1*09467b48Spatrick //===- MachineFunction.cpp ------------------------------------------------===// 2*09467b48Spatrick // 3*09467b48Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4*09467b48Spatrick // See https://llvm.org/LICENSE.txt for license information. 5*09467b48Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6*09467b48Spatrick // 7*09467b48Spatrick //===----------------------------------------------------------------------===// 8*09467b48Spatrick // 9*09467b48Spatrick // Collect native machine code information for a function. This allows 10*09467b48Spatrick // target-specific information about the generated code to be stored with each 11*09467b48Spatrick // function. 12*09467b48Spatrick // 13*09467b48Spatrick //===----------------------------------------------------------------------===// 14*09467b48Spatrick 15*09467b48Spatrick #include "llvm/CodeGen/MachineFunction.h" 16*09467b48Spatrick #include "llvm/ADT/BitVector.h" 17*09467b48Spatrick #include "llvm/ADT/DenseMap.h" 18*09467b48Spatrick #include "llvm/ADT/DenseSet.h" 19*09467b48Spatrick #include "llvm/ADT/STLExtras.h" 20*09467b48Spatrick #include "llvm/ADT/SmallString.h" 21*09467b48Spatrick #include "llvm/ADT/SmallVector.h" 22*09467b48Spatrick #include "llvm/ADT/StringRef.h" 23*09467b48Spatrick #include "llvm/ADT/Twine.h" 24*09467b48Spatrick #include "llvm/Analysis/ConstantFolding.h" 25*09467b48Spatrick #include "llvm/Analysis/EHPersonalities.h" 26*09467b48Spatrick #include "llvm/CodeGen/MachineBasicBlock.h" 27*09467b48Spatrick #include "llvm/CodeGen/MachineConstantPool.h" 28*09467b48Spatrick #include "llvm/CodeGen/MachineFrameInfo.h" 29*09467b48Spatrick #include "llvm/CodeGen/MachineInstr.h" 30*09467b48Spatrick #include "llvm/CodeGen/MachineJumpTableInfo.h" 31*09467b48Spatrick #include "llvm/CodeGen/MachineMemOperand.h" 32*09467b48Spatrick #include "llvm/CodeGen/MachineModuleInfo.h" 33*09467b48Spatrick #include "llvm/CodeGen/MachineRegisterInfo.h" 34*09467b48Spatrick #include "llvm/CodeGen/PseudoSourceValue.h" 35*09467b48Spatrick #include "llvm/CodeGen/TargetFrameLowering.h" 36*09467b48Spatrick #include "llvm/CodeGen/TargetLowering.h" 37*09467b48Spatrick #include "llvm/CodeGen/TargetRegisterInfo.h" 38*09467b48Spatrick #include "llvm/CodeGen/TargetSubtargetInfo.h" 39*09467b48Spatrick #include "llvm/CodeGen/WasmEHFuncInfo.h" 40*09467b48Spatrick #include "llvm/CodeGen/WinEHFuncInfo.h" 41*09467b48Spatrick #include "llvm/Config/llvm-config.h" 42*09467b48Spatrick #include "llvm/IR/Attributes.h" 43*09467b48Spatrick #include "llvm/IR/BasicBlock.h" 44*09467b48Spatrick #include "llvm/IR/Constant.h" 45*09467b48Spatrick #include "llvm/IR/DataLayout.h" 46*09467b48Spatrick #include "llvm/IR/DebugInfoMetadata.h" 47*09467b48Spatrick #include "llvm/IR/DerivedTypes.h" 48*09467b48Spatrick #include "llvm/IR/Function.h" 49*09467b48Spatrick #include "llvm/IR/GlobalValue.h" 50*09467b48Spatrick #include "llvm/IR/Instruction.h" 51*09467b48Spatrick #include "llvm/IR/Instructions.h" 52*09467b48Spatrick #include "llvm/IR/Metadata.h" 53*09467b48Spatrick #include "llvm/IR/Module.h" 54*09467b48Spatrick #include "llvm/IR/ModuleSlotTracker.h" 55*09467b48Spatrick #include "llvm/IR/Value.h" 56*09467b48Spatrick #include "llvm/MC/MCContext.h" 57*09467b48Spatrick #include "llvm/MC/MCSymbol.h" 58*09467b48Spatrick #include "llvm/MC/SectionKind.h" 59*09467b48Spatrick #include "llvm/Support/Casting.h" 60*09467b48Spatrick #include "llvm/Support/CommandLine.h" 61*09467b48Spatrick #include "llvm/Support/Compiler.h" 62*09467b48Spatrick #include "llvm/Support/DOTGraphTraits.h" 63*09467b48Spatrick #include "llvm/Support/Debug.h" 64*09467b48Spatrick #include "llvm/Support/ErrorHandling.h" 65*09467b48Spatrick #include "llvm/Support/GraphWriter.h" 66*09467b48Spatrick #include "llvm/Support/raw_ostream.h" 67*09467b48Spatrick #include "llvm/Target/TargetMachine.h" 68*09467b48Spatrick #include <algorithm> 69*09467b48Spatrick #include <cassert> 70*09467b48Spatrick #include <cstddef> 71*09467b48Spatrick #include <cstdint> 72*09467b48Spatrick #include <iterator> 73*09467b48Spatrick #include <string> 74*09467b48Spatrick #include <utility> 75*09467b48Spatrick #include <vector> 76*09467b48Spatrick 77*09467b48Spatrick using namespace llvm; 78*09467b48Spatrick 79*09467b48Spatrick #define DEBUG_TYPE "codegen" 80*09467b48Spatrick 81*09467b48Spatrick static cl::opt<unsigned> AlignAllFunctions( 82*09467b48Spatrick "align-all-functions", 83*09467b48Spatrick cl::desc("Force the alignment of all functions in log2 format (e.g. 4 " 84*09467b48Spatrick "means align on 16B boundaries)."), 85*09467b48Spatrick cl::init(0), cl::Hidden); 86*09467b48Spatrick 87*09467b48Spatrick static const char *getPropertyName(MachineFunctionProperties::Property Prop) { 88*09467b48Spatrick using P = MachineFunctionProperties::Property; 89*09467b48Spatrick 90*09467b48Spatrick switch(Prop) { 91*09467b48Spatrick case P::FailedISel: return "FailedISel"; 92*09467b48Spatrick case P::IsSSA: return "IsSSA"; 93*09467b48Spatrick case P::Legalized: return "Legalized"; 94*09467b48Spatrick case P::NoPHIs: return "NoPHIs"; 95*09467b48Spatrick case P::NoVRegs: return "NoVRegs"; 96*09467b48Spatrick case P::RegBankSelected: return "RegBankSelected"; 97*09467b48Spatrick case P::Selected: return "Selected"; 98*09467b48Spatrick case P::TracksLiveness: return "TracksLiveness"; 99*09467b48Spatrick } 100*09467b48Spatrick llvm_unreachable("Invalid machine function property"); 101*09467b48Spatrick } 102*09467b48Spatrick 103*09467b48Spatrick // Pin the vtable to this file. 104*09467b48Spatrick void MachineFunction::Delegate::anchor() {} 105*09467b48Spatrick 106*09467b48Spatrick void MachineFunctionProperties::print(raw_ostream &OS) const { 107*09467b48Spatrick const char *Separator = ""; 108*09467b48Spatrick for (BitVector::size_type I = 0; I < Properties.size(); ++I) { 109*09467b48Spatrick if (!Properties[I]) 110*09467b48Spatrick continue; 111*09467b48Spatrick OS << Separator << getPropertyName(static_cast<Property>(I)); 112*09467b48Spatrick Separator = ", "; 113*09467b48Spatrick } 114*09467b48Spatrick } 115*09467b48Spatrick 116*09467b48Spatrick //===----------------------------------------------------------------------===// 117*09467b48Spatrick // MachineFunction implementation 118*09467b48Spatrick //===----------------------------------------------------------------------===// 119*09467b48Spatrick 120*09467b48Spatrick // Out-of-line virtual method. 