1package charnames; 2use strict; 3use warnings; 4our $VERSION = '1.48'; 5use unicore::Name; # mktables-generated algorithmically-defined names 6use _charnames (); # The submodule for this where most of the work gets done 7 8use bytes (); # for $bytes::hint_bits 9use re "/aa"; # Everything in here should be ASCII 10 11# Translate between Unicode character names and their code points. 12# This is a wrapper around the submodule C<_charnames>. This design allows 13# C<_charnames> to be autoloaded to enable use of \N{...}, but requires this 14# module to be explicitly requested for the functions API. 15 16$Carp::Internal{ (__PACKAGE__) } = 1; 17 18sub import 19{ 20 shift; ## ignore class name 21 _charnames->import(@_); 22} 23 24# Cache of already looked-up values. This is set to only contain 25# official values, and user aliases can't override them, so scoping is 26# not an issue. 27my %viacode; 28 29sub viacode { 30 return _charnames::viacode(@_); 31} 32 33sub vianame 34{ 35 if (@_ != 1) { 36 _charnames::carp "charnames::vianame() expects one name argument"; 37 return () 38 } 39 40 # Looks up the character name and returns its ordinal if 41 # found, undef otherwise. 42 43 my $arg = shift; 44 return () unless length $arg; 45 46 if ($arg =~ /^U\+([0-9a-fA-F]+)$/) { 47 48 # khw claims that this is poor interface design. The function should 49 # return either a an ord or a chr for all inputs; not be bipolar. But 50 # can't change it because of backward compatibility. New code can use 51 # string_vianame() instead. 52 my $ord = CORE::hex $1; 53 return pack("U", $ord) if $ord <= 255 || ! ((caller 0)[8] & $bytes::hint_bits); 54 _charnames::carp _charnames::not_legal_use_bytes_msg($arg, chr $ord); 55 return; 56 } 57 58 # The first 1 arg means wants an ord returned; the second that we are in 59 # runtime, and this is the first level routine called from the user 60 return _charnames::lookup_name($arg, 1, 1); 61} # vianame 62 63sub string_vianame { 64 65 # Looks up the character name and returns its string representation if 66 # found, undef otherwise. 67 68 if (@_ != 1) { 69 _charnames::carp "charnames::string_vianame() expects one name argument"; 70 return; 71 } 72 73 my $arg = shift; 74 return () unless length $arg; 75 76 if ($arg =~ /^U\+([0-9a-fA-F]+)$/) { 77 78 my $ord = CORE::hex $1; 79 return pack("U", $ord) if $ord <= 255 || ! ((caller 0)[8] & $bytes::hint_bits); 80 81 _charnames::carp _charnames::not_legal_use_bytes_msg($arg, chr $ord); 82 return; 83 } 84 85 # The 0 arg means wants a string returned; the 1 arg means that we are in 86 # runtime, and this is the first level routine called from the user 87 return _charnames::lookup_name($arg, 0, 1); 88} # string_vianame 89 901; 91__END__ 92 93=encoding utf8 94 95=head1 NAME 96 97charnames - access to Unicode character names and named character sequences; also define character names 98 99=head1 SYNOPSIS 100 101 use charnames ':full'; 102 print "\N{GREEK SMALL LETTER SIGMA} is called sigma.\n"; 103 print "\N{LATIN CAPITAL LETTER E WITH VERTICAL LINE BELOW}", 104 " is an officially named sequence of two Unicode characters\n"; 105 106 use charnames ':loose'; 107 print "\N{Greek small-letter sigma}", 108 "can be used to ignore case, underscores, most blanks," 109 "and when you aren't sure if the official name has hyphens\n"; 110 111 use charnames ':short'; 112 print "\N{greek:Sigma} is an upper-case sigma.\n"; 113 114 use charnames qw(cyrillic greek); 115 print "\N{sigma} is Greek sigma, and \N{be} is Cyrillic b.\n"; 116 117 use utf8; 118 use charnames ":full", ":alias" => { 119 e_ACUTE => "LATIN SMALL LETTER E WITH ACUTE", 120 mychar => 0xE8000, # Private use area 121 "自転車に乗る人" => "BICYCLIST" 122 }; 123 print "\N{e_ACUTE} is a small letter e with an acute.\n"; 124 print "\N{mychar} allows me to name private use characters.\n"; 125 print "And I can create synonyms in other languages,", 126 " such as \N{自転車に乗る人} for "BICYCLIST (U+1F6B4)\n"; 127 128 use charnames (); 129 print charnames::viacode(0x1234); # prints "ETHIOPIC SYLLABLE SEE" 130 printf "%04X", charnames::vianame("GOTHIC LETTER AHSA"); # prints 131 # "10330" 132 print charnames::vianame("LATIN CAPITAL LETTER A"); # prints 65 on 133 # ASCII platforms; 134 # 193 on EBCDIC 135 print charnames::string_vianame("LATIN CAPITAL LETTER A"); # prints "A" 136 137=head1 DESCRIPTION 138 139Pragma C<use charnames> is used to gain access to the names of the 140Unicode characters and named character sequences, and to allow you to define 141your own character and character sequence names. 