xref: /openbsd-src/gnu/llvm/llvm/lib/Target/X86/X86WinEHState.cpp (revision d415bd752c734aee168c4ee86ff32e8cc249eb16)
109467b48Spatrick //===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===//
209467b48Spatrick //
309467b48Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
409467b48Spatrick // See https://llvm.org/LICENSE.txt for license information.
509467b48Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
609467b48Spatrick //
709467b48Spatrick //===----------------------------------------------------------------------===//
809467b48Spatrick //
909467b48Spatrick // All functions using an MSVC EH personality use an explicitly updated state
1009467b48Spatrick // number stored in an exception registration stack object. The registration
1109467b48Spatrick // object is linked into a thread-local chain of registrations stored at fs:00.
1209467b48Spatrick // This pass adds the registration object and EH state updates.
1309467b48Spatrick //
1409467b48Spatrick //===----------------------------------------------------------------------===//
1509467b48Spatrick 
1609467b48Spatrick #include "X86.h"
1709467b48Spatrick #include "llvm/ADT/PostOrderIterator.h"
1809467b48Spatrick #include "llvm/Analysis/CFG.h"
1909467b48Spatrick #include "llvm/Analysis/EHPersonalities.h"
2009467b48Spatrick #include "llvm/CodeGen/MachineModuleInfo.h"
2109467b48Spatrick #include "llvm/CodeGen/WinEHFuncInfo.h"
22097a140dSpatrick #include "llvm/IR/CFG.h"
2309467b48Spatrick #include "llvm/IR/Function.h"
2409467b48Spatrick #include "llvm/IR/IRBuilder.h"
2509467b48Spatrick #include "llvm/IR/Instructions.h"
2609467b48Spatrick #include "llvm/IR/Intrinsics.h"
2709467b48Spatrick #include "llvm/IR/IntrinsicsX86.h"
2809467b48Spatrick #include "llvm/IR/Module.h"
2909467b48Spatrick #include "llvm/Pass.h"
3009467b48Spatrick #include "llvm/Support/Debug.h"
3109467b48Spatrick #include <deque>
3209467b48Spatrick 
3309467b48Spatrick using namespace llvm;
3409467b48Spatrick 
3509467b48Spatrick #define DEBUG_TYPE "winehstate"
3609467b48Spatrick 
3709467b48Spatrick namespace {
3809467b48Spatrick const int OverdefinedState = INT_MIN;
3909467b48Spatrick 
4009467b48Spatrick class WinEHStatePass : public FunctionPass {
4109467b48Spatrick public:
4209467b48Spatrick   static char ID; // Pass identification, replacement for typeid.
4309467b48Spatrick 
WinEHStatePass()4409467b48Spatrick   WinEHStatePass() : FunctionPass(ID) { }
4509467b48Spatrick 
4609467b48Spatrick   bool runOnFunction(Function &Fn) override;
4709467b48Spatrick 
4809467b48Spatrick   bool doInitialization(Module &M) override;
4909467b48Spatrick 
5009467b48Spatrick   bool doFinalization(Module &M) override;
5109467b48Spatrick 
5209467b48Spatrick   void getAnalysisUsage(AnalysisUsage &AU) const override;
5309467b48Spatrick 
getPassName() const5409467b48Spatrick   StringRef getPassName() const override {
5509467b48Spatrick     return "Windows 32-bit x86 EH state insertion";
5609467b48Spatrick   }
5709467b48Spatrick 
5809467b48Spatrick private:
5909467b48Spatrick   void emitExceptionRegistrationRecord(Function *F);
6009467b48Spatrick 
6109467b48Spatrick   void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler);
6209467b48Spatrick   void unlinkExceptionRegistration(IRBuilder<> &Builder);
6309467b48Spatrick   void addStateStores(Function &F, WinEHFuncInfo &FuncInfo);
6409467b48Spatrick   void insertStateNumberStore(Instruction *IP, int State);
6509467b48Spatrick 
6609467b48Spatrick   Value *emitEHLSDA(IRBuilder<> &Builder, Function *F);
6709467b48Spatrick 
6809467b48Spatrick   Function *generateLSDAInEAXThunk(Function *ParentFunc);
6909467b48Spatrick 
70097a140dSpatrick   bool isStateStoreNeeded(EHPersonality Personality, CallBase &Call);
71097a140dSpatrick   void rewriteSetJmpCall(IRBuilder<> &Builder, Function &F, CallBase &Call,
7209467b48Spatrick                          Value *State);
7309467b48Spatrick   int getBaseStateForBB(DenseMap<BasicBlock *, ColorVector> &BlockColors,
7409467b48Spatrick                         WinEHFuncInfo &FuncInfo, BasicBlock *BB);
75097a140dSpatrick   int getStateForCall(DenseMap<BasicBlock *, ColorVector> &BlockColors,
76097a140dSpatrick                       WinEHFuncInfo &FuncInfo, CallBase &Call);
7709467b48Spatrick 
7809467b48Spatrick   // Module-level type getters.
7909467b48Spatrick   Type *getEHLinkRegistrationType();
8009467b48Spatrick   Type *getSEHRegistrationType();
8109467b48Spatrick   Type *getCXXEHRegistrationType();
8209467b48Spatrick 
8309467b48Spatrick   // Per-module data.
8409467b48Spatrick   Module *TheModule = nullptr;
8509467b48Spatrick   StructType *EHLinkRegistrationTy = nullptr;
8609467b48Spatrick   StructType *CXXEHRegistrationTy = nullptr;
8709467b48Spatrick   StructType *SEHRegistrationTy = nullptr;
8809467b48Spatrick   FunctionCallee SetJmp3 = nullptr;
8909467b48Spatrick   FunctionCallee CxxLongjmpUnwind = nullptr;
9009467b48Spatrick 
9109467b48Spatrick   // Per-function state
9209467b48Spatrick   EHPersonality Personality = EHPersonality::Unknown;
9309467b48Spatrick   Function *PersonalityFn = nullptr;
9409467b48Spatrick   bool UseStackGuard = false;
9509467b48Spatrick   int ParentBaseState = 0;
9609467b48Spatrick   FunctionCallee SehLongjmpUnwind = nullptr;
9709467b48Spatrick   Constant *Cookie = nullptr;
9809467b48Spatrick 
9909467b48Spatrick   /// The stack allocation containing all EH data, including the link in the
10009467b48Spatrick   /// fs:00 chain and the current state.
