> function stores the value C<val> at index C<key>, and does 437not increment the reference count of C<val>. Thus the caller is responsible 438for taking care of that, and if C<av_store> returns NULL, the caller will 439have to decrement the reference count to avoid a memory leak. Note that 440C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their 441return value. 442 443A few more: 444 445 void av_clear(AV*); 446 void av_undef(AV*); 447 void av_extend(AV*, SSize_t key); 448 449The C<av_clear> function deletes all the elements in the AV* array, but 450does not actually delete the array itself. The C<av_undef> function will 451delete all the elements in the array plus the array itself. The 452C<av_extend> function extends the array so that it contains at least C<key+1> 453elements. If C<key+1> is less than the currently allocated length of the array, 454then nothing is done. 455 456If you know the name of an array variable, you can get a pointer to its AV 457by using the following: 458 459 AV* get_av("package::varname", 0); 460 461This returns NULL if the variable does not exist. 462 463See L<Understanding the Magic of Tied Hashes and Arrays> for more 464information on how to use the array access functions on tied arrays. 465 466=head2 Working with HVs 467 468To create an HV, you use the following routine: 469 470 HV* newHV(); 471 472Once the HV has been created, the following operations are possible on it: 473 474 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash); 475 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval); 476 477The C<klen> parameter is the length of the key being passed in (Note that 478you cannot pass 0 in as a value of C<klen> to tell Perl to measure the 479length of the key). The C<val> argument contains the SV pointer to the 480scalar being stored, and C<hash> is the precomputed hash value (zero if 481you want C<hv_store> to calculate it for you). The C<lval> parameter 482indicates whether this fetch is actually a part of a store operation, in 483which case a new undefined value will be added to the HV with the supplied 484key and C<hv_fetch> will return as if the value had already existed. 485 486Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just 487C<SV*>. To access the scalar value, you must first dereference the return 488value. However, you should check to make sure that the return value is 489not NULL before dereferencing it. 490 491The first of these two functions checks if a hash table entry exists, and the 492second deletes it. 493 494 bool hv_exists(HV*, const char* key, U32 klen); 495 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags); 496 497If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will 498create and return a mortal copy of the deleted value. 499 500And more miscellaneous functions: 501 502 void hv_clear(HV*); 503 void hv_undef(HV*); 504 505Like their AV counterparts, C<hv_clear> deletes all the entries in the hash 506table but does not actually delete the hash table. The C<hv_undef> deletes 507both the entries and the hash table itself. 508 509Perl keeps the actual data in a linked list of structures with a typedef of HE. 510These contain the actual key and value pointers (plus extra administrative 511overhead). The key is a string pointer; the value is an C<SV*>. However, 512once you have an C<HE*>, to get the actual key and value, use the routines 513specified below. 514 515 I32 hv_iterinit(HV*); 516 /* Prepares starting point to traverse hash table */ 517 HE* hv_iternext(HV*); 518 /* Get the next entry, and return a pointer to a 519 structure that has both the key and value */ 520 char* hv_iterkey(HE* entry, I32* retlen); 521 /* Get the key from an HE structure and also return 522 the length of the key string */ 523 SV* hv_iterval(HV*, HE* entry); 524 /* Return an SV pointer to the value of the HE 525 structure */ 526 SV* hv_iternextsv(HV*, char** key, I32* retlen); 527 /* This convenience routine combines hv_iternext, 528 hv_iterkey, and hv_iterval. The key and retlen 529 arguments are return values for the key and its 530 length. The value is returned in the SV* argument */ 531 532If you know the name of a hash variable, you can get a pointer to its HV 533by using the following: 534 535 HV* get_hv("package::varname", 0); 536 537This returns NULL if the variable does not exist. 538 539The hash algorithm is defined in the C<PERL_HASH> macro: 540 541 PERL_HASH(hash, key, klen) 542 543The exact implementation of this macro varies by architecture and version 544of perl, and the return value may change per invocation, so the value 545is only valid for the duration of a single perl process. 546 547See L<Understanding the Magic of Tied Hashes and Arrays> for more 548information on how to use the hash access functions on tied hashes. 549 550=head2 Hash API Extensions 551 552Beginning with version 5.004, the following functions are also supported: 553 554 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash); 555 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash); 556 557 bool hv_exists_ent (HV* tb, SV* key, U32 hash); 558 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash); 559 560 SV* hv_iterkeysv (HE* entry); 561 562Note that these functions take C<SV*> keys, which simplifies writing 563of extension code that deals with hash structures. These functions 564also allow passing of C<SV*> keys to C<tie> functions without forcing 565you to stringify the keys (unlike the previous set of functions). 566 567They also return and accept whole hash entries (C<HE*>), making their 568use more efficient (since the hash number for a particular string 569doesn't have to be recomputed every time). See L<perlapi> for detailed 570descriptions. 571 572The following macros must always be used to access the contents of hash 573entries. Note that the arguments to these macros must be simple 574variables, since they may get evaluated more than once. See 575L<perlapi> for detailed descriptions of these macros. 576 577 HePV(HE* he, STRLEN len) 578 HeVAL(HE* he) 579 HeHASH(HE* he) 580 HeSVKEY(HE* he) 581 HeSVKEY_force(HE* he) 582 HeSVKEY_set(HE* he, SV* sv) 583 584These two lower level macros are defined, but must only be used when 585dealing with keys that are not C<SV*>s: 586 587 HeKEY(HE* he) 588 HeKLEN(HE* he) 589 590Note that both C<hv_store> and C<hv_store_ent> do not increment the 591reference count of the stored C<val>, which is the caller's responsibility. 592If these functions return a NULL value, the caller will usually have to 593decrement the reference count of C<val> to avoid a memory leak. 594 595=head2 AVs, HVs and undefined values 596 597Sometimes you have to store undefined values in AVs or HVs. Although 598this may be a rare case, it can be tricky. That's because you're 599used to using C<&PL_sv_undef> if you need an undefined SV. 600 601For example, intuition tells you that this XS code: 602 603 AV *av = newAV(); 604 av_store( av, 0, &PL_sv_undef ); 605 606is equivalent to this Perl code: 607 608 my @av; 609 $av[0] = undef; 610 611Unfortunately, this isn't true. In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker 612for indicating that an array element has not yet been initialized. 613Thus, C<exists $av[0]> would be true for the above Perl code, but 614false for the array generated by the XS code. In perl 5.20, storing 615&PL_sv_undef will create a read-only element, because the scalar 616&PL_sv_undef itself is stored, not a copy. 617 618Similar problems can occur when storing C<&PL_sv_undef> in HVs: 619 620 hv_store( hv, "key", 3, &PL_sv_undef, 0 ); 621 622This will indeed make the value C<undef>, but if you try to modify 623the value of C<key>, you'll get the following error: 624 625 Modification of non-creatable hash value attempted 626 627In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders 628in restricted hashes. This caused such hash entries not to appear 629when iterating over the hash or when checking for the keys 630with the C<hv_exists> function. 631 632You can run into similar problems when you store C<&PL_sv_yes> or 633C<&PL_sv_no> into AVs or HVs. Trying to modify such elements 634will give you the following error: 635 636 Modification of a read-only value attempted 637 638To make a long story short, you can use the special variables 639C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and 640HVs, but you have to make sure you know what you're doing. 641 642Generally, if you want to store an undefined value in an AV 643or HV, you should not use C<&PL_sv_undef>, but rather create a 644new undefined value using the C<newSV> function, for example: 645 646 av_store( av, 42, newSV(0) ); 647 hv_store( hv, "foo", 3, newSV(0), 0 ); 648 649=head2 References 650 651References are a special type of scalar that point to other data types 652(including other references). 653 654To create a reference, use either of the following functions: 655 656 SV* newRV_inc((SV*) thing); 657 SV* newRV_noinc((SV*) thing); 658 659The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The 660functions are identical except that C<newRV_inc> increments the reference 661count of the C<thing>, while C<newRV_noinc> does not. For historical 662reasons, C<newRV> is a synonym for C<newRV_inc>. 663 664Once you have a reference, you can use the following macro to dereference 665the reference: 666 667 SvRV(SV*) 668 669then call the appropriate routines, casting the returned C<SV*> to either an 670C<AV*> or C<HV*>, if required. 671 672To determine if an SV is a reference, you can use the following macro: 673 674 SvROK(SV*) 675 676To discover what type of value the reference refers to, use the following 677macro and then check the return value. 678 679 SvTYPE(SvRV(SV*)) 680 681The most useful types that will be returned are: 682 683 < SVt_PVAV Scalar 684 SVt_PVAV Array 685 SVt_PVHV Hash 686 SVt_PVCV Code 687 SVt_PVGV Glob (possibly a file handle) 688 689See L<perlapi/svtype> for more details. 690 691=head2 Blessed References and Class Objects 692 693References are also used to support object-oriented programming. In perl's 694OO lexicon, an object is simply a reference that has been blessed into a 695package (or class). Once blessed, the programmer may now use the reference 696to access the various methods in the class. 697 698A reference can be blessed into a package with the following function: 699 700 SV* sv_bless(SV* sv, HV* stash); 701 702The C<sv> argument must be a reference value. The C<stash> argument 703specifies which class the reference will belong to. See 704L<Stashes and Globs> for information on converting class names into stashes. 705 706/* Still under construction */ 707 708The following function upgrades rv to reference if not already one. 709Creates a new SV for rv to point to. If C<classname> is non-null, the SV 710is blessed into the specified class. SV is returned. 711 712 SV* newSVrv(SV* rv, const char* classname); 713 714The following three functions copy integer, unsigned integer or double 715into an SV whose reference is C<rv>. SV is blessed if C<classname> is 716non-null. 717 718 SV* sv_setref_iv(SV* rv, const char* classname, IV iv); 719 SV* sv_setref_uv(SV* rv, const char* classname, UV uv); 720 SV* sv_setref_nv(SV* rv, const char* classname, NV iv); 721 722The following function copies the pointer value (I<the address, not the 723string!>) into an SV whose reference is rv. SV is blessed if C<classname> 724is non-null. 725 726 SV* sv_setref_pv(SV* rv, const char* classname, void* pv); 727 728The following function copies a string into an SV whose reference is C<rv>. 729Set length to 0 to let Perl calculate the string length. SV is blessed if 730C<classname> is non-null. 731 732 SV* sv_setref_pvn(SV* rv, const char* classname, char* pv, 733 STRLEN length); 734 735The following function tests whether the SV is blessed into the specified 736class. It does not check inheritance relationships. 737 738 int sv_isa(SV* sv, const char* name); 739 740The following function tests whether the SV is a reference to a blessed object. 741 742 int sv_isobject(SV* sv); 743 744The following function tests whether the SV is derived from the specified 745class. SV can be either a reference to a blessed object or a string 746containing a class name. This is the function implementing the 747C<UNIVERSAL::isa> functionality. 748 749 bool sv_derived_from(SV* sv, const char* name); 750 751To check if you've got an object derived from a specific class you have 752to write: 753 754 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... } 755 756=head2 Creating New Variables 757 758To create a new Perl variable with an undef value which can be accessed from 759your Perl script, use the following routines, depending on the variable type. 760 761 SV* get_sv("package::varname", GV_ADD); 762 AV* get_av("package::varname", GV_ADD); 763 HV* get_hv("package::varname", GV_ADD); 764 765Notice the use of GV_ADD as the second parameter. The new variable can now 766be set, using the routines appropriate to the data type. 767 768There are additional macros whose values may be bitwise OR'ed with the 769C<GV_ADD> argument to enable certain extra features. Those bits are: 770 771=over 772 773=item GV_ADDMULTI 774 775Marks the variable as multiply defined, thus preventing the: 776 777 Name <varname> used only once: possible typo 778 779warning. 