xref: /openbsd-src/gnu/usr.bin/perl/pod/perlcall.pod (revision f1dd7b858388b4a23f4f67a4957ec5ff656ebbe8)
1=head1 NAME
2
3perlcall - Perl calling conventions from C
4
5=head1 DESCRIPTION
6
7The purpose of this document is to show you how to call Perl subroutines
8directly from C, i.e., how to write I<callbacks>.
9
10Apart from discussing the C interface provided by Perl for writing
11callbacks the document uses a series of examples to show how the
12interface actually works in practice.  In addition some techniques for
13coding callbacks are covered.
14
15Examples where callbacks are necessary include
16
17=over 5
18
19=item * An Error Handler
20
21You have created an XSUB interface to an application's C API.
22
23A fairly common feature in applications is to allow you to define a C
24function that will be called whenever something nasty occurs. What we
25would like is to be able to specify a Perl subroutine that will be
26called instead.
27
28=item * An Event-Driven Program
29
30The classic example of where callbacks are used is when writing an
31event driven program, such as for an X11 application.  In this case
32you register functions to be called whenever specific events occur,
33e.g., a mouse button is pressed, the cursor moves into a window or a
34menu item is selected.
35
36=back
37
38Although the techniques described here are applicable when embedding
39Perl in a C program, this is not the primary goal of this document.
40There are other details that must be considered and are specific to
41embedding Perl. For details on embedding Perl in C refer to
42L<perlembed>.
43
44Before you launch yourself head first into the rest of this document,
45it would be a good idea to have read the following two documents--L<perlxs>
46and L<perlguts>.
47
48=head1 THE CALL_ FUNCTIONS
49
50Although this stuff is easier to explain using examples, you first need
51be aware of a few important definitions.
52
53Perl has a number of C functions that allow you to call Perl
54subroutines.  They are
55
56    I32 call_sv(SV* sv, I32 flags);
57    I32 call_pv(char *subname, I32 flags);
58    I32 call_method(char *methname, I32 flags);
59    I32 call_argv(char *subname, I32 flags, char **argv);
60
61The key function is I<call_sv>.  All the other functions are
62fairly simple wrappers which make it easier to call Perl subroutines in
63special cases. At the end of the day they will all call I<call_sv>
64to invoke the Perl subroutine.
65
66All the I<call_*> functions have a C<flags> parameter which is
67used to pass a bit mask of options to Perl.  This bit mask operates
68identically for each of the functions.  The settings available in the
69bit mask are discussed in L</FLAG VALUES>.
70
71Each of the functions will now be discussed in turn.
72
73=over 5
74
75=item call_sv
76
77I<call_sv> takes two parameters. The first, C<sv>, is an SV*.
78This allows you to specify the Perl subroutine to be called either as a
79C string (which has first been converted to an SV) or a reference to a
80subroutine. The section, L</Using call_sv>, shows how you can make
81use of I<call_sv>.
82
83=item call_pv
84
85The function, I<call_pv>, is similar to I<call_sv> except it
86expects its first parameter to be a C char* which identifies the Perl
87subroutine you want to call, e.g., C<call_pv("fred", 0)>.  If the
88subroutine you want to call is in another package, just include the
89package name in the string, e.g., C<"pkg::fred">.
90
91=item call_method
92
93The function I<call_method> is used to call a method from a Perl
94class.  The parameter C<methname> corresponds to the name of the method
95to be called.  Note that the class that the method belongs to is passed
96on the Perl stack rather than in the parameter list. This class can be
97either the name of the class (for a static method) or a reference to an
98object (for a virtual method).  See L<perlobj> for more information on
99static and virtual methods and L</Using call_method> for an example
100of using I<call_method>.
101
102=item call_argv
103
104I<call_argv> calls the Perl subroutine specified by the C string
105stored in the C<subname> parameter. It also takes the usual C<flags>
106parameter.  The final parameter, C<argv>, consists of a NULL-terminated
107list of C strings to be passed as parameters to the Perl subroutine.
108See L</Using call_argv>.
109
110=back
111
112All the functions return an integer. This is a count of the number of
113items returned by the Perl subroutine. The actual items returned by the
114subroutine are stored on the Perl stack.
115
116As a general rule you should I<always> check the return value from
117these functions.  Even if you are expecting only a particular number of
118values to be returned from the Perl subroutine, there is nothing to
119stop someone from doing something unexpected--don't say you haven't
120been warned.
121
122=head1 FLAG VALUES
123
124The C<flags> parameter in all the I<call_*> functions is one of G_VOID,
125G_SCALAR, or G_ARRAY, which indicate the call context, OR'ed together
126with a bit mask of any combination of the other G_* symbols defined below.
127
128=head2  G_VOID
129
130Calls the Perl subroutine in a void context.
131
132This flag has 2 effects:
133
134=over 5
135
136=item 1.
137
138It indicates to the subroutine being called that it is executing in
139a void context (if it executes I<wantarray> the result will be the
140undefined value).
141
142=item 2.
143
144It ensures that nothing is actually returned from the subroutine.
145
146=back
147
148The value returned by the I<call_*> function indicates how many
149items have been returned by the Perl subroutine--in this case it will
150be 0.
151
152
153=head2  G_SCALAR
154
155Calls the Perl subroutine in a scalar context.  This is the default
156context flag setting for all the I<call_*> functions.
157
158This flag has 2 effects:
159
160=over 5
161
162=item 1.
163
164It indicates to the subroutine being called that it is executing in a
165scalar context (if it executes I<wantarray> the result will be false).
166
167=item 2.
168
169It ensures that only a scalar is actually returned from the subroutine.
170The subroutine can, of course,  ignore the I<wantarray> and return a
171list anyway. If so, then only the last element of the list will be
172returned.
173
174=back
175
176The value returned by the I<call_*> function indicates how many
177items have been returned by the Perl subroutine - in this case it will
178be either 0 or 1.
179
180If 0, then you have specified the G_DISCARD flag.
181
182If 1, then the item actually returned by the Perl subroutine will be
183stored on the Perl stack - the section L</Returning a Scalar> shows how
184to access this value on the stack.  Remember that regardless of how
185many items the Perl subroutine returns, only the last one will be
186accessible from the stack - think of the case where only one value is
187returned as being a list with only one element.  Any other items that
188were returned will not exist by the time control returns from the
189I<call_*> function.  The section L</Returning a List in Scalar
190Context> shows an example of this behavior.
191
192
193=head2 G_ARRAY
194
195Calls the Perl subroutine in a list context.
196
197As with G_SCALAR, this flag has 2 effects:
198
199=over 5
200
201=item 1.
202
203It indicates to the subroutine being called that it is executing in a
204list context (if it executes I<wantarray> the result will be true).
205
206=item 2.
207
208It ensures that all items returned from the subroutine will be
209accessible when control returns from the I<call_*> function.
210
211=back
212
213The value returned by the I<call_*> function indicates how many
214items have been returned by the Perl subroutine.
215
216If 0, then you have specified the G_DISCARD flag.
217
218If not 0, then it will be a count of the number of items returned by
219the subroutine. These items will be stored on the Perl stack.  The
220section L</Returning a List of Values> gives an example of using the
221G_ARRAY flag and the mechanics of accessing the returned items from the
222Perl stack.
223
224=head2 G_DISCARD
225
226By default, the I<call_*> functions place the items returned from
227by the Perl subroutine on the stack.  If you are not interested in
228these items, then setting this flag will make Perl get rid of them
229automatically for you.  Note that it is still possible to indicate a
230context to the Perl subroutine by using either G_SCALAR or G_ARRAY.
