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1=for comment
2The part of this file between =for mg_vtable.pl markers is auto
3generated by mg_vtable.pl; any changes there need to be made instead to
4mg_vtable.pl
5
6=head1 NAME
7
8perlguts - Introduction to the Perl API
9
10=head1 DESCRIPTION
11
12This document attempts to describe how to use the Perl API, as well as
13to provide some info on the basic workings of the Perl core.  It is far
14from complete and probably contains many errors.  Please refer any
15questions or comments to the author below.
16
17=head1 Variables
18
19=head2 Datatypes
20
21Perl has three typedefs that handle Perl's three main data types:
22
23    SV  Scalar Value
24    AV  Array Value
25    HV  Hash Value
26
27Each typedef has specific routines that manipulate the various data types.
28
29=for apidoc_section $AV
30=for apidoc Ayh||AV
31=for apidoc_section $HV
32=for apidoc Ayh||HV
33=for apidoc_section $SV
34=for apidoc Ayh||SV
35
36=head2 What is an "IV"?
37
38Perl uses a special typedef IV which is a simple signed integer type that is
39guaranteed to be large enough to hold a pointer (as well as an integer).
40Additionally, there is the UV, which is simply an unsigned IV.
41
42Perl also uses several special typedefs to declare variables to hold
43integers of (at least) a given size.
44Use I8, I16, I32, and I64 to declare a signed integer variable which has
45at least as many bits as the number in its name.  These all evaluate to
46the native C type that is closest to the given number of bits, but no
47smaller than that number.  For example, on many platforms, a C<short> is
4816 bits long, and if so, I16 will evaluate to a C<short>.  But on
49platforms where a C<short> isn't exactly 16 bits, Perl will use the
50smallest type that contains 16 bits or more.
51
52U8, U16, U32, and U64 are to declare the corresponding unsigned integer
53types.
54
55If the platform doesn't support 64-bit integers, both I64 and U64 will
56be undefined.  Use IV and UV to declare the largest practicable, and
57C<L<perlapi/WIDEST_UTYPE>> for the absolute maximum unsigned, but which
58may not be usable in all circumstances.
59
60A numeric constant can be specified with L<perlapi/C<INT16_C>>,
61L<perlapi/C<UINTMAX_C>>, and similar.
62
63=for apidoc_section $integer
64=for apidoc Ayh||I8
65=for apidoc_item ||I16
66=for apidoc_item ||I32
67=for apidoc_item ||I64
68=for apidoc_item ||IV
69
70=for apidoc Ayh||U8
71=for apidoc_item ||U16
72=for apidoc_item ||U32
73=for apidoc_item ||U64
74=for apidoc_item ||UV
75
76=head2 Working with SVs
77
78An SV can be created and loaded with one command.  There are five types of
79values that can be loaded: an integer value (IV), an unsigned integer
80value (UV), a double (NV), a string (PV), and another scalar (SV).
81("PV" stands for "Pointer Value".  You might think that it is misnamed
82because it is described as pointing only to strings.  However, it is
83possible to have it point to other things.  For example, it could point
84to an array of UVs.  But,
85using it for non-strings requires care, as the underlying assumption of
86much of the internals is that PVs are just for strings.  Often, for
87example, a trailing C<NUL> is tacked on automatically.  The non-string use
88is documented only in this paragraph.)
89
90=for apidoc_section $floating
91=for apidoc Ayh||NV
92
93The seven routines are:
94
95    SV*  newSViv(IV);
96    SV*  newSVuv(UV);
97    SV*  newSVnv(double);
98    SV*  newSVpv(const char*, STRLEN);
99    SV*  newSVpvn(const char*, STRLEN);
100    SV*  newSVpvf(const char*, ...);
101    SV*  newSVsv(SV*);
102
103C<STRLEN> is an integer type (C<Size_t>, usually defined as C<size_t> in
104F<config.h>) guaranteed to be large enough to represent the size of
105any string that perl can handle.
106
107=for apidoc_section $string
108=for apidoc Ayh||STRLEN
109
110In the unlikely case of a SV requiring more complex initialization, you
111can create an empty SV with newSV(len).  If C<len> is 0 an empty SV of
112type NULL is returned, else an SV of type PV is returned with len + 1 (for
113the C<NUL>) bytes of storage allocated, accessible via SvPVX.  In both cases
114the SV has the undef value.
115
116    SV *sv = newSV(0);   /* no storage allocated  */
117    SV *sv = newSV(10);  /* 10 (+1) bytes of uninitialised storage
118                          * allocated */
119
120To change the value of an I<already-existing> SV, there are eight routines:
121
122    void  sv_setiv(SV*, IV);
123    void  sv_setuv(SV*, UV);
124    void  sv_setnv(SV*, double);
125    void  sv_setpv(SV*, const char*);
126    void  sv_setpvn(SV*, const char*, STRLEN)
127    void  sv_setpvf(SV*, const char*, ...);
128    void  sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
129                                        SV **, Size_t, bool *);
130    void  sv_setsv(SV*, SV*);
131
132Notice that you can choose to specify the length of the string to be
133assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
134allow Perl to calculate the length by using C<sv_setpv> or by specifying
1350 as the second argument to C<newSVpv>.  Be warned, though, that Perl will
136determine the string's length by using C<strlen>, which depends on the
137string terminating with a C<NUL> character, and not otherwise containing
138NULs.
139
140The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
141formatted output becomes the value.
142
143C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
144either a pointer to a variable argument list or the address and length of
145an array of SVs.  The last argument points to a boolean; on return, if that
146boolean is true, then locale-specific information has been used to format
147the string, and the string's contents are therefore untrustworthy (see
148L<perlsec>).  This pointer may be NULL if that information is not
149important.  Note that this function requires you to specify the length of
150the format.
151
152The C<sv_set*()> functions are not generic enough to operate on values
153that have "magic".  See L</Magic Virtual Tables> later in this document.
154
155All SVs that contain strings should be terminated with a C<NUL> character.
156If it is not C<NUL>-terminated there is a risk of
157core dumps and corruptions from code which passes the string to C
158functions or system calls which expect a C<NUL>-terminated string.
159Perl's own functions typically add a trailing C<NUL> for this reason.
160Nevertheless, you should be very careful when you pass a string stored
161in an SV to a C function or system call.
162
163To access the actual value that an SV points to, Perl's API exposes
164several macros that coerce the actual scalar type into an IV, UV, double,
165or string:
166
167=over
168
169=item * C<SvIV(SV*)> (C<IV>) and C<SvUV(SV*)> (C<UV>)
170
171=item * C<SvNV(SV*)> (C<double>)
172
173=item * Strings are a bit complicated:
174
175=over
176
177=item * Byte string: C<SvPVbyte(SV*, STRLEN len)> or C<SvPVbyte_nolen(SV*)>
178
179If the Perl string is C<"\xff\xff">, then this returns a 2-byte C<char*>.
180
181This is suitable for Perl strings that represent bytes.
182
183=item * UTF-8 string: C<SvPVutf8(SV*, STRLEN len)> or C<SvPVutf8_nolen(SV*)>
184
185If the Perl string is C<"\xff\xff">, then this returns a 4-byte C<char*>.
186
187This is suitable for Perl strings that represent characters.
188
189B<CAVEAT>: That C<char*> will be encoded via Perl's internal UTF-8 variant,
190which means that if the SV contains non-Unicode code points (e.g.,
1910x110000), then the result may contain extensions over valid UTF-8.
192See L<perlapi/is_strict_utf8_string> for some methods Perl gives
193you to check the UTF-8 validity of these macros' returns.
194
195=item * You can also use C<SvPV(SV*, STRLEN len)> or C<SvPV_nolen(SV*)>
196to fetch the SV's raw internal buffer. This is tricky, though; if your Perl
197string
198is C<"\xff\xff">, then depending on the SV's internal encoding you might get
199back a 2-byte B<OR> a 4-byte C<char*>.
200Moreover, if it's the 4-byte string, that could come from either Perl
201C<"\xff\xff"> stored UTF-8 encoded, or Perl C<"\xc3\xbf\xc3\xbf"> stored
202as raw octets. To differentiate between these you B<MUST> look up the
203SV's UTF8 bit (cf. C<SvUTF8>) to know whether the source Perl string
204is 2 characters (C<SvUTF8> would be on) or 4 characters (C<SvUTF8> would be
205off).
206
207B<IMPORTANT:> Use of C<SvPV>, C<SvPV_nolen>, or
208similarly-named macros I<without> looking up the SV's UTF8 bit is
209almost certainly a bug if non-ASCII input is allowed.
210
211When the UTF8 bit is on, the same B<CAVEAT> about UTF-8 validity applies
212here as for C<SvPVutf8>.
213
214=back
215
216(See L</How do I pass a Perl string to a C library?> for more details.)
217
218In C<SvPVbyte>, C<SvPVutf8>, and C<SvPV>, the length of the C<char*> returned
219is placed into the
220variable C<len> (these are macros, so you do I<not> use C<&len>). If you do
221not care what the length of the data is, use C<SvPVbyte_nolen>,
222C<SvPVutf8_nolen>, or C<SvPV_nolen> instead.
223The global variable C<PL_na> can also be given to
224C<SvPVbyte>/C<SvPVutf8>/C<SvPV>
225in this case.  But that can be quite inefficient because C<PL_na> must
226be accessed in thread-local storage in threaded Perl.  In any case, remember
227that Perl allows arbitrary strings of data that may both contain NULs and
228might not be terminated by a C<NUL>.
229
230Also remember that C doesn't allow you to safely say C<foo(SvPVbyte(s, len),
231len);>.  It might work with your
232compiler, but it won't work for everyone.
233Break this sort of statement up into separate assignments:
234
235    SV *s;
236    STRLEN len;
237    char *ptr;
238    ptr = SvPVbyte(s, len);
239    foo(ptr, len);
240
241=back
242
243If you want to know if the scalar value is TRUE, you can use:
244
245    SvTRUE(SV*)
246
247Although Perl will automatically grow strings for you, if you need to force
248Perl to allocate more memory for your SV, you can use the macro
249
250    SvGROW(SV*, STRLEN newlen)
251
252which will determine if more memory needs to be allocated.  If so, it will
253call the function C<sv_grow>.  Note that C<SvGROW> can only increase, not
254decrease, the allocated memory of an SV and that it does not automatically
255add space for the trailing C<NUL> byte (perl's own string functions typically do
256C<SvGROW(sv, len + 1)>).
257
258If you want to write to an existing SV's buffer and set its value to a
259string, use SvPVbyte_force() or one of its variants to force the SV to be
260a PV.  This will remove any of various types of non-stringness from
261the SV while preserving the content of the SV in the PV.  This can be
262used, for example, to append data from an API function to a buffer
263without extra copying:
264
265    (void)SvPVbyte_force(sv, len);
266    s = SvGROW(sv, len + needlen + 1);
267    /* something that modifies up to needlen bytes at s+len, but
268       modifies newlen bytes
269         eg. newlen = read(fd, s + len, needlen);
270       ignoring errors for these examples
271     */
272    s[len + newlen] = '\0';
273    SvCUR_set(sv, len + newlen);
274    SvUTF8_off(sv);
275    SvSETMAGIC(sv);
276
277If you already have the data in memory or if you want to keep your
278code simple, you can use one of the sv_cat*() variants, such as
279sv_catpvn().  If you want to insert anywhere in the string you can use
280sv_insert() or sv_insert_flags().
281
282If you don't need the existing content of the SV, you can avoid some
283copying with:
284
285    SvPVCLEAR(sv);
286    s = SvGROW(sv, needlen + 1);
287    /* something that modifies up to needlen bytes at s, but modifies
288       newlen bytes
289         eg. newlen = read(fd, s, needlen);
290     */
291    s[newlen] = '\0';
292    SvCUR_set(sv, newlen);
293    SvPOK_only(sv); /* also clears SVf_UTF8 */
294    SvSETMAGIC(sv);
295
296Again, if you already have the data in memory or want to avoid the
297complexity of the above, you can use sv_setpvn().
298
299If you have a buffer allocated with Newx() and want to set that as the
300SV's value, you can use sv_usepvn_flags().  That has some requirements
301if you want to avoid perl re-allocating the buffer to fit the trailing
302NUL:
303
304   Newx(buf, somesize+1, char);
305   /* ... fill in buf ... */
306   buf[somesize] = '\0';
307   sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
308   /* buf now belongs to perl, don't release it */
309
310If you have an SV and want to know what kind of data Perl thinks is stored
311in it, you can use the following macros to check the type of SV you have.
312
313    SvIOK(SV*)
314    SvNOK(SV*)
315    SvPOK(SV*)
316
317Be aware that retrieving the numeric value of an SV can set IOK or NOK
318on that SV, even when the SV started as a string.  Prior to Perl
3195.36.0 retrieving the string value of an integer could set POK, but
320this can no longer occur.  From 5.36.0 this can be used to distinguish
321the original representation of an SV and is intended to make life
322simpler for serializers:
323
324    /* references handled elsewhere */
325    if (SvIsBOOL(sv)) {
326        /* originally boolean */
327        ...
328    }
329    else if (SvPOK(sv)) {
330        /* originally a string */
331        ...
332    }
333    else if (SvNIOK(sv)) {
334        /* originally numeric */
335        ...
336    }
337    else {
338        /* something special or undef */
339    }
340
341You can get and set the current length of the string stored in an SV with
342the following macros:
343
344    SvCUR(SV*)
345    SvCUR_set(SV*, I32 val)
346
347You can also get a pointer to the end of the string stored in the SV
348with the macro:
349
350    SvEND(SV*)
351
352But note that these last three macros are valid only if C<SvPOK()> is true.
353
354If you want to append something to the end of string stored in an C<SV*>,
355you can use the following functions:
356
357    void  sv_catpv(SV*, const char*);
358    void  sv_catpvn(SV*, const char*, STRLEN);
359    void  sv_catpvf(SV*, const char*, ...);
360    void  sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
361                                                             I32, bool);
362    void  sv_catsv(SV*, SV*);
363
364The first function calculates the length of the string to be appended by
365using C<strlen>.  In the second, you specify the length of the string
366yourself.  The third function processes its arguments like C<sprintf> and
367appends the formatted output.  The fourth function works like C<vsprintf>.
368You can specify the address and length of an array of SVs instead of the
369va_list argument.  The fifth function
370extends the string stored in the first
371SV with the string stored in the second SV.  It also forces the second SV
372to be interpreted as a string.
373
374The C<sv_cat*()> functions are not generic enough to operate on values that
375have "magic".  See L</Magic Virtual Tables> later in this document.
376
377If you know the name of a scalar variable, you can get a pointer to its SV
378by using the following:
379
380    SV*  get_sv("package::varname", 0);
381
382This returns NULL if the variable does not exist.
383
384If you want to know if this variable (or any other SV) is actually C<defined>,
385you can call:
386
387    SvOK(SV*)
388
389The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
390
391Its address can be used whenever an C<SV*> is needed.  Make sure that
392you don't try to compare a random sv with C<&PL_sv_undef>.  For example
393when interfacing Perl code, it'll work correctly for:
394
395  foo(undef);
396
397But won't work when called as:
398
399  $x = undef;
400  foo($x);
401
402So to repeat always use SvOK() to check whether an sv is defined.
403
404Also you have to be careful when using C<&PL_sv_undef> as a value in
405AVs or HVs (see L</AVs, HVs and undefined values>).
406
407There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
408boolean TRUE and FALSE values, respectively.  Like C<PL_sv_undef>, their
409addresses can be used whenever an C<SV*> is needed.
410
411Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
412Take this code:
413
414    SV* sv = (SV*) 0;
415    if (I-am-to-return-a-real-value) {
416            sv = sv_2mortal(newSViv(42));
417    }
418    sv_setsv(ST(0), sv);
419
420This code tries to return a new SV (which contains the value 42) if it should
421return a real value, or undef otherwise.  Instead it has returned a NULL
422pointer which, somewhere down the line, will cause a segmentation violation,
423bus error, or just weird results.  Change the zero to C<&PL_sv_undef> in the
424first line and all will be well.
425
426To free an SV that you've created, call C<SvREFCNT_dec(SV*)>.  Normally this
427call is not necessary (see L</Reference Counts and Mortality>).
428
429=head2 Offsets
430
431Perl provides the function C<sv_chop> to efficiently remove characters
432from the beginning of a string; you give it an SV and a pointer to
433somewhere inside the PV, and it discards everything before the
434pointer.  The efficiency comes by means of a little hack: instead of
435actually removing the characters, C<sv_chop> sets the flag C<OOK>
436(offset OK) to signal to other functions that the offset hack is in
437effect, and it moves the PV pointer (called C<SvPVX>) forward
438by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
439accordingly.  (A portion of the space between the old and new PV
440pointers is used to store the count of chopped bytes.)
441
442Hence, at this point, the start of the buffer that we allocated lives
443at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
444into the middle of this allocated storage.
445
446This is best demonstrated by example.  Normally copy-on-write will prevent
447the substitution from operator from using this hack, but if you can craft a
448string for which copy-on-write is not possible, you can see it in play.  In
449the current implementation, the final byte of a string buffer is used as a
450copy-on-write reference count.  If the buffer is not big enough, then
451copy-on-write is skipped.  First have a look at an empty string:
452
453  % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a'
454  SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390
455    REFCNT = 1
456    FLAGS = (POK,pPOK)
457    PV = 0x7ffb7bc05b50 ""\0
458    CUR = 0
459    LEN = 10
460
461Notice here the LEN is 10.  (It may differ on your platform.)  Extend the
462length of the string to one less than 10, and do a substitution:
463
464 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; \
465                                                            Dump($a)'
466 SV = PV(0x7ffa04008a70) at 0x7ffa04030390
467   REFCNT = 1
468   FLAGS = (POK,OOK,pPOK)
469   OFFSET = 1
470   PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0
471   CUR = 8
472   LEN = 9
473
474Here the number of bytes chopped off (1) is shown next as the OFFSET.  The
475portion of the string between the "real" and the "fake" beginnings is
476shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
477the fake beginning, not the real one.  (The first character of the string
478buffer happens to have changed to "\1" here, not "1", because the current
479implementation stores the offset count in the string buffer.  This is
480subject to change.)
481
482Something similar to the offset hack is performed on AVs to enable
483efficient shifting and splicing off the beginning of the array; while
484C<AvARRAY> points to the first element in the array that is visible from
485Perl, C<AvALLOC> points to the real start of the C array.  These are
486usually the same, but a C<shift> operation can be carried out by
487increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
488Again, the location of the real start of the C array only comes into
489play when freeing the array.  See C<av_shift> in F<av.c>.
490
491=for apidoc_section $AV
492=for apidoc Amh||AvALLOC|AV* av
493
494=head2 What's Really Stored in an SV?
495
496Recall that the usual method of determining the type of scalar you have is
497to use C<Sv*OK> macros.  Because a scalar can be both a number and a string,
498usually these macros will always return TRUE and calling the C<Sv*V>
499macros will do the appropriate conversion of string to integer/double or
500integer/double to string.
501
502If you I<really> need to know if you have an integer, double, or string
503pointer in an SV, you can use the following three macros instead:
504
505    SvIOKp(SV*)
506    SvNOKp(SV*)
507    SvPOKp(SV*)
508
509These will tell you if you truly have an integer, double, or string pointer
510stored in your SV.  The "p" stands for private.
511
512There are various ways in which the private and public flags may differ.
513For example, in perl 5.16 and earlier a tied SV may have a valid
514underlying value in the IV slot (so SvIOKp is true), but the data
515should be accessed via the FETCH routine rather than directly,
516so SvIOK is false.  (In perl 5.18 onwards, tied scalars use
517the flags the same way as untied scalars.)  Another is when
518numeric conversion has occurred and precision has been lost: only the
519private flag is set on 'lossy' values.  So when an NV is converted to an
520IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
521
522In general, though, it's best to use the C<Sv*V> macros.
523
524=head2 Working with AVs
525
526There are two ways to create and load an AV.  The first method creates an
527empty AV:
528
529    AV*  newAV();
530
531The second method both creates the AV and initially populates it with SVs:
532
533    AV*  av_make(SSize_t num, SV **ptr);
534
535The second argument points to an array containing C<num> C<SV*>'s.  Once the
536AV has been created, the SVs can be destroyed, if so desired.
537
538Once the AV has been created, the following operations are possible on it:
539
540    void  av_push(AV*, SV*);
541    SV*   av_pop(AV*);
542    SV*   av_shift(AV*);
543    void  av_unshift(AV*, SSize_t num);
544
545These should be familiar operations, with the exception of C<av_unshift>.
546This routine adds C<num> elements at the front of the array with the C<undef>
547value.  You must then use C<av_store> (described below) to assign values
548to these new elements.
549
550Here are some other functions:
551
552    SSize_t av_top_index(AV*);
553    SV**    av_fetch(AV*, SSize_t key, I32 lval);
554    SV**    av_store(AV*, SSize_t key, SV* val);
555
556The C<av_top_index> function returns the highest index value in an array (just
557like $#array in Perl).  If the array is empty, -1 is returned.  The
558C<av_fetch> function returns the value at index C<key>, but if C<lval>
559is non-zero, then C<av_fetch> will store an undef value at that index.
560The C<av_store> function stores the value C<val> at index C<key>, and does
561not increment the reference count of C<val>.  Thus the caller is responsible
562for taking care of that, and if C<av_store> returns NULL, the caller will
563have to decrement the reference count to avoid a memory leak.  Note that
564C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
565return value.
566
567A few more:
568
569    void  av_clear(AV*);
570    void  av_undef(AV*);
571    void  av_extend(AV*, SSize_t key);
572
573The C<av_clear> function deletes all the elements in the AV* array, but
574does not actually delete the array itself.  The C<av_undef> function will
575delete all the elements in the array plus the array itself.  The
576C<av_extend> function extends the array so that it contains at least C<key+1>
577elements.  If C<key+1> is less than the currently allocated length of the array,
578then nothing is done.
