xref: /openbsd-src/gnu/usr.bin/perl/pod/perlguts.pod (revision c90a81c56dcebd6a1b73fe4aff9b03385b8e63b3)
1=head1 NAME
2
3perlguts - Introduction to the Perl API
4
5=head1 DESCRIPTION
6
7This document attempts to describe how to use the Perl API, as well as
8to provide some info on the basic workings of the Perl core.  It is far
9from complete and probably contains many errors.  Please refer any
10questions or comments to the author below.
11
12=head1 Variables
13
14=head2 Datatypes
15
16Perl has three typedefs that handle Perl's three main data types:
17
18    SV  Scalar Value
19    AV  Array Value
20    HV  Hash Value
21
22Each typedef has specific routines that manipulate the various data types.
23
24=head2 What is an "IV"?
25
26Perl uses a special typedef IV which is a simple signed integer type that is
27guaranteed to be large enough to hold a pointer (as well as an integer).
28Additionally, there is the UV, which is simply an unsigned IV.
29
30Perl also uses two special typedefs, I32 and I16, which will always be at
31least 32-bits and 16-bits long, respectively.  (Again, there are U32 and U16,
32as well.)  They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
34
35=head2 Working with SVs
36
37An SV can be created and loaded with one command.  There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
40("PV" stands for "Pointer Value".  You might think that it is misnamed
41because it is described as pointing only to strings.  However, it is
42possible to have it point to other things.  For example, it could point
43to an array of UVs.  But,
44using it for non-strings requires care, as the underlying assumption of
45much of the internals is that PVs are just for strings.  Often, for
46example, a trailing C<NUL> is tacked on automatically.  The non-string use
47is documented only in this paragraph.)
48
49The seven routines are:
50
51    SV*  newSViv(IV);
52    SV*  newSVuv(UV);
53    SV*  newSVnv(double);
54    SV*  newSVpv(const char*, STRLEN);
55    SV*  newSVpvn(const char*, STRLEN);
56    SV*  newSVpvf(const char*, ...);
57    SV*  newSVsv(SV*);
58
59C<STRLEN> is an integer type (Size_t, usually defined as size_t in
60F<config.h>) guaranteed to be large enough to represent the size of
61any string that perl can handle.
62
63In the unlikely case of a SV requiring more complex initialization, you
64can create an empty SV with newSV(len).  If C<len> is 0 an empty SV of
65type NULL is returned, else an SV of type PV is returned with len + 1 (for
66the C<NUL>) bytes of storage allocated, accessible via SvPVX.  In both cases
67the SV has the undef value.
68
69    SV *sv = newSV(0);   /* no storage allocated  */
70    SV *sv = newSV(10);  /* 10 (+1) bytes of uninitialised storage
71                          * allocated */
72
73To change the value of an I<already-existing> SV, there are eight routines:
74
75    void  sv_setiv(SV*, IV);
76    void  sv_setuv(SV*, UV);
77    void  sv_setnv(SV*, double);
78    void  sv_setpv(SV*, const char*);
79    void  sv_setpvn(SV*, const char*, STRLEN)
80    void  sv_setpvf(SV*, const char*, ...);
81    void  sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
82                                                    SV **, I32, bool *);
83    void  sv_setsv(SV*, SV*);
84
85Notice that you can choose to specify the length of the string to be
86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
87allow Perl to calculate the length by using C<sv_setpv> or by specifying
880 as the second argument to C<newSVpv>.  Be warned, though, that Perl will
89determine the string's length by using C<strlen>, which depends on the
90string terminating with a C<NUL> character, and not otherwise containing
91NULs.
92
93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
94formatted output becomes the value.
95
96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
97either a pointer to a variable argument list or the address and length of
98an array of SVs.  The last argument points to a boolean; on return, if that
99boolean is true, then locale-specific information has been used to format
100the string, and the string's contents are therefore untrustworthy (see
101L<perlsec>).  This pointer may be NULL if that information is not
102important.  Note that this function requires you to specify the length of
103the format.
104
105The C<sv_set*()> functions are not generic enough to operate on values
106that have "magic".  See L<Magic Virtual Tables> later in this document.
107
108All SVs that contain strings should be terminated with a C<NUL> character.
109If it is not C<NUL>-terminated there is a risk of
110core dumps and corruptions from code which passes the string to C
111functions or system calls which expect a C<NUL>-terminated string.
112Perl's own functions typically add a trailing C<NUL> for this reason.
113Nevertheless, you should be very careful when you pass a string stored
114in an SV to a C function or system call.
115
116To access the actual value that an SV points to, you can use the macros:
117
118    SvIV(SV*)
119    SvUV(SV*)
120    SvNV(SV*)
121    SvPV(SV*, STRLEN len)
122    SvPV_nolen(SV*)
123
124which will automatically coerce the actual scalar type into an IV, UV, double,
125or string.
126
127In the C<SvPV> macro, the length of the string returned is placed into the
128variable C<len> (this is a macro, so you do I<not> use C<&len>).  If you do
129not care what the length of the data is, use the C<SvPV_nolen> macro.
130Historically the C<SvPV> macro with the global variable C<PL_na> has been
131used in this case.  But that can be quite inefficient because C<PL_na> must
132be accessed in thread-local storage in threaded Perl.  In any case, remember
133that Perl allows arbitrary strings of data that may both contain NULs and
134might not be terminated by a C<NUL>.
135
136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
137len);>.  It might work with your
138compiler, but it won't work for everyone.
139Break this sort of statement up into separate assignments:
140
141    SV *s;
142    STRLEN len;
143    char *ptr;
144    ptr = SvPV(s, len);
145    foo(ptr, len);
146
147If you want to know if the scalar value is TRUE, you can use:
148
149    SvTRUE(SV*)
150
151Although Perl will automatically grow strings for you, if you need to force
152Perl to allocate more memory for your SV, you can use the macro
153
154    SvGROW(SV*, STRLEN newlen)
155
156which will determine if more memory needs to be allocated.  If so, it will
157call the function C<sv_grow>.  Note that C<SvGROW> can only increase, not
158decrease, the allocated memory of an SV and that it does not automatically
159add space for the trailing C<NUL> byte (perl's own string functions typically do
160C<SvGROW(sv, len + 1)>).
161
162If you want to write to an existing SV's buffer and set its value to a
163string, use SvPV_force() or one of its variants to force the SV to be
164a PV.  This will remove any of various types of non-stringness from
165the SV while preserving the content of the SV in the PV.  This can be
166used, for example, to append data from an API function to a buffer
167without extra copying:
168
169    (void)SvPVbyte_force(sv, len);
170    s = SvGROW(sv, len + needlen + 1);
171    /* something that modifies up to needlen bytes at s+len, but
172       modifies newlen bytes
173         eg. newlen = read(fd, s + len, needlen);
174       ignoring errors for these examples
175     */
176    s[len + newlen] = '\0';
177    SvCUR_set(sv, len + newlen);
178    SvUTF8_off(sv);
179    SvSETMAGIC(sv);
180
181If you already have the data in memory or if you want to keep your
182code simple, you can use one of the sv_cat*() variants, such as
183sv_catpvn().  If you want to insert anywhere in the string you can use
184sv_insert() or sv_insert_flags().
185
186If you don't need the existing content of the SV, you can avoid some
187copying with:
188
189    sv_setpvn(sv, "", 0);
190    s = SvGROW(sv, needlen + 1);
191    /* something that modifies up to needlen bytes at s, but modifies
192       newlen bytes
193         eg. newlen = read(fd, s. needlen);
194     */
195    s[newlen] = '\0';
196    SvCUR_set(sv, newlen);
197    SvPOK_only(sv); /* also clears SVf_UTF8 */
198    SvSETMAGIC(sv);
199
200Again, if you already have the data in memory or want to avoid the
201complexity of the above, you can use sv_setpvn().
202
203If you have a buffer allocated with Newx() and want to set that as the
204SV's value, you can use sv_usepvn_flags().  That has some requirements
205if you want to avoid perl re-allocating the buffer to fit the trailing
206NUL:
207
208   Newx(buf, somesize+1, char);
209   /* ... fill in buf ... */
210   buf[somesize] = '\0';
211   sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
212   /* buf now belongs to perl, don't release it */
213
214If you have an SV and want to know what kind of data Perl thinks is stored
215in it, you can use the following macros to check the type of SV you have.
216
217    SvIOK(SV*)
218    SvNOK(SV*)
219    SvPOK(SV*)
220
221You can get and set the current length of the string stored in an SV with
222the following macros:
223
224    SvCUR(SV*)
225    SvCUR_set(SV*, I32 val)
226
227You can also get a pointer to the end of the string stored in the SV
228with the macro:
229
230    SvEND(SV*)
231
232But note that these last three macros are valid only if C<SvPOK()> is true.
233
234If you want to append something to the end of string stored in an C<SV*>,
235you can use the following functions:
236
237    void  sv_catpv(SV*, const char*);
238    void  sv_catpvn(SV*, const char*, STRLEN);
239    void  sv_catpvf(SV*, const char*, ...);
240    void  sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
241                                                             I32, bool);
242    void  sv_catsv(SV*, SV*);
243
244The first function calculates the length of the string to be appended by
245using C<strlen>.  In the second, you specify the length of the string
246yourself.  The third function processes its arguments like C<sprintf> and
247appends the formatted output.  The fourth function works like C<vsprintf>.
248You can specify the address and length of an array of SVs instead of the
249va_list argument.  The fifth function
250extends the string stored in the first
251SV with the string stored in the second SV.  It also forces the second SV
252to be interpreted as a string.
253
254The C<sv_cat*()> functions are not generic enough to operate on values that
255have "magic".  See L<Magic Virtual Tables> later in this document.
256
257If you know the name of a scalar variable, you can get a pointer to its SV
258by using the following:
259
260    SV*  get_sv("package::varname", 0);
261
262This returns NULL if the variable does not exist.
263
264If you want to know if this variable (or any other SV) is actually C<defined>,
265you can call:
266
267    SvOK(SV*)
268
269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
270
271Its address can be used whenever an C<SV*> is needed.  Make sure that
272you don't try to compare a random sv with C<&PL_sv_undef>.  For example
273when interfacing Perl code, it'll work correctly for:
274
275  foo(undef);
276
277But won't work when called as:
278
279  $x = undef;
280  foo($x);
281
282So to repeat always use SvOK() to check whether an sv is defined.
283
284Also you have to be careful when using C<&PL_sv_undef> as a value in
285AVs or HVs (see L<AVs, HVs and undefined values>).
286
287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
288boolean TRUE and FALSE values, respectively.  Like C<PL_sv_undef>, their
289addresses can be used whenever an C<SV*> is needed.
290
291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
292Take this code:
293
294    SV* sv = (SV*) 0;
295    if (I-am-to-return-a-real-value) {
296            sv = sv_2mortal(newSViv(42));
297    }
298    sv_setsv(ST(0), sv);
299
300This code tries to return a new SV (which contains the value 42) if it should
301return a real value, or undef otherwise.  Instead it has returned a NULL
302pointer which, somewhere down the line, will cause a segmentation violation,
303bus error, or just weird results.  Change the zero to C<&PL_sv_undef> in the
304first line and all will be well.
305
306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>.  Normally this
307call is not necessary (see L<Reference Counts and Mortality>).
308
309=head2 Offsets
310
311Perl provides the function C<sv_chop> to efficiently remove characters
312from the beginning of a string; you give it an SV and a pointer to
313somewhere inside the PV, and it discards everything before the
314pointer.  The efficiency comes by means of a little hack: instead of
315actually removing the characters, C<sv_chop> sets the flag C<OOK>
316(offset OK) to signal to other functions that the offset hack is in
317effect, and it moves the PV pointer (called C<SvPVX>) forward
318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
319accordingly.  (A portion of the space between the old and new PV
320pointers is used to store the count of chopped bytes.)
321
322Hence, at this point, the start of the buffer that we allocated lives
323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
324into the middle of this allocated storage.
325
326This is best demonstrated by example.  Normally copy-on-write will prevent
327the substitution from operator from using this hack, but if you can craft a
328string for which copy-on-write is not possible, you can see it in play.  In
329the current implementation, the final byte of a string buffer is used as a
330copy-on-write reference count.  If the buffer is not big enough, then
331copy-on-write is skipped.  First have a look at an empty string:
332
333  % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a'
334  SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390
335    REFCNT = 1
336    FLAGS = (POK,pPOK)
337    PV = 0x7ffb7bc05b50 ""\0
338    CUR = 0
339    LEN = 10
340
341Notice here the LEN is 10.  (It may differ on your platform.)  Extend the
342length of the string to one less than 10, and do a substitution:
343
344 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; \
345                                                            Dump($a)'
346 SV = PV(0x7ffa04008a70) at 0x7ffa04030390
347   REFCNT = 1
348   FLAGS = (POK,OOK,pPOK)
349   OFFSET = 1
350   PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0
351   CUR = 8
352   LEN = 9
353
354Here the number of bytes chopped off (1) is shown next as the OFFSET.  The
355portion of the string between the "real" and the "fake" beginnings is
356shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
357the fake beginning, not the real one.  (The first character of the string
358buffer happens to have changed to "\1" here, not "1", because the current
359implementation stores the offset count in the string buffer.  This is
360subject to change.)
361
362Something similar to the offset hack is performed on AVs to enable
363efficient shifting and splicing off the beginning of the array; while
364C<AvARRAY> points to the first element in the array that is visible from
365Perl, C<AvALLOC> points to the real start of the C array.  These are
366usually the same, but a C<shift> operation can be carried out by
367increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
368Again, the location of the real start of the C array only comes into
369play when freeing the array.  See C<av_shift> in F<av.c>.
370
371=head2 What's Really Stored in an SV?
372
373Recall that the usual method of determining the type of scalar you have is
374to use C<Sv*OK> macros.  Because a scalar can be both a number and a string,
375usually these macros will always return TRUE and calling the C<Sv*V>
376macros will do the appropriate conversion of string to integer/double or
377integer/double to string.
378
379If you I<really> need to know if you have an integer, double, or string
380pointer in an SV, you can use the following three macros instead:
381
382    SvIOKp(SV*)
383    SvNOKp(SV*)
384    SvPOKp(SV*)
385
386These will tell you if you truly have an integer, double, or string pointer
387stored in your SV.  The "p" stands for private.
388
389There are various ways in which the private and public flags may differ.
390For example, in perl 5.16 and earlier a tied SV may have a valid
391underlying value in the IV slot (so SvIOKp is true), but the data
392should be accessed via the FETCH routine rather than directly,
393so SvIOK is false.  (In perl 5.18 onwards, tied scalars use
394the flags the same way as untied scalars.)  Another is when
395numeric conversion has occurred and precision has been lost: only the
396private flag is set on 'lossy' values.  So when an NV is converted to an
397IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
398
399In general, though, it's best to use the C<Sv*V> macros.
400
401=head2 Working with AVs
402
403There are two ways to create and load an AV.  The first method creates an
404empty AV:
405
406    AV*  newAV();
407
408The second method both creates the AV and initially populates it with SVs:
409
410    AV*  av_make(SSize_t num, SV **ptr);
411
412The second argument points to an array containing C<num> C<SV*>'s.  Once the
413AV has been created, the SVs can be destroyed, if so desired.
414
415Once the AV has been created, the following operations are possible on it:
416
417    void  av_push(AV*, SV*);
418    SV*   av_pop(AV*);
419    SV*   av_shift(AV*);
420    void  av_unshift(AV*, SSize_t num);
421
422These should be familiar operations, with the exception of C<av_unshift>.
423This routine adds C<num> elements at the front of the array with the C<undef>
424value.  You must then use C<av_store> (described below) to assign values
425to these new elements.
426
427Here are some other functions:
428
429    SSize_t av_top_index(AV*);
430    SV**    av_fetch(AV*, SSize_t key, I32 lval);
431    SV**    av_store(AV*, SSize_t key, SV* val);
432
433The C<av_top_index> function returns the highest index value in an array (just
434like $#array in Perl).  If the array is empty, -1 is returned.  The
435C<av_fetch> function returns the value at index C<key>, but if C<lval>
436is non-zero, then C<av_fetch> will store an undef value at that index.
437The C<av_store> function stores the value C<val> at index C<key>, and does
438not increment the reference count of C<val>.  Thus the caller is responsible
439for taking care of that, and if C<av_store> returns NULL, the caller will
440have to decrement the reference count to avoid a memory leak.  Note that
441C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
442return value.