231
232If you do not set this flag then it is I<very> important that you make
233sure that any temporaries (i.e., parameters passed to the Perl
234subroutine and values returned from the subroutine) are disposed of
235yourself.  The section L</Returning a Scalar> gives details of how to
236dispose of these temporaries explicitly and the section L</Using Perl to
237Dispose of Temporaries> discusses the specific circumstances where you
238can ignore the problem and let Perl deal with it for you.
239
240=head2 G_NOARGS
241
242Whenever a Perl subroutine is called using one of the I<call_*>
243functions, it is assumed by default that parameters are to be passed to
244the subroutine.  If you are not passing any parameters to the Perl
245subroutine, you can save a bit of time by setting this flag.  It has
246the effect of not creating the C<@_> array for the Perl subroutine.
247
248Although the functionality provided by this flag may seem
249straightforward, it should be used only if there is a good reason to do
250so.  The reason for being cautious is that, even if you have specified
251the G_NOARGS flag, it is still possible for the Perl subroutine that
252has been called to think that you have passed it parameters.
253
254In fact, what can happen is that the Perl subroutine you have called
255can access the C<@_> array from a previous Perl subroutine.  This will
256occur when the code that is executing the I<call_*> function has
257itself been called from another Perl subroutine. The code below
258illustrates this
259
260    sub fred
261      { print "@_\n"  }
262
263    sub joe
264      { &fred }
265
266    &joe(1,2,3);
267
268This will print
269
270    1 2 3
271
272What has happened is that C<fred> accesses the C<@_> array which
273belongs to C<joe>.
274
275
276=head2 G_EVAL
277
278It is possible for the Perl subroutine you are calling to terminate
279abnormally, e.g., by calling I<die> explicitly or by not actually
280existing.  By default, when either of these events occurs, the
281process will terminate immediately.  If you want to trap this
282type of event, specify the G_EVAL flag.  It will put an I<eval { }>
283around the subroutine call.
284
285Whenever control returns from the I<call_*> function you need to
286check the C<$@> variable as you would in a normal Perl script.
287
288The value returned from the I<call_*> function is dependent on
289what other flags have been specified and whether an error has
290occurred.  Here are all the different cases that can occur:
291
292=over 5
293
294=item *
295
296If the I<call_*> function returns normally, then the value
297returned is as specified in the previous sections.
298
299=item *
300
301If G_DISCARD is specified, the return value will always be 0.
302
303=item *
304
305If G_ARRAY is specified I<and> an error has occurred, the return value
306will always be 0.
307
308=item *
309
310If G_SCALAR is specified I<and> an error has occurred, the return value
311will be 1 and the value on the top of the stack will be I<undef>. This
312means that if you have already detected the error by checking C<$@> and
313you want the program to continue, you must remember to pop the I<undef>
314from the stack.
315
316=back
317
318See L</Using G_EVAL> for details on using G_EVAL.
319
320=head2 G_KEEPERR
321
322Using the G_EVAL flag described above will always set C<$@>: clearing
323it if there was no error, and setting it to describe the error if there
324was an error in the called code.  This is what you want if your intention
325is to handle possible errors, but sometimes you just want to trap errors
326and stop them interfering with the rest of the program.
327
328This scenario will mostly be applicable to code that is meant to be called
329from within destructors, asynchronous callbacks, and signal handlers.
330In such situations, where the code being called has little relation to the
331surrounding dynamic context, the main program needs to be insulated from
332errors in the called code, even if they can't be handled intelligently.
333It may also be useful to do this with code for C<__DIE__> or C<__WARN__>
334hooks, and C<tie> functions.
335
336The G_KEEPERR flag is meant to be used in conjunction with G_EVAL in
337I<call_*> functions that are used to implement such code, or with
338C<eval_sv>.  This flag has no effect on the C<call_*> functions when
339G_EVAL is not used.
340
341When G_KEEPERR is used, any error in the called code will terminate the
342call as usual, and the error will not propagate beyond the call (as usual
343for G_EVAL), but it will not go into C<$@>.  Instead the error will be
344converted into a warning, prefixed with the string "\t(in cleanup)".
345This can be disabled using C<no warnings 'misc'>.  If there is no error,
346C<$@> will not be cleared.
347
348Note that the G_KEEPERR flag does not propagate into inner evals; these
349may still set C<$@>.
350
351The G_KEEPERR flag was introduced in Perl version 5.002.
352
353See L</Using G_KEEPERR> for an example of a situation that warrants the
354use of this flag.
355
356=head2 Determining the Context
357
358As mentioned above, you can determine the context of the currently
359executing subroutine in Perl with I<wantarray>.  The equivalent test
360can be made in C by using the C<GIMME_V> macro, which returns
361C<G_ARRAY> if you have been called in a list context, C<G_SCALAR> if
362in a scalar context, or C<G_VOID> if in a void context (i.e., the
363return value will not be used).  An older version of this macro is
364called C<GIMME>; in a void context it returns C<G_SCALAR> instead of
365C<G_VOID>.  An example of using the C<GIMME_V> macro is shown in
366section L</Using GIMME_V>.
367
368=head1 EXAMPLES
369
370Enough of the definition talk! Let's have a few examples.
371
372Perl provides many macros to assist in accessing the Perl stack.
373Wherever possible, these macros should always be used when interfacing
374to Perl internals.  We hope this should make the code less vulnerable
375to any changes made to Perl in the future.
376
377Another point worth noting is that in the first series of examples I
378have made use of only the I<call_pv> function.  This has been done
379to keep the code simpler and ease you into the topic.  Wherever
380possible, if the choice is between using I<call_pv> and
381I<call_sv>, you should always try to use I<call_sv>.  See
382L</Using call_sv> for details.
383
384=head2 No Parameters, Nothing Returned
385
386This first trivial example will call a Perl subroutine, I<PrintUID>, to
387print out the UID of the process.
388
389    sub PrintUID
390    {
391        print "UID is $<\n";
392    }
393
394and here is a C function to call it
395
396    static void
397    call_PrintUID()
398    {
399        dSP;
400
401        PUSHMARK(SP);
402        call_pv("PrintUID", G_DISCARD|G_NOARGS);
403    }
404
405Simple, eh?
406
407A few points to note about this example:
408
409=over 5
410
411=item 1.
412
413Ignore C<dSP> and C<PUSHMARK(SP)> for now. They will be discussed in
414the next example.
415
416=item 2.
417
418We aren't passing any parameters to I<PrintUID> so G_NOARGS can be
419specified.
420
421=item 3.
422
423We aren't interested in anything returned from I<PrintUID>, so
424G_DISCARD is specified. Even if I<PrintUID> was changed to
425return some value(s), having specified G_DISCARD will mean that they
426will be wiped by the time control returns from I<call_pv>.
427
428=item 4.
429
430As I<call_pv> is being used, the Perl subroutine is specified as a
431C string. In this case the subroutine name has been 'hard-wired' into the
432code.
433
434=item 5.
435
436Because we specified G_DISCARD, it is not necessary to check the value
437returned from I<call_pv>. It will always be 0.
438
439=back
440
441=head2 Passing Parameters
442
443Now let's make a slightly more complex example. This time we want to
444call a Perl subroutine, C<LeftString>, which will take 2 parameters--a
445string ($s) and an integer ($n).  The subroutine will simply
446print the first $n characters of the string.
447
448So the Perl subroutine would look like this:
449
450    sub LeftString
451    {
452        my($s, $n) = @_;
453        print substr($s, 0, $n), "\n";
454    }
455
456The C function required to call I<LeftString> would look like this:
457
458    static void
459    call_LeftString(a, b)
460    char * a;
461    int b;
462    {
463        dSP;
464
465	ENTER;
466        SAVETMPS;
467
468        PUSHMARK(SP);
469        EXTEND(SP, 2);
470        PUSHs(sv_2mortal(newSVpv(a, 0)));
471        PUSHs(sv_2mortal(newSViv(b)));
472        PUTBACK;
473
474        call_pv("LeftString", G_DISCARD);
475
476        FREETMPS;
477        LEAVE;
478    }
479
480Here are a few notes on the C function I<call_LeftString>.