142 143All forms of the pragma enable use of the following 3 functions: 144 145=over 146 147=item * 148 149L</charnames::string_vianame(I<name>)> for run-time lookup of a 150either a character name or a named character sequence, returning its string 151representation 152 153=item * 154 155L</charnames::vianame(I<name>)> for run-time lookup of a 156character name (but not a named character sequence) to get its ordinal value 157(code point) 158 159=item * 160 161L</charnames::viacode(I<code>)> for run-time lookup of a code point to get its 162Unicode name. 163 164=back 165 166Starting in Perl v5.16, any occurrence of C<\N{I<CHARNAME>}> sequences 167in a double-quotish string automatically loads this module with arguments 168C<:full> and C<:short> (described below) if it hasn't already been loaded with 169different arguments, in order to compile the named Unicode character into 170position in the string. Prior to v5.16, an explicit S<C<use charnames>> was 171required to enable this usage. (However, prior to v5.16, the form C<S<"use 172charnames ();">> did not enable C<\N{I<CHARNAME>}>.) 173 174Note that C<\N{U+I<...>}>, where the I<...> is a hexadecimal number, 175also inserts a character into a string. 176The character it inserts is the one whose Unicode code point 177(ordinal value) is equal to the number. For example, C<"\N{U+263a}"> is 178the Unicode (white background, black foreground) smiley face 179equivalent to C<"\N{WHITE SMILING FACE}">. 180Also note, C<\N{I<...>}> can mean a regex quantifier instead of a character 181name, when the I<...> is a number (or comma separated pair of numbers 182(see L<perlreref/QUANTIFIERS>), and is not related to this pragma. 183 184The C<charnames> pragma supports arguments C<:full>, C<:loose>, C<:short>, 185script names and L<customized aliases|/CUSTOM ALIASES>. 186 187If C<:full> is present, for expansion of 188C<\N{I<CHARNAME>}>, the string I<CHARNAME> is first looked up in the list of 189standard Unicode character names. 190 191C<:loose> is a variant of C<:full> which allows I<CHARNAME> to be less 192precisely specified. Details are in L</LOOSE MATCHES>. 193 194If C<:short> is present, and 195I<CHARNAME> has the form C<I<SCRIPT>:I<CNAME>>, then I<CNAME> is looked up 196as a letter in script I<SCRIPT>, as described in the next paragraph. 197Or, if C<use charnames> is used 198with script name arguments, then for C<\N{I<CHARNAME>}> the name 199I<CHARNAME> is looked up as a letter in the given scripts (in the 200specified order). Customized aliases can override these, and are explained in 201L</CUSTOM ALIASES>. 202 203For lookup of I<CHARNAME> inside a given script I<SCRIPTNAME>, 204this pragma looks in the table of standard Unicode names for the names 205 206 SCRIPTNAME CAPITAL LETTER CHARNAME 207 SCRIPTNAME SMALL LETTER CHARNAME 208 SCRIPTNAME LETTER CHARNAME 209 210If I<CHARNAME> is all lowercase, 211then the C<CAPITAL> variant is ignored, otherwise the C<SMALL> variant 212is ignored, and both I<CHARNAME> and I<SCRIPTNAME> are converted to all 213uppercase for look-up. Other than that, both of them follow L<loose|/LOOSE 214MATCHES> rules if C<:loose> is also specified; strict otherwise. 215 216Note that C<\N{...}> is compile-time; it's a special form of string 217constant used inside double-quotish strings; this means that you cannot 218use variables inside the C<\N{...}>. If you want similar run-time 219functionality, use 220L<charnames::string_vianame()|/charnames::string_vianame(I<name>)>. 221 222Note, starting in Perl 5.18, the name C<BELL> refers to the Unicode character 223U+1F514, instead of the traditional U+0007. For the latter, use C<ALERT> 224or C<BEL>. 225 226It is a syntax error to use C<\N{NAME}> where C<NAME> is unknown. 227 228For C<\N{NAME}>, it is a fatal error if C<use bytes> is in effect and the 229input name is that of a character that won't fit into a byte (i.e., whose 230ordinal is above 255). 231 232Otherwise, any string that includes a C<\N{I<charname>}> or 233C<S<\N{U+I<code point>}>> will automatically have Unicode rules (see 234L<perlunicode/Byte and Character Semantics>). 