780 781=item GV_ADDWARN 782 783Issues the warning: 784 785 Had to create <varname> unexpectedly 786 787if the variable did not exist before the function was called. 788 789=back 790 791If you do not specify a package name, the variable is created in the current 792package. 793 794=head2 Reference Counts and Mortality 795 796Perl uses a reference count-driven garbage collection mechanism. SVs, 797AVs, or HVs (xV for short in the following) start their life with a 798reference count of 1. If the reference count of an xV ever drops to 0, 799then it will be destroyed and its memory made available for reuse. 800 801This normally doesn't happen at the Perl level unless a variable is 802undef'ed or the last variable holding a reference to it is changed or 803overwritten. At the internal level, however, reference counts can be 804manipulated with the following macros: 805 806 int SvREFCNT(SV* sv); 807 SV* SvREFCNT_inc(SV* sv); 808 void SvREFCNT_dec(SV* sv); 809 810However, there is one other function which manipulates the reference 811count of its argument. The C<newRV_inc> function, you will recall, 812creates a reference to the specified argument. As a side effect, 813it increments the argument's reference count. If this is not what 814you want, use C<newRV_noinc> instead. 815 816For example, imagine you want to return a reference from an XSUB function. 817Inside the XSUB routine, you create an SV which initially has a reference 818count of one. Then you call C<newRV_inc>, passing it the just-created SV. 819This returns the reference as a new SV, but the reference count of the 820SV you passed to C<newRV_inc> has been incremented to two. Now you 821return the reference from the XSUB routine and forget about the SV. 822But Perl hasn't! Whenever the returned reference is destroyed, the 823reference count of the original SV is decreased to one and nothing happens. 824The SV will hang around without any way to access it until Perl itself 825terminates. This is a memory leak. 826 827The correct procedure, then, is to use C<newRV_noinc> instead of 828C<newRV_inc>. Then, if and when the last reference is destroyed, 829the reference count of the SV will go to zero and it will be destroyed, 830stopping any memory leak. 831 832There are some convenience functions available that can help with the 833destruction of xVs. These functions introduce the concept of "mortality". 834An xV that is mortal has had its reference count marked to be decremented, 835but not actually decremented, until "a short time later". Generally the 836term "short time later" means a single Perl statement, such as a call to 837an XSUB function. The actual determinant for when mortal xVs have their 838reference count decremented depends on two macros, SAVETMPS and FREETMPS. 839See L<perlcall> and L<perlxs> for more details on these macros. 840 841"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>. 842However, if you mortalize a variable twice, the reference count will 843later be decremented twice. 844 845"Mortal" SVs are mainly used for SVs that are placed on perl's stack. 846For example an SV which is created just to pass a number to a called sub 847is made mortal to have it cleaned up automatically when it's popped off 848the stack. Similarly, results returned by XSUBs (which are pushed on the 849stack) are often made mortal. 850 851To create a mortal variable, use the functions: 852 853 SV* sv_newmortal() 854 SV* sv_2mortal(SV*) 855 SV* sv_mortalcopy(SV*) 856 857The first call creates a mortal SV (with no value), the second converts an existing 858SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the 859third creates a mortal copy of an existing SV. 860Because C<sv_newmortal> gives the new SV no value, it must normally be given one 861via C<sv_setpv>, C<sv_setiv>, etc. : 862 863 SV *tmp = sv_newmortal(); 864 sv_setiv(tmp, an_integer); 865 866As that is multiple C statements it is quite common so see this idiom instead: 867 868 SV *tmp = sv_2mortal(newSViv(an_integer)); 869 870 871You should be careful about creating mortal variables. Strange things 872can happen if you make the same value mortal within multiple contexts, 873or if you make a variable mortal multiple 874times. Thinking of "Mortalization" 875as deferred C<SvREFCNT_dec> should help to minimize such problems. 876For example if you are passing an SV which you I<know> has a high enough REFCNT 877to survive its use on the stack you need not do any mortalization. 878If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or 879making a C<sv_mortalcopy> is safer. 880 881The mortal routines are not just for SVs; AVs and HVs can be 882made mortal by passing their address (type-casted to C<SV*>) to the 883C<sv_2mortal> or C<sv_mortalcopy> routines. 884 885=head2 Stashes and Globs 886 887A B<stash> is a hash that contains all variables that are defined 888within a package. Each key of the stash is a symbol 889name (shared by all the different types of objects that have the same 890name), and each value in the hash table is a GV (Glob Value). This GV 891in turn contains references to the various objects of that name, 892including (but not limited to) the following: 893 894 Scalar Value 895 Array Value 896 Hash Value 897 I/O Handle 898 Format 899 Subroutine 900 901There is a single stash called C<PL_defstash> that holds the items that exist 902in the C<main> package. To get at the items in other packages, append the 903string "::" to the package name. The items in the C<Foo> package are in 904the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are 905in the stash C<Baz::> in C<Bar::>'s stash. 906 907To get the stash pointer for a particular package, use the function: 908 909 HV* gv_stashpv(const char* name, I32 flags) 910 HV* gv_stashsv(SV*, I32 flags) 911 912The first function takes a literal string, the second uses the string stored 913in the SV. Remember that a stash is just a hash table, so you get back an 914C<HV*>. The C<flags> flag will create a new package if it is set to GV_ADD. 915 916The name that C<gv_stash*v> wants is the name of the package whose symbol table 917you want. The default package is called C<main>. If you have multiply nested 918packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl 919language itself. 920 921Alternately, if you have an SV that is a blessed reference, you can find 922out the stash pointer by using: 923 924 HV* SvSTASH(SvRV(SV*)); 925 926then use the following to get the package name itself: 927 928 char* HvNAME(HV* stash); 929 930If you need to bless or re-bless an object you can use the following 931function: 932 933 SV* sv_bless(SV*, HV* stash) 934 935where the first argument, an C<SV*>, must be a reference, and the second 936argument is a stash. The returned C<SV*> can now be used in the same way 937as any other SV. 938 939For more information on references and blessings, consult L<perlref>. 940 941=head2 Double-Typed SVs 942 943Scalar variables normally contain only one type of value, an integer, 944double, pointer, or reference. Perl will automatically convert the 945actual scalar data from the stored type into the requested type. 946 947Some scalar variables contain more than one type of scalar data. For 948example, the variable C<$!> contains either the numeric value of C<errno> 949or its string equivalent from either C<strerror> or C<sys_errlist[]>. 950 951To force multiple data values into an SV, you must do two things: use the 952C<sv_set*v> routines to add the additional scalar type, then set a flag 953so that Perl will believe it contains more than one type of data. The 954four macros to set the flags are: 955 956 SvIOK_on 957 SvNOK_on 958 SvPOK_on 959 SvROK_on 960 961The particular macro you must use depends on which C<sv_set*v> routine 962you called first. This is because every C<sv_set*v> routine turns on 963only the bit for the particular type of data being set, and turns off 964all the rest. 965 966For example, to create a new Perl variable called "dberror" that contains 967both the numeric and descriptive string error values, you could use the 968following code: 969 970 extern int dberror; 971 extern char *dberror_list; 972 973 SV* sv = get_sv("dberror", GV_ADD); 974 sv_setiv(sv, (IV) dberror); 975 sv_setpv(sv, dberror_list[dberror]); 976 SvIOK_on(sv); 977 978If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the 979macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>. 980 981=head2 Read-Only Values 982 983In Perl 5.16 and earlier, copy-on-write (see the next section) shared a 984flag bit with read-only scalars. So the only way to test whether 985C<sv_setsv>, etc., will raise a "Modification of a read-only value" error 986in those versions is: 987 988 SvREADONLY(sv) && !SvIsCOW(sv) 989 990Under Perl 5.18 and later, SvREADONLY only applies to read-only variables, 991and, under 5.20, copy-on-write scalars can also be read-only, so the above 992check is incorrect. You just want: 993 994 SvREADONLY(sv) 995 996If you need to do this check often, define your own macro like this: 997 998 #if PERL_VERSION >= 18 999 # define SvTRULYREADONLY(sv) SvREADONLY(sv) 1000 #else 1001 # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv)) 1002 #endif 1003 1004=head2 Copy on Write 1005 1006Perl implements a copy-on-write (COW) mechanism for scalars, in which 1007string copies are not immediately made when requested, but are deferred 1008until made necessary by one or the other scalar changing. This is mostly 1009transparent, but one must take care not to modify string buffers that are 1010shared by multiple SVs. 1011 1012You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>. 1013 1014You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv). 1015 1016If you want to make the SV drop its string buffer, use 1017C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply 1018C<sv_setsv(sv, NULL)>. 1019 1020All of these functions will croak on read-only scalars (see the previous 1021section for more on those). 1022 1023To test that your code is behaving correctly and not modifying COW buffers, 1024on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with 1025C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations 1026into crashes. You will find it to be marvellously slow, so you may want to 1027skip perl's own tests. 1028 1029=head2 Magic Variables 1030 1031[This section still under construction. Ignore everything here. Post no 1032bills. Everything not permitted is forbidden.] 1033 1034Any SV may be magical, that is, it has special features that a normal 1035SV does not have. These features are stored in the SV structure in a 1036linked list of C<struct magic>'s, typedef'ed to C<MAGIC>. 1037 1038 struct magic { 1039 MAGIC* mg_moremagic; 1040 MGVTBL* mg_virtual; 1041 U16 mg_private; 1042 char mg_type; 1043 U8 mg_flags; 1044 I32 mg_len; 1045 SV* mg_obj; 1046 char* mg_ptr; 1047 }; 1048 1049Note this is current as of patchlevel 0, and could change at any time. 1050 1051=head2 Assigning Magic 1052 1053Perl adds magic to an SV using the sv_magic function: 1054 1055 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen); 1056 1057The C<sv> argument is a pointer to the SV that is to acquire a new magical 1058feature. 1059 1060If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to 1061convert C<sv> to type C<SVt_PVMG>. 1062Perl then continues by adding new magic 1063to the beginning of the linked list of magical features. Any prior entry 1064of the same type of magic is deleted. Note that this can be overridden, 1065and multiple instances of the same type of magic can be associated with an 1066SV. 1067 1068The C<name> and C<namlen> arguments are used to associate a string with 1069the magic, typically the name of a variable. C<namlen> is stored in the 1070C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of 1071C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on 1072whether C<namlen> is greater than zero or equal to zero respectively. As a 1073special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed 1074to contain an C<SV*> and is stored as-is with its REFCNT incremented. 1075 1076The sv_magic function uses C<how> to determine which, if any, predefined 1077"Magic Virtual Table" should be assigned to the C<mg_virtual> field. 1078See the L<Magic Virtual Tables> section below. The C<how> argument is also 1079stored in the C<mg_type> field. The value of 1080C<how> should be chosen from the set of macros 1081C<PERL_MAGIC_foo> found in F<perl.h>. Note that before 1082these macros were added, Perl internals used to directly use character 1083literals, so you may occasionally come across old code or documentation 1084referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example. 1085 1086The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC> 1087structure. If it is not the same as the C<sv> argument, the reference 1088count of the C<obj> object is incremented. If it is the same, or if 1089the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer, 1090then C<obj> is merely stored, without the reference count being incremented. 1091 1092See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic 1093to an SV. 1094 1095There is also a function to add magic to an C<HV>: 1096 1097 void hv_magic(HV *hv, GV *gv, int how); 1098 1099This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>. 