121*09467b48Spatrick MachineFunctionInfo::~MachineFunctionInfo() = default; 122*09467b48Spatrick 123*09467b48Spatrick void ilist_alloc_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 124*09467b48Spatrick MBB->getParent()->DeleteMachineBasicBlock(MBB); 125*09467b48Spatrick } 126*09467b48Spatrick 127*09467b48Spatrick static inline unsigned getFnStackAlignment(const TargetSubtargetInfo *STI, 128*09467b48Spatrick const Function &F) { 129*09467b48Spatrick if (F.hasFnAttribute(Attribute::StackAlignment)) 130*09467b48Spatrick return F.getFnStackAlignment(); 131*09467b48Spatrick return STI->getFrameLowering()->getStackAlignment(); 132*09467b48Spatrick } 133*09467b48Spatrick 134*09467b48Spatrick MachineFunction::MachineFunction(const Function &F, 135*09467b48Spatrick const LLVMTargetMachine &Target, 136*09467b48Spatrick const TargetSubtargetInfo &STI, 137*09467b48Spatrick unsigned FunctionNum, MachineModuleInfo &mmi) 138*09467b48Spatrick : F(F), Target(Target), STI(&STI), Ctx(mmi.getContext()), MMI(mmi) { 139*09467b48Spatrick FunctionNumber = FunctionNum; 140*09467b48Spatrick init(); 141*09467b48Spatrick } 142*09467b48Spatrick 143*09467b48Spatrick void MachineFunction::handleInsertion(MachineInstr &MI) { 144*09467b48Spatrick if (TheDelegate) 145*09467b48Spatrick TheDelegate->MF_HandleInsertion(MI); 146*09467b48Spatrick } 147*09467b48Spatrick 148*09467b48Spatrick void MachineFunction::handleRemoval(MachineInstr &MI) { 149*09467b48Spatrick if (TheDelegate) 150*09467b48Spatrick TheDelegate->MF_HandleRemoval(MI); 151*09467b48Spatrick } 152*09467b48Spatrick 153*09467b48Spatrick void MachineFunction::init() { 154*09467b48Spatrick // Assume the function starts in SSA form with correct liveness. 155*09467b48Spatrick Properties.set(MachineFunctionProperties::Property::IsSSA); 156*09467b48Spatrick Properties.set(MachineFunctionProperties::Property::TracksLiveness); 157*09467b48Spatrick if (STI->getRegisterInfo()) 158*09467b48Spatrick RegInfo = new (Allocator) MachineRegisterInfo(this); 159*09467b48Spatrick else 160*09467b48Spatrick RegInfo = nullptr; 161*09467b48Spatrick 162*09467b48Spatrick MFInfo = nullptr; 163*09467b48Spatrick // We can realign the stack if the target supports it and the user hasn't 164*09467b48Spatrick // explicitly asked us not to. 165*09467b48Spatrick bool CanRealignSP = STI->getFrameLowering()->isStackRealignable() && 166*09467b48Spatrick !F.hasFnAttribute("no-realign-stack"); 167*09467b48Spatrick FrameInfo = new (Allocator) MachineFrameInfo( 168*09467b48Spatrick getFnStackAlignment(STI, F), /*StackRealignable=*/CanRealignSP, 169*09467b48Spatrick /*ForcedRealign=*/CanRealignSP && 170*09467b48Spatrick F.hasFnAttribute(Attribute::StackAlignment)); 171*09467b48Spatrick 172*09467b48Spatrick if (F.hasFnAttribute(Attribute::StackAlignment)) 173*09467b48Spatrick FrameInfo->ensureMaxAlignment(F.getFnStackAlignment()); 174*09467b48Spatrick 175*09467b48Spatrick ConstantPool = new (Allocator) MachineConstantPool(getDataLayout()); 176*09467b48Spatrick Alignment = STI->getTargetLowering()->getMinFunctionAlignment(); 177*09467b48Spatrick 178*09467b48Spatrick // FIXME: Shouldn't use pref alignment if explicit alignment is set on F. 179*09467b48Spatrick // FIXME: Use Function::hasOptSize(). 180*09467b48Spatrick if (!F.hasFnAttribute(Attribute::OptimizeForSize)) 181*09467b48Spatrick Alignment = std::max(Alignment, 182*09467b48Spatrick STI->getTargetLowering()->getPrefFunctionAlignment()); 183*09467b48Spatrick 184*09467b48Spatrick if (AlignAllFunctions) 185*09467b48Spatrick Alignment = Align(1ULL << AlignAllFunctions); 186*09467b48Spatrick 187*09467b48Spatrick JumpTableInfo = nullptr; 188*09467b48Spatrick 189*09467b48Spatrick if (isFuncletEHPersonality(classifyEHPersonality( 190*09467b48Spatrick F.hasPersonalityFn() ? F.getPersonalityFn() : nullptr))) { 191*09467b48Spatrick WinEHInfo = new (Allocator) WinEHFuncInfo(); 192*09467b48Spatrick } 193*09467b48Spatrick 194*09467b48Spatrick if (isScopedEHPersonality(classifyEHPersonality( 195*09467b48Spatrick F.hasPersonalityFn() ? F.getPersonalityFn() : nullptr))) { 196*09467b48Spatrick WasmEHInfo = new (Allocator) WasmEHFuncInfo(); 197*09467b48Spatrick } 198*09467b48Spatrick 199*09467b48Spatrick assert(Target.isCompatibleDataLayout(getDataLayout()) && 200*09467b48Spatrick "Can't create a MachineFunction using a Module with a " 201*09467b48Spatrick "Target-incompatible DataLayout attached\n"); 202*09467b48Spatrick 203*09467b48Spatrick PSVManager = 204*09467b48Spatrick std::make_unique<PseudoSourceValueManager>(*(getSubtarget(). 205*09467b48Spatrick getInstrInfo())); 206*09467b48Spatrick } 207*09467b48Spatrick 208*09467b48Spatrick MachineFunction::~MachineFunction() { 209*09467b48Spatrick clear(); 210*09467b48Spatrick } 211*09467b48Spatrick 212*09467b48Spatrick void MachineFunction::clear() { 213*09467b48Spatrick Properties.reset(); 214*09467b48Spatrick // Don't call destructors on MachineInstr and MachineOperand. All of their 215*09467b48Spatrick // memory comes from the BumpPtrAllocator which is about to be purged. 216*09467b48Spatrick // 217*09467b48Spatrick // Do call MachineBasicBlock destructors, it contains std::vectors. 218*09467b48Spatrick for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I)) 219*09467b48Spatrick I->Insts.clearAndLeakNodesUnsafely(); 220*09467b48Spatrick MBBNumbering.clear(); 221*09467b48Spatrick 222*09467b48Spatrick InstructionRecycler.clear(Allocator); 223*09467b48Spatrick OperandRecycler.clear(Allocator); 224*09467b48Spatrick BasicBlockRecycler.clear(Allocator); 225*09467b48Spatrick CodeViewAnnotations.clear(); 226*09467b48Spatrick VariableDbgInfos.clear(); 227*09467b48Spatrick if (RegInfo) { 228*09467b48Spatrick RegInfo->~MachineRegisterInfo(); 229*09467b48Spatrick Allocator.Deallocate(RegInfo); 230*09467b48Spatrick } 231*09467b48Spatrick if (MFInfo) { 232*09467b48Spatrick MFInfo->~MachineFunctionInfo(); 233*09467b48Spatrick Allocator.Deallocate(MFInfo); 234*09467b48Spatrick } 235*09467b48Spatrick 236*09467b48Spatrick FrameInfo->~MachineFrameInfo(); 237*09467b48Spatrick Allocator.Deallocate(FrameInfo); 238*09467b48Spatrick 239*09467b48Spatrick ConstantPool->~MachineConstantPool(); 240*09467b48Spatrick Allocator.Deallocate(ConstantPool); 241*09467b48Spatrick 242*09467b48Spatrick if (JumpTableInfo) { 243*09467b48Spatrick JumpTableInfo->~MachineJumpTableInfo(); 244*09467b48Spatrick Allocator.Deallocate(JumpTableInfo); 245*09467b48Spatrick } 246*09467b48Spatrick 247*09467b48Spatrick if (WinEHInfo) { 248*09467b48Spatrick WinEHInfo->~WinEHFuncInfo(); 249*09467b48Spatrick Allocator.Deallocate(WinEHInfo); 250*09467b48Spatrick } 251*09467b48Spatrick 252*09467b48Spatrick if (WasmEHInfo) { 253*09467b48Spatrick WasmEHInfo->~WasmEHFuncInfo(); 254*09467b48Spatrick Allocator.Deallocate(WasmEHInfo); 255*09467b48Spatrick } 256*09467b48Spatrick } 257*09467b48Spatrick 258*09467b48Spatrick const DataLayout &MachineFunction::getDataLayout() const { 259*09467b48Spatrick return F.getParent()->getDataLayout(); 260*09467b48Spatrick } 261*09467b48Spatrick 262*09467b48Spatrick /// Get the JumpTableInfo for this function. 263*09467b48Spatrick /// If it does not already exist, allocate one. 264*09467b48Spatrick MachineJumpTableInfo *MachineFunction:: 265*09467b48Spatrick getOrCreateJumpTableInfo(unsigned EntryKind) { 266*09467b48Spatrick if (JumpTableInfo) return JumpTableInfo; 267*09467b48Spatrick 268*09467b48Spatrick JumpTableInfo = new (Allocator) 269*09467b48Spatrick MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind); 270*09467b48Spatrick return JumpTableInfo; 271*09467b48Spatrick } 272*09467b48Spatrick 273*09467b48Spatrick DenormalMode MachineFunction::getDenormalMode(const fltSemantics &FPType) const { 274*09467b48Spatrick // TODO: Should probably avoid the connection to the IR and store directly 275*09467b48Spatrick // in the MachineFunction. 