1 /* GDB routines for manipulating the minimal symbol tables. 2 Copyright 1992, 1993, 1994, 1996, 1996 Free Software Foundation, Inc. 3 Contributed by Cygnus Support, using pieces from other GDB modules. 4 5 This file is part of GDB. 6 7 This program is free software; you can redistribute it and/or modify 8 it under the terms of the GNU General Public License as published by 9 the Free Software Foundation; either version 2 of the License, or 10 (at your option) any later version. 11 12 This program is distributed in the hope that it will be useful, 13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with this program; if not, write to the Free Software 19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ 20 21 22 /* This file contains support routines for creating, manipulating, and 23 destroying minimal symbol tables. 24 25 Minimal symbol tables are used to hold some very basic information about 26 all defined global symbols (text, data, bss, abs, etc). The only two 27 required pieces of information are the symbol's name and the address 28 associated with that symbol. 29 30 In many cases, even if a file was compiled with no special options for 31 debugging at all, as long as was not stripped it will contain sufficient 32 information to build useful minimal symbol tables using this structure. 33 34 Even when a file contains enough debugging information to build a full 35 symbol table, these minimal symbols are still useful for quickly mapping 36 between names and addresses, and vice versa. They are also sometimes used 37 to figure out what full symbol table entries need to be read in. */ 38 39 40 #include "defs.h" 41 #include "gdb_string.h" 42 #include "symtab.h" 43 #include "bfd.h" 44 #include "symfile.h" 45 #include "objfiles.h" 46 #include "demangle.h" 47 #include "gdb-stabs.h" 48 49 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE. 50 At the end, copy them all into one newly allocated location on an objfile's 51 symbol obstack. */ 52 53 #define BUNCH_SIZE 127 54 55 struct msym_bunch 56 { 57 struct msym_bunch *next; 58 struct minimal_symbol contents[BUNCH_SIZE]; 59 }; 60 61 /* Bunch currently being filled up. 62 The next field points to chain of filled bunches. */ 63 64 static struct msym_bunch *msym_bunch; 65 66 /* Number of slots filled in current bunch. */ 67 68 static int msym_bunch_index; 69 70 /* Total number of minimal symbols recorded so far for the objfile. */ 71 72 static int msym_count; 73 74 /* Prototypes for local functions. */ 75 76 static int 77 compare_minimal_symbols PARAMS ((const void *, const void *)); 78 79 static int 80 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int)); 81 82 /* Look through all the current minimal symbol tables and find the 83 first minimal symbol that matches NAME. If OBJF is non-NULL, limit 84 the search to that objfile. If SFILE is non-NULL, limit the search 85 to that source file. Returns a pointer to the minimal symbol that 86 matches, or NULL if no match is found. 87 88 Note: One instance where there may be duplicate minimal symbols with 89 the same name is when the symbol tables for a shared library and the 90 symbol tables for an executable contain global symbols with the same 91 names (the dynamic linker deals with the duplication). */ 92 93 struct minimal_symbol * 94 lookup_minimal_symbol (name, sfile, objf) 95 register const char *name; 96 const char *sfile; 97 struct objfile *objf; 98 { 99 struct objfile *objfile; 100 struct minimal_symbol *msymbol; 101 struct minimal_symbol *found_symbol = NULL; 102 struct minimal_symbol *found_file_symbol = NULL; 103 struct minimal_symbol *trampoline_symbol = NULL; 104 105 #ifdef SOFUN_ADDRESS_MAYBE_MISSING 106 if (sfile != NULL) 107 { 108 char *p = strrchr (sfile, '/'); 109 if (p != NULL) 110 sfile = p + 1; 111 } 112 #endif 113 114 for (objfile = object_files; 115 objfile != NULL && found_symbol == NULL; 116 objfile = objfile -> next) 117 { 118 if (objf == NULL || objf == objfile) 119 { 120 for (msymbol = objfile -> msymbols; 121 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && 122 found_symbol == NULL; 123 msymbol++) 124 { 125 if (SYMBOL_MATCHES_NAME (msymbol, name)) 126 { 127 switch (MSYMBOL_TYPE (msymbol)) 128 { 129 case mst_file_text: 130 case mst_file_data: 131 case mst_file_bss: 132 #ifdef SOFUN_ADDRESS_MAYBE_MISSING 133 if (sfile == NULL || STREQ (msymbol->filename, sfile)) 134 found_file_symbol = msymbol; 135 #else 136 /* We have neither the ability nor the need to 137 deal with the SFILE parameter. If we find 138 more than one symbol, just return the latest 139 one (the user can't expect useful behavior in 140 that case). */ 141 found_file_symbol = msymbol; 142 #endif 143 break; 144 145 case mst_solib_trampoline: 146 147 /* If a trampoline symbol is found, we prefer to 148 keep looking for the *real* symbol. If the 149 actual symbol is not found, then we'll use the 150 trampoline entry. */ 151 if (trampoline_symbol == NULL) 152 trampoline_symbol = msymbol; 153 break; 154 155 case mst_unknown: 156 default: 157 found_symbol = msymbol; 158 break; 159 } 160 } 161 } 162 } 163 } 164 /* External symbols are best. */ 165 if (found_symbol) 166 return found_symbol; 167 168 /* File-local symbols are next best. */ 169 if (found_file_symbol) 170 return found_file_symbol; 171 172 /* Symbols for shared library trampolines are next best. */ 173 if (trampoline_symbol) 174 return trampoline_symbol; 175 176 return NULL; 177 } 178 179 /* Look through all the current minimal symbol tables and find the 180 first minimal symbol that matches NAME and of text type. 181 If OBJF is non-NULL, limit 182 the search to that objfile. If SFILE is non-NULL, limit the search 183 to that source file. Returns a pointer to the minimal symbol that 184 matches, or NULL if no match is found. 185 */ 186 187 struct minimal_symbol * 188 lookup_minimal_symbol_text (name, sfile, objf) 189 register const char *name; 190 const char *sfile; 191 struct objfile *objf; 192 { 193 struct objfile *objfile; 194 struct minimal_symbol *msymbol; 195 struct minimal_symbol *found_symbol = NULL; 196 struct minimal_symbol *found_file_symbol = NULL; 197 198 #ifdef SOFUN_ADDRESS_MAYBE_MISSING 199 if (sfile != NULL) 200 { 201 char *p = strrchr (sfile, '/'); 202 if (p != NULL) 203 sfile = p + 1; 204 } 205 #endif 206 207 for (objfile = object_files; 208 objfile != NULL && found_symbol == NULL; 209 objfile = objfile -> next) 210 { 211 if (objf == NULL || objf == objfile) 212 { 213 for (msymbol = objfile -> msymbols; 214 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && 215 found_symbol == NULL; 216 msymbol++) 217 { 218 if (SYMBOL_MATCHES_NAME (msymbol, name) && 219 (MSYMBOL_TYPE (msymbol) == mst_text || 220 MSYMBOL_TYPE (msymbol) == mst_file_text)) 221 { 222 switch (MSYMBOL_TYPE (msymbol)) 223 { 224 case mst_file_text: 225 #ifdef SOFUN_ADDRESS_MAYBE_MISSING 226 if (sfile == NULL || STREQ (msymbol->filename, sfile)) 227 found_file_symbol = msymbol; 228 #else 229 /* We have neither the ability nor the need to 230 deal with the SFILE parameter. If we find 231 more than one symbol, just return the latest 232 one (the user can't expect useful behavior in 233 that case). */ 234 found_file_symbol = msymbol; 235 #endif 236 break; 237 default: 238 found_symbol = msymbol; 239 break; 240 } 241 } 242 } 243 } 244 } 245 /* External symbols are best. */ 246 if (found_symbol) 247 return found_symbol; 248 249 /* File-local symbols are next best. */ 250 if (found_file_symbol) 251 return found_file_symbol; 252 253 return NULL; 254 } 255 256 /* Look through all the current minimal symbol tables and find the 257 first minimal symbol that matches NAME and of solib trampoline type. 258 If OBJF is non-NULL, limit 259 the search to that objfile. If SFILE is non-NULL, limit the search 260 to that source file. Returns a pointer to the minimal symbol that 261 matches, or NULL if no match is found. 