1100 1101To remove the magic from an SV, call the function sv_unmagic: 1102 1103 int sv_unmagic(SV *sv, int type); 1104 1105The C<type> argument should be equal to the C<how> value when the C<SV> 1106was initially made magical. 1107 1108However, note that C<sv_unmagic> removes all magic of a certain C<type> from the 1109C<SV>. If you want to remove only certain 1110magic of a C<type> based on the magic 1111virtual table, use C<sv_unmagicext> instead: 1112 1113 int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl); 1114 1115=head2 Magic Virtual Tables 1116 1117The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an 1118C<MGVTBL>, which is a structure of function pointers and stands for 1119"Magic Virtual Table" to handle the various operations that might be 1120applied to that variable. 1121 1122The C<MGVTBL> has five (or sometimes eight) pointers to the following 1123routine types: 1124 1125 int (*svt_get)(SV* sv, MAGIC* mg); 1126 int (*svt_set)(SV* sv, MAGIC* mg); 1127 U32 (*svt_len)(SV* sv, MAGIC* mg); 1128 int (*svt_clear)(SV* sv, MAGIC* mg); 1129 int (*svt_free)(SV* sv, MAGIC* mg); 1130 1131 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv, 1132 const char *name, I32 namlen); 1133 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param); 1134 int (*svt_local)(SV *nsv, MAGIC *mg); 1135 1136 1137This MGVTBL structure is set at compile-time in F<perl.h> and there are 1138currently 32 types. These different structures contain pointers to various 1139routines that perform additional actions depending on which function is 1140being called. 1141 1142 Function pointer Action taken 1143 ---------------- ------------ 1144 svt_get Do something before the value of the SV is 1145 retrieved. 1146 svt_set Do something after the SV is assigned a value. 1147 svt_len Report on the SV's length. 1148 svt_clear Clear something the SV represents. 1149 svt_free Free any extra storage associated with the SV. 1150 1151 svt_copy copy tied variable magic to a tied element 1152 svt_dup duplicate a magic structure during thread cloning 1153 svt_local copy magic to local value during 'local' 1154 1155For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds 1156to an C<mg_type> of C<PERL_MAGIC_sv>) contains: 1157 1158 { magic_get, magic_set, magic_len, 0, 0 } 1159 1160Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>, 1161if a get operation is being performed, the routine C<magic_get> is 1162called. All the various routines for the various magical types begin 1163with C<magic_>. NOTE: the magic routines are not considered part of 1164the Perl API, and may not be exported by the Perl library. 1165 1166The last three slots are a recent addition, and for source code 1167compatibility they are only checked for if one of the three flags 1168MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags. 1169This means that most code can continue declaring 1170a vtable as a 5-element value. These three are 1171currently used exclusively by the threading code, and are highly subject 1172to change. 1173 1174The current kinds of Magic Virtual Tables are: 1175 1176=for comment 1177This table is generated by regen/mg_vtable.pl. Any changes made here 1178will be lost. 1179 1180=for mg_vtable.pl begin 1181 1182 mg_type 1183 (old-style char and macro) MGVTBL Type of magic 1184 -------------------------- ------ ------------- 1185 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable 1186 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary) 1187 % PERL_MAGIC_rhash (none) extra data for restricted 1188 hashes 1189 & PERL_MAGIC_proto (none) my sub prototype CV 1190 . PERL_MAGIC_pos vtbl_pos pos() lvalue 1191 : PERL_MAGIC_symtab (none) extra data for symbol 1192 tables 1193 < PERL_MAGIC_backref vtbl_backref for weak ref data 1194 @ PERL_MAGIC_arylen_p (none) to move arylen out of XPVAV 1195 B PERL_MAGIC_bm vtbl_regexp Boyer-Moore 1196 (fast string search) 1197 c PERL_MAGIC_overload_table vtbl_ovrld Holds overload table 1198 (AMT) on stash 1199 D PERL_MAGIC_regdata vtbl_regdata Regex match position data 1200 (@+ and @- vars) 1201 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data 1202 element 1203 E PERL_MAGIC_env vtbl_env %ENV hash 1204 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element 1205 f PERL_MAGIC_fm vtbl_regexp Formline 1206 ('compiled' format) 1207 g PERL_MAGIC_regex_global vtbl_mglob m//g target 1208 H PERL_MAGIC_hints vtbl_hints %^H hash 1209 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element 1210 I PERL_MAGIC_isa vtbl_isa @ISA array 1211 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element 1212 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue 1213 L PERL_MAGIC_dbfile (none) Debugger %_<filename 1214 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename 1215 element 1216 N PERL_MAGIC_shared (none) Shared between threads 1217 n PERL_MAGIC_shared_scalar (none) Shared between threads 1218 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale transformation 1219 P PERL_MAGIC_tied vtbl_pack Tied array or hash 1220 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element 1221 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle 1222 r PERL_MAGIC_qr vtbl_regexp precompiled qr// regex 1223 S PERL_MAGIC_sig (none) %SIG hash 1224 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element 1225 t PERL_MAGIC_taint vtbl_taint Taintedness 1226 U PERL_MAGIC_uvar vtbl_uvar Available for use by 1227 extensions 1228 u PERL_MAGIC_uvar_elem (none) Reserved for use by 1229 extensions 1230 V PERL_MAGIC_vstring (none) SV was vstring literal 1231 v PERL_MAGIC_vec vtbl_vec vec() lvalue 1232 w PERL_MAGIC_utf8 vtbl_utf8 Cached UTF-8 information 1233 x PERL_MAGIC_substr vtbl_substr substr() lvalue 1234 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator 1235 variable / smart parameter 1236 vivification 1237 ] PERL_MAGIC_checkcall vtbl_checkcall inlining/mutation of call 1238 to this CV 1239 ~ PERL_MAGIC_ext (none) Available for use by 1240 extensions 1241 1242=for mg_vtable.pl end 1243 1244When an uppercase and lowercase letter both exist in the table, then the 1245uppercase letter is typically used to represent some kind of composite type 1246(a list or a hash), and the lowercase letter is used to represent an element 1247of that composite type. Some internals code makes use of this case 1248relationship. However, 'v' and 'V' (vec and v-string) are in no way related. 1249 1250The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined 1251specifically for use by extensions and will not be used by perl itself. 1252Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information 1253to variables (typically objects). This is especially useful because 1254there is no way for normal perl code to corrupt this private information 1255(unlike using extra elements of a hash object). 1256 1257Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a 1258C function any time a scalar's value is used or changed. The C<MAGIC>'s 1259C<mg_ptr> field points to a C<ufuncs> structure: 1260 1261 struct ufuncs { 1262 I32 (*uf_val)(pTHX_ IV, SV*); 1263 I32 (*uf_set)(pTHX_ IV, SV*); 1264 IV uf_index; 1265 }; 1266 1267When the SV is read from or written to, the C<uf_val> or C<uf_set> 1268function will be called with C<uf_index> as the first arg and a pointer to 1269the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar> 1270magic is shown below. Note that the ufuncs structure is copied by 1271sv_magic, so you can safely allocate it on the stack. 1272 1273 void 1274 Umagic(sv) 1275 SV *sv; 1276 PREINIT: 1277 struct ufuncs uf; 1278 CODE: 1279 uf.uf_val = &my_get_fn; 1280 uf.uf_set = &my_set_fn; 1281 uf.uf_index = 0; 1282 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf)); 1283 1284Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect. 1285 1286For hashes there is a specialized hook that gives control over hash 1287keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic 1288if the "set" function in the C<ufuncs> structure is NULL. The hook 1289is activated whenever the hash is accessed with a key specified as 1290an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>, 1291C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string 1292through the functions without the C<..._ent> suffix circumvents the 1293hook. See L<Hash::Util::FieldHash/GUTS> for a detailed description. 1294 1295Note that because multiple extensions may be using C<PERL_MAGIC_ext> 1296or C<PERL_MAGIC_uvar> magic, it is important for extensions to take 1297extra care to avoid conflict. Typically only using the magic on 1298objects blessed into the same class as the extension is sufficient. 1299For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an 1300C<MGVTBL>, even if all its fields will be C<0>, so that individual 1301C<MAGIC> pointers can be identified as a particular kind of magic 1302using their magic virtual table. C<mg_findext> provides an easy way 1303to do that: 1304 1305 STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 }; 1306 1307 MAGIC *mg; 1308 if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) { 1309 /* this is really ours, not another module's PERL_MAGIC_ext */ 1310 my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr; 1311 ... 1312 } 1313 1314Also note that the C<sv_set*()> and C<sv_cat*()> functions described 1315earlier do B<not> invoke 'set' magic on their targets. This must 1316be done by the user either by calling the C<SvSETMAGIC()> macro after 1317calling these functions, or by using one of the C<sv_set*_mg()> or 1318C<sv_cat*_mg()> functions. Similarly, generic C code must call the 1319C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV 1320obtained from external sources in functions that don't handle magic. 1321See L<perlapi> for a description of these functions. 1322For example, calls to the C<sv_cat*()> functions typically need to be 1323followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()> 1324since their implementation handles 'get' magic. 1325 1326=head2 Finding Magic 1327 1328 MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that 1329 * type */ 1330 1331This routine returns a pointer to a C<MAGIC> structure stored in the SV. 1332If the SV does not have that magical 1333feature, C<NULL> is returned. If the 1334SV has multiple instances of that magical feature, the first one will be 1335returned. C<mg_findext> can be used 1336to find a C<MAGIC> structure of an SV 1337based on both its magic type and its magic virtual table: 1338 1339 MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl); 1340 1341Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type 1342SVt_PVMG, Perl may core dump. 1343 1344 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen); 1345 1346This routine checks to see what types of magic C<sv> has. If the mg_type 1347field is an uppercase letter, then the mg_obj is copied to C<nsv>, but 1348the mg_type field is changed to be the lowercase letter. 1349 1350=head2 Understanding the Magic of Tied Hashes and Arrays 1351 1352Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied> 1353magic type. 1354 1355WARNING: As of the 5.004 release, proper usage of the array and hash 1356access functions requires understanding a few caveats. Some 1357of these caveats are actually considered bugs in the API, to be fixed 1358in later releases, and are bracketed with [MAYCHANGE] below. If 1359you find yourself actually applying such information in this section, be 1360aware that the behavior may change in the future, umm, without warning. 1361 1362The perl tie function associates a variable with an object that implements 1363the various GET, SET, etc methods. To perform the equivalent of the perl 1364tie function from an XSUB, you must mimic this behaviour. The code below 1365carries out the necessary steps - firstly it creates a new hash, and then 1366creates a second hash which it blesses into the class which will implement 1367the tie methods. Lastly it ties the two hashes together, and returns a 1368reference to the new tied hash. Note that the code below does NOT call the 1369TIEHASH method in the MyTie class - 1370see L<Calling Perl Routines from within C Programs> for details on how 1371to do this. 1372 1373 SV* 1374 mytie() 1375 PREINIT: 1376 HV *hash; 1377 HV *stash; 1378 SV *tie; 1379 CODE: 1380 hash = newHV(); 1381 tie = newRV_noinc((SV*)newHV()); 1382 stash = gv_stashpv("MyTie", GV_ADD); 1383 sv_bless(tie, stash); 1384 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied); 1385 RETVAL = newRV_noinc(hash); 1386 OUTPUT: 1387 RETVAL 1388 1389The C<av_store> function, when given a tied array argument, merely 1390copies the magic of the array onto the value to be "stored", using 1391C<mg_copy>. It may also return NULL, indicating that the value did not 1392actually need to be stored in the array. [MAYCHANGE] After a call to 1393C<av_store> on a tied array, the caller will usually need to call 1394C<mg_set(val)> to actually invoke the perl level "STORE" method on the 1395TIEARRAY object. If C<av_store> did return NULL, a call to 1396C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory 1397leak. [/MAYCHANGE] 1398 1399The previous paragraph is applicable verbatim to tied hash access using the 1400C<hv_store> and C<hv_store_ent> functions as well. 1401 1402C<av_fetch> and the corresponding hash functions C<hv_fetch> and 1403C<hv_fetch_ent> actually return an undefined mortal value whose magic 1404has been initialized using C<mg_copy>. Note the value so returned does not 1405need to be deallocated, as it is already mortal. [MAYCHANGE] But you will 1406need to call C<mg_get()> on the returned value in order to actually invoke 1407the perl level "FETCH" method on the underlying TIE object. Similarly, 1408you may also call C<mg_set()> on the return value after possibly assigning 1409a suitable value to it using C<sv_setsv>, which will invoke the "STORE" 1410method on the TIE object. [/MAYCHANGE] 1411 1412[MAYCHANGE] 1413In other words, the array or hash fetch/store functions don't really 1414fetch and store actual values in the case of tied arrays and hashes. They 1415merely call C<mg_copy> to attach magic to the values that were meant to be 1416"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually 1417do the job of invoking the TIE methods on the underlying objects. Thus 1418the magic mechanism currently implements a kind of lazy access to arrays 1419and hashes. 