276*09467b48Spatrick Attribute Attr = F.getFnAttribute("denormal-fp-math"); 277*09467b48Spatrick 278*09467b48Spatrick // FIXME: This should assume IEEE behavior on an unspecified 279*09467b48Spatrick // attribute. However, the one current user incorrectly assumes a non-IEEE 280*09467b48Spatrick // target by default. 281*09467b48Spatrick StringRef Val = Attr.getValueAsString(); 282*09467b48Spatrick if (Val.empty()) 283*09467b48Spatrick return DenormalMode::Invalid; 284*09467b48Spatrick 285*09467b48Spatrick return parseDenormalFPAttribute(Val); 286*09467b48Spatrick } 287*09467b48Spatrick 288*09467b48Spatrick /// Should we be emitting segmented stack stuff for the function 289*09467b48Spatrick bool MachineFunction::shouldSplitStack() const { 290*09467b48Spatrick return getFunction().hasFnAttribute("split-stack"); 291*09467b48Spatrick } 292*09467b48Spatrick 293*09467b48Spatrick LLVM_NODISCARD unsigned 294*09467b48Spatrick MachineFunction::addFrameInst(const MCCFIInstruction &Inst) { 295*09467b48Spatrick FrameInstructions.push_back(Inst); 296*09467b48Spatrick return FrameInstructions.size() - 1; 297*09467b48Spatrick } 298*09467b48Spatrick 299*09467b48Spatrick /// This discards all of the MachineBasicBlock numbers and recomputes them. 300*09467b48Spatrick /// This guarantees that the MBB numbers are sequential, dense, and match the 301*09467b48Spatrick /// ordering of the blocks within the function. If a specific MachineBasicBlock 302*09467b48Spatrick /// is specified, only that block and those after it are renumbered. 303*09467b48Spatrick void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 304*09467b48Spatrick if (empty()) { MBBNumbering.clear(); return; } 305*09467b48Spatrick MachineFunction::iterator MBBI, E = end(); 306*09467b48Spatrick if (MBB == nullptr) 307*09467b48Spatrick MBBI = begin(); 308*09467b48Spatrick else 309*09467b48Spatrick MBBI = MBB->getIterator(); 310*09467b48Spatrick 311*09467b48Spatrick // Figure out the block number this should have. 312*09467b48Spatrick unsigned BlockNo = 0; 313*09467b48Spatrick if (MBBI != begin()) 314*09467b48Spatrick BlockNo = std::prev(MBBI)->getNumber() + 1; 315*09467b48Spatrick 316*09467b48Spatrick for (; MBBI != E; ++MBBI, ++BlockNo) { 317*09467b48Spatrick if (MBBI->getNumber() != (int)BlockNo) { 318*09467b48Spatrick // Remove use of the old number. 319*09467b48Spatrick if (MBBI->getNumber() != -1) { 320*09467b48Spatrick assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 321*09467b48Spatrick "MBB number mismatch!"); 322*09467b48Spatrick MBBNumbering[MBBI->getNumber()] = nullptr; 323*09467b48Spatrick } 324*09467b48Spatrick 325*09467b48Spatrick // If BlockNo is already taken, set that block's number to -1. 326*09467b48Spatrick if (MBBNumbering[BlockNo]) 327*09467b48Spatrick MBBNumbering[BlockNo]->setNumber(-1); 328*09467b48Spatrick 329*09467b48Spatrick MBBNumbering[BlockNo] = &*MBBI; 330*09467b48Spatrick MBBI->setNumber(BlockNo); 331*09467b48Spatrick } 332*09467b48Spatrick } 333*09467b48Spatrick 334*09467b48Spatrick // Okay, all the blocks are renumbered. If we have compactified the block 335*09467b48Spatrick // numbering, shrink MBBNumbering now. 336*09467b48Spatrick assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 337*09467b48Spatrick MBBNumbering.resize(BlockNo); 338*09467b48Spatrick } 339*09467b48Spatrick 340*09467b48Spatrick /// Allocate a new MachineInstr. Use this instead of `new MachineInstr'. 341*09467b48Spatrick MachineInstr *MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID, 342*09467b48Spatrick const DebugLoc &DL, 343*09467b48Spatrick bool NoImp) { 344*09467b48Spatrick return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 345*09467b48Spatrick MachineInstr(*this, MCID, DL, NoImp); 346*09467b48Spatrick } 347*09467b48Spatrick 348*09467b48Spatrick /// Create a new MachineInstr which is a copy of the 'Orig' instruction, 349*09467b48Spatrick /// identical in all ways except the instruction has no parent, prev, or next. 350*09467b48Spatrick MachineInstr * 351*09467b48Spatrick MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 352*09467b48Spatrick return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 353*09467b48Spatrick MachineInstr(*this, *Orig); 354*09467b48Spatrick } 355*09467b48Spatrick 356*09467b48Spatrick MachineInstr &MachineFunction::CloneMachineInstrBundle(MachineBasicBlock &MBB, 357*09467b48Spatrick MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig) { 358*09467b48Spatrick MachineInstr *FirstClone = nullptr; 359*09467b48Spatrick MachineBasicBlock::const_instr_iterator I = Orig.getIterator(); 360*09467b48Spatrick while (true) { 361*09467b48Spatrick MachineInstr *Cloned = CloneMachineInstr(&*I); 362*09467b48Spatrick MBB.insert(InsertBefore, Cloned); 363*09467b48Spatrick if (FirstClone == nullptr) { 364*09467b48Spatrick FirstClone = Cloned; 365*09467b48Spatrick } else { 366*09467b48Spatrick Cloned->bundleWithPred(); 367*09467b48Spatrick } 368*09467b48Spatrick 369*09467b48Spatrick if (!I->isBundledWithSucc()) 370*09467b48Spatrick break; 371*09467b48Spatrick ++I; 372*09467b48Spatrick } 373*09467b48Spatrick return *FirstClone; 374*09467b48Spatrick } 375*09467b48Spatrick 376*09467b48Spatrick /// Delete the given MachineInstr. 377*09467b48Spatrick /// 378*09467b48Spatrick /// This function also serves as the MachineInstr destructor - the real 379*09467b48Spatrick /// ~MachineInstr() destructor must be empty. 380*09467b48Spatrick void 381*09467b48Spatrick MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 382*09467b48Spatrick // Verify that a call site info is at valid state. This assertion should 383*09467b48Spatrick // be triggered during the implementation of support for the 384*09467b48Spatrick // call site info of a new architecture. If the assertion is triggered, 385*09467b48Spatrick // back trace will tell where to insert a call to updateCallSiteInfo(). 386*09467b48Spatrick assert((!MI->isCall(MachineInstr::IgnoreBundle) || 387*09467b48Spatrick CallSitesInfo.find(MI) == CallSitesInfo.end()) && 388*09467b48Spatrick "Call site info was not updated!"); 389*09467b48Spatrick // Strip it for parts. The operand array and the MI object itself are 390*09467b48Spatrick // independently recyclable. 391*09467b48Spatrick if (MI->Operands) 392*09467b48Spatrick deallocateOperandArray(MI->CapOperands, MI->Operands); 393*09467b48Spatrick // Don't call ~MachineInstr() which must be trivial anyway because 394*09467b48Spatrick // ~MachineFunction drops whole lists of MachineInstrs wihout calling their 395*09467b48Spatrick // destructors. 396*09467b48Spatrick InstructionRecycler.Deallocate(Allocator, MI); 397*09467b48Spatrick } 398*09467b48Spatrick 399*09467b48Spatrick /// Allocate a new MachineBasicBlock. Use this instead of 400*09467b48Spatrick /// `new MachineBasicBlock'. 401*09467b48Spatrick MachineBasicBlock * 402*09467b48Spatrick MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 403*09467b48Spatrick return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 404*09467b48Spatrick MachineBasicBlock(*this, bb); 405*09467b48Spatrick } 406*09467b48Spatrick 407*09467b48Spatrick /// Delete the given MachineBasicBlock. 