262 */ 263 264 struct minimal_symbol * 265 lookup_minimal_symbol_solib_trampoline (name, sfile, objf) 266 register const char *name; 267 const char *sfile; 268 struct objfile *objf; 269 { 270 struct objfile *objfile; 271 struct minimal_symbol *msymbol; 272 struct minimal_symbol *found_symbol = NULL; 273 274 #ifdef SOFUN_ADDRESS_MAYBE_MISSING 275 if (sfile != NULL) 276 { 277 char *p = strrchr (sfile, '/'); 278 if (p != NULL) 279 sfile = p + 1; 280 } 281 #endif 282 283 for (objfile = object_files; 284 objfile != NULL && found_symbol == NULL; 285 objfile = objfile -> next) 286 { 287 if (objf == NULL || objf == objfile) 288 { 289 for (msymbol = objfile -> msymbols; 290 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && 291 found_symbol == NULL; 292 msymbol++) 293 { 294 if (SYMBOL_MATCHES_NAME (msymbol, name) && 295 MSYMBOL_TYPE (msymbol) == mst_solib_trampoline) 296 return msymbol; 297 } 298 } 299 } 300 301 return NULL; 302 } 303 304 305 /* Search through the minimal symbol table for each objfile and find the 306 symbol whose address is the largest address that is still less than or 307 equal to PC. Returns a pointer to the minimal symbol if such a symbol 308 is found, or NULL if PC is not in a suitable range. Note that we need 309 to look through ALL the minimal symbol tables before deciding on the 310 symbol that comes closest to the specified PC. This is because objfiles 311 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000 312 and objfile B has .text at 0x234 and .data at 0x40048. */ 313 314 struct minimal_symbol * 315 lookup_minimal_symbol_by_pc (pc) 316 register CORE_ADDR pc; 317 { 318 register int lo; 319 register int hi; 320 register int new; 321 register struct objfile *objfile; 322 register struct minimal_symbol *msymbol; 323 register struct minimal_symbol *best_symbol = NULL; 324 325 /* pc has to be in a known section. This ensures that anything beyond 326 the end of the last segment doesn't appear to be part of the last 327 function in the last segment. */ 328 if (find_pc_section (pc) == NULL) 329 return NULL; 330 331 for (objfile = object_files; 332 objfile != NULL; 333 objfile = objfile -> next) 334 { 335 /* If this objfile has a minimal symbol table, go search it using 336 a binary search. Note that a minimal symbol table always consists 337 of at least two symbols, a "real" symbol and the terminating 338 "null symbol". If there are no real symbols, then there is no 339 minimal symbol table at all. */ 340 341 if ((msymbol = objfile -> msymbols) != NULL) 342 { 343 lo = 0; 344 hi = objfile -> minimal_symbol_count - 1; 345 346 /* This code assumes that the minimal symbols are sorted by 347 ascending address values. If the pc value is greater than or 348 equal to the first symbol's address, then some symbol in this 349 minimal symbol table is a suitable candidate for being the 350 "best" symbol. This includes the last real symbol, for cases 351 where the pc value is larger than any address in this vector. 352 353 By iterating until the address associated with the current 354 hi index (the endpoint of the test interval) is less than 355 or equal to the desired pc value, we accomplish two things: 356 (1) the case where the pc value is larger than any minimal 357 symbol address is trivially solved, (2) the address associated 358 with the hi index is always the one we want when the interation 359 terminates. In essence, we are iterating the test interval 360 down until the pc value is pushed out of it from the high end. 361 362 Warning: this code is trickier than it would appear at first. */ 363 364 /* Should also requires that pc is <= end of objfile. FIXME! */ 365 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo])) 366 { 367 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc) 368 { 369 /* pc is still strictly less than highest address */ 370 /* Note "new" will always be >= lo */ 371 new = (lo + hi) / 2; 372 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) || 373 (lo == new)) 374 { 375 hi = new; 376 } 377 else 378 { 379 lo = new; 380 } 381 } 382 383 /* If we have multiple symbols at the same address, we want 384 hi to point to the last one. That way we can find the 385 right symbol if it has an index greater than hi. */ 386 while (hi < objfile -> minimal_symbol_count - 1 387 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) 388 == SYMBOL_VALUE_ADDRESS (&msymbol[hi+1]))) 389 hi++; 390 391 /* The minimal symbol indexed by hi now is the best one in this 392 objfile's minimal symbol table. See if it is the best one 393 overall. */ 394 395 /* Skip any absolute symbols. This is apparently what adb 396 and dbx do, and is needed for the CM-5. There are two 397 known possible problems: (1) on ELF, apparently end, edata, 398 etc. are absolute. Not sure ignoring them here is a big 399 deal, but if we want to use them, the fix would go in 400 elfread.c. (2) I think shared library entry points on the 401 NeXT are absolute. If we want special handling for this 402 it probably should be triggered by a special 403 mst_abs_or_lib or some such. */ 404 while (hi >= 0 405 && msymbol[hi].type == mst_abs) 406 --hi; 407 408 if (hi >= 0 409 && ((best_symbol == NULL) || 410 (SYMBOL_VALUE_ADDRESS (best_symbol) < 411 SYMBOL_VALUE_ADDRESS (&msymbol[hi])))) 412 { 413 best_symbol = &msymbol[hi]; 414 } 415 } 416 } 417 } 418 return (best_symbol); 419 } 420 421 #ifdef SOFUN_ADDRESS_MAYBE_MISSING 422 CORE_ADDR 423 find_stab_function_addr (namestring, pst, objfile) 424 char *namestring; 425 struct partial_symtab *pst; 426 struct objfile *objfile; 427 { 428 struct minimal_symbol *msym; 429 char *p; 430 int n; 431 432 p = strchr (namestring, ':'); 433 if (p == NULL) 434 p = namestring; 435 n = p - namestring; 436 p = alloca (n + 1); 437 strncpy (p, namestring, n); 438 p[n] = 0; 439 440 msym = lookup_minimal_symbol (p, pst->filename, objfile); 441 return msym == NULL ? 0 : SYMBOL_VALUE_ADDRESS (msym); 442 } 443 #endif /* SOFUN_ADDRESS_MAYBE_MISSING */ 444 445 446 /* Return leading symbol character for a BFD. If BFD is NULL, 447 return the leading symbol character from the main objfile. */ 448 449 static int get_symbol_leading_char PARAMS ((bfd *)); 450 451 static int 452 get_symbol_leading_char (abfd) 453 bfd * abfd; 454 { 455 if (abfd != NULL) 456 return bfd_get_symbol_leading_char (abfd); 457 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL) 458 return bfd_get_symbol_leading_char (symfile_objfile->obfd); 459 return 0; 460 } 461 462 /* Prepare to start collecting minimal symbols. Note that presetting 463 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal 464 symbol to allocate the memory for the first bunch. */ 465 466 void 467 init_minimal_symbol_collection () 468 { 469 msym_count = 0; 470 msym_bunch = NULL; 471 msym_bunch_index = BUNCH_SIZE; 472 } 473 474 void 475 prim_record_minimal_symbol (name, address, ms_type, objfile) 476 const char *name; 477 CORE_ADDR address; 478 enum minimal_symbol_type ms_type; 479 struct objfile *objfile; 480 { 481 int section; 482 483 switch (ms_type) 484 { 485 case mst_text: 486 case mst_file_text: 487 case mst_solib_trampoline: 488 section = SECT_OFF_TEXT; 489 break; 490 case mst_data: 491 case mst_file_data: 492 section = SECT_OFF_DATA; 493 break; 494 case mst_bss: 495 case mst_file_bss: 496 section = SECT_OFF_BSS; 497 break; 498 default: 499 section = -1; 500 } 501 502 prim_record_minimal_symbol_and_info (name, address, ms_type, 503 NULL, section, objfile); 504 } 505 506 /* Record a minimal symbol in the msym bunches. Returns the symbol 507 newly created. */ 508 509 struct minimal_symbol * 510 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section, 511 objfile) 512 const char *name; 513 CORE_ADDR address; 514 enum minimal_symbol_type ms_type; 515 char *info; 516 int section; 517 struct objfile *objfile; 518 { 519 register struct msym_bunch *new; 520 register struct minimal_symbol *msymbol; 521 522 if (ms_type == mst_file_text) 523 { 524 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into 525 the minimal symbols, because if there is also another symbol 526 at the same address (e.g. the first function of the file), 527 lookup_minimal_symbol_by_pc would have no way of getting the 528 right one. */ 529 if (name[0] == 'g' 530 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0 531 