xref: /openbsd-src/gnu/llvm/llvm/utils/TableGen/DFAEmitter.cpp (revision 09467b48e8bc8b4905716062da846024139afbf2)
1*09467b48Spatrick //===- DFAEmitter.cpp - Finite state automaton emitter --------------------===//
2*09467b48Spatrick //
3*09467b48Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4*09467b48Spatrick // See https://llvm.org/LICENSE.txt for license information.
5*09467b48Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6*09467b48Spatrick //
7*09467b48Spatrick //===----------------------------------------------------------------------===//
8*09467b48Spatrick //
9*09467b48Spatrick // This class can produce a generic deterministic finite state automaton (DFA),
10*09467b48Spatrick // given a set of possible states and transitions.
11*09467b48Spatrick //
12*09467b48Spatrick // The input transitions can be nondeterministic - this class will produce the
13*09467b48Spatrick // deterministic equivalent state machine.
14*09467b48Spatrick //
15*09467b48Spatrick // The generated code can run the DFA and produce an accepted / not accepted
16*09467b48Spatrick // state and also produce, given a sequence of transitions that results in an
17*09467b48Spatrick // accepted state, the sequence of intermediate states. This is useful if the
18*09467b48Spatrick // initial automaton was nondeterministic - it allows mapping back from the DFA
19*09467b48Spatrick // to the NFA.
20*09467b48Spatrick //
21*09467b48Spatrick //===----------------------------------------------------------------------===//
22*09467b48Spatrick #define DEBUG_TYPE "dfa-emitter"
23*09467b48Spatrick 
24*09467b48Spatrick #include "DFAEmitter.h"
25*09467b48Spatrick #include "CodeGenTarget.h"
26*09467b48Spatrick #include "SequenceToOffsetTable.h"
27*09467b48Spatrick #include "TableGenBackends.h"
28*09467b48Spatrick #include "llvm/ADT/SmallVector.h"
29*09467b48Spatrick #include "llvm/ADT/StringExtras.h"
30*09467b48Spatrick #include "llvm/ADT/UniqueVector.h"
31*09467b48Spatrick #include "llvm/Support/Debug.h"
32*09467b48Spatrick #include "llvm/Support/raw_ostream.h"
33*09467b48Spatrick #include "llvm/TableGen/Record.h"
34*09467b48Spatrick #include "llvm/TableGen/TableGenBackend.h"
35*09467b48Spatrick #include <cassert>
36*09467b48Spatrick #include <cstdint>
37*09467b48Spatrick #include <map>
38*09467b48Spatrick #include <set>
39*09467b48Spatrick #include <string>
40*09467b48Spatrick #include <vector>
41*09467b48Spatrick 
42*09467b48Spatrick using namespace llvm;
43*09467b48Spatrick 
44*09467b48Spatrick //===----------------------------------------------------------------------===//
45*09467b48Spatrick // DfaEmitter implementation. This is independent of the GenAutomaton backend.
46*09467b48Spatrick //===----------------------------------------------------------------------===//
47*09467b48Spatrick 
48*09467b48Spatrick void DfaEmitter::addTransition(state_type From, state_type To, action_type A) {
49*09467b48Spatrick   Actions.insert(A);
50*09467b48Spatrick   NfaStates.insert(From);
51*09467b48Spatrick   NfaStates.insert(To);
52*09467b48Spatrick   NfaTransitions[{From, A}].push_back(To);
53*09467b48Spatrick   ++NumNfaTransitions;
54*09467b48Spatrick }
55*09467b48Spatrick 
56*09467b48Spatrick void DfaEmitter::visitDfaState(const DfaState &DS) {
57*09467b48Spatrick   // For every possible action...
58*09467b48Spatrick   auto FromId = DfaStates.idFor(DS);
59*09467b48Spatrick   for (action_type A : Actions) {
60*09467b48Spatrick     DfaState NewStates;
61*09467b48Spatrick     DfaTransitionInfo TI;
62*09467b48Spatrick     // For every represented state, word pair in the original NFA...
63*09467b48Spatrick     for (state_type FromState : DS) {
64*09467b48Spatrick       // If this action is possible from this state add the transitioned-to
65*09467b48Spatrick       // states to NewStates.