408*09467b48Spatrick void 409*09467b48Spatrick MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 410*09467b48Spatrick assert(MBB->getParent() == this && "MBB parent mismatch!"); 411*09467b48Spatrick MBB->~MachineBasicBlock(); 412*09467b48Spatrick BasicBlockRecycler.Deallocate(Allocator, MBB); 413*09467b48Spatrick } 414*09467b48Spatrick 415*09467b48Spatrick MachineMemOperand *MachineFunction::getMachineMemOperand( 416*09467b48Spatrick MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s, 417*09467b48Spatrick unsigned base_alignment, const AAMDNodes &AAInfo, const MDNode *Ranges, 418*09467b48Spatrick SyncScope::ID SSID, AtomicOrdering Ordering, 419*09467b48Spatrick AtomicOrdering FailureOrdering) { 420*09467b48Spatrick return new (Allocator) 421*09467b48Spatrick MachineMemOperand(PtrInfo, f, s, base_alignment, AAInfo, Ranges, 422*09467b48Spatrick SSID, Ordering, FailureOrdering); 423*09467b48Spatrick } 424*09467b48Spatrick 425*09467b48Spatrick MachineMemOperand * 426*09467b48Spatrick MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, 427*09467b48Spatrick int64_t Offset, uint64_t Size) { 428*09467b48Spatrick const MachinePointerInfo &PtrInfo = MMO->getPointerInfo(); 429*09467b48Spatrick 430*09467b48Spatrick // If there is no pointer value, the offset isn't tracked so we need to adjust 431*09467b48Spatrick // the base alignment. 432*09467b48Spatrick unsigned Align = PtrInfo.V.isNull() 433*09467b48Spatrick ? MinAlign(MMO->getBaseAlignment(), Offset) 434*09467b48Spatrick : MMO->getBaseAlignment(); 435*09467b48Spatrick 436*09467b48Spatrick return new (Allocator) 437*09467b48Spatrick MachineMemOperand(PtrInfo.getWithOffset(Offset), MMO->getFlags(), Size, 438*09467b48Spatrick Align, AAMDNodes(), nullptr, MMO->getSyncScopeID(), 439*09467b48Spatrick MMO->getOrdering(), MMO->getFailureOrdering()); 440*09467b48Spatrick } 441*09467b48Spatrick 442*09467b48Spatrick MachineMemOperand * 443*09467b48Spatrick MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, 444*09467b48Spatrick const AAMDNodes &AAInfo) { 445*09467b48Spatrick MachinePointerInfo MPI = MMO->getValue() ? 446*09467b48Spatrick MachinePointerInfo(MMO->getValue(), MMO->getOffset()) : 447*09467b48Spatrick MachinePointerInfo(MMO->getPseudoValue(), MMO->getOffset()); 448*09467b48Spatrick 449*09467b48Spatrick return new (Allocator) 450*09467b48Spatrick MachineMemOperand(MPI, MMO->getFlags(), MMO->getSize(), 451*09467b48Spatrick MMO->getBaseAlignment(), AAInfo, 452*09467b48Spatrick MMO->getRanges(), MMO->getSyncScopeID(), 453*09467b48Spatrick MMO->getOrdering(), MMO->getFailureOrdering()); 454*09467b48Spatrick } 455*09467b48Spatrick 456*09467b48Spatrick MachineMemOperand * 457*09467b48Spatrick MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, 458*09467b48Spatrick MachineMemOperand::Flags Flags) { 459*09467b48Spatrick return new (Allocator) MachineMemOperand( 460*09467b48Spatrick MMO->getPointerInfo(), Flags, MMO->getSize(), MMO->getBaseAlignment(), 461*09467b48Spatrick MMO->getAAInfo(), MMO->getRanges(), MMO->getSyncScopeID(), 462*09467b48Spatrick MMO->getOrdering(), MMO->getFailureOrdering()); 463*09467b48Spatrick } 464*09467b48Spatrick 465*09467b48Spatrick MachineInstr::ExtraInfo *MachineFunction::createMIExtraInfo( 466*09467b48Spatrick ArrayRef<MachineMemOperand *> MMOs, MCSymbol *PreInstrSymbol, 467*09467b48Spatrick MCSymbol *PostInstrSymbol, MDNode *HeapAllocMarker) { 468*09467b48Spatrick return MachineInstr::ExtraInfo::create(Allocator, MMOs, PreInstrSymbol, 469*09467b48Spatrick PostInstrSymbol, HeapAllocMarker); 470*09467b48Spatrick } 471*09467b48Spatrick 472*09467b48Spatrick const char *MachineFunction::createExternalSymbolName(StringRef Name) { 473*09467b48Spatrick char *Dest = Allocator.Allocate<char>(Name.size() + 1); 474*09467b48Spatrick llvm::copy(Name, Dest); 475*09467b48Spatrick Dest[Name.size()] = 0; 476*09467b48Spatrick return Dest; 477*09467b48Spatrick } 478*09467b48Spatrick 479*09467b48Spatrick uint32_t *MachineFunction::allocateRegMask() { 480*09467b48Spatrick unsigned NumRegs = getSubtarget().getRegisterInfo()->getNumRegs(); 481*09467b48Spatrick unsigned Size = MachineOperand::getRegMaskSize(NumRegs); 482*09467b48Spatrick uint32_t *Mask = Allocator.Allocate<uint32_t>(Size); 483*09467b48Spatrick memset(Mask, 0, Size * sizeof(Mask[0])); 484*09467b48Spatrick return Mask; 485*09467b48Spatrick } 486*09467b48Spatrick 487*09467b48Spatrick ArrayRef<int> MachineFunction::allocateShuffleMask(ArrayRef<int> Mask) { 488*09467b48Spatrick int* AllocMask = Allocator.Allocate<int>(Mask.size()); 489*09467b48Spatrick copy(Mask, AllocMask); 490*09467b48Spatrick return {AllocMask, Mask.size()}; 491*09467b48Spatrick } 492*09467b48Spatrick 493*09467b48Spatrick #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 494*09467b48Spatrick LLVM_DUMP_METHOD void MachineFunction::dump() const { 495*09467b48Spatrick print(dbgs()); 496*09467b48Spatrick } 497*09467b48Spatrick #endif 498*09467b48Spatrick 499*09467b48Spatrick StringRef MachineFunction::getName() const { 500*09467b48Spatrick return getFunction().getName(); 501*09467b48Spatrick } 502*09467b48Spatrick 503*09467b48Spatrick void MachineFunction::print(raw_ostream &OS, const SlotIndexes *Indexes) const { 504*09467b48Spatrick OS << "# Machine code for function " << getName() << ": "; 505*09467b48Spatrick getProperties().print(OS); 506*09467b48Spatrick OS << '\n'; 507*09467b48Spatrick 508*09467b48Spatrick // Print Frame Information 509*09467b48Spatrick FrameInfo->print(*this, OS); 510*09467b48Spatrick 511*09467b48Spatrick // Print JumpTable Information 512*09467b48Spatrick if (JumpTableInfo) 513*09467b48Spatrick JumpTableInfo->print(OS); 514*09467b48Spatrick 515*09467b48Spatrick // Print Constant Pool 516*09467b48Spatrick ConstantPool->print(OS); 517*09467b48Spatrick 518*09467b48Spatrick const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo(); 519*09467b48Spatrick 520*09467b48Spatrick if (RegInfo && !RegInfo->livein_empty()) { 521*09467b48Spatrick OS << "Function Live Ins: "; 522*09467b48Spatrick for (MachineRegisterInfo::livein_iterator 523*09467b48Spatrick I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 524*09467b48Spatrick OS << printReg(I->first, TRI); 525*09467b48Spatrick if (I->second) 526*09467b48Spatrick OS << " in " << printReg(I->second, TRI); 527*09467b48Spatrick if (std::next(I) != E) 528*09467b48Spatrick OS << ", "; 529*09467b48Spatrick } 530*09467b48Spatrick OS << '\n'; 531*09467b48Spatrick } 532*09467b48Spatrick 533*09467b48Spatrick ModuleSlotTracker MST(getFunction().getParent()); 534*09467b48Spatrick MST.incorporateFunction(getFunction()); 535*09467b48Spatrick for (const auto &BB : *this) { 536*09467b48Spatrick OS << '\n'; 537*09467b48Spatrick // If we print the whole function, print it at its most verbose level. 538*09467b48Spatrick BB.print(OS, MST, Indexes, /*IsStandalone=*/true); 539*09467b48Spatrick } 540*09467b48Spatrick 541*09467b48Spatrick OS << "\n# End machine code for function " << getName() << ".\n\n"; 542*09467b48Spatrick } 543*09467b48Spatrick 544*09467b48Spatrick /// True if this function needs frame moves for debug or exceptions. 