235 236=head1 LOOSE MATCHES 237 238By specifying C<:loose>, Unicode's L<loose character name 239matching|http://www.unicode.org/reports/tr44#Matching_Rules> rules are 240selected instead of the strict exact match used otherwise. 241That means that I<CHARNAME> doesn't have to be so precisely specified. 242Upper/lower case doesn't matter (except with scripts as mentioned above), nor 243do any underscores, and the only hyphens that matter are those at the 244beginning or end of a word in the name (with one exception: the hyphen in 245U+1180 C<HANGUL JUNGSEONG O-E> does matter). 246Also, blanks not adjacent to hyphens don't matter. 247The official Unicode names are quite variable as to where they use hyphens 248versus spaces to separate word-like units, and this option allows you to not 249have to care as much. 250The reason non-medial hyphens matter is because of cases like 251U+0F60 C<TIBETAN LETTER -A> versus U+0F68 C<TIBETAN LETTER A>. 252The hyphen here is significant, as is the space before it, and so both must be 253included. 254 255C<:loose> slows down look-ups by a factor of 2 to 3 versus 256C<:full>, but the trade-off may be worth it to you. Each individual look-up 257takes very little time, and the results are cached, so the speed difference 258would become a factor only in programs that do look-ups of many different 259spellings, and probably only when those look-ups are through C<vianame()> and 260C<string_vianame()>, since C<\N{...}> look-ups are done at compile time. 261 262=head1 ALIASES 263 264Starting in Unicode 6.1 and Perl v5.16, Unicode defines many abbreviations and 265names that were formerly Perl extensions, and some additional ones that Perl 266did not previously accept. The list is getting too long to reproduce here, 267but you can get the complete list from the Unicode web site: 268L<http://www.unicode.org/Public/UNIDATA/NameAliases.txt>. 269 270Earlier versions of Perl accepted almost all the 6.1 names. These were most 271extensively documented in the v5.14 version of this pod: 272L<http://perldoc.perl.org/5.14.0/charnames.html#ALIASES>. 273 274=head1 CUSTOM ALIASES 275 276You can add customized aliases to standard (C<:full>) Unicode naming 277conventions. The aliases override any standard definitions, so, if 278you're twisted enough, you can change C<"\N{LATIN CAPITAL LETTER A}"> to 279mean C<"B">, etc. 280 281Aliases must begin with a character that is alphabetic. After that, each may 282contain any combination of word (C<\w>) characters, SPACE (U+0020), 283HYPHEN-MINUS (U+002D), LEFT PARENTHESIS (U+0028), and RIGHT PARENTHESIS 284(U+0029). These last two should never have been allowed 285in names, and are retained for backwards compatibility only, and may be 286deprecated and removed in future releases of Perl, so don't use them for new 287names. (More precisely, the first character of a name you specify must be 288something that matches all of C<\p{ID_Start}>, C<\p{Alphabetic}>, and 289C<\p{Gc=Letter}>. This makes sure it is what any reasonable person would view 290as an alphabetic character. And, the continuation characters that match C<\w> 291must also match C<\p{ID_Continue}>.) Starting with Perl v5.18, any Unicode 292characters meeting the above criteria may be used; prior to that only 293Latin1-range characters were acceptable. 294 295An alias can map to either an official Unicode character name (not a loose 296matched name) or to a 297numeric code point (ordinal). The latter is useful for assigning names 298to code points in Unicode private use areas such as U+E800 through 299U+F8FF. 300A numeric code point must be a non-negative integer, or a string beginning 301with C<"U+"> or C<"0x"> with the remainder considered to be a 302hexadecimal integer. A literal numeric constant must be unsigned; it 303will be interpreted as hex if it has a leading zero or contains 304non-decimal hex digits; otherwise it will be interpreted as decimal. 305If it begins with C<"U+">, it is interpreted as the Unicode code point; 306otherwise it is interpreted as native. (Only code points below 256 can 307differ between Unicode and native.) Thus C<U+41> is always the Latin letter 308"A"; but C<0x41> can be "NO-BREAK SPACE" on EBCDIC platforms. 