10109467b48Spatrick   AllocaInst *RegNode = nullptr;
10209467b48Spatrick 
10309467b48Spatrick   // The allocation containing the EH security guard.
10409467b48Spatrick   AllocaInst *EHGuardNode = nullptr;
10509467b48Spatrick 
10609467b48Spatrick   /// The index of the state field of RegNode.
10709467b48Spatrick   int StateFieldIndex = ~0U;
10809467b48Spatrick 
10909467b48Spatrick   /// The linked list node subobject inside of RegNode.
11009467b48Spatrick   Value *Link = nullptr;
11109467b48Spatrick };
11273471bf0Spatrick } // namespace
11309467b48Spatrick 
createX86WinEHStatePass()11409467b48Spatrick FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); }
11509467b48Spatrick 
11609467b48Spatrick char WinEHStatePass::ID = 0;
11709467b48Spatrick 
11809467b48Spatrick INITIALIZE_PASS(WinEHStatePass, "x86-winehstate",
11909467b48Spatrick                 "Insert stores for EH state numbers", false, false)
12009467b48Spatrick 
doInitialization(Module & M)12109467b48Spatrick bool WinEHStatePass::doInitialization(Module &M) {
12209467b48Spatrick   TheModule = &M;
12309467b48Spatrick   return false;
12409467b48Spatrick }
12509467b48Spatrick 
doFinalization(Module & M)12609467b48Spatrick bool WinEHStatePass::doFinalization(Module &M) {
12709467b48Spatrick   assert(TheModule == &M);
12809467b48Spatrick   TheModule = nullptr;
12909467b48Spatrick   EHLinkRegistrationTy = nullptr;
13009467b48Spatrick   CXXEHRegistrationTy = nullptr;
13109467b48Spatrick   SEHRegistrationTy = nullptr;
13209467b48Spatrick   SetJmp3 = nullptr;
13309467b48Spatrick   CxxLongjmpUnwind = nullptr;
13409467b48Spatrick   SehLongjmpUnwind = nullptr;
13509467b48Spatrick   Cookie = nullptr;
13609467b48Spatrick   return false;
13709467b48Spatrick }
13809467b48Spatrick 
getAnalysisUsage(AnalysisUsage & AU) const13909467b48Spatrick void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const {
14009467b48Spatrick   // This pass should only insert a stack allocation, memory accesses, and
14109467b48Spatrick   // localrecovers.
14209467b48Spatrick   AU.setPreservesCFG();
14309467b48Spatrick }
14409467b48Spatrick 
runOnFunction(Function & F)14509467b48Spatrick bool WinEHStatePass::runOnFunction(Function &F) {
14609467b48Spatrick   // Don't insert state stores or exception handler thunks for
14709467b48Spatrick   // available_externally functions. The handler needs to reference the LSDA,
14809467b48Spatrick   // which will not be emitted in this case.
14909467b48Spatrick   if (F.hasAvailableExternallyLinkage())
15009467b48Spatrick     return false;
15109467b48Spatrick 
15209467b48Spatrick   // Check the personality. Do nothing if this personality doesn't use funclets.
15309467b48Spatrick   if (!F.hasPersonalityFn())
15409467b48Spatrick     return false;
15509467b48Spatrick   PersonalityFn =
15609467b48Spatrick       dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts());
15709467b48Spatrick   if (!PersonalityFn)
15809467b48Spatrick     return false;
15909467b48Spatrick   Personality = classifyEHPersonality(PersonalityFn);
16009467b48Spatrick   if (!isFuncletEHPersonality(Personality))
16109467b48Spatrick     return false;
16209467b48Spatrick 
16309467b48Spatrick   // Skip this function if there are no EH pads and we aren't using IR-level
16409467b48Spatrick   // outlining.
16509467b48Spatrick   bool HasPads = false;
16609467b48Spatrick   for (BasicBlock &BB : F) {
16709467b48Spatrick     if (BB.isEHPad()) {
16809467b48Spatrick       HasPads = true;
16909467b48Spatrick       break;
17009467b48Spatrick     }
17109467b48Spatrick   }
17209467b48Spatrick   if (!HasPads)
17309467b48Spatrick     return false;
17409467b48Spatrick 
17509467b48Spatrick   Type *Int8PtrType = Type::getInt8PtrTy(TheModule->getContext());
17609467b48Spatrick   SetJmp3 = TheModule->getOrInsertFunction(
17709467b48Spatrick       "_setjmp3", FunctionType::get(
17809467b48Spatrick                       Type::getInt32Ty(TheModule->getContext()),
17909467b48Spatrick                       {Int8PtrType, Type::getInt32Ty(TheModule->getContext())},
18009467b48Spatrick                       /*isVarArg=*/true));
18109467b48Spatrick 
18209467b48Spatrick   emitExceptionRegistrationRecord(&F);
18309467b48Spatrick 
18409467b48Spatrick   // The state numbers calculated here in IR must agree with what we calculate
18509467b48Spatrick   // later on for the MachineFunction. In particular, if an IR pass deletes an
18609467b48Spatrick   // unreachable EH pad after this point before machine CFG construction, we
18709467b48Spatrick   // will be in trouble. If this assumption is ever broken, we should turn the
18809467b48Spatrick   // numbers into an immutable analysis pass.
18909467b48Spatrick   WinEHFuncInfo FuncInfo;
19009467b48Spatrick   addStateStores(F, FuncInfo);
19109467b48Spatrick 
19209467b48Spatrick   // Reset per-function state.
19309467b48Spatrick   PersonalityFn = nullptr;
19409467b48Spatrick   Personality = EHPersonality::Unknown;
19509467b48Spatrick   UseStackGuard = false;
19609467b48Spatrick   RegNode = nullptr;
19709467b48Spatrick   EHGuardNode = nullptr;
19809467b48Spatrick 
19909467b48Spatrick   return true;
20009467b48Spatrick }
20109467b48Spatrick 
20209467b48Spatrick /// Get the common EH registration subobject:
20309467b48Spatrick ///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
20409467b48Spatrick ///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
20509467b48Spatrick ///   struct EHRegistrationNode {
20609467b48Spatrick ///     EHRegistrationNode *Next;
20709467b48Spatrick ///     PEXCEPTION_ROUTINE Handler;
20809467b48Spatrick ///   };
getEHLinkRegistrationType()20909467b48Spatrick Type *WinEHStatePass::getEHLinkRegistrationType() {
21009467b48Spatrick   if (EHLinkRegistrationTy)
21109467b48Spatrick     return EHLinkRegistrationTy;
21209467b48Spatrick   LLVMContext &Context = TheModule->getContext();
21309467b48Spatrick   EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode");
21409467b48Spatrick   Type *FieldTys[] = {
21509467b48Spatrick       EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next
21609467b48Spatrick       Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...)