443
444A few more:
445
446    void  av_clear(AV*);
447    void  av_undef(AV*);
448    void  av_extend(AV*, SSize_t key);
449
450The C<av_clear> function deletes all the elements in the AV* array, but
451does not actually delete the array itself.  The C<av_undef> function will
452delete all the elements in the array plus the array itself.  The
453C<av_extend> function extends the array so that it contains at least C<key+1>
454elements.  If C<key+1> is less than the currently allocated length of the array,
455then nothing is done.
456
457If you know the name of an array variable, you can get a pointer to its AV
458by using the following:
459
460    AV*  get_av("package::varname", 0);
461
462This returns NULL if the variable does not exist.
463
464See L<Understanding the Magic of Tied Hashes and Arrays> for more
465information on how to use the array access functions on tied arrays.
466
467=head2 Working with HVs
468
469To create an HV, you use the following routine:
470
471    HV*  newHV();
472
473Once the HV has been created, the following operations are possible on it:
474
475    SV**  hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
476    SV**  hv_fetch(HV*, const char* key, U32 klen, I32 lval);
477
478The C<klen> parameter is the length of the key being passed in (Note that
479you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
480length of the key).  The C<val> argument contains the SV pointer to the
481scalar being stored, and C<hash> is the precomputed hash value (zero if
482you want C<hv_store> to calculate it for you).  The C<lval> parameter
483indicates whether this fetch is actually a part of a store operation, in
484which case a new undefined value will be added to the HV with the supplied
485key and C<hv_fetch> will return as if the value had already existed.
486
487Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
488C<SV*>.  To access the scalar value, you must first dereference the return
489value.  However, you should check to make sure that the return value is
490not NULL before dereferencing it.
491
492The first of these two functions checks if a hash table entry exists, and the
493second deletes it.
494
495    bool  hv_exists(HV*, const char* key, U32 klen);
496    SV*   hv_delete(HV*, const char* key, U32 klen, I32 flags);
497
498If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
499create and return a mortal copy of the deleted value.
500
501And more miscellaneous functions:
502
503    void   hv_clear(HV*);
504    void   hv_undef(HV*);
505
506Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
507table but does not actually delete the hash table.  The C<hv_undef> deletes
508both the entries and the hash table itself.
509
510Perl keeps the actual data in a linked list of structures with a typedef of HE.
511These contain the actual key and value pointers (plus extra administrative
512overhead).  The key is a string pointer; the value is an C<SV*>.  However,
513once you have an C<HE*>, to get the actual key and value, use the routines
514specified below.
515
516    I32    hv_iterinit(HV*);
517            /* Prepares starting point to traverse hash table */
518    HE*    hv_iternext(HV*);
519            /* Get the next entry, and return a pointer to a
520               structure that has both the key and value */
521    char*  hv_iterkey(HE* entry, I32* retlen);
522            /* Get the key from an HE structure and also return
523               the length of the key string */
524    SV*    hv_iterval(HV*, HE* entry);
525            /* Return an SV pointer to the value of the HE
526               structure */
527    SV*    hv_iternextsv(HV*, char** key, I32* retlen);
528            /* This convenience routine combines hv_iternext,
529	       hv_iterkey, and hv_iterval.  The key and retlen
530	       arguments are return values for the key and its
531	       length.  The value is returned in the SV* argument */
532
533If you know the name of a hash variable, you can get a pointer to its HV
534by using the following:
535
536    HV*  get_hv("package::varname", 0);
537
538This returns NULL if the variable does not exist.
539
540The hash algorithm is defined in the C<PERL_HASH> macro:
541
542    PERL_HASH(hash, key, klen)
543
544The exact implementation of this macro varies by architecture and version
545of perl, and the return value may change per invocation, so the value
546is only valid for the duration of a single perl process.
547
548See L<Understanding the Magic of Tied Hashes and Arrays> for more
549information on how to use the hash access functions on tied hashes.
550
551=head2 Hash API Extensions
552
553Beginning with version 5.004, the following functions are also supported:
554
555    HE*     hv_fetch_ent  (HV* tb, SV* key, I32 lval, U32 hash);
556    HE*     hv_store_ent  (HV* tb, SV* key, SV* val, U32 hash);
557
558    bool    hv_exists_ent (HV* tb, SV* key, U32 hash);
559    SV*     hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
560
561    SV*     hv_iterkeysv  (HE* entry);
562
563Note that these functions take C<SV*> keys, which simplifies writing
564of extension code that deals with hash structures.  These functions
565also allow passing of C<SV*> keys to C<tie> functions without forcing
566you to stringify the keys (unlike the previous set of functions).
567
568They also return and accept whole hash entries (C<HE*>), making their
569use more efficient (since the hash number for a particular string
570doesn't have to be recomputed every time).  See L<perlapi> for detailed
571descriptions.
572
573The following macros must always be used to access the contents of hash
574entries.  Note that the arguments to these macros must be simple
575variables, since they may get evaluated more than once.  See
576L<perlapi> for detailed descriptions of these macros.
577
578    HePV(HE* he, STRLEN len)
579    HeVAL(HE* he)
580    HeHASH(HE* he)
581    HeSVKEY(HE* he)
582    HeSVKEY_force(HE* he)
583    HeSVKEY_set(HE* he, SV* sv)
584
585These two lower level macros are defined, but must only be used when
586dealing with keys that are not C<SV*>s:
587
588    HeKEY(HE* he)
589    HeKLEN(HE* he)
590
591Note that both C<hv_store> and C<hv_store_ent> do not increment the
592reference count of the stored C<val>, which is the caller's responsibility.
593If these functions return a NULL value, the caller will usually have to
594decrement the reference count of C<val> to avoid a memory leak.
595
596=head2 AVs, HVs and undefined values
597
598Sometimes you have to store undefined values in AVs or HVs.  Although
599this may be a rare case, it can be tricky.  That's because you're
600used to using C<&PL_sv_undef> if you need an undefined SV.
601
602For example, intuition tells you that this XS code:
603
604    AV *av = newAV();
605    av_store( av, 0, &PL_sv_undef );
606
607is equivalent to this Perl code:
608
609    my @av;
610    $av[0] = undef;
611
612Unfortunately, this isn't true.  In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
613for indicating that an array element has not yet been initialized.
614Thus, C<exists $av[0]> would be true for the above Perl code, but
615false for the array generated by the XS code.  In perl 5.20, storing
616&PL_sv_undef will create a read-only element, because the scalar
617&PL_sv_undef itself is stored, not a copy.
618
619Similar problems can occur when storing C<&PL_sv_undef> in HVs:
620
621    hv_store( hv, "key", 3, &PL_sv_undef, 0 );
622
623This will indeed make the value C<undef>, but if you try to modify
624the value of C<key>, you'll get the following error:
625
626    Modification of non-creatable hash value attempted
627
628In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
629in restricted hashes.  This caused such hash entries not to appear
630when iterating over the hash or when checking for the keys
631with the C<hv_exists> function.
632
633You can run into similar problems when you store C<&PL_sv_yes> or
634C<&PL_sv_no> into AVs or HVs.  Trying to modify such elements
635will give you the following error:
636
637    Modification of a read-only value attempted
638
639To make a long story short, you can use the special variables
640C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
641HVs, but you have to make sure you know what you're doing.
642
643Generally, if you want to store an undefined value in an AV
644or HV, you should not use C<&PL_sv_undef>, but rather create a
645new undefined value using the C<newSV> function, for example:
646
647    av_store( av, 42, newSV(0) );
648    hv_store( hv, "foo", 3, newSV(0), 0 );
649
650=head2 References
651
652References are a special type of scalar that point to other data types
653(including other references).
654
655To create a reference, use either of the following functions:
656
657    SV* newRV_inc((SV*) thing);
658    SV* newRV_noinc((SV*) thing);
659
660The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>.  The
661functions are identical except that C<newRV_inc> increments the reference
662count of the C<thing>, while C<newRV_noinc> does not.  For historical
663reasons, C<newRV> is a synonym for C<newRV_inc>.
664
665Once you have a reference, you can use the following macro to dereference
666the reference:
667
668    SvRV(SV*)
669
670then call the appropriate routines, casting the returned C<SV*> to either an
671C<AV*> or C<HV*>, if required.
672
673To determine if an SV is a reference, you can use the following macro:
674
675    SvROK(SV*)
676
677To discover what type of value the reference refers to, use the following
678macro and then check the return value.
679
680    SvTYPE(SvRV(SV*))
681
682The most useful types that will be returned are:
683
684    < SVt_PVAV  Scalar
685    SVt_PVAV    Array
686    SVt_PVHV    Hash
687    SVt_PVCV    Code
688    SVt_PVGV    Glob (possibly a file handle)
689
690See L<perlapi/svtype> for more details.
691
692=head2 Blessed References and Class Objects
693
694References are also used to support object-oriented programming.  In perl's
695OO lexicon, an object is simply a reference that has been blessed into a
696package (or class).  Once blessed, the programmer may now use the reference
697to access the various methods in the class.
698
699A reference can be blessed into a package with the following function:
700
701    SV* sv_bless(SV* sv, HV* stash);
702
703The C<sv> argument must be a reference value.  The C<stash> argument
704specifies which class the reference will belong to.  See
705L<Stashes and Globs> for information on converting class names into stashes.
706
707/* Still under construction */
708
709The following function upgrades rv to reference if not already one.
710Creates a new SV for rv to point to.  If C<classname> is non-null, the SV
711is blessed into the specified class.  SV is returned.
712
713	SV* newSVrv(SV* rv, const char* classname);
714
715The following three functions copy integer, unsigned integer or double
716into an SV whose reference is C<rv>.  SV is blessed if C<classname> is
717non-null.
718
719	SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
720	SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
721	SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
722
723The following function copies the pointer value (I<the address, not the
724string!>) into an SV whose reference is rv.  SV is blessed if C<classname>
725is non-null.
726
727	SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
728
729The following function copies a string into an SV whose reference is C<rv>.
730Set length to 0 to let Perl calculate the string length.  SV is blessed if
731C<classname> is non-null.
732
733    SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
734                                                         STRLEN length);
735
736The following function tests whether the SV is blessed into the specified
737class.  It does not check inheritance relationships.
738
739	int  sv_isa(SV* sv, const char* name);
740
741The following function tests whether the SV is a reference to a blessed object.
742
743	int  sv_isobject(SV* sv);
744
745The following function tests whether the SV is derived from the specified
746class.  SV can be either a reference to a blessed object or a string
747containing a class name.  This is the function implementing the
748C<UNIVERSAL::isa> functionality.
749
750	bool sv_derived_from(SV* sv, const char* name);
751
752To check if you've got an object derived from a specific class you have
753to write:
754
755	if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
756
757=head2 Creating New Variables
758
759To create a new Perl variable with an undef value which can be accessed from
760your Perl script, use the following routines, depending on the variable type.
761
762    SV*  get_sv("package::varname", GV_ADD);
763    AV*  get_av("package::varname", GV_ADD);
764    HV*  get_hv("package::varname", GV_ADD);
765
766Notice the use of GV_ADD as the second parameter.  The new variable can now
767be set, using the routines appropriate to the data type.
768
769There are additional macros whose values may be bitwise OR'ed with the
770C<GV_ADD> argument to enable certain extra features.  Those bits are:
771
772=over
773
774=item GV_ADDMULTI
775
776Marks the variable as multiply defined, thus preventing the:
777
778  Name <varname> used only once: possible typo
779
780warning.
781
782=item GV_ADDWARN
783
784Issues the warning:
785
786  Had to create <varname> unexpectedly
787
788if the variable did not exist before the function was called.
789
790=back
791
792If you do not specify a package name, the variable is created in the current
793package.
794
795=head2 Reference Counts and Mortality
796
797Perl uses a reference count-driven garbage collection mechanism.  SVs,
798AVs, or HVs (xV for short in the following) start their life with a
799reference count of 1.  If the reference count of an xV ever drops to 0,
800then it will be destroyed and its memory made available for reuse.
801
802This normally doesn't happen at the Perl level unless a variable is
803undef'ed or the last variable holding a reference to it is changed or
804overwritten.  At the internal level, however, reference counts can be
805manipulated with the following macros:
806
807    int SvREFCNT(SV* sv);
808    SV* SvREFCNT_inc(SV* sv);
809    void SvREFCNT_dec(SV* sv);
810
811However, there is one other function which manipulates the reference
812count of its argument.  The C<newRV_inc> function, you will recall,
813creates a reference to the specified argument.  As a side effect,
814it increments the argument's reference count.  If this is not what
815you want, use C<newRV_noinc> instead.
816
817For example, imagine you want to return a reference from an XSUB function.
818Inside the XSUB routine, you create an SV which initially has a reference
819count of one.  Then you call C<newRV_inc>, passing it the just-created SV.
820This returns the reference as a new SV, but the reference count of the
821SV you passed to C<newRV_inc> has been incremented to two.  Now you
822return the reference from the XSUB routine and forget about the SV.
823But Perl hasn't!  Whenever the returned reference is destroyed, the
824reference count of the original SV is decreased to one and nothing happens.
825The SV will hang around without any way to access it until Perl itself
826terminates.  This is a memory leak.
827
828The correct procedure, then, is to use C<newRV_noinc> instead of
829C<newRV_inc>.  Then, if and when the last reference is destroyed,
830the reference count of the SV will go to zero and it will be destroyed,
831stopping any memory leak.
832
833There are some convenience functions available that can help with the
834destruction of xVs.  These functions introduce the concept of "mortality".
835An xV that is mortal has had its reference count marked to be decremented,
836but not actually decremented, until "a short time later".  Generally the
837term "short time later" means a single Perl statement, such as a call to
838an XSUB function.  The actual determinant for when mortal xVs have their
839reference count decremented depends on two macros, SAVETMPS and FREETMPS.
840See L<perlcall> and L<perlxs> for more details on these macros.
841
842"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
843However, if you mortalize a variable twice, the reference count will
844later be decremented twice.
845
846"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
847For example an SV which is created just to pass a number to a called sub
848is made mortal to have it cleaned up automatically when it's popped off
849the stack.  Similarly, results returned by XSUBs (which are pushed on the
850stack) are often made mortal.
851
852To create a mortal variable, use the functions:
853
854    SV*  sv_newmortal()
855    SV*  sv_2mortal(SV*)
856    SV*  sv_mortalcopy(SV*)
857
858The first call creates a mortal SV (with no value), the second converts an existing
859SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
860third creates a mortal copy of an existing SV.
861Because C<sv_newmortal> gives the new SV no value, it must normally be given one
862via C<sv_setpv>, C<sv_setiv>, etc. :
863
864    SV *tmp = sv_newmortal();
865    sv_setiv(tmp, an_integer);
866
867As that is multiple C statements it is quite common so see this idiom instead:
868
869    SV *tmp = sv_2mortal(newSViv(an_integer));
870
871
872You should be careful about creating mortal variables.  Strange things
873can happen if you make the same value mortal within multiple contexts,
874or if you make a variable mortal multiple
875times.  Thinking of "Mortalization"
876as deferred C<SvREFCNT_dec> should help to minimize such problems.
877For example if you are passing an SV which you I<know> has a high enough REFCNT
878to survive its use on the stack you need not do any mortalization.
879If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
880making a C<sv_mortalcopy> is safer.
881
882The mortal routines are not just for SVs; AVs and HVs can be
883made mortal by passing their address (type-casted to C<SV*>) to the
884C<sv_2mortal> or C<sv_mortalcopy> routines.
885
886=head2 Stashes and Globs
887
888A B<stash> is a hash that contains all variables that are defined
889within a package.  Each key of the stash is a symbol
890name (shared by all the different types of objects that have the same
891name), and each value in the hash table is a GV (Glob Value).  This GV
892in turn contains references to the various objects of that name,
893including (but not limited to) the following:
894
895    Scalar Value
896    Array Value
897    Hash Value
898    I/O Handle
899    Format
900    Subroutine
901
902There is a single stash called C<PL_defstash> that holds the items that exist
903in the C<main> package.  To get at the items in other packages, append the
904string "::" to the package name.  The items in the C<Foo> package are in
905the stash C<Foo::> in PL_defstash.  The items in the C<Bar::Baz> package are
906in the stash C<Baz::> in C<Bar::>'s stash.
907
908To get the stash pointer for a particular package, use the function:
909
910    HV*  gv_stashpv(const char* name, I32 flags)
911    HV*  gv_stashsv(SV*, I32 flags)
912
913The first function takes a literal string, the second uses the string stored
914in the SV.  Remember that a stash is just a hash table, so you get back an
915C<HV*>.  The C<flags> flag will create a new package if it is set to GV_ADD.