66*09467b48Spatrick       auto I = NfaTransitions.find({FromState, A});
67*09467b48Spatrick       if (I == NfaTransitions.end())
68*09467b48Spatrick         continue;
69*09467b48Spatrick       for (state_type &ToState : I->second) {
70*09467b48Spatrick         NewStates.push_back(ToState);
71*09467b48Spatrick         TI.emplace_back(FromState, ToState);
72*09467b48Spatrick       }
73*09467b48Spatrick     }
74*09467b48Spatrick     if (NewStates.empty())
75*09467b48Spatrick       continue;
76*09467b48Spatrick     // Sort and unique.
77*09467b48Spatrick     sort(NewStates);
78*09467b48Spatrick     NewStates.erase(std::unique(NewStates.begin(), NewStates.end()),
79*09467b48Spatrick                     NewStates.end());
80*09467b48Spatrick     sort(TI);
81*09467b48Spatrick     TI.erase(std::unique(TI.begin(), TI.end()), TI.end());
82*09467b48Spatrick     unsigned ToId = DfaStates.insert(NewStates);
83*09467b48Spatrick     DfaTransitions.emplace(std::make_pair(FromId, A), std::make_pair(ToId, TI));
84*09467b48Spatrick   }
85*09467b48Spatrick }
86*09467b48Spatrick 
87*09467b48Spatrick void DfaEmitter::constructDfa() {
88*09467b48Spatrick   DfaState Initial(1, /*NFA initial state=*/0);
89*09467b48Spatrick   DfaStates.insert(Initial);
90*09467b48Spatrick 
91*09467b48Spatrick   // Note that UniqueVector starts indices at 1, not zero.
92*09467b48Spatrick   unsigned DfaStateId = 1;
93*09467b48Spatrick   while (DfaStateId <= DfaStates.size()) {
94*09467b48Spatrick     DfaState S = DfaStates[DfaStateId];
95*09467b48Spatrick     visitDfaState(S);
96*09467b48Spatrick     DfaStateId++;
97*09467b48Spatrick   }
98*09467b48Spatrick }
99*09467b48Spatrick 
100*09467b48Spatrick void DfaEmitter::emit(StringRef Name, raw_ostream &OS) {
101*09467b48Spatrick   constructDfa();
102*09467b48Spatrick 
103*09467b48Spatrick   OS << "// Input NFA has " << NfaStates.size() << " states with "
104*09467b48Spatrick      << NumNfaTransitions << " transitions.\n";
105*09467b48Spatrick   OS << "// Generated DFA has " << DfaStates.size() << " states with "
106*09467b48Spatrick      << DfaTransitions.size() << " transitions.\n\n";
107*09467b48Spatrick 
108*09467b48Spatrick   // Implementation note: We don't bake a simple std::pair<> here as it requires
109*09467b48Spatrick   // significantly more effort to parse. A simple test with a large array of
110*09467b48Spatrick   // struct-pairs (N=100000) took clang-10 6s to parse. The same array of
111*09467b48Spatrick   // std::pair<uint64_t, uint64_t> took 242s. Instead we allow the user to
112*09467b48Spatrick   // define the pair type.
113*09467b48Spatrick   //
114*09467b48Spatrick   // FIXME: It may make sense to emit these as ULEB sequences instead of
115*09467b48Spatrick   // pairs of uint64_t.