481
482=over 5
483
484=item 1.
485
486Parameters are passed to the Perl subroutine using the Perl stack.
487This is the purpose of the code beginning with the line C<dSP> and
488ending with the line C<PUTBACK>.  The C<dSP> declares a local copy
489of the stack pointer.  This local copy should B<always> be accessed
490as C<SP>.
491
492=item 2.
493
494If you are going to put something onto the Perl stack, you need to know
495where to put it. This is the purpose of the macro C<dSP>--it declares
496and initializes a I<local> copy of the Perl stack pointer.
497
498All the other macros which will be used in this example require you to
499have used this macro.
500
501The exception to this rule is if you are calling a Perl subroutine
502directly from an XSUB function. In this case it is not necessary to
503use the C<dSP> macro explicitly--it will be declared for you
504automatically.
505
506=item 3.
507
508Any parameters to be pushed onto the stack should be bracketed by the
509C<PUSHMARK> and C<PUTBACK> macros.  The purpose of these two macros, in
510this context, is to count the number of parameters you are
511pushing automatically.  Then whenever Perl is creating the C<@_> array for the
512subroutine, it knows how big to make it.
513
514The C<PUSHMARK> macro tells Perl to make a mental note of the current
515stack pointer. Even if you aren't passing any parameters (like the
516example shown in the section L</No Parameters, Nothing Returned>) you
517must still call the C<PUSHMARK> macro before you can call any of the
518I<call_*> functions--Perl still needs to know that there are no
519parameters.
520
521The C<PUTBACK> macro sets the global copy of the stack pointer to be
522the same as our local copy. If we didn't do this, I<call_pv>
523wouldn't know where the two parameters we pushed were--remember that
524up to now all the stack pointer manipulation we have done is with our
525local copy, I<not> the global copy.
526
527=item 4.
528
529Next, we come to EXTEND and PUSHs. This is where the parameters
530actually get pushed onto the stack. In this case we are pushing a
531string and an integer.
532
533Alternatively you can use the XPUSHs() macro, which combines a
534C<EXTEND(SP, 1)> and C<PUSHs()>.  This is less efficient if you're
535pushing multiple values.
536
537See L<perlguts/"XSUBs and the Argument Stack"> for details
538on how the PUSH macros work.
539
540=item 5.
541
542Because we created temporary values (by means of sv_2mortal() calls)
543we will have to tidy up the Perl stack and dispose of mortal SVs.
544
545This is the purpose of
546
547    ENTER;
548    SAVETMPS;
549
550at the start of the function, and
551
552    FREETMPS;
553    LEAVE;
554
555at the end. The C<ENTER>/C<SAVETMPS> pair creates a boundary for any
556temporaries we create.  This means that the temporaries we get rid of
557will be limited to those which were created after these calls.
558
559The C<FREETMPS>/C<LEAVE> pair will get rid of any values returned by
560the Perl subroutine (see next example), plus it will also dump the
561mortal SVs we have created.  Having C<ENTER>/C<SAVETMPS> at the
562beginning of the code makes sure that no other mortals are destroyed.
563
564Think of these macros as working a bit like C<{> and C<}> in Perl
565to limit the scope of local variables.
566
567See the section L</Using Perl to Dispose of Temporaries> for details of
568an alternative to using these macros.
569
570=item 6.
571
572Finally, I<LeftString> can now be called via the I<call_pv> function.
573The only flag specified this time is G_DISCARD. Because we are passing
5742 parameters to the Perl subroutine this time, we have not specified
575G_NOARGS.
576
577=back
578
579=head2 Returning a Scalar
580
581Now for an example of dealing with the items returned from a Perl
582subroutine.
583
584Here is a Perl subroutine, I<Adder>, that takes 2 integer parameters
585and simply returns their sum.
586
587    sub Adder
588    {
589        my($a, $b) = @_;
590        $a + $b;
591    }
592
593Because we are now concerned with the return value from I<Adder>, the C
594function required to call it is now a bit more complex.
595
596    static void
597    call_Adder(a, b)
598    int a;
599    int b;
600    {
601        dSP;
602        int count;
603
604        ENTER;
605        SAVETMPS;
606
607        PUSHMARK(SP);
608        EXTEND(SP, 2);
609        PUSHs(sv_2mortal(newSViv(a)));
610        PUSHs(sv_2mortal(newSViv(b)));
611        PUTBACK;
612
613        count = call_pv("Adder", G_SCALAR);
614
615        SPAGAIN;
616
617        if (count != 1)
618            croak("Big trouble\n");
619
620        printf ("The sum of %d and %d is %d\n", a, b, POPi);
621
622        PUTBACK;
623        FREETMPS;
624        LEAVE;
625    }
626
627Points to note this time are
628
629=over 5
630
631=item 1.
632
633The only flag specified this time was G_SCALAR. That means that the C<@_>
634array will be created and that the value returned by I<Adder> will
635still exist after the call to I<call_pv>.
636
637=item 2.
638
639The purpose of the macro C<SPAGAIN> is to refresh the local copy of the
640stack pointer. This is necessary because it is possible that the memory
641allocated to the Perl stack has been reallocated during the
642I<call_pv> call.
643
644If you are making use of the Perl stack pointer in your code you must
645always refresh the local copy using SPAGAIN whenever you make use
646of the I<call_*> functions or any other Perl internal function.
647
648=item 3.
649
650Although only a single value was expected to be returned from I<Adder>,
651it is still good practice to check the return code from I<call_pv>
652anyway.
653
654Expecting a single value is not quite the same as knowing that there
655will be one. If someone modified I<Adder> to return a list and we
656didn't check for that possibility and take appropriate action the Perl
657stack would end up in an inconsistent state. That is something you
658I<really> don't want to happen ever.
659
660=item 4.
661
662The C<POPi> macro is used here to pop the return value from the stack.
663In this case we wanted an integer, so C<POPi> was used.
664
665
666Here is the complete list of POP macros available, along with the types
667they return.
668
669    POPs	SV
670    POPp	pointer (PV)
671    POPpbytex   pointer to bytes (PV)
672    POPn	double (NV)
673    POPi	integer (IV)
674    POPu        unsigned integer (UV)
675    POPl	long
676    POPul       unsigned long
677
678Since these macros have side-effects don't use them as arguments to
679macros that may evaluate their argument several times, for example:
680
681  /* Bad idea, don't do this */
682  STRLEN len;
683  const char *s = SvPV(POPs, len);
684
685Instead, use a temporary:
686
687  STRLEN len;
688  SV *sv = POPs;
689  const char *s = SvPV(sv, len);
690
691or a macro that guarantees it will evaluate its arguments only once:
692
693  STRLEN len;
694  const char *s = SvPVx(POPs, len);
695
696=item 5.
697
698The final C<PUTBACK> is used to leave the Perl stack in a consistent
699state before exiting the function.  This is necessary because when we
700popped the return value from the stack with C<POPi> it updated only our
701local copy of the stack pointer.  Remember, C<PUTBACK> sets the global
702stack pointer to be the same as our local copy.
703
704=back
705
706
707=head2 Returning a List of Values
708
709Now, let's extend the previous example to return both the sum of the
710parameters and the difference.