21709467b48Spatrick   };
21809467b48Spatrick   EHLinkRegistrationTy->setBody(FieldTys, false);
21909467b48Spatrick   return EHLinkRegistrationTy;
22009467b48Spatrick }
22109467b48Spatrick 
22209467b48Spatrick /// The __CxxFrameHandler3 registration node:
22309467b48Spatrick ///   struct CXXExceptionRegistration {
22409467b48Spatrick ///     void *SavedESP;
22509467b48Spatrick ///     EHRegistrationNode SubRecord;
22609467b48Spatrick ///     int32_t TryLevel;
22709467b48Spatrick ///   };
getCXXEHRegistrationType()22809467b48Spatrick Type *WinEHStatePass::getCXXEHRegistrationType() {
22909467b48Spatrick   if (CXXEHRegistrationTy)
23009467b48Spatrick     return CXXEHRegistrationTy;
23109467b48Spatrick   LLVMContext &Context = TheModule->getContext();
23209467b48Spatrick   Type *FieldTys[] = {
23309467b48Spatrick       Type::getInt8PtrTy(Context), // void *SavedESP
23409467b48Spatrick       getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
23509467b48Spatrick       Type::getInt32Ty(Context)    // int32_t TryLevel
23609467b48Spatrick   };
23709467b48Spatrick   CXXEHRegistrationTy =
23809467b48Spatrick       StructType::create(FieldTys, "CXXExceptionRegistration");
23909467b48Spatrick   return CXXEHRegistrationTy;
24009467b48Spatrick }
24109467b48Spatrick 
24209467b48Spatrick /// The _except_handler3/4 registration node:
24309467b48Spatrick ///   struct EH4ExceptionRegistration {
24409467b48Spatrick ///     void *SavedESP;
24509467b48Spatrick ///     _EXCEPTION_POINTERS *ExceptionPointers;
24609467b48Spatrick ///     EHRegistrationNode SubRecord;
24709467b48Spatrick ///     int32_t EncodedScopeTable;
24809467b48Spatrick ///     int32_t TryLevel;
24909467b48Spatrick ///   };
getSEHRegistrationType()25009467b48Spatrick Type *WinEHStatePass::getSEHRegistrationType() {
25109467b48Spatrick   if (SEHRegistrationTy)
25209467b48Spatrick     return SEHRegistrationTy;
25309467b48Spatrick   LLVMContext &Context = TheModule->getContext();
25409467b48Spatrick   Type *FieldTys[] = {
25509467b48Spatrick       Type::getInt8PtrTy(Context), // void *SavedESP
25609467b48Spatrick       Type::getInt8PtrTy(Context), // void *ExceptionPointers
25709467b48Spatrick       getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
25809467b48Spatrick       Type::getInt32Ty(Context),   // int32_t EncodedScopeTable
25909467b48Spatrick       Type::getInt32Ty(Context)    // int32_t TryLevel
26009467b48Spatrick   };
26109467b48Spatrick   SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration");
26209467b48Spatrick   return SEHRegistrationTy;
26309467b48Spatrick }
26409467b48Spatrick 
26509467b48Spatrick // Emit an exception registration record. These are stack allocations with the
26609467b48Spatrick // common subobject of two pointers: the previous registration record (the old
26709467b48Spatrick // fs:00) and the personality function for the current frame. The data before
26809467b48Spatrick // and after that is personality function specific.
emitExceptionRegistrationRecord(Function * F)26909467b48Spatrick void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) {
27009467b48Spatrick   assert(Personality == EHPersonality::MSVC_CXX ||
27109467b48Spatrick          Personality == EHPersonality::MSVC_X86SEH);
27209467b48Spatrick 
27309467b48Spatrick   // Struct type of RegNode. Used for GEPing.
27409467b48Spatrick   Type *RegNodeTy;
27509467b48Spatrick 
27609467b48Spatrick   IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin());
27709467b48Spatrick   Type *Int8PtrType = Builder.getInt8PtrTy();
27809467b48Spatrick   Type *Int32Ty = Builder.getInt32Ty();
27909467b48Spatrick   Type *VoidTy = Builder.getVoidTy();
28009467b48Spatrick 
28109467b48Spatrick   if (Personality == EHPersonality::MSVC_CXX) {
28209467b48Spatrick     RegNodeTy = getCXXEHRegistrationType();
28309467b48Spatrick     RegNode = Builder.CreateAlloca(RegNodeTy);
28409467b48Spatrick     // SavedESP = llvm.stacksave()
28509467b48Spatrick     Value *SP = Builder.CreateCall(
28609467b48Spatrick         Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
28709467b48Spatrick     Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
28809467b48Spatrick     // TryLevel = -1
28909467b48Spatrick     StateFieldIndex = 2;
29009467b48Spatrick     ParentBaseState = -1;
29109467b48Spatrick     insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState);
29209467b48Spatrick     // Handler = __ehhandler$F
29309467b48Spatrick     Function *Trampoline = generateLSDAInEAXThunk(F);
29409467b48Spatrick     Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1);
29509467b48Spatrick     linkExceptionRegistration(Builder, Trampoline);
29609467b48Spatrick 
29709467b48Spatrick     CxxLongjmpUnwind = TheModule->getOrInsertFunction(
29809467b48Spatrick         "__CxxLongjmpUnwind",
29909467b48Spatrick         FunctionType::get(VoidTy, Int8PtrType, /*isVarArg=*/false));
30009467b48Spatrick     cast<Function>(CxxLongjmpUnwind.getCallee()->stripPointerCasts())
30109467b48Spatrick         ->setCallingConv(CallingConv::X86_StdCall);
30209467b48Spatrick   } else if (Personality == EHPersonality::MSVC_X86SEH) {
30309467b48Spatrick     // If _except_handler4 is in use, some additional guard checks and prologue
30409467b48Spatrick     // stuff is required.
30509467b48Spatrick     StringRef PersonalityName = PersonalityFn->getName();
30609467b48Spatrick     UseStackGuard = (PersonalityName == "_except_handler4");
30709467b48Spatrick 
30809467b48Spatrick     // Allocate local structures.