116*09467b48Spatrick   OS << "// A zero-terminated sequence of NFA state transitions. Every DFA\n";
117*09467b48Spatrick   OS << "// transition implies a set of NFA transitions. These are referred\n";
118*09467b48Spatrick   OS << "// to by index in " << Name << "Transitions[].\n";
119*09467b48Spatrick 
120*09467b48Spatrick   SequenceToOffsetTable<DfaTransitionInfo> Table;
121*09467b48Spatrick   std::map<DfaTransitionInfo, unsigned> EmittedIndices;
122*09467b48Spatrick   for (auto &T : DfaTransitions)
123*09467b48Spatrick     Table.add(T.second.second);
124*09467b48Spatrick   Table.layout();
125*09467b48Spatrick   OS << "std::array<NfaStatePair, " << Table.size() << "> " << Name
126*09467b48Spatrick      << "TransitionInfo = {{\n";
127*09467b48Spatrick   Table.emit(
128*09467b48Spatrick       OS,
129*09467b48Spatrick       [](raw_ostream &OS, std::pair<uint64_t, uint64_t> P) {
130*09467b48Spatrick         OS << "{" << P.first << ", " << P.second << "}";
131*09467b48Spatrick       },
132*09467b48Spatrick       "{0ULL, 0ULL}");
133*09467b48Spatrick 
134*09467b48Spatrick   OS << "}};\n\n";
135*09467b48Spatrick 
136*09467b48Spatrick   OS << "// A transition in the generated " << Name << " DFA.\n";
137*09467b48Spatrick   OS << "struct " << Name << "Transition {\n";
138*09467b48Spatrick   OS << "  unsigned FromDfaState; // The transitioned-from DFA state.\n";
139*09467b48Spatrick   OS << "  ";
140*09467b48Spatrick   printActionType(OS);
141*09467b48Spatrick   OS << " Action;       // The input symbol that causes this transition.\n";
142*09467b48Spatrick   OS << "  unsigned ToDfaState;   // The transitioned-to DFA state.\n";
143*09467b48Spatrick   OS << "  unsigned InfoIdx;      // Start index into " << Name
144*09467b48Spatrick      << "TransitionInfo.\n";
145*09467b48Spatrick   OS << "};\n\n";
146*09467b48Spatrick 
147*09467b48Spatrick   OS << "// A table of DFA transitions, ordered by {FromDfaState, Action}.\n";
148*09467b48Spatrick   OS << "// The initial state is 1, not zero.\n";
149*09467b48Spatrick   OS << "std::array<" << Name << "Transition, " << DfaTransitions.size() << "> "
150*09467b48Spatrick      << Name << "Transitions = {{\n";
151*09467b48Spatrick   for (auto &KV : DfaTransitions) {
152*09467b48Spatrick     dfa_state_type From = KV.first.first;
153*09467b48Spatrick     dfa_state_type To = KV.second.first;
154*09467b48Spatrick     action_type A = KV.first.second;
155*09467b48Spatrick     unsigned InfoIdx = Table.get(KV.second.second);
156*09467b48Spatrick     OS << "  {" << From << ", ";
157*09467b48Spatrick     printActionValue(A, OS);
158*09467b48Spatrick     OS << ", " << To << ", " << InfoIdx << "},\n";
159*09467b48Spatrick   }
160*09467b48Spatrick   OS << "\n}};\n\n";
161*09467b48Spatrick }
162*09467b48Spatrick 
163*09467b48Spatrick void DfaEmitter::printActionType(raw_ostream &OS) { OS << "uint64_t"; }
164*09467b48Spatrick 
165*09467b48Spatrick void DfaEmitter::printActionValue(action_type A, raw_ostream &OS) { OS << A; }
166*09467b48Spatrick 
167*09467b48Spatrick //===----------------------------------------------------------------------===//
168*09467b48Spatrick // AutomatonEmitter implementation
169*09467b48Spatrick //===----------------------------------------------------------------------===//
170*09467b48Spatrick 
171*09467b48Spatrick namespace {
172*09467b48Spatrick // FIXME: This entire discriminated union could be removed with c++17:
173*09467b48Spatrick //   using Action = std::variant<Record *, unsigned, std::string>;
174*09467b48Spatrick struct Action {
175*09467b48Spatrick   Record *R = nullptr;
176*09467b48Spatrick   unsigned I = 0;
177*09467b48Spatrick   std::string S = nullptr;
178*09467b48Spatrick 
179*09467b48Spatrick   Action() = default;
180*09467b48Spatrick   Action(Record *R, unsigned I, std::string S) : R(R), I(I), S(S) {}
181*09467b48Spatrick 
182*09467b48Spatrick   void print(raw_ostream &OS) const {
183*09467b48Spatrick     if (R)
184*09467b48Spatrick       OS << R->getName();
185*09467b48Spatrick     else if (!S.empty())
186*09467b48Spatrick       OS << '"' << S << '"';
187*09467b48Spatrick     else
188*09467b48Spatrick       OS << I;
189*09467b48Spatrick   }
190*09467b48Spatrick   bool operator<(const Action &Other) const {
191*09467b48Spatrick     return std::make_tuple(R, I, S) <
192*09467b48Spatrick            std::make_tuple(Other.R, Other.I, Other.S);
193*09467b48Spatrick   }
194*09467b48Spatrick };
195*09467b48Spatrick 
196*09467b48Spatrick using ActionTuple = std::vector<Action>;
197*09467b48Spatrick class Automaton;
198*09467b48Spatrick 
199*09467b48Spatrick class Transition {
200*09467b48Spatrick   uint64_t NewState;
201*09467b48Spatrick   // The tuple of actions that causes this transition.