1420 1421Currently (as of perl version 5.004), use of the hash and array access 1422functions requires the user to be aware of whether they are operating on 1423"normal" hashes and arrays, or on their tied variants. The API may be 1424changed to provide more transparent access to both tied and normal data 1425types in future versions. 1426[/MAYCHANGE] 1427 1428You would do well to understand that the TIEARRAY and TIEHASH interfaces 1429are mere sugar to invoke some perl method calls while using the uniform hash 1430and array syntax. The use of this sugar imposes some overhead (typically 1431about two to four extra opcodes per FETCH/STORE operation, in addition to 1432the creation of all the mortal variables required to invoke the methods). 1433This overhead will be comparatively small if the TIE methods are themselves 1434substantial, but if they are only a few statements long, the overhead 1435will not be insignificant. 1436 1437=head2 Localizing changes 1438 1439Perl has a very handy construction 1440 1441 { 1442 local $var = 2; 1443 ... 1444 } 1445 1446This construction is I<approximately> equivalent to 1447 1448 { 1449 my $oldvar = $var; 1450 $var = 2; 1451 ... 1452 $var = $oldvar; 1453 } 1454 1455The biggest difference is that the first construction would 1456reinstate the initial value of $var, irrespective of how control exits 1457the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit 1458more efficient as well. 1459 1460There is a way to achieve a similar task from C via Perl API: create a 1461I<pseudo-block>, and arrange for some changes to be automatically 1462undone at the end of it, either explicit, or via a non-local exit (via 1463die()). A I<block>-like construct is created by a pair of 1464C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">). 1465Such a construct may be created specially for some important localized 1466task, or an existing one (like boundaries of enclosing Perl 1467subroutine/block, or an existing pair for freeing TMPs) may be 1468used. (In the second case the overhead of additional localization must 1469be almost negligible.) Note that any XSUB is automatically enclosed in 1470an C<ENTER>/C<LEAVE> pair. 1471 1472Inside such a I<pseudo-block> the following service is available: 1473 1474=over 4 1475 1476=item C<SAVEINT(int i)> 1477 1478=item C<SAVEIV(IV i)> 1479 1480=item C<SAVEI32(I32 i)> 1481 1482=item C<SAVELONG(long i)> 1483 1484These macros arrange things to restore the value of integer variable 1485C<i> at the end of enclosing I<pseudo-block>. 1486 1487=item C<SAVESPTR(s)> 1488 1489=item C<SAVEPPTR(p)> 1490 1491These macros arrange things to restore the value of pointers C<s> and 1492C<p>. C<s> must be a pointer of a type which survives conversion to 1493C<SV*> and back, C<p> should be able to survive conversion to C<char*> 1494and back. 1495 1496=item C<SAVEFREESV(SV *sv)> 1497 1498The refcount of C<sv> would be decremented at the end of 1499I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a 1500mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal> 1501extends the lifetime of C<sv> until the beginning of the next statement, 1502C<SAVEFREESV> extends it until the end of the enclosing scope. These 1503lifetimes can be wildly different. 1504 1505Also compare C<SAVEMORTALIZESV>. 1506 1507=item C<SAVEMORTALIZESV(SV *sv)> 1508 1509Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current 1510scope instead of decrementing its reference count. This usually has the 1511effect of keeping C<sv> alive until the statement that called the currently 1512live scope has finished executing. 1513 1514=item C<SAVEFREEOP(OP *op)> 1515 1516The C<OP *> is op_free()ed at the end of I<pseudo-block>. 1517 1518=item C<SAVEFREEPV(p)> 1519 1520The chunk of memory which is pointed to by C<p> is Safefree()ed at the 1521end of I<pseudo-block>. 1522 1523=item C<SAVECLEARSV(SV *sv)> 1524 1525Clears a slot in the current scratchpad which corresponds to C<sv> at 1526the end of I<pseudo-block>. 1527 1528=item C<SAVEDELETE(HV *hv, char *key, I32 length)> 1529 1530The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The 1531string pointed to by C<key> is Safefree()ed. If one has a I<key> in 1532short-lived storage, the corresponding string may be reallocated like 1533this: 1534 1535 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf)); 1536 1537=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)> 1538 1539At the end of I<pseudo-block> the function C<f> is called with the 1540only argument C<p>. 1541 1542=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)> 1543 1544At the end of I<pseudo-block> the function C<f> is called with the 1545implicit context argument (if any), and C<p>. 1546 1547=item C<SAVESTACK_POS()> 1548 1549The current offset on the Perl internal stack (cf. C<SP>) is restored 1550at the end of I<pseudo-block>. 1551 1552=back 1553 1554The following API list contains functions, thus one needs to 1555provide pointers to the modifiable data explicitly (either C pointers, 1556or Perlish C<GV *>s). Where the above macros take C<int>, a similar 1557function takes C<int *>. 1558 1559=over 4 1560 1561=item C<SV* save_scalar(GV *gv)> 1562 1563Equivalent to Perl code C<local $gv>. 1564 1565=item C<AV* save_ary(GV *gv)> 1566 1567=item C<HV* save_hash(GV *gv)> 1568 1569Similar to C<save_scalar>, but localize C<@gv> and C<%gv>. 1570 1571=item C<void save_item(SV *item)> 1572 1573Duplicates the current value of C<SV>, on the exit from the current 1574C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV> 1575using the stored value. It doesn't handle magic. Use C<save_scalar> if 1576magic is affected. 1577 1578=item C<void save_list(SV **sarg, I32 maxsarg)> 1579 1580A variant of C<save_item> which takes multiple arguments via an array 1581C<sarg> of C<SV*> of length C<maxsarg>. 1582 1583=item C<SV* save_svref(SV **sptr)> 1584 1585Similar to C<save_scalar>, but will reinstate an C<SV *>. 1586 1587=item C<void save_aptr(AV **aptr)> 1588 1589=item C<void save_hptr(HV **hptr)> 1590 1591Similar to C<save_svref>, but localize C<AV *> and C<HV *>. 1592 1593=back 1594 1595The C<Alias> module implements localization of the basic types within the 1596I<caller's scope>. People who are interested in how to localize things in 1597the containing scope should take a look there too. 1598 1599=head1 Subroutines 1600 1601=head2 XSUBs and the Argument Stack 1602 1603The XSUB mechanism is a simple way for Perl programs to access C subroutines. 1604An XSUB routine will have a stack that contains the arguments from the Perl 1605program, and a way to map from the Perl data structures to a C equivalent. 1606 1607The stack arguments are accessible through the C<ST(n)> macro, which returns 1608the C<n>'th stack argument. Argument 0 is the first argument passed in the 1609Perl subroutine call. These arguments are C<SV*>, and can be used anywhere 1610an C<SV*> is used. 1611 1612Most of the time, output from the C routine can be handled through use of 1613the RETVAL and OUTPUT directives. However, there are some cases where the 1614argument stack is not already long enough to handle all the return values. 1615An example is the POSIX tzname() call, which takes no arguments, but returns 1616two, the local time zone's standard and summer time abbreviations. 1617 1618To handle this situation, the PPCODE directive is used and the stack is 1619extended using the macro: 1620 1621 EXTEND(SP, num); 1622 1623where C<SP> is the macro that represents the local copy of the stack pointer, 1624and C<num> is the number of elements the stack should be extended by. 1625 1626Now that there is room on the stack, values can be pushed on it using C<PUSHs> 1627macro. The pushed values will often need to be "mortal" (See 1628L</Reference Counts and Mortality>): 1629 1630 PUSHs(sv_2mortal(newSViv(an_integer))) 1631 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer))) 1632 PUSHs(sv_2mortal(newSVnv(a_double))) 1633 PUSHs(sv_2mortal(newSVpv("Some String",0))) 1634 /* Although the last example is better written as the more 1635 * efficient: */ 1636 PUSHs(newSVpvs_flags("Some String", SVs_TEMP)) 1637 1638And now the Perl program calling C<tzname>, the two values will be assigned 1639as in: 1640 1641 ($standard_abbrev, $summer_abbrev) = POSIX::tzname; 1642 1643An alternate (and possibly simpler) method to pushing values on the stack is 1644to use the macro: 1645 1646 XPUSHs(SV*) 1647 1648This macro automatically adjusts the stack for you, if needed. Thus, you 1649do not need to call C<EXTEND> to extend the stack. 1650 1651Despite their suggestions in earlier versions of this document the macros 1652C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results. 1653For that, either stick to the C<(X)PUSHs> macros shown above, or use the new 1654C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>. 1655 1656For more information, consult L<perlxs> and L<perlxstut>. 1657 1658=head2 Autoloading with XSUBs 1659 1660If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the 1661fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable 1662of the XSUB's package. 1663 1664But it also puts the same information in certain fields of the XSUB itself: 1665 1666 HV *stash = CvSTASH(cv); 1667 const char *subname = SvPVX(cv); 1668 STRLEN name_length = SvCUR(cv); /* in bytes */ 1669 U32 is_utf8 = SvUTF8(cv); 1670 1671C<SvPVX(cv)> contains just the sub name itself, not including the package. 1672For an AUTOLOAD routine in UNIVERSAL or one of its superclasses, 1673C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package. 1674 1675B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support 1676XS AUTOLOAD subs at all. Perl 5.8.0 introduced the use of fields in the 1677XSUB itself. Perl 5.16.0 restored the setting of $AUTOLOAD. If you need 1678to support 5.8-5.14, use the XSUB's fields. 1679 1680=head2 Calling Perl Routines from within C Programs 1681 1682There are four routines that can be used to call a Perl subroutine from 1683within a C program. These four are: 1684 1685 I32 call_sv(SV*, I32); 1686 I32 call_pv(const char*, I32); 1687 I32 call_method(const char*, I32); 1688 I32 call_argv(const char*, I32, char**); 1689 1690The routine most often used is C<call_sv>. The C<SV*> argument 1691contains either the name of the Perl subroutine to be called, or a 1692reference to the subroutine. The second argument consists of flags 1693that control the context in which the subroutine is called, whether 1694or not the subroutine is being passed arguments, how errors should be 1695trapped, and how to treat return values. 1696 1697All four routines return the number of arguments that the subroutine returned 1698on the Perl stack. 1699 1700These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0, 1701but those names are now deprecated; macros of the same name are provided for 1702compatibility. 1703 1704When using any of these routines (except C<call_argv>), the programmer 1705must manipulate the Perl stack. These include the following macros and 1706functions: 1707 1708 dSP 1709 SP 1710 PUSHMARK() 1711 PUTBACK 1712 SPAGAIN 1713 ENTER 1714 SAVETMPS 1715 FREETMPS 1716 LEAVE 1717 XPUSH*() 1718 POP*() 1719 1720For a detailed description of calling conventions from C to Perl, 1721consult L<perlcall>. 1722 1723=head2 Putting a C value on Perl stack 1724 1725A lot of opcodes (this is an elementary operation in the internal perl 1726stack machine) put an SV* on the stack. However, as an optimization 1727the corresponding SV is (usually) not recreated each time. The opcodes 1728reuse specially assigned SVs (I<target>s) which are (as a corollary) 1729not constantly freed/created. 1730 1731Each of the targets is created only once (but see 1732L<Scratchpads and recursion> below), and when an opcode needs to put 1733an integer, a double, or a string on stack, it just sets the 1734corresponding parts of its I<target> and puts the I<target> on stack. 1735 1736The macro to put this target on stack is C<PUSHTARG>, and it is 1737directly used in some opcodes, as well as indirectly in zillions of 1738others, which use it via C<(X)PUSH[iunp]>. 1739 1740Because the target is reused, you must be careful when pushing multiple 1741values on the stack. The following code will not do what you think: 1742 1743 XPUSHi(10); 1744 XPUSHi(20); 1745 1746This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto 1747the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack". 