30909467b48Spatrick     RegNodeTy = getSEHRegistrationType();
31009467b48Spatrick     RegNode = Builder.CreateAlloca(RegNodeTy);
31109467b48Spatrick     if (UseStackGuard)
31209467b48Spatrick       EHGuardNode = Builder.CreateAlloca(Int32Ty);
31309467b48Spatrick 
31409467b48Spatrick     // SavedESP = llvm.stacksave()
31509467b48Spatrick     Value *SP = Builder.CreateCall(
31609467b48Spatrick         Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
31709467b48Spatrick     Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
31809467b48Spatrick     // TryLevel = -2 / -1
31909467b48Spatrick     StateFieldIndex = 4;
32009467b48Spatrick     ParentBaseState = UseStackGuard ? -2 : -1;
32109467b48Spatrick     insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState);
32209467b48Spatrick     // ScopeTable = llvm.x86.seh.lsda(F)
32309467b48Spatrick     Value *LSDA = emitEHLSDA(Builder, F);
32409467b48Spatrick     LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty);
32509467b48Spatrick     // If using _except_handler4, xor the address of the table with
32609467b48Spatrick     // __security_cookie.
32709467b48Spatrick     if (UseStackGuard) {
32809467b48Spatrick       Cookie = TheModule->getOrInsertGlobal("__security_cookie", Int32Ty);
32909467b48Spatrick       Value *Val = Builder.CreateLoad(Int32Ty, Cookie, "cookie");
33009467b48Spatrick       LSDA = Builder.CreateXor(LSDA, Val);
33109467b48Spatrick     }
33209467b48Spatrick     Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3));
33309467b48Spatrick 
33409467b48Spatrick     // If using _except_handler4, the EHGuard contains: FramePtr xor Cookie.
33509467b48Spatrick     if (UseStackGuard) {
33609467b48Spatrick       Value *Val = Builder.CreateLoad(Int32Ty, Cookie);
33709467b48Spatrick       Value *FrameAddr = Builder.CreateCall(
33809467b48Spatrick           Intrinsic::getDeclaration(
33909467b48Spatrick               TheModule, Intrinsic::frameaddress,
34009467b48Spatrick               Builder.getInt8PtrTy(
34109467b48Spatrick                   TheModule->getDataLayout().getAllocaAddrSpace())),
34209467b48Spatrick           Builder.getInt32(0), "frameaddr");
34309467b48Spatrick       Value *FrameAddrI32 = Builder.CreatePtrToInt(FrameAddr, Int32Ty);
34409467b48Spatrick       FrameAddrI32 = Builder.CreateXor(FrameAddrI32, Val);
34509467b48Spatrick       Builder.CreateStore(FrameAddrI32, EHGuardNode);
34609467b48Spatrick     }
34709467b48Spatrick 
34809467b48Spatrick     // Register the exception handler.
34909467b48Spatrick     Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2);
35009467b48Spatrick     linkExceptionRegistration(Builder, PersonalityFn);
35109467b48Spatrick 
35209467b48Spatrick     SehLongjmpUnwind = TheModule->getOrInsertFunction(
35309467b48Spatrick         UseStackGuard ? "_seh_longjmp_unwind4" : "_seh_longjmp_unwind",
35409467b48Spatrick         FunctionType::get(Type::getVoidTy(TheModule->getContext()), Int8PtrType,
35509467b48Spatrick                           /*isVarArg=*/false));
35609467b48Spatrick     cast<Function>(SehLongjmpUnwind.getCallee()->stripPointerCasts())
35709467b48Spatrick         ->setCallingConv(CallingConv::X86_StdCall);
35809467b48Spatrick   } else {
35909467b48Spatrick     llvm_unreachable("unexpected personality function");
36009467b48Spatrick   }
36109467b48Spatrick 
36209467b48Spatrick   // Insert an unlink before all returns.
36309467b48Spatrick   for (BasicBlock &BB : *F) {
36409467b48Spatrick     Instruction *T = BB.getTerminator();
36509467b48Spatrick     if (!isa<ReturnInst>(T))
36609467b48Spatrick       continue;
36709467b48Spatrick     Builder.SetInsertPoint(T);
36809467b48Spatrick     unlinkExceptionRegistration(Builder);
36909467b48Spatrick   }
37009467b48Spatrick }
37109467b48Spatrick 
emitEHLSDA(IRBuilder<> & Builder,Function * F)37209467b48Spatrick Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) {
37309467b48Spatrick   Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext()));
37409467b48Spatrick   return Builder.CreateCall(
37509467b48Spatrick       Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
37609467b48Spatrick }
37709467b48Spatrick 
37809467b48Spatrick /// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls
37909467b48Spatrick /// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE:
38009467b48Spatrick ///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
38109467b48Spatrick ///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
38209467b48Spatrick /// We essentially want this code:
38309467b48Spatrick ///   movl $lsda, %eax
38409467b48Spatrick ///   jmpl ___CxxFrameHandler3
generateLSDAInEAXThunk(Function * ParentFunc)38509467b48Spatrick Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) {
38609467b48Spatrick   LLVMContext &Context = ParentFunc->getContext();
38709467b48Spatrick   Type *Int32Ty = Type::getInt32Ty(Context);
38809467b48Spatrick   Type *Int8PtrType = Type::getInt8PtrTy(Context);
38909467b48Spatrick   Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType,
39009467b48Spatrick                      Int8PtrType};
39109467b48Spatrick   FunctionType *TrampolineTy =
392*d415bd75Srobert       FunctionType::get(Int32Ty, ArrayRef(&ArgTys[0], 4),
39309467b48Spatrick                         /*isVarArg=*/false);
39409467b48Spatrick   FunctionType *TargetFuncTy =
395*d415bd75Srobert       FunctionType::get(Int32Ty, ArrayRef(&ArgTys[0], 5),
39609467b48Spatrick                         /*isVarArg=*/false);
39709467b48Spatrick   Function *Trampoline =
39809467b48Spatrick       Function::Create(TrampolineTy, GlobalValue::InternalLinkage,
39909467b48Spatrick                        Twine("__ehhandler$") + GlobalValue::dropLLVMManglingEscape(
40009467b48Spatrick                                                    ParentFunc->getName()),
40109467b48Spatrick                        TheModule);
40209467b48Spatrick   if (auto *C = ParentFunc->getComdat())
40309467b48Spatrick     Trampoline->setComdat(C);
40409467b48Spatrick   BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline);
40509467b48Spatrick   IRBuilder<> Builder(EntryBB);
40609467b48Spatrick   Value *LSDA = emitEHLSDA(Builder, ParentFunc);
40709467b48Spatrick   Value *CastPersonality =
40809467b48Spatrick       Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo());
40909467b48Spatrick   auto AI = Trampoline->arg_begin();
41009467b48Spatrick   Value *Args[5] = {LSDA, &*AI++, &*AI++, &*AI++, &*AI++};
41109467b48Spatrick   CallInst *Call = Builder.CreateCall(TargetFuncTy, CastPersonality, Args);
41209467b48Spatrick   // Can't use musttail due to prototype mismatch, but we can use tail.