202*09467b48Spatrick   ActionTuple Actions;
203*09467b48Spatrick   // The types of the actions; this is the same across all transitions.
204*09467b48Spatrick   SmallVector<std::string, 4> Types;
205*09467b48Spatrick 
206*09467b48Spatrick public:
207*09467b48Spatrick   Transition(Record *R, Automaton *Parent);
208*09467b48Spatrick   const ActionTuple &getActions() { return Actions; }
209*09467b48Spatrick   SmallVector<std::string, 4> getTypes() { return Types; }
210*09467b48Spatrick 
211*09467b48Spatrick   bool canTransitionFrom(uint64_t State);
212*09467b48Spatrick   uint64_t transitionFrom(uint64_t State);
213*09467b48Spatrick };
214*09467b48Spatrick 
215*09467b48Spatrick class Automaton {
216*09467b48Spatrick   RecordKeeper &Records;
217*09467b48Spatrick   Record *R;
218*09467b48Spatrick   std::vector<Transition> Transitions;
219*09467b48Spatrick   /// All possible action tuples, uniqued.
220*09467b48Spatrick   UniqueVector<ActionTuple> Actions;
221*09467b48Spatrick   /// The fields within each Transition object to find the action symbols.
222*09467b48Spatrick   std::vector<StringRef> ActionSymbolFields;
223*09467b48Spatrick 
224*09467b48Spatrick public:
225*09467b48Spatrick   Automaton(RecordKeeper &Records, Record *R);
226*09467b48Spatrick   void emit(raw_ostream &OS);
227*09467b48Spatrick 
228*09467b48Spatrick   ArrayRef<StringRef> getActionSymbolFields() { return ActionSymbolFields; }
229*09467b48Spatrick   /// If the type of action A has been overridden (there exists a field
230*09467b48Spatrick   /// "TypeOf_A") return that, otherwise return the empty string.
231*09467b48Spatrick   StringRef getActionSymbolType(StringRef A);
232*09467b48Spatrick };
233*09467b48Spatrick 
234*09467b48Spatrick class AutomatonEmitter {
235*09467b48Spatrick   RecordKeeper &Records;
236*09467b48Spatrick 
237*09467b48Spatrick public:
238*09467b48Spatrick   AutomatonEmitter(RecordKeeper &R) : Records(R) {}
239*09467b48Spatrick   void run(raw_ostream &OS);
240*09467b48Spatrick };
241*09467b48Spatrick 
242*09467b48Spatrick /// A DfaEmitter implementation that can print our variant action type.
243*09467b48Spatrick class CustomDfaEmitter : public DfaEmitter {
244*09467b48Spatrick   const UniqueVector<ActionTuple> &Actions;
245*09467b48Spatrick   std::string TypeName;
246*09467b48Spatrick 
247*09467b48Spatrick public:
248*09467b48Spatrick   CustomDfaEmitter(const UniqueVector<ActionTuple> &Actions, StringRef TypeName)
249*09467b48Spatrick       : Actions(Actions), TypeName(TypeName) {}
250*09467b48Spatrick 
251*09467b48Spatrick   void printActionType(raw_ostream &OS) override;
252*09467b48Spatrick   void printActionValue(action_type A, raw_ostream &OS) override;
253*09467b48Spatrick };
254*09467b48Spatrick } // namespace
255*09467b48Spatrick 
256*09467b48Spatrick void AutomatonEmitter::run(raw_ostream &OS) {
257*09467b48Spatrick   for (Record *R : Records.getAllDerivedDefinitions("GenericAutomaton")) {
258*09467b48Spatrick     Automaton A(Records, R);
259*09467b48Spatrick     OS << "#ifdef GET_" << R->getName() << "_DECL\n";
260*09467b48Spatrick     A.emit(OS);
261*09467b48Spatrick     OS << "#endif  // GET_" << R->getName() << "_DECL\n";
262*09467b48Spatrick   }
263*09467b48Spatrick }
264*09467b48Spatrick 
265*09467b48Spatrick Automaton::Automaton(RecordKeeper &Records, Record *R)
266*09467b48Spatrick     : Records(Records), R(R) {
267*09467b48Spatrick   LLVM_DEBUG(dbgs() << "Emitting automaton for " << R->getName() << "\n");