579
580If you know the name of an array variable, you can get a pointer to its AV
581by using the following:
582
583    AV*  get_av("package::varname", 0);
584
585This returns NULL if the variable does not exist.
586
587See L</Understanding the Magic of Tied Hashes and Arrays> for more
588information on how to use the array access functions on tied arrays.
589
590=head2 Working with HVs
591
592To create an HV, you use the following routine:
593
594    HV*  newHV();
595
596Once the HV has been created, the following operations are possible on it:
597
598    SV**  hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
599    SV**  hv_fetch(HV*, const char* key, U32 klen, I32 lval);
600
601The C<klen> parameter is the length of the key being passed in (Note that
602you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
603length of the key).  The C<val> argument contains the SV pointer to the
604scalar being stored, and C<hash> is the precomputed hash value (zero if
605you want C<hv_store> to calculate it for you).  The C<lval> parameter
606indicates whether this fetch is actually a part of a store operation, in
607which case a new undefined value will be added to the HV with the supplied
608key and C<hv_fetch> will return as if the value had already existed.
609
610Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
611C<SV*>.  To access the scalar value, you must first dereference the return
612value.  However, you should check to make sure that the return value is
613not NULL before dereferencing it.
614
615The first of these two functions checks if a hash table entry exists, and the
616second deletes it.
617
618    bool  hv_exists(HV*, const char* key, U32 klen);
619    SV*   hv_delete(HV*, const char* key, U32 klen, I32 flags);
620
621If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
622create and return a mortal copy of the deleted value.
623
624And more miscellaneous functions:
625
626    void   hv_clear(HV*);
627    void   hv_undef(HV*);
628
629Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
630table but does not actually delete the hash table.  The C<hv_undef> deletes
631both the entries and the hash table itself.
632
633Perl keeps the actual data in a linked list of structures with a typedef of HE.
634These contain the actual key and value pointers (plus extra administrative
635overhead).  The key is a string pointer; the value is an C<SV*>.  However,
636once you have an C<HE*>, to get the actual key and value, use the routines
637specified below.
638
639=for apidoc_section $HV
640=for apidoc Ayh||HE
641
642    I32    hv_iterinit(HV*);
643            /* Prepares starting point to traverse hash table */
644    HE*    hv_iternext(HV*);
645            /* Get the next entry, and return a pointer to a
646               structure that has both the key and value */
647    char*  hv_iterkey(HE* entry, I32* retlen);
648            /* Get the key from an HE structure and also return
649               the length of the key string */
650    SV*    hv_iterval(HV*, HE* entry);
651            /* Return an SV pointer to the value of the HE
652               structure */
653    SV*    hv_iternextsv(HV*, char** key, I32* retlen);
654            /* This convenience routine combines hv_iternext,
655	       hv_iterkey, and hv_iterval.  The key and retlen
656	       arguments are return values for the key and its
657	       length.  The value is returned in the SV* argument */
658
659If you know the name of a hash variable, you can get a pointer to its HV
660by using the following:
661
662    HV*  get_hv("package::varname", 0);
663
664This returns NULL if the variable does not exist.
665
666The hash algorithm is defined in the C<PERL_HASH> macro:
667
668    PERL_HASH(hash, key, klen)
669
670The exact implementation of this macro varies by architecture and version
671of perl, and the return value may change per invocation, so the value
672is only valid for the duration of a single perl process.
673
674See L</Understanding the Magic of Tied Hashes and Arrays> for more
675information on how to use the hash access functions on tied hashes.
676
677=for apidoc_section $HV
678=for apidoc Amh|void|PERL_HASH|U32 hash|char *key|STRLEN klen
679
680=head2 Hash API Extensions
681
682Beginning with version 5.004, the following functions are also supported:
683
684    HE*     hv_fetch_ent  (HV* tb, SV* key, I32 lval, U32 hash);
685    HE*     hv_store_ent  (HV* tb, SV* key, SV* val, U32 hash);
686
687    bool    hv_exists_ent (HV* tb, SV* key, U32 hash);
688    SV*     hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
689
690    SV*     hv_iterkeysv  (HE* entry);
691
692Note that these functions take C<SV*> keys, which simplifies writing
693of extension code that deals with hash structures.  These functions
694also allow passing of C<SV*> keys to C<tie> functions without forcing
695you to stringify the keys (unlike the previous set of functions).
696
697They also return and accept whole hash entries (C<HE*>), making their
698use more efficient (since the hash number for a particular string
699doesn't have to be recomputed every time).  See L<perlapi> for detailed
700descriptions.
701
702The following macros must always be used to access the contents of hash
703entries.  Note that the arguments to these macros must be simple
704variables, since they may get evaluated more than once.  See
705L<perlapi> for detailed descriptions of these macros.
706
707    HePV(HE* he, STRLEN len)
708    HeVAL(HE* he)
709    HeHASH(HE* he)
710    HeSVKEY(HE* he)
711    HeSVKEY_force(HE* he)
712    HeSVKEY_set(HE* he, SV* sv)
713
714These two lower level macros are defined, but must only be used when
715dealing with keys that are not C<SV*>s:
716
717    HeKEY(HE* he)
718    HeKLEN(HE* he)
719
720Note that both C<hv_store> and C<hv_store_ent> do not increment the
721reference count of the stored C<val>, which is the caller's responsibility.
722If these functions return a NULL value, the caller will usually have to
723decrement the reference count of C<val> to avoid a memory leak.
724
725=head2 AVs, HVs and undefined values
726
727Sometimes you have to store undefined values in AVs or HVs.  Although
728this may be a rare case, it can be tricky.  That's because you're
729used to using C<&PL_sv_undef> if you need an undefined SV.
730
731For example, intuition tells you that this XS code:
732
733    AV *av = newAV();
734    av_store( av, 0, &PL_sv_undef );
735
736is equivalent to this Perl code:
737
738    my @av;
739    $av[0] = undef;
740
741Unfortunately, this isn't true.  In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
742for indicating that an array element has not yet been initialized.
743Thus, C<exists $av[0]> would be true for the above Perl code, but
744false for the array generated by the XS code.  In perl 5.20, storing
745&PL_sv_undef will create a read-only element, because the scalar
746&PL_sv_undef itself is stored, not a copy.
747
748Similar problems can occur when storing C<&PL_sv_undef> in HVs:
749
750    hv_store( hv, "key", 3, &PL_sv_undef, 0 );
751
752This will indeed make the value C<undef>, but if you try to modify
753the value of C<key>, you'll get the following error:
754
755    Modification of non-creatable hash value attempted
756
757In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
758in restricted hashes.  This caused such hash entries not to appear
759when iterating over the hash or when checking for the keys
760with the C<hv_exists> function.
761
762You can run into similar problems when you store C<&PL_sv_yes> or
763C<&PL_sv_no> into AVs or HVs.  Trying to modify such elements
764will give you the following error:
765
766    Modification of a read-only value attempted
767
768To make a long story short, you can use the special variables
769C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
770HVs, but you have to make sure you know what you're doing.
771
772Generally, if you want to store an undefined value in an AV
773or HV, you should not use C<&PL_sv_undef>, but rather create a
774new undefined value using the C<newSV> function, for example:
775
776    av_store( av, 42, newSV(0) );
777    hv_store( hv, "foo", 3, newSV(0), 0 );
778
779=head2 References
780
781References are a special type of scalar that point to other data types
782(including other references).
783
784To create a reference, use either of the following functions:
785
786    SV* newRV_inc((SV*) thing);
787    SV* newRV_noinc((SV*) thing);
788
789The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>.  The
790functions are identical except that C<newRV_inc> increments the reference
791count of the C<thing>, while C<newRV_noinc> does not.  For historical
792reasons, C<newRV> is a synonym for C<newRV_inc>.
793
794Once you have a reference, you can use the following macro to dereference
795the reference:
796
797    SvRV(SV*)
798
799then call the appropriate routines, casting the returned C<SV*> to either an
800C<AV*> or C<HV*>, if required.
801
802To determine if an SV is a reference, you can use the following macro:
803
804    SvROK(SV*)
805
806To discover what type of value the reference refers to, use the following
807macro and then check the return value.
808
809    SvTYPE(SvRV(SV*))
810
811The most useful types that will be returned are:
812
813    SVt_PVAV    Array
814    SVt_PVHV    Hash
815    SVt_PVCV    Code
816    SVt_PVGV    Glob (possibly a file handle)
817
818Any numerical value returned which is less than SVt_PVAV will be a scalar
819of some form.
820
821See L<perlapi/svtype> for more details.
822
823=head2 Blessed References and Class Objects
824
825References are also used to support object-oriented programming.  In perl's
826OO lexicon, an object is simply a reference that has been blessed into a
827package (or class).  Once blessed, the programmer may now use the reference
828to access the various methods in the class.
829
830A reference can be blessed into a package with the following function:
831
832    SV* sv_bless(SV* sv, HV* stash);
833
834The C<sv> argument must be a reference value.  The C<stash> argument
835specifies which class the reference will belong to.  See
836L</Stashes and Globs> for information on converting class names into stashes.
837
838/* Still under construction */
839
840The following function upgrades rv to reference if not already one.
841Creates a new SV for rv to point to.  If C<classname> is non-null, the SV
842is blessed into the specified class.  SV is returned.
843
844	SV* newSVrv(SV* rv, const char* classname);
845
846The following three functions copy integer, unsigned integer or double
847into an SV whose reference is C<rv>.  SV is blessed if C<classname> is
848non-null.
849
850	SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
851	SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
852	SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
853
854The following function copies the pointer value (I<the address, not the
855string!>) into an SV whose reference is rv.  SV is blessed if C<classname>
856is non-null.
857
858	SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
859
860The following function copies a string into an SV whose reference is C<rv>.
861Set length to 0 to let Perl calculate the string length.  SV is blessed if
862C<classname> is non-null.
863
864    SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
865                                                         STRLEN length);
866
867The following function tests whether the SV is blessed into the specified
868class.  It does not check inheritance relationships.
869
870	int  sv_isa(SV* sv, const char* name);
871
872The following function tests whether the SV is a reference to a blessed object.
873
874	int  sv_isobject(SV* sv);
875
876The following function tests whether the SV is derived from the specified
877class.  SV can be either a reference to a blessed object or a string
878containing a class name.  This is the function implementing the
879C<UNIVERSAL::isa> functionality.
880
881	bool sv_derived_from(SV* sv, const char* name);
882
883To check if you've got an object derived from a specific class you have
884to write:
885
886	if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
887
888=head2 Creating New Variables
889
890To create a new Perl variable with an undef value which can be accessed from
891your Perl script, use the following routines, depending on the variable type.
892
893    SV*  get_sv("package::varname", GV_ADD);
894    AV*  get_av("package::varname", GV_ADD);
895    HV*  get_hv("package::varname", GV_ADD);
896
897Notice the use of GV_ADD as the second parameter.  The new variable can now
898be set, using the routines appropriate to the data type.
899
900There are additional macros whose values may be bitwise OR'ed with the
901C<GV_ADD> argument to enable certain extra features.  Those bits are:
902
903=over
904
905=item GV_ADDMULTI
906
907Marks the variable as multiply defined, thus preventing the:
908
909  Name <varname> used only once: possible typo
910
911warning.
912
913=item GV_ADDWARN
914
915Issues the warning:
916
917  Had to create <varname> unexpectedly
918
919if the variable did not exist before the function was called.
920
921=back
922
923If you do not specify a package name, the variable is created in the current
924package.
925
926=head2 Reference Counts and Mortality
927
928Perl uses a reference count-driven garbage collection mechanism.  SVs,
929AVs, or HVs (xV for short in the following) start their life with a
930reference count of 1.  If the reference count of an xV ever drops to 0,
931then it will be destroyed and its memory made available for reuse.
932At the most basic internal level, reference counts can be manipulated
933with the following macros:
934
935    int SvREFCNT(SV* sv);
936    SV* SvREFCNT_inc(SV* sv);
937    void SvREFCNT_dec(SV* sv);
938
939(There are also suffixed versions of the increment and decrement macros,
940for situations where the full generality of these basic macros can be
941exchanged for some performance.)
942
943However, the way a programmer should think about references is not so
944much in terms of the bare reference count, but in terms of I<ownership>
945of references.  A reference to an xV can be owned by any of a variety
946of entities: another xV, the Perl interpreter, an XS data structure,
947a piece of running code, or a dynamic scope.  An xV generally does not
948know what entities own the references to it; it only knows how many
949references there are, which is the reference count.
950
951To correctly maintain reference counts, it is essential to keep track
952of what references the XS code is manipulating.  The programmer should
953always know where a reference has come from and who owns it, and be
954aware of any creation or destruction of references, and any transfers
955of ownership.  Because ownership isn't represented explicitly in the xV
956data structures, only the reference count need be actually maintained
957by the code, and that means that this understanding of ownership is not
958actually evident in the code.  For example, transferring ownership of a
959reference from one owner to another doesn't change the reference count
960at all, so may be achieved with no actual code.  (The transferring code
961doesn't touch the referenced object, but does need to ensure that the
962former owner knows that it no longer owns the reference, and that the
963new owner knows that it now does.)
964
965An xV that is visible at the Perl level should not become unreferenced
966and thus be destroyed.  Normally, an object will only become unreferenced
967when it is no longer visible, often by the same means that makes it
968invisible.  For example, a Perl reference value (RV) owns a reference to
969its referent, so if the RV is overwritten that reference gets destroyed,
970and the no-longer-reachable referent may be destroyed as a result.
971
972Many functions have some kind of reference manipulation as
973part of their purpose.  Sometimes this is documented in terms
974of ownership of references, and sometimes it is (less helpfully)
975documented in terms of changes to reference counts.  For example, the
976L<newRV_inc()|perlapi/newRV_inc> function is documented to create a new RV
977(with reference count 1) and increment the reference count of the referent
978that was supplied by the caller.  This is best understood as creating
979a new reference to the referent, which is owned by the created RV,
980and returning to the caller ownership of the sole reference to the RV.
981The L<newRV_noinc()|perlapi/newRV_noinc> function instead does not
982increment the reference count of the referent, but the RV nevertheless
983ends up owning a reference to the referent.  It is therefore implied
984that the caller of C<newRV_noinc()> is relinquishing a reference to the
985referent, making this conceptually a more complicated operation even
986though it does less to the data structures.
987
988For example, imagine you want to return a reference from an XSUB
989function.  Inside the XSUB routine, you create an SV which initially
990has just a single reference, owned by the XSUB routine.  This reference
991needs to be disposed of before the routine is complete, otherwise it
992will leak, preventing the SV from ever being destroyed.  So to create
993an RV referencing the SV, it is most convenient to pass the SV to
994C<newRV_noinc()>, which consumes that reference.  Now the XSUB routine
995no longer owns a reference to the SV, but does own a reference to the RV,
996which in turn owns a reference to the SV.  The ownership of the reference
997to the RV is then transferred by the process of returning the RV from
998the XSUB.
999
1000There are some convenience functions available that can help with the
1001destruction of xVs.  These functions introduce the concept of "mortality".
1002Much documentation speaks of an xV itself being mortal, but this is
1003misleading.  It is really I<a reference to> an xV that is mortal, and it
1004is possible for there to be more than one mortal reference to a single xV.
1005For a reference to be mortal means that it is owned by the temps stack,
1006one of perl's many internal stacks, which will destroy that reference
1007"a short time later".  Usually the "short time later" is the end of
1008the current Perl statement.  However, it gets more complicated around
1009dynamic scopes: there can be multiple sets of mortal references hanging
1010around at the same time, with different death dates.  Internally, the
1011actual determinant for when mortal xV references are destroyed depends
1012on two macros, SAVETMPS and FREETMPS.  See L<perlcall> and L<perlxs>
1013and L</Temporaries Stack> below for more details on these macros.
1014
1015Mortal references are mainly used for xVs that are placed on perl's
1016main stack.  The stack is problematic for reference tracking, because it
1017contains a lot of xV references, but doesn't own those references: they
1018are not counted.  Currently, there are many bugs resulting from xVs being
1019destroyed while referenced by the stack, because the stack's uncounted
1020references aren't enough to keep the xVs alive.  So when putting an
1021(uncounted) reference on the stack, it is vitally important to ensure that
1022there will be a counted reference to the same xV that will last at least
1023as long as the uncounted reference.  But it's also important that that
1024counted reference be cleaned up at an appropriate time, and not unduly
1025prolong the xV's life.  For there to be a mortal reference is often the
1026best way to satisfy this requirement, especially if the xV was created
1027especially to be put on the stack and would otherwise be unreferenced.
1028
1029To create a mortal reference, use the functions:
1030
1031    SV*  sv_newmortal()
1032    SV*  sv_mortalcopy(SV*)
1033    SV*  sv_2mortal(SV*)
1034
1035C<sv_newmortal()> creates an SV (with the undefined value) whose sole
1036reference is mortal.  C<sv_mortalcopy()> creates an xV whose value is a
1037copy of a supplied xV and whose sole reference is mortal.  C<sv_2mortal()>
1038mortalises an existing xV reference: it transfers ownership of a reference
1039from the caller to the temps stack.  Because C<sv_newmortal> gives the new
1040SV no value, it must normally be given one via C<sv_setpv>, C<sv_setiv>,
1041etc. :
1042
1043    SV *tmp = sv_newmortal();
1044    sv_setiv(tmp, an_integer);
1045
1046As that is multiple C statements it is quite common so see this idiom instead:
1047
1048    SV *tmp = sv_2mortal(newSViv(an_integer));
1049
1050The mortal routines are not just for SVs; AVs and HVs can be
1051made mortal by passing their address (type-casted to C<SV*>) to the
1052C<sv_2mortal> or C<sv_mortalcopy> routines.
1053
1054=head2 Stashes and Globs
1055
1056A B<stash> is a hash that contains all variables that are defined
1057within a package.  Each key of the stash is a symbol
1058name (shared by all the different types of objects that have the same
1059name), and each value in the hash table is a GV (Glob Value).  This GV
1060in turn contains references to the various objects of that name,
1061including (but not limited to) the following:
1062
1063    Scalar Value
1064    Array Value
1065    Hash Value
1066    I/O Handle
1067    Format
1068    Subroutine
1069
1070There is a single stash called C<PL_defstash> that holds the items that exist
1071in the C<main> package.  To get at the items in other packages, append the
1072string "::" to the package name.  The items in the C<Foo> package are in
1073the stash C<Foo::> in PL_defstash.  The items in the C<Bar::Baz> package are
1074in the stash C<Baz::> in C<Bar::>'s stash.
1075
1076=for apidoc_section $GV
1077=for apidoc Amnh||PL_defstash
1078
1079To get the stash pointer for a particular package, use the function:
1080
1081    HV*  gv_stashpv(const char* name, I32 flags)
1082    HV*  gv_stashsv(SV*, I32 flags)
1083
1084The first function takes a literal string, the second uses the string stored
1085in the SV.  Remember that a stash is just a hash table, so you get back an
1086C<HV*>.  The C<flags> flag will create a new package if it is set to GV_ADD.
1087
1088The name that C<gv_stash*v> wants is the name of the package whose symbol table
1089you want.  The default package is called C<main>.  If you have multiply nested
1090packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
1091language itself.
1092
1093Alternately, if you have an SV that is a blessed reference, you can find
1094out the stash pointer by using:
1095
1096    HV*  SvSTASH(SvRV(SV*));
1097
1098then use the following to get the package name itself:
1099
1100    char*  HvNAME(HV* stash);
1101
1102If you need to bless or re-bless an object you can use the following
1103function:
1104
1105    SV*  sv_bless(SV*, HV* stash)
1106
1107where the first argument, an C<SV*>, must be a reference, and the second
1108argument is a stash.  The returned C<SV*> can now be used in the same way
1109as any other SV.
1110
1111For more information on references and blessings, consult L<perlref>.
1112
1113=head2 I/O Handles
1114
1115Like AVs and HVs, IO objects are another type of non-scalar SV which
1116may contain input and output L<PerlIO|perlapio> objects or a C<DIR *>
1117from opendir().
1118
1119You can create a new IO object:
1120
1121    IO*  newIO();
1122
1123Unlike other SVs, a new IO object is automatically blessed into the
1124L<IO::File> class.
1125
1126The IO object contains an input and output PerlIO handle:
1127
1128  PerlIO *IoIFP(IO *io);
1129  PerlIO *IoOFP(IO *io);
1130
1131=for apidoc_section $io
1132=for apidoc Amh|PerlIO *|IoIFP|IO *io
1133=for apidoc Amh|PerlIO *|IoOFP|IO *io
1134
1135Typically if the IO object has been opened on a file, the input handle
1136is always present, but the output handle is only present if the file
1137is open for output.  For a file, if both are present they will be the
1138same PerlIO object.
1139
1140Distinct input and output PerlIO objects are created for sockets and
1141character devices.
1142
1143The IO object also contains other data associated with Perl I/O
1144handles:
1145
1146  IV IoLINES(io);                /* $. */
1147  IV IoPAGE(io);                 /* $% */
1148  IV IoPAGE_LEN(io);             /* $= */
1149  IV IoLINES_LEFT(io);           /* $- */
1150  char *IoTOP_NAME(io);          /* $^ */
1151  GV *IoTOP_GV(io);              /* $^ */
1152  char *IoFMT_NAME(io);          /* $~ */
1153  GV *IoFMT_GV(io);              /* $~ */
1154  char *IoBOTTOM_NAME(io);
1155  GV *IoBOTTOM_GV(io);
1156  char IoTYPE(io);
1157  U8 IoFLAGS(io);
1158
1159 =for apidoc_sections $io_scn, $formats_section
1160=for apidoc_section $reports
1161=for apidoc Amh|IV|IoLINES|IO *io
1162=for apidoc Amh|IV|IoPAGE|IO *io
1163=for apidoc Amh|IV|IoPAGE_LEN|IO *io
1164=for apidoc Amh|IV|IoLINES_LEFT|IO *io
1165=for apidoc Amh|char *|IoTOP_NAME|IO *io
1166=for apidoc Amh|GV *|IoTOP_GV|IO *io
1167=for apidoc Amh|char *|IoFMT_NAME|IO *io
1168=for apidoc Amh|GV *|IoFMT_GV|IO *io
1169=for apidoc Amh|char *|IoBOTTOM_NAME|IO *io
1170=for apidoc Amh|GV *|IoBOTTOM_GV|IO *io
1171=for apidoc_section $io
1172=for apidoc Amh|char|IoTYPE|IO *io
1173=for apidoc Amh|U8|IoFLAGS|IO *io
1174
1175Most of these are involved with L<formats|perlform>.
