1=head1 NAME 2 3perlcall - Perl calling conventions from C 4 5=head1 DESCRIPTION 6 7The purpose of this document is to show you how to call Perl subroutines 8directly from C, i.e., how to write I<callbacks>. 9 10Apart from discussing the C interface provided by Perl for writing 11callbacks the document uses a series of examples to show how the 12interface actually works in practice. In addition some techniques for 13coding callbacks are covered. 14 15Examples where callbacks are necessary include 16 17=over 5 18 19=item * An Error Handler 20 21You have created an XSUB interface to an application's C API. 22 23A fairly common feature in applications is to allow you to define a C 24function that will be called whenever something nasty occurs. What we 25would like is to be able to specify a Perl subroutine that will be 26called instead. 27 28=item * An Event-Driven Program 29 30The classic example of where callbacks are used is when writing an 31event driven program, such as for an X11 application. In this case 32you register functions to be called whenever specific events occur, 33e.g., a mouse button is pressed, the cursor moves into a window or a 34menu item is selected. 35 36=back 37 38Although the techniques described here are applicable when embedding 39Perl in a C program, this is not the primary goal of this document. 40There are other details that must be considered and are specific to 41embedding Perl. For details on embedding Perl in C refer to 42L<perlembed>. 43 44Before you launch yourself head first into the rest of this document, 45it would be a good idea to have read the following two documents--L<perlxs> 46and L<perlguts>. 47 48=head1 THE CALL_ FUNCTIONS 49 50Although this stuff is easier to explain using examples, you first need 51be aware of a few important definitions. 52 53Perl has a number of C functions that allow you to call Perl 54subroutines. They are 55 56 I32 call_sv(SV* sv, I32 flags); 57 I32 call_pv(char *subname, I32 flags); 58 I32 call_method(char *methname, I32 flags); 59 I32 call_argv(char *subname, I32 flags, char **argv); 60 61The key function is I<call_sv>. All the other functions are 62fairly simple wrappers which make it easier to call Perl subroutines in 63special cases. At the end of the day they will all call I<call_sv> 64to invoke the Perl subroutine. 65 66All the I<call_*> functions have a C<flags> parameter which is 67used to pass a bit mask of options to Perl. This bit mask operates 68identically for each of the functions. The settings available in the 69bit mask are discussed in L</FLAG VALUES>. 70 71Each of the functions will now be discussed in turn. 72 73=over 5 74 75=item call_sv 76 77I<call_sv> takes two parameters. The first, C<sv>, is an SV*. 78This allows you to specify the Perl subroutine to be called either as a 79C string (which has first been converted to an SV) or a reference to a 80subroutine. The section, L</Using call_sv>, shows how you can make 81use of I<call_sv>. 82 83=item call_pv 84 85The function, I<call_pv>, is similar to I<call_sv> except it 86expects its first parameter to be a C char* which identifies the Perl 87subroutine you want to call, e.g., C<call_pv("fred", 0)>. If the 88subroutine you want to call is in another package, just include the 89package name in the string, e.g., C<"pkg::fred">. 90 91=item call_method 92 93The function I<call_method> is used to call a method from a Perl 94class. The parameter C<methname> corresponds to the name of the method 95to be called. Note that the class that the method belongs to is passed 96on the Perl stack rather than in the parameter list. This class can be 97either the name of the class (for a static method) or a reference to an 98object (for a virtual method). See L<perlobj> for more information on 99static and virtual methods and L</Using call_method> for an example 100of using I<call_method>. 101 102=item call_argv 103 104I<call_argv> calls the Perl subroutine specified by the C string 105stored in the C<subname> parameter. It also takes the usual C<flags> 106parameter. The final parameter, C<argv>, consists of a NULL-terminated 107list of C strings to be passed as parameters to the Perl subroutine. 108See L</Using call_argv>. 109 110=back 111 112All the functions return an integer. This is a count of the number of 113items returned by the Perl subroutine. The actual items returned by the 114subroutine are stored on the Perl stack. 115 116As a general rule you should I<always> check the return value from 117these functions. Even if you are expecting only a particular number of 118values to be returned from the Perl subroutine, there is nothing to 119stop someone from doing something unexpected--don't say you haven't 120been warned. 121 122=head1 FLAG VALUES 123 124The C<flags> parameter in all the I<call_*> functions is one of G_VOID, 125G_SCALAR, or G_ARRAY, which indicate the call context, OR'ed together 126with a bit mask of any combination of the other G_* symbols defined below. 127 128=head2 G_VOID 129 130Calls the Perl subroutine in a void context. 131 132This flag has 2 effects: 133 134=over 5 135 136=item 1. 137 138It indicates to the subroutine being called that it is executing in 139a void context (if it executes I<wantarray> the result will be the 140undefined value). 141 142=item 2. 143 144It ensures that nothing is actually returned from the subroutine. 145 146=back 147 148The value returned by the I<call_*> function indicates how many 149items have been returned by the Perl subroutine--in this case it will 150be 0. 151 152 153=head2 G_SCALAR 154 155Calls the Perl subroutine in a scalar context. This is the default 156context flag setting for all the I<call_*> functions. 157 158This flag has 2 effects: 159 160=over 5 161 162=item 1. 163 164It indicates to the subroutine being called that it is executing in a 165scalar context (if it executes I<wantarray> the result will be false). 166 167=item 2. 168 169It ensures that only a scalar is actually returned from the subroutine. 170The subroutine can, of course, ignore the I<wantarray> and return a 171list anyway. If so, then only the last element of the list will be 172returned. 173 174=back 175 176The value returned by the I<call_*> function indicates how many 177items have been returned by the Perl subroutine - in this case it will 178be either 0 or 1. 179 180If 0, then you have specified the G_DISCARD flag. 181 182If 1, then the item actually returned by the Perl subroutine will be 183stored on the Perl stack - the section L</Returning a Scalar> shows how 184to access this value on the stack. Remember that regardless of how 185many items the Perl subroutine returns, only the last one will be 186accessible from the stack - think of the case where only one value is 187returned as being a list with only one element. Any other items that 188were returned will not exist by the time control returns from the 189I<call_*> function. The section L</Returning a List in Scalar 190Context> shows an example of this behavior. 191 192 193=head2 G_ARRAY 194 195Calls the Perl subroutine in a list context. 196 197As with G_SCALAR, this flag has 2 effects: 198 199=over 5 200 201=item 1. 202 203It indicates to the subroutine being called that it is executing in a 204list context (if it executes I<wantarray> the result will be true). 205 206=item 2. 207 208It ensures that all items returned from the subroutine will be 209accessible when control returns from the I<call_*> function. 