268*09467b48Spatrick   ActionSymbolFields = R->getValueAsListOfStrings("SymbolFields");
269*09467b48Spatrick }
270*09467b48Spatrick 
271*09467b48Spatrick void Automaton::emit(raw_ostream &OS) {
272*09467b48Spatrick   StringRef TransitionClass = R->getValueAsString("TransitionClass");
273*09467b48Spatrick   for (Record *T : Records.getAllDerivedDefinitions(TransitionClass)) {
274*09467b48Spatrick     assert(T->isSubClassOf("Transition"));
275*09467b48Spatrick     Transitions.emplace_back(T, this);
276*09467b48Spatrick     Actions.insert(Transitions.back().getActions());
277*09467b48Spatrick   }
278*09467b48Spatrick 
279*09467b48Spatrick   LLVM_DEBUG(dbgs() << "  Action alphabet cardinality: " << Actions.size()
280*09467b48Spatrick                     << "\n");
281*09467b48Spatrick   LLVM_DEBUG(dbgs() << "  Each state has " << Transitions.size()
282*09467b48Spatrick                     << " potential transitions.\n");
283*09467b48Spatrick 
284*09467b48Spatrick   StringRef Name = R->getName();
285*09467b48Spatrick 
286*09467b48Spatrick   CustomDfaEmitter Emitter(Actions, std::string(Name) + "Action");
287*09467b48Spatrick   // Starting from the initial state, build up a list of possible states and
288*09467b48Spatrick   // transitions.
289*09467b48Spatrick   std::deque<uint64_t> Worklist(1, 0);
290*09467b48Spatrick   std::set<uint64_t> SeenStates;
291*09467b48Spatrick   unsigned NumTransitions = 0;
292*09467b48Spatrick   SeenStates.insert(Worklist.front());
293*09467b48Spatrick   while (!Worklist.empty()) {
294*09467b48Spatrick     uint64_t State = Worklist.front();
295*09467b48Spatrick     Worklist.pop_front();
296*09467b48Spatrick     for (Transition &T : Transitions) {
297*09467b48Spatrick       if (!T.canTransitionFrom(State))
298*09467b48Spatrick         continue;
299*09467b48Spatrick       uint64_t NewState = T.transitionFrom(State);
300*09467b48Spatrick       if (SeenStates.emplace(NewState).second)
301*09467b48Spatrick         Worklist.emplace_back(NewState);
302*09467b48Spatrick       ++NumTransitions;
303*09467b48Spatrick       Emitter.addTransition(State, NewState, Actions.idFor(T.getActions()));
304*09467b48Spatrick     }
305*09467b48Spatrick   }
306*09467b48Spatrick   LLVM_DEBUG(dbgs() << "  NFA automaton has " << SeenStates.size()
307*09467b48Spatrick                     << " states with " << NumTransitions << " transitions.\n");
308*09467b48Spatrick 
309*09467b48Spatrick   const auto &ActionTypes = Transitions.back().getTypes();
310*09467b48Spatrick   OS << "// The type of an action in the " << Name << " automaton.\n";
311*09467b48Spatrick   if (ActionTypes.size() == 1) {
312*09467b48Spatrick     OS << "using " << Name << "Action = " << ActionTypes[0] << ";\n";
313*09467b48Spatrick   } else {
314*09467b48Spatrick     OS << "using " << Name << "Action = std::tuple<" << join(ActionTypes, ", ")
315*09467b48Spatrick        << ">;\n";
316*09467b48Spatrick   }
317*09467b48Spatrick   OS << "\n";
318*09467b48Spatrick 
319*09467b48Spatrick   Emitter.emit(Name, OS);
320*09467b48Spatrick }
321*09467b48Spatrick 
322*09467b48Spatrick StringRef Automaton::getActionSymbolType(StringRef A) {
323*09467b48Spatrick   Twine Ty = "TypeOf_" + A;
324*09467b48Spatrick   if (!R->getValue(Ty.str()))
325*09467b48Spatrick     return "";
326*09467b48Spatrick   return R->getValueAsString(Ty.str());
327*09467b48Spatrick }
328*09467b48Spatrick 
329*09467b48Spatrick Transition::Transition(Record *R, Automaton *Parent) {