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0)) 532 return (NULL); 533 534 { 535 const char *tempstring = name; 536 if (tempstring[0] == get_symbol_leading_char (objfile->obfd)) 537 ++tempstring; 538 if (STREQN (tempstring, "__gnu_compiled", 14)) 539 return (NULL); 540 } 541 } 542 543 if (msym_bunch_index == BUNCH_SIZE) 544 { 545 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch)); 546 msym_bunch_index = 0; 547 new -> next = msym_bunch; 548 msym_bunch = new; 549 } 550 msymbol = &msym_bunch -> contents[msym_bunch_index]; 551 SYMBOL_NAME (msymbol) = obsavestring ((char *) name, strlen (name), 552 &objfile->symbol_obstack); 553 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown); 554 SYMBOL_VALUE_ADDRESS (msymbol) = address; 555 SYMBOL_SECTION (msymbol) = section; 556 557 MSYMBOL_TYPE (msymbol) = ms_type; 558 /* FIXME: This info, if it remains, needs its own field. */ 559 MSYMBOL_INFO (msymbol) = info; /* FIXME! */ 560 msym_bunch_index++; 561 msym_count++; 562 OBJSTAT (objfile, n_minsyms++); 563 return msymbol; 564 } 565 566 /* Compare two minimal symbols by address and return a signed result based 567 on unsigned comparisons, so that we sort into unsigned numeric order. */ 568 569 static int 570 compare_minimal_symbols (fn1p, fn2p) 571 const PTR fn1p; 572 const PTR fn2p; 573 { 574 register const struct minimal_symbol *fn1; 575 register const struct minimal_symbol *fn2; 576 577 fn1 = (const struct minimal_symbol *) fn1p; 578 fn2 = (const struct minimal_symbol *) fn2p; 579 580 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2)) 581 { 582 return (-1); 583 } 584 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2)) 585 { 586 return (1); 587 } 588 else 589 { 590 return (0); 591 } 592 } 593 594 /* Discard the currently collected minimal symbols, if any. If we wish 595 to save them for later use, we must have already copied them somewhere 596 else before calling this function. 597 598 FIXME: We could allocate the minimal symbol bunches on their own 599 obstack and then simply blow the obstack away when we are done with 600 it. Is it worth the extra trouble though? */ 601 602 /* ARGSUSED */ 603 void 604 discard_minimal_symbols (foo) 605 int foo; 606 { 607 register struct msym_bunch *next; 608 609 while (msym_bunch != NULL) 610 { 611 next = msym_bunch -> next; 612 free ((PTR)msym_bunch); 613 msym_bunch = next; 614 } 615 } 616 617 /* Compact duplicate entries out of a minimal symbol table by walking 618 through the table and compacting out entries with duplicate addresses 619 and matching names. Return the number of entries remaining. 620 621 On entry, the table resides between msymbol[0] and msymbol[mcount]. 622 On exit, it resides between msymbol[0] and msymbol[result_count]. 623 624 When files contain multiple sources of symbol information, it is 625 possible for the minimal symbol table to contain many duplicate entries. 626 As an example, SVR4 systems use ELF formatted object files, which 627 usually contain at least two different types of symbol tables (a 628 standard ELF one and a smaller dynamic linking table), as well as 629 DWARF debugging information for files compiled with -g. 630 631 Without compacting, the minimal symbol table for gdb itself contains 632 over a 1000 duplicates, about a third of the total table size. Aside 633 from the potential trap of not noticing that two successive entries 634 identify the same location, this duplication impacts the time required 635 to linearly scan the table, which is done in a number of places. So we 636 just do one linear scan here and toss out the duplicates. 637 638 Note that we are not concerned here about recovering the space that 639 is potentially freed up, because the strings themselves are allocated 640 on the symbol_obstack, and will get automatically freed when the symbol 641 table is freed. The caller can free up the unused minimal symbols at 642 the end of the compacted region if their allocation strategy allows it. 643 644 Also note we only go up to the next to last entry within the loop 645 and then copy the last entry explicitly after the loop terminates. 