1176
1177IoFLAGs() may contain a combination of flags, the most interesting of
1178which are C<IOf_FLUSH> (C<$|>) for autoflush and C<IOf_UNTAINT>,
1179settable with L<< IO::Handle's untaint() method|IO::Handle/"$io->untaint" >>.
1180
1181=for apidoc Amnh||IOf_FLUSH
1182=for apidoc Amnh||IOf_UNTAINT
1183
1184The IO object may also contains a directory handle:
1185
1186  DIR *IoDIRP(io);
1187
1188=for apidoc Amh|DIR *|IoDIRP|IO *io
1189
1190suitable for use with PerlDir_read() etc.
1191
1192All of these accessors macros are lvalues, there are no distinct
1193C<_set()> macros to modify the members of the IO object.
1194
1195=head2 Double-Typed SVs
1196
1197Scalar variables normally contain only one type of value, an integer,
1198double, pointer, or reference.  Perl will automatically convert the
1199actual scalar data from the stored type into the requested type.
1200
1201Some scalar variables contain more than one type of scalar data.  For
1202example, the variable C<$!> contains either the numeric value of C<errno>
1203or its string equivalent from either C<strerror> or C<sys_errlist[]>.
1204
1205To force multiple data values into an SV, you must do two things: use the
1206C<sv_set*v> routines to add the additional scalar type, then set a flag
1207so that Perl will believe it contains more than one type of data.  The
1208four macros to set the flags are:
1209
1210	SvIOK_on
1211	SvNOK_on
1212	SvPOK_on
1213	SvROK_on
1214
1215The particular macro you must use depends on which C<sv_set*v> routine
1216you called first.  This is because every C<sv_set*v> routine turns on
1217only the bit for the particular type of data being set, and turns off
1218all the rest.
1219
1220For example, to create a new Perl variable called "dberror" that contains
1221both the numeric and descriptive string error values, you could use the
1222following code:
1223
1224    extern int  dberror;
1225    extern char *dberror_list;
1226
1227    SV* sv = get_sv("dberror", GV_ADD);
1228    sv_setiv(sv, (IV) dberror);
1229    sv_setpv(sv, dberror_list[dberror]);
1230    SvIOK_on(sv);
1231
1232If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
1233macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
1234
1235=head2 Read-Only Values
1236
1237In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
1238flag bit with read-only scalars.  So the only way to test whether
1239C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
1240in those versions is:
1241
1242    SvREADONLY(sv) && !SvIsCOW(sv)
1243
1244Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
1245and, under 5.20, copy-on-write scalars can also be read-only, so the above
1246check is incorrect.  You just want:
1247
1248    SvREADONLY(sv)
1249
1250If you need to do this check often, define your own macro like this:
1251
1252    #if PERL_VERSION >= 18
1253    # define SvTRULYREADONLY(sv) SvREADONLY(sv)
1254    #else
1255    # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
1256    #endif
1257
1258=head2 Copy on Write
1259
1260Perl implements a copy-on-write (COW) mechanism for scalars, in which
1261string copies are not immediately made when requested, but are deferred
1262until made necessary by one or the other scalar changing.  This is mostly
1263transparent, but one must take care not to modify string buffers that are
1264shared by multiple SVs.
1265
1266You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
1267
1268You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
1269
1270If you want to make the SV drop its string buffer, use
1271C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1272C<sv_setsv(sv, NULL)>.
1273
1274All of these functions will croak on read-only scalars (see the previous
1275section for more on those).
1276
1277To test that your code is behaving correctly and not modifying COW buffers,
1278on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1279C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1280into crashes.  You will find it to be marvellously slow, so you may want to
1281skip perl's own tests.
1282
1283=head2 Magic Variables
1284
1285[This section still under construction.  Ignore everything here.  Post no
1286bills.  Everything not permitted is forbidden.]
1287
1288Any SV may be magical, that is, it has special features that a normal
1289SV does not have.  These features are stored in the SV structure in a
1290linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
1291
1292    struct magic {
1293        MAGIC*      mg_moremagic;
1294        MGVTBL*     mg_virtual;
1295        U16         mg_private;
1296        char        mg_type;
1297        U8          mg_flags;
1298        I32         mg_len;
1299        SV*         mg_obj;
1300        char*       mg_ptr;
1301    };
1302
1303Note this is current as of patchlevel 0, and could change at any time.
1304
1305=head2 Assigning Magic
1306
1307Perl adds magic to an SV using the sv_magic function:
1308
1309  void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
1310
1311The C<sv> argument is a pointer to the SV that is to acquire a new magical
1312feature.
1313
1314If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
1315convert C<sv> to type C<SVt_PVMG>.
1316Perl then continues by adding new magic
1317to the beginning of the linked list of magical features.  Any prior entry
1318of the same type of magic is deleted.  Note that this can be overridden,
1319and multiple instances of the same type of magic can be associated with an
1320SV.
1321
1322The C<name> and C<namlen> arguments are used to associate a string with
1323the magic, typically the name of a variable.  C<namlen> is stored in the
1324C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1325C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1326whether C<namlen> is greater than zero or equal to zero respectively.  As a
1327special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1328to contain an C<SV*> and is stored as-is with its REFCNT incremented.
1329
1330The sv_magic function uses C<how> to determine which, if any, predefined
1331"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
1332See the L</Magic Virtual Tables> section below.  The C<how> argument is also
1333stored in the C<mg_type> field.  The value of
1334C<how> should be chosen from the set of macros
1335C<PERL_MAGIC_foo> found in F<perl.h>.  Note that before
1336these macros were added, Perl internals used to directly use character
1337literals, so you may occasionally come across old code or documentation
1338referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
1339
1340The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1341structure.  If it is not the same as the C<sv> argument, the reference
1342count of the C<obj> object is incremented.  If it is the same, or if
1343the C<how> argument is C<PERL_MAGIC_arylen>, C<PERL_MAGIC_regdatum>,
1344C<PERL_MAGIC_regdata>, or if it is a NULL pointer, then C<obj> is merely
1345stored, without the reference count being incremented.
1346
1347See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1348to an SV.
1349
1350There is also a function to add magic to an C<HV>:
1351
1352    void hv_magic(HV *hv, GV *gv, int how);
1353
1354This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1355
1356To remove the magic from an SV, call the function sv_unmagic:
1357
1358    int sv_unmagic(SV *sv, int type);
1359
1360The C<type> argument should be equal to the C<how> value when the C<SV>
1361was initially made magical.
1362
1363However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
1364C<SV>.  If you want to remove only certain
1365magic of a C<type> based on the magic
1366virtual table, use C<sv_unmagicext> instead:
1367
1368    int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1369
1370=head2 Magic Virtual Tables
1371
1372The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
1373C<MGVTBL>, which is a structure of function pointers and stands for
1374"Magic Virtual Table" to handle the various operations that might be
1375applied to that variable.
1376
1377=for apidoc_section $magic
1378=for apidoc Ayh||MGVTBL
1379
1380The C<MGVTBL> has five (or sometimes eight) pointers to the following
1381routine types:
1382
1383    int  (*svt_get)  (pTHX_ SV* sv, MAGIC* mg);
1384    int  (*svt_set)  (pTHX_ SV* sv, MAGIC* mg);
1385    U32  (*svt_len)  (pTHX_ SV* sv, MAGIC* mg);
1386    int  (*svt_clear)(pTHX_ SV* sv, MAGIC* mg);
1387    int  (*svt_free) (pTHX_ SV* sv, MAGIC* mg);
1388
1389    int  (*svt_copy) (pTHX_ SV *sv, MAGIC* mg, SV *nsv,
1390                                          const char *name, I32 namlen);
1391    int  (*svt_dup)  (pTHX_ MAGIC *mg, CLONE_PARAMS *param);
1392    int  (*svt_local)(pTHX_ SV *nsv, MAGIC *mg);
1393
1394
1395This MGVTBL structure is set at compile-time in F<perl.h> and there are
1396currently 32 types.  These different structures contain pointers to various
1397routines that perform additional actions depending on which function is
1398being called.
1399
1400   Function pointer    Action taken
1401   ----------------    ------------
1402   svt_get             Do something before the value of the SV is
1403                       retrieved.
1404   svt_set             Do something after the SV is assigned a value.
1405   svt_len             Report on the SV's length.
1406   svt_clear           Clear something the SV represents.
1407   svt_free            Free any extra storage associated with the SV.
1408
1409   svt_copy            copy tied variable magic to a tied element
1410   svt_dup             duplicate a magic structure during thread cloning
1411   svt_local           copy magic to local value during 'local'
1412
1413For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
1414to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
1415
1416    { magic_get, magic_set, magic_len, 0, 0 }
1417
1418Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1419if a get operation is being performed, the routine C<magic_get> is
1420called.  All the various routines for the various magical types begin
1421with C<magic_>.  NOTE: the magic routines are not considered part of
1422the Perl API, and may not be exported by the Perl library.
1423
1424The last three slots are a recent addition, and for source code
1425compatibility they are only checked for if one of the three flags
1426C<MGf_COPY>, C<MGf_DUP>, or C<MGf_LOCAL> is set in mg_flags.
1427This means that most code can continue declaring
1428a vtable as a 5-element value.  These three are
1429currently used exclusively by the threading code, and are highly subject
1430to change.
1431
1432=for apidoc_section $magic
1433=for apidoc  Amnh||MGf_COPY
1434=for apidoc_item ||MGf_DUP
1435=for apidoc_item ||MGf_LOCAL
1436
1437The current kinds of Magic Virtual Tables are:
1438
1439=for comment
1440This table is generated by regen/mg_vtable.pl.  Any changes made here
1441will be lost.
1442
1443=for mg_vtable.pl begin
1444
1445 mg_type
1446 (old-style char and macro)   MGVTBL         Type of magic
1447 --------------------------   ------         -------------
1448 \0 PERL_MAGIC_sv             vtbl_sv        Special scalar variable
1449 #  PERL_MAGIC_arylen         vtbl_arylen    Array length ($#ary)
1450 %  PERL_MAGIC_rhash          (none)         Extra data for restricted
1451                                             hashes
1452 *  PERL_MAGIC_debugvar       vtbl_debugvar  $DB::single, signal, trace
1453                                             vars
1454 .  PERL_MAGIC_pos            vtbl_pos       pos() lvalue
1455 :  PERL_MAGIC_symtab         (none)         Extra data for symbol
1456                                             tables
1457 <  PERL_MAGIC_backref        vtbl_backref   For weak ref data
1458 @  PERL_MAGIC_arylen_p       (none)         To move arylen out of XPVAV
1459 B  PERL_MAGIC_bm             vtbl_regexp    Boyer-Moore
1460                                             (fast string search)
1461 c  PERL_MAGIC_overload_table vtbl_ovrld     Holds overload table
1462                                             (AMT) on stash
1463 D  PERL_MAGIC_regdata        vtbl_regdata   Regex match position data
1464                                             (@+ and @- vars)
1465 d  PERL_MAGIC_regdatum       vtbl_regdatum  Regex match position data
1466                                             element
1467 E  PERL_MAGIC_env            vtbl_env       %ENV hash
1468 e  PERL_MAGIC_envelem        vtbl_envelem   %ENV hash element
1469 f  PERL_MAGIC_fm             vtbl_regexp    Formline
1470                                             ('compiled' format)
1471 g  PERL_MAGIC_regex_global   vtbl_mglob     m//g target
1472 H  PERL_MAGIC_hints          vtbl_hints     %^H hash
1473 h  PERL_MAGIC_hintselem      vtbl_hintselem %^H hash element
1474 I  PERL_MAGIC_isa            vtbl_isa       @ISA array
1475 i  PERL_MAGIC_isaelem        vtbl_isaelem   @ISA array element
1476 k  PERL_MAGIC_nkeys          vtbl_nkeys     scalar(keys()) lvalue
1477 L  PERL_MAGIC_dbfile         (none)         Debugger %_<filename
1478 l  PERL_MAGIC_dbline         vtbl_dbline    Debugger %_<filename
1479                                             element
1480 N  PERL_MAGIC_shared         (none)         Shared between threads
1481 n  PERL_MAGIC_shared_scalar  (none)         Shared between threads
1482 o  PERL_MAGIC_collxfrm       vtbl_collxfrm  Locale transformation
1483 P  PERL_MAGIC_tied           vtbl_pack      Tied array or hash
1484 p  PERL_MAGIC_tiedelem       vtbl_packelem  Tied array or hash element
1485 q  PERL_MAGIC_tiedscalar     vtbl_packelem  Tied scalar or handle
1486 r  PERL_MAGIC_qr             vtbl_regexp    Precompiled qr// regex
1487 S  PERL_MAGIC_sig            vtbl_sig       %SIG hash
1488 s  PERL_MAGIC_sigelem        vtbl_sigelem   %SIG hash element
1489 t  PERL_MAGIC_taint          vtbl_taint     Taintedness
1490 U  PERL_MAGIC_uvar           vtbl_uvar      Available for use by
1491                                             extensions
1492 u  PERL_MAGIC_uvar_elem      (none)         Reserved for use by
1493                                             extensions
1494 V  PERL_MAGIC_vstring        (none)         SV was vstring literal
1495 v  PERL_MAGIC_vec            vtbl_vec       vec() lvalue
1496 w  PERL_MAGIC_utf8           vtbl_utf8      Cached UTF-8 information
1497 x  PERL_MAGIC_substr         vtbl_substr    substr() lvalue
1498 Y  PERL_MAGIC_nonelem        vtbl_nonelem   Array element that does not
1499                                             exist
1500 y  PERL_MAGIC_defelem        vtbl_defelem   Shadow "foreach" iterator
1501                                             variable / smart parameter
1502                                             vivification
1503 \  PERL_MAGIC_lvref          vtbl_lvref     Lvalue reference
1504                                             constructor
1505 ]  PERL_MAGIC_checkcall      vtbl_checkcall Inlining/mutation of call
1506                                             to this CV
1507 ~  PERL_MAGIC_ext            (none)         Available for use by
1508                                             extensions
1509
1510
1511=for apidoc_section $magic
1512=for apidoc AmnhU||PERL_MAGIC_arylen
1513=for apidoc_item ||PERL_MAGIC_arylen_p
1514=for apidoc_item ||PERL_MAGIC_backref
1515=for apidoc_item ||PERL_MAGIC_bm
1516=for apidoc_item ||PERL_MAGIC_checkcall
1517=for apidoc_item ||PERL_MAGIC_collxfrm
1518=for apidoc_item ||PERL_MAGIC_dbfile
1519=for apidoc_item ||PERL_MAGIC_dbline
1520=for apidoc_item ||PERL_MAGIC_debugvar
1521=for apidoc_item ||PERL_MAGIC_defelem
1522=for apidoc_item ||PERL_MAGIC_env
1523=for apidoc_item ||PERL_MAGIC_envelem
1524=for apidoc_item ||PERL_MAGIC_ext
1525=for apidoc_item ||PERL_MAGIC_fm
1526=for apidoc_item ||PERL_MAGIC_hints
1527=for apidoc_item ||PERL_MAGIC_hintselem
1528=for apidoc_item ||PERL_MAGIC_isa
1529=for apidoc_item ||PERL_MAGIC_isaelem
1530=for apidoc_item ||PERL_MAGIC_lvref
1531=for apidoc_item ||PERL_MAGIC_nkeys
1532=for apidoc_item ||PERL_MAGIC_nonelem
1533=for apidoc_item ||PERL_MAGIC_overload_table
1534=for apidoc_item ||PERL_MAGIC_pos
1535=for apidoc_item ||PERL_MAGIC_qr
1536=for apidoc_item ||PERL_MAGIC_regdata
1537=for apidoc_item ||PERL_MAGIC_regdatum
1538=for apidoc_item ||PERL_MAGIC_regex_global
1539=for apidoc_item ||PERL_MAGIC_rhash
1540=for apidoc_item ||PERL_MAGIC_shared
1541=for apidoc_item ||PERL_MAGIC_shared_scalar
1542=for apidoc_item ||PERL_MAGIC_sig
1543=for apidoc_item ||PERL_MAGIC_sigelem
1544=for apidoc_item ||PERL_MAGIC_substr
1545=for apidoc_item ||PERL_MAGIC_sv
1546=for apidoc_item ||PERL_MAGIC_symtab
1547=for apidoc_item ||PERL_MAGIC_taint
1548=for apidoc_item ||PERL_MAGIC_tied
1549=for apidoc_item ||PERL_MAGIC_tiedelem
1550=for apidoc_item ||PERL_MAGIC_tiedscalar
1551=for apidoc_item ||PERL_MAGIC_utf8
1552=for apidoc_item ||PERL_MAGIC_uvar
1553=for apidoc_item ||PERL_MAGIC_uvar_elem
1554=for apidoc_item ||PERL_MAGIC_vec
1555=for apidoc_item ||PERL_MAGIC_vstring
1556
1557=for mg_vtable.pl end
1558
1559When an uppercase and lowercase letter both exist in the table, then the
1560uppercase letter is typically used to represent some kind of composite type
1561(a list or a hash), and the lowercase letter is used to represent an element
1562of that composite type.  Some internals code makes use of this case
1563relationship.  However, 'v' and 'V' (vec and v-string) are in no way related.
1564
1565The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1566specifically for use by extensions and will not be used by perl itself.
1567Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1568to variables (typically objects).  This is especially useful because
1569there is no way for normal perl code to corrupt this private information
1570(unlike using extra elements of a hash object).
1571
1572Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1573C function any time a scalar's value is used or changed.  The C<MAGIC>'s
1574C<mg_ptr> field points to a C<ufuncs> structure:
1575
1576    struct ufuncs {
1577        I32 (*uf_val)(pTHX_ IV, SV*);
1578        I32 (*uf_set)(pTHX_ IV, SV*);
1579        IV uf_index;
1580    };
1581
1582When the SV is read from or written to, the C<uf_val> or C<uf_set>
1583function will be called with C<uf_index> as the first arg and a pointer to
1584the SV as the second.  A simple example of how to add C<PERL_MAGIC_uvar>
1585magic is shown below.  Note that the ufuncs structure is copied by
1586sv_magic, so you can safely allocate it on the stack.
1587
1588    void
1589    Umagic(sv)
1590        SV *sv;
1591    PREINIT:
1592        struct ufuncs uf;
1593    CODE:
1594        uf.uf_val   = &my_get_fn;
1595        uf.uf_set   = &my_set_fn;
1596        uf.uf_index = 0;
1597        sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
1598
1599Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1600
1601For hashes there is a specialized hook that gives control over hash
1602keys (but not values).  This hook calls C<PERL_MAGIC_uvar> 'get' magic
1603if the "set" function in the C<ufuncs> structure is NULL.  The hook
1604is activated whenever the hash is accessed with a key specified as
1605an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1606C<hv_delete_ent>, and C<hv_exists_ent>.  Accessing the key as a string
1607through the functions without the C<..._ent> suffix circumvents the
1608hook.  See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1609
1610Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1611or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1612extra care to avoid conflict.  Typically only using the magic on
1613objects blessed into the same class as the extension is sufficient.
1614For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1615C<MGVTBL>, even if all its fields will be C<0>, so that individual
1616C<MAGIC> pointers can be identified as a particular kind of magic
1617using their magic virtual table.  C<mg_findext> provides an easy way
1618to do that:
1619
1620    STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1621
1622    MAGIC *mg;
1623    if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1624        /* this is really ours, not another module's PERL_MAGIC_ext */
1625        my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1626        ...
1627    }
1628
1629Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1630earlier do B<not> invoke 'set' magic on their targets.  This must
1631be done by the user either by calling the C<SvSETMAGIC()> macro after
1632calling these functions, or by using one of the C<sv_set*_mg()> or
1633C<sv_cat*_mg()> functions.  Similarly, generic C code must call the
1634C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1635obtained from external sources in functions that don't handle magic.
1636See L<perlapi> for a description of these functions.
1637For example, calls to the C<sv_cat*()> functions typically need to be
1638followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1639since their implementation handles 'get' magic.
1640
1641=head2 Finding Magic
1642
1643    MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1644                                       * type */
1645
1646This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1647If the SV does not have that magical
1648feature, C<NULL> is returned.  If the
1649SV has multiple instances of that magical feature, the first one will be
1650returned.  C<mg_findext> can be used
1651to find a C<MAGIC> structure of an SV
1652based on both its magic type and its magic virtual table:
1653
1654    MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
1655
1656Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1657SVt_PVMG, Perl may core dump.
1658
1659    int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
1660
1661This routine checks to see what types of magic C<sv> has.  If the mg_type
1662field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1663the mg_type field is changed to be the lowercase letter.
1664
1665=head2 Understanding the Magic of Tied Hashes and Arrays
1666
1667Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1668magic type.
1669
1670WARNING: As of the 5.004 release, proper usage of the array and hash
1671access functions requires understanding a few caveats.  Some
1672of these caveats are actually considered bugs in the API, to be fixed
1673in later releases, and are bracketed with [MAYCHANGE] below.  If
1674you find yourself actually applying such information in this section, be
1675aware that the behavior may change in the future, umm, without warning.
1676
1677The perl tie function associates a variable with an object that implements
1678the various GET, SET, etc methods.  To perform the equivalent of the perl
1679tie function from an XSUB, you must mimic this behaviour.  The code below
1680carries out the necessary steps -- firstly it creates a new hash, and then
1681creates a second hash which it blesses into the class which will implement
1682the tie methods.  Lastly it ties the two hashes together, and returns a
1683reference to the new tied hash.  Note that the code below does NOT call the
1684TIEHASH method in the MyTie class -
1685see L</Calling Perl Routines from within C Programs> for details on how
1686to do this.