330*09467b48Spatrick   BitsInit *NewStateInit = R->getValueAsBitsInit("NewState");
331*09467b48Spatrick   NewState = 0;
332*09467b48Spatrick   assert(NewStateInit->getNumBits() <= sizeof(uint64_t) * 8 &&
333*09467b48Spatrick          "State cannot be represented in 64 bits!");
334*09467b48Spatrick   for (unsigned I = 0; I < NewStateInit->getNumBits(); ++I) {
335*09467b48Spatrick     if (auto *Bit = dyn_cast<BitInit>(NewStateInit->getBit(I))) {
336*09467b48Spatrick       if (Bit->getValue())
337*09467b48Spatrick         NewState |= 1ULL << I;
338*09467b48Spatrick     }
339*09467b48Spatrick   }
340*09467b48Spatrick 
341*09467b48Spatrick   for (StringRef A : Parent->getActionSymbolFields()) {
342*09467b48Spatrick     RecordVal *SymbolV = R->getValue(A);
343*09467b48Spatrick     if (auto *Ty = dyn_cast<RecordRecTy>(SymbolV->getType())) {
344*09467b48Spatrick       Actions.emplace_back(R->getValueAsDef(A), 0, "");
345*09467b48Spatrick       Types.emplace_back(Ty->getAsString());
346*09467b48Spatrick     } else if (isa<IntRecTy>(SymbolV->getType())) {
347*09467b48Spatrick       Actions.emplace_back(nullptr, R->getValueAsInt(A), "");
348*09467b48Spatrick       Types.emplace_back("unsigned");
349*09467b48Spatrick     } else if (isa<StringRecTy>(SymbolV->getType()) ||
350*09467b48Spatrick                isa<CodeRecTy>(SymbolV->getType())) {
351*09467b48Spatrick       Actions.emplace_back(nullptr, 0, R->getValueAsString(A));
352*09467b48Spatrick       Types.emplace_back("std::string");
353*09467b48Spatrick     } else {
354*09467b48Spatrick       report_fatal_error("Unhandled symbol type!");
355*09467b48Spatrick     }
356*09467b48Spatrick 
357*09467b48Spatrick     StringRef TypeOverride = Parent->getActionSymbolType(A);
358*09467b48Spatrick     if (!TypeOverride.empty())
359*09467b48Spatrick       Types.back() = TypeOverride;
360*09467b48Spatrick   }
361*09467b48Spatrick }
362*09467b48Spatrick 
363*09467b48Spatrick bool Transition::canTransitionFrom(uint64_t State) {
364*09467b48Spatrick   if ((State & NewState) == 0)
365*09467b48Spatrick     // The bits we want to set are not set;
366*09467b48Spatrick     return true;
367*09467b48Spatrick   return false;
368*09467b48Spatrick }
369*09467b48Spatrick 
370*09467b48Spatrick uint64_t Transition::transitionFrom(uint64_t State) {
371*09467b48Spatrick   return State | NewState;
372*09467b48Spatrick }
373*09467b48Spatrick 
374*09467b48Spatrick void CustomDfaEmitter::printActionType(raw_ostream &OS) { OS << TypeName; }
375*09467b48Spatrick 
376*09467b48Spatrick void CustomDfaEmitter::printActionValue(action_type A, raw_ostream &OS) {
377*09467b48Spatrick   const ActionTuple &AT = Actions[A];
378*09467b48Spatrick   if (AT.size() > 1)
379*09467b48Spatrick     OS << "std::make_tuple(";
380*09467b48Spatrick   bool First = true;
381*09467b48Spatrick   for (const auto &SingleAction : AT) {
382*09467b48Spatrick     if (!First)
383*09467b48Spatrick       OS << ", ";
384*09467b48Spatrick     First = false;
385*09467b48Spatrick     SingleAction.print(OS);
386*09467b48Spatrick   }
387*09467b48Spatrick   if (AT.size() > 1)
388*09467b48Spatrick     OS << ")";
389*09467b48Spatrick }
390*09467b48Spatrick 
391*09467b48Spatrick namespace llvm {
392*09467b48Spatrick 
393*09467b48Spatrick void EmitAutomata(RecordKeeper &RK, raw_ostream &OS) {
394*09467b48Spatrick   AutomatonEmitter(RK).run(OS);
395*09467b48Spatrick }
396*09467b48Spatrick 
397*09467b48Spatrick } // namespace llvm
398