210 211=back 212 213The value returned by the I<call_*> function indicates how many 214items have been returned by the Perl subroutine. 215 216If 0, then you have specified the G_DISCARD flag. 217 218If not 0, then it will be a count of the number of items returned by 219the subroutine. These items will be stored on the Perl stack. The 220section L</Returning a List of Values> gives an example of using the 221G_ARRAY flag and the mechanics of accessing the returned items from the 222Perl stack. 223 224=head2 G_DISCARD 225 226By default, the I<call_*> functions place the items returned from 227by the Perl subroutine on the stack. If you are not interested in 228these items, then setting this flag will make Perl get rid of them 229automatically for you. Note that it is still possible to indicate a 230context to the Perl subroutine by using either G_SCALAR or G_ARRAY. 231 232If you do not set this flag then it is I<very> important that you make 233sure that any temporaries (i.e., parameters passed to the Perl 234subroutine and values returned from the subroutine) are disposed of 235yourself. The section L</Returning a Scalar> gives details of how to 236dispose of these temporaries explicitly and the section L</Using Perl to 237Dispose of Temporaries> discusses the specific circumstances where you 238can ignore the problem and let Perl deal with it for you. 239 240=head2 G_NOARGS 241 242Whenever a Perl subroutine is called using one of the I<call_*> 243functions, it is assumed by default that parameters are to be passed to 244the subroutine. If you are not passing any parameters to the Perl 245subroutine, you can save a bit of time by setting this flag. It has 246the effect of not creating the C<@_> array for the Perl subroutine. 247 248Although the functionality provided by this flag may seem 249straightforward, it should be used only if there is a good reason to do 250so. The reason for being cautious is that, even if you have specified 251the G_NOARGS flag, it is still possible for the Perl subroutine that 252has been called to think that you have passed it parameters. 253 254In fact, what can happen is that the Perl subroutine you have called 255can access the C<@_> array from a previous Perl subroutine. This will 256occur when the code that is executing the I<call_*> function has 257itself been called from another Perl subroutine. The code below 258illustrates this 259 260 sub fred 261 { print "@_\n" } 262 263 sub joe 264 { &fred } 265 266 &joe(1,2,3); 267 268This will print 269 270 1 2 3 271 272What has happened is that C<fred> accesses the C<@_> array which 273belongs to C<joe>. 274 275 276=head2 G_EVAL 277 278It is possible for the Perl subroutine you are calling to terminate 279abnormally, e.g., by calling I<die> explicitly or by not actually 280existing. By default, when either of these events occurs, the 281process will terminate immediately. If you want to trap this 282type of event, specify the G_EVAL flag. It will put an I<eval { }> 283around the subroutine call. 284 285Whenever control returns from the I<call_*> function you need to 286check the C<$@> variable as you would in a normal Perl script. 287 288The value returned from the I<call_*> function is dependent on 289what other flags have been specified and whether an error has 290occurred. Here are all the different cases that can occur: 291 292=over 5 293 294=item * 295 296If the I<call_*> function returns normally, then the value 297returned is as specified in the previous sections. 298 299=item * 300 301If G_DISCARD is specified, the return value will always be 0. 302 303=item * 304 305If G_ARRAY is specified I<and> an error has occurred, the return value 306will always be 0. 307 308=item * 309 310If G_SCALAR is specified I<and> an error has occurred, the return value 311will be 1 and the value on the top of the stack will be I<undef>. This 312means that if you have already detected the error by checking C<$@> and 313you want the program to continue, you must remember to pop the I<undef> 314from the stack. 315 316=back 317 318See L</Using G_EVAL> for details on using G_EVAL. 319 320=head2 G_KEEPERR 321 322Using the G_EVAL flag described above will always set C<$@>: clearing 323it if there was no error, and setting it to describe the error if there 324was an error in the called code. This is what you want if your intention 325is to handle possible errors, but sometimes you just want to trap errors 326and stop them interfering with the rest of the program. 327 328This scenario will mostly be applicable to code that is meant to be called 329from within destructors, asynchronous callbacks, and signal handlers. 330In such situations, where the code being called has little relation to the 331surrounding dynamic context, the main program needs to be insulated from 332errors in the called code, even if they can't be handled intelligently. 333It may also be useful to do this with code for C<__DIE__> or C<__WARN__> 334hooks, and C<tie> functions. 335 336The G_KEEPERR flag is meant to be used in conjunction with G_EVAL in 337I<call_*> functions that are used to implement such code, or with 338C<eval_sv>. This flag has no effect on the C<call_*> functions when 339G_EVAL is not used. 340 341When G_KEEPERR is used, any error in the called code will terminate the 342call as usual, and the error will not propagate beyond the call (as usual 343for G_EVAL), but it will not go into C<$@>. Instead the error will be 344converted into a warning, prefixed with the string "\t(in cleanup)". 345This can be disabled using C<no warnings 'misc'>. If there is no error, 346C<$@> will not be cleared. 347 348Note that the G_KEEPERR flag does not propagate into inner evals; these 349may still set C<$@>. 350 351The G_KEEPERR flag was introduced in Perl version 5.002. 352 353See L</Using G_KEEPERR> for an example of a situation that warrants the 354use of this flag. 355 356=head2 Determining the Context 357 358As mentioned above, you can determine the context of the currently 359executing subroutine in Perl with I<wantarray>. The equivalent test 360can be made in C by using the C<GIMME_V> macro, which returns 361C<G_ARRAY> if you have been called in a list context, C<G_SCALAR> if 362in a scalar context, or C<G_VOID> if in a void context (i.e., the 363return value will not be used). An older version of this macro is 364called C<GIMME>; in a void context it returns C<G_SCALAR> instead of 365C<G_VOID>. An example of using the C<GIMME_V> macro is shown in 366section L</Using GIMME_V>. 367 368=head1 EXAMPLES 369 370Enough of the definition talk! Let's have a few examples. 371 372Perl provides many macros to assist in accessing the Perl stack. 373Wherever possible, these macros should always be used when interfacing 374to Perl internals. We hope this should make the code less vulnerable 375to any changes made to Perl in the future. 376 377Another point worth noting is that in the first series of examples I 378have made use of only the I<call_pv> function. This has been done 379to keep the code simpler and ease you into the topic. Wherever 380possible, if the choice is between using I<call_pv> and 381I<call_sv>, you should always try to use I<call_sv>. See 382L</Using call_sv> for details. 383 384=head2 No Parameters, Nothing Returned 385 386This first trivial example will call a Perl subroutine, I<PrintUID>, to 387print out the UID of the process. 