1748At the end of the operation, the stack does not contain the values 10 1749and 20, but actually contains two pointers to C<TARG>, which we have set 1750to 20. 1751 1752If you need to push multiple different values then you should either use 1753the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros, 1754none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an 1755SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>, 1756will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make 1757this a little easier to achieve by creating a new mortal for you (via 1758C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary 1759in the case of the C<mXPUSH[iunp]> macros), and then setting its value. 1760Thus, instead of writing this to "fix" the example above: 1761 1762 XPUSHs(sv_2mortal(newSViv(10))) 1763 XPUSHs(sv_2mortal(newSViv(20))) 1764 1765you can simply write: 1766 1767 mXPUSHi(10) 1768 mXPUSHi(20) 1769 1770On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to 1771need a C<dTARG> in your variable declarations so that the C<*PUSH*> 1772macros can make use of the local variable C<TARG>. See also C<dTARGET> 1773and C<dXSTARG>. 1774 1775=head2 Scratchpads 1776 1777The question remains on when the SVs which are I<target>s for opcodes 1778are created. The answer is that they are created when the current 1779unit--a subroutine or a file (for opcodes for statements outside of 1780subroutines)--is compiled. During this time a special anonymous Perl 1781array is created, which is called a scratchpad for the current unit. 1782 1783A scratchpad keeps SVs which are lexicals for the current unit and are 1784targets for opcodes. A previous version of this document 1785stated that one can deduce that an SV lives on a scratchpad 1786by looking on its flags: lexicals have C<SVs_PADMY> set, and 1787I<target>s have C<SVs_PADTMP> set. But this has never been fully true. 1788C<SVs_PADMY> could be set on a variable that no longer resides in any pad. 1789While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables 1790that have never resided in a pad, but nonetheless act like I<target>s. 1791 1792The correspondence between OPs and I<target>s is not 1-to-1. Different 1793OPs in the compile tree of the unit can use the same target, if this 1794would not conflict with the expected life of the temporary. 1795 1796=head2 Scratchpads and recursion 1797 1798In fact it is not 100% true that a compiled unit contains a pointer to 1799the scratchpad AV. In fact it contains a pointer to an AV of 1800(initially) one element, and this element is the scratchpad AV. Why do 1801we need an extra level of indirection? 1802 1803The answer is B<recursion>, and maybe B<threads>. Both 1804these can create several execution pointers going into the same 1805subroutine. For the subroutine-child not write over the temporaries 1806for the subroutine-parent (lifespan of which covers the call to the 1807child), the parent and the child should have different 1808scratchpads. (I<And> the lexicals should be separate anyway!) 1809 1810So each subroutine is born with an array of scratchpads (of length 1). 1811On each entry to the subroutine it is checked that the current 1812depth of the recursion is not more than the length of this array, and 1813if it is, new scratchpad is created and pushed into the array. 1814 1815The I<target>s on this scratchpad are C<undef>s, but they are already 1816marked with correct flags. 1817 1818=head1 Memory Allocation 1819 1820=head2 Allocation 1821 1822All memory meant to be used with the Perl API functions should be manipulated 1823using the macros described in this section. The macros provide the necessary 1824transparency between differences in the actual malloc implementation that is 1825used within perl. 1826 1827It is suggested that you enable the version of malloc that is distributed 1828with Perl. It keeps pools of various sizes of unallocated memory in 1829order to satisfy allocation requests more quickly. However, on some 1830platforms, it may cause spurious malloc or free errors. 1831 1832The following three macros are used to initially allocate memory : 1833 1834 Newx(pointer, number, type); 1835 Newxc(pointer, number, type, cast); 1836 Newxz(pointer, number, type); 1837 1838The first argument C<pointer> should be the name of a variable that will 1839point to the newly allocated memory. 1840 1841The second and third arguments C<number> and C<type> specify how many of 1842the specified type of data structure should be allocated. The argument 1843C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>, 1844should be used if the C<pointer> argument is different from the C<type> 1845argument. 1846 1847Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero> 1848to zero out all the newly allocated memory. 1849 1850=head2 Reallocation 1851 1852 Renew(pointer, number, type); 1853 Renewc(pointer, number, type, cast); 1854 Safefree(pointer) 1855 1856These three macros are used to change a memory buffer size or to free a 1857piece of memory no longer needed. The arguments to C<Renew> and C<Renewc> 1858match those of C<New> and C<Newc> with the exception of not needing the 1859"magic cookie" argument. 1860 1861=head2 Moving 1862 1863 Move(source, dest, number, type); 1864 Copy(source, dest, number, type); 1865 Zero(dest, number, type); 1866 1867These three macros are used to move, copy, or zero out previously allocated 1868memory. The C<source> and C<dest> arguments point to the source and 1869destination starting points. Perl will move, copy, or zero out C<number> 1870instances of the size of the C<type> data structure (using the C<sizeof> 1871function). 1872 1873=head1 PerlIO 1874 1875The most recent development releases of Perl have been experimenting with 1876removing Perl's dependency on the "normal" standard I/O suite and allowing 1877other stdio implementations to be used. This involves creating a new 1878abstraction layer that then calls whichever implementation of stdio Perl 1879was compiled with. All XSUBs should now use the functions in the PerlIO 1880abstraction layer and not make any assumptions about what kind of stdio 1881is being used. 1882 1883For a complete description of the PerlIO abstraction, consult L<perlapio>. 1884 1885=head1 Compiled code 1886 1887=head2 Code tree 1888 1889Here we describe the internal form your code is converted to by 1890Perl. Start with a simple example: 1891 1892 $a = $b + $c; 1893 1894This is converted to a tree similar to this one: 1895 1896 assign-to 1897 / \ 1898 + $a 1899 / \ 1900 $b $c 1901 1902(but slightly more complicated). This tree reflects the way Perl 1903parsed your code, but has nothing to do with the execution order. 1904There is an additional "thread" going through the nodes of the tree 1905which shows the order of execution of the nodes. In our simplified 1906example above it looks like: 1907 1908 $b ---> $c ---> + ---> $a ---> assign-to 1909 1910But with the actual compile tree for C<$a = $b + $c> it is different: 1911some nodes I<optimized away>. As a corollary, though the actual tree 1912contains more nodes than our simplified example, the execution order 1913is the same as in our example. 1914 1915=head2 Examining the tree 1916 1917If you have your perl compiled for debugging (usually done with 1918C<-DDEBUGGING> on the C<Configure> command line), you may examine the 1919compiled tree by specifying C<-Dx> on the Perl command line. The 1920output takes several lines per node, and for C<$b+$c> it looks like 1921this: 1922 1923 5 TYPE = add ===> 6 1924 TARG = 1 1925 FLAGS = (SCALAR,KIDS) 1926 { 1927 TYPE = null ===> (4) 1928 (was rv2sv) 1929 FLAGS = (SCALAR,KIDS) 1930 { 1931 3 TYPE = gvsv ===> 4 1932 FLAGS = (SCALAR) 1933 GV = main::b 1934 } 1935 } 1936 { 1937 TYPE = null ===> (5) 1938 (was rv2sv) 1939 FLAGS = (SCALAR,KIDS) 1940 { 1941 4 TYPE = gvsv ===> 5 1942 FLAGS = (SCALAR) 1943 GV = main::c 1944 } 1945 } 1946 1947This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are 1948not optimized away (one per number in the left column). The immediate 1949children of the given node correspond to C<{}> pairs on the same level 1950of indentation, thus this listing corresponds to the tree: 1951 1952 add 1953 / \ 1954 null null 1955 | | 1956 gvsv gvsv 1957 1958The execution order is indicated by C<===E<gt>> marks, thus it is C<3 19594 5 6> (node C<6> is not included into above listing), i.e., 1960C<gvsv gvsv add whatever>. 1961 1962Each of these nodes represents an op, a fundamental operation inside the 1963Perl core. The code which implements each operation can be found in the 1964F<pp*.c> files; the function which implements the op with type C<gvsv> 1965is C<pp_gvsv>, and so on. As the tree above shows, different ops have 1966different numbers of children: C<add> is a binary operator, as one would 1967expect, and so has two children. To accommodate the various different 1968numbers of children, there are various types of op data structure, and 1969they link together in different ways. 1970 1971The simplest type of op structure is C<OP>: this has no children. Unary 1972operators, C<UNOP>s, have one child, and this is pointed to by the 1973C<op_first> field. Binary operators (C<BINOP>s) have not only an 1974C<op_first> field but also an C<op_last> field. The most complex type of 1975op is a C<LISTOP>, which has any number of children. In this case, the 1976first child is pointed to by C<op_first> and the last child by 1977C<op_last>. The children in between can be found by iteratively 1978following the C<op_sibling> pointer from the first child to the last. 1979 1980There are also two other op types: a C<PMOP> holds a regular expression, 1981and has no children, and a C<LOOP> may or may not have children. If the 1982C<op_children> field is non-zero, it behaves like a C<LISTOP>. To 1983complicate matters, if a C<UNOP> is actually a C<null> op after 1984optimization (see L</Compile pass 2: context propagation>) it will still 1985have children in accordance with its former type. 1986 1987Another way to examine the tree is to use a compiler back-end module, such 1988as L<B::Concise>. 1989 1990=head2 Compile pass 1: check routines 1991 1992The tree is created by the compiler while I<yacc> code feeds it 1993the constructions it recognizes. Since I<yacc> works bottom-up, so does 1994the first pass of perl compilation. 1995 1996What makes this pass interesting for perl developers is that some 1997optimization may be performed on this pass. This is optimization by 1998so-called "check routines". The correspondence between node names 1999and corresponding check routines is described in F<opcode.pl> (do not 2000forget to run C<make regen_headers> if you modify this file). 2001 2002A check routine is called when the node is fully constructed except 2003for the execution-order thread. Since at this time there are no 2004back-links to the currently constructed node, one can do most any 2005operation to the top-level node, including freeing it and/or creating 2006new nodes above/below it. 2007 2008The check routine returns the node which should be inserted into the 2009tree (if the top-level node was not modified, check routine returns 2010its argument). 2011 2012By convention, check routines have names C<ck_*>. They are usually 2013called from C<new*OP> subroutines (or C<convert>) (which in turn are 2014called from F<perly.y>). 2015 2016=head2 Compile pass 1a: constant folding 2017 2018Immediately after the check routine is called the returned node is 2019checked for being compile-time executable. If it is (the value is 2020judged to be constant) it is immediately executed, and a I<constant> 2021node with the "return value" of the corresponding subtree is 2022substituted instead. The subtree is deleted. 2023 2024If constant folding was not performed, the execution-order thread is 2025created. 2026 2027=head2 Compile pass 2: context propagation 2028 2029When a context for a part of compile tree is known, it is propagated 2030down through the tree. At this time the context can have 5 values 2031(instead of 2 for runtime context): void, boolean, scalar, list, and 2032lvalue. In contrast with the pass 1 this pass is processed from top 2033to bottom: a node's context determines the context for its children. 2034 2035Additional context-dependent optimizations are performed at this time. 2036Since at this moment the compile tree contains back-references (via 2037"thread" pointers), nodes cannot be free()d now. To allow 2038optimized-away nodes at this stage, such nodes are null()ified instead 2039of free()ing (i.e. their type is changed to OP_NULL). 2040 2041=head2 Compile pass 3: peephole optimization 2042 2043After the compile tree for a subroutine (or for an C<eval> or a file) 2044is created, an additional pass over the code is performed. This pass 2045is neither top-down or bottom-up, but in the execution order (with 2046additional complications for conditionals). Optimizations performed 2047at this stage are subject to the same restrictions as in the pass 2. 2048 2049Peephole optimizations are done by calling the function pointed to 2050by the global variable C<PL_peepp>. By default, C<PL_peepp> just 2051calls the function pointed to by the global variable C<PL_rpeepp>. 