916
917The name that C<gv_stash*v> wants is the name of the package whose symbol table
918you want.  The default package is called C<main>.  If you have multiply nested
919packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
920language itself.
921
922Alternately, if you have an SV that is a blessed reference, you can find
923out the stash pointer by using:
924
925    HV*  SvSTASH(SvRV(SV*));
926
927then use the following to get the package name itself:
928
929    char*  HvNAME(HV* stash);
930
931If you need to bless or re-bless an object you can use the following
932function:
933
934    SV*  sv_bless(SV*, HV* stash)
935
936where the first argument, an C<SV*>, must be a reference, and the second
937argument is a stash.  The returned C<SV*> can now be used in the same way
938as any other SV.
939
940For more information on references and blessings, consult L<perlref>.
941
942=head2 Double-Typed SVs
943
944Scalar variables normally contain only one type of value, an integer,
945double, pointer, or reference.  Perl will automatically convert the
946actual scalar data from the stored type into the requested type.
947
948Some scalar variables contain more than one type of scalar data.  For
949example, the variable C<$!> contains either the numeric value of C<errno>
950or its string equivalent from either C<strerror> or C<sys_errlist[]>.
951
952To force multiple data values into an SV, you must do two things: use the
953C<sv_set*v> routines to add the additional scalar type, then set a flag
954so that Perl will believe it contains more than one type of data.  The
955four macros to set the flags are:
956
957	SvIOK_on
958	SvNOK_on
959	SvPOK_on
960	SvROK_on
961
962The particular macro you must use depends on which C<sv_set*v> routine
963you called first.  This is because every C<sv_set*v> routine turns on
964only the bit for the particular type of data being set, and turns off
965all the rest.
966
967For example, to create a new Perl variable called "dberror" that contains
968both the numeric and descriptive string error values, you could use the
969following code:
970
971    extern int  dberror;
972    extern char *dberror_list;
973
974    SV* sv = get_sv("dberror", GV_ADD);
975    sv_setiv(sv, (IV) dberror);
976    sv_setpv(sv, dberror_list[dberror]);
977    SvIOK_on(sv);
978
979If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
980macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
981
982=head2 Read-Only Values
983
984In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
985flag bit with read-only scalars.  So the only way to test whether
986C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
987in those versions is:
988
989    SvREADONLY(sv) && !SvIsCOW(sv)
990
991Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
992and, under 5.20, copy-on-write scalars can also be read-only, so the above
993check is incorrect.  You just want:
994
995    SvREADONLY(sv)
996
997If you need to do this check often, define your own macro like this:
998
999    #if PERL_VERSION >= 18
1000    # define SvTRULYREADONLY(sv) SvREADONLY(sv)
1001    #else
1002    # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
1003    #endif
1004
1005=head2 Copy on Write
1006
1007Perl implements a copy-on-write (COW) mechanism for scalars, in which
1008string copies are not immediately made when requested, but are deferred
1009until made necessary by one or the other scalar changing.  This is mostly
1010transparent, but one must take care not to modify string buffers that are
1011shared by multiple SVs.
1012
1013You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
1014
1015You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
1016
1017If you want to make the SV drop its string buffer, use
1018C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1019C<sv_setsv(sv, NULL)>.
1020
1021All of these functions will croak on read-only scalars (see the previous
1022section for more on those).
1023
1024To test that your code is behaving correctly and not modifying COW buffers,
1025on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1026C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1027into crashes.  You will find it to be marvellously slow, so you may want to
1028skip perl's own tests.
1029
1030=head2 Magic Variables
1031
1032[This section still under construction.  Ignore everything here.  Post no
1033bills.  Everything not permitted is forbidden.]
1034
1035Any SV may be magical, that is, it has special features that a normal
1036SV does not have.  These features are stored in the SV structure in a
1037linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
1038
1039    struct magic {
1040        MAGIC*      mg_moremagic;
1041        MGVTBL*     mg_virtual;
1042        U16         mg_private;
1043        char        mg_type;
1044        U8          mg_flags;
1045        I32         mg_len;
1046        SV*         mg_obj;
1047        char*       mg_ptr;
1048    };
1049
1050Note this is current as of patchlevel 0, and could change at any time.
1051
1052=head2 Assigning Magic
1053
1054Perl adds magic to an SV using the sv_magic function:
1055
1056  void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
1057
1058The C<sv> argument is a pointer to the SV that is to acquire a new magical
1059feature.
1060
1061If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
1062convert C<sv> to type C<SVt_PVMG>.
1063Perl then continues by adding new magic
1064to the beginning of the linked list of magical features.  Any prior entry
1065of the same type of magic is deleted.  Note that this can be overridden,
1066and multiple instances of the same type of magic can be associated with an
1067SV.
1068
1069The C<name> and C<namlen> arguments are used to associate a string with
1070the magic, typically the name of a variable.  C<namlen> is stored in the
1071C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1072C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1073whether C<namlen> is greater than zero or equal to zero respectively.  As a
1074special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1075to contain an C<SV*> and is stored as-is with its REFCNT incremented.
1076
1077The sv_magic function uses C<how> to determine which, if any, predefined
1078"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
1079See the L<Magic Virtual Tables> section below.  The C<how> argument is also
1080stored in the C<mg_type> field.  The value of
1081C<how> should be chosen from the set of macros
1082C<PERL_MAGIC_foo> found in F<perl.h>.  Note that before
1083these macros were added, Perl internals used to directly use character
1084literals, so you may occasionally come across old code or documentation
1085referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
1086
1087The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1088structure.  If it is not the same as the C<sv> argument, the reference
1089count of the C<obj> object is incremented.  If it is the same, or if
1090the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
1091then C<obj> is merely stored, without the reference count being incremented.
1092
1093See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1094to an SV.
1095
1096There is also a function to add magic to an C<HV>:
1097
1098    void hv_magic(HV *hv, GV *gv, int how);
1099
1100This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1101
1102To remove the magic from an SV, call the function sv_unmagic:
1103
1104    int sv_unmagic(SV *sv, int type);
1105
1106The C<type> argument should be equal to the C<how> value when the C<SV>
1107was initially made magical.
1108
1109However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
1110C<SV>.  If you want to remove only certain
1111magic of a C<type> based on the magic
1112virtual table, use C<sv_unmagicext> instead:
1113
1114    int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1115
1116=head2 Magic Virtual Tables
1117
1118The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
1119C<MGVTBL>, which is a structure of function pointers and stands for
1120"Magic Virtual Table" to handle the various operations that might be
1121applied to that variable.
1122
1123The C<MGVTBL> has five (or sometimes eight) pointers to the following
1124routine types:
1125
1126    int  (*svt_get)(SV* sv, MAGIC* mg);
1127    int  (*svt_set)(SV* sv, MAGIC* mg);
1128    U32  (*svt_len)(SV* sv, MAGIC* mg);
1129    int  (*svt_clear)(SV* sv, MAGIC* mg);
1130    int  (*svt_free)(SV* sv, MAGIC* mg);
1131
1132    int  (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv,
1133                                          const char *name, I32 namlen);
1134    int  (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
1135    int  (*svt_local)(SV *nsv, MAGIC *mg);
1136
1137
1138This MGVTBL structure is set at compile-time in F<perl.h> and there are
1139currently 32 types.  These different structures contain pointers to various
1140routines that perform additional actions depending on which function is
1141being called.
1142
1143   Function pointer    Action taken
1144   ----------------    ------------
1145   svt_get             Do something before the value of the SV is
1146                       retrieved.
1147   svt_set             Do something after the SV is assigned a value.
1148   svt_len             Report on the SV's length.
1149   svt_clear           Clear something the SV represents.
1150   svt_free            Free any extra storage associated with the SV.
1151
1152   svt_copy            copy tied variable magic to a tied element
1153   svt_dup             duplicate a magic structure during thread cloning
1154   svt_local           copy magic to local value during 'local'
1155
1156For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
1157to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
1158
1159    { magic_get, magic_set, magic_len, 0, 0 }
1160
1161Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1162if a get operation is being performed, the routine C<magic_get> is
1163called.  All the various routines for the various magical types begin
1164with C<magic_>.  NOTE: the magic routines are not considered part of
1165the Perl API, and may not be exported by the Perl library.
1166
1167The last three slots are a recent addition, and for source code
1168compatibility they are only checked for if one of the three flags
1169MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags.
1170This means that most code can continue declaring
1171a vtable as a 5-element value.  These three are
1172currently used exclusively by the threading code, and are highly subject
1173to change.
1174
1175The current kinds of Magic Virtual Tables are:
1176
1177=for comment
1178This table is generated by regen/mg_vtable.pl.  Any changes made here
1179will be lost.
1180
1181=for mg_vtable.pl begin
1182
1183 mg_type
1184 (old-style char and macro)   MGVTBL         Type of magic
1185 --------------------------   ------         -------------
1186 \0 PERL_MAGIC_sv             vtbl_sv        Special scalar variable
1187 #  PERL_MAGIC_arylen         vtbl_arylen    Array length ($#ary)
1188 %  PERL_MAGIC_rhash          (none)         Extra data for restricted
1189                                             hashes
1190 *  PERL_MAGIC_debugvar       vtbl_debugvar  $DB::single, signal, trace
1191                                             vars
1192 .  PERL_MAGIC_pos            vtbl_pos       pos() lvalue
1193 :  PERL_MAGIC_symtab         (none)         Extra data for symbol
1194                                             tables
1195 <  PERL_MAGIC_backref        vtbl_backref   For weak ref data
1196 @  PERL_MAGIC_arylen_p       (none)         To move arylen out of XPVAV
1197 B  PERL_MAGIC_bm             vtbl_regexp    Boyer-Moore
1198                                             (fast string search)
1199 c  PERL_MAGIC_overload_table vtbl_ovrld     Holds overload table
1200                                             (AMT) on stash
1201 D  PERL_MAGIC_regdata        vtbl_regdata   Regex match position data
1202                                             (@+ and @- vars)
1203 d  PERL_MAGIC_regdatum       vtbl_regdatum  Regex match position data
1204                                             element
1205 E  PERL_MAGIC_env            vtbl_env       %ENV hash
1206 e  PERL_MAGIC_envelem        vtbl_envelem   %ENV hash element
1207 f  PERL_MAGIC_fm             vtbl_regexp    Formline
1208                                             ('compiled' format)
1209 g  PERL_MAGIC_regex_global   vtbl_mglob     m//g target
1210 H  PERL_MAGIC_hints          vtbl_hints     %^H hash
1211 h  PERL_MAGIC_hintselem      vtbl_hintselem %^H hash element
1212 I  PERL_MAGIC_isa            vtbl_isa       @ISA array
1213 i  PERL_MAGIC_isaelem        vtbl_isaelem   @ISA array element
1214 k  PERL_MAGIC_nkeys          vtbl_nkeys     scalar(keys()) lvalue
1215 L  PERL_MAGIC_dbfile         (none)         Debugger %_<filename
1216 l  PERL_MAGIC_dbline         vtbl_dbline    Debugger %_<filename
1217                                             element
1218 N  PERL_MAGIC_shared         (none)         Shared between threads
1219 n  PERL_MAGIC_shared_scalar  (none)         Shared between threads
1220 o  PERL_MAGIC_collxfrm       vtbl_collxfrm  Locale transformation
1221 P  PERL_MAGIC_tied           vtbl_pack      Tied array or hash
1222 p  PERL_MAGIC_tiedelem       vtbl_packelem  Tied array or hash element
1223 q  PERL_MAGIC_tiedscalar     vtbl_packelem  Tied scalar or handle
1224 r  PERL_MAGIC_qr             vtbl_regexp    Precompiled qr// regex
1225 S  PERL_MAGIC_sig            (none)         %SIG hash
1226 s  PERL_MAGIC_sigelem        vtbl_sigelem   %SIG hash element
1227 t  PERL_MAGIC_taint          vtbl_taint     Taintedness
1228 U  PERL_MAGIC_uvar           vtbl_uvar      Available for use by
1229                                             extensions
1230 u  PERL_MAGIC_uvar_elem      (none)         Reserved for use by
1231                                             extensions
1232 V  PERL_MAGIC_vstring        (none)         SV was vstring literal
1233 v  PERL_MAGIC_vec            vtbl_vec       vec() lvalue
1234 w  PERL_MAGIC_utf8           vtbl_utf8      Cached UTF-8 information
1235 x  PERL_MAGIC_substr         vtbl_substr    substr() lvalue
1236 y  PERL_MAGIC_defelem        vtbl_defelem   Shadow "foreach" iterator
1237                                             variable / smart parameter
1238                                             vivification
1239 \  PERL_MAGIC_lvref          vtbl_lvref     Lvalue reference
1240                                             constructor
1241 ]  PERL_MAGIC_checkcall      vtbl_checkcall Inlining/mutation of call
1242                                             to this CV
1243 ~  PERL_MAGIC_ext            (none)         Available for use by
1244                                             extensions
1245
1246=for mg_vtable.pl end
1247
1248When an uppercase and lowercase letter both exist in the table, then the
1249uppercase letter is typically used to represent some kind of composite type
1250(a list or a hash), and the lowercase letter is used to represent an element
1251of that composite type.  Some internals code makes use of this case
1252relationship.  However, 'v' and 'V' (vec and v-string) are in no way related.
1253
1254The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1255specifically for use by extensions and will not be used by perl itself.
1256Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1257to variables (typically objects).  This is especially useful because
1258there is no way for normal perl code to corrupt this private information
1259(unlike using extra elements of a hash object).
1260
1261Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1262C function any time a scalar's value is used or changed.  The C<MAGIC>'s
1263C<mg_ptr> field points to a C<ufuncs> structure:
1264
1265    struct ufuncs {
1266        I32 (*uf_val)(pTHX_ IV, SV*);
1267        I32 (*uf_set)(pTHX_ IV, SV*);
1268        IV uf_index;
1269    };
1270
1271When the SV is read from or written to, the C<uf_val> or C<uf_set>
1272function will be called with C<uf_index> as the first arg and a pointer to
1273the SV as the second.  A simple example of how to add C<PERL_MAGIC_uvar>
1274magic is shown below.  Note that the ufuncs structure is copied by
1275sv_magic, so you can safely allocate it on the stack.
1276
1277    void
1278    Umagic(sv)
1279        SV *sv;
1280    PREINIT:
1281        struct ufuncs uf;
1282    CODE:
1283        uf.uf_val   = &my_get_fn;
1284        uf.uf_set   = &my_set_fn;
1285        uf.uf_index = 0;
1286        sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
1287
1288Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1289
1290For hashes there is a specialized hook that gives control over hash
1291keys (but not values).  This hook calls C<PERL_MAGIC_uvar> 'get' magic
1292if the "set" function in the C<ufuncs> structure is NULL.  The hook
1293is activated whenever the hash is accessed with a key specified as
1294an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1295C<hv_delete_ent>, and C<hv_exists_ent>.  Accessing the key as a string
1296through the functions without the C<..._ent> suffix circumvents the
1297hook.  See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1298
1299Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1300or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1301extra care to avoid conflict.  Typically only using the magic on
1302objects blessed into the same class as the extension is sufficient.
1303For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1304C<MGVTBL>, even if all its fields will be C<0>, so that individual
1305C<MAGIC> pointers can be identified as a particular kind of magic
1306using their magic virtual table.  C<mg_findext> provides an easy way
1307to do that:
1308
1309    STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1310
1311    MAGIC *mg;
1312    if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1313        /* this is really ours, not another module's PERL_MAGIC_ext */
1314        my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1315        ...
1316    }
1317
1318Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1319earlier do B<not> invoke 'set' magic on their targets.  This must
1320be done by the user either by calling the C<SvSETMAGIC()> macro after
1321calling these functions, or by using one of the C<sv_set*_mg()> or
1322C<sv_cat*_mg()> functions.  Similarly, generic C code must call the
1323C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1324obtained from external sources in functions that don't handle magic.
1325See L<perlapi> for a description of these functions.
1326For example, calls to the C<sv_cat*()> functions typically need to be
1327followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1328since their implementation handles 'get' magic.
1329
1330=head2 Finding Magic
1331
1332    MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1333                                       * type */
1334
1335This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1336If the SV does not have that magical
1337feature, C<NULL> is returned.  If the
1338SV has multiple instances of that magical feature, the first one will be
1339returned.  C<mg_findext> can be used
1340to find a C<MAGIC> structure of an SV
1341based on both its magic type and its magic virtual table:
1342
1343    MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
1344
1345Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1346SVt_PVMG, Perl may core dump.