711
712Here is the Perl subroutine
713
714    sub AddSubtract
715    {
716       my($a, $b) = @_;
717       ($a+$b, $a-$b);
718    }
719
720and this is the C function
721
722    static void
723    call_AddSubtract(a, b)
724    int a;
725    int b;
726    {
727        dSP;
728        int count;
729
730        ENTER;
731        SAVETMPS;
732
733        PUSHMARK(SP);
734        EXTEND(SP, 2);
735        PUSHs(sv_2mortal(newSViv(a)));
736        PUSHs(sv_2mortal(newSViv(b)));
737        PUTBACK;
738
739        count = call_pv("AddSubtract", G_ARRAY);
740
741        SPAGAIN;
742
743        if (count != 2)
744            croak("Big trouble\n");
745
746        printf ("%d - %d = %d\n", a, b, POPi);
747        printf ("%d + %d = %d\n", a, b, POPi);
748
749        PUTBACK;
750        FREETMPS;
751        LEAVE;
752    }
753
754If I<call_AddSubtract> is called like this
755
756    call_AddSubtract(7, 4);
757
758then here is the output
759
760    7 - 4 = 3
761    7 + 4 = 11
762
763Notes
764
765=over 5
766
767=item 1.
768
769We wanted list context, so G_ARRAY was used.
770
771=item 2.
772
773Not surprisingly C<POPi> is used twice this time because we were
774retrieving 2 values from the stack. The important thing to note is that
775when using the C<POP*> macros they come off the stack in I<reverse>
776order.
777
778=back
779
780=head2 Returning a List in Scalar Context
781
782Say the Perl subroutine in the previous section was called in a scalar
783context, like this
784
785    static void
786    call_AddSubScalar(a, b)
787    int a;
788    int b;
789    {
790        dSP;
791        int count;
792        int i;
793
794        ENTER;
795        SAVETMPS;
796
797        PUSHMARK(SP);
798        EXTEND(SP, 2);
799        PUSHs(sv_2mortal(newSViv(a)));
800        PUSHs(sv_2mortal(newSViv(b)));
801        PUTBACK;
802
803        count = call_pv("AddSubtract", G_SCALAR);
804
805        SPAGAIN;
806
807        printf ("Items Returned = %d\n", count);
808
809        for (i = 1; i <= count; ++i)
810            printf ("Value %d = %d\n", i, POPi);
811
812        PUTBACK;
813        FREETMPS;
814        LEAVE;
815    }
816
817The other modification made is that I<call_AddSubScalar> will print the
818number of items returned from the Perl subroutine and their value (for
819simplicity it assumes that they are integer).  So if
820I<call_AddSubScalar> is called
821
822    call_AddSubScalar(7, 4);
823
824then the output will be
825
826    Items Returned = 1
827    Value 1 = 3
828
829In this case the main point to note is that only the last item in the
830list is returned from the subroutine. I<AddSubtract> actually made it back to
831I<call_AddSubScalar>.
832
833
834=head2 Returning Data from Perl via the Parameter List
835
836It is also possible to return values directly via the parameter
837list--whether it is actually desirable to do it is another matter entirely.
838
839The Perl subroutine, I<Inc>, below takes 2 parameters and increments
840each directly.
841
842    sub Inc
843    {
844        ++ $_[0];
845        ++ $_[1];
846    }
847
848and here is a C function to call it.
849
850    static void
851    call_Inc(a, b)
852    int a;
853    int b;
854    {
855        dSP;
856        int count;
857        SV * sva;
858        SV * svb;
859
860        ENTER;
861        SAVETMPS;
862
863        sva = sv_2mortal(newSViv(a));
864        svb = sv_2mortal(newSViv(b));
865
866        PUSHMARK(SP);
867        EXTEND(SP, 2);
868        PUSHs(sva);
869        PUSHs(svb);
870        PUTBACK;
871
872        count = call_pv("Inc", G_DISCARD);
873
874        if (count != 0)
875            croak ("call_Inc: expected 0 values from 'Inc', got %d\n",
876                   count);
877
878        printf ("%d + 1 = %d\n", a, SvIV(sva));
879        printf ("%d + 1 = %d\n", b, SvIV(svb));
880
881	FREETMPS;
882	LEAVE;
883    }
884
885To be able to access the two parameters that were pushed onto the stack
886after they return from I<call_pv> it is necessary to make a note
887of their addresses--thus the two variables C<sva> and C<svb>.
888
889The reason this is necessary is that the area of the Perl stack which
890held them will very likely have been overwritten by something else by
891the time control returns from I<call_pv>.
892
893
894
895
896=head2 Using G_EVAL
897
898Now an example using G_EVAL. Below is a Perl subroutine which computes
899the difference of its 2 parameters. If this would result in a negative
900result, the subroutine calls I<die>.
901
902    sub Subtract
903    {
904        my ($a, $b) = @_;
905
906        die "death can be fatal\n" if $a < $b;
907
908        $a - $b;
909    }
910
911and some C to call it
912
913 static void
914 call_Subtract(a, b)
915 int a;
916 int b;
917 {
918     dSP;
919     int count;
920     SV *err_tmp;
921
922     ENTER;
923     SAVETMPS;
924
925     PUSHMARK(SP);
926     EXTEND(SP, 2);
927     PUSHs(sv_2mortal(newSViv(a)));
928     PUSHs(sv_2mortal(newSViv(b)));
929     PUTBACK;
930
931     count = call_pv("Subtract", G_EVAL|G_SCALAR);
932
933     SPAGAIN;
934
935     /* Check the eval first */
936     err_tmp = ERRSV;
937     if (SvTRUE(err_tmp))
938     {
939         printf ("Uh oh - %s\n", SvPV_nolen(err_tmp));
940         POPs;
941     }
942     else
943     {
944       if (count != 1)
945        croak("call_Subtract: wanted 1 value from 'Subtract', got %d\n",
946              count);
947
948         printf ("%d - %d = %d\n", a, b, POPi);
949     }
950
951     PUTBACK;
952     FREETMPS;
953     LEAVE;
954 }
955
956If I<call_Subtract> is called thus
957
958    call_Subtract(4, 5)
959
960the following will be printed
961
962    Uh oh - death can be fatal
963
964Notes
965
966=over 5
967
968=item 1.
969
970We want to be able to catch the I<die> so we have used the G_EVAL
971flag.  Not specifying this flag would mean that the program would
972terminate immediately at the I<die> statement in the subroutine
973I<Subtract>.
974
975=item 2.
976
977The code
978
979    err_tmp = ERRSV;
980    if (SvTRUE(err_tmp))
981    {
982        printf ("Uh oh - %s\n", SvPV_nolen(err_tmp));
983        POPs;
984    }
985
986is the direct equivalent of this bit of Perl
987
988    print "Uh oh - $@\n" if $@;
989
990C<PL_errgv> is a perl global of type C<GV *> that points to the symbol
991table entry containing the error.  C<ERRSV> therefore refers to the C
992equivalent of C<$@>.  We use a local temporary, C<err_tmp>, since
993C<ERRSV> is a macro that calls a function, and C<SvTRUE(ERRSV)> would
994end up calling that function multiple times.
995
996=for apidoc Amnh|GV *|PL_errgv
997
998=item 3.
999
1000Note that the stack is popped using C<POPs> in the block where
1001C<SvTRUE(err_tmp)> is true.  This is necessary because whenever a
1002I<call_*> function invoked with G_EVAL|G_SCALAR returns an error,
1003the top of the stack holds the value I<undef>. Because we want the
1004program to continue after detecting this error, it is essential that
1005the stack be tidied up by removing the I<undef>.
1006
1007=back
1008
1009
1010=head2 Using G_KEEPERR
1011
1012Consider this rather facetious example, where we have used an XS
1013version of the call_Subtract example above inside a destructor:
1014
1015    package Foo;
1016    sub new { bless {}, $_[0] }
1017    sub Subtract {
1018        my($a,$b) = @_;
1019        die "death can be fatal" if $a < $b;
1020        $a - $b;
1021    }
1022    sub DESTROY { call_Subtract(5, 4); }
1023    sub foo { die "foo dies"; }
1024
1025    package main;
1026    {
1027	my $foo = Foo->new;
1028	eval { $foo->foo };
1029    }
1030    print "Saw: $@" if $@;             # should be, but isn't
1031
1032This example will fail to recognize that an error occurred inside the
1033C<eval {}>.  Here's why: the call_Subtract code got executed while perl
1034was cleaning up temporaries when exiting the outer braced block, and because
1035call_Subtract is implemented with I<call_pv> using the G_EVAL
1036flag, it promptly reset C<$@>.  This results in the failure of the
1037outermost test for C<$@>, and thereby the failure of the error trap.