2052By default, that performs some basic op fixups and optimisations along 2053the execution-order op chain, and recursively calls C<PL_rpeepp> for 2054each side chain of ops (resulting from conditionals). Extensions may 2055provide additional optimisations or fixups, hooking into either the 2056per-subroutine or recursive stage, like this: 2057 2058 static peep_t prev_peepp; 2059 static void my_peep(pTHX_ OP *o) 2060 { 2061 /* custom per-subroutine optimisation goes here */ 2062 prev_peepp(aTHX_ o); 2063 /* custom per-subroutine optimisation may also go here */ 2064 } 2065 BOOT: 2066 prev_peepp = PL_peepp; 2067 PL_peepp = my_peep; 2068 2069 static peep_t prev_rpeepp; 2070 static void my_rpeep(pTHX_ OP *o) 2071 { 2072 OP *orig_o = o; 2073 for(; o; o = o->op_next) { 2074 /* custom per-op optimisation goes here */ 2075 } 2076 prev_rpeepp(aTHX_ orig_o); 2077 } 2078 BOOT: 2079 prev_rpeepp = PL_rpeepp; 2080 PL_rpeepp = my_rpeep; 2081 2082=head2 Pluggable runops 2083 2084The compile tree is executed in a runops function. There are two runops 2085functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used 2086with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine 2087control over the execution of the compile tree it is possible to provide 2088your own runops function. 2089 2090It's probably best to copy one of the existing runops functions and 2091change it to suit your needs. Then, in the BOOT section of your XS 2092file, add the line: 2093 2094 PL_runops = my_runops; 2095 2096This function should be as efficient as possible to keep your programs 2097running as fast as possible. 2098 2099=head2 Compile-time scope hooks 2100 2101As of perl 5.14 it is possible to hook into the compile-time lexical 2102scope mechanism using C<Perl_blockhook_register>. This is used like 2103this: 2104 2105 STATIC void my_start_hook(pTHX_ int full); 2106 STATIC BHK my_hooks; 2107 2108 BOOT: 2109 BhkENTRY_set(&my_hooks, bhk_start, my_start_hook); 2110 Perl_blockhook_register(aTHX_ &my_hooks); 2111 2112This will arrange to have C<my_start_hook> called at the start of 2113compiling every lexical scope. The available hooks are: 2114 2115=over 4 2116 2117=item C<void bhk_start(pTHX_ int full)> 2118 2119This is called just after starting a new lexical scope. Note that Perl 2120code like 2121 2122 if ($x) { ... } 2123 2124creates two scopes: the first starts at the C<(> and has C<full == 1>, 2125the second starts at the C<{> and has C<full == 0>. Both end at the 2126C<}>, so calls to C<start> and C<pre/post_end> will match. Anything 2127pushed onto the save stack by this hook will be popped just before the 2128scope ends (between the C<pre_> and C<post_end> hooks, in fact). 2129 2130=item C<void bhk_pre_end(pTHX_ OP **o)> 2131 2132This is called at the end of a lexical scope, just before unwinding the 2133stack. I<o> is the root of the optree representing the scope; it is a 2134double pointer so you can replace the OP if you need to. 2135 2136=item C<void bhk_post_end(pTHX_ OP **o)> 2137 2138This is called at the end of a lexical scope, just after unwinding the 2139stack. I<o> is as above. Note that it is possible for calls to C<pre_> 2140and C<post_end> to nest, if there is something on the save stack that 2141calls string eval. 2142 2143=item C<void bhk_eval(pTHX_ OP *const o)> 2144 2145This is called just before starting to compile an C<eval STRING>, C<do 2146FILE>, C<require> or C<use>, after the eval has been set up. I<o> is the 2147OP that requested the eval, and will normally be an C<OP_ENTEREVAL>, 2148C<OP_DOFILE> or C<OP_REQUIRE>. 2149 2150=back 2151 2152Once you have your hook functions, you need a C<BHK> structure to put 2153them in. It's best to allocate it statically, since there is no way to 2154free it once it's registered. The function pointers should be inserted 2155into this structure using the C<BhkENTRY_set> macro, which will also set 2156flags indicating which entries are valid. If you do need to allocate 2157your C<BHK> dynamically for some reason, be sure to zero it before you 2158start. 2159 2160Once registered, there is no mechanism to switch these hooks off, so if 2161that is necessary you will need to do this yourself. An entry in C<%^H> 2162is probably the best way, so the effect is lexically scoped; however it 2163is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to 2164temporarily switch entries on and off. You should also be aware that 2165generally speaking at least one scope will have opened before your 2166extension is loaded, so you will see some C<pre/post_end> pairs that 2167didn't have a matching C<start>. 2168 2169=head1 Examining internal data structures with the C<dump> functions 2170 2171To aid debugging, the source file F<dump.c> contains a number of 2172functions which produce formatted output of internal data structures. 2173 2174The most commonly used of these functions is C<Perl_sv_dump>; it's used 2175for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls 2176C<sv_dump> to produce debugging output from Perl-space, so users of that 2177module should already be familiar with its format. 2178 2179C<Perl_op_dump> can be used to dump an C<OP> structure or any of its 2180derivatives, and produces output similar to C<perl -Dx>; in fact, 2181C<Perl_dump_eval> will dump the main root of the code being evaluated, 2182exactly like C<-Dx>. 2183 2184Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an 2185op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the 2186subroutines in a package like so: (Thankfully, these are all xsubs, so 2187there is no op tree) 2188 2189 (gdb) print Perl_dump_packsubs(PL_defstash) 2190 2191 SUB attributes::bootstrap = (xsub 0x811fedc 0) 2192 2193 SUB UNIVERSAL::can = (xsub 0x811f50c 0) 2194 2195 SUB UNIVERSAL::isa = (xsub 0x811f304 0) 2196 2197 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0) 2198 2199 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0) 2200 2201and C<Perl_dump_all>, which dumps all the subroutines in the stash and 2202the op tree of the main root. 2203 2204=head1 How multiple interpreters and concurrency are supported 2205 2206=head2 Background and PERL_IMPLICIT_CONTEXT 2207 2208The Perl interpreter can be regarded as a closed box: it has an API 2209for feeding it code or otherwise making it do things, but it also has 2210functions for its own use. This smells a lot like an object, and 2211there are ways for you to build Perl so that you can have multiple 2212interpreters, with one interpreter represented either as a C structure, 2213or inside a thread-specific structure. These structures contain all 2214the context, the state of that interpreter. 2215 2216One macro controls the major Perl build flavor: MULTIPLICITY. The 2217MULTIPLICITY build has a C structure that packages all the interpreter 2218state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also 2219normally defined, and enables the support for passing in a "hidden" first 2220argument that represents all three data structures. MULTIPLICITY makes 2221multi-threaded perls possible (with the ithreads threading model, related 2222to the macro USE_ITHREADS.) 2223 2224Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and 2225PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the 2226former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the 2227internal variables of Perl to be wrapped inside a single global struct, 2228struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or 2229the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes 2230one step further, there is still a single struct (allocated in main() 2231either from heap or from stack) but there are no global data symbols 2232pointing to it. In either case the global struct should be initialized 2233as the very first thing in main() using Perl_init_global_struct() and 2234correspondingly tear it down after perl_free() using Perl_free_global_struct(), 2235please see F<miniperlmain.c> for usage details. You may also need 2236to use C<dVAR> in your coding to "declare the global variables" 2237when you are using them. dTHX does this for you automatically. 2238 2239To see whether you have non-const data you can use a BSD-compatible C<nm>: 2240 2241 nm libperl.a | grep -v ' [TURtr] ' 2242 2243If this displays any C<D> or C<d> symbols, you have non-const data. 2244 2245For backward compatibility reasons defining just PERL_GLOBAL_STRUCT 2246doesn't actually hide all symbols inside a big global struct: some 2247PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE 2248then hides everything (see how the PERLIO_FUNCS_DECL is used). 2249 2250All this obviously requires a way for the Perl internal functions to be 2251either subroutines taking some kind of structure as the first 2252argument, or subroutines taking nothing as the first argument. To 2253enable these two very different ways of building the interpreter, 2254the Perl source (as it does in so many other situations) makes heavy 2255use of macros and subroutine naming conventions. 2256 2257First problem: deciding which functions will be public API functions and 2258which will be private. All functions whose names begin C<S_> are private 2259(think "S" for "secret" or "static"). All other functions begin with 2260"Perl_", but just because a function begins with "Perl_" does not mean it is 2261part of the API. (See L</Internal 2262Functions>.) The easiest way to be B<sure> a 2263function is part of the API is to find its entry in L<perlapi>. 2264If it exists in L<perlapi>, it's part of the API. If it doesn't, and you 2265think it should be (i.e., you need it for your extension), send mail via 2266L<perlbug> explaining why you think it should be. 2267 2268Second problem: there must be a syntax so that the same subroutine 2269declarations and calls can pass a structure as their first argument, 2270or pass nothing. To solve this, the subroutines are named and 2271declared in a particular way. Here's a typical start of a static 2272function used within the Perl guts: 2273 2274 STATIC void 2275 S_incline(pTHX_ char *s) 2276 2277STATIC becomes "static" in C, and may be #define'd to nothing in some 2278configurations in the future. 2279 2280A public function (i.e. part of the internal API, but not necessarily 2281sanctioned for use in extensions) begins like this: 2282 2283 void 2284 Perl_sv_setiv(pTHX_ SV* dsv, IV num) 2285 2286C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the 2287details of the interpreter's context. THX stands for "thread", "this", 2288or "thingy", as the case may be. (And no, George Lucas is not involved. :-) 2289The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument, 2290or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and 2291their variants. 2292 2293When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no 2294first argument containing the interpreter's context. The trailing underscore 2295in the pTHX_ macro indicates that the macro expansion needs a comma 2296after the context argument because other arguments follow it. If 2297PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the 2298subroutine is not prototyped to take the extra argument. The form of the 2299macro without the trailing underscore is used when there are no additional 2300explicit arguments. 2301 2302When a core function calls another, it must pass the context. This 2303is normally hidden via macros. Consider C<sv_setiv>. It expands into 2304something like this: 2305 2306 #ifdef PERL_IMPLICIT_CONTEXT 2307 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b) 2308 /* can't do this for vararg functions, see below */ 2309 #else 2310 #define sv_setiv Perl_sv_setiv 2311 #endif 2312 2313This works well, and means that XS authors can gleefully write: 2314 2315 sv_setiv(foo, bar); 2316 2317and still have it work under all the modes Perl could have been 2318compiled with. 2319 2320This doesn't work so cleanly for varargs functions, though, as macros 2321imply that the number of arguments is known in advance. Instead we 2322either need to spell them out fully, passing C<aTHX_> as the first 2323argument (the Perl core tends to do this with functions like 2324Perl_warner), or use a context-free version. 2325 2326The context-free version of Perl_warner is called 2327Perl_warner_nocontext, and does not take the extra argument. Instead 2328it does dTHX; to get the context from thread-local storage. We 2329C<#define warner Perl_warner_nocontext> so that extensions get source 2330compatibility at the expense of performance. (Passing an arg is 2331cheaper than grabbing it from thread-local storage.) 2332 2333You can ignore [pad]THXx when browsing the Perl headers/sources. 2334Those are strictly for use within the core. Extensions and embedders 2335need only be aware of [pad]THX. 2336 2337=head2 So what happened to dTHR? 2338 2339C<dTHR> was introduced in perl 5.005 to support the older thread model. 2340The older thread model now uses the C<THX> mechanism to pass context 2341pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and 2342later still have it for backward source compatibility, but it is defined 2343to be a no-op. 2344 2345=head2 How do I use all this in extensions? 2346 2347When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call 2348any functions in the Perl API will need to pass the initial context 2349argument somehow. The kicker is that you will need to write it in 2350such a way that the extension still compiles when Perl hasn't been 2351built with PERL_IMPLICIT_CONTEXT enabled. 