41309467b48Spatrick   Call->setTailCall(true);
41409467b48Spatrick   // Set inreg so we pass it in EAX.
41509467b48Spatrick   Call->addParamAttr(0, Attribute::InReg);
41609467b48Spatrick   Builder.CreateRet(Call);
41709467b48Spatrick   return Trampoline;
41809467b48Spatrick }
41909467b48Spatrick 
linkExceptionRegistration(IRBuilder<> & Builder,Function * Handler)42009467b48Spatrick void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder,
42109467b48Spatrick                                                Function *Handler) {
42209467b48Spatrick   // Emit the .safeseh directive for this function.
42309467b48Spatrick   Handler->addFnAttr("safeseh");
42409467b48Spatrick 
42509467b48Spatrick   Type *LinkTy = getEHLinkRegistrationType();
42609467b48Spatrick   // Handler = Handler
42709467b48Spatrick   Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy());
42809467b48Spatrick   Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1));
42909467b48Spatrick   // Next = [fs:00]
43009467b48Spatrick   Constant *FSZero =
43109467b48Spatrick       Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
43209467b48Spatrick   Value *Next = Builder.CreateLoad(LinkTy->getPointerTo(), FSZero);
43309467b48Spatrick   Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0));
43409467b48Spatrick   // [fs:00] = Link
43509467b48Spatrick   Builder.CreateStore(Link, FSZero);
43609467b48Spatrick }
43709467b48Spatrick 
unlinkExceptionRegistration(IRBuilder<> & Builder)43809467b48Spatrick void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) {
43909467b48Spatrick   // Clone Link into the current BB for better address mode folding.
44009467b48Spatrick   if (auto *GEP = dyn_cast<GetElementPtrInst>(Link)) {
44109467b48Spatrick     GEP = cast<GetElementPtrInst>(GEP->clone());
44209467b48Spatrick     Builder.Insert(GEP);
44309467b48Spatrick     Link = GEP;
44409467b48Spatrick   }
44509467b48Spatrick   Type *LinkTy = getEHLinkRegistrationType();
44609467b48Spatrick   // [fs:00] = Link->Next
44709467b48Spatrick   Value *Next = Builder.CreateLoad(LinkTy->getPointerTo(),
44809467b48Spatrick                                    Builder.CreateStructGEP(LinkTy, Link, 0));
44909467b48Spatrick   Constant *FSZero =
45009467b48Spatrick       Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
45109467b48Spatrick   Builder.CreateStore(Next, FSZero);
45209467b48Spatrick }
45309467b48Spatrick 
45409467b48Spatrick // Calls to setjmp(p) are lowered to _setjmp3(p, 0) by the frontend.
45509467b48Spatrick // The idea behind _setjmp3 is that it takes an optional number of personality
45609467b48Spatrick // specific parameters to indicate how to restore the personality-specific frame
45709467b48Spatrick // state when longjmp is initiated.  Typically, the current TryLevel is saved.
rewriteSetJmpCall(IRBuilder<> & Builder,Function & F,CallBase & Call,Value * State)458097a140dSpatrick void WinEHStatePass::rewriteSetJmpCall(IRBuilder<> &Builder, Function &F,
459097a140dSpatrick                                        CallBase &Call, Value *State) {
46009467b48Spatrick   // Don't rewrite calls with a weird number of arguments.
461*d415bd75Srobert   if (Call.arg_size() != 2)
46209467b48Spatrick     return;
46309467b48Spatrick 
46409467b48Spatrick   SmallVector<OperandBundleDef, 1> OpBundles;
465097a140dSpatrick   Call.getOperandBundlesAsDefs(OpBundles);
46609467b48Spatrick 
46709467b48Spatrick   SmallVector<Value *, 3> OptionalArgs;
46809467b48Spatrick   if (Personality == EHPersonality::MSVC_CXX) {
46909467b48Spatrick     OptionalArgs.push_back(CxxLongjmpUnwind.getCallee());
47009467b48Spatrick     OptionalArgs.push_back(State);
47109467b48Spatrick     OptionalArgs.push_back(emitEHLSDA(Builder, &F));
47209467b48Spatrick   } else if (Personality == EHPersonality::MSVC_X86SEH) {
47309467b48Spatrick     OptionalArgs.push_back(SehLongjmpUnwind.getCallee());
47409467b48Spatrick     OptionalArgs.push_back(State);
47509467b48Spatrick     if (UseStackGuard)
47609467b48Spatrick       OptionalArgs.push_back(Cookie);
47709467b48Spatrick   } else {
47809467b48Spatrick     llvm_unreachable("unhandled personality!");
47909467b48Spatrick   }
48009467b48Spatrick 
48109467b48Spatrick   SmallVector<Value *, 5> Args;
48209467b48Spatrick   Args.push_back(
483097a140dSpatrick       Builder.CreateBitCast(Call.getArgOperand(0), Builder.getInt8PtrTy()));
48409467b48Spatrick   Args.push_back(Builder.getInt32(OptionalArgs.size()));
48509467b48Spatrick   Args.append(OptionalArgs.begin(), OptionalArgs.end());
48609467b48Spatrick 
487097a140dSpatrick   CallBase *NewCall;
488097a140dSpatrick   if (auto *CI = dyn_cast<CallInst>(&Call)) {
48909467b48Spatrick     CallInst *NewCI = Builder.CreateCall(SetJmp3, Args, OpBundles);
49009467b48Spatrick     NewCI->setTailCallKind(CI->getTailCallKind());
491097a140dSpatrick     NewCall = NewCI;
49209467b48Spatrick   } else {
493097a140dSpatrick     auto *II = cast<InvokeInst>(&Call);
494097a140dSpatrick     NewCall = Builder.CreateInvoke(
49509467b48Spatrick         SetJmp3, II->getNormalDest(), II->getUnwindDest(), Args, OpBundles);
49609467b48Spatrick   }
497097a140dSpatrick   NewCall->setCallingConv(Call.getCallingConv());
498097a140dSpatrick   NewCall->setAttributes(Call.getAttributes());
499097a140dSpatrick   NewCall->setDebugLoc(Call.getDebugLoc());
50009467b48Spatrick 
501097a140dSpatrick   NewCall->takeName(&Call);
502097a140dSpatrick   Call.replaceAllUsesWith(NewCall);
503097a140dSpatrick   Call.eraseFromParent();
50409467b48Spatrick }
50509467b48Spatrick 
50609467b48Spatrick // Figure out what state we should assign calls in this block.