388 389 sub PrintUID 390 { 391 print "UID is $<\n"; 392 } 393 394and here is a C function to call it 395 396 static void 397 call_PrintUID() 398 { 399 dSP; 400 401 PUSHMARK(SP); 402 call_pv("PrintUID", G_DISCARD|G_NOARGS); 403 } 404 405Simple, eh? 406 407A few points to note about this example: 408 409=over 5 410 411=item 1. 412 413Ignore C<dSP> and C<PUSHMARK(SP)> for now. They will be discussed in 414the next example. 415 416=item 2. 417 418We aren't passing any parameters to I<PrintUID> so G_NOARGS can be 419specified. 420 421=item 3. 422 423We aren't interested in anything returned from I<PrintUID>, so 424G_DISCARD is specified. Even if I<PrintUID> was changed to 425return some value(s), having specified G_DISCARD will mean that they 426will be wiped by the time control returns from I<call_pv>. 427 428=item 4. 429 430As I<call_pv> is being used, the Perl subroutine is specified as a 431C string. In this case the subroutine name has been 'hard-wired' into the 432code. 433 434=item 5. 435 436Because we specified G_DISCARD, it is not necessary to check the value 437returned from I<call_pv>. It will always be 0. 438 439=back 440 441=head2 Passing Parameters 442 443Now let's make a slightly more complex example. This time we want to 444call a Perl subroutine, C<LeftString>, which will take 2 parameters--a 445string ($s) and an integer ($n). The subroutine will simply 446print the first $n characters of the string. 447 448So the Perl subroutine would look like this: 449 450 sub LeftString 451 { 452 my($s, $n) = @_; 453 print substr($s, 0, $n), "\n"; 454 } 455 456The C function required to call I<LeftString> would look like this: 457 458 static void 459 call_LeftString(a, b) 460 char * a; 461 int b; 462 { 463 dSP; 464 465 ENTER; 466 SAVETMPS; 467 468 PUSHMARK(SP); 469 EXTEND(SP, 2); 470 PUSHs(sv_2mortal(newSVpv(a, 0))); 471 PUSHs(sv_2mortal(newSViv(b))); 472 PUTBACK; 473 474 call_pv("LeftString", G_DISCARD); 475 476 FREETMPS; 477 LEAVE; 478 } 479 480Here are a few notes on the C function I<call_LeftString>. 481 482=over 5 483 484=item 1. 485 486Parameters are passed to the Perl subroutine using the Perl stack. 487This is the purpose of the code beginning with the line C<dSP> and 488ending with the line C<PUTBACK>. The C<dSP> declares a local copy 489of the stack pointer. This local copy should B<always> be accessed 490as C<SP>. 491 492=item 2. 493 494If you are going to put something onto the Perl stack, you need to know 495where to put it. This is the purpose of the macro C<dSP>--it declares 496and initializes a I<local> copy of the Perl stack pointer. 497 498All the other macros which will be used in this example require you to 499have used this macro. 500 501The exception to this rule is if you are calling a Perl subroutine 502directly from an XSUB function. In this case it is not necessary to 503use the C<dSP> macro explicitly--it will be declared for you 504automatically. 505 506=item 3. 507 508Any parameters to be pushed onto the stack should be bracketed by the 509C<PUSHMARK> and C<PUTBACK> macros. The purpose of these two macros, in 510this context, is to count the number of parameters you are 511pushing automatically. Then whenever Perl is creating the C<@_> array for the 512subroutine, it knows how big to make it. 513 514The C<PUSHMARK> macro tells Perl to make a mental note of the current 515stack pointer. Even if you aren't passing any parameters (like the 516example shown in the section L</No Parameters, Nothing Returned>) you 517must still call the C<PUSHMARK> macro before you can call any of the 518I<call_*> functions--Perl still needs to know that there are no 519parameters. 520 521The C<PUTBACK> macro sets the global copy of the stack pointer to be 522the same as our local copy. If we didn't do this, I<call_pv> 523wouldn't know where the two parameters we pushed were--remember that 524up to now all the stack pointer manipulation we have done is with our 525local copy, I<not> the global copy. 526 527=item 4. 528 529Next, we come to EXTEND and PUSHs. This is where the parameters 530actually get pushed onto the stack. In this case we are pushing a 531string and an integer. 532 533Alternatively you can use the XPUSHs() macro, which combines a 534C<EXTEND(SP, 1)> and C<PUSHs()>. This is less efficient if you're 535pushing multiple values. 536 537See L<perlguts/"XSUBs and the Argument Stack"> for details 538on how the PUSH macros work. 539 540=item 5. 541 542Because we created temporary values (by means of sv_2mortal() calls) 543we will have to tidy up the Perl stack and dispose of mortal SVs. 544 545This is the purpose of 546 547 ENTER; 548 SAVETMPS; 549 550at the start of the function, and 551 552 FREETMPS; 553 LEAVE; 554 555at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any 556temporaries we create. This means that the temporaries we get rid of 557will be limited to those which were created after these calls. 558 559The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by 560the Perl subroutine (see next example), plus it will also dump the 561mortal SVs we have created. Having C<ENTER>/C<SAVETMPS> at the 562beginning of the code makes sure that no other mortals are destroyed. 563 564Think of these macros as working a bit like C<{> and C<}> in Perl 565to limit the scope of local variables. 566 567See the section L</Using Perl to Dispose of Temporaries> for details of 568an alternative to using these macros. 569 570=item 6. 571 572Finally, I<LeftString> can now be called via the I<call_pv> function. 573The only flag specified this time is G_DISCARD. Because we are passing 5742 parameters to the Perl subroutine this time, we have not specified 575G_NOARGS. 576 577=back 578 579=head2 Returning a Scalar 580 581Now for an example of dealing with the items returned from a Perl 582subroutine. 583 584Here is a Perl subroutine, I<Adder>, that takes 2 integer parameters 585and simply returns their sum. 586 587 sub Adder 588 { 589 my($a, $b) = @_; 590 $a + $b; 591 } 592 593Because we are now concerned with the return value from I<Adder>, the C 594function required to call it is now a bit more complex. 595 596 static void 597 call_Adder(a, b) 598 int a; 599 int b; 600 { 601 dSP; 602 int count; 603 604 ENTER; 605 SAVETMPS; 606 607 PUSHMARK(SP); 608 EXTEND(SP, 2); 609 PUSHs(sv_2mortal(newSViv(a))); 610 PUSHs(sv_2mortal(newSViv(b))); 611 PUTBACK; 612 613 count = call_pv("Adder", G_SCALAR); 614 615 SPAGAIN; 616 617 if (count != 1) 618 croak("Big trouble\n"); 619 620 printf ("The sum of %d and %d is %d\n", a, b, POPi); 621 622 PUTBACK; 623 FREETMPS; 624 LEAVE; 625 } 626 627Points to note this time are 628 629=over 5 630 631=item 1. 632 633The only flag specified this time was G_SCALAR. That means that the C<@_> 634array will be created and that the value returned by I<Adder> will 635still exist after the call to I<call_pv>. 636 637=item 2. 638 639The purpose of the macro C<SPAGAIN> is to refresh the local copy of the 640stack pointer. This is necessary because it is possible that the memory 641allocated to the Perl stack has been reallocated during the 642I<call_pv> call. 643 644If you are making use of the Perl stack pointer in your code you must 645always refresh the local copy using SPAGAIN whenever you make use 646of the I<call_*> functions or any other Perl internal function. 647 648=item 3. 649 650Although only a single value was expected to be returned from I<Adder>, 651it is still good practice to check the return code from I<call_pv> 652anyway. 