1687
1688    SV*
1689    mytie()
1690    PREINIT:
1691        HV *hash;
1692        HV *stash;
1693        SV *tie;
1694    CODE:
1695        hash = newHV();
1696        tie = newRV_noinc((SV*)newHV());
1697        stash = gv_stashpv("MyTie", GV_ADD);
1698        sv_bless(tie, stash);
1699        hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1700        RETVAL = newRV_noinc(hash);
1701    OUTPUT:
1702        RETVAL
1703
1704The C<av_store> function, when given a tied array argument, merely
1705copies the magic of the array onto the value to be "stored", using
1706C<mg_copy>.  It may also return NULL, indicating that the value did not
1707actually need to be stored in the array.  [MAYCHANGE] After a call to
1708C<av_store> on a tied array, the caller will usually need to call
1709C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1710TIEARRAY object.  If C<av_store> did return NULL, a call to
1711C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1712leak. [/MAYCHANGE]
1713
1714The previous paragraph is applicable verbatim to tied hash access using the
1715C<hv_store> and C<hv_store_ent> functions as well.
1716
1717C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1718C<hv_fetch_ent> actually return an undefined mortal value whose magic
1719has been initialized using C<mg_copy>.  Note the value so returned does not
1720need to be deallocated, as it is already mortal.  [MAYCHANGE] But you will
1721need to call C<mg_get()> on the returned value in order to actually invoke
1722the perl level "FETCH" method on the underlying TIE object.  Similarly,
1723you may also call C<mg_set()> on the return value after possibly assigning
1724a suitable value to it using C<sv_setsv>,  which will invoke the "STORE"
1725method on the TIE object. [/MAYCHANGE]
1726
1727[MAYCHANGE]
1728In other words, the array or hash fetch/store functions don't really
1729fetch and store actual values in the case of tied arrays and hashes.  They
1730merely call C<mg_copy> to attach magic to the values that were meant to be
1731"stored" or "fetched".  Later calls to C<mg_get> and C<mg_set> actually
1732do the job of invoking the TIE methods on the underlying objects.  Thus
1733the magic mechanism currently implements a kind of lazy access to arrays
1734and hashes.
1735
1736Currently (as of perl version 5.004), use of the hash and array access
1737functions requires the user to be aware of whether they are operating on
1738"normal" hashes and arrays, or on their tied variants.  The API may be
1739changed to provide more transparent access to both tied and normal data
1740types in future versions.
1741[/MAYCHANGE]
1742
1743You would do well to understand that the TIEARRAY and TIEHASH interfaces
1744are mere sugar to invoke some perl method calls while using the uniform hash
1745and array syntax.  The use of this sugar imposes some overhead (typically
1746about two to four extra opcodes per FETCH/STORE operation, in addition to
1747the creation of all the mortal variables required to invoke the methods).
1748This overhead will be comparatively small if the TIE methods are themselves
1749substantial, but if they are only a few statements long, the overhead
1750will not be insignificant.
1751
1752=head2 Localizing changes
1753
1754Perl has a very handy construction
1755
1756  {
1757    local $var = 2;
1758    ...
1759  }
1760
1761This construction is I<approximately> equivalent to
1762
1763  {
1764    my $oldvar = $var;
1765    $var = 2;
1766    ...
1767    $var = $oldvar;
1768  }
1769
1770The biggest difference is that the first construction would
1771reinstate the initial value of $var, irrespective of how control exits
1772the block: C<goto>, C<return>, C<die>/C<eval>, etc.  It is a little bit
1773more efficient as well.
1774
1775There is a way to achieve a similar task from C via Perl API: create a
1776I<pseudo-block>, and arrange for some changes to be automatically
1777undone at the end of it, either explicit, or via a non-local exit (via
1778die()).  A I<block>-like construct is created by a pair of
1779C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1780Such a construct may be created specially for some important localized
1781task, or an existing one (like boundaries of enclosing Perl
1782subroutine/block, or an existing pair for freeing TMPs) may be
1783used.  (In the second case the overhead of additional localization must
1784be almost negligible.)  Note that any XSUB is automatically enclosed in
1785an C<ENTER>/C<LEAVE> pair.
1786
1787Inside such a I<pseudo-block> the following service is available:
1788
1789=over 4
1790
1791=item C<SAVEINT(int i)>
1792
1793=item C<SAVEIV(IV i)>
1794
1795=item C<SAVEI32(I32 i)>
1796
1797=item C<SAVELONG(long i)>
1798
1799=item C<SAVEI8(I8 i)>
1800
1801=item C<SAVEI16(I16 i)>
1802
1803=item C<SAVEBOOL(int i)>
1804
1805=item C<SAVESTRLEN(STRLEN i)>
1806
1807These macros arrange things to restore the value of integer variable
1808C<i> at the end of the enclosing I<pseudo-block>.
1809
1810=for apidoc_section $callback
1811=for apidoc Amh||SAVEINT|int i
1812=for apidoc Amh||SAVEIV|IV i
1813=for apidoc Amh||SAVEI32|I32 i
1814=for apidoc Amh||SAVELONG|long i
1815=for apidoc Amh||SAVEI8|I8 i
1816=for apidoc Amh||SAVEI16|I16 i
1817=for apidoc Amh||SAVEBOOL|bool i
1818=for apidoc Amh||SAVESTRLEN|STRLEN i
1819
1820=item C<SAVESPTR(s)>
1821
1822=item C<SAVEPPTR(p)>
1823
1824These macros arrange things to restore the value of pointers C<s> and
1825C<p>.  C<s> must be a pointer of a type which survives conversion to
1826C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1827and back.
1828
1829=for apidoc Amh||SAVESPTR|SV * s
1830=for apidoc Amh||SAVEPPTR|char * p
1831
1832=item C<SAVEFREESV(SV *sv)>
1833
1834The refcount of C<sv> will be decremented at the end of
1835I<pseudo-block>.  This is similar to C<sv_2mortal> in that it is also a
1836mechanism for doing a delayed C<SvREFCNT_dec>.  However, while C<sv_2mortal>
1837extends the lifetime of C<sv> until the beginning of the next statement,
1838C<SAVEFREESV> extends it until the end of the enclosing scope.  These
1839lifetimes can be wildly different.
1840
1841Also compare C<SAVEMORTALIZESV>.
1842
1843=for apidoc Amh||SAVEFREESV|SV* sv
1844
1845=item C<SAVEMORTALIZESV(SV *sv)>
1846
1847Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1848scope instead of decrementing its reference count.  This usually has the
1849effect of keeping C<sv> alive until the statement that called the currently
1850live scope has finished executing.
1851
1852=for apidoc Amh||SAVEMORTALIZESV|SV* sv
1853
1854=item C<SAVEFREEOP(OP *op)>
1855
1856The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1857
1858=for apidoc Amh||SAVEFREEOP|OP *op
1859
1860=item C<SAVEFREEPV(p)>
1861
1862The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1863end of I<pseudo-block>.
1864
1865=for apidoc Amh||SAVEFREEPV|void * p
1866
1867=item C<SAVECLEARSV(SV *sv)>
1868
1869Clears a slot in the current scratchpad which corresponds to C<sv> at
1870the end of I<pseudo-block>.
1871
1872=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1873
1874The key C<key> of C<hv> is deleted at the end of I<pseudo-block>.  The
1875string pointed to by C<key> is Safefree()ed.  If one has a I<key> in
1876short-lived storage, the corresponding string may be reallocated like
1877this:
1878
1879  SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
1880
1881=for apidoc Amh||SAVEDELETE|HV * hv|char * key|I32 length
1882
1883=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
1884
1885At the end of I<pseudo-block> the function C<f> is called with the
1886only argument C<p>.
1887
1888=for apidoc Ayh||DESTRUCTORFUNC_NOCONTEXT_t
1889=for apidoc Amh||SAVEDESTRUCTOR|DESTRUCTORFUNC_NOCONTEXT_t f|void *p
1890
1891=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1892
1893At the end of I<pseudo-block> the function C<f> is called with the
1894implicit context argument (if any), and C<p>.
1895
1896=for apidoc Ayh||DESTRUCTORFUNC_t
1897=for apidoc Amh||SAVEDESTRUCTOR_X|DESTRUCTORFUNC_t f|void *p
1898
1899=item C<SAVESTACK_POS()>
1900
1901The current offset on the Perl internal stack (cf. C<SP>) is restored
1902at the end of I<pseudo-block>.
1903
1904=for apidoc Amh||SAVESTACK_POS
1905
1906=back
1907
1908The following API list contains functions, thus one needs to
1909provide pointers to the modifiable data explicitly (either C pointers,
1910or Perlish C<GV *>s).  Where the above macros take C<int>, a similar
1911function takes C<int *>.
1912
1913Other macros above have functions implementing them, but its probably
1914best to just use the macro, and not those or the ones below.
1915
1916=over 4
1917
1918=item C<SV* save_scalar(GV *gv)>
1919
1920=for apidoc save_scalar
1921
1922Equivalent to Perl code C<local $gv>.
1923
1924=item C<AV* save_ary(GV *gv)>
1925
1926=for apidoc save_ary
1927
1928=item C<HV* save_hash(GV *gv)>
1929
1930=for apidoc save_hash
1931
1932Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1933
1934=item C<void save_item(SV *item)>
1935
1936=for apidoc save_item
1937
1938Duplicates the current value of C<SV>. On the exit from the current
1939C<ENTER>/C<LEAVE> I<pseudo-block> the value of C<SV> will be restored
1940using the stored value.  It doesn't handle magic.  Use C<save_scalar> if
1941magic is affected.
1942
1943=item C<void save_list(SV **sarg, I32 maxsarg)>
1944
1945=for apidoc save_list
1946
1947A variant of C<save_item> which takes multiple arguments via an array
1948C<sarg> of C<SV*> of length C<maxsarg>.
1949
1950=item C<SV* save_svref(SV **sptr)>
1951
1952=for apidoc save_svref
1953
1954Similar to C<save_scalar>, but will reinstate an C<SV *>.
1955
1956=item C<void save_aptr(AV **aptr)>
1957
1958=item C<void save_hptr(HV **hptr)>
1959
1960=for apidoc save_aptr
1961=for apidoc save_hptr
1962
1963Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1964
1965=back
1966
1967The C<Alias> module implements localization of the basic types within the
1968I<caller's scope>.  People who are interested in how to localize things in
1969the containing scope should take a look there too.
1970
1971=head1 Subroutines
1972
1973=head2 XSUBs and the Argument Stack
1974
1975The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1976An XSUB routine will have a stack that contains the arguments from the Perl
1977program, and a way to map from the Perl data structures to a C equivalent.
1978
1979The stack arguments are accessible through the C<ST(n)> macro, which returns
1980the C<n>'th stack argument.  Argument 0 is the first argument passed in the
1981Perl subroutine call.  These arguments are C<SV*>, and can be used anywhere
1982an C<SV*> is used.
1983
1984Most of the time, output from the C routine can be handled through use of
1985the RETVAL and OUTPUT directives.  However, there are some cases where the
1986argument stack is not already long enough to handle all the return values.
1987An example is the POSIX tzname() call, which takes no arguments, but returns
1988two, the local time zone's standard and summer time abbreviations.
1989
1990To handle this situation, the PPCODE directive is used and the stack is
1991extended using the macro:
1992
1993    EXTEND(SP, num);
1994
1995where C<SP> is the macro that represents the local copy of the stack pointer,
1996and C<num> is the number of elements the stack should be extended by.
1997
1998Now that there is room on the stack, values can be pushed on it using C<PUSHs>
1999macro.  The pushed values will often need to be "mortal" (See
2000L</Reference Counts and Mortality>):
2001
2002    PUSHs(sv_2mortal(newSViv(an_integer)))
2003    PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
2004    PUSHs(sv_2mortal(newSVnv(a_double)))
2005    PUSHs(sv_2mortal(newSVpv("Some String",0)))
2006    /* Although the last example is better written as the more
2007     * efficient: */
2008    PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
2009
2010And now the Perl program calling C<tzname>, the two values will be assigned
2011as in:
2012
2013    ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
2014
2015An alternate (and possibly simpler) method to pushing values on the stack is
2016to use the macro:
2017
2018    XPUSHs(SV*)
2019
2020This macro automatically adjusts the stack for you, if needed.  Thus, you
2021do not need to call C<EXTEND> to extend the stack.
2022
2023Despite their suggestions in earlier versions of this document the macros
2024C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
2025For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
2026C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
2027
2028For more information, consult L<perlxs> and L<perlxstut>.
2029
2030=head2 Autoloading with XSUBs
2031
2032If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
2033fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
2034of the XSUB's package.
2035
2036But it also puts the same information in certain fields of the XSUB itself:
2037
2038    HV *stash           = CvSTASH(cv);
2039    const char *subname = SvPVX(cv);
2040    STRLEN name_length  = SvCUR(cv); /* in bytes */
2041    U32 is_utf8         = SvUTF8(cv);
2042
2043C<SvPVX(cv)> contains just the sub name itself, not including the package.
2044For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
2045C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
2046
2047B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
2048XS AUTOLOAD subs at all.  Perl 5.8.0 introduced the use of fields in the
2049XSUB itself.  Perl 5.16.0 restored the setting of $AUTOLOAD.  If you need
2050to support 5.8-5.14, use the XSUB's fields.
2051
2052=head2 Calling Perl Routines from within C Programs
2053
2054There are four routines that can be used to call a Perl subroutine from
2055within a C program.  These four are:
2056
2057    I32  call_sv(SV*, I32);
2058    I32  call_pv(const char*, I32);
2059    I32  call_method(const char*, I32);
2060    I32  call_argv(const char*, I32, char**);
2061
2062The routine most often used is C<call_sv>.  The C<SV*> argument
2063contains either the name of the Perl subroutine to be called, or a
2064reference to the subroutine.  The second argument consists of flags
2065that control the context in which the subroutine is called, whether
2066or not the subroutine is being passed arguments, how errors should be
2067trapped, and how to treat return values.
2068
2069All four routines return the number of arguments that the subroutine returned
2070on the Perl stack.
2071
2072These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
2073but those names are now deprecated; macros of the same name are provided for
2074compatibility.
2075
2076When using any of these routines (except C<call_argv>), the programmer
2077must manipulate the Perl stack.  These include the following macros and
2078functions:
2079
2080    dSP
2081    SP
2082    PUSHMARK()
2083    PUTBACK
2084    SPAGAIN
2085    ENTER
2086    SAVETMPS
2087    FREETMPS
2088    LEAVE
2089    XPUSH*()
2090    POP*()
2091
2092For a detailed description of calling conventions from C to Perl,
2093consult L<perlcall>.
2094
2095=head2 Putting a C value on Perl stack
2096
2097A lot of opcodes (this is an elementary operation in the internal perl
2098stack machine) put an SV* on the stack.  However, as an optimization
2099the corresponding SV is (usually) not recreated each time.  The opcodes
2100reuse specially assigned SVs (I<target>s) which are (as a corollary)
2101not constantly freed/created.
2102
2103Each of the targets is created only once (but see
2104L</Scratchpads and recursion> below), and when an opcode needs to put
2105an integer, a double, or a string on stack, it just sets the
2106corresponding parts of its I<target> and puts the I<target> on stack.
2107
2108The macro to put this target on stack is C<PUSHTARG>, and it is
2109directly used in some opcodes, as well as indirectly in zillions of
2110others, which use it via C<(X)PUSH[iunp]>.
2111
2112Because the target is reused, you must be careful when pushing multiple
2113values on the stack.  The following code will not do what you think:
2114
2115    XPUSHi(10);
2116    XPUSHi(20);
2117
2118This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
2119the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
2120At the end of the operation, the stack does not contain the values 10
2121and 20, but actually contains two pointers to C<TARG>, which we have set
2122to 20.
2123
2124If you need to push multiple different values then you should either use
2125the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
2126none of which make use of C<TARG>.  The C<(X)PUSHs> macros simply push an
2127SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
2128will often need to be "mortal".  The new C<m(X)PUSH[iunp]> macros make
2129this a little easier to achieve by creating a new mortal for you (via
2130C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
2131in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
2132Thus, instead of writing this to "fix" the example above:
2133
2134    XPUSHs(sv_2mortal(newSViv(10)))
2135    XPUSHs(sv_2mortal(newSViv(20)))
2136
2137you can simply write:
2138
2139    mXPUSHi(10)
2140    mXPUSHi(20)
2141
2142On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
2143need a C<dTARG> in your variable declarations so that the C<*PUSH*>
2144macros can make use of the local variable C<TARG>.  See also
2145C<dTARGET> and C<dXSTARG>.
2146
2147=head2 Scratchpads
2148
2149The question remains on when the SVs which are I<target>s for opcodes
2150are created.  The answer is that they are created when the current
2151unit--a subroutine or a file (for opcodes for statements outside of
2152subroutines)--is compiled.  During this time a special anonymous Perl
2153array is created, which is called a scratchpad for the current unit.
2154
2155A scratchpad keeps SVs which are lexicals for the current unit and are
2156targets for opcodes.  A previous version of this document
2157stated that one can deduce that an SV lives on a scratchpad
2158by looking on its flags: lexicals have C<SVs_PADMY> set, and
2159I<target>s have C<SVs_PADTMP> set.  But this has never been fully true.
2160C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
2161While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
2162that have never resided in a pad, but nonetheless act like I<target>s.  As
2163of perl 5.21.5, the C<SVs_PADMY> flag is no longer used and is defined as
21640.  C<SvPADMY()> now returns true for anything without C<SVs_PADTMP>.
2165
2166=for apidoc_section $pad
2167=for apidoc Amnh||SVs_PADTMP
2168=for apidoc AmnhD||SVs_PADMY
2169
2170The correspondence between OPs and I<target>s is not 1-to-1.  Different
2171OPs in the compile tree of the unit can use the same target, if this
2172would not conflict with the expected life of the temporary.
2173
2174=head2 Scratchpads and recursion
2175
2176In fact it is not 100% true that a compiled unit contains a pointer to
2177the scratchpad AV.  In fact it contains a pointer to an AV of
2178(initially) one element, and this element is the scratchpad AV.  Why do
2179we need an extra level of indirection?
2180
2181The answer is B<recursion>, and maybe B<threads>.  Both
2182these can create several execution pointers going into the same
2183subroutine.  For the subroutine-child not write over the temporaries
2184for the subroutine-parent (lifespan of which covers the call to the
2185child), the parent and the child should have different
2186scratchpads.  (I<And> the lexicals should be separate anyway!)
2187
2188So each subroutine is born with an array of scratchpads (of length 1).
2189On each entry to the subroutine it is checked that the current
2190depth of the recursion is not more than the length of this array, and
2191if it is, new scratchpad is created and pushed into the array.
2192
2193The I<target>s on this scratchpad are C<undef>s, but they are already
2194marked with correct flags.
2195
2196=head1 Memory Allocation
2197
2198=head2 Allocation
2199
2200All memory meant to be used with the Perl API functions should be manipulated
2201using the macros described in this section.  The macros provide the necessary
2202transparency between differences in the actual malloc implementation that is
2203used within perl.
2204
2205The following three macros are used to initially allocate memory :
2206
2207    Newx(pointer, number, type);
2208    Newxc(pointer, number, type, cast);
2209    Newxz(pointer, number, type);
2210
2211The first argument C<pointer> should be the name of a variable that will
2212point to the newly allocated memory.
2213
2214The second and third arguments C<number> and C<type> specify how many of
2215the specified type of data structure should be allocated.  The argument
2216C<type> is passed to C<sizeof>.  The final argument to C<Newxc>, C<cast>,
2217should be used if the C<pointer> argument is different from the C<type>
2218argument.
2219
2220Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
2221to zero out all the newly allocated memory.
2222
2223=head2 Reallocation
2224
2225    Renew(pointer, number, type);
2226    Renewc(pointer, number, type, cast);
2227    Safefree(pointer)
2228
2229These three macros are used to change a memory buffer size or to free a
2230piece of memory no longer needed.  The arguments to C<Renew> and C<Renewc>
2231match those of C<New> and C<Newc> with the exception of not needing the
2232"magic cookie" argument.
2233
2234=head2 Moving
2235
2236    Move(source, dest, number, type);
2237    Copy(source, dest, number, type);
2238    Zero(dest, number, type);
2239
2240These three macros are used to move, copy, or zero out previously allocated
2241memory.  The C<source> and C<dest> arguments point to the source and
2242destination starting points.  Perl will move, copy, or zero out C<number>
2243instances of the size of the C<type> data structure (using the C<sizeof>
2244function).
2245
2246=head1 PerlIO
2247
2248The most recent development releases of Perl have been experimenting with
2249removing Perl's dependency on the "normal" standard I/O suite and allowing
2250other stdio implementations to be used.  This involves creating a new
2251abstraction layer that then calls whichever implementation of stdio Perl
2252was compiled with.  All XSUBs should now use the functions in the PerlIO
2253abstraction layer and not make any assumptions about what kind of stdio
2254is being used.
2255
2256For a complete description of the PerlIO abstraction, consult L<perlapio>.
2257
2258=head1 Compiled code
2259
2260=head2 Code tree
2261
2262Here we describe the internal form your code is converted to by
2263Perl.  Start with a simple example:
2264
2265  $a = $b + $c;
2266
2267This is converted to a tree similar to this one:
2268
2269             assign-to
2270           /           \
2271          +             $a
2272        /   \
2273      $b     $c
2274
2275(but slightly more complicated).  This tree reflects the way Perl
2276parsed your code, but has nothing to do with the execution order.
2277There is an additional "thread" going through the nodes of the tree
2278which shows the order of execution of the nodes.  In our simplified
2279example above it looks like:
2280
2281     $b ---> $c ---> + ---> $a ---> assign-to
2282
2283But with the actual compile tree for C<$a = $b + $c> it is different:
2284some nodes I<optimized away>.  As a corollary, though the actual tree
2285contains more nodes than our simplified example, the execution order
2286is the same as in our example.