2352 2353There are three ways to do this. First, the easy but inefficient way, 2354which is also the default, in order to maintain source compatibility 2355with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX 2356and aTHX_ macros to call a function that will return the context. 2357Thus, something like: 2358 2359 sv_setiv(sv, num); 2360 2361in your extension will translate to this when PERL_IMPLICIT_CONTEXT is 2362in effect: 2363 2364 Perl_sv_setiv(Perl_get_context(), sv, num); 2365 2366or to this otherwise: 2367 2368 Perl_sv_setiv(sv, num); 2369 2370You don't have to do anything new in your extension to get this; since 2371the Perl library provides Perl_get_context(), it will all just 2372work. 2373 2374The second, more efficient way is to use the following template for 2375your Foo.xs: 2376 2377 #define PERL_NO_GET_CONTEXT /* we want efficiency */ 2378 #include "EXTERN.h" 2379 #include "perl.h" 2380 #include "XSUB.h" 2381 2382 STATIC void my_private_function(int arg1, int arg2); 2383 2384 STATIC void 2385 my_private_function(int arg1, int arg2) 2386 { 2387 dTHX; /* fetch context */ 2388 ... call many Perl API functions ... 2389 } 2390 2391 [... etc ...] 2392 2393 MODULE = Foo PACKAGE = Foo 2394 2395 /* typical XSUB */ 2396 2397 void 2398 my_xsub(arg) 2399 int arg 2400 CODE: 2401 my_private_function(arg, 10); 2402 2403Note that the only two changes from the normal way of writing an 2404extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before 2405including the Perl headers, followed by a C<dTHX;> declaration at 2406the start of every function that will call the Perl API. (You'll 2407know which functions need this, because the C compiler will complain 2408that there's an undeclared identifier in those functions.) No changes 2409are needed for the XSUBs themselves, because the XS() macro is 2410correctly defined to pass in the implicit context if needed. 2411 2412The third, even more efficient way is to ape how it is done within 2413the Perl guts: 2414 2415 2416 #define PERL_NO_GET_CONTEXT /* we want efficiency */ 2417 #include "EXTERN.h" 2418 #include "perl.h" 2419 #include "XSUB.h" 2420 2421 /* pTHX_ only needed for functions that call Perl API */ 2422 STATIC void my_private_function(pTHX_ int arg1, int arg2); 2423 2424 STATIC void 2425 my_private_function(pTHX_ int arg1, int arg2) 2426 { 2427 /* dTHX; not needed here, because THX is an argument */ 2428 ... call Perl API functions ... 2429 } 2430 2431 [... etc ...] 2432 2433 MODULE = Foo PACKAGE = Foo 2434 2435 /* typical XSUB */ 2436 2437 void 2438 my_xsub(arg) 2439 int arg 2440 CODE: 2441 my_private_function(aTHX_ arg, 10); 2442 2443This implementation never has to fetch the context using a function 2444call, since it is always passed as an extra argument. Depending on 2445your needs for simplicity or efficiency, you may mix the previous 2446two approaches freely. 2447 2448Never add a comma after C<pTHX> yourself--always use the form of the 2449macro with the underscore for functions that take explicit arguments, 2450or the form without the argument for functions with no explicit arguments. 2451 2452If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR> 2453definition is needed if the Perl global variables (see F<perlvars.h> 2454or F<globvar.sym>) are accessed in the function and C<dTHX> is not 2455used (the C<dTHX> includes the C<dVAR> if necessary). One notices 2456the need for C<dVAR> only with the said compile-time define, because 2457otherwise the Perl global variables are visible as-is. 2458 2459=head2 Should I do anything special if I call perl from multiple threads? 2460 2461If you create interpreters in one thread and then proceed to call them in 2462another, you need to make sure perl's own Thread Local Storage (TLS) slot is 2463initialized correctly in each of those threads. 2464 2465The C<perl_alloc> and C<perl_clone> API functions will automatically set 2466the TLS slot to the interpreter they created, so that there is no need to do 2467anything special if the interpreter is always accessed in the same thread that 2468created it, and that thread did not create or call any other interpreters 2469afterwards. If that is not the case, you have to set the TLS slot of the 2470thread before calling any functions in the Perl API on that particular 2471interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that 2472thread as the first thing you do: 2473 2474 /* do this before doing anything else with some_perl */ 2475 PERL_SET_CONTEXT(some_perl); 2476 2477 ... other Perl API calls on some_perl go here ... 2478 2479=head2 Future Plans and PERL_IMPLICIT_SYS 2480 2481Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything 2482that the interpreter knows about itself and pass it around, so too are 2483there plans to allow the interpreter to bundle up everything it knows 2484about the environment it's running on. This is enabled with the 2485PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on 2486Windows. 2487 2488This allows the ability to provide an extra pointer (called the "host" 2489environment) for all the system calls. This makes it possible for 2490all the system stuff to maintain their own state, broken down into 2491seven C structures. These are thin wrappers around the usual system 2492calls (see F<win32/perllib.c>) for the default perl executable, but for a 2493more ambitious host (like the one that would do fork() emulation) all 2494the extra work needed to pretend that different interpreters are 2495actually different "processes", would be done here. 2496 2497The Perl engine/interpreter and the host are orthogonal entities. 2498There could be one or more interpreters in a process, and one or 2499more "hosts", with free association between them. 2500 2501=head1 Internal Functions 2502 2503All of Perl's internal functions which will be exposed to the outside 2504world are prefixed by C<Perl_> so that they will not conflict with XS 2505functions or functions used in a program in which Perl is embedded. 2506Similarly, all global variables begin with C<PL_>. (By convention, 2507static functions start with C<S_>.) 2508 2509Inside the Perl core (C<PERL_CORE> defined), you can get at the functions 2510either with or without the C<Perl_> prefix, thanks to a bunch of defines 2511that live in F<embed.h>. Note that extension code should I<not> set 2512C<PERL_CORE>; this exposes the full perl internals, and is likely to cause 2513breakage of the XS in each new perl release. 2514 2515The file F<embed.h> is generated automatically from 2516F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping 2517header files for the internal functions, generates the documentation 2518and a lot of other bits and pieces. It's important that when you add 2519a new function to the core or change an existing one, you change the 2520data in the table in F<embed.fnc> as well. Here's a sample entry from 2521that table: 2522 2523 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval 2524 2525The second column is the return type, the third column the name. Columns 2526after that are the arguments. The first column is a set of flags: 2527 2528=over 3 2529 2530=item A 2531 2532This function is a part of the public 2533API. All such functions should also 2534have 'd', very few do not. 2535 2536=item p 2537 2538This function has a C<Perl_> prefix; i.e. it is defined as 2539C<Perl_av_fetch>. 2540 2541=item d 2542 2543This function has documentation using the C<apidoc> feature which we'll 2544look at in a second. Some functions have 'd' but not 'A'; docs are good. 2545 2546=back 2547 2548Other available flags are: 2549 2550=over 3 2551 2552=item s 2553 2554This is a static function and is defined as C<STATIC S_whatever>, and 2555usually called within the sources as C<whatever(...)>. 2556 2557=item n 2558 2559This does not need an interpreter context, so the definition has no 2560C<pTHX>, and it follows that callers don't use C<aTHX>. (See 2561L</Background and PERL_IMPLICIT_CONTEXT>.) 2562 2563=item r 2564 2565This function never returns; C<croak>, C<exit> and friends. 2566 2567=item f 2568 2569This function takes a variable number of arguments, C<printf> style. 2570The argument list should end with C<...>, like this: 2571 2572 Afprd |void |croak |const char* pat|... 2573 2574=item M 2575 2576This function is part of the experimental development API, and may change 2577or disappear without notice. 2578 2579=item o 2580 2581This function should not have a compatibility macro to define, say, 2582C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>. 2583 2584=item x 2585 2586This function isn't exported out of the Perl core. 2587 2588=item m 2589 2590This is implemented as a macro. 2591 2592=item X 2593 2594This function is explicitly exported. 2595 2596=item E 2597 2598This function is visible to extensions included in the Perl core. 2599 2600=item b 2601 2602Binary backward compatibility; this function is a macro but also has 2603a C<Perl_> implementation (which is exported). 2604 2605=item others 2606 2607See the comments at the top of C<embed.fnc> for others. 2608 2609=back 2610 2611If you edit F<embed.pl> or F<embed.fnc>, you will need to run 2612C<make regen_headers> to force a rebuild of F<embed.h> and other 2613auto-generated files. 2614 2615=head2 Formatted Printing of IVs, UVs, and NVs 2616 2617If you are printing IVs, UVs, or NVS instead of the stdio(3) style 2618formatting codes like C<%d>, C<%ld>, C<%f>, you should use the 2619following macros for portability 2620 2621 IVdf IV in decimal 2622 UVuf UV in decimal 2623 UVof UV in octal 2624 UVxf UV in hexadecimal 2625 NVef NV %e-like 2626 NVff NV %f-like 2627 NVgf NV %g-like 2628 2629These will take care of 64-bit integers and long doubles. 2630For example: 2631 2632 printf("IV is %"IVdf"\n", iv); 2633 2634The IVdf will expand to whatever is the correct format for the IVs. 2635 2636If you are printing addresses of pointers, use UVxf combined 2637with PTR2UV(), do not use %lx or %p. 2638 2639=head2 Pointer-To-Integer and Integer-To-Pointer 2640 2641Because pointer size does not necessarily equal integer size, 2642use the follow macros to do it right. 2643 2644 PTR2UV(pointer) 2645 PTR2IV(pointer) 2646 PTR2NV(pointer) 2647 INT2PTR(pointertotype, integer) 2648 2649For example: 2650 2651 IV iv = ...; 2652 SV *sv = INT2PTR(SV*, iv); 2653 2654and 2655 2656 AV *av = ...; 2657 UV uv = PTR2UV(av); 2658 2659=head2 Exception Handling 2660 2661There are a couple of macros to do very basic exception handling in XS 2662modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to 2663be able to use these macros: 2664 2665 #define NO_XSLOCKS 2666 #include "XSUB.h" 2667 2668You can use these macros if you call code that may croak, but you need 2669to do some cleanup before giving control back to Perl. For example: 2670 2671 dXCPT; /* set up necessary variables */ 2672 2673 XCPT_TRY_START { 2674 code_that_may_croak(); 2675 } XCPT_TRY_END 2676 2677 XCPT_CATCH 2678 { 2679 /* do cleanup here */ 2680 XCPT_RETHROW; 2681 } 2682 2683Note that you always have to rethrow an exception that has been 2684caught. Using these macros, it is not possible to just catch the 2685exception and ignore it. If you have to ignore the exception, you 2686have to use the C<call_*> function. 2687 2688The advantage of using the above macros is that you don't have 2689to setup an extra function for C<call_*>, and that using these 2690macros is faster than using C<call_*>. 2691 2692=head2 Source Documentation 2693 2694There's an effort going on to document the internal functions and 2695automatically produce reference manuals from them - L<perlapi> is one 2696such manual which details all the functions which are available to XS 2697writers. L<perlintern> is the autogenerated manual for the functions 2698which are not part of the API and are supposedly for internal use only. 2699 2700Source documentation is created by putting POD comments into the C 2701source, like this: 2702 2703 /* 2704 =for apidoc sv_setiv 2705 2706 Copies an integer into the given SV. Does not handle 'set' magic. See 2707 C<sv_setiv_mg>. 2708 2709 =cut 2710 */ 2711 2712Please try and supply some documentation if you add functions to the 2713Perl core. 2714 2715=head2 Backwards compatibility 2716 2717The Perl API changes over time. New functions are 2718added or the interfaces of existing functions are 2719changed. The C<Devel::PPPort> module tries to 2720provide compatibility code for some of these changes, so XS writers don't 2721have to code it themselves when supporting multiple versions of Perl. 2722 2723C<Devel::PPPort> generates a C header file F<ppport.h> that can also 2724be run as a Perl script. To generate F<ppport.h>, run: 2725 2726 perl -MDevel::PPPort -eDevel::PPPort::WriteFile 2727 2728Besides checking existing XS code, the script can also be used to retrieve 2729compatibility information for various API calls using the C<--api-info> 2730command line switch. For example: 2731 2732 % perl ppport.h --api-info=sv_magicext 2733 2734For details, see C<perldoc ppport.h>. 2735 2736=head1 Unicode Support 2737 2738Perl 5.6.0 introduced Unicode support. It's important for porters and XS 2739writers to understand this support and make sure that the code they 2740write does not corrupt Unicode data. 2741 2742=head2 What B<is> Unicode, anyway? 