getBaseStateForBB(DenseMap<BasicBlock *,ColorVector> & BlockColors,WinEHFuncInfo & FuncInfo,BasicBlock * BB)50709467b48Spatrick int WinEHStatePass::getBaseStateForBB(
50809467b48Spatrick     DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo,
50909467b48Spatrick     BasicBlock *BB) {
51009467b48Spatrick   int BaseState = ParentBaseState;
51109467b48Spatrick   auto &BBColors = BlockColors[BB];
51209467b48Spatrick 
51309467b48Spatrick   assert(BBColors.size() == 1 && "multi-color BB not removed by preparation");
51409467b48Spatrick   BasicBlock *FuncletEntryBB = BBColors.front();
51509467b48Spatrick   if (auto *FuncletPad =
51609467b48Spatrick           dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI())) {
51709467b48Spatrick     auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad);
51809467b48Spatrick     if (BaseStateI != FuncInfo.FuncletBaseStateMap.end())
51909467b48Spatrick       BaseState = BaseStateI->second;
52009467b48Spatrick   }
52109467b48Spatrick 
52209467b48Spatrick   return BaseState;
52309467b48Spatrick }
52409467b48Spatrick 
52509467b48Spatrick // Calculate the state a call-site is in.
getStateForCall(DenseMap<BasicBlock *,ColorVector> & BlockColors,WinEHFuncInfo & FuncInfo,CallBase & Call)526097a140dSpatrick int WinEHStatePass::getStateForCall(
52709467b48Spatrick     DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo,
528097a140dSpatrick     CallBase &Call) {
529097a140dSpatrick   if (auto *II = dyn_cast<InvokeInst>(&Call)) {
53009467b48Spatrick     // Look up the state number of the EH pad this unwinds to.
53109467b48Spatrick     assert(FuncInfo.InvokeStateMap.count(II) && "invoke has no state!");
53209467b48Spatrick     return FuncInfo.InvokeStateMap[II];
53309467b48Spatrick   }
53409467b48Spatrick   // Possibly throwing call instructions have no actions to take after
53509467b48Spatrick   // an unwind. Ensure they are in the -1 state.
536097a140dSpatrick   return getBaseStateForBB(BlockColors, FuncInfo, Call.getParent());
53709467b48Spatrick }
53809467b48Spatrick 
53909467b48Spatrick // Calculate the intersection of all the FinalStates for a BasicBlock's
54009467b48Spatrick // predecessors.
getPredState(DenseMap<BasicBlock *,int> & FinalStates,Function & F,int ParentBaseState,BasicBlock * BB)54109467b48Spatrick static int getPredState(DenseMap<BasicBlock *, int> &FinalStates, Function &F,
54209467b48Spatrick                         int ParentBaseState, BasicBlock *BB) {
54309467b48Spatrick   // The entry block has no predecessors but we know that the prologue always
54409467b48Spatrick   // sets us up with a fixed state.
54509467b48Spatrick   if (&F.getEntryBlock() == BB)
54609467b48Spatrick     return ParentBaseState;
54709467b48Spatrick 
54809467b48Spatrick   // This is an EH Pad, conservatively report this basic block as overdefined.
54909467b48Spatrick   if (BB->isEHPad())
55009467b48Spatrick     return OverdefinedState;
55109467b48Spatrick 
55209467b48Spatrick   int CommonState = OverdefinedState;
55309467b48Spatrick   for (BasicBlock *PredBB : predecessors(BB)) {
55409467b48Spatrick     // We didn't manage to get a state for one of these predecessors,
55509467b48Spatrick     // conservatively report this basic block as overdefined.
55609467b48Spatrick     auto PredEndState = FinalStates.find(PredBB);
55709467b48Spatrick     if (PredEndState == FinalStates.end())
55809467b48Spatrick       return OverdefinedState;
55909467b48Spatrick 
56009467b48Spatrick     // This code is reachable via exceptional control flow,
56109467b48Spatrick     // conservatively report this basic block as overdefined.
56209467b48Spatrick     if (isa<CatchReturnInst>(PredBB->getTerminator()))
56309467b48Spatrick       return OverdefinedState;
56409467b48Spatrick 
56509467b48Spatrick     int PredState = PredEndState->second;
56609467b48Spatrick     assert(PredState != OverdefinedState &&
56709467b48Spatrick            "overdefined BBs shouldn't be in FinalStates");
56809467b48Spatrick     if (CommonState == OverdefinedState)
56909467b48Spatrick       CommonState = PredState;
57009467b48Spatrick 
57109467b48Spatrick     // At least two predecessors have different FinalStates,
57209467b48Spatrick     // conservatively report this basic block as overdefined.
57309467b48Spatrick     if (CommonState != PredState)
57409467b48Spatrick       return OverdefinedState;
57509467b48Spatrick   }
57609467b48Spatrick 
57709467b48Spatrick   return CommonState;
57809467b48Spatrick }
57909467b48Spatrick 
58009467b48Spatrick // Calculate the intersection of all the InitialStates for a BasicBlock's
58109467b48Spatrick // successors.
getSuccState(DenseMap<BasicBlock *,int> & InitialStates,Function & F,int ParentBaseState,BasicBlock * BB)58209467b48Spatrick static int getSuccState(DenseMap<BasicBlock *, int> &InitialStates, Function &F,
58309467b48Spatrick                         int ParentBaseState, BasicBlock *BB) {
58409467b48Spatrick   // This block rejoins normal control flow,
58509467b48Spatrick   // conservatively report this basic block as overdefined.