545*09467b48Spatrick bool MachineFunction::needsFrameMoves() const { 546*09467b48Spatrick return getMMI().hasDebugInfo() || 547*09467b48Spatrick getTarget().Options.ForceDwarfFrameSection || 548*09467b48Spatrick F.needsUnwindTableEntry(); 549*09467b48Spatrick } 550*09467b48Spatrick 551*09467b48Spatrick namespace llvm { 552*09467b48Spatrick 553*09467b48Spatrick template<> 554*09467b48Spatrick struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 555*09467b48Spatrick DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {} 556*09467b48Spatrick 557*09467b48Spatrick static std::string getGraphName(const MachineFunction *F) { 558*09467b48Spatrick return ("CFG for '" + F->getName() + "' function").str(); 559*09467b48Spatrick } 560*09467b48Spatrick 561*09467b48Spatrick std::string getNodeLabel(const MachineBasicBlock *Node, 562*09467b48Spatrick const MachineFunction *Graph) { 563*09467b48Spatrick std::string OutStr; 564*09467b48Spatrick { 565*09467b48Spatrick raw_string_ostream OSS(OutStr); 566*09467b48Spatrick 567*09467b48Spatrick if (isSimple()) { 568*09467b48Spatrick OSS << printMBBReference(*Node); 569*09467b48Spatrick if (const BasicBlock *BB = Node->getBasicBlock()) 570*09467b48Spatrick OSS << ": " << BB->getName(); 571*09467b48Spatrick } else 572*09467b48Spatrick Node->print(OSS); 573*09467b48Spatrick } 574*09467b48Spatrick 575*09467b48Spatrick if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 576*09467b48Spatrick 577*09467b48Spatrick // Process string output to make it nicer... 578*09467b48Spatrick for (unsigned i = 0; i != OutStr.length(); ++i) 579*09467b48Spatrick if (OutStr[i] == '\n') { // Left justify 580*09467b48Spatrick OutStr[i] = '\\'; 581*09467b48Spatrick OutStr.insert(OutStr.begin()+i+1, 'l'); 582*09467b48Spatrick } 583*09467b48Spatrick return OutStr; 584*09467b48Spatrick } 585*09467b48Spatrick }; 586*09467b48Spatrick 587*09467b48Spatrick } // end namespace llvm 588*09467b48Spatrick 589*09467b48Spatrick void MachineFunction::viewCFG() const 590*09467b48Spatrick { 591*09467b48Spatrick #ifndef NDEBUG 592*09467b48Spatrick ViewGraph(this, "mf" + getName()); 593*09467b48Spatrick #else 594*09467b48Spatrick errs() << "MachineFunction::viewCFG is only available in debug builds on " 595*09467b48Spatrick << "systems with Graphviz or gv!\n"; 596*09467b48Spatrick #endif // NDEBUG 597*09467b48Spatrick } 598*09467b48Spatrick 599*09467b48Spatrick void MachineFunction::viewCFGOnly() const 600*09467b48Spatrick { 601*09467b48Spatrick #ifndef NDEBUG 602*09467b48Spatrick ViewGraph(this, "mf" + getName(), true); 603*09467b48Spatrick #else 604*09467b48Spatrick errs() << "MachineFunction::viewCFGOnly is only available in debug builds on " 605*09467b48Spatrick << "systems with Graphviz or gv!\n"; 606*09467b48Spatrick #endif // NDEBUG 607*09467b48Spatrick } 608*09467b48Spatrick 609*09467b48Spatrick /// Add the specified physical register as a live-in value and 610*09467b48Spatrick /// create a corresponding virtual register for it. 611*09467b48Spatrick unsigned MachineFunction::addLiveIn(unsigned PReg, 612*09467b48Spatrick const TargetRegisterClass *RC) { 613*09467b48Spatrick MachineRegisterInfo &MRI = getRegInfo(); 614*09467b48Spatrick unsigned VReg = MRI.getLiveInVirtReg(PReg); 615*09467b48Spatrick if (VReg) { 616*09467b48Spatrick const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg); 617*09467b48Spatrick (void)VRegRC; 618*09467b48Spatrick // A physical register can be added several times. 619*09467b48Spatrick // Between two calls, the register class of the related virtual register 620*09467b48Spatrick // may have been constrained to match some operation constraints. 621*09467b48Spatrick // In that case, check that the current register class includes the 622*09467b48Spatrick // physical register and is a sub class of the specified RC. 623*09467b48Spatrick assert((VRegRC == RC || (VRegRC->contains(PReg) && 624*09467b48Spatrick RC->hasSubClassEq(VRegRC))) && 625*09467b48Spatrick "Register class mismatch!"); 626*09467b48Spatrick return VReg; 627*09467b48Spatrick } 628*09467b48Spatrick VReg = MRI.createVirtualRegister(RC); 629*09467b48Spatrick MRI.addLiveIn(PReg, VReg); 630*09467b48Spatrick return VReg; 631*09467b48Spatrick } 632*09467b48Spatrick 633*09467b48Spatrick /// Return the MCSymbol for the specified non-empty jump table. 634*09467b48Spatrick /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 635*09467b48Spatrick /// normal 'L' label is returned. 636*09467b48Spatrick MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, 637*09467b48Spatrick bool isLinkerPrivate) const { 638*09467b48Spatrick const DataLayout &DL = getDataLayout(); 639*09467b48Spatrick assert(JumpTableInfo && "No jump tables"); 640*09467b48Spatrick assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!"); 641*09467b48Spatrick 642*09467b48Spatrick StringRef Prefix = isLinkerPrivate ? DL.getLinkerPrivateGlobalPrefix() 643*09467b48Spatrick : DL.getPrivateGlobalPrefix(); 644*09467b48Spatrick SmallString<60> Name; 645*09467b48Spatrick raw_svector_ostream(Name) 646*09467b48Spatrick << Prefix << "JTI" << getFunctionNumber() << '_' << JTI; 647*09467b48Spatrick return Ctx.getOrCreateSymbol(Name); 648*09467b48Spatrick } 649*09467b48Spatrick 650*09467b48Spatrick /// Return a function-local symbol to represent the PIC base. 651*09467b48Spatrick MCSymbol *MachineFunction::getPICBaseSymbol() const { 652*09467b48Spatrick const DataLayout &DL = getDataLayout(); 653*09467b48Spatrick return Ctx.getOrCreateSymbol(Twine(DL.getPrivateGlobalPrefix()) + 654*09467b48Spatrick Twine(getFunctionNumber()) + "$pb"); 655*09467b48Spatrick } 656*09467b48Spatrick 657*09467b48Spatrick /// \name Exception Handling 658*09467b48Spatrick /// \{ 659*09467b48Spatrick 660*09467b48Spatrick LandingPadInfo & 661*09467b48Spatrick MachineFunction::getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad) { 662*09467b48Spatrick unsigned N = LandingPads.size(); 663*09467b48Spatrick for (unsigned i = 0; i < N; ++i) { 664*09467b48Spatrick LandingPadInfo &LP = LandingPads[i]; 665*09467b48Spatrick if (LP.LandingPadBlock == LandingPad) 666*09467b48Spatrick return LP; 667*09467b48Spatrick } 668*09467b48Spatrick 669*09467b48Spatrick LandingPads.push_back(LandingPadInfo(LandingPad)); 670*09467b48Spatrick return LandingPads[N]; 671*09467b48Spatrick } 672*09467b48Spatrick 673*09467b48Spatrick void MachineFunction::addInvoke(MachineBasicBlock *LandingPad, 674*09467b48Spatrick MCSymbol *BeginLabel, MCSymbol *EndLabel) { 675*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 676*09467b48Spatrick LP.BeginLabels.push_back(BeginLabel); 677*09467b48Spatrick LP.EndLabels.push_back(EndLabel); 678*09467b48Spatrick } 679*09467b48Spatrick 680*09467b48Spatrick MCSymbol *MachineFunction::addLandingPad(MachineBasicBlock *LandingPad) { 681*09467b48Spatrick MCSymbol *LandingPadLabel = Ctx.createTempSymbol(); 682*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 683*09467b48Spatrick LP.LandingPadLabel = LandingPadLabel; 684*09467b48Spatrick 685*09467b48Spatrick const Instruction *FirstI = LandingPad->getBasicBlock()->getFirstNonPHI(); 686*09467b48Spatrick if (const auto *LPI = dyn_cast<LandingPadInst>(FirstI)) { 687*09467b48Spatrick if (const auto *PF = 688*09467b48Spatrick dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts())) 689*09467b48Spatrick getMMI().addPersonality(PF); 690*09467b48Spatrick 691*09467b48Spatrick if (LPI->isCleanup()) 692*09467b48Spatrick addCleanup(LandingPad); 693*09467b48Spatrick 694*09467b48Spatrick // FIXME: New EH - Add the clauses in reverse order. This isn't 100% 695*09467b48Spatrick // correct, but we need to do it this way because of how the DWARF EH 696*09467b48Spatrick // emitter processes the clauses. 