309 310Aliases are added either by the use of anonymous hashes: 311 312 use charnames ":alias" => { 313 e_ACUTE => "LATIN SMALL LETTER E WITH ACUTE", 314 mychar1 => 0xE8000, 315 }; 316 my $str = "\N{e_ACUTE}"; 317 318or by using a file containing aliases: 319 320 use charnames ":alias" => "pro"; 321 322This will try to read C<"unicore/pro_alias.pl"> from the C<@INC> path. This 323file should return a list in plain perl: 324 325 ( 326 A_GRAVE => "LATIN CAPITAL LETTER A WITH GRAVE", 327 A_CIRCUM => "LATIN CAPITAL LETTER A WITH CIRCUMFLEX", 328 A_DIAERES => "LATIN CAPITAL LETTER A WITH DIAERESIS", 329 A_TILDE => "LATIN CAPITAL LETTER A WITH TILDE", 330 A_BREVE => "LATIN CAPITAL LETTER A WITH BREVE", 331 A_RING => "LATIN CAPITAL LETTER A WITH RING ABOVE", 332 A_MACRON => "LATIN CAPITAL LETTER A WITH MACRON", 333 mychar2 => "U+E8001", 334 ); 335 336Both these methods insert C<":full"> automatically as the first argument (if no 337other argument is given), and you can give the C<":full"> explicitly as 338well, like 339 340 use charnames ":full", ":alias" => "pro"; 341 342C<":loose"> has no effect with these. Input names must match exactly, using 343C<":full"> rules. 344 345Also, both these methods currently allow only single characters to be named. 346To name a sequence of characters, use a 347L<custom translator|/CUSTOM TRANSLATORS> (described below). 348 349=head1 charnames::string_vianame(I<name>) 350 351This is a runtime equivalent to C<\N{...}>. I<name> can be any expression 352that evaluates to a name accepted by C<\N{...}> under the L<C<:full> 353option|/DESCRIPTION> to C<charnames>. In addition, any other options for the 354controlling C<"use charnames"> in the same scope apply, like C<:loose> or any 355L<script list, C<:short> option|/DESCRIPTION>, or L<custom aliases|/CUSTOM 356ALIASES> you may have defined. 357 358The only differences are due to the fact that C<string_vianame> is run-time 359and C<\N{}> is compile time. You can't interpolate inside a C<\N{}>, (so 360C<\N{$variable}> doesn't work); and if the input name is unknown, 361C<string_vianame> returns C<undef> instead of it being a syntax error. 362 363=head1 charnames::vianame(I<name>) 364 365This is similar to C<string_vianame>. The main difference is that under most 366circumstances, C<vianame> returns an ordinal code 367point, whereas C<string_vianame> returns a string. For example, 368 369 printf "U+%04X", charnames::vianame("FOUR TEARDROP-SPOKED ASTERISK"); 370 371prints "U+2722". 372 373This leads to the other two differences. Since a single code point is 374returned, the function can't handle named character sequences, as these are 375composed of multiple characters (it returns C<undef> for these. And, the code 376point can be that of any 377character, even ones that aren't legal under the C<S<use bytes>> pragma, 378 379See L</BUGS> for the circumstances in which the behavior differs 380from that described above. 381 382=head1 charnames::viacode(I<code>) 383 384Returns the full name of the character indicated by the numeric code. 385For example, 386 387 print charnames::viacode(0x2722); 388 389prints "FOUR TEARDROP-SPOKED ASTERISK". 390 391The name returned is the "best" (defined below) official name or alias 392for the code point, if 393available; otherwise your custom alias for it, if defined; otherwise C<undef>. 394This means that your alias will only be returned for code points that don't 395have an official Unicode name (nor alias) such as private use code points. 396 397If you define more than one name for the code point, it is indeterminate 398which one will be returned. 399 400As mentioned, the function returns C<undef> if no name is known for the code 401point. In Unicode the proper name for these is the empty string, which 402C<undef> stringifies to. (If you ask for a code point past the legal 403Unicode maximum of U+10FFFF that you haven't assigned an alias to, you 404get C<undef> plus a warning.) 405 406The input number must be a non-negative integer, or a string beginning 407with C<"U+"> or C<"0x"> with the remainder considered to be a 408hexadecimal integer. A literal numeric constant must be unsigned; it 409will be interpreted as hex if it has a leading zero or contains 410non-decimal hex digits; otherwise it will be interpreted as decimal. 411If it begins with C<"U+">, it is interpreted as the Unicode code point; 412otherwise it is interpreted as native. (Only code points below 256 can 413differ between Unicode and native.) Thus C<U+41> is always the Latin letter 414"A"; but C<0x41> can be "NO-BREAK SPACE" on EBCDIC platforms. 