1347
1348    int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
1349
1350This routine checks to see what types of magic C<sv> has.  If the mg_type
1351field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1352the mg_type field is changed to be the lowercase letter.
1353
1354=head2 Understanding the Magic of Tied Hashes and Arrays
1355
1356Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1357magic type.
1358
1359WARNING: As of the 5.004 release, proper usage of the array and hash
1360access functions requires understanding a few caveats.  Some
1361of these caveats are actually considered bugs in the API, to be fixed
1362in later releases, and are bracketed with [MAYCHANGE] below.  If
1363you find yourself actually applying such information in this section, be
1364aware that the behavior may change in the future, umm, without warning.
1365
1366The perl tie function associates a variable with an object that implements
1367the various GET, SET, etc methods.  To perform the equivalent of the perl
1368tie function from an XSUB, you must mimic this behaviour.  The code below
1369carries out the necessary steps -- firstly it creates a new hash, and then
1370creates a second hash which it blesses into the class which will implement
1371the tie methods.  Lastly it ties the two hashes together, and returns a
1372reference to the new tied hash.  Note that the code below does NOT call the
1373TIEHASH method in the MyTie class -
1374see L<Calling Perl Routines from within C Programs> for details on how
1375to do this.
1376
1377    SV*
1378    mytie()
1379    PREINIT:
1380        HV *hash;
1381        HV *stash;
1382        SV *tie;
1383    CODE:
1384        hash = newHV();
1385        tie = newRV_noinc((SV*)newHV());
1386        stash = gv_stashpv("MyTie", GV_ADD);
1387        sv_bless(tie, stash);
1388        hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1389        RETVAL = newRV_noinc(hash);
1390    OUTPUT:
1391        RETVAL
1392
1393The C<av_store> function, when given a tied array argument, merely
1394copies the magic of the array onto the value to be "stored", using
1395C<mg_copy>.  It may also return NULL, indicating that the value did not
1396actually need to be stored in the array.  [MAYCHANGE] After a call to
1397C<av_store> on a tied array, the caller will usually need to call
1398C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1399TIEARRAY object.  If C<av_store> did return NULL, a call to
1400C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1401leak. [/MAYCHANGE]
1402
1403The previous paragraph is applicable verbatim to tied hash access using the
1404C<hv_store> and C<hv_store_ent> functions as well.
1405
1406C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1407C<hv_fetch_ent> actually return an undefined mortal value whose magic
1408has been initialized using C<mg_copy>.  Note the value so returned does not
1409need to be deallocated, as it is already mortal.  [MAYCHANGE] But you will
1410need to call C<mg_get()> on the returned value in order to actually invoke
1411the perl level "FETCH" method on the underlying TIE object.  Similarly,
1412you may also call C<mg_set()> on the return value after possibly assigning
1413a suitable value to it using C<sv_setsv>,  which will invoke the "STORE"
1414method on the TIE object. [/MAYCHANGE]
1415
1416[MAYCHANGE]
1417In other words, the array or hash fetch/store functions don't really
1418fetch and store actual values in the case of tied arrays and hashes.  They
1419merely call C<mg_copy> to attach magic to the values that were meant to be
1420"stored" or "fetched".  Later calls to C<mg_get> and C<mg_set> actually
1421do the job of invoking the TIE methods on the underlying objects.  Thus
1422the magic mechanism currently implements a kind of lazy access to arrays
1423and hashes.
1424
1425Currently (as of perl version 5.004), use of the hash and array access
1426functions requires the user to be aware of whether they are operating on
1427"normal" hashes and arrays, or on their tied variants.  The API may be
1428changed to provide more transparent access to both tied and normal data
1429types in future versions.
1430[/MAYCHANGE]
1431
1432You would do well to understand that the TIEARRAY and TIEHASH interfaces
1433are mere sugar to invoke some perl method calls while using the uniform hash
1434and array syntax.  The use of this sugar imposes some overhead (typically
1435about two to four extra opcodes per FETCH/STORE operation, in addition to
1436the creation of all the mortal variables required to invoke the methods).
1437This overhead will be comparatively small if the TIE methods are themselves
1438substantial, but if they are only a few statements long, the overhead
1439will not be insignificant.
1440
1441=head2 Localizing changes
1442
1443Perl has a very handy construction
1444
1445  {
1446    local $var = 2;
1447    ...
1448  }
1449
1450This construction is I<approximately> equivalent to
1451
1452  {
1453    my $oldvar = $var;
1454    $var = 2;
1455    ...
1456    $var = $oldvar;
1457  }
1458
1459The biggest difference is that the first construction would
1460reinstate the initial value of $var, irrespective of how control exits
1461the block: C<goto>, C<return>, C<die>/C<eval>, etc.  It is a little bit
1462more efficient as well.
1463
1464There is a way to achieve a similar task from C via Perl API: create a
1465I<pseudo-block>, and arrange for some changes to be automatically
1466undone at the end of it, either explicit, or via a non-local exit (via
1467die()).  A I<block>-like construct is created by a pair of
1468C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1469Such a construct may be created specially for some important localized
1470task, or an existing one (like boundaries of enclosing Perl
1471subroutine/block, or an existing pair for freeing TMPs) may be
1472used.  (In the second case the overhead of additional localization must
1473be almost negligible.)  Note that any XSUB is automatically enclosed in
1474an C<ENTER>/C<LEAVE> pair.
1475
1476Inside such a I<pseudo-block> the following service is available:
1477
1478=over 4
1479
1480=item C<SAVEINT(int i)>
1481
1482=item C<SAVEIV(IV i)>
1483
1484=item C<SAVEI32(I32 i)>
1485
1486=item C<SAVELONG(long i)>
1487
1488These macros arrange things to restore the value of integer variable
1489C<i> at the end of enclosing I<pseudo-block>.
1490
1491=item C<SAVESPTR(s)>
1492
1493=item C<SAVEPPTR(p)>
1494
1495These macros arrange things to restore the value of pointers C<s> and
1496C<p>.  C<s> must be a pointer of a type which survives conversion to
1497C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1498and back.
1499
1500=item C<SAVEFREESV(SV *sv)>
1501
1502The refcount of C<sv> will be decremented at the end of
1503I<pseudo-block>.  This is similar to C<sv_2mortal> in that it is also a
1504mechanism for doing a delayed C<SvREFCNT_dec>.  However, while C<sv_2mortal>
1505extends the lifetime of C<sv> until the beginning of the next statement,
1506C<SAVEFREESV> extends it until the end of the enclosing scope.  These
1507lifetimes can be wildly different.
1508
1509Also compare C<SAVEMORTALIZESV>.
1510
1511=item C<SAVEMORTALIZESV(SV *sv)>
1512
1513Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1514scope instead of decrementing its reference count.  This usually has the
1515effect of keeping C<sv> alive until the statement that called the currently
1516live scope has finished executing.
1517
1518=item C<SAVEFREEOP(OP *op)>
1519
1520The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1521
1522=item C<SAVEFREEPV(p)>
1523
1524The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1525end of I<pseudo-block>.
1526
1527=item C<SAVECLEARSV(SV *sv)>
1528
1529Clears a slot in the current scratchpad which corresponds to C<sv> at
1530the end of I<pseudo-block>.
1531
1532=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1533
1534The key C<key> of C<hv> is deleted at the end of I<pseudo-block>.  The
1535string pointed to by C<key> is Safefree()ed.  If one has a I<key> in
1536short-lived storage, the corresponding string may be reallocated like
1537this:
1538
1539  SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
1540
1541=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
1542
1543At the end of I<pseudo-block> the function C<f> is called with the
1544only argument C<p>.
1545
1546=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1547
1548At the end of I<pseudo-block> the function C<f> is called with the
1549implicit context argument (if any), and C<p>.
1550
1551=item C<SAVESTACK_POS()>
1552
1553The current offset on the Perl internal stack (cf. C<SP>) is restored
1554at the end of I<pseudo-block>.
1555
1556=back
1557
1558The following API list contains functions, thus one needs to
1559provide pointers to the modifiable data explicitly (either C pointers,
1560or Perlish C<GV *>s).  Where the above macros take C<int>, a similar
1561function takes C<int *>.
1562
1563=over 4
1564
1565=item C<SV* save_scalar(GV *gv)>
1566
1567Equivalent to Perl code C<local $gv>.
1568
1569=item C<AV* save_ary(GV *gv)>
1570
1571=item C<HV* save_hash(GV *gv)>
1572
1573Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1574
1575=item C<void save_item(SV *item)>
1576
1577Duplicates the current value of C<SV>, on the exit from the current
1578C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
1579using the stored value.  It doesn't handle magic.  Use C<save_scalar> if
1580magic is affected.
1581
1582=item C<void save_list(SV **sarg, I32 maxsarg)>
1583
1584A variant of C<save_item> which takes multiple arguments via an array
1585C<sarg> of C<SV*> of length C<maxsarg>.
1586
1587=item C<SV* save_svref(SV **sptr)>
1588
1589Similar to C<save_scalar>, but will reinstate an C<SV *>.
1590
1591=item C<void save_aptr(AV **aptr)>
1592
1593=item C<void save_hptr(HV **hptr)>
1594
1595Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1596
1597=back
1598
1599The C<Alias> module implements localization of the basic types within the
1600I<caller's scope>.  People who are interested in how to localize things in
1601the containing scope should take a look there too.
1602
1603=head1 Subroutines
1604
1605=head2 XSUBs and the Argument Stack
1606
1607The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1608An XSUB routine will have a stack that contains the arguments from the Perl
1609program, and a way to map from the Perl data structures to a C equivalent.
1610
1611The stack arguments are accessible through the C<ST(n)> macro, which returns
1612the C<n>'th stack argument.  Argument 0 is the first argument passed in the
1613Perl subroutine call.  These arguments are C<SV*>, and can be used anywhere
1614an C<SV*> is used.
1615
1616Most of the time, output from the C routine can be handled through use of
1617the RETVAL and OUTPUT directives.  However, there are some cases where the
1618argument stack is not already long enough to handle all the return values.
1619An example is the POSIX tzname() call, which takes no arguments, but returns
1620two, the local time zone's standard and summer time abbreviations.
1621
1622To handle this situation, the PPCODE directive is used and the stack is
1623extended using the macro:
1624
1625    EXTEND(SP, num);
1626
1627where C<SP> is the macro that represents the local copy of the stack pointer,
1628and C<num> is the number of elements the stack should be extended by.
1629
1630Now that there is room on the stack, values can be pushed on it using C<PUSHs>
1631macro.  The pushed values will often need to be "mortal" (See
1632L</Reference Counts and Mortality>):
1633
1634    PUSHs(sv_2mortal(newSViv(an_integer)))
1635    PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1636    PUSHs(sv_2mortal(newSVnv(a_double)))
1637    PUSHs(sv_2mortal(newSVpv("Some String",0)))
1638    /* Although the last example is better written as the more
1639     * efficient: */
1640    PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
1641
1642And now the Perl program calling C<tzname>, the two values will be assigned
1643as in:
1644
1645    ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1646
1647An alternate (and possibly simpler) method to pushing values on the stack is
1648to use the macro:
1649
1650    XPUSHs(SV*)
1651
1652This macro automatically adjusts the stack for you, if needed.  Thus, you
1653do not need to call C<EXTEND> to extend the stack.
1654
1655Despite their suggestions in earlier versions of this document the macros
1656C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1657For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1658C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
1659
1660For more information, consult L<perlxs> and L<perlxstut>.
1661
1662=head2 Autoloading with XSUBs
1663
1664If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1665fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1666of the XSUB's package.
1667
1668But it also puts the same information in certain fields of the XSUB itself:
1669
1670    HV *stash           = CvSTASH(cv);
1671    const char *subname = SvPVX(cv);
1672    STRLEN name_length  = SvCUR(cv); /* in bytes */
1673    U32 is_utf8         = SvUTF8(cv);
1674
1675C<SvPVX(cv)> contains just the sub name itself, not including the package.
1676For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1677C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
1678
1679B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1680XS AUTOLOAD subs at all.  Perl 5.8.0 introduced the use of fields in the
1681XSUB itself.  Perl 5.16.0 restored the setting of $AUTOLOAD.  If you need
1682to support 5.8-5.14, use the XSUB's fields.
1683
1684=head2 Calling Perl Routines from within C Programs
1685
1686There are four routines that can be used to call a Perl subroutine from
1687within a C program.  These four are:
1688
1689    I32  call_sv(SV*, I32);
1690    I32  call_pv(const char*, I32);
1691    I32  call_method(const char*, I32);
1692    I32  call_argv(const char*, I32, char**);
1693
1694The routine most often used is C<call_sv>.  The C<SV*> argument
1695contains either the name of the Perl subroutine to be called, or a
1696reference to the subroutine.  The second argument consists of flags
1697that control the context in which the subroutine is called, whether
1698or not the subroutine is being passed arguments, how errors should be
1699trapped, and how to treat return values.
1700
1701All four routines return the number of arguments that the subroutine returned
1702on the Perl stack.
1703
1704These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
1705but those names are now deprecated; macros of the same name are provided for
1706compatibility.
1707
1708When using any of these routines (except C<call_argv>), the programmer
1709must manipulate the Perl stack.  These include the following macros and
1710functions:
1711
1712    dSP
1713    SP
1714    PUSHMARK()
1715    PUTBACK
1716    SPAGAIN
1717    ENTER
1718    SAVETMPS
1719    FREETMPS
1720    LEAVE
1721    XPUSH*()
1722    POP*()
1723
1724For a detailed description of calling conventions from C to Perl,
1725consult L<perlcall>.
1726
1727=head2 Putting a C value on Perl stack
1728
1729A lot of opcodes (this is an elementary operation in the internal perl
1730stack machine) put an SV* on the stack.  However, as an optimization
1731the corresponding SV is (usually) not recreated each time.  The opcodes
1732reuse specially assigned SVs (I<target>s) which are (as a corollary)
1733not constantly freed/created.
1734
1735Each of the targets is created only once (but see
1736L<Scratchpads and recursion> below), and when an opcode needs to put
1737an integer, a double, or a string on stack, it just sets the
1738corresponding parts of its I<target> and puts the I<target> on stack.
1739
1740The macro to put this target on stack is C<PUSHTARG>, and it is
1741directly used in some opcodes, as well as indirectly in zillions of
1742others, which use it via C<(X)PUSH[iunp]>.
1743
1744Because the target is reused, you must be careful when pushing multiple
1745values on the stack.  The following code will not do what you think:
1746
1747    XPUSHi(10);
1748    XPUSHi(20);
1749
1750This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1751the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1752At the end of the operation, the stack does not contain the values 10
1753and 20, but actually contains two pointers to C<TARG>, which we have set
1754to 20.
1755
1756If you need to push multiple different values then you should either use
1757the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1758none of which make use of C<TARG>.  The C<(X)PUSHs> macros simply push an
1759SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1760will often need to be "mortal".  The new C<m(X)PUSH[iunp]> macros make
1761this a little easier to achieve by creating a new mortal for you (via
1762C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1763in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1764Thus, instead of writing this to "fix" the example above:
1765
1766    XPUSHs(sv_2mortal(newSViv(10)))
1767    XPUSHs(sv_2mortal(newSViv(20)))
1768
1769you can simply write:
1770
1771    mXPUSHi(10)
1772    mXPUSHi(20)
1773
1774On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1775need a C<dTARG> in your variable declarations so that the C<*PUSH*>
1776macros can make use of the local variable C<TARG>.  See also C<dTARGET>
1777and C<dXSTARG>.
1778
1779=head2 Scratchpads
1780
1781The question remains on when the SVs which are I<target>s for opcodes
1782are created.  The answer is that they are created when the current
1783unit--a subroutine or a file (for opcodes for statements outside of
1784subroutines)--is compiled.  During this time a special anonymous Perl
1785array is created, which is called a scratchpad for the current unit.
1786
1787A scratchpad keeps SVs which are lexicals for the current unit and are
1788targets for opcodes.  A previous version of this document
1789stated that one can deduce that an SV lives on a scratchpad
1790by looking on its flags: lexicals have C<SVs_PADMY> set, and
1791I<target>s have C<SVs_PADTMP> set.  But this has never been fully true.
1792C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
1793While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
1794that have never resided in a pad, but nonetheless act like I<target>s.  As
1795of perl 5.21.5, the C<SVs_PADMY> flag is no longer used and is defined as
17960.  C<SvPADMY()> now returns true for anything without C<SVs_PADTMP>.
1797
1798The correspondence between OPs and I<target>s is not 1-to-1.  Different
1799OPs in the compile tree of the unit can use the same target, if this
1800would not conflict with the expected life of the temporary.