653 654Expecting a single value is not quite the same as knowing that there 655will be one. If someone modified I<Adder> to return a list and we 656didn't check for that possibility and take appropriate action the Perl 657stack would end up in an inconsistent state. That is something you 658I<really> don't want to happen ever. 659 660=item 4. 661 662The C<POPi> macro is used here to pop the return value from the stack. 663In this case we wanted an integer, so C<POPi> was used. 664 665 666Here is the complete list of POP macros available, along with the types 667they return. 668 669 POPs SV 670 POPp pointer (PV) 671 POPpbytex pointer to bytes (PV) 672 POPn double (NV) 673 POPi integer (IV) 674 POPu unsigned integer (UV) 675 POPl long 676 POPul unsigned long 677 678Since these macros have side-effects don't use them as arguments to 679macros that may evaluate their argument several times, for example: 680 681 /* Bad idea, don't do this */ 682 STRLEN len; 683 const char *s = SvPV(POPs, len); 684 685Instead, use a temporary: 686 687 STRLEN len; 688 SV *sv = POPs; 689 const char *s = SvPV(sv, len); 690 691or a macro that guarantees it will evaluate its arguments only once: 692 693 STRLEN len; 694 const char *s = SvPVx(POPs, len); 695 696=item 5. 697 698The final C<PUTBACK> is used to leave the Perl stack in a consistent 699state before exiting the function. This is necessary because when we 700popped the return value from the stack with C<POPi> it updated only our 701local copy of the stack pointer. Remember, C<PUTBACK> sets the global 702stack pointer to be the same as our local copy. 703 704=back 705 706 707=head2 Returning a List of Values 708 709Now, let's extend the previous example to return both the sum of the 710parameters and the difference. 711 712Here is the Perl subroutine 713 714 sub AddSubtract 715 { 716 my($a, $b) = @_; 717 ($a+$b, $a-$b); 718 } 719 720and this is the C function 721 722 static void 723 call_AddSubtract(a, b) 724 int a; 725 int b; 726 { 727 dSP; 728 int count; 729 730 ENTER; 731 SAVETMPS; 732 733 PUSHMARK(SP); 734 EXTEND(SP, 2); 735 PUSHs(sv_2mortal(newSViv(a))); 736 PUSHs(sv_2mortal(newSViv(b))); 737 PUTBACK; 738 739 count = call_pv("AddSubtract", G_ARRAY); 740 741 SPAGAIN; 742 743 if (count != 2) 744 croak("Big trouble\n"); 745 746 printf ("%d - %d = %d\n", a, b, POPi); 747 printf ("%d + %d = %d\n", a, b, POPi); 748 749 PUTBACK; 750 FREETMPS; 751 LEAVE; 752 } 753 754If I<call_AddSubtract> is called like this 755 756 call_AddSubtract(7, 4); 757 758then here is the output 759 760 7 - 4 = 3 761 7 + 4 = 11 762 763Notes 764 765=over 5 766 767=item 1. 768 769We wanted list context, so G_ARRAY was used. 770 771=item 2. 772 773Not surprisingly C<POPi> is used twice this time because we were 774retrieving 2 values from the stack. The important thing to note is that 775when using the C<POP*> macros they come off the stack in I<reverse> 776order. 777 778=back 779 780=head2 Returning a List in Scalar Context 781 782Say the Perl subroutine in the previous section was called in a scalar 783context, like this 784 785 static void 786 call_AddSubScalar(a, b) 787 int a; 788 int b; 789 { 790 dSP; 791 int count; 792 int i; 793 794 ENTER; 795 SAVETMPS; 796 797 PUSHMARK(SP); 798 EXTEND(SP, 2); 799 PUSHs(sv_2mortal(newSViv(a))); 800 PUSHs(sv_2mortal(newSViv(b))); 801 PUTBACK; 802 803 count = call_pv("AddSubtract", G_SCALAR); 804 805 SPAGAIN; 806 807 printf ("Items Returned = %d\n", count); 808 809 for (i = 1; i <= count; ++i) 810 printf ("Value %d = %d\n", i, POPi); 811 812 PUTBACK; 813 FREETMPS; 814 LEAVE; 815 } 816 817The other modification made is that I<call_AddSubScalar> will print the 818number of items returned from the Perl subroutine and their value (for 819simplicity it assumes that they are integer). So if 820I<call_AddSubScalar> is called 821 822 call_AddSubScalar(7, 4); 823 824then the output will be 825 826 Items Returned = 1 827 Value 1 = 3 828 829In this case the main point to note is that only the last item in the 830list is returned from the subroutine. I<AddSubtract> actually made it back to 831I<call_AddSubScalar>. 832 833 834=head2 Returning Data from Perl via the Parameter List 835 836It is also possible to return values directly via the parameter 837list--whether it is actually desirable to do it is another matter entirely. 838 839The Perl subroutine, I<Inc>, below takes 2 parameters and increments 840each directly. 841 842 sub Inc 843 { 844 ++ $_[0]; 845 ++ $_[1]; 846 } 847 848and here is a C function to call it. 849 850 static void 851 call_Inc(a, b) 852 int a; 853 int b; 854 { 855 dSP; 856 int count; 857 SV * sva; 858 SV * svb; 859 860 ENTER; 861 SAVETMPS; 862 863 sva = sv_2mortal(newSViv(a)); 864 svb = sv_2mortal(newSViv(b)); 865 866 PUSHMARK(SP); 867 EXTEND(SP, 2); 868 PUSHs(sva); 869 PUSHs(svb); 870 PUTBACK; 871 872 count = call_pv("Inc", G_DISCARD); 873 874 if (count != 0) 875 croak ("call_Inc: expected 0 values from 'Inc', got %d\n", 876 count); 877 878 printf ("%d + 1 = %d\n", a, SvIV(sva)); 879 printf ("%d + 1 = %d\n", b, SvIV(svb)); 880 881 FREETMPS; 882 LEAVE; 883 } 884 885To be able to access the two parameters that were pushed onto the stack 886after they return from I<call_pv> it is necessary to make a note 887of their addresses--thus the two variables C<sva> and C<svb>. 888 889The reason this is necessary is that the area of the Perl stack which 890held them will very likely have been overwritten by something else by 891the time control returns from I<call_pv>. 892 893 894 895 896=head2 Using G_EVAL 897 898Now an example using G_EVAL. Below is a Perl subroutine which computes 899the difference of its 2 parameters. If this would result in a negative 900result, the subroutine calls I<die>. 901 902 sub Subtract 903 { 904 my ($a, $b) = @_; 905 906 die "death can be fatal\n" if $a < $b; 907 908 $a - $b; 909 } 910 911and some C to call it 912 913 static void 914 call_Subtract(a, b) 915 int a; 916 int b; 917 { 918 dSP; 919 int count; 920 SV *err_tmp; 921 922 ENTER; 923 SAVETMPS; 924 925 PUSHMARK(SP); 926 EXTEND(SP, 2); 927 PUSHs(sv_2mortal(newSViv(a))); 928 PUSHs(sv_2mortal(newSViv(b))); 929 PUTBACK; 930 931 count = call_pv("Subtract", G_EVAL|G_SCALAR); 932 933 SPAGAIN; 934 935 /* Check the eval first */ 936 err_tmp = ERRSV; 937 if (SvTRUE(err_tmp)) 938 { 939 printf ("Uh oh - %s\n", SvPV_nolen(err_tmp)); 940 POPs; 941 } 942 else 943 { 944 if (count != 1) 945 croak("call_Subtract: wanted 1 value from 'Subtract', got %d\n", 946 count); 947 948 printf ("%d - %d = %d\n", a, b, POPi); 949 } 950 951 PUTBACK; 952 FREETMPS; 953 LEAVE; 954 } 955 956If I<call_Subtract> is called thus 957 958 call_Subtract(4, 5) 959 960the following will be printed 961 962 Uh oh - death can be fatal 963 964Notes 965 966=over 5 967 968=item 1. 969 970We want to be able to catch the I<die> so we have used the G_EVAL 971flag. Not specifying this flag would mean that the program would 972terminate immediately at the I<die> statement in the subroutine 973I<Subtract>. 974 975=item 2. 976 977The code 978 979 err_tmp = ERRSV; 980 if (SvTRUE(err_tmp)) 981 { 982 printf ("Uh oh - %s\n", SvPV_nolen(err_tmp)); 983 POPs; 984 } 985 986is the direct equivalent of this bit of Perl 987 988 print "Uh oh - $@\n" if $@; 989 990C<PL_errgv> is a perl global of type C<GV *> that points to the symbol 991table entry containing the error. C<ERRSV> therefore refers to the C 992equivalent of C<$@>. We use a local temporary, C<err_tmp>, since 993C<ERRSV> is a macro that calls a function, and C<SvTRUE(ERRSV)> would 994end up calling that function multiple times. 