2743 2744In the olden, less enlightened times, we all used to use ASCII. Most of 2745us did, anyway. The big problem with ASCII is that it's American. Well, 2746no, that's not actually the problem; the problem is that it's not 2747particularly useful for people who don't use the Roman alphabet. What 2748used to happen was that particular languages would stick their own 2749alphabet in the upper range of the sequence, between 128 and 255. Of 2750course, we then ended up with plenty of variants that weren't quite 2751ASCII, and the whole point of it being a standard was lost. 2752 2753Worse still, if you've got a language like Chinese or 2754Japanese that has hundreds or thousands of characters, then you really 2755can't fit them into a mere 256, so they had to forget about ASCII 2756altogether, and build their own systems using pairs of numbers to refer 2757to one character. 2758 2759To fix this, some people formed Unicode, Inc. and 2760produced a new character set containing all the characters you can 2761possibly think of and more. There are several ways of representing these 2762characters, and the one Perl uses is called UTF-8. UTF-8 uses 2763a variable number of bytes to represent a character. You can learn more 2764about Unicode and Perl's Unicode model in L<perlunicode>. 2765 2766=head2 How can I recognise a UTF-8 string? 2767 2768You can't. This is because UTF-8 data is stored in bytes just like 2769non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types) 2770capital E with a grave accent, is represented by the two bytes 2771C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)> 2772has that byte sequence as well. So you can't tell just by looking - this 2773is what makes Unicode input an interesting problem. 2774 2775In general, you either have to know what you're dealing with, or you 2776have to guess. The API function C<is_utf8_string> can help; it'll tell 2777you if a string contains only valid UTF-8 characters. However, it can't 2778do the work for you. On a character-by-character basis, 2779C<is_utf8_char_buf> 2780will tell you whether the current character in a string is valid UTF-8. 2781 2782=head2 How does UTF-8 represent Unicode characters? 2783 2784As mentioned above, UTF-8 uses a variable number of bytes to store a 2785character. Characters with values 0...127 are stored in one 2786byte, just like good ol' ASCII. Character 128 is stored as 2787C<v194.128>; this continues up to character 191, which is 2788C<v194.191>. Now we've run out of bits (191 is binary 2789C<10111111>) so we move on; 192 is C<v195.128>. And 2790so it goes on, moving to three bytes at character 2048. 2791 2792Assuming you know you're dealing with a UTF-8 string, you can find out 2793how long the first character in it is with the C<UTF8SKIP> macro: 2794 2795 char *utf = "\305\233\340\240\201"; 2796 I32 len; 2797 2798 len = UTF8SKIP(utf); /* len is 2 here */ 2799 utf += len; 2800 len = UTF8SKIP(utf); /* len is 3 here */ 2801 2802Another way to skip over characters in a UTF-8 string is to use 2803C<utf8_hop>, which takes a string and a number of characters to skip 2804over. You're on your own about bounds checking, though, so don't use it 2805lightly. 2806 2807All bytes in a multi-byte UTF-8 character will have the high bit set, 2808so you can test if you need to do something special with this 2809character like this (the UTF8_IS_INVARIANT() is a macro that tests 2810whether the byte is encoded as a single byte even in UTF-8): 2811 2812 U8 *utf; 2813 U8 *utf_end; /* 1 beyond buffer pointed to by utf */ 2814 UV uv; /* Note: a UV, not a U8, not a char */ 2815 STRLEN len; /* length of character in bytes */ 2816 2817 if (!UTF8_IS_INVARIANT(*utf)) 2818 /* Must treat this as UTF-8 */ 2819 uv = utf8_to_uvchr_buf(utf, utf_end, &len); 2820 else 2821 /* OK to treat this character as a byte */ 2822 uv = *utf; 2823 2824You can also see in that example that we use C<utf8_to_uvchr_buf> to get the 2825value of the character; the inverse function C<uvchr_to_utf8> is available 2826for putting a UV into UTF-8: 2827 2828 if (!UTF8_IS_INVARIANT(uv)) 2829 /* Must treat this as UTF8 */ 2830 utf8 = uvchr_to_utf8(utf8, uv); 2831 else 2832 /* OK to treat this character as a byte */ 2833 *utf8++ = uv; 2834 2835You B<must> convert characters to UVs using the above functions if 2836you're ever in a situation where you have to match UTF-8 and non-UTF-8 2837characters. You may not skip over UTF-8 characters in this case. If you 2838do this, you'll lose the ability to match hi-bit non-UTF-8 characters; 2839for instance, if your UTF-8 string contains C<v196.172>, and you skip 2840that character, you can never match a C<chr(200)> in a non-UTF-8 string. 2841So don't do that! 2842 2843=head2 How does Perl store UTF-8 strings? 2844 2845Currently, Perl deals with Unicode strings and non-Unicode strings 2846slightly differently. A flag in the SV, C<SVf_UTF8>, indicates that the 2847string is internally encoded as UTF-8. Without it, the byte value is the 2848codepoint number and vice versa (in other words, the string is encoded 2849as iso-8859-1, but C<use feature 'unicode_strings'> is needed to get iso-8859-1 2850semantics). This flag is only meaningful if the SV is C<SvPOK> 2851or immediately after stringification via C<SvPV> or a similar 2852macro. You can check and manipulate this flag with the 2853following macros: 2854 2855 SvUTF8(sv) 2856 SvUTF8_on(sv) 2857 SvUTF8_off(sv) 2858 2859This flag has an important effect on Perl's treatment of the string: if 2860Unicode data is not properly distinguished, regular expressions, 2861C<length>, C<substr> and other string handling operations will have 2862undesirable results. 2863 2864The problem comes when you have, for instance, a string that isn't 2865flagged as UTF-8, and contains a byte sequence that could be UTF-8 - 2866especially when combining non-UTF-8 and UTF-8 strings. 2867 2868Never forget that the C<SVf_UTF8> flag is separate to the PV value; you 2869need be sure you don't accidentally knock it off while you're 2870manipulating SVs. More specifically, you cannot expect to do this: 2871 2872 SV *sv; 2873 SV *nsv; 2874 STRLEN len; 2875 char *p; 2876 2877 p = SvPV(sv, len); 2878 frobnicate(p); 2879 nsv = newSVpvn(p, len); 2880 2881The C<char*> string does not tell you the whole story, and you can't 2882copy or reconstruct an SV just by copying the string value. Check if the 2883old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act 2884accordingly: 2885 2886 p = SvPV(sv, len); 2887 frobnicate(p); 2888 nsv = newSVpvn(p, len); 2889 if (SvUTF8(sv)) 2890 SvUTF8_on(nsv); 2891 2892In fact, your C<frobnicate> function should be made aware of whether or 2893not it's dealing with UTF-8 data, so that it can handle the string 2894appropriately. 2895 2896Since just passing an SV to an XS function and copying the data of 2897the SV is not enough to copy the UTF8 flags, even less right is just 2898passing a C<char *> to an XS function. 2899 2900=head2 How do I convert a string to UTF-8? 2901 2902If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade 2903one of the strings to UTF-8. If you've got an SV, the easiest way to do 2904this is: 2905 2906 sv_utf8_upgrade(sv); 2907 2908However, you must not do this, for example: 2909 2910 if (!SvUTF8(left)) 2911 sv_utf8_upgrade(left); 2912 2913If you do this in a binary operator, you will actually change one of the 2914strings that came into the operator, and, while it shouldn't be noticeable 2915by the end user, it can cause problems in deficient code. 2916 2917Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its 2918string argument. This is useful for having the data available for 2919comparisons and so on, without harming the original SV. There's also 2920C<utf8_to_bytes> to go the other way, but naturally, this will fail if 2921the string contains any characters above 255 that can't be represented 2922in a single byte. 2923 2924=head2 Is there anything else I need to know? 2925 2926Not really. Just remember these things: 2927 2928=over 3 2929 2930=item * 2931 2932There's no way to tell if a string is UTF-8 or not. You can tell if an SV 2933is UTF-8 by looking at its C<SvUTF8> flag after stringifying it 2934with C<SvPV> or a similar macro. Don't forget to set the flag if 2935something should be UTF-8. Treat the flag as part of the PV, even though 2936it's not - if you pass on the PV to somewhere, pass on the flag too. 2937 2938=item * 2939 2940If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value, 2941unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>. 2942 2943=item * 2944 2945When writing a character C<uv> to a UTF-8 string, B<always> use 2946C<uvchr_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case 2947you can use C<*s = uv>. 2948 2949=item * 2950 2951Mixing UTF-8 and non-UTF-8 strings is 2952tricky. Use C<bytes_to_utf8> to get 2953a new string which is UTF-8 encoded, and then combine them. 2954 2955=back 2956 2957=head1 Custom Operators 2958 2959Custom operator support is an experimental feature that allows you to 2960define your own ops. This is primarily to allow the building of 2961interpreters for other languages in the Perl core, but it also allows 2962optimizations through the creation of "macro-ops" (ops which perform the 2963functions of multiple ops which are usually executed together, such as 2964C<gvsv, gvsv, add>.) 2965 2966This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl 2967core does not "know" anything special about this op type, and so it will 2968not be involved in any optimizations. This also means that you can 2969define your custom ops to be any op structure - unary, binary, list and 2970so on - you like. 2971 2972It's important to know what custom operators won't do for you. They 2973won't let you add new syntax to Perl, directly. They won't even let you 2974add new keywords, directly. In fact, they won't change the way Perl 2975compiles a program at all. You have to do those changes yourself, after 2976Perl has compiled the program. You do this either by manipulating the op 2977tree using a C<CHECK> block and the C<B::Generate> module, or by adding 2978a custom peephole optimizer with the C<optimize> module. 2979 2980When you do this, you replace ordinary Perl ops with custom ops by 2981creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own 2982PP function. This should be defined in XS code, and should look like 2983the PP ops in C<pp_*.c>. You are responsible for ensuring that your op 2984takes the appropriate number of values from the stack, and you are 2985responsible for adding stack marks if necessary. 2986 2987You should also "register" your op with the Perl interpreter so that it 2988can produce sensible error and warning messages. Since it is possible to 2989have multiple custom ops within the one "logical" op type C<OP_CUSTOM>, 2990Perl uses the value of C<< o->op_ppaddr >> to determine which custom op 2991it is dealing with. You should create an C<XOP> structure for each 2992ppaddr you use, set the properties of the custom op with 2993C<XopENTRY_set>, and register the structure against the ppaddr using 2994C<Perl_custom_op_register>. A trivial example might look like: 2995 2996 static XOP my_xop; 2997 static OP *my_pp(pTHX); 2998 2999 BOOT: 3000 XopENTRY_set(&my_xop, xop_name, "myxop"); 3001 XopENTRY_set(&my_xop, xop_desc, "Useless custom op"); 3002 Perl_custom_op_register(aTHX_ my_pp, &my_xop); 3003 3004The available fields in the structure are: 3005 3006=over 4 3007 3008=item xop_name 3009 3010A short name for your op. This will be included in some error messages, 3011and will also be returned as C<< $op->name >> by the L<B|B> module, so 3012it will appear in the output of module like L<B::Concise|B::Concise>. 3013 3014=item xop_desc 3015 3016A short description of the function of the op. 3017 3018=item xop_class 3019 3020Which of the various C<*OP> structures this op uses. This should be one of 3021the C<OA_*> constants from F<op.h>, namely 3022 3023=over 4 3024 3025=item OA_BASEOP 3026 3027=item OA_UNOP 3028 3029=item OA_BINOP 3030 3031=item OA_LOGOP 3032 3033=item OA_LISTOP 3034 3035=item OA_PMOP 3036 3037=item OA_SVOP 3038 3039=item OA_PADOP 3040 3041=item OA_PVOP_OR_SVOP 3042 3043This should be interpreted as 'C<PVOP>' only. The C<_OR_SVOP> is because 3044the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead. 3045 3046=item OA_LOOP 3047 3048=item OA_COP 3049 3050=back 3051 3052The other C<OA_*> constants should not be used. 3053 3054=item xop_peep 3055 3056This member is of type C<Perl_cpeep_t>, which expands to C<void 3057(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>. If it is set, this function 3058will be called from C<Perl_rpeep> when ops of this type are encountered 3059by the peephole optimizer. I<o> is the OP that needs optimizing; 3060I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>. 3061 3062=back 3063 3064C<B::Generate> directly supports the creation of custom ops by name. 3065 3066=head1 AUTHORS 3067 3068Until May 1997, this document was maintained by Jeff Okamoto 3069E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl 3070itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>. 3071 3072With lots of help and suggestions from Dean Roehrich, Malcolm Beattie, 3073Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil 3074Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer, 3075Stephen McCamant, and Gurusamy Sarathy. 3076 3077=head1 SEE ALSO 3078 3079L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed> 3080