697*09467b48Spatrick for (unsigned I = LPI->getNumClauses(); I != 0; --I) { 698*09467b48Spatrick Value *Val = LPI->getClause(I - 1); 699*09467b48Spatrick if (LPI->isCatch(I - 1)) { 700*09467b48Spatrick addCatchTypeInfo(LandingPad, 701*09467b48Spatrick dyn_cast<GlobalValue>(Val->stripPointerCasts())); 702*09467b48Spatrick } else { 703*09467b48Spatrick // Add filters in a list. 704*09467b48Spatrick auto *CVal = cast<Constant>(Val); 705*09467b48Spatrick SmallVector<const GlobalValue *, 4> FilterList; 706*09467b48Spatrick for (User::op_iterator II = CVal->op_begin(), IE = CVal->op_end(); 707*09467b48Spatrick II != IE; ++II) 708*09467b48Spatrick FilterList.push_back(cast<GlobalValue>((*II)->stripPointerCasts())); 709*09467b48Spatrick 710*09467b48Spatrick addFilterTypeInfo(LandingPad, FilterList); 711*09467b48Spatrick } 712*09467b48Spatrick } 713*09467b48Spatrick 714*09467b48Spatrick } else if (const auto *CPI = dyn_cast<CatchPadInst>(FirstI)) { 715*09467b48Spatrick for (unsigned I = CPI->getNumArgOperands(); I != 0; --I) { 716*09467b48Spatrick Value *TypeInfo = CPI->getArgOperand(I - 1)->stripPointerCasts(); 717*09467b48Spatrick addCatchTypeInfo(LandingPad, dyn_cast<GlobalValue>(TypeInfo)); 718*09467b48Spatrick } 719*09467b48Spatrick 720*09467b48Spatrick } else { 721*09467b48Spatrick assert(isa<CleanupPadInst>(FirstI) && "Invalid landingpad!"); 722*09467b48Spatrick } 723*09467b48Spatrick 724*09467b48Spatrick return LandingPadLabel; 725*09467b48Spatrick } 726*09467b48Spatrick 727*09467b48Spatrick void MachineFunction::addCatchTypeInfo(MachineBasicBlock *LandingPad, 728*09467b48Spatrick ArrayRef<const GlobalValue *> TyInfo) { 729*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 730*09467b48Spatrick for (unsigned N = TyInfo.size(); N; --N) 731*09467b48Spatrick LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1])); 732*09467b48Spatrick } 733*09467b48Spatrick 734*09467b48Spatrick void MachineFunction::addFilterTypeInfo(MachineBasicBlock *LandingPad, 735*09467b48Spatrick ArrayRef<const GlobalValue *> TyInfo) { 736*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 737*09467b48Spatrick std::vector<unsigned> IdsInFilter(TyInfo.size()); 738*09467b48Spatrick for (unsigned I = 0, E = TyInfo.size(); I != E; ++I) 739*09467b48Spatrick IdsInFilter[I] = getTypeIDFor(TyInfo[I]); 740*09467b48Spatrick LP.TypeIds.push_back(getFilterIDFor(IdsInFilter)); 741*09467b48Spatrick } 742*09467b48Spatrick 743*09467b48Spatrick void MachineFunction::tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap, 744*09467b48Spatrick bool TidyIfNoBeginLabels) { 745*09467b48Spatrick for (unsigned i = 0; i != LandingPads.size(); ) { 746*09467b48Spatrick LandingPadInfo &LandingPad = LandingPads[i]; 747*09467b48Spatrick if (LandingPad.LandingPadLabel && 748*09467b48Spatrick !LandingPad.LandingPadLabel->isDefined() && 749*09467b48Spatrick (!LPMap || (*LPMap)[LandingPad.LandingPadLabel] == 0)) 750*09467b48Spatrick LandingPad.LandingPadLabel = nullptr; 751*09467b48Spatrick 752*09467b48Spatrick // Special case: we *should* emit LPs with null LP MBB. This indicates 753*09467b48Spatrick // "nounwind" case. 754*09467b48Spatrick if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) { 755*09467b48Spatrick LandingPads.erase(LandingPads.begin() + i); 756*09467b48Spatrick continue; 757*09467b48Spatrick } 758*09467b48Spatrick 759*09467b48Spatrick if (TidyIfNoBeginLabels) { 760*09467b48Spatrick for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) { 761*09467b48Spatrick MCSymbol *BeginLabel = LandingPad.BeginLabels[j]; 762*09467b48Spatrick MCSymbol *EndLabel = LandingPad.EndLabels[j]; 763*09467b48Spatrick if ((BeginLabel->isDefined() || (LPMap && (*LPMap)[BeginLabel] != 0)) && 764*09467b48Spatrick (EndLabel->isDefined() || (LPMap && (*LPMap)[EndLabel] != 0))) 765*09467b48Spatrick continue; 766*09467b48Spatrick 767*09467b48Spatrick LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j); 768*09467b48Spatrick LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j); 769*09467b48Spatrick --j; 770*09467b48Spatrick --e; 771*09467b48Spatrick } 772*09467b48Spatrick 773*09467b48Spatrick // Remove landing pads with no try-ranges. 774*09467b48Spatrick if (LandingPads[i].BeginLabels.empty()) { 775*09467b48Spatrick LandingPads.erase(LandingPads.begin() + i); 776*09467b48Spatrick continue; 777*09467b48Spatrick } 778*09467b48Spatrick } 779*09467b48Spatrick 780*09467b48Spatrick // If there is no landing pad, ensure that the list of typeids is empty. 781*09467b48Spatrick // If the only typeid is a cleanup, this is the same as having no typeids. 782*09467b48Spatrick if (!LandingPad.LandingPadBlock || 783*09467b48Spatrick (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0])) 784*09467b48Spatrick LandingPad.TypeIds.clear(); 785*09467b48Spatrick ++i; 786*09467b48Spatrick } 787*09467b48Spatrick } 788*09467b48Spatrick 789*09467b48Spatrick void MachineFunction::addCleanup(MachineBasicBlock *LandingPad) { 790*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 791*09467b48Spatrick LP.TypeIds.push_back(0); 792*09467b48Spatrick } 793*09467b48Spatrick 794*09467b48Spatrick void MachineFunction::addSEHCatchHandler(MachineBasicBlock *LandingPad, 795*09467b48Spatrick const Function *Filter, 796*09467b48Spatrick const BlockAddress *RecoverBA) { 797*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 798*09467b48Spatrick SEHHandler Handler; 799*09467b48Spatrick Handler.FilterOrFinally = Filter; 800*09467b48Spatrick Handler.RecoverBA = RecoverBA; 801*09467b48Spatrick LP.SEHHandlers.push_back(Handler); 802*09467b48Spatrick } 803*09467b48Spatrick 804*09467b48Spatrick void MachineFunction::addSEHCleanupHandler(MachineBasicBlock *LandingPad, 805*09467b48Spatrick const Function *Cleanup) { 806*09467b48Spatrick LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 807*09467b48Spatrick SEHHandler Handler; 808*09467b48Spatrick Handler.FilterOrFinally = Cleanup; 809*09467b48Spatrick Handler.RecoverBA = nullptr; 810*09467b48Spatrick LP.SEHHandlers.push_back(Handler); 811*09467b48Spatrick } 812*09467b48Spatrick 813*09467b48Spatrick void MachineFunction::setCallSiteLandingPad(MCSymbol *Sym, 814*09467b48Spatrick ArrayRef<unsigned> Sites) { 815*09467b48Spatrick LPadToCallSiteMap[Sym].append(Sites.begin(), Sites.end()); 816*09467b48Spatrick } 817*09467b48Spatrick 818*09467b48Spatrick unsigned MachineFunction::getTypeIDFor(const GlobalValue *TI) { 819*09467b48Spatrick for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i) 820*09467b48Spatrick if (TypeInfos[i] == TI) return i + 1; 821*09467b48Spatrick 822*09467b48Spatrick TypeInfos.push_back(TI); 823*09467b48Spatrick return TypeInfos.size(); 824*09467b48Spatrick } 825*09467b48Spatrick 826*09467b48Spatrick int MachineFunction::getFilterIDFor(std::vector<unsigned> &TyIds) { 827*09467b48Spatrick // If the new filter coincides with the tail of an existing filter, then 828*09467b48Spatrick // re-use the existing filter. Folding filters more than this requires 829*09467b48Spatrick // re-ordering filters and/or their elements - probably not worth it. 830*09467b48Spatrick for (std::vector<unsigned>::iterator I = FilterEnds.begin(), 831*09467b48Spatrick E = FilterEnds.end(); I != E; ++I) { 832*09467b48Spatrick unsigned i = *I, j = TyIds.size(); 833*09467b48Spatrick 834*09467b48Spatrick while (i && j) 835*09467b48Spatrick if (FilterIds[--i] != TyIds[--j]) 836*09467b48Spatrick goto try_next; 837*09467b48Spatrick 838*09467b48Spatrick if (!j) 839*09467b48Spatrick // The new filter coincides with range [i, end) of the existing filter. 