415 416As mentioned above under L</ALIASES>, Unicode 6.1 defines extra names 417(synonyms or aliases) for some code points, most of which were already 418available as Perl extensions. All these are accepted by C<\N{...}> and the 419other functions in this module, but C<viacode> has to choose which one 420name to return for a given input code point, so it returns the "best" name. 421To understand how this works, it is helpful to know more about the Unicode 422name properties. All code points actually have only a single name, which 423(starting in Unicode 2.0) can never change once a character has been assigned 424to the code point. But mistakes have been made in assigning names, for 425example sometimes a clerical error was made during the publishing of the 426Standard which caused words to be misspelled, and there was no way to correct 427those. The Name_Alias property was eventually created to handle these 428situations. If a name was wrong, a corrected synonym would be published for 429it, using Name_Alias. C<viacode> will return that corrected synonym as the 430"best" name for a code point. (It is even possible, though it hasn't happened 431yet, that the correction itself will need to be corrected, and so another 432Name_Alias can be created for that code point; C<viacode> will return the 433most recent correction.) 434 435The Unicode name for each of the control characters (such as LINE FEED) is the 436empty string. However almost all had names assigned by other standards, such 437as the ASCII Standard, or were in common use. C<viacode> returns these names 438as the "best" ones available. Unicode 6.1 has created Name_Aliases for each 439of them, including alternate names, like NEW LINE. C<viacode> uses the 440original name, "LINE FEED" in preference to the alternate. Similarly the 441name returned for U+FEFF is "ZERO WIDTH NO-BREAK SPACE", not "BYTE ORDER 442MARK". 443 444Until Unicode 6.1, the 4 control characters U+0080, U+0081, U+0084, and U+0099 445did not have names nor aliases. 446To preserve backwards compatibility, any alias you define for these code 447points will be returned by this function, in preference to the official name. 448 449Some code points also have abbreviated names, such as "LF" or "NL". 450C<viacode> never returns these. 451 452Because a name correction may be added in future Unicode releases, the name 453that C<viacode> returns may change as a result. This is a rare event, but it 454does happen. 455 456=head1 CUSTOM TRANSLATORS 457 458The mechanism of translation of C<\N{...}> escapes is general and not 459hardwired into F<charnames.pm>. A module can install custom 460translations (inside the scope which C<use>s the module) with the 461following magic incantation: 462 463 sub import { 464 shift; 465 $^H{charnames} = \&translator; 466 } 467 468Here translator() is a subroutine which takes I<CHARNAME> as an 469argument, and returns text to insert into the string instead of the 470C<\N{I<CHARNAME>}> escape. 471 472This is the only way you can create a custom named sequence of code points. 473 474Since the text to insert should be different 475in C<bytes> mode and out of it, the function should check the current 476state of C<bytes>-flag as in: 477 478 use bytes (); # for $bytes::hint_bits 479 sub translator { 480 if ($^H & $bytes::hint_bits) { 481 return bytes_translator(@_); 482 } 483 else { 484 return utf8_translator(@_); 485 } 486 } 487 488See L</CUSTOM ALIASES> above for restrictions on I<CHARNAME>. 489 490Of course, C<vianame>, C<viacode>, and C<string_vianame> would need to be 491overridden as well. 492 493=head1 BUGS 494 495vianame() normally returns an ordinal code point, but when the input name is of 496the form C<U+...>, it returns a chr instead. In this case, if C<use bytes> is 497in effect and the character won't fit into a byte, it returns C<undef> and 498raises a warning. 499 500Since evaluation of the translation function (see L</CUSTOM 501TRANSLATORS>) happens in the middle of compilation (of a string 502literal), the translation function should not do any C<eval>s or 503C<require>s. This restriction should be lifted (but is low priority) in 504a future version of Perl. 505 506=cut 507 508# ex: set ts=8 sts=2 sw=2 et: 509