646 647 Since the different sources of information for each symbol may 648 have different levels of "completeness", we may have duplicates 649 that have one entry with type "mst_unknown" and the other with a 650 known type. So if the one we are leaving alone has type mst_unknown, 651 overwrite its type with the type from the one we are compacting out. */ 652 653 static int 654 compact_minimal_symbols (msymbol, mcount) 655 struct minimal_symbol *msymbol; 656 int mcount; 657 { 658 struct minimal_symbol *copyfrom; 659 struct minimal_symbol *copyto; 660 661 if (mcount > 0) 662 { 663 copyfrom = copyto = msymbol; 664 while (copyfrom < msymbol + mcount - 1) 665 { 666 if (SYMBOL_VALUE_ADDRESS (copyfrom) == 667 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) && 668 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1))))) 669 { 670 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown) 671 { 672 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom); 673 } 674 copyfrom++; 675 } 676 else 677 { 678 *copyto++ = *copyfrom++; 679 } 680 } 681 *copyto++ = *copyfrom++; 682 mcount = copyto - msymbol; 683 } 684 return (mcount); 685 } 686 687 /* Add the minimal symbols in the existing bunches to the objfile's official 688 minimal symbol table. In most cases there is no minimal symbol table yet 689 for this objfile, and the existing bunches are used to create one. Once 690 in a while (for shared libraries for example), we add symbols (e.g. common 691 symbols) to an existing objfile. 692 693 Because of the way minimal symbols are collected, we generally have no way 694 of knowing what source language applies to any particular minimal symbol. 695 Specifically, we have no way of knowing if the minimal symbol comes from a 696 C++ compilation unit or not. So for the sake of supporting cached 697 demangled C++ names, we have no choice but to try and demangle each new one 698 that comes in. If the demangling succeeds, then we assume it is a C++ 699 symbol and set the symbol's language and demangled name fields 700 appropriately. Note that in order to avoid unnecessary demanglings, and 701 allocating obstack space that subsequently can't be freed for the demangled 702 names, we mark all newly added symbols with language_auto. After 703 compaction of the minimal symbols, we go back and scan the entire minimal 704 symbol table looking for these new symbols. For each new symbol we attempt 705 to demangle it, and if successful, record it as a language_cplus symbol 706 and cache the demangled form on the symbol obstack. Symbols which don't 707 demangle are marked as language_unknown symbols, which inhibits future 708 attempts to demangle them if we later add more minimal symbols. */ 709 710 void 711 install_minimal_symbols (objfile) 712 struct objfile *objfile; 713 { 714 register int bindex; 715 register int mcount; 716 register struct msym_bunch *bunch; 717 register struct minimal_symbol *msymbols; 718 int alloc_count; 719 register char leading_char; 720 721 if (msym_count > 0) 722 { 723 /* Allocate enough space in the obstack, into which we will gather the 724 bunches of new and existing minimal symbols, sort them, and then 725 compact out the duplicate entries. Once we have a final table, 726 we will give back the excess space. */ 727 728 alloc_count = msym_count + objfile->minimal_symbol_count + 1; 729 obstack_blank (&objfile->symbol_obstack, 730 alloc_count * sizeof (struct minimal_symbol)); 731 msymbols = (struct minimal_symbol *) 732 obstack_base (&objfile->symbol_obstack); 733 734 /* Copy in the existing minimal symbols, if there are any. */ 735 736 if (objfile->minimal_symbol_count) 737 memcpy ((char *)msymbols, (char *)objfile->msymbols, 738 objfile->minimal_symbol_count * sizeof (struct minimal_symbol)); 739 740 /* Walk through the list of minimal symbol bunches, adding each symbol 741 to the new contiguous array of symbols. Note that we start with the 742 current, possibly partially filled bunch (thus we use the current 743 msym_bunch_index for