1801
1802=head2 Scratchpads and recursion
1803
1804In fact it is not 100% true that a compiled unit contains a pointer to
1805the scratchpad AV.  In fact it contains a pointer to an AV of
1806(initially) one element, and this element is the scratchpad AV.  Why do
1807we need an extra level of indirection?
1808
1809The answer is B<recursion>, and maybe B<threads>.  Both
1810these can create several execution pointers going into the same
1811subroutine.  For the subroutine-child not write over the temporaries
1812for the subroutine-parent (lifespan of which covers the call to the
1813child), the parent and the child should have different
1814scratchpads.  (I<And> the lexicals should be separate anyway!)
1815
1816So each subroutine is born with an array of scratchpads (of length 1).
1817On each entry to the subroutine it is checked that the current
1818depth of the recursion is not more than the length of this array, and
1819if it is, new scratchpad is created and pushed into the array.
1820
1821The I<target>s on this scratchpad are C<undef>s, but they are already
1822marked with correct flags.
1823
1824=head1 Memory Allocation
1825
1826=head2 Allocation
1827
1828All memory meant to be used with the Perl API functions should be manipulated
1829using the macros described in this section.  The macros provide the necessary
1830transparency between differences in the actual malloc implementation that is
1831used within perl.
1832
1833It is suggested that you enable the version of malloc that is distributed
1834with Perl.  It keeps pools of various sizes of unallocated memory in
1835order to satisfy allocation requests more quickly.  However, on some
1836platforms, it may cause spurious malloc or free errors.
1837
1838The following three macros are used to initially allocate memory :
1839
1840    Newx(pointer, number, type);
1841    Newxc(pointer, number, type, cast);
1842    Newxz(pointer, number, type);
1843
1844The first argument C<pointer> should be the name of a variable that will
1845point to the newly allocated memory.
1846
1847The second and third arguments C<number> and C<type> specify how many of
1848the specified type of data structure should be allocated.  The argument
1849C<type> is passed to C<sizeof>.  The final argument to C<Newxc>, C<cast>,
1850should be used if the C<pointer> argument is different from the C<type>
1851argument.
1852
1853Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
1854to zero out all the newly allocated memory.
1855
1856=head2 Reallocation
1857
1858    Renew(pointer, number, type);
1859    Renewc(pointer, number, type, cast);
1860    Safefree(pointer)
1861
1862These three macros are used to change a memory buffer size or to free a
1863piece of memory no longer needed.  The arguments to C<Renew> and C<Renewc>
1864match those of C<New> and C<Newc> with the exception of not needing the
1865"magic cookie" argument.
1866
1867=head2 Moving
1868
1869    Move(source, dest, number, type);
1870    Copy(source, dest, number, type);
1871    Zero(dest, number, type);
1872
1873These three macros are used to move, copy, or zero out previously allocated
1874memory.  The C<source> and C<dest> arguments point to the source and
1875destination starting points.  Perl will move, copy, or zero out C<number>
1876instances of the size of the C<type> data structure (using the C<sizeof>
1877function).
1878
1879=head1 PerlIO
1880
1881The most recent development releases of Perl have been experimenting with
1882removing Perl's dependency on the "normal" standard I/O suite and allowing
1883other stdio implementations to be used.  This involves creating a new
1884abstraction layer that then calls whichever implementation of stdio Perl
1885was compiled with.  All XSUBs should now use the functions in the PerlIO
1886abstraction layer and not make any assumptions about what kind of stdio
1887is being used.
1888
1889For a complete description of the PerlIO abstraction, consult L<perlapio>.
1890
1891=head1 Compiled code
1892
1893=head2 Code tree
1894
1895Here we describe the internal form your code is converted to by
1896Perl.  Start with a simple example:
1897
1898  $a = $b + $c;
1899
1900This is converted to a tree similar to this one:
1901
1902             assign-to
1903           /           \
1904          +             $a
1905        /   \
1906      $b     $c
1907
1908(but slightly more complicated).  This tree reflects the way Perl
1909parsed your code, but has nothing to do with the execution order.
1910There is an additional "thread" going through the nodes of the tree
1911which shows the order of execution of the nodes.  In our simplified
1912example above it looks like:
1913
1914     $b ---> $c ---> + ---> $a ---> assign-to
1915
1916But with the actual compile tree for C<$a = $b + $c> it is different:
1917some nodes I<optimized away>.  As a corollary, though the actual tree
1918contains more nodes than our simplified example, the execution order
1919is the same as in our example.
1920
1921=head2 Examining the tree
1922
1923If you have your perl compiled for debugging (usually done with
1924C<-DDEBUGGING> on the C<Configure> command line), you may examine the
1925compiled tree by specifying C<-Dx> on the Perl command line.  The
1926output takes several lines per node, and for C<$b+$c> it looks like
1927this:
1928
1929    5           TYPE = add  ===> 6
1930                TARG = 1
1931                FLAGS = (SCALAR,KIDS)
1932                {
1933                    TYPE = null  ===> (4)
1934                      (was rv2sv)
1935                    FLAGS = (SCALAR,KIDS)
1936                    {
1937    3                   TYPE = gvsv  ===> 4
1938                        FLAGS = (SCALAR)
1939                        GV = main::b
1940                    }
1941                }
1942                {
1943                    TYPE = null  ===> (5)
1944                      (was rv2sv)
1945                    FLAGS = (SCALAR,KIDS)
1946                    {
1947    4                   TYPE = gvsv  ===> 5
1948                        FLAGS = (SCALAR)
1949                        GV = main::c
1950                    }
1951                }
1952
1953This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1954not optimized away (one per number in the left column).  The immediate
1955children of the given node correspond to C<{}> pairs on the same level
1956of indentation, thus this listing corresponds to the tree:
1957
1958                   add
1959                 /     \
1960               null    null
1961                |       |
1962               gvsv    gvsv
1963
1964The execution order is indicated by C<===E<gt>> marks, thus it is C<3
19654 5 6> (node C<6> is not included into above listing), i.e.,
1966C<gvsv gvsv add whatever>.
1967
1968Each of these nodes represents an op, a fundamental operation inside the
1969Perl core.  The code which implements each operation can be found in the
1970F<pp*.c> files; the function which implements the op with type C<gvsv>
1971is C<pp_gvsv>, and so on.  As the tree above shows, different ops have
1972different numbers of children: C<add> is a binary operator, as one would
1973expect, and so has two children.  To accommodate the various different
1974numbers of children, there are various types of op data structure, and
1975they link together in different ways.
1976
1977The simplest type of op structure is C<OP>: this has no children.  Unary
1978operators, C<UNOP>s, have one child, and this is pointed to by the
1979C<op_first> field.  Binary operators (C<BINOP>s) have not only an
1980C<op_first> field but also an C<op_last> field.  The most complex type of
1981op is a C<LISTOP>, which has any number of children.  In this case, the
1982first child is pointed to by C<op_first> and the last child by
1983C<op_last>.  The children in between can be found by iteratively
1984following the C<OpSIBLING> pointer from the first child to the last (but
1985see below).
1986
1987There are also some other op types: a C<PMOP> holds a regular expression,
1988and has no children, and a C<LOOP> may or may not have children.  If the
1989C<op_children> field is non-zero, it behaves like a C<LISTOP>.  To
1990complicate matters, if a C<UNOP> is actually a C<null> op after
1991optimization (see L</Compile pass 2: context propagation>) it will still
1992have children in accordance with its former type.
1993
1994Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one
1995or more children, but it doesn't have an C<op_last> field: so you have to
1996follow C<op_first> and then the C<OpSIBLING> chain itself to find the
1997last child. Instead it has an C<op_other> field, which is comparable to
1998the C<op_next> field described below, and represents an alternate
1999execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note
2000that in general, C<op_other> may not point to any of the direct children
2001of the C<LOGOP>.
2002
2003Starting in version 5.21.2, perls built with the experimental
2004define C<-DPERL_OP_PARENT> add an extra boolean flag for each op,
2005C<op_moresib>.  When not set, this indicates that this is the last op in an
2006C<OpSIBLING> chain. This frees up the C<op_sibling> field on the last
2007sibling to point back to the parent op. Under this build, that field is
2008also renamed C<op_sibparent> to reflect its joint role. The macro
2009C<OpSIBLING(o)> wraps this special behaviour, and always returns NULL on
2010the last sibling.  With this build the C<op_parent(o)> function can be
2011used to find the parent of any op. Thus for forward compatibility, you
2012should always use the C<OpSIBLING(o)> macro rather than accessing
2013C<op_sibling> directly.
2014
2015Another way to examine the tree is to use a compiler back-end module, such
2016as L<B::Concise>.
2017
2018=head2 Compile pass 1: check routines
2019
2020The tree is created by the compiler while I<yacc> code feeds it
2021the constructions it recognizes.  Since I<yacc> works bottom-up, so does
2022the first pass of perl compilation.
2023
2024What makes this pass interesting for perl developers is that some
2025optimization may be performed on this pass.  This is optimization by
2026so-called "check routines".  The correspondence between node names
2027and corresponding check routines is described in F<opcode.pl> (do not
2028forget to run C<make regen_headers> if you modify this file).
2029
2030A check routine is called when the node is fully constructed except
2031for the execution-order thread.  Since at this time there are no
2032back-links to the currently constructed node, one can do most any
2033operation to the top-level node, including freeing it and/or creating
2034new nodes above/below it.
2035
2036The check routine returns the node which should be inserted into the
2037tree (if the top-level node was not modified, check routine returns
2038its argument).
2039
2040By convention, check routines have names C<ck_*>.  They are usually
2041called from C<new*OP> subroutines (or C<convert>) (which in turn are
2042called from F<perly.y>).
2043
2044=head2 Compile pass 1a: constant folding
2045
2046Immediately after the check routine is called the returned node is
2047checked for being compile-time executable.  If it is (the value is
2048judged to be constant) it is immediately executed, and a I<constant>
2049node with the "return value" of the corresponding subtree is
2050substituted instead.  The subtree is deleted.
2051
2052If constant folding was not performed, the execution-order thread is
2053created.
2054
2055=head2 Compile pass 2: context propagation
2056
2057When a context for a part of compile tree is known, it is propagated
2058down through the tree.  At this time the context can have 5 values
2059(instead of 2 for runtime context): void, boolean, scalar, list, and
2060lvalue.  In contrast with the pass 1 this pass is processed from top
2061to bottom: a node's context determines the context for its children.
2062
2063Additional context-dependent optimizations are performed at this time.
2064Since at this moment the compile tree contains back-references (via
2065"thread" pointers), nodes cannot be free()d now.  To allow
2066optimized-away nodes at this stage, such nodes are null()ified instead
2067of free()ing (i.e. their type is changed to OP_NULL).
2068
2069=head2 Compile pass 3: peephole optimization
2070
2071After the compile tree for a subroutine (or for an C<eval> or a file)
2072is created, an additional pass over the code is performed.  This pass
2073is neither top-down or bottom-up, but in the execution order (with
2074additional complications for conditionals).  Optimizations performed
2075at this stage are subject to the same restrictions as in the pass 2.
2076
2077Peephole optimizations are done by calling the function pointed to
2078by the global variable C<PL_peepp>.  By default, C<PL_peepp> just
2079calls the function pointed to by the global variable C<PL_rpeepp>.
2080By default, that performs some basic op fixups and optimisations along
2081the execution-order op chain, and recursively calls C<PL_rpeepp> for
2082each side chain of ops (resulting from conditionals).  Extensions may
2083provide additional optimisations or fixups, hooking into either the
2084per-subroutine or recursive stage, like this:
2085
2086    static peep_t prev_peepp;
2087    static void my_peep(pTHX_ OP *o)
2088    {
2089        /* custom per-subroutine optimisation goes here */
2090        prev_peepp(aTHX_ o);
2091        /* custom per-subroutine optimisation may also go here */
2092    }
2093    BOOT:
2094        prev_peepp = PL_peepp;
2095        PL_peepp = my_peep;
2096
2097    static peep_t prev_rpeepp;
2098    static void my_rpeep(pTHX_ OP *o)
2099    {
2100        OP *orig_o = o;
2101        for(; o; o = o->op_next) {
2102            /* custom per-op optimisation goes here */
2103        }
2104        prev_rpeepp(aTHX_ orig_o);
2105    }
2106    BOOT:
2107        prev_rpeepp = PL_rpeepp;
2108        PL_rpeepp = my_rpeep;
2109
2110=head2 Pluggable runops
2111
2112The compile tree is executed in a runops function.  There are two runops
2113functions, in F<run.c> and in F<dump.c>.  C<Perl_runops_debug> is used
2114with DEBUGGING and C<Perl_runops_standard> is used otherwise.  For fine
2115control over the execution of the compile tree it is possible to provide
2116your own runops function.
2117
2118It's probably best to copy one of the existing runops functions and
2119change it to suit your needs.  Then, in the BOOT section of your XS
2120file, add the line:
2121
2122  PL_runops = my_runops;
2123
2124This function should be as efficient as possible to keep your programs
2125running as fast as possible.
2126
2127=head2 Compile-time scope hooks
2128
2129As of perl 5.14 it is possible to hook into the compile-time lexical
2130scope mechanism using C<Perl_blockhook_register>.  This is used like
2131this:
2132
2133    STATIC void my_start_hook(pTHX_ int full);
2134    STATIC BHK my_hooks;
2135
2136    BOOT:
2137        BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
2138        Perl_blockhook_register(aTHX_ &my_hooks);
2139
2140This will arrange to have C<my_start_hook> called at the start of
2141compiling every lexical scope.  The available hooks are:
2142
2143=over 4
2144
2145=item C<void bhk_start(pTHX_ int full)>
2146
2147This is called just after starting a new lexical scope.  Note that Perl
2148code like
2149
2150    if ($x) { ... }
2151
2152creates two scopes: the first starts at the C<(> and has C<full == 1>,
2153the second starts at the C<{> and has C<full == 0>.  Both end at the
2154C<}>, so calls to C<start> and C<pre>/C<post_end> will match.  Anything
2155pushed onto the save stack by this hook will be popped just before the
2156scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2157
2158=item C<void bhk_pre_end(pTHX_ OP **o)>
2159
2160This is called at the end of a lexical scope, just before unwinding the
2161stack.  I<o> is the root of the optree representing the scope; it is a
2162double pointer so you can replace the OP if you need to.
2163
2164=item C<void bhk_post_end(pTHX_ OP **o)>
2165
2166This is called at the end of a lexical scope, just after unwinding the
2167stack.  I<o> is as above.  Note that it is possible for calls to C<pre_>
2168and C<post_end> to nest, if there is something on the save stack that
2169calls string eval.
2170
2171=item C<void bhk_eval(pTHX_ OP *const o)>
2172
2173This is called just before starting to compile an C<eval STRING>, C<do
2174FILE>, C<require> or C<use>, after the eval has been set up.  I<o> is the
2175OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2176C<OP_DOFILE> or C<OP_REQUIRE>.
2177
2178=back
2179
2180Once you have your hook functions, you need a C<BHK> structure to put
2181them in.  It's best to allocate it statically, since there is no way to
2182free it once it's registered.  The function pointers should be inserted
2183into this structure using the C<BhkENTRY_set> macro, which will also set
2184flags indicating which entries are valid.  If you do need to allocate
2185your C<BHK> dynamically for some reason, be sure to zero it before you
2186start.
2187
2188Once registered, there is no mechanism to switch these hooks off, so if
2189that is necessary you will need to do this yourself.  An entry in C<%^H>
2190is probably the best way, so the effect is lexically scoped; however it
2191is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
2192temporarily switch entries on and off.  You should also be aware that
2193generally speaking at least one scope will have opened before your
2194extension is loaded, so you will see some C<pre>/C<post_end> pairs that
2195didn't have a matching C<start>.
2196
2197=head1 Examining internal data structures with the C<dump> functions
2198
2199To aid debugging, the source file F<dump.c> contains a number of
2200functions which produce formatted output of internal data structures.
2201
2202The most commonly used of these functions is C<Perl_sv_dump>; it's used
2203for dumping SVs, AVs, HVs, and CVs.  The C<Devel::Peek> module calls
2204C<sv_dump> to produce debugging output from Perl-space, so users of that
2205module should already be familiar with its format.