2287
2288=head2 Examining the tree
2289
2290If you have your perl compiled for debugging (usually done with
2291C<-DDEBUGGING> on the C<Configure> command line), you may examine the
2292compiled tree by specifying C<-Dx> on the Perl command line.  The
2293output takes several lines per node, and for C<$b+$c> it looks like
2294this:
2295
2296    5           TYPE = add  ===> 6
2297                TARG = 1
2298                FLAGS = (SCALAR,KIDS)
2299                {
2300                    TYPE = null  ===> (4)
2301                      (was rv2sv)
2302                    FLAGS = (SCALAR,KIDS)
2303                    {
2304    3                   TYPE = gvsv  ===> 4
2305                        FLAGS = (SCALAR)
2306                        GV = main::b
2307                    }
2308                }
2309                {
2310                    TYPE = null  ===> (5)
2311                      (was rv2sv)
2312                    FLAGS = (SCALAR,KIDS)
2313                    {
2314    4                   TYPE = gvsv  ===> 5
2315                        FLAGS = (SCALAR)
2316                        GV = main::c
2317                    }
2318                }
2319
2320This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
2321not optimized away (one per number in the left column).  The immediate
2322children of the given node correspond to C<{}> pairs on the same level
2323of indentation, thus this listing corresponds to the tree:
2324
2325                   add
2326                 /     \
2327               null    null
2328                |       |
2329               gvsv    gvsv
2330
2331The execution order is indicated by C<===E<gt>> marks, thus it is C<3
23324 5 6> (node C<6> is not included into above listing), i.e.,
2333C<gvsv gvsv add whatever>.
2334
2335Each of these nodes represents an op, a fundamental operation inside the
2336Perl core.  The code which implements each operation can be found in the
2337F<pp*.c> files; the function which implements the op with type C<gvsv>
2338is C<pp_gvsv>, and so on.  As the tree above shows, different ops have
2339different numbers of children: C<add> is a binary operator, as one would
2340expect, and so has two children.  To accommodate the various different
2341numbers of children, there are various types of op data structure, and
2342they link together in different ways.
2343
2344The simplest type of op structure is C<OP>: this has no children.  Unary
2345operators, C<UNOP>s, have one child, and this is pointed to by the
2346C<op_first> field.  Binary operators (C<BINOP>s) have not only an
2347C<op_first> field but also an C<op_last> field.  The most complex type of
2348op is a C<LISTOP>, which has any number of children.  In this case, the
2349first child is pointed to by C<op_first> and the last child by
2350C<op_last>.  The children in between can be found by iteratively
2351following the C<OpSIBLING> pointer from the first child to the last (but
2352see below).
2353
2354=for apidoc_section $optree_construction
2355=for apidoc Ayh||OP
2356=for apidoc Ayh||BINOP
2357=for apidoc Ayh||LISTOP
2358=for apidoc Ayh||UNOP
2359
2360There are also some other op types: a C<PMOP> holds a regular expression,
2361and has no children, and a C<LOOP> may or may not have children.  If the
2362C<op_children> field is non-zero, it behaves like a C<LISTOP>.  To
2363complicate matters, if a C<UNOP> is actually a C<null> op after
2364optimization (see L</Compile pass 2: context propagation>) it will still
2365have children in accordance with its former type.
2366
2367=for apidoc Ayh||LOOP
2368=for apidoc Ayh||PMOP
2369
2370Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one
2371or more children, but it doesn't have an C<op_last> field: so you have to
2372follow C<op_first> and then the C<OpSIBLING> chain itself to find the
2373last child. Instead it has an C<op_other> field, which is comparable to
2374the C<op_next> field described below, and represents an alternate
2375execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note
2376that in general, C<op_other> may not point to any of the direct children
2377of the C<LOGOP>.
2378
2379=for apidoc Ayh||LOGOP
2380
2381Starting in version 5.21.2, perls built with the experimental
2382define C<-DPERL_OP_PARENT> add an extra boolean flag for each op,
2383C<op_moresib>.  When not set, this indicates that this is the last op in an
2384C<OpSIBLING> chain. This frees up the C<op_sibling> field on the last
2385sibling to point back to the parent op. Under this build, that field is
2386also renamed C<op_sibparent> to reflect its joint role. The macro
2387C<OpSIBLING(o)> wraps this special behaviour, and always returns NULL on
2388the last sibling.  With this build the C<op_parent(o)> function can be
2389used to find the parent of any op. Thus for forward compatibility, you
2390should always use the C<OpSIBLING(o)> macro rather than accessing
2391C<op_sibling> directly.
2392
2393Another way to examine the tree is to use a compiler back-end module, such
2394as L<B::Concise>.
2395
2396=head2 Compile pass 1: check routines
2397
2398The tree is created by the compiler while I<yacc> code feeds it
2399the constructions it recognizes.  Since I<yacc> works bottom-up, so does
2400the first pass of perl compilation.
2401
2402What makes this pass interesting for perl developers is that some
2403optimization may be performed on this pass.  This is optimization by
2404so-called "check routines".  The correspondence between node names
2405and corresponding check routines is described in F<opcode.pl> (do not
2406forget to run C<make regen_headers> if you modify this file).
2407
2408A check routine is called when the node is fully constructed except
2409for the execution-order thread.  Since at this time there are no
2410back-links to the currently constructed node, one can do most any
2411operation to the top-level node, including freeing it and/or creating
2412new nodes above/below it.
2413
2414The check routine returns the node which should be inserted into the
2415tree (if the top-level node was not modified, check routine returns
2416its argument).
2417
2418By convention, check routines have names C<ck_*>.  They are usually
2419called from C<new*OP> subroutines (or C<convert>) (which in turn are
2420called from F<perly.y>).
2421
2422=head2 Compile pass 1a: constant folding
2423
2424Immediately after the check routine is called the returned node is
2425checked for being compile-time executable.  If it is (the value is
2426judged to be constant) it is immediately executed, and a I<constant>
2427node with the "return value" of the corresponding subtree is
2428substituted instead.  The subtree is deleted.
2429
2430If constant folding was not performed, the execution-order thread is
2431created.
2432
2433=head2 Compile pass 2: context propagation
2434
2435When a context for a part of compile tree is known, it is propagated
2436down through the tree.  At this time the context can have 5 values
2437(instead of 2 for runtime context): void, boolean, scalar, list, and
2438lvalue.  In contrast with the pass 1 this pass is processed from top
2439to bottom: a node's context determines the context for its children.
2440
2441Additional context-dependent optimizations are performed at this time.
2442Since at this moment the compile tree contains back-references (via
2443"thread" pointers), nodes cannot be free()d now.  To allow
2444optimized-away nodes at this stage, such nodes are null()ified instead
2445of free()ing (i.e. their type is changed to OP_NULL).
2446
2447=head2 Compile pass 3: peephole optimization
2448
2449After the compile tree for a subroutine (or for an C<eval> or a file)
2450is created, an additional pass over the code is performed.  This pass
2451is neither top-down or bottom-up, but in the execution order (with
2452additional complications for conditionals).  Optimizations performed
2453at this stage are subject to the same restrictions as in the pass 2.
2454
2455Peephole optimizations are done by calling the function pointed to
2456by the global variable C<PL_peepp>.  By default, C<PL_peepp> just
2457calls the function pointed to by the global variable C<PL_rpeepp>.
2458By default, that performs some basic op fixups and optimisations along
2459the execution-order op chain, and recursively calls C<PL_rpeepp> for
2460each side chain of ops (resulting from conditionals).  Extensions may
2461provide additional optimisations or fixups, hooking into either the
2462per-subroutine or recursive stage, like this:
2463
2464    static peep_t prev_peepp;
2465    static void my_peep(pTHX_ OP *o)
2466    {
2467        /* custom per-subroutine optimisation goes here */
2468        prev_peepp(aTHX_ o);
2469        /* custom per-subroutine optimisation may also go here */
2470    }
2471    BOOT:
2472        prev_peepp = PL_peepp;
2473        PL_peepp = my_peep;
2474
2475    static peep_t prev_rpeepp;
2476    static void my_rpeep(pTHX_ OP *first)
2477    {
2478        OP *o = first, *t = first;
2479        for(; o = o->op_next, t = t->op_next) {
2480            /* custom per-op optimisation goes here */
2481            o = o->op_next;
2482            if (!o || o == t) break;
2483            /* custom per-op optimisation goes AND here */
2484        }
2485        prev_rpeepp(aTHX_ orig_o);
2486    }
2487    BOOT:
2488        prev_rpeepp = PL_rpeepp;
2489        PL_rpeepp = my_rpeep;
2490
2491=for apidoc_section $optree_manipulation
2492=for apidoc Ayh||peep_t
2493
2494=head2 Pluggable runops
2495
2496The compile tree is executed in a runops function.  There are two runops
2497functions, in F<run.c> and in F<dump.c>.  C<Perl_runops_debug> is used
2498with DEBUGGING and C<Perl_runops_standard> is used otherwise.  For fine
2499control over the execution of the compile tree it is possible to provide
2500your own runops function.
2501
2502It's probably best to copy one of the existing runops functions and
2503change it to suit your needs.  Then, in the BOOT section of your XS
2504file, add the line:
2505
2506  PL_runops = my_runops;
2507
2508=for apidoc_section $debugging
2509=for apidoc runops_debug
2510=for apidoc runops_standard
2511=for apidoc Amnh|runops_proc_t|PL_runops
2512
2513This function should be as efficient as possible to keep your programs
2514running as fast as possible.
2515
2516=head2 Compile-time scope hooks
2517
2518As of perl 5.14 it is possible to hook into the compile-time lexical
2519scope mechanism using C<Perl_blockhook_register>.  This is used like
2520this:
2521
2522    STATIC void my_start_hook(pTHX_ int full);
2523    STATIC BHK my_hooks;
2524
2525    BOOT:
2526        BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
2527        Perl_blockhook_register(aTHX_ &my_hooks);
2528
2529This will arrange to have C<my_start_hook> called at the start of
2530compiling every lexical scope.  The available hooks are:
2531
2532=for apidoc_section $lexer
2533=for apidoc Ayh||BHK
2534
2535=over 4
2536
2537=item C<void bhk_start(pTHX_ int full)>
2538
2539This is called just after starting a new lexical scope.  Note that Perl
2540code like
2541
2542    if ($x) { ... }
2543
2544creates two scopes: the first starts at the C<(> and has C<full == 1>,
2545the second starts at the C<{> and has C<full == 0>.  Both end at the
2546C<}>, so calls to C<start> and C<pre>/C<post_end> will match.  Anything
2547pushed onto the save stack by this hook will be popped just before the
2548scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2549
2550=item C<void bhk_pre_end(pTHX_ OP **o)>
2551
2552This is called at the end of a lexical scope, just before unwinding the
2553stack.  I<o> is the root of the optree representing the scope; it is a
2554double pointer so you can replace the OP if you need to.
2555
2556=item C<void bhk_post_end(pTHX_ OP **o)>
2557
2558This is called at the end of a lexical scope, just after unwinding the
2559stack.  I<o> is as above.  Note that it is possible for calls to C<pre_>
2560and C<post_end> to nest, if there is something on the save stack that
2561calls string eval.
2562
2563=item C<void bhk_eval(pTHX_ OP *const o)>
2564
2565This is called just before starting to compile an C<eval STRING>, C<do
2566FILE>, C<require> or C<use>, after the eval has been set up.  I<o> is the
2567OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2568C<OP_DOFILE> or C<OP_REQUIRE>.
2569
2570=back
2571
2572Once you have your hook functions, you need a C<BHK> structure to put
2573them in.  It's best to allocate it statically, since there is no way to
2574free it once it's registered.  The function pointers should be inserted
2575into this structure using the C<BhkENTRY_set> macro, which will also set
2576flags indicating which entries are valid.  If you do need to allocate
2577your C<BHK> dynamically for some reason, be sure to zero it before you
2578start.
2579
2580Once registered, there is no mechanism to switch these hooks off, so if
2581that is necessary you will need to do this yourself.  An entry in C<%^H>
2582is probably the best way, so the effect is lexically scoped; however it
2583is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
2584temporarily switch entries on and off.  You should also be aware that
2585generally speaking at least one scope will have opened before your
2586extension is loaded, so you will see some C<pre>/C<post_end> pairs that
2587didn't have a matching C<start>.
2588
2589=head1 Examining internal data structures with the C<dump> functions
2590
2591To aid debugging, the source file F<dump.c> contains a number of
2592functions which produce formatted output of internal data structures.
2593
2594The most commonly used of these functions is C<Perl_sv_dump>; it's used
2595for dumping SVs, AVs, HVs, and CVs.  The C<Devel::Peek> module calls
2596C<sv_dump> to produce debugging output from Perl-space, so users of that
2597module should already be familiar with its format.
2598
2599C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
2600derivatives, and produces output similar to C<perl -Dx>; in fact,
2601C<Perl_dump_eval> will dump the main root of the code being evaluated,
2602exactly like C<-Dx>.
2603
2604=for apidoc_section $debugging
2605=for apidoc dump_eval
2606
2607Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2608op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2609subroutines in a package like so: (Thankfully, these are all xsubs, so
2610there is no op tree)
2611
2612=for apidoc_section $debugging
2613=for apidoc dump_sub
2614
2615    (gdb) print Perl_dump_packsubs(PL_defstash)
2616
2617    SUB attributes::bootstrap = (xsub 0x811fedc 0)
2618
2619    SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2620
2621    SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2622
2623    SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2624
2625    SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2626
2627and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2628the op tree of the main root.
2629
2630=head1 How multiple interpreters and concurrency are supported
2631
2632=head2 Background and MULTIPLICITY
2633
2634=for apidoc_section $concurrency
2635=for apidoc Amnh||PERL_IMPLICIT_CONTEXT
2636
2637The Perl interpreter can be regarded as a closed box: it has an API
2638for feeding it code or otherwise making it do things, but it also has
2639functions for its own use.  This smells a lot like an object, and
2640there is a way for you to build Perl so that you can have multiple
2641interpreters, with one interpreter represented either as a C structure,
2642or inside a thread-specific structure.  These structures contain all
2643the context, the state of that interpreter.
2644
2645The macro that controls the major Perl build flavor is MULTIPLICITY.  The
2646MULTIPLICITY build has a C structure that packages all the interpreter
2647state, which is being passed to various perl functions as a "hidden"
2648first argument. MULTIPLICITY makes multi-threaded perls possible (with the
2649ithreads threading model, related to the macro USE_ITHREADS.)
2650
2651PERL_IMPLICIT_CONTEXT is a legacy synonym for MULTIPLICITY.
2652
2653=for apidoc_section $concurrency
2654=for apidoc Amnh||MULTIPLICITY
2655
2656To see whether you have non-const data you can use a BSD (or GNU)
2657compatible C<nm>:
2658
2659  nm libperl.a | grep -v ' [TURtr] '
2660
2661If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>),
2662you have non-const data.  The symbols the C<grep> removed are as follows:
2663C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data,
2664and the C<U> is <undefined>, external symbols referred to.
2665
2666The test F<t/porting/libperl.t> does this kind of symbol sanity
2667checking on C<libperl.a>.
2668
2669All this obviously requires a way for the Perl internal functions to be
2670either subroutines taking some kind of structure as the first
2671argument, or subroutines taking nothing as the first argument.  To
2672enable these two very different ways of building the interpreter,
2673the Perl source (as it does in so many other situations) makes heavy
2674use of macros and subroutine naming conventions.
2675
2676First problem: deciding which functions will be public API functions and
2677which will be private.  All functions whose names begin C<S_> are private
2678(think "S" for "secret" or "static").  All other functions begin with
2679"Perl_", but just because a function begins with "Perl_" does not mean it is
2680part of the API.  (See L</Internal
2681Functions>.)  The easiest way to be B<sure> a
2682function is part of the API is to find its entry in L<perlapi>.
2683If it exists in L<perlapi>, it's part of the API.  If it doesn't, and you
2684think it should be (i.e., you need it for your extension), submit an issue at
2685L<https://github.com/Perl/perl5/issues> explaining why you think it should be.
2686
2687Second problem: there must be a syntax so that the same subroutine
2688declarations and calls can pass a structure as their first argument,
2689or pass nothing.  To solve this, the subroutines are named and
2690declared in a particular way.  Here's a typical start of a static
2691function used within the Perl guts:
2692
2693  STATIC void
2694  S_incline(pTHX_ char *s)
2695
2696STATIC becomes "static" in C, and may be #define'd to nothing in some
2697configurations in the future.
2698
2699=for apidoc_section $directives
2700=for apidoc Ayh||STATIC
2701
2702A public function (i.e. part of the internal API, but not necessarily
2703sanctioned for use in extensions) begins like this:
2704
2705  void
2706  Perl_sv_setiv(pTHX_ SV* dsv, IV num)
2707
2708C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
2709details of the interpreter's context.  THX stands for "thread", "this",
2710or "thingy", as the case may be.  (And no, George Lucas is not involved. :-)
2711The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
2712or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2713their variants.
2714
2715=for apidoc_section $concurrency
2716=for apidoc Amnh||aTHX
2717=for apidoc Amnh||aTHX_
2718=for apidoc Amnh||dTHX
2719=for apidoc Amnh||pTHX
2720=for apidoc Amnh||pTHX_
2721
2722When Perl is built without options that set MULTIPLICITY, there is no
2723first argument containing the interpreter's context.  The trailing underscore
2724in the pTHX_ macro indicates that the macro expansion needs a comma
2725after the context argument because other arguments follow it.  If
2726MULTIPLICITY is not defined, pTHX_ will be ignored, and the
2727subroutine is not prototyped to take the extra argument.  The form of the
2728macro without the trailing underscore is used when there are no additional
2729explicit arguments.
2730
2731When a core function calls another, it must pass the context.  This
2732is normally hidden via macros.  Consider C<sv_setiv>.  It expands into
2733something like this:
2734
2735    #ifdef MULTIPLICITY
2736      #define sv_setiv(a,b)      Perl_sv_setiv(aTHX_ a, b)
2737      /* can't do this for vararg functions, see below */
2738    #else
2739      #define sv_setiv           Perl_sv_setiv
2740    #endif
2741
2742This works well, and means that XS authors can gleefully write:
2743
2744    sv_setiv(foo, bar);
2745
2746and still have it work under all the modes Perl could have been
2747compiled with.
2748
2749This doesn't work so cleanly for varargs functions, though, as macros
2750imply that the number of arguments is known in advance.  Instead we
2751either need to spell them out fully, passing C<aTHX_> as the first
2752argument (the Perl core tends to do this with functions like
2753Perl_warner), or use a context-free version.
2754
2755The context-free version of Perl_warner is called
2756Perl_warner_nocontext, and does not take the extra argument.  Instead
2757it does C<dTHX;> to get the context from thread-local storage.  We
2758C<#define warner Perl_warner_nocontext> so that extensions get source
2759compatibility at the expense of performance.  (Passing an arg is
2760cheaper than grabbing it from thread-local storage.)
2761
2762You can ignore [pad]THXx when browsing the Perl headers/sources.
2763Those are strictly for use within the core.  Extensions and embedders
2764need only be aware of [pad]THX.
2765
2766=head2 So what happened to dTHR?
2767
2768=for apidoc_section $concurrency
2769=for apidoc Amnh||dTHR
2770
2771C<dTHR> was introduced in perl 5.005 to support the older thread model.
2772The older thread model now uses the C<THX> mechanism to pass context
2773pointers around, so C<dTHR> is not useful any more.  Perl 5.6.0 and
2774later still have it for backward source compatibility, but it is defined
2775to be a no-op.
2776
2777=head2 How do I use all this in extensions?
2778
2779When Perl is built with MULTIPLICITY, extensions that call
2780any functions in the Perl API will need to pass the initial context
2781argument somehow.  The kicker is that you will need to write it in
2782such a way that the extension still compiles when Perl hasn't been
2783built with MULTIPLICITY enabled.
2784
2785There are three ways to do this.  First, the easy but inefficient way,
2786which is also the default, in order to maintain source compatibility
2787with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
2788and aTHX_ macros to call a function that will return the context.
2789Thus, something like:
2790
2791        sv_setiv(sv, num);
2792
2793in your extension will translate to this when MULTIPLICITY is
2794in effect:
2795
2796        Perl_sv_setiv(Perl_get_context(), sv, num);
2797
2798or to this otherwise:
2799
2800        Perl_sv_setiv(sv, num);
2801
2802You don't have to do anything new in your extension to get this; since
2803the Perl library provides Perl_get_context(), it will all just
2804work.
2805
2806The second, more efficient way is to use the following template for
2807your Foo.xs:
2808
2809        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2810        #include "EXTERN.h"
2811        #include "perl.h"
2812        #include "XSUB.h"
2813
2814        STATIC void my_private_function(int arg1, int arg2);
2815
2816        STATIC void
2817        my_private_function(int arg1, int arg2)
2818        {
2819            dTHX;       /* fetch context */
2820            ... call many Perl API functions ...
2821        }
2822
2823        [... etc ...]
2824
2825        MODULE = Foo            PACKAGE = Foo
2826
2827        /* typical XSUB */
2828
2829        void
2830        my_xsub(arg)
2831                int arg
2832            CODE:
2833                my_private_function(arg, 10);
2834
2835Note that the only two changes from the normal way of writing an
2836extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2837including the Perl headers, followed by a C<dTHX;> declaration at
2838the start of every function that will call the Perl API.  (You'll
2839know which functions need this, because the C compiler will complain
2840that there's an undeclared identifier in those functions.)  No changes
2841are needed for the XSUBs themselves, because the XS() macro is
2842correctly defined to pass in the implicit context if needed.
2843
2844The third, even more efficient way is to ape how it is done within
2845the Perl guts:
2846
2847
2848        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2849        #include "EXTERN.h"
2850        #include "perl.h"
2851        #include "XSUB.h"
2852
2853        /* pTHX_ only needed for functions that call Perl API */
2854        STATIC void my_private_function(pTHX_ int arg1, int arg2);
2855
2856        STATIC void
2857        my_private_function(pTHX_ int arg1, int arg2)
2858        {
2859            /* dTHX; not needed here, because THX is an argument */
2860            ... call Perl API functions ...