1038
1039Appending the G_KEEPERR flag, so that the I<call_pv> call in
1040call_Subtract reads:
1041
1042        count = call_pv("Subtract", G_EVAL|G_SCALAR|G_KEEPERR);
1043
1044will preserve the error and restore reliable error handling.
1045
1046=head2 Using call_sv
1047
1048In all the previous examples I have 'hard-wired' the name of the Perl
1049subroutine to be called from C.  Most of the time though, it is more
1050convenient to be able to specify the name of the Perl subroutine from
1051within the Perl script, and you'll want to use
1052L<call_sv|perlapi/call_sv>.
1053
1054Consider the Perl code below
1055
1056    sub fred
1057    {
1058        print "Hello there\n";
1059    }
1060
1061    CallSubPV("fred");
1062
1063Here is a snippet of XSUB which defines I<CallSubPV>.
1064
1065    void
1066    CallSubPV(name)
1067    	char *	name
1068    	CODE:
1069	PUSHMARK(SP);
1070	call_pv(name, G_DISCARD|G_NOARGS);
1071
1072That is fine as far as it goes. The thing is, the Perl subroutine
1073can be specified as only a string, however, Perl allows references
1074to subroutines and anonymous subroutines.
1075This is where I<call_sv> is useful.
1076
1077The code below for I<CallSubSV> is identical to I<CallSubPV> except
1078that the C<name> parameter is now defined as an SV* and we use
1079I<call_sv> instead of I<call_pv>.
1080
1081    void
1082    CallSubSV(name)
1083    	SV *	name
1084    	CODE:
1085	PUSHMARK(SP);
1086	call_sv(name, G_DISCARD|G_NOARGS);
1087
1088Because we are using an SV to call I<fred> the following can all be used:
1089
1090    CallSubSV("fred");
1091    CallSubSV(\&fred);
1092    $ref = \&fred;
1093    CallSubSV($ref);
1094    CallSubSV( sub { print "Hello there\n" } );
1095
1096As you can see, I<call_sv> gives you much greater flexibility in
1097how you can specify the Perl subroutine.
1098
1099You should note that, if it is necessary to store the SV (C<name> in the
1100example above) which corresponds to the Perl subroutine so that it can
1101be used later in the program, it not enough just to store a copy of the
1102pointer to the SV. Say the code above had been like this:
1103
1104    static SV * rememberSub;
1105
1106    void
1107    SaveSub1(name)
1108    	SV *	name
1109    	CODE:
1110	rememberSub = name;
1111
1112    void
1113    CallSavedSub1()
1114    	CODE:
1115	PUSHMARK(SP);
1116	call_sv(rememberSub, G_DISCARD|G_NOARGS);
1117
1118The reason this is wrong is that, by the time you come to use the
1119pointer C<rememberSub> in C<CallSavedSub1>, it may or may not still refer
1120to the Perl subroutine that was recorded in C<SaveSub1>.  This is
1121particularly true for these cases:
1122
1123    SaveSub1(\&fred);
1124    CallSavedSub1();
1125
1126    SaveSub1( sub { print "Hello there\n" } );
1127    CallSavedSub1();
1128
1129By the time each of the C<SaveSub1> statements above has been executed,
1130the SV*s which corresponded to the parameters will no longer exist.
1131Expect an error message from Perl of the form
1132
1133    Can't use an undefined value as a subroutine reference at ...
1134
1135for each of the C<CallSavedSub1> lines.
1136
1137Similarly, with this code
1138
1139    $ref = \&fred;
1140    SaveSub1($ref);
1141    $ref = 47;
1142    CallSavedSub1();
1143
1144you can expect one of these messages (which you actually get is dependent on
1145the version of Perl you are using)
1146
1147    Not a CODE reference at ...
1148    Undefined subroutine &main::47 called ...
1149
1150The variable $ref may have referred to the subroutine C<fred>
1151whenever the call to C<SaveSub1> was made but by the time
1152C<CallSavedSub1> gets called it now holds the number C<47>. Because we
1153saved only a pointer to the original SV in C<SaveSub1>, any changes to
1154$ref will be tracked by the pointer C<rememberSub>. This means that
1155whenever C<CallSavedSub1> gets called, it will attempt to execute the
1156code which is referenced by the SV* C<rememberSub>.  In this case
1157though, it now refers to the integer C<47>, so expect Perl to complain
1158loudly.
1159
1160A similar but more subtle problem is illustrated with this code:
1161
1162    $ref = \&fred;
1163    SaveSub1($ref);
1164    $ref = \&joe;
1165    CallSavedSub1();
1166
1167This time whenever C<CallSavedSub1> gets called it will execute the Perl
1168subroutine C<joe> (assuming it exists) rather than C<fred> as was
1169originally requested in the call to C<SaveSub1>.
1170
1171To get around these problems it is necessary to take a full copy of the
1172SV.  The code below shows C<SaveSub2> modified to do that.
1173
1174    /* this isn't thread-safe */
1175    static SV * keepSub = (SV*)NULL;
1176
1177    void
1178    SaveSub2(name)
1179        SV *	name
1180    	CODE:
1181     	/* Take a copy of the callback */
1182    	if (keepSub == (SV*)NULL)
1183    	    /* First time, so create a new SV */
1184	    keepSub = newSVsv(name);
1185    	else
1186    	    /* Been here before, so overwrite */
1187	    SvSetSV(keepSub, name);
1188
1189    void
1190    CallSavedSub2()
1191    	CODE:
1192	PUSHMARK(SP);
1193	call_sv(keepSub, G_DISCARD|G_NOARGS);
1194
1195To avoid creating a new SV every time C<SaveSub2> is called,
1196the function first checks to see if it has been called before.  If not,
1197then space for a new SV is allocated and the reference to the Perl
1198subroutine C<name> is copied to the variable C<keepSub> in one
1199operation using C<newSVsv>.  Thereafter, whenever C<SaveSub2> is called,
1200the existing SV, C<keepSub>, is overwritten with the new value using
1201C<SvSetSV>.
1202
1203Note: using a static or global variable to store the SV isn't
1204thread-safe.  You can either use the C<MY_CXT> mechanism documented in
1205L<perlxs/Safely Storing Static Data in XS> which is fast, or store the
1206values in perl global variables, using get_sv(), which is much slower.
1207
1208=head2 Using call_argv
1209
1210Here is a Perl subroutine which prints whatever parameters are passed
1211to it.
1212
1213    sub PrintList
1214    {
1215        my(@list) = @_;
1216
1217        foreach (@list) { print "$_\n" }
1218    }
1219
1220And here is an example of I<call_argv> which will call
1221I<PrintList>.
1222
1223    static char * words[] = {"alpha", "beta", "gamma", "delta", NULL};
1224
1225    static void
1226    call_PrintList()
1227    {
1228        call_argv("PrintList", G_DISCARD, words);
1229    }
1230
1231Note that it is not necessary to call C<PUSHMARK> in this instance.
1232This is because I<call_argv> will do it for you.