2206
2207C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
2208derivatives, and produces output similar to C<perl -Dx>; in fact,
2209C<Perl_dump_eval> will dump the main root of the code being evaluated,
2210exactly like C<-Dx>.
2211
2212Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2213op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2214subroutines in a package like so: (Thankfully, these are all xsubs, so
2215there is no op tree)
2216
2217    (gdb) print Perl_dump_packsubs(PL_defstash)
2218
2219    SUB attributes::bootstrap = (xsub 0x811fedc 0)
2220
2221    SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2222
2223    SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2224
2225    SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2226
2227    SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2228
2229and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2230the op tree of the main root.
2231
2232=head1 How multiple interpreters and concurrency are supported
2233
2234=head2 Background and PERL_IMPLICIT_CONTEXT
2235
2236The Perl interpreter can be regarded as a closed box: it has an API
2237for feeding it code or otherwise making it do things, but it also has
2238functions for its own use.  This smells a lot like an object, and
2239there are ways for you to build Perl so that you can have multiple
2240interpreters, with one interpreter represented either as a C structure,
2241or inside a thread-specific structure.  These structures contain all
2242the context, the state of that interpreter.
2243
2244One macro controls the major Perl build flavor: MULTIPLICITY.  The
2245MULTIPLICITY build has a C structure that packages all the interpreter
2246state.  With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
2247normally defined, and enables the support for passing in a "hidden" first
2248argument that represents all three data structures.  MULTIPLICITY makes
2249multi-threaded perls possible (with the ithreads threading model, related
2250to the macro USE_ITHREADS.)
2251
2252Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2253PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2254former turns on MULTIPLICITY.)  The PERL_GLOBAL_STRUCT causes all the
2255internal variables of Perl to be wrapped inside a single global struct,
2256struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2257the function  Perl_GetVars().  The PERL_GLOBAL_STRUCT_PRIVATE goes
2258one step further, there is still a single struct (allocated in main()
2259either from heap or from stack) but there are no global data symbols
2260pointing to it.  In either case the global struct should be initialized
2261as the very first thing in main() using Perl_init_global_struct() and
2262correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2263please see F<miniperlmain.c> for usage details.  You may also need
2264to use C<dVAR> in your coding to "declare the global variables"
2265when you are using them.  dTHX does this for you automatically.
2266
2267To see whether you have non-const data you can use a BSD (or GNU)
2268compatible C<nm>:
2269
2270  nm libperl.a | grep -v ' [TURtr] '
2271
2272If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>),
2273you have non-const data.  The symbols the C<grep> removed are as follows:
2274C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data,
2275and the C<U> is <undefined>, external symbols referred to.
2276
2277The test F<t/porting/libperl.t> does this kind of symbol sanity
2278checking on C<libperl.a>.
2279
2280For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2281doesn't actually hide all symbols inside a big global struct: some
2282PerlIO_xxx vtables are left visible.  The PERL_GLOBAL_STRUCT_PRIVATE
2283then hides everything (see how the PERLIO_FUNCS_DECL is used).
2284
2285All this obviously requires a way for the Perl internal functions to be
2286either subroutines taking some kind of structure as the first
2287argument, or subroutines taking nothing as the first argument.  To
2288enable these two very different ways of building the interpreter,
2289the Perl source (as it does in so many other situations) makes heavy
2290use of macros and subroutine naming conventions.
2291
2292First problem: deciding which functions will be public API functions and
2293which will be private.  All functions whose names begin C<S_> are private
2294(think "S" for "secret" or "static").  All other functions begin with
2295"Perl_", but just because a function begins with "Perl_" does not mean it is
2296part of the API.  (See L</Internal
2297Functions>.)  The easiest way to be B<sure> a
2298function is part of the API is to find its entry in L<perlapi>.
2299If it exists in L<perlapi>, it's part of the API.  If it doesn't, and you
2300think it should be (i.e., you need it for your extension), send mail via
2301L<perlbug> explaining why you think it should be.
2302
2303Second problem: there must be a syntax so that the same subroutine
2304declarations and calls can pass a structure as their first argument,
2305or pass nothing.  To solve this, the subroutines are named and
2306declared in a particular way.  Here's a typical start of a static
2307function used within the Perl guts:
2308
2309  STATIC void
2310  S_incline(pTHX_ char *s)
2311
2312STATIC becomes "static" in C, and may be #define'd to nothing in some
2313configurations in the future.
2314
2315A public function (i.e. part of the internal API, but not necessarily
2316sanctioned for use in extensions) begins like this:
2317
2318  void
2319  Perl_sv_setiv(pTHX_ SV* dsv, IV num)
2320
2321C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
2322details of the interpreter's context.  THX stands for "thread", "this",
2323or "thingy", as the case may be.  (And no, George Lucas is not involved. :-)
2324The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
2325or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2326their variants.
2327
2328When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2329first argument containing the interpreter's context.  The trailing underscore
2330in the pTHX_ macro indicates that the macro expansion needs a comma
2331after the context argument because other arguments follow it.  If
2332PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
2333subroutine is not prototyped to take the extra argument.  The form of the
2334macro without the trailing underscore is used when there are no additional
2335explicit arguments.
2336
2337When a core function calls another, it must pass the context.  This
2338is normally hidden via macros.  Consider C<sv_setiv>.  It expands into
2339something like this:
2340
2341    #ifdef PERL_IMPLICIT_CONTEXT
2342      #define sv_setiv(a,b)      Perl_sv_setiv(aTHX_ a, b)
2343      /* can't do this for vararg functions, see below */
2344    #else
2345      #define sv_setiv           Perl_sv_setiv
2346    #endif
2347
2348This works well, and means that XS authors can gleefully write:
2349
2350    sv_setiv(foo, bar);
2351
2352and still have it work under all the modes Perl could have been
2353compiled with.
2354
2355This doesn't work so cleanly for varargs functions, though, as macros
2356imply that the number of arguments is known in advance.  Instead we
2357either need to spell them out fully, passing C<aTHX_> as the first
2358argument (the Perl core tends to do this with functions like
2359Perl_warner), or use a context-free version.
2360
2361The context-free version of Perl_warner is called
2362Perl_warner_nocontext, and does not take the extra argument.  Instead
2363it does dTHX; to get the context from thread-local storage.  We
2364C<#define warner Perl_warner_nocontext> so that extensions get source
2365compatibility at the expense of performance.  (Passing an arg is
2366cheaper than grabbing it from thread-local storage.)
2367
2368You can ignore [pad]THXx when browsing the Perl headers/sources.
2369Those are strictly for use within the core.  Extensions and embedders
2370need only be aware of [pad]THX.
2371
2372=head2 So what happened to dTHR?
2373
2374C<dTHR> was introduced in perl 5.005 to support the older thread model.
2375The older thread model now uses the C<THX> mechanism to pass context
2376pointers around, so C<dTHR> is not useful any more.  Perl 5.6.0 and
2377later still have it for backward source compatibility, but it is defined
2378to be a no-op.
2379
2380=head2 How do I use all this in extensions?
2381
2382When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2383any functions in the Perl API will need to pass the initial context
2384argument somehow.  The kicker is that you will need to write it in
2385such a way that the extension still compiles when Perl hasn't been
2386built with PERL_IMPLICIT_CONTEXT enabled.
2387
2388There are three ways to do this.  First, the easy but inefficient way,
2389which is also the default, in order to maintain source compatibility
2390with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
2391and aTHX_ macros to call a function that will return the context.
2392Thus, something like:
2393
2394        sv_setiv(sv, num);
2395
2396in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
2397in effect:
2398
2399        Perl_sv_setiv(Perl_get_context(), sv, num);
2400
2401or to this otherwise:
2402
2403        Perl_sv_setiv(sv, num);
2404
2405You don't have to do anything new in your extension to get this; since
2406the Perl library provides Perl_get_context(), it will all just
2407work.
2408
2409The second, more efficient way is to use the following template for
2410your Foo.xs:
2411
2412        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2413        #include "EXTERN.h"
2414        #include "perl.h"
2415        #include "XSUB.h"
2416
2417        STATIC void my_private_function(int arg1, int arg2);
2418
2419        STATIC void
2420        my_private_function(int arg1, int arg2)
2421        {
2422            dTHX;       /* fetch context */
2423            ... call many Perl API functions ...
2424        }
2425
2426        [... etc ...]
2427
2428        MODULE = Foo            PACKAGE = Foo
2429
2430        /* typical XSUB */
2431
2432        void
2433        my_xsub(arg)
2434                int arg
2435            CODE:
2436                my_private_function(arg, 10);
2437
2438Note that the only two changes from the normal way of writing an
2439extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2440including the Perl headers, followed by a C<dTHX;> declaration at
2441the start of every function that will call the Perl API.  (You'll
2442know which functions need this, because the C compiler will complain
2443that there's an undeclared identifier in those functions.)  No changes
2444are needed for the XSUBs themselves, because the XS() macro is
2445correctly defined to pass in the implicit context if needed.
2446
2447The third, even more efficient way is to ape how it is done within
2448the Perl guts:
2449
2450
2451        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2452        #include "EXTERN.h"
2453        #include "perl.h"
2454        #include "XSUB.h"
2455
2456        /* pTHX_ only needed for functions that call Perl API */
2457        STATIC void my_private_function(pTHX_ int arg1, int arg2);
2458
2459        STATIC void
2460        my_private_function(pTHX_ int arg1, int arg2)
2461        {
2462            /* dTHX; not needed here, because THX is an argument */
2463            ... call Perl API functions ...
2464        }
2465
2466        [... etc ...]
2467
2468        MODULE = Foo            PACKAGE = Foo
2469
2470        /* typical XSUB */
2471
2472        void
2473        my_xsub(arg)
2474                int arg
2475            CODE:
2476                my_private_function(aTHX_ arg, 10);
2477
2478This implementation never has to fetch the context using a function
2479call, since it is always passed as an extra argument.  Depending on
2480your needs for simplicity or efficiency, you may mix the previous
2481two approaches freely.
2482
2483Never add a comma after C<pTHX> yourself--always use the form of the
2484macro with the underscore for functions that take explicit arguments,
2485or the form without the argument for functions with no explicit arguments.
2486
2487If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2488definition is needed if the Perl global variables (see F<perlvars.h>
2489or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2490used (the C<dTHX> includes the C<dVAR> if necessary).  One notices
2491the need for C<dVAR> only with the said compile-time define, because
2492otherwise the Perl global variables are visible as-is.
2493
2494=head2 Should I do anything special if I call perl from multiple threads?
2495
2496If you create interpreters in one thread and then proceed to call them in
2497another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2498initialized correctly in each of those threads.
2499
2500The C<perl_alloc> and C<perl_clone> API functions will automatically set
2501the TLS slot to the interpreter they created, so that there is no need to do
2502anything special if the interpreter is always accessed in the same thread that
2503created it, and that thread did not create or call any other interpreters
2504afterwards.  If that is not the case, you have to set the TLS slot of the
2505thread before calling any functions in the Perl API on that particular
2506interpreter.  This is done by calling the C<PERL_SET_CONTEXT> macro in that
2507thread as the first thing you do:
2508
2509	/* do this before doing anything else with some_perl */
2510	PERL_SET_CONTEXT(some_perl);
2511
2512	... other Perl API calls on some_perl go here ...
2513
2514=head2 Future Plans and PERL_IMPLICIT_SYS
2515
2516Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2517that the interpreter knows about itself and pass it around, so too are
2518there plans to allow the interpreter to bundle up everything it knows
2519about the environment it's running on.  This is enabled with the
2520PERL_IMPLICIT_SYS macro.  Currently it only works with USE_ITHREADS on
2521Windows.
2522
2523This allows the ability to provide an extra pointer (called the "host"
2524environment) for all the system calls.  This makes it possible for
2525all the system stuff to maintain their own state, broken down into
2526seven C structures.  These are thin wrappers around the usual system
2527calls (see F<win32/perllib.c>) for the default perl executable, but for a
2528more ambitious host (like the one that would do fork() emulation) all
2529the extra work needed to pretend that different interpreters are
2530actually different "processes", would be done here.
2531
2532The Perl engine/interpreter and the host are orthogonal entities.
2533There could be one or more interpreters in a process, and one or
2534more "hosts", with free association between them.
2535
2536=head1 Internal Functions
2537
2538All of Perl's internal functions which will be exposed to the outside
2539world are prefixed by C<Perl_> so that they will not conflict with XS
2540functions or functions used in a program in which Perl is embedded.
2541Similarly, all global variables begin with C<PL_>.  (By convention,
2542static functions start with C<S_>.)
2543
2544Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2545either with or without the C<Perl_> prefix, thanks to a bunch of defines
2546that live in F<embed.h>.  Note that extension code should I<not> set
2547C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2548breakage of the XS in each new perl release.
2549
2550The file F<embed.h> is generated automatically from
2551F<embed.pl> and F<embed.fnc>.  F<embed.pl> also creates the prototyping
2552header files for the internal functions, generates the documentation
2553and a lot of other bits and pieces.  It's important that when you add
2554a new function to the core or change an existing one, you change the
2555data in the table in F<embed.fnc> as well.  Here's a sample entry from
2556that table:
2557
2558    Apd |SV**   |av_fetch   |AV* ar|I32 key|I32 lval
2559
2560The second column is the return type, the third column the name.  Columns
2561after that are the arguments.  The first column is a set of flags:
2562
2563=over 3
2564
2565=item A
2566
2567This function is a part of the public
2568API.  All such functions should also
2569have 'd', very few do not.
2570
2571=item p
2572
2573This function has a C<Perl_> prefix; i.e. it is defined as
2574C<Perl_av_fetch>.
2575
2576=item d
2577
2578This function has documentation using the C<apidoc> feature which we'll
2579look at in a second.  Some functions have 'd' but not 'A'; docs are good.
2580
2581=back
2582
2583Other available flags are:
2584
2585=over 3
2586
2587=item s
2588
2589This is a static function and is defined as C<STATIC S_whatever>, and
2590usually called within the sources as C<whatever(...)>.
2591
2592=item n
2593
2594This does not need an interpreter context, so the definition has no
2595C<pTHX>, and it follows that callers don't use C<aTHX>.  (See
2596L</Background and PERL_IMPLICIT_CONTEXT>.)
2597
2598=item r
2599
2600This function never returns; C<croak>, C<exit> and friends.
2601
2602=item f
2603
2604This function takes a variable number of arguments, C<printf> style.
2605The argument list should end with C<...>, like this:
2606
2607    Afprd   |void   |croak          |const char* pat|...
2608
2609=item M
2610
2611This function is part of the experimental development API, and may change
2612or disappear without notice.
2613
2614=item o
2615
2616This function should not have a compatibility macro to define, say,
2617C<Perl_parse> to C<parse>.  It must be called as C<Perl_parse>.
2618
2619=item x
2620
2621This function isn't exported out of the Perl core.
2622
2623=item m
2624
2625This is implemented as a macro.
2626
2627=item X
2628
2629This function is explicitly exported.
2630
2631=item E
2632
2633This function is visible to extensions included in the Perl core.
2634
2635=item b
2636
2637Binary backward compatibility; this function is a macro but also has
2638a C<Perl_> implementation (which is exported).
2639
2640=item others
2641
2642See the comments at the top of C<embed.fnc> for others.
2643
2644=back
2645
2646If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2647C<make regen_headers> to force a rebuild of F<embed.h> and other
2648auto-generated files.
2649
2650=head2 Formatted Printing of IVs, UVs, and NVs
2651
2652If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2653formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2654following macros for portability
2655
2656        IVdf            IV in decimal
2657        UVuf            UV in decimal
2658        UVof            UV in octal
2659        UVxf            UV in hexadecimal
2660        NVef            NV %e-like
2661        NVff            NV %f-like
2662        NVgf            NV %g-like
2663
2664These will take care of 64-bit integers and long doubles.
2665For example:
2666
2667        printf("IV is %"IVdf"\n", iv);
2668
2669The IVdf will expand to whatever is the correct format for the IVs.
2670
2671Note that there are different "long doubles": Perl will use
2672whatever the compiler has.
2673
2674If you are printing addresses of pointers, use UVxf combined
2675with PTR2UV(), do not use %lx or %p.
2676
2677=head2 Pointer-To-Integer and Integer-To-Pointer
2678
2679Because pointer size does not necessarily equal integer size,
2680use the follow macros to do it right.