2861        }
2862
2863        [... etc ...]
2864
2865        MODULE = Foo            PACKAGE = Foo
2866
2867        /* typical XSUB */
2868
2869        void
2870        my_xsub(arg)
2871                int arg
2872            CODE:
2873                my_private_function(aTHX_ arg, 10);
2874
2875This implementation never has to fetch the context using a function
2876call, since it is always passed as an extra argument.  Depending on
2877your needs for simplicity or efficiency, you may mix the previous
2878two approaches freely.
2879
2880Never add a comma after C<pTHX> yourself--always use the form of the
2881macro with the underscore for functions that take explicit arguments,
2882or the form without the argument for functions with no explicit arguments.
2883
2884=head2 Should I do anything special if I call perl from multiple threads?
2885
2886If you create interpreters in one thread and then proceed to call them in
2887another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2888initialized correctly in each of those threads.
2889
2890The C<perl_alloc> and C<perl_clone> API functions will automatically set
2891the TLS slot to the interpreter they created, so that there is no need to do
2892anything special if the interpreter is always accessed in the same thread that
2893created it, and that thread did not create or call any other interpreters
2894afterwards.  If that is not the case, you have to set the TLS slot of the
2895thread before calling any functions in the Perl API on that particular
2896interpreter.  This is done by calling the C<PERL_SET_CONTEXT> macro in that
2897thread as the first thing you do:
2898
2899	/* do this before doing anything else with some_perl */
2900	PERL_SET_CONTEXT(some_perl);
2901
2902	... other Perl API calls on some_perl go here ...
2903
2904=for apidoc_section $embedding
2905=for apidoc Amh|void|PERL_SET_CONTEXT|PerlInterpreter* i
2906
2907(You can always get the current context via C<PERL_GET_CONTEXT>.)
2908
2909=for apidoc Amnh|PerlInterpreter*|PERL_GET_CONTEXT|
2910
2911=head2 Future Plans and PERL_IMPLICIT_SYS
2912
2913Just as MULTIPLICITY provides a way to bundle up everything
2914that the interpreter knows about itself and pass it around, so too are
2915there plans to allow the interpreter to bundle up everything it knows
2916about the environment it's running on.  This is enabled with the
2917PERL_IMPLICIT_SYS macro.  Currently it only works with USE_ITHREADS on
2918Windows.
2919
2920This allows the ability to provide an extra pointer (called the "host"
2921environment) for all the system calls.  This makes it possible for
2922all the system stuff to maintain their own state, broken down into
2923seven C structures.  These are thin wrappers around the usual system
2924calls (see F<win32/perllib.c>) for the default perl executable, but for a
2925more ambitious host (like the one that would do fork() emulation) all
2926the extra work needed to pretend that different interpreters are
2927actually different "processes", would be done here.
2928
2929The Perl engine/interpreter and the host are orthogonal entities.
2930There could be one or more interpreters in a process, and one or
2931more "hosts", with free association between them.
2932
2933=head1 Internal Functions
2934
2935All of Perl's internal functions which will be exposed to the outside
2936world are prefixed by C<Perl_> so that they will not conflict with XS
2937functions or functions used in a program in which Perl is embedded.
2938Similarly, all global variables begin with C<PL_>.  (By convention,
2939static functions start with C<S_>.)
2940
2941Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2942either with or without the C<Perl_> prefix, thanks to a bunch of defines
2943that live in F<embed.h>.  Note that extension code should I<not> set
2944C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2945breakage of the XS in each new perl release.
2946
2947The file F<embed.h> is generated automatically from
2948F<embed.pl> and F<embed.fnc>.  F<embed.pl> also creates the prototyping
2949header files for the internal functions, generates the documentation
2950and a lot of other bits and pieces.  It's important that when you add
2951a new function to the core or change an existing one, you change the
2952data in the table in F<embed.fnc> as well.  Here's a sample entry from
2953that table:
2954
2955    Apd |SV**   |av_fetch   |AV* ar|I32 key|I32 lval
2956
2957The first column is a set of flags, the second column the return type,
2958the third column the name.  Columns after that are the arguments.
2959The flags are documented at the top of F<embed.fnc>.
2960
2961If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2962C<make regen_headers> to force a rebuild of F<embed.h> and other
2963auto-generated files.
2964
2965=head2 Formatted Printing of IVs, UVs, and NVs
2966
2967If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2968formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2969following macros for portability
2970
2971        IVdf            IV in decimal
2972        UVuf            UV in decimal
2973        UVof            UV in octal
2974        UVxf            UV in hexadecimal
2975        NVef            NV %e-like
2976        NVff            NV %f-like
2977        NVgf            NV %g-like
2978
2979These will take care of 64-bit integers and long doubles.
2980For example:
2981
2982        printf("IV is %" IVdf "\n", iv);
2983
2984The C<IVdf> will expand to whatever is the correct format for the IVs.
2985Note that the spaces are required around the format in case the code is
2986compiled with C++, to maintain compliance with its standard.
2987
2988Note that there are different "long doubles": Perl will use
2989whatever the compiler has.
2990
2991If you are printing addresses of pointers, use %p or UVxf combined
2992with PTR2UV().
2993
2994=head2 Formatted Printing of SVs
2995
2996The contents of SVs may be printed using the C<SVf> format, like so:
2997
2998 Perl_croak(aTHX_ "This croaked because: %" SVf "\n", SVfARG(err_msg))
2999
3000where C<err_msg> is an SV.
3001
3002=for apidoc_section $io_formats
3003=for apidoc Amnh||SVf
3004=for apidoc Amh||SVfARG|SV *sv
3005
3006Not all scalar types are printable.  Simple values certainly are: one of
3007IV, UV, NV, or PV.  Also, if the SV is a reference to some value,
3008either it will be dereferenced and the value printed, or information
3009about the type of that value and its address are displayed.  The results
3010of printing any other type of SV are undefined and likely to lead to an
3011interpreter crash.  NVs are printed using a C<%g>-ish format.
3012
3013Note that the spaces are required around the C<SVf> in case the code is
3014compiled with C++, to maintain compliance with its standard.
3015
3016Note that any filehandle being printed to under UTF-8 must be expecting
3017UTF-8 in order to get good results and avoid Wide-character warnings.
3018One way to do this for typical filehandles is to invoke perl with the
3019C<-C>> parameter.  (See L<perlrun/-C [numberE<sol>list]>.
3020
3021You can use this to concatenate two scalars:
3022
3023 SV *var1 = get_sv("var1", GV_ADD);
3024 SV *var2 = get_sv("var2", GV_ADD);
3025 SV *var3 = newSVpvf("var1=%" SVf " and var2=%" SVf,
3026                     SVfARG(var1), SVfARG(var2));
3027
3028=head2 Formatted Printing of Strings
3029
3030If you just want the bytes printed in a 7bit NUL-terminated string, you can
3031just use C<%s> (assuming they are all really only 7bit).  But if there is a
3032possibility the value will be encoded as UTF-8 or contains bytes above
3033C<0x7F> (and therefore 8bit), you should instead use the C<UTF8f> format.
3034And as its parameter, use the C<UTF8fARG()> macro:
3035
3036 chr * msg;
3037
3038 /* U+2018: \xE2\x80\x98 LEFT SINGLE QUOTATION MARK
3039    U+2019: \xE2\x80\x99 RIGHT SINGLE QUOTATION MARK */
3040 if (can_utf8)
3041   msg = "\xE2\x80\x98Uses fancy quotes\xE2\x80\x99";
3042 else
3043   msg = "'Uses simple quotes'";
3044
3045 Perl_croak(aTHX_ "The message is: %" UTF8f "\n",
3046                  UTF8fARG(can_utf8, strlen(msg), msg));
3047
3048The first parameter to C<UTF8fARG> is a boolean: 1 if the string is in
3049UTF-8; 0 if string is in native byte encoding (Latin1).
3050The second parameter is the number of bytes in the string to print.
3051And the third and final parameter is a pointer to the first byte in the
3052string.
3053
3054Note that any filehandle being printed to under UTF-8 must be expecting
3055UTF-8 in order to get good results and avoid Wide-character warnings.
3056One way to do this for typical filehandles is to invoke perl with the
3057C<-C>> parameter.  (See L<perlrun/-C [numberE<sol>list]>.
3058
3059=for apidoc_section $io_formats
3060=for apidoc Amnh||UTF8f
3061=for apidoc Amh||UTF8fARG|bool is_utf8|Size_t byte_len|char *str
3062
3063=cut
3064
3065=head2 Formatted Printing of C<Size_t> and C<SSize_t>
3066
3067The most general way to do this is to cast them to a UV or IV, and
3068print as in the
3069L<previous section|/Formatted Printing of IVs, UVs, and NVs>.
3070
3071But if you're using C<PerlIO_printf()>, it's less typing and visual
3072clutter to use the C<%z> length modifier (for I<siZe>):
3073
3074        PerlIO_printf("STRLEN is %zu\n", len);
3075
3076This modifier is not portable, so its use should be restricted to
3077C<PerlIO_printf()>.
3078
3079=head2 Formatted Printing of C<Ptrdiff_t>, C<intmax_t>, C<short> and other special sizes
3080
3081There are modifiers for these special situations if you are using
3082C<PerlIO_printf()>.  See L<perlfunc/size>.
3083
3084=head2 Pointer-To-Integer and Integer-To-Pointer
3085
3086Because pointer size does not necessarily equal integer size,
3087use the follow macros to do it right.
3088
3089        PTR2UV(pointer)
3090        PTR2IV(pointer)
3091        PTR2NV(pointer)
3092        INT2PTR(pointertotype, integer)
3093
3094=for apidoc_section $casting
3095=for apidoc Amh|type|INT2PTR|type|int value
3096=for apidoc Amh|UV|PTR2UV|void * ptr
3097=for apidoc Amh|IV|PTR2IV|void * ptr
3098=for apidoc Amh|NV|PTR2NV|void * ptr
3099
3100For example:
3101
3102        IV  iv = ...;
3103        SV *sv = INT2PTR(SV*, iv);
3104
3105and
3106
3107        AV *av = ...;
3108        UV  uv = PTR2UV(av);
3109
3110There are also
3111
3112 PTR2nat(pointer)   /* pointer to integer of PTRSIZE */
3113 PTR2ul(pointer)    /* pointer to unsigned long */
3114
3115=for apidoc Amh|IV|PTR2nat|void *
3116=for apidoc Amh|unsigned long|PTR2ul|void *
3117
3118And C<PTRV> which gives the native type for an integer the same size as
3119pointers, such as C<unsigned> or C<unsigned long>.
3120
3121=for apidoc Ayh|type|PTRV
3122
3123=head2 Exception Handling
3124
3125There are a couple of macros to do very basic exception handling in XS
3126modules.  You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
3127be able to use these macros:
3128
3129        #define NO_XSLOCKS
3130        #include "XSUB.h"
3131
3132You can use these macros if you call code that may croak, but you need
3133to do some cleanup before giving control back to Perl.  For example:
3134
3135        dXCPT;    /* set up necessary variables */
3136
3137        XCPT_TRY_START {
3138          code_that_may_croak();
3139        } XCPT_TRY_END
3140
3141        XCPT_CATCH
3142        {
3143          /* do cleanup here */
3144          XCPT_RETHROW;
3145        }
3146
3147Note that you always have to rethrow an exception that has been
3148caught.  Using these macros, it is not possible to just catch the
3149exception and ignore it.  If you have to ignore the exception, you
3150have to use the C<call_*> function.
3151
3152The advantage of using the above macros is that you don't have
3153to setup an extra function for C<call_*>, and that using these
3154macros is faster than using C<call_*>.
3155
3156=head2 Source Documentation
3157
3158There's an effort going on to document the internal functions and
3159automatically produce reference manuals from them -- L<perlapi> is one
3160such manual which details all the functions which are available to XS
3161writers.  L<perlintern> is the autogenerated manual for the functions
3162which are not part of the API and are supposedly for internal use only.
3163
3164Source documentation is created by putting POD comments into the C
3165source, like this:
3166
3167 /*
3168 =for apidoc sv_setiv
3169
3170 Copies an integer into the given SV.  Does not handle 'set' magic.  See
3171 L<perlapi/sv_setiv_mg>.
3172
3173 =cut
3174 */
3175
3176Please try and supply some documentation if you add functions to the
3177Perl core.
3178
3179=head2 Backwards compatibility
3180
3181The Perl API changes over time.  New functions are
3182added or the interfaces of existing functions are
3183changed.  The C<Devel::PPPort> module tries to
3184provide compatibility code for some of these changes, so XS writers don't
3185have to code it themselves when supporting multiple versions of Perl.
3186
3187C<Devel::PPPort> generates a C header file F<ppport.h> that can also
3188be run as a Perl script.  To generate F<ppport.h>, run:
3189
3190    perl -MDevel::PPPort -eDevel::PPPort::WriteFile
3191
3192Besides checking existing XS code, the script can also be used to retrieve
3193compatibility information for various API calls using the C<--api-info>
3194command line switch.  For example:
3195
3196  % perl ppport.h --api-info=sv_magicext
3197
3198For details, see S<C<perldoc ppport.h>>.
3199
3200=head1 Unicode Support
3201
3202Perl 5.6.0 introduced Unicode support.  It's important for porters and XS
3203writers to understand this support and make sure that the code they
3204write does not corrupt Unicode data.
3205
3206=head2 What B<is> Unicode, anyway?
3207
3208In the olden, less enlightened times, we all used to use ASCII.  Most of
3209us did, anyway.  The big problem with ASCII is that it's American.  Well,
3210no, that's not actually the problem; the problem is that it's not
3211particularly useful for people who don't use the Roman alphabet.  What
3212used to happen was that particular languages would stick their own
3213alphabet in the upper range of the sequence, between 128 and 255.  Of
3214course, we then ended up with plenty of variants that weren't quite
3215ASCII, and the whole point of it being a standard was lost.
3216
3217Worse still, if you've got a language like Chinese or
3218Japanese that has hundreds or thousands of characters, then you really
3219can't fit them into a mere 256, so they had to forget about ASCII
3220altogether, and build their own systems using pairs of numbers to refer
3221to one character.
3222
3223To fix this, some people formed Unicode, Inc. and
3224produced a new character set containing all the characters you can
3225possibly think of and more.  There are several ways of representing these
3226characters, and the one Perl uses is called UTF-8.  UTF-8 uses
3227a variable number of bytes to represent a character.  You can learn more
3228about Unicode and Perl's Unicode model in L<perlunicode>.
3229
3230(On EBCDIC platforms, Perl uses instead UTF-EBCDIC, which is a form of
3231UTF-8 adapted for EBCDIC platforms.  Below, we just talk about UTF-8.
3232UTF-EBCDIC is like UTF-8, but the details are different.  The macros
3233hide the differences from you, just remember that the particular numbers
3234and bit patterns presented below will differ in UTF-EBCDIC.)
3235
3236=head2 How can I recognise a UTF-8 string?
3237
3238You can't.  This is because UTF-8 data is stored in bytes just like
3239non-UTF-8 data.  The Unicode character 200, (C<0xC8> for you hex types)
3240capital E with a grave accent, is represented by the two bytes
3241C<v196.172>.  Unfortunately, the non-Unicode string C<chr(196).chr(172)>
3242has that byte sequence as well.  So you can't tell just by looking -- this
3243is what makes Unicode input an interesting problem.
3244
3245In general, you either have to know what you're dealing with, or you
3246have to guess.  The API function C<is_utf8_string> can help; it'll tell
3247you if a string contains only valid UTF-8 characters, and the chances
3248of a non-UTF-8 string looking like valid UTF-8 become very small very
3249quickly with increasing string length.  On a character-by-character
3250basis, C<isUTF8_CHAR>
3251will tell you whether the current character in a string is valid UTF-8.
3252
3253=head2 How does UTF-8 represent Unicode characters?
3254
3255As mentioned above, UTF-8 uses a variable number of bytes to store a
3256character.  Characters with values 0...127 are stored in one
3257byte, just like good ol' ASCII.  Character 128 is stored as
3258C<v194.128>; this continues up to character 191, which is
3259C<v194.191>.  Now we've run out of bits (191 is binary
3260C<10111111>) so we move on; character 192 is C<v195.128>.  And
3261so it goes on, moving to three bytes at character 2048.
3262L<perlunicode/Unicode Encodings> has pictures of how this works.
3263
3264Assuming you know you're dealing with a UTF-8 string, you can find out
3265how long the first character in it is with the C<UTF8SKIP> macro:
3266
3267    char *utf = "\305\233\340\240\201";
3268    I32 len;
3269
3270    len = UTF8SKIP(utf); /* len is 2 here */
3271    utf += len;
3272    len = UTF8SKIP(utf); /* len is 3 here */
3273
3274Another way to skip over characters in a UTF-8 string is to use
3275C<utf8_hop>, which takes a string and a number of characters to skip
3276over.  You're on your own about bounds checking, though, so don't use it
3277lightly.
3278
3279All bytes in a multi-byte UTF-8 character will have the high bit set,
3280so you can test if you need to do something special with this
3281character like this (the C<UTF8_IS_INVARIANT()> is a macro that tests
3282whether the byte is encoded as a single byte even in UTF-8):
3283
3284    U8 *utf;     /* Initialize this to point to the beginning of the
3285                    sequence to convert */
3286    U8 *utf_end; /* Initialize this to 1 beyond the end of the sequence
3287                    pointed to by 'utf' */
3288    UV uv;	 /* Returned code point; note: a UV, not a U8, not a
3289                    char */
3290    STRLEN len; /* Returned length of character in bytes */
3291
3292    if (!UTF8_IS_INVARIANT(*utf))
3293        /* Must treat this as UTF-8 */
3294        uv = utf8_to_uvchr_buf(utf, utf_end, &len);
3295    else
3296        /* OK to treat this character as a byte */
3297        uv = *utf;
3298
3299You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
3300value of the character; the inverse function C<uvchr_to_utf8> is available
3301for putting a UV into UTF-8:
3302
3303    if (!UVCHR_IS_INVARIANT(uv))
3304        /* Must treat this as UTF8 */
3305        utf8 = uvchr_to_utf8(utf8, uv);
3306    else
3307        /* OK to treat this character as a byte */
3308        *utf8++ = uv;
3309
3310You B<must> convert characters to UVs using the above functions if
3311you're ever in a situation where you have to match UTF-8 and non-UTF-8
3312characters.  You may not skip over UTF-8 characters in this case.  If you
3313do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
3314for instance, if your UTF-8 string contains C<v196.172>, and you skip
3315that character, you can never match a C<chr(200)> in a non-UTF-8 string.
3316So don't do that!
3317
3318(Note that we don't have to test for invariant characters in the
3319examples above.  The functions work on any well-formed UTF-8 input.
3320It's just that its faster to avoid the function overhead when it's not
3321needed.)
3322
3323=head2 How does Perl store UTF-8 strings?
3324
3325Currently, Perl deals with UTF-8 strings and non-UTF-8 strings
3326slightly differently.  A flag in the SV, C<SVf_UTF8>, indicates that the
3327string is internally encoded as UTF-8.  Without it, the byte value is the
3328codepoint number and vice versa.  This flag is only meaningful if the SV
3329is C<SvPOK> or immediately after stringification via C<SvPV> or a
3330similar macro.  You can check and manipulate this flag with the
3331following macros:
3332
3333    SvUTF8(sv)
3334    SvUTF8_on(sv)
3335    SvUTF8_off(sv)
3336
3337This flag has an important effect on Perl's treatment of the string: if
3338UTF-8 data is not properly distinguished, regular expressions,
3339C<length>, C<substr> and other string handling operations will have
3340undesirable (wrong) results.
3341
3342The problem comes when you have, for instance, a string that isn't
3343flagged as UTF-8, and contains a byte sequence that could be UTF-8 --
3344especially when combining non-UTF-8 and UTF-8 strings.
3345
3346Never forget that the C<SVf_UTF8> flag is separate from the PV value; you
3347need to be sure you don't accidentally knock it off while you're
3348manipulating SVs.  More specifically, you cannot expect to do this:
3349
3350    SV *sv;
3351    SV *nsv;
3352    STRLEN len;
3353    char *p;
3354
3355    p = SvPV(sv, len);
3356    frobnicate(p);
3357    nsv = newSVpvn(p, len);
3358
3359The C<char*> string does not tell you the whole story, and you can't
3360copy or reconstruct an SV just by copying the string value.  Check if the
3361old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
3362accordingly:
3363
3364    p = SvPV(sv, len);
3365    is_utf8 = SvUTF8(sv);
3366    frobnicate(p, is_utf8);
3367    nsv = newSVpvn(p, len);
3368    if (is_utf8)
3369        SvUTF8_on(nsv);
3370
3371In the above, your C<frobnicate> function has been changed to be made
3372aware of whether or not it's dealing with UTF-8 data, so that it can
3373handle the string appropriately.
3374
3375Since just passing an SV to an XS function and copying the data of
3376the SV is not enough to copy the UTF8 flags, even less right is just
3377passing a S<C<char *>> to an XS function.
3378
3379For full generality, use the L<C<DO_UTF8>|perlapi/DO_UTF8> macro to see if the
3380string in an SV is to be I<treated> as UTF-8.  This takes into account
3381if the call to the XS function is being made from within the scope of
3382L<S<C<use bytes>>|bytes>.  If so, the underlying bytes that comprise the
3383UTF-8 string are to be exposed, rather than the character they
3384represent.  But this pragma should only really be used for debugging and
3385perhaps low-level testing at the byte level.  Hence most XS code need
3386not concern itself with this, but various areas of the perl core do need
3387to support it.
3388
3389And this isn't the whole story.  Starting in Perl v5.12, strings that
3390aren't encoded in UTF-8 may also be treated as Unicode under various
3391conditions (see L<perlunicode/ASCII Rules versus Unicode Rules>).