1233
1234=head2 Using call_method
1235
1236Consider the following Perl code:
1237
1238    {
1239        package Mine;
1240
1241        sub new
1242        {
1243            my($type) = shift;
1244            bless [@_]
1245        }
1246
1247        sub Display
1248        {
1249            my ($self, $index) = @_;
1250            print "$index: $$self[$index]\n";
1251        }
1252
1253        sub PrintID
1254        {
1255            my($class) = @_;
1256            print "This is Class $class version 1.0\n";
1257        }
1258    }
1259
1260It implements just a very simple class to manage an array.  Apart from
1261the constructor, C<new>, it declares methods, one static and one
1262virtual. The static method, C<PrintID>, prints out simply the class
1263name and a version number. The virtual method, C<Display>, prints out a
1264single element of the array.  Here is an all-Perl example of using it.
1265
1266    $a = Mine->new('red', 'green', 'blue');
1267    $a->Display(1);
1268    Mine->PrintID;
1269
1270will print
1271
1272    1: green
1273    This is Class Mine version 1.0
1274
1275Calling a Perl method from C is fairly straightforward. The following
1276things are required:
1277
1278=over 5
1279
1280=item *
1281
1282A reference to the object for a virtual method or the name of the class
1283for a static method
1284
1285=item *
1286
1287The name of the method
1288
1289=item *
1290
1291Any other parameters specific to the method
1292
1293=back
1294
1295Here is a simple XSUB which illustrates the mechanics of calling both
1296the C<PrintID> and C<Display> methods from C.
1297
1298    void
1299    call_Method(ref, method, index)
1300        SV *	ref
1301        char *	method
1302        int		index
1303        CODE:
1304        PUSHMARK(SP);
1305        EXTEND(SP, 2);
1306        PUSHs(ref);
1307        PUSHs(sv_2mortal(newSViv(index)));
1308        PUTBACK;
1309
1310        call_method(method, G_DISCARD);
1311
1312    void
1313    call_PrintID(class, method)
1314        char *	class
1315        char *	method
1316        CODE:
1317        PUSHMARK(SP);
1318        XPUSHs(sv_2mortal(newSVpv(class, 0)));
1319        PUTBACK;
1320
1321        call_method(method, G_DISCARD);
1322
1323
1324So the methods C<PrintID> and C<Display> can be invoked like this:
1325
1326    $a = Mine->new('red', 'green', 'blue');
1327    call_Method($a, 'Display', 1);
1328    call_PrintID('Mine', 'PrintID');
1329
1330The only thing to note is that, in both the static and virtual methods,
1331the method name is not passed via the stack--it is used as the first
1332parameter to I<call_method>.
1333
1334=head2 Using GIMME_V
1335
1336Here is a trivial XSUB which prints the context in which it is
1337currently executing.
1338
1339    void
1340    PrintContext()
1341        CODE:
1342        U8 gimme = GIMME_V;
1343        if (gimme == G_VOID)
1344            printf ("Context is Void\n");
1345        else if (gimme == G_SCALAR)
1346            printf ("Context is Scalar\n");
1347        else
1348            printf ("Context is Array\n");
1349
1350And here is some Perl to test it.
1351
1352    PrintContext;
1353    $a = PrintContext;
1354    @a = PrintContext;
1355
1356The output from that will be
1357
1358    Context is Void
1359    Context is Scalar
1360    Context is Array
1361
1362=head2 Using Perl to Dispose of Temporaries
1363
1364In the examples given to date, any temporaries created in the callback
1365(i.e., parameters passed on the stack to the I<call_*> function or
1366values returned via the stack) have been freed by one of these methods:
1367
1368=over 5
1369
1370=item *
1371
1372Specifying the G_DISCARD flag with I<call_*>
1373
1374=item *
1375
1376Explicitly using the C<ENTER>/C<SAVETMPS>--C<FREETMPS>/C<LEAVE> pairing
1377
1378=back
1379
1380There is another method which can be used, namely letting Perl do it
1381for you automatically whenever it regains control after the callback
1382has terminated.  This is done by simply not using the
1383
1384    ENTER;
1385    SAVETMPS;
1386    ...
1387    FREETMPS;
1388    LEAVE;
1389
1390sequence in the callback (and not, of course, specifying the G_DISCARD
1391flag).
1392
1393If you are going to use this method you have to be aware of a possible
1394memory leak which can arise under very specific circumstances.  To
1395explain these circumstances you need to know a bit about the flow of
1396control between Perl and the callback routine.
1397
1398The examples given at the start of the document (an error handler and
1399an event driven program) are typical of the two main sorts of flow
1400control that you are likely to encounter with callbacks.  There is a
1401very important distinction between them, so pay attention.
1402
1403In the first example, an error handler, the flow of control could be as
1404follows.  You have created an interface to an external library.
1405Control can reach the external library like this
1406
1407    perl --> XSUB --> external library
1408
1409Whilst control is in the library, an error condition occurs. You have
1410previously set up a Perl callback to handle this situation, so it will
1411get executed. Once the callback has finished, control will drop back to
1412Perl again.  Here is what the flow of control will be like in that
1413situation
1414
1415    perl --> XSUB --> external library
1416                      ...
1417                      error occurs
1418                      ...
1419                      external library --> call_* --> perl
1420                                                          |
1421    perl <-- XSUB <-- external library <-- call_* <----+
1422
1423After processing of the error using I<call_*> is completed,
1424control reverts back to Perl more or less immediately.
1425
1426In the diagram, the further right you go the more deeply nested the
1427scope is.  It is only when control is back with perl on the extreme
1428left of the diagram that you will have dropped back to the enclosing
1429scope and any temporaries you have left hanging around will be freed.
1430
1431In the second example, an event driven program, the flow of control
1432will be more like this
1433
1434    perl --> XSUB --> event handler
1435                      ...
1436                      event handler --> call_* --> perl
1437                                                       |
1438                      event handler <-- call_* <----+
1439                      ...
1440                      event handler --> call_* --> perl
1441                                                       |
1442                      event handler <-- call_* <----+
1443                      ...
1444                      event handler --> call_* --> perl
1445                                                       |
1446                      event handler <-- call_* <----+
1447
1448In this case the flow of control can consist of only the repeated
1449sequence
1450
1451    event handler --> call_* --> perl
1452
1453for practically the complete duration of the program.  This means that
1454control may I<never> drop back to the surrounding scope in Perl at the
1455extreme left.
1456
1457So what is the big problem? Well, if you are expecting Perl to tidy up
1458those temporaries for you, you might be in for a long wait.  For Perl
1459to dispose of your temporaries, control must drop back to the
1460enclosing scope at some stage.  In the event driven scenario that may
1461never happen.  This means that, as time goes on, your program will
1462create more and more temporaries, none of which will ever be freed. As
1463each of these temporaries consumes some memory your program will
1464eventually consume all the available memory in your system--kapow!
1465
1466So here is the bottom line--if you are sure that control will revert
1467back to the enclosing Perl scope fairly quickly after the end of your
1468callback, then it isn't absolutely necessary to dispose explicitly of
1469any temporaries you may have created. Mind you, if you are at all
1470uncertain about what to do, it doesn't do any harm to tidy up anyway.
1471
1472
1473=head2 Strategies for Storing Callback Context Information
1474
1475
1476Potentially one of the trickiest problems to overcome when designing a
1477callback interface can be figuring out how to store the mapping between
1478the C callback function and the Perl equivalent.
1479
1480To help understand why this can be a real problem first consider how a
1481callback is set up in an all C environment.  Typically a C API will
1482provide a function to register a callback.  This will expect a pointer
1483to a function as one of its parameters.  Below is a call to a
1484hypothetical function C<register_fatal> which registers the C function
1485to get called when a fatal error occurs.