2681
2682        PTR2UV(pointer)
2683        PTR2IV(pointer)
2684        PTR2NV(pointer)
2685        INT2PTR(pointertotype, integer)
2686
2687For example:
2688
2689        IV  iv = ...;
2690        SV *sv = INT2PTR(SV*, iv);
2691
2692and
2693
2694        AV *av = ...;
2695        UV  uv = PTR2UV(av);
2696
2697=head2 Exception Handling
2698
2699There are a couple of macros to do very basic exception handling in XS
2700modules.  You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2701be able to use these macros:
2702
2703        #define NO_XSLOCKS
2704        #include "XSUB.h"
2705
2706You can use these macros if you call code that may croak, but you need
2707to do some cleanup before giving control back to Perl.  For example:
2708
2709        dXCPT;    /* set up necessary variables */
2710
2711        XCPT_TRY_START {
2712          code_that_may_croak();
2713        } XCPT_TRY_END
2714
2715        XCPT_CATCH
2716        {
2717          /* do cleanup here */
2718          XCPT_RETHROW;
2719        }
2720
2721Note that you always have to rethrow an exception that has been
2722caught.  Using these macros, it is not possible to just catch the
2723exception and ignore it.  If you have to ignore the exception, you
2724have to use the C<call_*> function.
2725
2726The advantage of using the above macros is that you don't have
2727to setup an extra function for C<call_*>, and that using these
2728macros is faster than using C<call_*>.
2729
2730=head2 Source Documentation
2731
2732There's an effort going on to document the internal functions and
2733automatically produce reference manuals from them -- L<perlapi> is one
2734such manual which details all the functions which are available to XS
2735writers.  L<perlintern> is the autogenerated manual for the functions
2736which are not part of the API and are supposedly for internal use only.
2737
2738Source documentation is created by putting POD comments into the C
2739source, like this:
2740
2741 /*
2742 =for apidoc sv_setiv
2743
2744 Copies an integer into the given SV.  Does not handle 'set' magic.  See
2745 L<perlapi/sv_setiv_mg>.
2746
2747 =cut
2748 */
2749
2750Please try and supply some documentation if you add functions to the
2751Perl core.
2752
2753=head2 Backwards compatibility
2754
2755The Perl API changes over time.  New functions are
2756added or the interfaces of existing functions are
2757changed.  The C<Devel::PPPort> module tries to
2758provide compatibility code for some of these changes, so XS writers don't
2759have to code it themselves when supporting multiple versions of Perl.
2760
2761C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2762be run as a Perl script.  To generate F<ppport.h>, run:
2763
2764    perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2765
2766Besides checking existing XS code, the script can also be used to retrieve
2767compatibility information for various API calls using the C<--api-info>
2768command line switch.  For example:
2769
2770  % perl ppport.h --api-info=sv_magicext
2771
2772For details, see C<perldoc ppport.h>.
2773
2774=head1 Unicode Support
2775
2776Perl 5.6.0 introduced Unicode support.  It's important for porters and XS
2777writers to understand this support and make sure that the code they
2778write does not corrupt Unicode data.
2779
2780=head2 What B<is> Unicode, anyway?
2781
2782In the olden, less enlightened times, we all used to use ASCII.  Most of
2783us did, anyway.  The big problem with ASCII is that it's American.  Well,
2784no, that's not actually the problem; the problem is that it's not
2785particularly useful for people who don't use the Roman alphabet.  What
2786used to happen was that particular languages would stick their own
2787alphabet in the upper range of the sequence, between 128 and 255.  Of
2788course, we then ended up with plenty of variants that weren't quite
2789ASCII, and the whole point of it being a standard was lost.
2790
2791Worse still, if you've got a language like Chinese or
2792Japanese that has hundreds or thousands of characters, then you really
2793can't fit them into a mere 256, so they had to forget about ASCII
2794altogether, and build their own systems using pairs of numbers to refer
2795to one character.
2796
2797To fix this, some people formed Unicode, Inc. and
2798produced a new character set containing all the characters you can
2799possibly think of and more.  There are several ways of representing these
2800characters, and the one Perl uses is called UTF-8.  UTF-8 uses
2801a variable number of bytes to represent a character.  You can learn more
2802about Unicode and Perl's Unicode model in L<perlunicode>.
2803
2804(On EBCDIC platforms, Perl uses instead UTF-EBCDIC, which is a form of
2805UTF-8 adapted for EBCDIC platforms.  Below, we just talk about UTF-8.
2806UTF-EBCDIC is like UTF-8, but the details are different.  The macros
2807hide the differences from you, just remember that the particular numbers
2808and bit patterns presented below will differ in UTF-EBCDIC.)
2809
2810=head2 How can I recognise a UTF-8 string?
2811
2812You can't.  This is because UTF-8 data is stored in bytes just like
2813non-UTF-8 data.  The Unicode character 200, (C<0xC8> for you hex types)
2814capital E with a grave accent, is represented by the two bytes
2815C<v196.172>.  Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2816has that byte sequence as well.  So you can't tell just by looking -- this
2817is what makes Unicode input an interesting problem.
2818
2819In general, you either have to know what you're dealing with, or you
2820have to guess.  The API function C<is_utf8_string> can help; it'll tell
2821you if a string contains only valid UTF-8 characters, and the chances
2822of a non-UTF-8 string looking like valid UTF-8 become very small very
2823quickly with increasing string length.  On a character-by-character
2824basis, C<isUTF8_CHAR>
2825will tell you whether the current character in a string is valid UTF-8.
2826
2827=head2 How does UTF-8 represent Unicode characters?
2828
2829As mentioned above, UTF-8 uses a variable number of bytes to store a
2830character.  Characters with values 0...127 are stored in one
2831byte, just like good ol' ASCII.  Character 128 is stored as
2832C<v194.128>; this continues up to character 191, which is
2833C<v194.191>.  Now we've run out of bits (191 is binary
2834C<10111111>) so we move on; character 192 is C<v195.128>.  And
2835so it goes on, moving to three bytes at character 2048.
2836L<perlunicode/Unicode Encodings> has pictures of how this works.
2837
2838Assuming you know you're dealing with a UTF-8 string, you can find out
2839how long the first character in it is with the C<UTF8SKIP> macro:
2840
2841    char *utf = "\305\233\340\240\201";
2842    I32 len;
2843
2844    len = UTF8SKIP(utf); /* len is 2 here */
2845    utf += len;
2846    len = UTF8SKIP(utf); /* len is 3 here */
2847
2848Another way to skip over characters in a UTF-8 string is to use
2849C<utf8_hop>, which takes a string and a number of characters to skip
2850over.  You're on your own about bounds checking, though, so don't use it
2851lightly.
2852
2853All bytes in a multi-byte UTF-8 character will have the high bit set,
2854so you can test if you need to do something special with this
2855character like this (the C<UTF8_IS_INVARIANT()> is a macro that tests
2856whether the byte is encoded as a single byte even in UTF-8):
2857
2858    U8 *utf;
2859    U8 *utf_end; /* 1 beyond buffer pointed to by utf */
2860    UV uv;	/* Note: a UV, not a U8, not a char */
2861    STRLEN len; /* length of character in bytes */
2862
2863    if (!UTF8_IS_INVARIANT(*utf))
2864        /* Must treat this as UTF-8 */
2865        uv = utf8_to_uvchr_buf(utf, utf_end, &len);
2866    else
2867        /* OK to treat this character as a byte */
2868        uv = *utf;
2869
2870You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
2871value of the character; the inverse function C<uvchr_to_utf8> is available
2872for putting a UV into UTF-8:
2873
2874    if (!UVCHR_IS_INVARIANT(uv))
2875        /* Must treat this as UTF8 */
2876        utf8 = uvchr_to_utf8(utf8, uv);
2877    else
2878        /* OK to treat this character as a byte */
2879        *utf8++ = uv;
2880
2881You B<must> convert characters to UVs using the above functions if
2882you're ever in a situation where you have to match UTF-8 and non-UTF-8
2883characters.  You may not skip over UTF-8 characters in this case.  If you
2884do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2885for instance, if your UTF-8 string contains C<v196.172>, and you skip
2886that character, you can never match a C<chr(200)> in a non-UTF-8 string.
2887So don't do that!
2888
2889(Note that we don't have to test for invariant characters in the
2890examples above.  The functions work on any well-formed UTF-8 input.
2891It's just that its faster to avoid the function overhead when it's not
2892needed.)
2893
2894=head2 How does Perl store UTF-8 strings?
2895
2896Currently, Perl deals with UTF-8 strings and non-UTF-8 strings
2897slightly differently.  A flag in the SV, C<SVf_UTF8>, indicates that the
2898string is internally encoded as UTF-8.  Without it, the byte value is the
2899codepoint number and vice versa.  This flag is only meaningful if the SV
2900is C<SvPOK> or immediately after stringification via C<SvPV> or a
2901similar macro.  You can check and manipulate this flag with the
2902following macros:
2903
2904    SvUTF8(sv)
2905    SvUTF8_on(sv)
2906    SvUTF8_off(sv)
2907
2908This flag has an important effect on Perl's treatment of the string: if
2909UTF-8 data is not properly distinguished, regular expressions,
2910C<length>, C<substr> and other string handling operations will have
2911undesirable (wrong) results.
2912
2913The problem comes when you have, for instance, a string that isn't
2914flagged as UTF-8, and contains a byte sequence that could be UTF-8 --
2915especially when combining non-UTF-8 and UTF-8 strings.
2916
2917Never forget that the C<SVf_UTF8> flag is separate from the PV value; you
2918need to be sure you don't accidentally knock it off while you're
2919manipulating SVs.  More specifically, you cannot expect to do this:
2920
2921    SV *sv;
2922    SV *nsv;
2923    STRLEN len;
2924    char *p;
2925
2926    p = SvPV(sv, len);
2927    frobnicate(p);
2928    nsv = newSVpvn(p, len);
2929
2930The C<char*> string does not tell you the whole story, and you can't
2931copy or reconstruct an SV just by copying the string value.  Check if the
2932old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
2933accordingly:
2934
2935    p = SvPV(sv, len);
2936    is_utf8 = SvUTF8(sv);
2937    frobnicate(p, is_utf8);
2938    nsv = newSVpvn(p, len);
2939    if (is_utf8)
2940        SvUTF8_on(nsv);
2941
2942In the above, your C<frobnicate> function has been changed to be made
2943aware of whether or not it's dealing with UTF-8 data, so that it can
2944handle the string appropriately.
2945
2946Since just passing an SV to an XS function and copying the data of
2947the SV is not enough to copy the UTF8 flags, even less right is just
2948passing a S<C<char *>> to an XS function.
2949
2950For full generality, use the L<C<DO_UTF8>|perlapi/DO_UTF8> macro to see if the
2951string in an SV is to be I<treated> as UTF-8.  This takes into account
2952if the call to the XS function is being made from within the scope of
2953L<S<C<use bytes>>|bytes>.  If so, the underlying bytes that comprise the
2954UTF-8 string are to be exposed, rather than the character they
2955represent.  But this pragma should only really be used for debugging and
2956perhaps low-level testing at the byte level.  Hence most XS code need
2957not concern itself with this, but various areas of the perl core do need
2958to support it.
2959
2960And this isn't the whole story.  Starting in Perl v5.12, strings that
2961aren't encoded in UTF-8 may also be treated as Unicode under various
2962conditions (see L<perlunicode/ASCII Rules versus Unicode Rules>).
2963This is only really a problem for characters whose ordinals are between
2964128 and 255, and their behavior varies under ASCII versus Unicode rules
2965in ways that your code cares about (see L<perlunicode/The "Unicode Bug">).
2966There is no published API for dealing with this, as it is subject to
2967change, but you can look at the code for C<pp_lc> in F<pp.c> for an
2968example as to how it's currently done.
2969
2970=head2 How do I convert a string to UTF-8?
2971
2972If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
2973the non-UTF-8 strings to UTF-8.  If you've got an SV, the easiest way to do
2974this is:
2975
2976    sv_utf8_upgrade(sv);
2977
2978However, you must not do this, for example:
2979
2980    if (!SvUTF8(left))
2981        sv_utf8_upgrade(left);
2982
2983If you do this in a binary operator, you will actually change one of the
2984strings that came into the operator, and, while it shouldn't be noticeable
2985by the end user, it can cause problems in deficient code.
2986
2987Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
2988string argument.  This is useful for having the data available for
2989comparisons and so on, without harming the original SV.  There's also
2990C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2991the string contains any characters above 255 that can't be represented
2992in a single byte.
2993
2994=head2 How do I compare strings?
2995
2996L<perlapi/sv_cmp> and L<perlapi/sv_cmp_flags> do a lexigraphic
2997comparison of two SV's, and handle UTF-8ness properly.  Note, however,
2998that Unicode specifies a much fancier mechanism for collation, available
2999via the L<Unicode::Collate> module.
3000
3001To just compare two strings for equality/non-equality, you can just use
3002L<C<memEQ()>|perlapi/memEQ> and L<C<memNE()>|perlapi/memEQ> as usual,
3003except the strings must be both UTF-8 or not UTF-8 encoded.
3004
3005To compare two strings case-insensitively, use
3006L<C<foldEQ_utf8()>|perlapi/foldEQ_utf8> (the strings don't have to have
3007the same UTF-8ness).
3008
3009=head2 Is there anything else I need to know?
3010
3011Not really.  Just remember these things:
3012
3013=over 3
3014
3015=item *
3016
3017There's no way to tell if a S<C<char *>> or S<C<U8 *>> string is UTF-8
3018or not.  But you can tell if an SV is to be treated as UTF-8 by calling
3019C<DO_UTF8> on it, after stringifying it with C<SvPV> or a similar
3020macro.  And, you can tell if SV is actually UTF-8 (even if it is not to
3021be treated as such) by looking at its C<SvUTF8> flag (again after
3022stringifying it).  Don't forget to set the flag if something should be
3023UTF-8.
3024Treat the flag as part of the PV, even though it's not -- if you pass on
3025the PV to somewhere, pass on the flag too.
3026
3027=item *
3028
3029If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
3030unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
3031
3032=item *
3033
3034When writing a character UV to a UTF-8 string, B<always> use
3035C<uvchr_to_utf8>, unless C<UVCHR_IS_INVARIANT(uv))> in which case
3036you can use C<*s = uv>.
3037
3038=item *
3039
3040Mixing UTF-8 and non-UTF-8 strings is
3041tricky.  Use C<bytes_to_utf8> to get
3042a new string which is UTF-8 encoded, and then combine them.
3043
3044=back
3045
3046=head1 Custom Operators
3047
3048Custom operator support is an experimental feature that allows you to
3049define your own ops.  This is primarily to allow the building of
3050interpreters for other languages in the Perl core, but it also allows
3051optimizations through the creation of "macro-ops" (ops which perform the
3052functions of multiple ops which are usually executed together, such as
3053C<gvsv, gvsv, add>.)
3054
3055This feature is implemented as a new op type, C<OP_CUSTOM>.  The Perl
3056core does not "know" anything special about this op type, and so it will
3057not be involved in any optimizations.  This also means that you can
3058define your custom ops to be any op structure -- unary, binary, list and
3059so on -- you like.
3060
3061It's important to know what custom operators won't do for you.  They
3062won't let you add new syntax to Perl, directly.  They won't even let you
3063add new keywords, directly.  In fact, they won't change the way Perl
3064compiles a program at all.  You have to do those changes yourself, after
3065Perl has compiled the program.  You do this either by manipulating the op
3066tree using a C<CHECK> block and the C<B::Generate> module, or by adding
3067a custom peephole optimizer with the C<optimize> module.
3068
3069When you do this, you replace ordinary Perl ops with custom ops by
3070creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
3071PP function.  This should be defined in XS code, and should look like
3072the PP ops in C<pp_*.c>.  You are responsible for ensuring that your op
3073takes the appropriate number of values from the stack, and you are
3074responsible for adding stack marks if necessary.
3075
3076You should also "register" your op with the Perl interpreter so that it
3077can produce sensible error and warning messages.  Since it is possible to
3078have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
3079Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
3080it is dealing with.  You should create an C<XOP> structure for each
3081ppaddr you use, set the properties of the custom op with
3082C<XopENTRY_set>, and register the structure against the ppaddr using
3083C<Perl_custom_op_register>.  A trivial example might look like:
3084
3085    static XOP my_xop;
3086    static OP *my_pp(pTHX);
3087
3088    BOOT:
3089        XopENTRY_set(&my_xop, xop_name, "myxop");
3090        XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3091        Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3092
3093The available fields in the structure are:
3094
3095=over 4
3096
3097=item xop_name
3098
3099A short name for your op.  This will be included in some error messages,
3100and will also be returned as C<< $op->name >> by the L<B|B> module, so
3101it will appear in the output of module like L<B::Concise|B::Concise>.