58609467b48Spatrick   if (isa<CatchReturnInst>(BB->getTerminator()))
58709467b48Spatrick     return OverdefinedState;
58809467b48Spatrick 
58909467b48Spatrick   int CommonState = OverdefinedState;
59009467b48Spatrick   for (BasicBlock *SuccBB : successors(BB)) {
59109467b48Spatrick     // We didn't manage to get a state for one of these predecessors,
59209467b48Spatrick     // conservatively report this basic block as overdefined.
59309467b48Spatrick     auto SuccStartState = InitialStates.find(SuccBB);
59409467b48Spatrick     if (SuccStartState == InitialStates.end())
59509467b48Spatrick       return OverdefinedState;
59609467b48Spatrick 
59709467b48Spatrick     // This is an EH Pad, conservatively report this basic block as overdefined.
59809467b48Spatrick     if (SuccBB->isEHPad())
59909467b48Spatrick       return OverdefinedState;
60009467b48Spatrick 
60109467b48Spatrick     int SuccState = SuccStartState->second;
60209467b48Spatrick     assert(SuccState != OverdefinedState &&
60309467b48Spatrick            "overdefined BBs shouldn't be in FinalStates");
60409467b48Spatrick     if (CommonState == OverdefinedState)
60509467b48Spatrick       CommonState = SuccState;
60609467b48Spatrick 
60709467b48Spatrick     // At least two successors have different InitialStates,
60809467b48Spatrick     // conservatively report this basic block as overdefined.
60909467b48Spatrick     if (CommonState != SuccState)
61009467b48Spatrick       return OverdefinedState;
61109467b48Spatrick   }
61209467b48Spatrick 
61309467b48Spatrick   return CommonState;
61409467b48Spatrick }
61509467b48Spatrick 
isStateStoreNeeded(EHPersonality Personality,CallBase & Call)61609467b48Spatrick bool WinEHStatePass::isStateStoreNeeded(EHPersonality Personality,
617097a140dSpatrick                                         CallBase &Call) {
61809467b48Spatrick   // If the function touches memory, it needs a state store.
61909467b48Spatrick   if (isAsynchronousEHPersonality(Personality))
620097a140dSpatrick     return !Call.doesNotAccessMemory();
62109467b48Spatrick 
62209467b48Spatrick   // If the function throws, it needs a state store.
623097a140dSpatrick   return !Call.doesNotThrow();
62409467b48Spatrick }
62509467b48Spatrick 
addStateStores(Function & F,WinEHFuncInfo & FuncInfo)62609467b48Spatrick void WinEHStatePass::addStateStores(Function &F, WinEHFuncInfo &FuncInfo) {
62709467b48Spatrick   // Mark the registration node. The backend needs to know which alloca it is so
62809467b48Spatrick   // that it can recover the original frame pointer.
62909467b48Spatrick   IRBuilder<> Builder(RegNode->getNextNode());
63009467b48Spatrick   Value *RegNodeI8 = Builder.CreateBitCast(RegNode, Builder.getInt8PtrTy());
63109467b48Spatrick   Builder.CreateCall(
63209467b48Spatrick       Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehregnode),
63309467b48Spatrick       {RegNodeI8});
63409467b48Spatrick 
63509467b48Spatrick   if (EHGuardNode) {
63609467b48Spatrick     IRBuilder<> Builder(EHGuardNode->getNextNode());
63709467b48Spatrick     Value *EHGuardNodeI8 =
63809467b48Spatrick         Builder.CreateBitCast(EHGuardNode, Builder.getInt8PtrTy());
63909467b48Spatrick     Builder.CreateCall(
64009467b48Spatrick         Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehguard),
64109467b48Spatrick         {EHGuardNodeI8});
64209467b48Spatrick   }
64309467b48Spatrick 
64409467b48Spatrick   // Calculate state numbers.
64509467b48Spatrick   if (isAsynchronousEHPersonality(Personality))
64609467b48Spatrick     calculateSEHStateNumbers(&F, FuncInfo);
64709467b48Spatrick   else
64809467b48Spatrick     calculateWinCXXEHStateNumbers(&F, FuncInfo);
64909467b48Spatrick 
65009467b48Spatrick   // Iterate all the instructions and emit state number stores.
65109467b48Spatrick   DenseMap<BasicBlock *, ColorVector> BlockColors = colorEHFunclets(F);
65209467b48Spatrick   ReversePostOrderTraversal<Function *> RPOT(&F);
65309467b48Spatrick 
65409467b48Spatrick   // InitialStates yields the state of the first call-site for a BasicBlock.
65509467b48Spatrick   DenseMap<BasicBlock *, int> InitialStates;
65609467b48Spatrick   // FinalStates yields the state of the last call-site for a BasicBlock.
65709467b48Spatrick   DenseMap<BasicBlock *, int> FinalStates;
65809467b48Spatrick   // Worklist used to revisit BasicBlocks with indeterminate
65909467b48Spatrick   // Initial/Final-States.
66009467b48Spatrick   std::deque<BasicBlock *> Worklist;
66109467b48Spatrick   // Fill in InitialStates and FinalStates for BasicBlocks with call-sites.
66209467b48Spatrick   for (BasicBlock *BB : RPOT) {
66309467b48Spatrick     int InitialState = OverdefinedState;
66409467b48Spatrick     int FinalState;
66509467b48Spatrick     if (&F.getEntryBlock() == BB)
66609467b48Spatrick       InitialState = FinalState = ParentBaseState;
66709467b48Spatrick     for (Instruction &I : *BB) {
668097a140dSpatrick       auto *Call = dyn_cast<CallBase>(&I);
669097a140dSpatrick       if (!Call || !isStateStoreNeeded(Personality, *Call))
67009467b48Spatrick         continue;
67109467b48Spatrick 
672097a140dSpatrick       int State = getStateForCall(BlockColors, FuncInfo, *Call);
67309467b48Spatrick       if (InitialState == OverdefinedState)
67409467b48Spatrick         InitialState = State;
67509467b48Spatrick       FinalState = State;
67609467b48Spatrick     }
67709467b48Spatrick     // No call-sites in this basic block? That's OK, we will come back to these
67809467b48Spatrick     // in a later pass.
67909467b48Spatrick     if (InitialState == OverdefinedState) {
68009467b48Spatrick       Worklist.push_back(BB);
68109467b48Spatrick       continue;
68209467b48Spatrick     }
68309467b48Spatrick     LLVM_DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
68409467b48Spatrick                       << " InitialState=" << InitialState << '\n');
68509467b48Spatrick     LLVM_DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
68609467b48Spatrick                       << " FinalState=" << FinalState << '\n');
68709467b48Spatrick     InitialStates.insert({BB, InitialState});
68809467b48Spatrick     FinalStates.insert({BB, FinalState});
68909467b48Spatrick   }
69009467b48Spatrick 
69109467b48Spatrick   // Try to fill-in InitialStates and FinalStates which have no call-sites.