3392This is only really a problem for characters whose ordinals are between
3393128 and 255, and their behavior varies under ASCII versus Unicode rules
3394in ways that your code cares about (see L<perlunicode/The "Unicode Bug">).
3395There is no published API for dealing with this, as it is subject to
3396change, but you can look at the code for C<pp_lc> in F<pp.c> for an
3397example as to how it's currently done.
3398
3399=head2 How do I pass a Perl string to a C library?
3400
3401A Perl string, conceptually, is an opaque sequence of code points.
3402Many C libraries expect their inputs to be "classical" C strings, which are
3403arrays of octets 1-255, terminated with a NUL byte. Your job when writing
3404an interface between Perl and a C library is to define the mapping between
3405Perl and that library.
3406
3407Generally speaking, C<SvPVbyte> and related macros suit this task well.
3408These assume that your Perl string is a "byte string", i.e., is either
3409raw, undecoded input into Perl or is pre-encoded to, e.g., UTF-8.
3410
3411Alternatively, if your C library expects UTF-8 text, you can use
3412C<SvPVutf8> and related macros. This has the same effect as encoding
3413to UTF-8 then calling the corresponding C<SvPVbyte>-related macro.
3414
3415Some C libraries may expect other encodings (e.g., UTF-16LE). To give
3416Perl strings to such libraries
3417you must either do that encoding in Perl then use C<SvPVbyte>, or
3418use an intermediary C library to convert from however Perl stores the
3419string to the desired encoding.
3420
3421Take care also that NULs in your Perl string don't confuse the C
3422library. If possible, give the string's length to the C library; if that's
3423not possible, consider rejecting strings that contain NUL bytes.
3424
3425=head3 What about C<SvPV>, C<SvPV_nolen>, etc.?
3426
3427Consider a 3-character Perl string C<$foo = "\x64\x78\x8c">.
3428Perl can store these 3 characters either of two ways:
3429
3430=over
3431
3432=item * bytes: 0x64 0x78 0x8c
3433
3434=item * UTF-8: 0x64 0x78 0xc2 0x8c
3435
3436=back
3437
3438Now let's say you convert C<$foo> to a C string thus:
3439
3440    STRLEN strlen;
3441    char *str = SvPV(foo_sv, strlen);
3442
3443At this point C<str> could point to a 3-byte C string or a 4-byte one.
3444
3445Generally speaking, we want C<str> to be the same regardless of how
3446Perl stores C<$foo>, so the ambiguity here is undesirable. C<SvPVbyte>
3447and C<SvPVutf8> solve that by giving predictable output: use
3448C<SvPVbyte> if your C library expects byte strings, or C<SvPVutf8>
3449if it expects UTF-8.
3450
3451If your C library happens to support both encodings, then C<SvPV>--always
3452in tandem with lookups to C<SvUTF8>!--may be safe and (slightly) more
3453efficient.
3454
3455B<TESTING> B<TIP:> Use L<utf8>'s C<upgrade> and C<downgrade> functions
3456in your tests to ensure consistent handling regardless of Perl's
3457internal encoding.
3458
3459=head2 How do I convert a string to UTF-8?
3460
3461If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
3462the non-UTF-8 strings to UTF-8.  If you've got an SV, the easiest way to do
3463this is:
3464
3465    sv_utf8_upgrade(sv);
3466
3467However, you must not do this, for example:
3468
3469    if (!SvUTF8(left))
3470        sv_utf8_upgrade(left);
3471
3472If you do this in a binary operator, you will actually change one of the
3473strings that came into the operator, and, while it shouldn't be noticeable
3474by the end user, it can cause problems in deficient code.
3475
3476Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
3477string argument.  This is useful for having the data available for
3478comparisons and so on, without harming the original SV.  There's also
3479C<utf8_to_bytes> to go the other way, but naturally, this will fail if
3480the string contains any characters above 255 that can't be represented
3481in a single byte.
3482
3483=head2 How do I compare strings?
3484
3485L<perlapi/sv_cmp> and L<perlapi/sv_cmp_flags> do a lexigraphic
3486comparison of two SV's, and handle UTF-8ness properly.  Note, however,
3487that Unicode specifies a much fancier mechanism for collation, available
3488via the L<Unicode::Collate> module.
3489
3490To just compare two strings for equality/non-equality, you can just use
3491L<C<memEQ()>|perlapi/memEQ> and L<C<memNE()>|perlapi/memEQ> as usual,
3492except the strings must be both UTF-8 or not UTF-8 encoded.
3493
3494To compare two strings case-insensitively, use
3495L<C<foldEQ_utf8()>|perlapi/foldEQ_utf8> (the strings don't have to have
3496the same UTF-8ness).
3497
3498=head2 Is there anything else I need to know?
3499
3500Not really.  Just remember these things:
3501
3502=over 3
3503
3504=item *
3505
3506There's no way to tell if a S<C<char *>> or S<C<U8 *>> string is UTF-8
3507or not.  But you can tell if an SV is to be treated as UTF-8 by calling
3508C<DO_UTF8> on it, after stringifying it with C<SvPV> or a similar
3509macro.  And, you can tell if SV is actually UTF-8 (even if it is not to
3510be treated as such) by looking at its C<SvUTF8> flag (again after
3511stringifying it).  Don't forget to set the flag if something should be
3512UTF-8.
3513Treat the flag as part of the PV, even though it's not -- if you pass on
3514the PV to somewhere, pass on the flag too.
3515
3516=item *
3517
3518If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
3519unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
3520
3521=item *
3522
3523When writing a character UV to a UTF-8 string, B<always> use
3524C<uvchr_to_utf8>, unless C<UVCHR_IS_INVARIANT(uv))> in which case
3525you can use C<*s = uv>.
3526
3527=item *
3528
3529Mixing UTF-8 and non-UTF-8 strings is
3530tricky.  Use C<bytes_to_utf8> to get
3531a new string which is UTF-8 encoded, and then combine them.
3532
3533=back
3534
3535=head1 Custom Operators
3536
3537Custom operator support is an experimental feature that allows you to
3538define your own ops.  This is primarily to allow the building of
3539interpreters for other languages in the Perl core, but it also allows
3540optimizations through the creation of "macro-ops" (ops which perform the
3541functions of multiple ops which are usually executed together, such as
3542C<gvsv, gvsv, add>.)
3543
3544This feature is implemented as a new op type, C<OP_CUSTOM>.  The Perl
3545core does not "know" anything special about this op type, and so it will
3546not be involved in any optimizations.  This also means that you can
3547define your custom ops to be any op structure -- unary, binary, list and
3548so on -- you like.
3549
3550It's important to know what custom operators won't do for you.  They
3551won't let you add new syntax to Perl, directly.  They won't even let you
3552add new keywords, directly.  In fact, they won't change the way Perl
3553compiles a program at all.  You have to do those changes yourself, after
3554Perl has compiled the program.  You do this either by manipulating the op
3555tree using a C<CHECK> block and the C<B::Generate> module, or by adding
3556a custom peephole optimizer with the C<optimize> module.
3557
3558When you do this, you replace ordinary Perl ops with custom ops by
3559creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
3560PP function.  This should be defined in XS code, and should look like
3561the PP ops in C<pp_*.c>.  You are responsible for ensuring that your op
3562takes the appropriate number of values from the stack, and you are
3563responsible for adding stack marks if necessary.
3564
3565You should also "register" your op with the Perl interpreter so that it
3566can produce sensible error and warning messages.  Since it is possible to
3567have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
3568Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
3569it is dealing with.  You should create an C<XOP> structure for each
3570ppaddr you use, set the properties of the custom op with
3571C<XopENTRY_set>, and register the structure against the ppaddr using
3572C<Perl_custom_op_register>.  A trivial example might look like:
3573
3574=for apidoc_section $optree_manipulation
3575=for apidoc Ayh||XOP
3576
3577    static XOP my_xop;
3578    static OP *my_pp(pTHX);
3579
3580    BOOT:
3581        XopENTRY_set(&my_xop, xop_name, "myxop");
3582        XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3583        Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3584
3585The available fields in the structure are:
3586
3587=over 4
3588
3589=item xop_name
3590
3591A short name for your op.  This will be included in some error messages,
3592and will also be returned as C<< $op->name >> by the L<B|B> module, so
3593it will appear in the output of module like L<B::Concise|B::Concise>.
3594
3595=item xop_desc
3596
3597A short description of the function of the op.
3598
3599=item xop_class
3600
3601Which of the various C<*OP> structures this op uses.  This should be one of
3602the C<OA_*> constants from F<op.h>, namely
3603
3604=over 4
3605
3606=item OA_BASEOP
3607
3608=item OA_UNOP
3609
3610=item OA_BINOP
3611
3612=item OA_LOGOP
3613
3614=item OA_LISTOP
3615
3616=item OA_PMOP
3617
3618=item OA_SVOP
3619
3620=item OA_PADOP
3621
3622=item OA_PVOP_OR_SVOP
3623
3624This should be interpreted as 'C<PVOP>' only.  The C<_OR_SVOP> is because
3625the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3626
3627=item OA_LOOP
3628
3629=item OA_COP
3630
3631=for apidoc_section $optree_manipulation
3632=for apidoc Amnh||OA_BASEOP
3633=for apidoc_item OA_BINOP
3634=for apidoc_item OA_COP
3635=for apidoc_item OA_LISTOP
3636=for apidoc_item OA_LOGOP
3637=for apidoc_item OA_PADOP
3638=for apidoc_item OA_PMOP
3639=for apidoc_item OA_PVOP_OR_SVOP
3640=for apidoc_item OA_SVOP
3641=for apidoc_item OA_UNOP
3642=for apidoc_item OA_LOOP
3643
3644=back
3645
3646The other C<OA_*> constants should not be used.
3647
3648=item xop_peep
3649
3650This member is of type C<Perl_cpeep_t>, which expands to C<void
3651(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>.  If it is set, this function
3652will be called from C<Perl_rpeep> when ops of this type are encountered
3653by the peephole optimizer.  I<o> is the OP that needs optimizing;
3654I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3655
3656=for apidoc_section $optree_manipulation
3657=for apidoc Ayh||Perl_cpeep_t
3658
3659=back
3660
3661C<B::Generate> directly supports the creation of custom ops by name.
3662
3663=head1 Stacks
3664
3665Descriptions above occasionally refer to "the stack", but there are in fact
3666many stack-like data structures within the perl interpreter. When otherwise
3667unqualified, "the stack" usually refers to the value stack.
3668
3669The various stacks have different purposes, and operate in slightly different
3670ways. Their differences are noted below.
3671
3672=head2 Value Stack
3673
3674This stack stores the values that regular perl code is operating on, usually
3675intermediate values of expressions within a statement. The stack itself is
3676formed of an array of SV pointers.
3677
3678The base of this stack is pointed to by the interpreter variable
3679C<PL_stack_base>, of type C<SV **>.
3680
3681=for apidoc_section $stack
3682=for apidoc Amnh||PL_stack_base
3683
3684The head of the stack is C<PL_stack_sp>, and points to the most
3685recently-pushed item.
3686
3687=for apidoc Amnh||PL_stack_sp
3688
3689Items are pushed to the stack by using the C<PUSHs()> macro or its variants
3690described above; C<XPUSHs()>, C<mPUSHs()>, C<mXPUSHs()> and the typed
3691versions. Note carefully that the non-C<X> versions of these macros do not
3692check the size of the stack and assume it to be big enough. These must be
3693paired with a suitable check of the stack's size, such as the C<EXTEND> macro
3694to ensure it is large enough. For example
3695
3696    EXTEND(SP, 4);
3697    mPUSHi(10);
3698    mPUSHi(20);
3699    mPUSHi(30);
3700    mPUSHi(40);
3701
3702This is slightly more performant than making four separate checks in four
3703separate C<mXPUSHi()> calls.
3704
3705As a further performance optimisation, the various C<PUSH> macros all operate
3706using a local variable C<SP>, rather than the interpreter-global variable
3707C<PL_stack_sp>. This variable is declared by the C<dSP> macro - though it is
3708normally implied by XSUBs and similar so it is rare you have to consider it
3709directly. Once declared, the C<PUSH> macros will operate only on this local
3710variable, so before invoking any other perl core functions you must use the
3711C<PUTBACK> macro to return the value from the local C<SP> variable back to
3712the interpreter variable. Similarly, after calling a perl core function which
3713may have had reason to move the stack or push/pop values to it, you must use
3714the C<SPAGAIN> macro which refreshes the local C<SP> value back from the
3715interpreter one.
3716
3717Items are popped from the stack by using the C<POPs> macro or its typed
3718versions, There is also a macro C<TOPs> that inspects the topmost item without
3719removing it.
3720
3721=for apidoc_section $stack
3722=for apidoc Amnh||TOPs
3723
3724Note specifically that SV pointers on the value stack do not contribute to the
3725overall reference count of the xVs being referred to. If newly-created xVs are
3726being pushed to the stack you must arrange for them to be destroyed at a
3727suitable time; usually by using one of the C<mPUSH*> macros or C<sv_2mortal()>
3728to mortalise the xV.
3729
3730=head2 Mark Stack
3731
3732The value stack stores individual perl scalar values as temporaries between
3733expressions. Some perl expressions operate on entire lists; for that purpose
3734we need to know where on the stack each list begins. This is the purpose of the
3735mark stack.
3736
3737The mark stack stores integers as I32 values, which are the height of the
3738value stack at the time before the list began; thus the mark itself actually
3739points to the value stack entry one before the list. The list itself starts at
3740C<mark + 1>.
3741
3742The base of this stack is pointed to by the interpreter variable
3743C<PL_markstack>, of type C<I32 *>.
3744
3745=for apidoc_section $stack
3746=for apidoc Amnh||PL_markstack
3747
3748The head of the stack is C<PL_markstack_ptr>, and points to the most
3749recently-pushed item.
3750
3751=for apidoc Amnh||PL_markstack_ptr
3752
3753Items are pushed to the stack by using the C<PUSHMARK()> macro. Even though
3754the stack itself stores (value) stack indices as integers, the C<PUSHMARK>
3755macro should be given a stack pointer directly; it will calculate the index
3756offset by comparing to the C<PL_stack_sp> variable. Thus almost always the
3757code to perform this is
3758
3759    PUSHMARK(SP);
3760
3761Items are popped from the stack by the C<POPMARK> macro. There is also a macro
3762C<TOPMARK> that inspects the topmost item without removing it. These macros
3763return I32 index values directly. There is also the C<dMARK> macro which
3764declares a new SV double-pointer variable, called C<mark>, which points at the
3765marked stack slot; this is the usual macro that C code will use when operating
3766on lists given on the stack.
3767
3768As noted above, the C<mark> variable itself will point at the most recently
3769pushed value on the value stack before the list begins, and so the list itself
3770starts at C<mark + 1>. The values of the list may be iterated by code such as
3771
3772    for(SV **svp = mark + 1; svp <= PL_stack_sp; svp++) {
3773      SV *item = *svp;
3774      ...
3775    }
3776
3777Note specifically in the case that the list is already empty, C<mark> will
3778equal C<PL_stack_sp>.
3779
3780Because the C<mark> variable is converted to a pointer on the value stack,
3781extra care must be taken if C<EXTEND> or any of the C<XPUSH> macros are
3782invoked within the function, because the stack may need to be moved to
3783extend it and so the existing pointer will now be invalid. If this may be a
3784problem, a possible solution is to track the mark offset as an integer and
3785track the mark itself later on after the stack had been moved.
3786
3787    I32 markoff = POPMARK;
3788
3789    ...
3790
3791    SP **mark = PL_stack_base + markoff;
3792
3793=head2 Temporaries Stack
3794
3795As noted above, xV references on the main value stack do not contribute to the
3796reference count of an xV, and so another mechanism is used to track when
3797temporary values which live on the stack must be released. This is the job of
3798the temporaries stack.
3799
3800The temporaries stack stores pointers to xVs whose reference counts will be
3801decremented soon.
3802
3803The base of this stack is pointed to by the interpreter variable
3804C<PL_tmps_stack>, of type C<SV **>.
3805
3806=for apidoc_section $stack
3807=for apidoc Amnh||PL_tmps_stack
3808
3809The head of the stack is indexed by C<PL_tmps_ix>, an integer which stores the
3810index in the array of the most recently-pushed item.
3811
3812=for apidoc Amnh||PL_tmps_ix
3813
3814There is no public API to directly push items to the temporaries stack. Instead,
3815the API function C<sv_2mortal()> is used to mortalize an xV, adding its
3816address to the temporaries stack.
3817
3818Likewise, there is no public API to read values from the temporaries stack.
3819Instead, the macros C<SAVETMPS> and C<FREETMPS> are used. The C<SAVETMPS>
3820macro establishes the base levels of the temporaries stack, by capturing the
3821current value of C<PL_tmps_ix> into C<PL_tmps_floor> and saving the previous
3822value to the save stack. Thereafter, whenever C<FREETMPS> is invoked all of
3823the temporaries that have been pushed since that level are reclaimed.
3824
3825=for apidoc_section $stack
3826=for apidoc Amnh||PL_tmps_floor
3827
3828While it is common to see these two macros in pairs within an C<ENTER>/
3829C<LEAVE> pair, it is not necessary to match them. It is permitted to invoke
3830C<FREETMPS> multiple times since the most recent C<SAVETMPS>; for example in a
3831loop iterating over elements of a list. While you can invoke C<SAVETMPS>
3832multiple times within a scope pair, it is unlikely to be useful. Subsequent
3833invocations will move the temporaries floor further up, thus effectively
3834trapping the existing temporaries to only be released at the end of the scope.
3835
3836=head2 Save Stack
3837
3838The save stack is used by perl to implement the C<local> keyword and other
3839similar behaviours; any cleanup operations that need to be performed when
3840leaving the current scope. Items pushed to this stack generally capture the
3841current value of some internal variable or state, which will be restored when
3842the scope is unwound due to leaving, C<return>, C<die>, C<goto> or other
3843reasons.
3844
3845Whereas other perl internal stacks store individual items all of the same type
3846(usually SV pointers or integers), the items pushed to the save stack are
3847formed of many different types, having multiple fields to them. For example,
3848the C<SAVEt_INT> type needs to store both the address of the C<int> variable
3849to restore, and the value to restore it to. This information could have been
3850stored using fields of a C<struct>, but would have to be large enough to store
3851three pointers in the largest case, which would waste a lot of space in most
3852of the smaller cases.
3853
3854=for apidoc_section $stack
3855=for apidoc Amnh||SAVEt_INT
3856
3857Instead, the stack stores information in a variable-length encoding of C<ANY>
3858structures. The final value pushed is stored in the C<UV> field which encodes
3859the kind of item held by the preceding items; the count and types of which
3860will depend on what kind of item is being stored. The kind field is pushed
3861last because that will be the first field to be popped when unwinding items
3862from the stack.
3863
3864The base of this stack is pointed to by the interpreter variable
3865C<PL_savestack>, of type C<ANY *>.
3866
3867=for apidoc_section $stack
3868=for apidoc Amnh||PL_savestack
3869
3870The head of the stack is indexed by C<PL_savestack_ix>, an integer which
3871stores the index in the array at which the next item should be pushed. (Note
3872that this is different to most other stacks, which reference the most
3873recently-pushed item).
3874
3875=for apidoc_section $stack
3876=for apidoc Amnh||PL_savestack_ix
3877
3878Items are pushed to the save stack by using the various C<SAVE...()> macros.
3879Many of these macros take a variable and store both its address and current
3880value on the save stack, ensuring that value gets restored on scope exit.
3881
3882    SAVEI8(i8)
3883    SAVEI16(i16)
3884    SAVEI32(i32)
3885    SAVEINT(i)
3886    ...
3887
3888There are also a variety of other special-purpose macros which save particular
3889types or values of interest. C<SAVETMPS> has already been mentioned above.
3890Others include C<SAVEFREEPV> which arranges for a PV (i.e. a string buffer) to
3891be freed, or C<SAVEDESTRUCTOR> which arranges for a given function pointer to
3892be invoked on scope exit. A full list of such macros can be found in
3893F<scope.h>.
3894
3895There is no public API for popping individual values or items from the save
3896stack. Instead, via the scope stack, the C<ENTER> and C<LEAVE> pair form a way
3897to start and stop nested scopes. Leaving a nested scope via C<LEAVE> will
3898restore all of the saved values that had been pushed since the most recent
3899C<ENTER>.
3900
3901=head2 Scope Stack
3902
3903As with the mark stack to the value stack, the scope stack forms a pair with
3904the save stack. The scope stack stores the height of the save stack at which
3905nested scopes begin, and allows the save stack to be unwound back to that
3906point when the scope is left.
3907
3908When perl is built with debugging enabled, there is a second part to this
3909stack storing human-readable string names describing the type of stack
3910context. Each push operation saves the name as well as the height of the save
3911stack, and each pop operation checks the topmost name with what is expected,
3912causing an assertion failure if the name does not match.
3913
3914The base of this stack is pointed to by the interpreter variable
3915C<PL_scopestack>, of type C<I32 *>. If enabled, the scope stack names are
3916stored in a separate array pointed to by C<PL_scopestack_name>, of type
3917C<const char **>.
3918
3919=for apidoc_section $stack
3920=for apidoc Amnh||PL_scopestack
3921=for apidoc Amnh||PL_scopestack_name
3922
3923The head of the stack is indexed by C<PL_scopestack_ix>, an integer which
3924stores the index of the array or arrays at which the next item should be
3925pushed. (Note that this is different to most other stacks, which reference the
3926most recently-pushed item).
3927
3928=for apidoc_section $stack
3929=for apidoc Amnh||PL_scopestack_ix
3930
3931Values are pushed to the scope stack using the C<ENTER> macro, which begins a
3932new nested scope. Any items pushed to the save stack are then restored at the
3933next nested invocation of the C<LEAVE> macro.
3934
3935=head1 Dynamic Scope and the Context Stack
3936
3937B<Note:> this section describes a non-public internal API that is subject
3938to change without notice.