840*09467b48Spatrick return -(1 + i); 841*09467b48Spatrick 842*09467b48Spatrick try_next:; 843*09467b48Spatrick } 844*09467b48Spatrick 845*09467b48Spatrick // Add the new filter. 846*09467b48Spatrick int FilterID = -(1 + FilterIds.size()); 847*09467b48Spatrick FilterIds.reserve(FilterIds.size() + TyIds.size() + 1); 848*09467b48Spatrick FilterIds.insert(FilterIds.end(), TyIds.begin(), TyIds.end()); 849*09467b48Spatrick FilterEnds.push_back(FilterIds.size()); 850*09467b48Spatrick FilterIds.push_back(0); // terminator 851*09467b48Spatrick return FilterID; 852*09467b48Spatrick } 853*09467b48Spatrick 854*09467b48Spatrick MachineFunction::CallSiteInfoMap::iterator 855*09467b48Spatrick MachineFunction::getCallSiteInfo(const MachineInstr *MI) { 856*09467b48Spatrick assert(MI->isCall() && "Call site info refers only to call instructions!"); 857*09467b48Spatrick 858*09467b48Spatrick if (!Target.Options.EnableDebugEntryValues) 859*09467b48Spatrick return CallSitesInfo.end(); 860*09467b48Spatrick return CallSitesInfo.find(MI); 861*09467b48Spatrick } 862*09467b48Spatrick 863*09467b48Spatrick void MachineFunction::moveCallSiteInfo(const MachineInstr *Old, 864*09467b48Spatrick const MachineInstr *New) { 865*09467b48Spatrick assert(New->isCall() && "Call site info refers only to call instructions!"); 866*09467b48Spatrick 867*09467b48Spatrick CallSiteInfoMap::iterator CSIt = getCallSiteInfo(Old); 868*09467b48Spatrick if (CSIt == CallSitesInfo.end()) 869*09467b48Spatrick return; 870*09467b48Spatrick 871*09467b48Spatrick CallSiteInfo CSInfo = std::move(CSIt->second); 872*09467b48Spatrick CallSitesInfo.erase(CSIt); 873*09467b48Spatrick CallSitesInfo[New] = CSInfo; 874*09467b48Spatrick } 875*09467b48Spatrick 876*09467b48Spatrick void MachineFunction::eraseCallSiteInfo(const MachineInstr *MI) { 877*09467b48Spatrick CallSiteInfoMap::iterator CSIt = getCallSiteInfo(MI); 878*09467b48Spatrick if (CSIt == CallSitesInfo.end()) 879*09467b48Spatrick return; 880*09467b48Spatrick CallSitesInfo.erase(CSIt); 881*09467b48Spatrick } 882*09467b48Spatrick 883*09467b48Spatrick void MachineFunction::copyCallSiteInfo(const MachineInstr *Old, 884*09467b48Spatrick const MachineInstr *New) { 885*09467b48Spatrick assert(New->isCall() && "Call site info refers only to call instructions!"); 886*09467b48Spatrick 887*09467b48Spatrick CallSiteInfoMap::iterator CSIt = getCallSiteInfo(Old); 888*09467b48Spatrick if (CSIt == CallSitesInfo.end()) 889*09467b48Spatrick return; 890*09467b48Spatrick 891*09467b48Spatrick CallSiteInfo CSInfo = CSIt->second; 892*09467b48Spatrick CallSitesInfo[New] = CSInfo; 893*09467b48Spatrick } 894*09467b48Spatrick 895*09467b48Spatrick /// \} 896*09467b48Spatrick 897*09467b48Spatrick //===----------------------------------------------------------------------===// 898*09467b48Spatrick // MachineJumpTableInfo implementation 899*09467b48Spatrick //===----------------------------------------------------------------------===// 900*09467b48Spatrick 901*09467b48Spatrick /// Return the size of each entry in the jump table. 902*09467b48Spatrick unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const { 903*09467b48Spatrick // The size of a jump table entry is 4 bytes unless the entry is just the 904*09467b48Spatrick // address of a block, in which case it is the pointer size. 905*09467b48Spatrick switch (getEntryKind()) { 906*09467b48Spatrick case MachineJumpTableInfo::EK_BlockAddress: 907*09467b48Spatrick return TD.getPointerSize(); 908*09467b48Spatrick case MachineJumpTableInfo::EK_GPRel64BlockAddress: 909*09467b48Spatrick return 8; 910*09467b48Spatrick case MachineJumpTableInfo::EK_GPRel32BlockAddress: 911*09467b48Spatrick case MachineJumpTableInfo::EK_LabelDifference32: 912*09467b48Spatrick case MachineJumpTableInfo::EK_Custom32: 913*09467b48Spatrick return 4; 914*09467b48Spatrick case MachineJumpTableInfo::EK_Inline: 915*09467b48Spatrick return 0; 916*09467b48Spatrick } 917*09467b48Spatrick llvm_unreachable("Unknown jump table encoding!"); 918*09467b48Spatrick } 919*09467b48Spatrick 920*09467b48Spatrick /// Return the alignment of each entry in the jump table. 921*09467b48Spatrick unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const { 922*09467b48Spatrick // The alignment of a jump table entry is the alignment of int32 unless the 923*09467b48Spatrick // entry is just the address of a block, in which case it is the pointer 924*09467b48Spatrick // alignment. 925*09467b48Spatrick switch (getEntryKind()) { 926*09467b48Spatrick case MachineJumpTableInfo::EK_BlockAddress: 927*09467b48Spatrick return TD.getPointerABIAlignment(0).value(); 928*09467b48Spatrick case MachineJumpTableInfo::EK_GPRel64BlockAddress: 929*09467b48Spatrick return TD.getABIIntegerTypeAlignment(64).value(); 930*09467b48Spatrick case MachineJumpTableInfo::EK_GPRel32BlockAddress: 931*09467b48Spatrick case MachineJumpTableInfo::EK_LabelDifference32: 932*09467b48Spatrick case MachineJumpTableInfo::EK_Custom32: 933*09467b48Spatrick return TD.getABIIntegerTypeAlignment(32).value(); 934*09467b48Spatrick case MachineJumpTableInfo::EK_Inline: 935*09467b48Spatrick return 1; 936*09467b48Spatrick } 937*09467b48Spatrick llvm_unreachable("Unknown jump table encoding!"); 938*09467b48Spatrick } 939*09467b48Spatrick 940*09467b48Spatrick /// Create a new jump table entry in the jump table info. 941*09467b48Spatrick unsigned MachineJumpTableInfo::createJumpTableIndex( 942*09467b48Spatrick const std::vector<MachineBasicBlock*> &DestBBs) { 943*09467b48Spatrick assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 944*09467b48Spatrick JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 945*09467b48Spatrick return JumpTables.size()-1; 946*09467b48Spatrick } 947*09467b48Spatrick 948*09467b48Spatrick /// If Old is the target of any jump tables, update the jump tables to branch 949*09467b48Spatrick /// to New instead. 950*09467b48Spatrick bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 951*09467b48Spatrick MachineBasicBlock *New) { 952*09467b48Spatrick assert(Old != New && "Not making a change?"); 953*09467b48Spatrick bool MadeChange = false; 954*09467b48Spatrick for (size_t i = 0, e = JumpTables.size(); i != e; ++i) 955*09467b48Spatrick ReplaceMBBInJumpTable(i, Old, New); 956*09467b48Spatrick return MadeChange; 957*09467b48Spatrick } 958*09467b48Spatrick 959*09467b48Spatrick /// If Old is a target of the jump tables, update the jump table to branch to 960*09467b48Spatrick /// New instead. 