3102
3103=item xop_desc
3104
3105A short description of the function of the op.
3106
3107=item xop_class
3108
3109Which of the various C<*OP> structures this op uses.  This should be one of
3110the C<OA_*> constants from F<op.h>, namely
3111
3112=over 4
3113
3114=item OA_BASEOP
3115
3116=item OA_UNOP
3117
3118=item OA_BINOP
3119
3120=item OA_LOGOP
3121
3122=item OA_LISTOP
3123
3124=item OA_PMOP
3125
3126=item OA_SVOP
3127
3128=item OA_PADOP
3129
3130=item OA_PVOP_OR_SVOP
3131
3132This should be interpreted as 'C<PVOP>' only.  The C<_OR_SVOP> is because
3133the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3134
3135=item OA_LOOP
3136
3137=item OA_COP
3138
3139=back
3140
3141The other C<OA_*> constants should not be used.
3142
3143=item xop_peep
3144
3145This member is of type C<Perl_cpeep_t>, which expands to C<void
3146(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>.  If it is set, this function
3147will be called from C<Perl_rpeep> when ops of this type are encountered
3148by the peephole optimizer.  I<o> is the OP that needs optimizing;
3149I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3150
3151=back
3152
3153C<B::Generate> directly supports the creation of custom ops by name.
3154
3155
3156=head1 Dynamic Scope and the Context Stack
3157
3158B<Note:> this section describes a non-public internal API that is subject
3159to change without notice.
3160
3161=head2 Introduction to the context stack
3162
3163In Perl, dynamic scoping refers to the runtime nesting of things like
3164subroutine calls, evals etc, as well as the entering and exiting of block
3165scopes. For example, the restoring of a C<local>ised variable is
3166determined by the dynamic scope.
3167
3168Perl tracks the dynamic scope by a data structure called the context
3169stack, which is an array of C<PERL_CONTEXT> structures, and which is
3170itself a big union for all the types of context. Whenever a new scope is
3171entered (such as a block, a C<for> loop, or a subroutine call), a new
3172context entry is pushed onto the stack. Similarly when leaving a block or
3173returning from a subroutine call etc. a context is popped. Since the
3174context stack represents the current dynamic scope, it can be searched.
3175For example, C<next LABEL> searches back through the stack looking for a
3176loop context that matches the label; C<return> pops contexts until it
3177finds a sub or eval context or similar; C<caller> examines sub contexts on
3178the stack.
3179
3180Each context entry is labelled with a context type, C<cx_type>. Typical
3181context types are C<CXt_SUB>, C<CXt_EVAL> etc., as well as C<CXt_BLOCK>
3182and C<CXt_NULL> which represent a basic scope (as pushed by C<pp_enter>)
3183and a sort block. The type determines which part of the context union are
3184valid.
3185
3186The main division in the context struct is between a substitution scope
3187(C<CXt_SUBST>) and block scopes, which are everything else. The former is
3188just used while executing C<s///e>, and won't be discussed further
3189here.
3190
3191All the block scope types share a common base, which corresponds to
3192C<CXt_BLOCK>. This stores the old values of various scope-related
3193variables like C<PL_curpm>, as well as information about the current
3194scope, such as C<gimme>. On scope exit, the old variables are restored.
3195
3196Particular block scope types store extra per-type information. For
3197example, C<CXt_SUB> stores the currently executing CV, while the various
3198for loop types might hold the original loop variable SV. On scope exit,
3199the per-type data is processed; for example the CV has its reference count
3200decremented, and the original loop variable is restored.
3201
3202The macro C<cxstack> returns the base of the current context stack, while
3203C<cxstack_ix> is the index of the current frame within that stack.
3204
3205In fact, the context stack is actually part of a stack-of-stacks system;
3206whenever something unusual is done such as calling a C<DESTROY> or tie
3207handler, a new stack is pushed, then popped at the end.
3208
3209Note that the API described here changed considerably in perl 5.24; prior
3210to that, big macros like C<PUSHBLOCK> and C<POPSUB> were used; in 5.24
3211they were replaced by the inline static functions described below. In
3212addition, the ordering and detail of how these macros/function work
3213changed in many ways, often subtly. In particular they didn't handle
3214saving the savestack and temps stack positions, and required additional
3215C<ENTER>, C<SAVETMPS> and C<LEAVE> compared to the new functions. The
3216old-style macros will not be described further.
3217
3218
3219=head2 Pushing contexts
3220
3221For pushing a new context, the two basic functions are
3222C<cx = cx_pushblock()>, which pushes a new basic context block and returns
3223its address, and a family of similar functions with names like
3224C<cx_pushsub(cx)> which populate the additional type-dependent fields in
3225the C<cx> struct. Note that C<CXt_NULL> and C<CXt_BLOCK> don't have their
3226own push functions, as they don't store any data beyond that pushed by
3227C<cx_pushblock>.
3228
3229The fields of the context struct and the arguments to the C<cx_*>
3230functions are subject to change between perl releases, representing
3231whatever is convenient or efficient for that release.
3232
3233A typical context stack pushing can be found in C<pp_entersub>; the
3234following shows a simplified and stripped-down example of a non-XS call,
3235along with comments showing roughly what each function does.
3236
3237 dMARK;
3238 U8 gimme      = GIMME_V;
3239 bool hasargs  = cBOOL(PL_op->op_flags & OPf_STACKED);
3240 OP *retop     = PL_op->op_next;
3241 I32 old_ss_ix = PL_savestack_ix;
3242 CV *cv        = ....;
3243
3244 /* ... make mortal copies of stack args which are PADTMPs here ... */
3245
3246 /* ... do any additional savestack pushes here ... */
3247
3248 /* Now push a new context entry of type 'CXt_SUB'; initially just
3249  * doing the actions common to all block types: */
3250
3251 cx = cx_pushblock(CXt_SUB, gimme, MARK, old_ss_ix);
3252
3253     /* this does (approximately):
3254         CXINC;              /* cxstack_ix++ (grow if necessary) */
3255         cx = CX_CUR();      /* and get the address of new frame */
3256         cx->cx_type        = CXt_SUB;
3257         cx->blk_gimme      = gimme;
3258         cx->blk_oldsp      = MARK - PL_stack_base;
3259         cx->blk_oldsaveix  = old_ss_ix;
3260         cx->blk_oldcop     = PL_curcop;
3261         cx->blk_oldmarksp  = PL_markstack_ptr - PL_markstack;
3262         cx->blk_oldscopesp = PL_scopestack_ix;
3263         cx->blk_oldpm      = PL_curpm;
3264         cx->blk_old_tmpsfloor = PL_tmps_floor;
3265
3266         PL_tmps_floor        = PL_tmps_ix;
3267     */
3268
3269
3270 /* then update the new context frame with subroutine-specific info,
3271  * such as the CV about to be executed: */
3272
3273 cx_pushsub(cx, cv, retop, hasargs);
3274
3275     /* this does (approximately):
3276         cx->blk_sub.cv          = cv;
3277         cx->blk_sub.olddepth    = CvDEPTH(cv);
3278         cx->blk_sub.prevcomppad = PL_comppad;
3279         cx->cx_type            |= (hasargs) ? CXp_HASARGS : 0;
3280         cx->blk_sub.retop       = retop;
3281         SvREFCNT_inc_simple_void_NN(cv);
3282     */
3283
3284Note that C<cx_pushblock()> sets two new floors: for the args stack (to
3285C<MARK>) and the temps stack (to C<PL_tmps_ix>). While executing at this
3286scope level, every C<nextstate> (amongst others) will reset the args and
3287tmps stack levels to these floors. Note that since C<cx_pushblock> uses
3288the current value of C<PL_tmps_ix> rather than it being passed as an arg,
3289this dictates at what point C<cx_pushblock> should be called. In
3290particular, any new mortals which should be freed only on scope exit
3291(rather than at the next C<nextstate>) should be created first.
3292
3293Most callers of C<cx_pushblock> simply set the new args stack floor to the
3294top of the previous stack frame, but for C<CXt_LOOP_LIST> it stores the
3295items being iterated over on the stack, and so sets C<blk_oldsp> to the
3296top of these items instead. Note that, contrary to its name, C<blk_oldsp>
3297doesn't always represent the value to restore C<PL_stack_sp> to on scope
3298exit.
3299
3300Note the early capture of C<PL_savestack_ix> to C<old_ss_ix>, which is
3301later passed as an arg to C<cx_pushblock>. In the case of C<pp_entersub>,
3302this is because, although most values needing saving are stored in fields
3303of the context struct, an extra value needs saving only when the debugger
3304is running, and it doesn't make sense to bloat the struct for this rare
3305case. So instead it is saved on the savestack. Since this value gets
3306calculated and saved before the context is pushed, it is necessary to pass
3307the old value of C<PL_savestack_ix> to C<cx_pushblock>, to ensure that the
3308saved value gets freed during scope exit.  For most users of
3309C<cx_pushblock>, where nothing needs pushing on the save stack,
3310C<PL_savestack_ix> is just passed directly as an arg to C<cx_pushblock>.
3311
3312Note that where possible, values should be saved in the context struct
3313rather than on the save stack; it's much faster that way.
3314
3315Normally C<cx_pushblock> should be immediately followed by the appropriate
3316C<cx_pushfoo>, with nothing between them; this is because if code
3317in-between could die (e.g. a warning upgraded to fatal), then the context
3318stack unwinding code in C<dounwind> would see (in the example above) a
3319C<CXt_SUB> context frame, but without all the subroutine-specific fields
3320set, and crashes would soon ensue.
3321
3322Where the two must be separate, initially set the type to C<CXt_NULL> or
3323C<CXt_BLOCK>, and later change it to C<CXt_foo> when doing the
3324C<cx_pushfoo>. This is exactly what C<pp_enteriter> does, once it's
3325determined which type of loop it's pushing.
3326
3327=head2 Popping contexts
3328
3329Contexts are popped using C<cx_popsub()> etc. and C<cx_popblock()>. Note
3330however, that unlike C<cx_pushblock>, neither of these functions actually
3331decrement the current context stack index; this is done separately using
3332C<CX_POP()>.
3333
3334There are two main ways that contexts are popped. During normal execution
3335as scopes are exited, functions like C<pp_leave>, C<pp_leaveloop> and
3336C<pp_leavesub> process and pop just one context using C<cx_popfoo> and
3337C<cx_popblock>. On the other hand, things like C<pp_return> and C<next>
3338may have to pop back several scopes until a sub or loop context is found,
3339and exceptions (such as C<die>) need to pop back contexts until an eval
3340context is found. Both of these are accomplished by C<dounwind()>, which
3341is capable of processing and popping all contexts above the target one.
3342
3343Here is a typical example of context popping, as found in C<pp_leavesub>
3344(simplified slightly):
3345
3346 U8 gimme;
3347 PERL_CONTEXT *cx;
3348 SV **oldsp;
3349 OP *retop;
3350
3351 cx = CX_CUR();
3352
3353 gimme = cx->blk_gimme;
3354 oldsp = PL_stack_base + cx->blk_oldsp; /* last arg of previous frame */
3355
3356 if (gimme == G_VOID)
3357     PL_stack_sp = oldsp;
3358 else
3359     leave_adjust_stacks(oldsp, oldsp, gimme, 0);
3360
3361 CX_LEAVE_SCOPE(cx);
3362 cx_popsub(cx);
3363 cx_popblock(cx);
3364 retop = cx->blk_sub.retop;
3365 CX_POP(cx);
3366
3367 return retop;
3368
3369The steps above are in a very specific order, designed to be the reverse
3370order of when the context was pushed. The first thing to do is to copy
3371and/or protect any any return arguments and free any temps in the current
3372scope. Scope exits like an rvalue sub normally return a mortal copy of
3373their return args (as opposed to lvalue subs). It is important to make
3374this copy before the save stack is popped or variables are restored, or
3375bad things like the following can happen:
3376
3377    sub f { my $x =...; $x }  # $x freed before we get to copy it
3378    sub f { /(...)/;    $1 }  # PL_curpm restored before $1 copied
3379
3380Although we wish to free any temps at the same time, we have to be careful
3381not to free any temps which are keeping return args alive; nor to free the
3382temps we have just created while mortal copying return args. Fortunately,
3383C<leave_adjust_stacks()> is capable of making mortal copies of return args,
3384shifting args down the stack, and only processing those entries on the
3385temps stack that are safe to do so.
3386
3387In void context no args are returned, so it's more efficient to skip
3388calling C<leave_adjust_stacks()>. Also in void context, a C<nextstate> op
3389is likely to be imminently called which will do a C<FREETMPS>, so there's
3390no need to do that either.
3391
3392The next step is to pop savestack entries: C<CX_LEAVE_SCOPE(cx)> is just
3393defined as C<<LEAVE_SCOPE(cx->blk_oldsaveix)>>. Note that during the
3394popping, it's possible for perl to call destructors, call C<STORE> to undo
3395localisations of tied vars, and so on. Any of these can die or call
3396C<exit()>. In this case, C<dounwind()> will be called, and the current
3397context stack frame will be re-processed. Thus it is vital that all steps
3398in popping a context are done in such a way to support reentrancy.  The
3399other alternative, of decrementing C<cxstack_ix> I<before> processing the
3400frame, would lead to leaks and the like if something died halfway through,
3401or overwriting of the current frame.
3402
3403C<CX_LEAVE_SCOPE> itself is safely re-entrant: if only half the savestack
3404items have been popped before dying and getting trapped by eval, then the
3405C<CX_LEAVE_SCOPE>s in C<dounwind> or C<pp_leaveeval> will continue where
3406the first one left off.
3407
3408The next step is the type-specific context processing; in this case
3409C<cx_popsub>. In part, this looks like:
3410
3411    cv = cx->blk_sub.cv;
3412    CvDEPTH(cv) = cx->blk_sub.olddepth;
3413    cx->blk_sub.cv = NULL;
3414    SvREFCNT_dec(cv);
3415
3416where its processing the just-executed CV. Note that before it decrements
3417the CV's reference count, it nulls the C<blk_sub.cv>. This means that if
3418it re-enters, the CV won't be freed twice. It also means that you can't
3419rely on such type-specific fields having useful values after the return
3420from C<cx_popfoo>.
3421
3422Next, C<cx_popblock> restores all the various interpreter vars to their
3423previous values or previous high water marks; it expands to:
3424
3425    PL_markstack_ptr = PL_markstack + cx->blk_oldmarksp;
3426    PL_scopestack_ix = cx->blk_oldscopesp;
3427    PL_curpm         = cx->blk_oldpm;
3428    PL_curcop        = cx->blk_oldcop;
3429    PL_tmps_floor    = cx->blk_old_tmpsfloor;
3430
3431Note that it I<doesn't> restore C<PL_stack_sp>; as mentioned earlier,
3432which value to restore it to depends on the context type (specifically
3433C<for (list) {}>), and what args (if any) it returns; and that will
3434already have been sorted out earlier by C<leave_adjust_stacks()>.
3435
3436Finally, the context stack pointer is actually decremented by C<CX_POP(cx)>.
3437After this point, it's possible that that the current context frame could
3438be overwritten by other contexts being pushed. Although things like ties
3439and C<DESTROY> are supposed to work within a new context stack, it's best
3440not to assume this. Indeed on debugging builds, C<CX_POP(cx)> deliberately
3441sets C<cx> to null to detect code that is still relying on the field
3442values in that context frame. Note in the C<pp_leavesub()> example above,
3443we grab C<blk_sub.retop> I<before> calling C<CX_POP>.
3444
3445=head2 Redoing contexts
3446
3447Finally, there is C<cx_topblock(cx)>, which acts like a super-C<nextstate>
3448as regards to resetting various vars to their base values. It is used in
3449places like C<pp_next>, C<pp_redo> and C<pp_goto> where rather than
3450exiting a scope, we want to re-initialise the scope. As well as resetting
3451C<PL_stack_sp> like C<nextstate>, it also resets C<PL_markstack_ptr>,
3452C<PL_scopestack_ix> and C<PL_curpm>. Note that it doesn't do a
3453C<FREETMPS>.
3454
3455
3456=head1 AUTHORS
3457
3458Until May 1997, this document was maintained by Jeff Okamoto
3459E<lt>okamoto@corp.hp.comE<gt>.  It is now maintained as part of Perl
3460itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
3461
3462With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
3463Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
3464Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
3465Stephen McCamant, and Gurusamy Sarathy.
3466
3467=head1 SEE ALSO
3468
3469L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>
3470