3939
3940=head2 Introduction to the context stack
3941
3942In Perl, dynamic scoping refers to the runtime nesting of things like
3943subroutine calls, evals etc, as well as the entering and exiting of block
3944scopes. For example, the restoring of a C<local>ised variable is
3945determined by the dynamic scope.
3946
3947Perl tracks the dynamic scope by a data structure called the context
3948stack, which is an array of C<PERL_CONTEXT> structures, and which is
3949itself a big union for all the types of context. Whenever a new scope is
3950entered (such as a block, a C<for> loop, or a subroutine call), a new
3951context entry is pushed onto the stack. Similarly when leaving a block or
3952returning from a subroutine call etc. a context is popped. Since the
3953context stack represents the current dynamic scope, it can be searched.
3954For example, C<next LABEL> searches back through the stack looking for a
3955loop context that matches the label; C<return> pops contexts until it
3956finds a sub or eval context or similar; C<caller> examines sub contexts on
3957the stack.
3958
3959=for apidoc_section $concurrency
3960=for apidoc Cyh||PERL_CONTEXT
3961
3962Each context entry is labelled with a context type, C<cx_type>. Typical
3963context types are C<CXt_SUB>, C<CXt_EVAL> etc., as well as C<CXt_BLOCK>
3964and C<CXt_NULL> which represent a basic scope (as pushed by C<pp_enter>)
3965and a sort block. The type determines which part of the context union are
3966valid.
3967
3968=for apidoc  Cyh ||cx_type
3969
3970=for apidoc  Cmnh||CXt_BLOCK
3971=for apidoc_item ||CXt_EVAL
3972=for apidoc_item ||CXt_FORMAT
3973=for apidoc_item ||CXt_GIVEN
3974=for apidoc_item ||CXt_LOOP_ARY
3975=for apidoc_item ||CXt_LOOP_LAZYIV
3976=for apidoc_item ||CXt_LOOP_LAZYSV
3977=for apidoc_item ||CXt_LOOP_LIST
3978=for apidoc_item ||CXt_LOOP_PLAIN
3979=for apidoc_item ||CXt_NULL
3980=for apidoc_item ||CXt_SUB
3981=for apidoc_item ||CXt_SUBST
3982=for apidoc_item ||CXt_WHEN
3983
3984The main division in the context struct is between a substitution scope
3985(C<CXt_SUBST>) and block scopes, which are everything else. The former is
3986just used while executing C<s///e>, and won't be discussed further
3987here.
3988
3989All the block scope types share a common base, which corresponds to
3990C<CXt_BLOCK>. This stores the old values of various scope-related
3991variables like C<PL_curpm>, as well as information about the current
3992scope, such as C<gimme>. On scope exit, the old variables are restored.
3993
3994Particular block scope types store extra per-type information. For
3995example, C<CXt_SUB> stores the currently executing CV, while the various
3996for loop types might hold the original loop variable SV. On scope exit,
3997the per-type data is processed; for example the CV has its reference count
3998decremented, and the original loop variable is restored.
3999
4000The macro C<cxstack> returns the base of the current context stack, while
4001C<cxstack_ix> is the index of the current frame within that stack.
4002
4003=for apidoc_section $concurrency
4004=for apidoc Cmnh|PERL_CONTEXT *|cxstack
4005=for apidoc Cmnh|I32|cxstack_ix
4006
4007In fact, the context stack is actually part of a stack-of-stacks system;
4008whenever something unusual is done such as calling a C<DESTROY> or tie
4009handler, a new stack is pushed, then popped at the end.
4010
4011Note that the API described here changed considerably in perl 5.24; prior
4012to that, big macros like C<PUSHBLOCK> and C<POPSUB> were used; in 5.24
4013they were replaced by the inline static functions described below. In
4014addition, the ordering and detail of how these macros/function work
4015changed in many ways, often subtly. In particular they didn't handle
4016saving the savestack and temps stack positions, and required additional
4017C<ENTER>, C<SAVETMPS> and C<LEAVE> compared to the new functions. The
4018old-style macros will not be described further.
4019
4020
4021=head2 Pushing contexts
4022
4023For pushing a new context, the two basic functions are
4024C<cx = cx_pushblock()>, which pushes a new basic context block and returns
4025its address, and a family of similar functions with names like
4026C<cx_pushsub(cx)> which populate the additional type-dependent fields in
4027the C<cx> struct. Note that C<CXt_NULL> and C<CXt_BLOCK> don't have their
4028own push functions, as they don't store any data beyond that pushed by
4029C<cx_pushblock>.
4030
4031The fields of the context struct and the arguments to the C<cx_*>
4032functions are subject to change between perl releases, representing
4033whatever is convenient or efficient for that release.
4034
4035A typical context stack pushing can be found in C<pp_entersub>; the
4036following shows a simplified and stripped-down example of a non-XS call,
4037along with comments showing roughly what each function does.
4038
4039 dMARK;
4040 U8 gimme      = GIMME_V;
4041 bool hasargs  = cBOOL(PL_op->op_flags & OPf_STACKED);
4042 OP *retop     = PL_op->op_next;
4043 I32 old_ss_ix = PL_savestack_ix;
4044 CV *cv        = ....;
4045
4046 /* ... make mortal copies of stack args which are PADTMPs here ... */
4047
4048 /* ... do any additional savestack pushes here ... */
4049
4050 /* Now push a new context entry of type 'CXt_SUB'; initially just
4051  * doing the actions common to all block types: */
4052
4053 cx = cx_pushblock(CXt_SUB, gimme, MARK, old_ss_ix);
4054
4055     /* this does (approximately):
4056         CXINC;              /* cxstack_ix++ (grow if necessary) */
4057         cx = CX_CUR();      /* and get the address of new frame */
4058         cx->cx_type        = CXt_SUB;
4059         cx->blk_gimme      = gimme;
4060         cx->blk_oldsp      = MARK - PL_stack_base;
4061         cx->blk_oldsaveix  = old_ss_ix;
4062         cx->blk_oldcop     = PL_curcop;
4063         cx->blk_oldmarksp  = PL_markstack_ptr - PL_markstack;
4064         cx->blk_oldscopesp = PL_scopestack_ix;
4065         cx->blk_oldpm      = PL_curpm;
4066         cx->blk_old_tmpsfloor = PL_tmps_floor;
4067
4068         PL_tmps_floor        = PL_tmps_ix;
4069     */
4070
4071
4072 /* then update the new context frame with subroutine-specific info,
4073  * such as the CV about to be executed: */
4074
4075 cx_pushsub(cx, cv, retop, hasargs);
4076
4077     /* this does (approximately):
4078         cx->blk_sub.cv          = cv;
4079         cx->blk_sub.olddepth    = CvDEPTH(cv);
4080         cx->blk_sub.prevcomppad = PL_comppad;
4081         cx->cx_type            |= (hasargs) ? CXp_HASARGS : 0;
4082         cx->blk_sub.retop       = retop;
4083         SvREFCNT_inc_simple_void_NN(cv);
4084     */
4085
4086=for apidoc_section $concurrency
4087=for apidoc Cmnh||CXINC
4088
4089Note that C<cx_pushblock()> sets two new floors: for the args stack (to
4090C<MARK>) and the temps stack (to C<PL_tmps_ix>). While executing at this
4091scope level, every C<nextstate> (amongst others) will reset the args and
4092tmps stack levels to these floors. Note that since C<cx_pushblock> uses
4093the current value of C<PL_tmps_ix> rather than it being passed as an arg,
4094this dictates at what point C<cx_pushblock> should be called. In
4095particular, any new mortals which should be freed only on scope exit
4096(rather than at the next C<nextstate>) should be created first.
4097
4098Most callers of C<cx_pushblock> simply set the new args stack floor to the
4099top of the previous stack frame, but for C<CXt_LOOP_LIST> it stores the
4100items being iterated over on the stack, and so sets C<blk_oldsp> to the
4101top of these items instead. Note that, contrary to its name, C<blk_oldsp>
4102doesn't always represent the value to restore C<PL_stack_sp> to on scope
4103exit.
4104
4105Note the early capture of C<PL_savestack_ix> to C<old_ss_ix>, which is
4106later passed as an arg to C<cx_pushblock>. In the case of C<pp_entersub>,
4107this is because, although most values needing saving are stored in fields
4108of the context struct, an extra value needs saving only when the debugger
4109is running, and it doesn't make sense to bloat the struct for this rare
4110case. So instead it is saved on the savestack. Since this value gets
4111calculated and saved before the context is pushed, it is necessary to pass
4112the old value of C<PL_savestack_ix> to C<cx_pushblock>, to ensure that the
4113saved value gets freed during scope exit.  For most users of
4114C<cx_pushblock>, where nothing needs pushing on the save stack,
4115C<PL_savestack_ix> is just passed directly as an arg to C<cx_pushblock>.
4116
4117Note that where possible, values should be saved in the context struct
4118rather than on the save stack; it's much faster that way.
4119
4120Normally C<cx_pushblock> should be immediately followed by the appropriate
4121C<cx_pushfoo>, with nothing between them; this is because if code
4122in-between could die (e.g. a warning upgraded to fatal), then the context
4123stack unwinding code in C<dounwind> would see (in the example above) a
4124C<CXt_SUB> context frame, but without all the subroutine-specific fields
4125set, and crashes would soon ensue.
4126
4127=for apidoc dounwind
4128
4129Where the two must be separate, initially set the type to C<CXt_NULL> or
4130C<CXt_BLOCK>, and later change it to C<CXt_foo> when doing the
4131C<cx_pushfoo>. This is exactly what C<pp_enteriter> does, once it's
4132determined which type of loop it's pushing.
4133
4134=head2 Popping contexts
4135
4136Contexts are popped using C<cx_popsub()> etc. and C<cx_popblock()>. Note
4137however, that unlike C<cx_pushblock>, neither of these functions actually
4138decrement the current context stack index; this is done separately using
4139C<CX_POP()>.
4140
4141=for apidoc_section $concurrency
4142=for apidoc Cmh|void|CX_POP|PERL_CONTEXT* cx
4143
4144There are two main ways that contexts are popped. During normal execution
4145as scopes are exited, functions like C<pp_leave>, C<pp_leaveloop> and
4146C<pp_leavesub> process and pop just one context using C<cx_popfoo> and
4147C<cx_popblock>. On the other hand, things like C<pp_return> and C<next>
4148may have to pop back several scopes until a sub or loop context is found,
4149and exceptions (such as C<die>) need to pop back contexts until an eval
4150context is found. Both of these are accomplished by C<dounwind()>, which
4151is capable of processing and popping all contexts above the target one.
4152
4153Here is a typical example of context popping, as found in C<pp_leavesub>
4154(simplified slightly):
4155
4156 U8 gimme;
4157 PERL_CONTEXT *cx;
4158 SV **oldsp;
4159 OP *retop;
4160
4161 cx = CX_CUR();
4162
4163 gimme = cx->blk_gimme;
4164 oldsp = PL_stack_base + cx->blk_oldsp; /* last arg of previous frame */
4165
4166 if (gimme == G_VOID)
4167     PL_stack_sp = oldsp;
4168 else
4169     leave_adjust_stacks(oldsp, oldsp, gimme, 0);
4170
4171 CX_LEAVE_SCOPE(cx);
4172 cx_popsub(cx);
4173 cx_popblock(cx);
4174 retop = cx->blk_sub.retop;
4175 CX_POP(cx);
4176
4177 return retop;
4178
4179=for apidoc_section $concurrency
4180=for apidoc Cmh||CX_CUR
4181
4182The steps above are in a very specific order, designed to be the reverse
4183order of when the context was pushed. The first thing to do is to copy
4184and/or protect any return arguments and free any temps in the current
4185scope. Scope exits like an rvalue sub normally return a mortal copy of
4186their return args (as opposed to lvalue subs). It is important to make
4187this copy before the save stack is popped or variables are restored, or
4188bad things like the following can happen:
4189
4190    sub f { my $x =...; $x }  # $x freed before we get to copy it
4191    sub f { /(...)/;    $1 }  # PL_curpm restored before $1 copied
4192
4193Although we wish to free any temps at the same time, we have to be careful
4194not to free any temps which are keeping return args alive; nor to free the
4195temps we have just created while mortal copying return args. Fortunately,
4196C<leave_adjust_stacks()> is capable of making mortal copies of return args,
4197shifting args down the stack, and only processing those entries on the
4198temps stack that are safe to do so.
4199
4200In void context no args are returned, so it's more efficient to skip
4201calling C<leave_adjust_stacks()>. Also in void context, a C<nextstate> op
4202is likely to be imminently called which will do a C<FREETMPS>, so there's
4203no need to do that either.
4204
4205The next step is to pop savestack entries: C<CX_LEAVE_SCOPE(cx)> is just
4206defined as C<< LEAVE_SCOPE(cx->blk_oldsaveix) >>. Note that during the
4207popping, it's possible for perl to call destructors, call C<STORE> to undo
4208localisations of tied vars, and so on. Any of these can die or call
4209C<exit()>. In this case, C<dounwind()> will be called, and the current
4210context stack frame will be re-processed. Thus it is vital that all steps
4211in popping a context are done in such a way to support reentrancy.  The
4212other alternative, of decrementing C<cxstack_ix> I<before> processing the
4213frame, would lead to leaks and the like if something died halfway through,
4214or overwriting of the current frame.
4215
4216=for apidoc_section $concurrency
4217=for apidoc Cmh|void|CX_LEAVE_SCOPE|PERL_CONTEXT* cx
4218
4219C<CX_LEAVE_SCOPE> itself is safely re-entrant: if only half the savestack
4220items have been popped before dying and getting trapped by eval, then the
4221C<CX_LEAVE_SCOPE>s in C<dounwind> or C<pp_leaveeval> will continue where
4222the first one left off.
4223
4224The next step is the type-specific context processing; in this case
4225C<cx_popsub>. In part, this looks like:
4226
4227    cv = cx->blk_sub.cv;
4228    CvDEPTH(cv) = cx->blk_sub.olddepth;
4229    cx->blk_sub.cv = NULL;
4230    SvREFCNT_dec(cv);
4231
4232where its processing the just-executed CV. Note that before it decrements
4233the CV's reference count, it nulls the C<blk_sub.cv>. This means that if
4234it re-enters, the CV won't be freed twice. It also means that you can't
4235rely on such type-specific fields having useful values after the return
4236from C<cx_popfoo>.
4237
4238Next, C<cx_popblock> restores all the various interpreter vars to their
4239previous values or previous high water marks; it expands to:
4240
4241    PL_markstack_ptr = PL_markstack + cx->blk_oldmarksp;
4242    PL_scopestack_ix = cx->blk_oldscopesp;
4243    PL_curpm         = cx->blk_oldpm;
4244    PL_curcop        = cx->blk_oldcop;
4245    PL_tmps_floor    = cx->blk_old_tmpsfloor;
4246
4247Note that it I<doesn't> restore C<PL_stack_sp>; as mentioned earlier,
4248which value to restore it to depends on the context type (specifically
4249C<for (list) {}>), and what args (if any) it returns; and that will
4250already have been sorted out earlier by C<leave_adjust_stacks()>.
4251
4252Finally, the context stack pointer is actually decremented by C<CX_POP(cx)>.
4253After this point, it's possible that that the current context frame could
4254be overwritten by other contexts being pushed. Although things like ties
4255and C<DESTROY> are supposed to work within a new context stack, it's best
4256not to assume this. Indeed on debugging builds, C<CX_POP(cx)> deliberately
4257sets C<cx> to null to detect code that is still relying on the field
4258values in that context frame. Note in the C<pp_leavesub()> example above,
4259we grab C<blk_sub.retop> I<before> calling C<CX_POP>.
4260
4261=head2 Redoing contexts
4262
4263Finally, there is C<cx_topblock(cx)>, which acts like a super-C<nextstate>
4264as regards to resetting various vars to their base values. It is used in
4265places like C<pp_next>, C<pp_redo> and C<pp_goto> where rather than
4266exiting a scope, we want to re-initialise the scope. As well as resetting
4267C<PL_stack_sp> like C<nextstate>, it also resets C<PL_markstack_ptr>,
4268C<PL_scopestack_ix> and C<PL_curpm>. Note that it doesn't do a
4269C<FREETMPS>.
4270
4271
4272=head1 Slab-based operator allocation
4273
4274B<Note:> this section describes a non-public internal API that is subject
4275to change without notice.
4276
4277Perl's internal error-handling mechanisms implement C<die> (and its internal
4278equivalents) using longjmp. If this occurs during lexing, parsing or
4279compilation, we must ensure that any ops allocated as part of the compilation
4280process are freed. (Older Perl versions did not adequately handle this
4281situation: when failing a parse, they would leak ops that were stored in
4282C C<auto> variables and not linked anywhere else.)
4283
4284To handle this situation, Perl uses I<op slabs> that are attached to the
4285currently-compiling CV. A slab is a chunk of allocated memory. New ops are
4286allocated as regions of the slab. If the slab fills up, a new one is created
4287(and linked from the previous one). When an error occurs and the CV is freed,
4288any ops remaining are freed.
4289
4290Each op is preceded by two pointers: one points to the next op in the slab, and
4291the other points to the slab that owns it. The next-op pointer is needed so
4292that Perl can iterate over a slab and free all its ops. (Op structures are of
4293different sizes, so the slab's ops can't merely be treated as a dense array.)
4294The slab pointer is needed for accessing a reference count on the slab: when
4295the last op on a slab is freed, the slab itself is freed.
4296
4297The slab allocator puts the ops at the end of the slab first. This will tend to
4298allocate the leaves of the op tree first, and the layout will therefore
4299hopefully be cache-friendly. In addition, this means that there's no need to
4300store the size of the slab (see below on why slabs vary in size), because Perl
4301can follow pointers to find the last op.
4302
4303It might seem possible to eliminate slab reference counts altogether, by having
4304all ops implicitly attached to C<PL_compcv> when allocated and freed when the
4305CV is freed. That would also allow C<op_free> to skip C<FreeOp> altogether, and
4306thus free ops faster. But that doesn't work in those cases where ops need to
4307survive beyond their CVs, such as re-evals.
4308
4309The CV also has to have a reference count on the slab. Sometimes the first op
4310created is immediately freed. If the reference count of the slab reaches 0,
4311then it will be freed with the CV still pointing to it.
4312
4313CVs use the C<CVf_SLABBED> flag to indicate that the CV has a reference count
4314on the slab. When this flag is set, the slab is accessible via C<CvSTART> when
4315C<CvROOT> is not set, or by subtracting two pointers C<(2*sizeof(I32 *))> from
4316C<CvROOT> when it is set. The alternative to this approach of sneaking the slab
4317into C<CvSTART> during compilation would be to enlarge the C<xpvcv> struct by
4318another pointer. But that would make all CVs larger, even though slab-based op
4319freeing is typically of benefit only for programs that make significant use of
4320string eval.
4321
4322=for apidoc_section $concurrency
4323=for apidoc  Cmnh|    |CVf_SLABBED
4324=for apidoc_item |OP *|CvROOT|CV * sv
4325=for apidoc_item |OP *|CvSTART|CV * sv
4326
4327When the C<CVf_SLABBED> flag is set, the CV takes responsibility for freeing
4328the slab. If C<CvROOT> is not set when the CV is freed or undeffed, it is
4329assumed that a compilation error has occurred, so the op slab is traversed and
4330all the ops are freed.
4331
4332Under normal circumstances, the CV forgets about its slab (decrementing the
4333reference count) when the root is attached. So the slab reference counting that
4334happens when ops are freed takes care of freeing the slab. In some cases, the
4335CV is told to forget about the slab (C<cv_forget_slab>) precisely so that the
4336ops can survive after the CV is done away with.
4337
4338Forgetting the slab when the root is attached is not strictly necessary, but
4339avoids potential problems with C<CvROOT> being written over. There is code all
4340over the place, both in core and on CPAN, that does things with C<CvROOT>, so
4341forgetting the slab makes things more robust and avoids potential problems.
4342
4343Since the CV takes ownership of its slab when flagged, that flag is never
4344copied when a CV is cloned, as one CV could free a slab that another CV still
4345points to, since forced freeing of ops ignores the reference count (but asserts
4346that it looks right).
4347
4348To avoid slab fragmentation, freed ops are marked as freed and attached to the
4349slab's freed chain (an idea stolen from DBM::Deep). Those freed ops are reused
4350when possible. Not reusing freed ops would be simpler, but it would result in
4351significantly higher memory usage for programs with large C<if (DEBUG) {...}>
4352blocks.
4353
4354C<SAVEFREEOP> is slightly problematic under this scheme. Sometimes it can cause
4355an op to be freed after its CV. If the CV has forcibly freed the ops on its
4356slab and the slab itself, then we will be fiddling with a freed slab. Making
4357C<SAVEFREEOP> a no-op doesn't help, as sometimes an op can be savefreed when
4358there is no compilation error, so the op would never be freed. It holds
4359a reference count on the slab, so the whole slab would leak. So C<SAVEFREEOP>
4360now sets a special flag on the op (C<< ->op_savefree >>). The forced freeing of
4361ops after a compilation error won't free any ops thus marked.
4362
4363Since many pieces of code create tiny subroutines consisting of only a few ops,
4364and since a huge slab would be quite a bit of baggage for those to carry
4365around, the first slab is always very small. To avoid allocating too many
4366slabs for a single CV, each subsequent slab is twice the size of the previous.
4367
4368Smartmatch expects to be able to allocate an op at run time, run it, and then
4369throw it away. For that to work the op is simply malloced when C<PL_compcv> hasn't
4370been set up. So all slab-allocated ops are marked as such (C<< ->op_slabbed >>),
4371to distinguish them from malloced ops.
4372
4373
4374=head1 AUTHORS
4375
4376Until May 1997, this document was maintained by Jeff Okamoto
4377E<lt>okamoto@corp.hp.comE<gt>.  It is now maintained as part of Perl
4378itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
4379
4380With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
4381Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
4382Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
4383Stephen McCamant, and Gurusamy Sarathy.
4384
4385=head1 SEE ALSO
4386
4387L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>
4388