69209467b48Spatrick   while (!Worklist.empty()) {
69309467b48Spatrick     BasicBlock *BB = Worklist.front();
69409467b48Spatrick     Worklist.pop_front();
69509467b48Spatrick     // This BasicBlock has already been figured out, nothing more we can do.
69609467b48Spatrick     if (InitialStates.count(BB) != 0)
69709467b48Spatrick       continue;
69809467b48Spatrick 
69909467b48Spatrick     int PredState = getPredState(FinalStates, F, ParentBaseState, BB);
70009467b48Spatrick     if (PredState == OverdefinedState)
70109467b48Spatrick       continue;
70209467b48Spatrick 
70309467b48Spatrick     // We successfully inferred this BasicBlock's state via it's predecessors;
70409467b48Spatrick     // enqueue it's successors to see if we can infer their states.
70509467b48Spatrick     InitialStates.insert({BB, PredState});
70609467b48Spatrick     FinalStates.insert({BB, PredState});
70709467b48Spatrick     for (BasicBlock *SuccBB : successors(BB))
70809467b48Spatrick       Worklist.push_back(SuccBB);
70909467b48Spatrick   }
71009467b48Spatrick 
71109467b48Spatrick   // Try to hoist stores from successors.
71209467b48Spatrick   for (BasicBlock *BB : RPOT) {
71309467b48Spatrick     int SuccState = getSuccState(InitialStates, F, ParentBaseState, BB);
71409467b48Spatrick     if (SuccState == OverdefinedState)
71509467b48Spatrick       continue;
71609467b48Spatrick 
71709467b48Spatrick     // Update our FinalState to reflect the common InitialState of our
71809467b48Spatrick     // successors.
71909467b48Spatrick     FinalStates.insert({BB, SuccState});
72009467b48Spatrick   }
72109467b48Spatrick 
72209467b48Spatrick   // Finally, insert state stores before call-sites which transition us to a new
72309467b48Spatrick   // state.
72409467b48Spatrick   for (BasicBlock *BB : RPOT) {
72509467b48Spatrick     auto &BBColors = BlockColors[BB];
72609467b48Spatrick     BasicBlock *FuncletEntryBB = BBColors.front();
72709467b48Spatrick     if (isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI()))
72809467b48Spatrick       continue;
72909467b48Spatrick 
73009467b48Spatrick     int PrevState = getPredState(FinalStates, F, ParentBaseState, BB);
73109467b48Spatrick     LLVM_DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
73209467b48Spatrick                       << " PrevState=" << PrevState << '\n');
73309467b48Spatrick 
73409467b48Spatrick     for (Instruction &I : *BB) {
735097a140dSpatrick       auto *Call = dyn_cast<CallBase>(&I);
736097a140dSpatrick       if (!Call || !isStateStoreNeeded(Personality, *Call))
73709467b48Spatrick         continue;
73809467b48Spatrick 
739097a140dSpatrick       int State = getStateForCall(BlockColors, FuncInfo, *Call);
74009467b48Spatrick       if (State != PrevState)
74109467b48Spatrick         insertStateNumberStore(&I, State);
74209467b48Spatrick       PrevState = State;
74309467b48Spatrick     }
74409467b48Spatrick 
74509467b48Spatrick     // We might have hoisted a state store into this block, emit it now.
74609467b48Spatrick     auto EndState = FinalStates.find(BB);
74709467b48Spatrick     if (EndState != FinalStates.end())
74809467b48Spatrick       if (EndState->second != PrevState)
74909467b48Spatrick         insertStateNumberStore(BB->getTerminator(), EndState->second);
75009467b48Spatrick   }
75109467b48Spatrick 
752097a140dSpatrick   SmallVector<CallBase *, 1> SetJmp3Calls;
75309467b48Spatrick   for (BasicBlock *BB : RPOT) {
75409467b48Spatrick     for (Instruction &I : *BB) {
755097a140dSpatrick       auto *Call = dyn_cast<CallBase>(&I);
756097a140dSpatrick       if (!Call)
75709467b48Spatrick         continue;
758097a140dSpatrick       if (Call->getCalledOperand()->stripPointerCasts() !=
75909467b48Spatrick           SetJmp3.getCallee()->stripPointerCasts())
76009467b48Spatrick         continue;
76109467b48Spatrick 
762097a140dSpatrick       SetJmp3Calls.push_back(Call);
76309467b48Spatrick     }
76409467b48Spatrick   }
76509467b48Spatrick 
766097a140dSpatrick   for (CallBase *Call : SetJmp3Calls) {
767097a140dSpatrick     auto &BBColors = BlockColors[Call->getParent()];
76809467b48Spatrick     BasicBlock *FuncletEntryBB = BBColors.front();
76909467b48Spatrick     bool InCleanup = isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI());
77009467b48Spatrick 
771097a140dSpatrick     IRBuilder<> Builder(Call);
77209467b48Spatrick     Value *State;
77309467b48Spatrick     if (InCleanup) {
77409467b48Spatrick       Value *StateField = Builder.CreateStructGEP(RegNode->getAllocatedType(),
77509467b48Spatrick                                                   RegNode, StateFieldIndex);
77609467b48Spatrick       State = Builder.CreateLoad(Builder.getInt32Ty(), StateField);
77709467b48Spatrick     } else {
778097a140dSpatrick       State = Builder.getInt32(getStateForCall(BlockColors, FuncInfo, *Call));
77909467b48Spatrick     }
780097a140dSpatrick     rewriteSetJmpCall(Builder, F, *Call, State);
78109467b48Spatrick   }
78209467b48Spatrick }
78309467b48Spatrick 
insertStateNumberStore(Instruction * IP,int State)78409467b48Spatrick void WinEHStatePass::insertStateNumberStore(Instruction *IP, int State) {
78509467b48Spatrick   IRBuilder<> Builder(IP);
78609467b48Spatrick   Value *StateField = Builder.CreateStructGEP(RegNode->getAllocatedType(),
78709467b48Spatrick                                               RegNode, StateFieldIndex);
78809467b48Spatrick   Builder.CreateStore(Builder.getInt32(State), StateField);
78909467b48Spatrick }
790