995 996=for apidoc Amnh|GV *|PL_errgv 997 998=item 3. 999 1000Note that the stack is popped using C<POPs> in the block where 1001C<SvTRUE(err_tmp)> is true. This is necessary because whenever a 1002I<call_*> function invoked with G_EVAL|G_SCALAR returns an error, 1003the top of the stack holds the value I<undef>. Because we want the 1004program to continue after detecting this error, it is essential that 1005the stack be tidied up by removing the I<undef>. 1006 1007=back 1008 1009 1010=head2 Using G_KEEPERR 1011 1012Consider this rather facetious example, where we have used an XS 1013version of the call_Subtract example above inside a destructor: 1014 1015 package Foo; 1016 sub new { bless {}, $_[0] } 1017 sub Subtract { 1018 my($a,$b) = @_; 1019 die "death can be fatal" if $a < $b; 1020 $a - $b; 1021 } 1022 sub DESTROY { call_Subtract(5, 4); } 1023 sub foo { die "foo dies"; } 1024 1025 package main; 1026 { 1027 my $foo = Foo->new; 1028 eval { $foo->foo }; 1029 } 1030 print "Saw: $@" if $@; # should be, but isn't 1031 1032This example will fail to recognize that an error occurred inside the 1033C<eval {}>. Here's why: the call_Subtract code got executed while perl 1034was cleaning up temporaries when exiting the outer braced block, and because 1035call_Subtract is implemented with I<call_pv> using the G_EVAL 1036flag, it promptly reset C<$@>. This results in the failure of the 1037outermost test for C<$@>, and thereby the failure of the error trap. 1038 1039Appending the G_KEEPERR flag, so that the I<call_pv> call in 1040call_Subtract reads: 1041 1042 count = call_pv("Subtract", G_EVAL|G_SCALAR|G_KEEPERR); 1043 1044will preserve the error and restore reliable error handling. 1045 1046=head2 Using call_sv 1047 1048In all the previous examples I have 'hard-wired' the name of the Perl 1049subroutine to be called from C. Most of the time though, it is more 1050convenient to be able to specify the name of the Perl subroutine from 1051within the Perl script, and you'll want to use 1052L<call_sv|perlapi/call_sv>. 1053 1054Consider the Perl code below 1055 1056 sub fred 1057 { 1058 print "Hello there\n"; 1059 } 1060 1061 CallSubPV("fred"); 1062 1063Here is a snippet of XSUB which defines I<CallSubPV>. 1064 1065 void 1066 CallSubPV(name) 1067 char * name 1068 CODE: 1069 PUSHMARK(SP); 1070 call_pv(name, G_DISCARD|G_NOARGS); 1071 1072That is fine as far as it goes. The thing is, the Perl subroutine 1073can be specified as only a string, however, Perl allows references 1074to subroutines and anonymous subroutines. 1075This is where I<call_sv> is useful. 1076 1077The code below for I<CallSubSV> is identical to I<CallSubPV> except 1078that the C<name> parameter is now defined as an SV* and we use 1079I<call_sv> instead of I<call_pv>. 1080 1081 void 1082 CallSubSV(name) 1083 SV * name 1084 CODE: 1085 PUSHMARK(SP); 1086 call_sv(name, G_DISCARD|G_NOARGS); 1087 1088Because we are using an SV to call I<fred> the following can all be used: 1089 1090 CallSubSV("fred"); 1091 CallSubSV(\&fred); 1092 $ref = \&fred; 1093 CallSubSV($ref); 1094 CallSubSV( sub { print "Hello there\n" } ); 1095 1096As you can see, I<call_sv> gives you much greater flexibility in 1097how you can specify the Perl subroutine. 1098 1099You should note that, if it is necessary to store the SV (C<name> in the 1100example above) which corresponds to the Perl subroutine so that it can 1101be used later in the program, it not enough just to store a copy of the 1102pointer to the SV. Say the code above had been like this: 1103 1104 static SV * rememberSub; 1105 1106 void 1107 SaveSub1(name) 1108 SV * name 1109 CODE: 1110 rememberSub = name; 1111 1112 void 1113 CallSavedSub1() 1114 CODE: 1115 PUSHMARK(SP); 1116 call_sv(rememberSub, G_DISCARD|G_NOARGS); 1117 1118The reason this is wrong is that, by the time you come to use the 1119pointer C<rememberSub> in C<CallSavedSub1>, it may or may not still refer 1120to the Perl subroutine that was recorded in C<SaveSub1>. This is 1121particularly true for these cases: 1122 1123 SaveSub1(\&fred); 1124 CallSavedSub1(); 1125 1126 SaveSub1( sub { print "Hello there\n" } ); 1127 CallSavedSub1(); 1128 1129By the time each of the C<SaveSub1> statements above has been executed, 1130the SV*s which corresponded to the parameters will no longer exist. 1131Expect an error message from Perl of the form 1132 1133 Can't use an undefined value as a subroutine reference at ... 1134 1135for each of the C<CallSavedSub1> lines. 1136 1137Similarly, with this code 1138 1139 $ref = \&fred; 1140 SaveSub1($ref); 1141 $ref = 47; 1142 CallSavedSub1(); 1143 1144you can expect one of these messages (which you actually get is dependent on 1145the version of Perl you are using) 1146 1147 Not a CODE reference at ... 1148 Undefined subroutine &main::47 called ... 1149 1150The variable $ref may have referred to the subroutine C<fred> 1151whenever the call to C<SaveSub1> was made but by the time 1152C<CallSavedSub1> gets called it now holds the number C<47>. Because we 1153saved only a pointer to the original SV in C<SaveSub1>, any changes to 1154$ref will be tracked by the pointer C<rememberSub>. This means that 1155whenever C<CallSavedSub1> gets called, it will attempt to execute the 1156code which is referenced by the SV* C<rememberSub>. In this case 1157though, it now refers to the integer C<47>, so expect Perl to complain 1158loudly. 1159 1160A similar but more subtle problem is illustrated with this code: 1161 1162 $ref = \&fred; 1163 SaveSub1($ref); 1164 $ref = \&joe; 1165 CallSavedSub1(); 1166 1167This time whenever C<CallSavedSub1> gets called it will execute the Perl 1168subroutine C<joe> (assuming it exists) rather than C<fred> as was 1169originally requested in the call to C<SaveSub1>. 1170 1171To get around these problems it is necessary to take a full copy of the 1172SV. The code below shows C<SaveSub2> modified to do that. 1173 1174 /* this isn't thread-safe */ 1175 static SV * keepSub = (SV*)NULL; 1176 1177 void 1178 SaveSub2(name) 1179 SV * name 1180 CODE: 1181 /* Take a copy of the callback */ 1182 if (keepSub == (SV*)NULL) 1183 /* First time, so create a new SV */ 1184 keepSub = newSVsv(name); 1185 else 1186 /* Been here before, so overwrite */ 1187 SvSetSV(keepSub, name); 1188 1189 void 1190 CallSavedSub2() 1191 CODE: 1192 PUSHMARK(SP); 1193 call_sv(keepSub, G_DISCARD|G_NOARGS); 1194 1195To avoid creating a new SV every time C<SaveSub2> is called, 1196the function first checks to see if it has been called before. If not, 1197then space for a new SV is allocated and the reference to the Perl 1198subroutine C<name> is copied to the variable C<keepSub> in one 1199operation using C<newSVsv>. Thereafter, whenever C<SaveSub2> is called, 1200the existing SV, C<keepSub>, is overwritten with the new value using 1201C<SvSetSV>. 1202 1203Note: using a static or global variable to store the SV isn't 1204thread-safe. You can either use the C<MY_CXT> mechanism documented in 1205L<perlxs/Safely Storing Static Data in XS> which is fast, or store the 1206values in perl global variables, using get_sv(), which is much slower. 1207 1208=head2 Using call_argv 1209 1210Here is a Perl subroutine which prints whatever parameters are passed 1211to it. 1212 1213 sub PrintList 1214 { 1215 my(@list) = @_; 1216 1217 foreach (@list) { print "$_\n" } 1218 } 1219 1220And here is an example of I<call_argv> which will call 1221I<PrintList>. 