1486
1487    register_fatal(cb1);
1488
1489The single parameter C<cb1> is a pointer to a function, so you must
1490have defined C<cb1> in your code, say something like this
1491
1492    static void
1493    cb1()
1494    {
1495        printf ("Fatal Error\n");
1496        exit(1);
1497    }
1498
1499Now change that to call a Perl subroutine instead
1500
1501    static SV * callback = (SV*)NULL;
1502
1503    static void
1504    cb1()
1505    {
1506        dSP;
1507
1508        PUSHMARK(SP);
1509
1510        /* Call the Perl sub to process the callback */
1511        call_sv(callback, G_DISCARD);
1512    }
1513
1514
1515    void
1516    register_fatal(fn)
1517        SV *	fn
1518        CODE:
1519        /* Remember the Perl sub */
1520        if (callback == (SV*)NULL)
1521            callback = newSVsv(fn);
1522        else
1523            SvSetSV(callback, fn);
1524
1525        /* register the callback with the external library */
1526        register_fatal(cb1);
1527
1528where the Perl equivalent of C<register_fatal> and the callback it
1529registers, C<pcb1>, might look like this
1530
1531    # Register the sub pcb1
1532    register_fatal(\&pcb1);
1533
1534    sub pcb1
1535    {
1536        die "I'm dying...\n";
1537    }
1538
1539The mapping between the C callback and the Perl equivalent is stored in
1540the global variable C<callback>.
1541
1542This will be adequate if you ever need to have only one callback
1543registered at any time. An example could be an error handler like the
1544code sketched out above. Remember though, repeated calls to
1545C<register_fatal> will replace the previously registered callback
1546function with the new one.
1547
1548Say for example you want to interface to a library which allows asynchronous
1549file i/o.  In this case you may be able to register a callback whenever
1550a read operation has completed. To be of any use we want to be able to
1551call separate Perl subroutines for each file that is opened.  As it
1552stands, the error handler example above would not be adequate as it
1553allows only a single callback to be defined at any time. What we
1554require is a means of storing the mapping between the opened file and
1555the Perl subroutine we want to be called for that file.
1556
1557Say the i/o library has a function C<asynch_read> which associates a C
1558function C<ProcessRead> with a file handle C<fh>--this assumes that it
1559has also provided some routine to open the file and so obtain the file
1560handle.
1561
1562    asynch_read(fh, ProcessRead)
1563
1564This may expect the C I<ProcessRead> function of this form
1565
1566    void
1567    ProcessRead(fh, buffer)
1568    int	fh;
1569    char *	buffer;
1570    {
1571         ...
1572    }
1573
1574To provide a Perl interface to this library we need to be able to map
1575between the C<fh> parameter and the Perl subroutine we want called.  A
1576hash is a convenient mechanism for storing this mapping.  The code
1577below shows a possible implementation
1578
1579    static HV * Mapping = (HV*)NULL;
1580
1581    void
1582    asynch_read(fh, callback)
1583        int	fh
1584        SV *	callback
1585        CODE:
1586        /* If the hash doesn't already exist, create it */
1587        if (Mapping == (HV*)NULL)
1588            Mapping = newHV();
1589
1590        /* Save the fh -> callback mapping */
1591        hv_store(Mapping, (char*)&fh, sizeof(fh), newSVsv(callback), 0);
1592
1593        /* Register with the C Library */
1594        asynch_read(fh, asynch_read_if);
1595
1596and C<asynch_read_if> could look like this
1597
1598    static void
1599    asynch_read_if(fh, buffer)
1600    int	fh;
1601    char *	buffer;
1602    {
1603        dSP;
1604        SV ** sv;
1605
1606        /* Get the callback associated with fh */
1607        sv =  hv_fetch(Mapping, (char*)&fh , sizeof(fh), FALSE);
1608        if (sv == (SV**)NULL)
1609            croak("Internal error...\n");
1610
1611        PUSHMARK(SP);
1612        EXTEND(SP, 2);
1613        PUSHs(sv_2mortal(newSViv(fh)));
1614        PUSHs(sv_2mortal(newSVpv(buffer, 0)));
1615        PUTBACK;
1616
1617        /* Call the Perl sub */
1618        call_sv(*sv, G_DISCARD);
1619    }
1620
1621For completeness, here is C<asynch_close>.  This shows how to remove
1622the entry from the hash C<Mapping>.
1623
1624    void
1625    asynch_close(fh)
1626        int	fh
1627        CODE:
1628        /* Remove the entry from the hash */
1629        (void) hv_delete(Mapping, (char*)&fh, sizeof(fh), G_DISCARD);
1630
1631        /* Now call the real asynch_close */
1632        asynch_close(fh);
1633
1634So the Perl interface would look like this
1635
1636    sub callback1
1637    {
1638        my($handle, $buffer) = @_;
1639    }
1640
1641    # Register the Perl callback
1642    asynch_read($fh, \&callback1);
1643
1644    asynch_close($fh);
1645
1646The mapping between the C callback and Perl is stored in the global
1647hash C<Mapping> this time. Using a hash has the distinct advantage that
1648it allows an unlimited number of callbacks to be registered.
1649
1650What if the interface provided by the C callback doesn't contain a
1651parameter which allows the file handle to Perl subroutine mapping?  Say
1652in the asynchronous i/o package, the callback function gets passed only
1653the C<buffer> parameter like this
1654
1655    void
1656    ProcessRead(buffer)
1657    char *	buffer;
1658    {
1659        ...
1660    }
1661
1662Without the file handle there is no straightforward way to map from the
1663C callback to the Perl subroutine.
1664
1665In this case a possible way around this problem is to predefine a
1666series of C functions to act as the interface to Perl, thus
1667
1668    #define MAX_CB		3
1669    #define NULL_HANDLE	-1
1670    typedef void (*FnMap)();
1671
1672    struct MapStruct {
1673        FnMap    Function;
1674        SV *     PerlSub;
1675        int      Handle;
1676      };
1677
1678    static void  fn1();
1679    static void  fn2();
1680    static void  fn3();
1681
1682    static struct MapStruct Map [MAX_CB] =
1683        {
1684            { fn1, NULL, NULL_HANDLE },
1685            { fn2, NULL, NULL_HANDLE },
1686            { fn3, NULL, NULL_HANDLE }
1687        };
1688
1689    static void
1690    Pcb(index, buffer)
1691    int index;
1692    char * buffer;
1693    {
1694        dSP;
1695
1696        PUSHMARK(SP);
1697        XPUSHs(sv_2mortal(newSVpv(buffer, 0)));
1698        PUTBACK;
1699
1700        /* Call the Perl sub */
1701        call_sv(Map[index].PerlSub, G_DISCARD);
1702    }
1703
1704    static void
1705    fn1(buffer)
1706    char * buffer;
1707    {
1708        Pcb(0, buffer);
1709    }
1710
1711    static void
1712    fn2(buffer)
1713    char * buffer;
1714    {
1715        Pcb(1, buffer);
1716    }
1717
1718    static void
1719    fn3(buffer)
1720    char * buffer;
1721    {
1722        Pcb(2, buffer);
1723    }
1724
1725    void
1726    array_asynch_read(fh, callback)
1727        int		fh
1728        SV *	callback
1729        CODE:
1730        int index;
1731        int null_index = MAX_CB;
1732
1733        /* Find the same handle or an empty entry */
1734        for (index = 0; index < MAX_CB; ++index)
1735        {
1736            if (Map[index].Handle == fh)
1737                break;
1738
1739            if (Map[index].Handle == NULL_HANDLE)
1740                null_index = index;
1741        }
1742
1743        if (index == MAX_CB && null_index == MAX_CB)
1744            croak ("Too many callback functions registered\n");
1745
1746        if (index == MAX_CB)
1747            index = null_index;
1748
1749        /* Save the file handle */
1750        Map[index].Handle = fh;
1751
1752        /* Remember the Perl sub */
1753        if (Map[index].PerlSub == (SV*)NULL)
1754            Map[index].PerlSub = newSVsv(callback);
1755        else
1756            SvSetSV(Map[index].PerlSub, callback);
1757
1758        asynch_read(fh, Map[index].Function);
1759
1760    void
1761    array_asynch_close(fh)
1762        int	fh
1763        CODE:
1764        int index;
1765
1766        /* Find the file handle */
1767        for (index = 0; index < MAX_CB; ++ index)
1768            if (Map[index].Handle == fh)
1769                break;
1770
1771        if (index == MAX_CB)
1772            croak ("could not close fh %d\n", fh);
1773
1774        Map[index].Handle = NULL_HANDLE;
1775        SvREFCNT_dec(Map[index].PerlSub);
1776        Map[index].PerlSub = (SV*)NULL;
1777
1778        asynch_close(fh);
1779
1780In this case the functions C<fn1>, C<fn2>, and C<fn3> are used to
1781remember the Perl subroutine to be called. Each of the functions holds
1782a separate hard-wired index which is used in the function C<Pcb> to
1783access the C<Map> array and actually call the Perl subroutine.