the first bunch we copy over), and thereafter 744 each bunch is full. */ 745 746 mcount = objfile->minimal_symbol_count; 747 leading_char = get_symbol_leading_char (objfile->obfd); 748 749 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next) 750 { 751 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++) 752 { 753 msymbols[mcount] = bunch -> contents[bindex]; 754 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto; 755 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char) 756 { 757 SYMBOL_NAME(&msymbols[mcount])++; 758 } 759 } 760 msym_bunch_index = BUNCH_SIZE; 761 } 762 763 /* Sort the minimal symbols by address. */ 764 765 qsort (msymbols, mcount, sizeof (struct minimal_symbol), 766 compare_minimal_symbols); 767 768 /* Compact out any duplicates, and free up whatever space we are 769 no longer using. */ 770 771 mcount = compact_minimal_symbols (msymbols, mcount); 772 773 obstack_blank (&objfile->symbol_obstack, 774 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol)); 775 msymbols = (struct minimal_symbol *) 776 obstack_finish (&objfile->symbol_obstack); 777 778 /* We also terminate the minimal symbol table with a "null symbol", 779 which is *not* included in the size of the table. This makes it 780 easier to find the end of the table when we are handed a pointer 781 to some symbol in the middle of it. Zero out the fields in the 782 "null symbol" allocated at the end of the array. Note that the 783 symbol count does *not* include this null symbol, which is why it 784 is indexed by mcount and not mcount-1. */ 785 786 SYMBOL_NAME (&msymbols[mcount]) = NULL; 787 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0; 788 MSYMBOL_INFO (&msymbols[mcount]) = NULL; 789 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown; 790 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown); 791 792 /* Attach the minimal symbol table to the specified objfile. 793 The strings themselves are also located in the symbol_obstack 794 of this objfile. */ 795 796 objfile -> minimal_symbol_count = mcount; 797 objfile -> msymbols = msymbols; 798 799 /* Now walk through all the minimal symbols, selecting the newly added 800 ones and attempting to cache their C++ demangled names. */ 801 802 for ( ; mcount-- > 0 ; msymbols++) 803 { 804 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack); 805 } 806 } 807 } 808 809 /* Sort all the minimal symbols in OBJFILE. */ 810 811 void 812 msymbols_sort (objfile) 813 struct objfile *objfile; 814 { 815 qsort (objfile->msymbols, objfile->minimal_symbol_count, 816 sizeof (struct minimal_symbol), compare_minimal_symbols); 817 } 818 819 /* Check if PC is in a shared library trampoline code stub. 820 Return minimal symbol for the trampoline entry or NULL if PC is not 821 in a trampoline code stub. */ 822 823 struct minimal_symbol * 824 lookup_solib_trampoline_symbol_by_pc (pc) 825 CORE_ADDR pc; 826 { 827 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc); 828 829 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline) 830 return msymbol; 831 return NULL; 832 } 833 834 /* If PC is in a shared library trampoline code stub, return the 835 address of the `real' function belonging to the stub. 836 Return 0 if PC is not in a trampoline code stub or if the real 837 function is not found in the minimal symbol table. 838 839 We may fail to find the right function if a function with the 840 same name is defined in more than one shared library, but this 841 is considered bad programming style. We could return 0 if we find 842 a duplicate function in case this matters someday. */ 843 844 CORE_ADDR 845 find_solib_trampoline_target (pc) 846 CORE_ADDR pc; 847 { 848 struct objfile *objfile; 849 struct minimal_symbol *msymbol; 850 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc); 851 852 if (tsymbol != NULL) 853 { 854 ALL_MSYMBOLS (objfile, msymbol) 855 { 856 if (MSYMBOL_TYPE (msymbol) == mst_text 857 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol))) 858 return SYMBOL_VALUE_ADDRESS (msymbol); 859 } 860 } 861 return 0; 862 } 863 864