1222 1223 static char * words[] = {"alpha", "beta", "gamma", "delta", NULL}; 1224 1225 static void 1226 call_PrintList() 1227 { 1228 call_argv("PrintList", G_DISCARD, words); 1229 } 1230 1231Note that it is not necessary to call C<PUSHMARK> in this instance. 1232This is because I<call_argv> will do it for you. 1233 1234=head2 Using call_method 1235 1236Consider the following Perl code: 1237 1238 { 1239 package Mine; 1240 1241 sub new 1242 { 1243 my($type) = shift; 1244 bless [@_] 1245 } 1246 1247 sub Display 1248 { 1249 my ($self, $index) = @_; 1250 print "$index: $$self[$index]\n"; 1251 } 1252 1253 sub PrintID 1254 { 1255 my($class) = @_; 1256 print "This is Class $class version 1.0\n"; 1257 } 1258 } 1259 1260It implements just a very simple class to manage an array. Apart from 1261the constructor, C<new>, it declares methods, one static and one 1262virtual. The static method, C<PrintID>, prints out simply the class 1263name and a version number. The virtual method, C<Display>, prints out a 1264single element of the array. Here is an all-Perl example of using it. 1265 1266 $a = Mine->new('red', 'green', 'blue'); 1267 $a->Display(1); 1268 Mine->PrintID; 1269 1270will print 1271 1272 1: green 1273 This is Class Mine version 1.0 1274 1275Calling a Perl method from C is fairly straightforward. The following 1276things are required: 1277 1278=over 5 1279 1280=item * 1281 1282A reference to the object for a virtual method or the name of the class 1283for a static method 1284 1285=item * 1286 1287The name of the method 1288 1289=item * 1290 1291Any other parameters specific to the method 1292 1293=back 1294 1295Here is a simple XSUB which illustrates the mechanics of calling both 1296the C<PrintID> and C<Display> methods from C. 1297 1298 void 1299 call_Method(ref, method, index) 1300 SV * ref 1301 char * method 1302 int index 1303 CODE: 1304 PUSHMARK(SP); 1305 EXTEND(SP, 2); 1306 PUSHs(ref); 1307 PUSHs(sv_2mortal(newSViv(index))); 1308 PUTBACK; 1309 1310 call_method(method, G_DISCARD); 1311 1312 void 1313 call_PrintID(class, method) 1314 char * class 1315 char * method 1316 CODE: 1317 PUSHMARK(SP); 1318 XPUSHs(sv_2mortal(newSVpv(class, 0))); 1319 PUTBACK; 1320 1321 call_method(method, G_DISCARD); 1322 1323 1324So the methods C<PrintID> and C<Display> can be invoked like this: 1325 1326 $a = Mine->new('red', 'green', 'blue'); 1327 call_Method($a, 'Display', 1); 1328 call_PrintID('Mine', 'PrintID'); 1329 1330The only thing to note is that, in both the static and virtual methods, 1331the method name is not passed via the stack--it is used as the first 1332parameter to I<call_method>. 1333 1334=head2 Using GIMME_V 1335 1336Here is a trivial XSUB which prints the context in which it is 1337currently executing. 1338 1339 void 1340 PrintContext() 1341 CODE: 1342 U8 gimme = GIMME_V; 1343 if (gimme == G_VOID) 1344 printf ("Context is Void\n"); 1345 else if (gimme == G_SCALAR) 1346 printf ("Context is Scalar\n"); 1347 else 1348 printf ("Context is Array\n"); 1349 1350And here is some Perl to test it. 1351 1352 PrintContext; 1353 $a = PrintContext; 1354 @a = PrintContext; 1355 1356The output from that will be 1357 1358 Context is Void 1359 Context is Scalar 1360 Context is Array 1361 1362=head2 Using Perl to Dispose of Temporaries 1363 1364In the examples given to date, any temporaries created in the callback 1365(i.e., parameters passed on the stack to the I<call_*> function or 1366values returned via the stack) have been freed by one of these methods: 1367 1368=over 5 1369 1370=item * 1371 1372Specifying the G_DISCARD flag with I<call_*> 1373 1374=item * 1375 1376Explicitly using the C<ENTER>/C<SAVETMPS>--C<FREETMPS>/C<LEAVE> pairing 1377 1378=back 1379 1380There is another method which can be used, namely letting Perl do it 1381for you automatically whenever it regains control after the callback 1382has terminated. This is done by simply not using the 1383 1384 ENTER; 1385 SAVETMPS; 1386 ... 1387 FREETMPS; 1388 LEAVE; 1389 1390sequence in the callback (and not, of course, specifying the G_DISCARD 1391flag). 1392 1393If you are going to use this method you have to be aware of a possible 1394memory leak which can arise under very specific circumstances. To 1395explain these circumstances you need to know a bit about the flow of 1396control between Perl and the callback routine. 1397 1398The examples given at the start of the document (an error handler and 1399an event driven program) are typical of the two main sorts of flow 1400control that you are likely to encounter with callbacks. There is a 1401very important distinction between them, so pay attention. 1402 1403In the first example, an error handler, the flow of control could be as 1404follows. You have created an interface to an external library. 1405Control can reach the external library like this 1406 1407 perl --> XSUB --> external library 1408 1409Whilst control is in the library, an error condition occurs. You have 1410previously set up a Perl callback to handle this situation, so it will 1411get executed. Once the callback has finished, control will drop back to 1412Perl again. Here is what the flow of control will be like in that 1413situation 1414 1415 perl --> XSUB --> external library 1416 ... 1417 error occurs 1418 ... 1419 external library --> call_* --> perl 1420 | 1421 perl <-- XSUB <-- external library <-- call_* <----+ 1422 1423After processing of the error using I<call_*> is completed, 1424control reverts back to Perl more or less immediately. 1425 1426In the diagram, the further right you go the more deeply nested the 1427scope is. It is only when control is back with perl on the extreme 1428left of the diagram that you will have dropped back to the enclosing 1429scope and any temporaries you have left hanging around will be freed. 1430 1431In the second example, an event driven program, the flow of control 1432will be more like this 1433 1434 perl --> XSUB --> event handler 1435 ... 1436 event handler --> call_* --> perl 1437 | 1438 event handler <-- call_* <----+ 1439 ... 1440 event handler --> call_* --> perl 1441 | 1442 event handler <-- call_* <----+ 1443 ... 1444 event handler --> call_* --> perl 1445 | 1446 event handler <-- call_* <----+ 1447 1448In this case the flow of control can consist of only the repeated 1449sequence 1450 1451 event handler --> call_* --> perl 1452 1453for practically the complete duration of the program. This means that 1454control may I<never> drop back to the surrounding scope in Perl at the 1455extreme left. 1456 1457So what is the big problem? Well, if you are expecting Perl to tidy up 1458those temporaries for you, you might be in for a long wait. For Perl 1459to dispose of your temporaries, control must drop back to the 1460enclosing scope at some stage. In the event driven scenario that may 1461never happen. This means that, as time goes on, your program will 1462create more and more temporaries, none of which will ever be freed. As 1463each of these temporaries consumes some memory your program will 1464eventually consume all the available memory in your system--kapow! 1465 1466So here is the bottom line--if you are sure that control will revert 1467back to the enclosing Perl scope fairly quickly after the end of your 1468callback, then it isn't absolutely necessary to dispose explicitly of 1469any temporaries you may have created. Mind you, if you are at all 1470uncertain about what to do, it doesn't do any harm to tidy up anyway. 