1784
1785There are some obvious disadvantages with this technique.
1786
1787Firstly, the code is considerably more complex than with the previous
1788example.
1789
1790Secondly, there is a hard-wired limit (in this case 3) to the number of
1791callbacks that can exist simultaneously. The only way to increase the
1792limit is by modifying the code to add more functions and then
1793recompiling.  None the less, as long as the number of functions is
1794chosen with some care, it is still a workable solution and in some
1795cases is the only one available.
1796
1797To summarize, here are a number of possible methods for you to consider
1798for storing the mapping between C and the Perl callback
1799
1800=over 5
1801
1802=item 1. Ignore the problem - Allow only 1 callback
1803
1804For a lot of situations, like interfacing to an error handler, this may
1805be a perfectly adequate solution.
1806
1807=item 2. Create a sequence of callbacks - hard wired limit
1808
1809If it is impossible to tell from the parameters passed back from the C
1810callback what the context is, then you may need to create a sequence of C
1811callback interface functions, and store pointers to each in an array.
1812
1813=item 3. Use a parameter to map to the Perl callback
1814
1815A hash is an ideal mechanism to store the mapping between C and Perl.
1816
1817=back
1818
1819
1820=head2 Alternate Stack Manipulation
1821
1822
1823Although I have made use of only the C<POP*> macros to access values
1824returned from Perl subroutines, it is also possible to bypass these
1825macros and read the stack using the C<ST> macro (See L<perlxs> for a
1826full description of the C<ST> macro).
1827
1828Most of the time the C<POP*> macros should be adequate; the main
1829problem with them is that they force you to process the returned values
1830in sequence. This may not be the most suitable way to process the
1831values in some cases. What we want is to be able to access the stack in
1832a random order. The C<ST> macro as used when coding an XSUB is ideal
1833for this purpose.
1834
1835The code below is the example given in the section L</Returning a List
1836of Values> recoded to use C<ST> instead of C<POP*>.
1837
1838    static void
1839    call_AddSubtract2(a, b)
1840    int a;
1841    int b;
1842    {
1843        dSP;
1844        I32 ax;
1845        int count;
1846
1847        ENTER;
1848        SAVETMPS;
1849
1850        PUSHMARK(SP);
1851        EXTEND(SP, 2);
1852        PUSHs(sv_2mortal(newSViv(a)));
1853        PUSHs(sv_2mortal(newSViv(b)));
1854        PUTBACK;
1855
1856        count = call_pv("AddSubtract", G_ARRAY);
1857
1858        SPAGAIN;
1859        SP -= count;
1860        ax = (SP - PL_stack_base) + 1;
1861
1862        if (count != 2)
1863            croak("Big trouble\n");
1864
1865        printf ("%d + %d = %d\n", a, b, SvIV(ST(0)));
1866        printf ("%d - %d = %d\n", a, b, SvIV(ST(1)));
1867
1868        PUTBACK;
1869        FREETMPS;
1870        LEAVE;
1871    }
1872
1873Notes
1874
1875=over 5
1876
1877=item 1.
1878
1879Notice that it was necessary to define the variable C<ax>.  This is
1880because the C<ST> macro expects it to exist.  If we were in an XSUB it
1881would not be necessary to define C<ax> as it is already defined for
1882us.
1883
1884=item 2.
1885
1886The code
1887
1888        SPAGAIN;
1889        SP -= count;
1890        ax = (SP - PL_stack_base) + 1;
1891
1892sets the stack up so that we can use the C<ST> macro.
1893
1894=item 3.
1895
1896Unlike the original coding of this example, the returned
1897values are not accessed in reverse order.  So C<ST(0)> refers to the
1898first value returned by the Perl subroutine and C<ST(count-1)>
1899refers to the last.
1900
1901=back
1902
1903=head2 Creating and Calling an Anonymous Subroutine in C
1904
1905As we've already shown, C<call_sv> can be used to invoke an
1906anonymous subroutine.  However, our example showed a Perl script
1907invoking an XSUB to perform this operation.  Let's see how it can be
1908done inside our C code:
1909
1910 ...
1911
1912 SV *cvrv
1913    = eval_pv("sub {
1914                print 'You will not find me cluttering any namespace!'
1915               }", TRUE);
1916
1917 ...
1918
1919 call_sv(cvrv, G_VOID|G_NOARGS);
1920
1921C<eval_pv> is used to compile the anonymous subroutine, which
1922will be the return value as well (read more about C<eval_pv> in
1923L<perlapi/eval_pv>).  Once this code reference is in hand, it
1924can be mixed in with all the previous examples we've shown.
1925
1926=head1 LIGHTWEIGHT CALLBACKS
1927
1928Sometimes you need to invoke the same subroutine repeatedly.
1929This usually happens with a function that acts on a list of
1930values, such as Perl's built-in sort(). You can pass a
1931comparison function to sort(), which will then be invoked
1932for every pair of values that needs to be compared. The first()
1933and reduce() functions from L<List::Util> follow a similar
1934pattern.
1935
1936In this case it is possible to speed up the routine (often
1937quite substantially) by using the lightweight callback API.
1938The idea is that the calling context only needs to be
1939created and destroyed once, and the sub can be called
1940arbitrarily many times in between.
1941
1942It is usual to pass parameters using global variables (typically
1943$_ for one parameter, or $a and $b for two parameters) rather
1944than via @_. (It is possible to use the @_ mechanism if you know
1945what you're doing, though there is as yet no supported API for
1946it. It's also inherently slower.)
1947
1948The pattern of macro calls is like this:
1949
1950    dMULTICALL;			/* Declare local variables */
1951    U8 gimme = G_SCALAR;	/* context of the call: G_SCALAR,
1952				 * G_ARRAY, or G_VOID */
1953
1954    PUSH_MULTICALL(cv);		/* Set up the context for calling cv,
1955				   and set local vars appropriately */
1956
1957    /* loop */ {
1958        /* set the value(s) af your parameter variables */
1959        MULTICALL;		/* Make the actual call */
1960    } /* end of loop */
1961
1962    POP_MULTICALL;		/* Tear down the calling context */
1963
1964For some concrete examples, see the implementation of the
1965first() and reduce() functions of List::Util 1.18. There you
1966will also find a header file that emulates the multicall API
1967on older versions of perl.
1968
1969=head1 SEE ALSO
1970
1971L<perlxs>, L<perlguts>, L<perlembed>
1972
1973=head1 AUTHOR
1974
1975Paul Marquess
1976
1977Special thanks to the following people who assisted in the creation of
1978the document.
1979
1980Jeff Okamoto, Tim Bunce, Nick Gianniotis, Steve Kelem, Gurusamy Sarathy
1981and Larry Wall.
1982
1983=head1 DATE
1984
1985Last updated for perl 5.23.1.
1986