1471 1472 1473=head2 Strategies for Storing Callback Context Information 1474 1475 1476Potentially one of the trickiest problems to overcome when designing a 1477callback interface can be figuring out how to store the mapping between 1478the C callback function and the Perl equivalent. 1479 1480To help understand why this can be a real problem first consider how a 1481callback is set up in an all C environment. Typically a C API will 1482provide a function to register a callback. This will expect a pointer 1483to a function as one of its parameters. Below is a call to a 1484hypothetical function C<register_fatal> which registers the C function 1485to get called when a fatal error occurs. 1486 1487 register_fatal(cb1); 1488 1489The single parameter C<cb1> is a pointer to a function, so you must 1490have defined C<cb1> in your code, say something like this 1491 1492 static void 1493 cb1() 1494 { 1495 printf ("Fatal Error\n"); 1496 exit(1); 1497 } 1498 1499Now change that to call a Perl subroutine instead 1500 1501 static SV * callback = (SV*)NULL; 1502 1503 static void 1504 cb1() 1505 { 1506 dSP; 1507 1508 PUSHMARK(SP); 1509 1510 /* Call the Perl sub to process the callback */ 1511 call_sv(callback, G_DISCARD); 1512 } 1513 1514 1515 void 1516 register_fatal(fn) 1517 SV * fn 1518 CODE: 1519 /* Remember the Perl sub */ 1520 if (callback == (SV*)NULL) 1521 callback = newSVsv(fn); 1522 else 1523 SvSetSV(callback, fn); 1524 1525 /* register the callback with the external library */ 1526 register_fatal(cb1); 1527 1528where the Perl equivalent of C<register_fatal> and the callback it 1529registers, C<pcb1>, might look like this 1530 1531 # Register the sub pcb1 1532 register_fatal(\&pcb1); 1533 1534 sub pcb1 1535 { 1536 die "I'm dying...\n"; 1537 } 1538 1539The mapping between the C callback and the Perl equivalent is stored in 1540the global variable C<callback>. 1541 1542This will be adequate if you ever need to have only one callback 1543registered at any time. An example could be an error handler like the 1544code sketched out above. Remember though, repeated calls to 1545C<register_fatal> will replace the previously registered callback 1546function with the new one. 1547 1548Say for example you want to interface to a library which allows asynchronous 1549file i/o. In this case you may be able to register a callback whenever 1550a read operation has completed. To be of any use we want to be able to 1551call separate Perl subroutines for each file that is opened. As it 1552stands, the error handler example above would not be adequate as it 1553allows only a single callback to be defined at any time. What we 1554require is a means of storing the mapping between the opened file and 1555the Perl subroutine we want to be called for that file. 1556 1557Say the i/o library has a function C<asynch_read> which associates a C 1558function C<ProcessRead> with a file handle C<fh>--this assumes that it 1559has also provided some routine to open the file and so obtain the file 1560handle. 1561 1562 asynch_read(fh, ProcessRead) 1563 1564This may expect the C I<ProcessRead> function of this form 1565 1566 void 1567 ProcessRead(fh, buffer) 1568 int fh; 1569 char * buffer; 1570 { 1571 ... 1572 } 1573 1574To provide a Perl interface to this library we need to be able to map 1575between the C<fh> parameter and the Perl subroutine we want called. A 1576hash is a convenient mechanism for storing this mapping. The code 1577below shows a possible implementation 1578 1579 static HV * Mapping = (HV*)NULL; 1580 1581 void 1582 asynch_read(fh, callback) 1583 int fh 1584 SV * callback 1585 CODE: 1586 /* If the hash doesn't already exist, create it */ 1587 if (Mapping == (HV*)NULL) 1588 Mapping = newHV(); 1589 1590 /* Save the fh -> callback mapping */ 1591 hv_store(Mapping, (char*)&fh, sizeof(fh), newSVsv(callback), 0); 1592 1593 /* Register with the C Library */ 1594 asynch_read(fh, asynch_read_if); 1595 1596and C<asynch_read_if> could look like this 1597 1598 static void 1599 asynch_read_if(fh, buffer) 1600 int fh; 1601 char * buffer; 1602 { 1603 dSP; 1604 SV ** sv; 1605 1606 /* Get the callback associated with fh */ 1607 sv = hv_fetch(Mapping, (char*)&fh , sizeof(fh), FALSE); 1608 if (sv == (SV**)NULL) 1609 croak("Internal error...\n"); 1610 1611 PUSHMARK(SP); 1612 EXTEND(SP, 2); 1613 PUSHs(sv_2mortal(newSViv(fh))); 1614 PUSHs(sv_2mortal(newSVpv(buffer, 0))); 1615 PUTBACK; 1616 1617 /* Call the Perl sub */ 1618 call_sv(*sv, G_DISCARD); 1619 } 1620 1621For completeness, here is C<asynch_close>. This shows how to remove 1622the entry from the hash C<Mapping>. 1623 1624 void 1625 asynch_close(fh) 1626 int fh 1627 CODE: 1628 /* Remove the entry from the hash */ 1629 (void) hv_delete(Mapping, (char*)&fh, sizeof(fh), G_DISCARD); 1630 1631 /* Now call the real asynch_close */ 1632 asynch_close(fh); 1633 1634So the Perl interface would look like this 1635 1636 sub callback1 1637 { 1638 my($handle, $buffer) = @_; 1639 } 1640 1641 # Register the Perl callback 1642 asynch_read($fh, \&callback1); 1643 1644 asynch_close($fh); 1645 1646The mapping between the C callback and Perl is stored in the global 1647hash C<Mapping> this time. Using a hash has the distinct advantage that 1648it allows an unlimited number of callbacks to be registered. 1649 1650What if the interface provided by the C callback doesn't contain a 1651parameter which allows the file handle to Perl subroutine mapping? Say 1652in the asynchronous i/o package, the callback function gets passed only 1653the C<buffer> parameter like this 1654 1655 void 1656 ProcessRead(buffer) 1657 char * buffer; 1658 { 1659 ... 1660 } 1661 1662Without the file handle there is no straightforward way to map from the 1663C callback to the Perl subroutine. 1664 1665In this case a possible way around this problem is to predefine a 1666series of C functions to act as the interface to Perl, thus 1667 1668 #define MAX_CB 3 1669 #define NULL_HANDLE -1 1670 typedef void (*FnMap)(); 1671 1672 struct MapStruct { 1673 FnMap Function; 1674 SV * PerlSub; 1675 int Handle; 1676 }; 1677 1678 static void fn1(); 1679 static void fn2(); 1680 static void fn3(); 1681 1682 static struct MapStruct Map [MAX_CB] = 1683 { 1684 { fn1, NULL, NULL_HANDLE }, 1685 { fn2, NULL, NULL_HANDLE }, 1686 { fn3, NULL, NULL_HANDLE } 1687 }; 1688 1689 static void 1690 Pcb(index, buffer) 1691 int index; 1692 char * buffer; 1693 { 1694 dSP; 1695 1696 PUSHMARK(SP); 1697 XPUSHs(sv_2mortal(newSVpv(buffer, 0))); 1698 PUTBACK; 1699 1700 /* Call the Perl sub */ 1701 call_sv(Map[index].PerlSub, G_DISCARD); 1702 } 1703 1704 static void 1705 fn1(buffer) 1706 char * buffer; 1707 { 1708 Pcb(0, buffer); 1709 } 1710 1711 static void 1712 fn2(buffer) 1713 char * buffer; 1714 { 1715 Pcb(1, buffer); 1716 } 1717 1718 static void 1719 fn3(buffer) 1720 char * buffer; 1721 { 1722 Pcb(2, buffer); 1723 } 1724 1725 void 1726 array_asynch_read(fh, callback) 1727 int fh 1728 SV * callback 1729 CODE: 1730 int index; 1731 int null_index = MAX_CB; 1732 1733 /* Find the same handle or an empty entry */ 1734 for (index = 0; index < MAX_CB; ++index) 1735 { 1736 if (Map[index].Handle == fh) 1737 break; 1738 1739 if (Map[index].Handle == NULL_HANDLE) 1740 null_index = index; 1741 } 1742 1743 if (index == MAX_CB && null_index == MAX_CB) 1744 croak ("Too many callback functions registered\n"); 1745 1746 if (index == MAX_CB) 1747 index = null_index; 1748 1749 /* Save the file handle */ 1750 Map[index].Handle = fh; 1751 1752 /* Remember the Perl sub */ 1753 if (Map[index].PerlSub == (SV*)NULL) 1754 Map[index].PerlSub = newSVsv(callback); 1755 else 1756 SvSetSV(Map[index].PerlSub, callback); 1757 1758 asynch_read(fh, Map[index].Function); 1759 1760 void 1761 array_asynch_close(fh) 1762 int fh 1763 CODE: 1764 int index; 1765 1766 /* Find the file handle */ 1767 for (index = 0; index < MAX_CB; ++ index) 1768 if (Map[index].Handle == fh) 1769 break; 1770 1771 if (index == MAX_CB) 1772 croak ("could not close fh %d\n", fh); 1773 1774 Map[index].Handle = NULL_HANDLE; 1775 SvREFCNT_dec(Map[index].PerlSub); 1776 Map[index].PerlSub = (SV*)NULL; 1777 1778 asynch_close(fh); 1779 1780In this case the functions C<fn1>, C<fn2>, and C<fn3> are used to 1781remember the Perl subroutine to be called. Each of the functions holds 1782a separate hard-wired index which is used in the function C<Pcb> to 1783access the C<Map> array and actually call the Perl subroutine. 1784 1785There are some obvious disadvantages with this technique. 1786 1787Firstly, the code is considerably more complex than with the previous 1788example. 1789 1790Secondly, there is a hard-wired limit (in this case 3) to the number of 1791callbacks that can exist simultaneously. The only way to increase the 1792limit is by modifying the code to add more functions and then 1793recompiling. None the less, as long as the number of functions is 1794chosen with some care, it is still a workable solution and in some 1795cases is the only one available. 1796 1797To summarize, here are a number of possible methods for you to consider 1798for storing the mapping between C and the Perl callback 1799 1800=over 5 1801 1802=item 1. Ignore the problem - Allow only 1 callback 1803 1804For a lot of situations, like interfacing to an error handler, this may 1805be a perfectly adequate solution. 1806 1807=item 2. Create a sequence of callbacks - hard wired limit 1808 1809If it is impossible to tell from the parameters passed back from the C 1810callback what the context is, then you may need to create a sequence of C 1811callback interface functions, and store pointers to each in an array. 1812 1813=item 3. Use a parameter to map to the Perl callback 1814 1815A hash is an ideal mechanism to store the mapping between C and Perl. 1816 1817=back 1818 1819 1820=head2 Alternate Stack Manipulation 1821 1822 1823Although I have made use of only the C<POP*> macros to access values 1824returned from Perl subroutines, it is also possible to bypass these 1825macros and read the stack using the C<ST> macro (See L<perlxs> for a 1826full description of the C<ST> macro). 1827 1828Most of the time the C<POP*> macros should be adequate; the main 1829problem with them is that they force you to process the returned values 1830in sequence. This may not be the most suitable way to process the 1831values in some cases. What we want is to be able to access the stack in 1832a random order. The C<ST> macro as used when coding an XSUB is ideal 1833for this purpose. 1834 1835The code below is the example given in the section L</Returning a List 1836of Values> recoded to use C<ST> instead of C<POP*>. 1837 1838 static void 1839 call_AddSubtract2(a, b) 1840 int a; 1841 int b; 1842 { 1843 dSP; 1844 I32 ax; 1845 int count; 1846 1847 ENTER; 1848 SAVETMPS; 1849 1850 PUSHMARK(SP); 1851 EXTEND(SP, 2); 1852 PUSHs(sv_2mortal(newSViv(a))); 1853 PUSHs(sv_2mortal(newSViv(b))); 1854 PUTBACK; 1855 1856 count = call_pv("AddSubtract", G_ARRAY); 1857 1858 SPAGAIN; 1859 SP -= count; 1860 ax = (SP - PL_stack_base) + 1; 1861 1862 if (count != 2) 1863 croak("Big trouble\n"); 1864 1865 printf ("%d + %d = %d\n", a, b, SvIV(ST(0))); 1866 printf ("%d - %d = %d\n", a, b, SvIV(ST(1))); 1867 1868 PUTBACK; 1869 FREETMPS; 1870 LEAVE; 1871 } 1872 1873Notes 1874 1875=over 5 1876 1877=item 1. 1878 1879Notice that it was necessary to define the variable C<ax>. This is 1880because the C<ST> macro expects it to exist. If we were in an XSUB it 1881would not be necessary to define C<ax> as it is already defined for 1882us. 1883 1884=item 2. 1885 1886The code 1887 1888 SPAGAIN; 1889 SP -= count; 1890 ax = (SP - PL_stack_base) + 1; 1891 1892sets the stack up so that we can use the C<ST> macro. 1893 1894=item 3. 1895 1896Unlike the original coding of this example, the returned 1897values are not accessed in reverse order. So C<ST(0)> refers to the 1898first value returned by the Perl subroutine and C<ST(count-1)> 1899refers to the last. 1900 1901=back 1902 1903=head2 Creating and Calling an Anonymous Subroutine in C 1904 1905As we've already shown, C<call_sv> can be used to invoke an 1906anonymous subroutine. However, our example showed a Perl script 1907invoking an XSUB to perform this operation. Let's see how it can be 1908done inside our C code: 1909 1910 ... 1911 1912 SV *cvrv 1913 = eval_pv("sub { 1914 print 'You will not find me cluttering any namespace!' 1915 }", TRUE); 1916 1917 ... 1918 1919 call_sv(cvrv, G_VOID|G_NOARGS); 1920 1921C<eval_pv> is used to compile the anonymous subroutine, which 1922will be the return value as well (read more about C<eval_pv> in 1923L<perlapi/eval_pv>). Once this code reference is in hand, it 1924can be mixed in with all the previous examples we've shown. 1925 1926=head1 LIGHTWEIGHT CALLBACKS 1927 1928Sometimes you need to invoke the same subroutine repeatedly. 1929This usually happens with a function that acts on a list of 1930values, such as Perl's built-in sort(). You can pass a 1931comparison function to sort(), which will then be invoked 1932for every pair of values that needs to be compared. The first() 1933and reduce() functions from L<List::Util> follow a similar 1934pattern. 1935 1936In this case it is possible to speed up the routine (often 1937quite substantially) by using the lightweight callback API. 1938The idea is that the calling context only needs to be 1939created and destroyed once, and the sub can be called 1940arbitrarily many times in between. 1941 1942It is usual to pass parameters using global variables (typically 1943$_ for one parameter, or $a and $b for two parameters) rather 1944than via @_. (It is possible to use the @_ mechanism if you know 1945what you're doing, though there is as yet no supported API for 1946it. It's also inherently slower.) 1947 1948The pattern of macro calls is like this: 1949 1950 dMULTICALL; /* Declare local variables */ 1951 U8 gimme = G_SCALAR; /* context of the call: G_SCALAR, 1952 * G_ARRAY, or G_VOID */ 1953 1954 PUSH_MULTICALL(cv); /* Set up the context for calling cv, 1955 and set local vars appropriately */ 1956 1957 /* loop */ { 1958 /* set the value(s) af your parameter variables */ 1959 MULTICALL; /* Make the actual call */ 1960 } /* end of loop */ 1961 1962 POP_MULTICALL; /* Tear down the calling context */ 1963 1964For some concrete examples, see the implementation of the 1965first() and reduce() functions of List::Util 1.18. There you 1966will also find a header file that emulates the multicall API 1967on older versions of perl. 1968 1969=head1 SEE ALSO 1970 1971L<perlxs>, L<perlguts>, L<perlembed> 1972 1973=head1 AUTHOR 1974 1975Paul Marquess 1976 1977Special thanks to the following people who assisted in the creation of 1978the document. 1979 1980Jeff Okamoto, Tim Bunce, Nick Gianniotis, Steve Kelem, Gurusamy Sarathy 1981and Larry Wall. 1982 1983=head1 DATE 1984 1985Last updated for perl 5.23.1. 1986