961*09467b48Spatrick bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx, 962*09467b48Spatrick MachineBasicBlock *Old, 963*09467b48Spatrick MachineBasicBlock *New) { 964*09467b48Spatrick assert(Old != New && "Not making a change?"); 965*09467b48Spatrick bool MadeChange = false; 966*09467b48Spatrick MachineJumpTableEntry &JTE = JumpTables[Idx]; 967*09467b48Spatrick for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 968*09467b48Spatrick if (JTE.MBBs[j] == Old) { 969*09467b48Spatrick JTE.MBBs[j] = New; 970*09467b48Spatrick MadeChange = true; 971*09467b48Spatrick } 972*09467b48Spatrick return MadeChange; 973*09467b48Spatrick } 974*09467b48Spatrick 975*09467b48Spatrick void MachineJumpTableInfo::print(raw_ostream &OS) const { 976*09467b48Spatrick if (JumpTables.empty()) return; 977*09467b48Spatrick 978*09467b48Spatrick OS << "Jump Tables:\n"; 979*09467b48Spatrick 980*09467b48Spatrick for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 981*09467b48Spatrick OS << printJumpTableEntryReference(i) << ':'; 982*09467b48Spatrick for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) 983*09467b48Spatrick OS << ' ' << printMBBReference(*JumpTables[i].MBBs[j]); 984*09467b48Spatrick if (i != e) 985*09467b48Spatrick OS << '\n'; 986*09467b48Spatrick } 987*09467b48Spatrick 988*09467b48Spatrick OS << '\n'; 989*09467b48Spatrick } 990*09467b48Spatrick 991*09467b48Spatrick #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 992*09467b48Spatrick LLVM_DUMP_METHOD void MachineJumpTableInfo::dump() const { print(dbgs()); } 993*09467b48Spatrick #endif 994*09467b48Spatrick 995*09467b48Spatrick Printable llvm::printJumpTableEntryReference(unsigned Idx) { 996*09467b48Spatrick return Printable([Idx](raw_ostream &OS) { OS << "%jump-table." << Idx; }); 997*09467b48Spatrick } 998*09467b48Spatrick 999*09467b48Spatrick //===----------------------------------------------------------------------===// 1000*09467b48Spatrick // MachineConstantPool implementation 1001*09467b48Spatrick //===----------------------------------------------------------------------===// 1002*09467b48Spatrick 1003*09467b48Spatrick void MachineConstantPoolValue::anchor() {} 1004*09467b48Spatrick 1005*09467b48Spatrick Type *MachineConstantPoolEntry::getType() const { 1006*09467b48Spatrick if (isMachineConstantPoolEntry()) 1007*09467b48Spatrick return Val.MachineCPVal->getType(); 1008*09467b48Spatrick return Val.ConstVal->getType(); 1009*09467b48Spatrick } 1010*09467b48Spatrick 1011*09467b48Spatrick bool MachineConstantPoolEntry::needsRelocation() const { 1012*09467b48Spatrick if (isMachineConstantPoolEntry()) 1013*09467b48Spatrick return true; 1014*09467b48Spatrick return Val.ConstVal->needsRelocation(); 1015*09467b48Spatrick } 1016*09467b48Spatrick 1017*09467b48Spatrick SectionKind 1018*09467b48Spatrick MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const { 1019*09467b48Spatrick if (needsRelocation()) 1020*09467b48Spatrick return SectionKind::getReadOnlyWithRel(); 1021*09467b48Spatrick switch (DL->getTypeAllocSize(getType())) { 1022*09467b48Spatrick case 4: 1023*09467b48Spatrick return SectionKind::getMergeableConst4(); 1024*09467b48Spatrick case 8: 1025*09467b48Spatrick return SectionKind::getMergeableConst8(); 1026*09467b48Spatrick case 16: 1027*09467b48Spatrick return SectionKind::getMergeableConst16(); 1028*09467b48Spatrick case 32: 1029*09467b48Spatrick return SectionKind::getMergeableConst32(); 1030*09467b48Spatrick default: 1031*09467b48Spatrick return SectionKind::getReadOnly(); 1032*09467b48Spatrick } 1033*09467b48Spatrick } 1034*09467b48Spatrick 1035*09467b48Spatrick MachineConstantPool::~MachineConstantPool() { 1036*09467b48Spatrick // A constant may be a member of both Constants and MachineCPVsSharingEntries, 1037*09467b48Spatrick // so keep track of which we've deleted to avoid double deletions. 1038*09467b48Spatrick DenseSet<MachineConstantPoolValue*> Deleted; 1039*09467b48Spatrick for (unsigned i = 0, e = Constants.size(); i != e; ++i) 1040*09467b48Spatrick if (Constants[i].isMachineConstantPoolEntry()) { 1041*09467b48Spatrick Deleted.insert(Constants[i].Val.MachineCPVal); 1042*09467b48Spatrick delete Constants[i].Val.MachineCPVal; 1043*09467b48Spatrick } 1044*09467b48Spatrick for (DenseSet<MachineConstantPoolValue*>::iterator I = 1045*09467b48Spatrick MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end(); 1046*09467b48Spatrick I != E; ++I) { 1047*09467b48Spatrick if (Deleted.count(*I) == 0) 1048*09467b48Spatrick delete *I; 1049*09467b48Spatrick } 1050*09467b48Spatrick } 1051*09467b48Spatrick 1052*09467b48Spatrick /// Test whether the given two constants can be allocated the same constant pool 1053*09467b48Spatrick /// entry. 1054*09467b48Spatrick static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, 1055*09467b48Spatrick const DataLayout &DL) { 1056*09467b48Spatrick // Handle the trivial case quickly. 1057*09467b48Spatrick if (A == B) return true; 1058*09467b48Spatrick 1059*09467b48Spatrick // If they have the same type but weren't the same constant, quickly 1060*09467b48Spatrick // reject them. 1061*09467b48Spatrick if (A->getType() == B->getType()) return false; 1062*09467b48Spatrick 1063*09467b48Spatrick // We can't handle structs or arrays. 1064*09467b48Spatrick if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) || 1065*09467b48Spatrick isa<StructType>(B->getType()) || isa<ArrayType>(B->getType())) 1066*09467b48Spatrick return false; 1067*09467b48Spatrick 1068*09467b48Spatrick // For now, only support constants with the same size. 1069*09467b48Spatrick uint64_t StoreSize = DL.getTypeStoreSize(A->getType()); 1070*09467b48Spatrick if (StoreSize != DL.getTypeStoreSize(B->getType()) || StoreSize > 128) 1071*09467b48Spatrick return false; 1072*09467b48Spatrick 1073*09467b48Spatrick Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8); 1074*09467b48Spatrick 1075*09467b48Spatrick // Try constant folding a bitcast of both instructions to an integer. If we 1076*09467b48Spatrick // get two identical ConstantInt's, then we are good to share them. We use 1077*09467b48Spatrick // the constant folding APIs to do this so that we get the benefit of 1078*09467b48Spatrick // DataLayout. 1079*09467b48Spatrick if (isa<PointerType>(A->getType())) 1080*09467b48Spatrick A = ConstantFoldCastOperand(Instruction::PtrToInt, 1081*09467b48Spatrick const_cast<Constant *>(A), IntTy, DL); 1082*09467b48Spatrick else if (A->getType() != IntTy) 1083*09467b48Spatrick A = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(A), 1084*09467b48Spatrick IntTy, DL); 1085*09467b48Spatrick if (isa<PointerType>(B->getType())) 1086*09467b48Spatrick B = ConstantFoldCastOperand(Instruction::PtrToInt, 1087*09467b48Spatrick const_cast<Constant *>(B), IntTy, DL); 1088*09467b48Spatrick else if (B->getType() != IntTy) 1089*09467b48Spatrick B = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(B), 1090*09467b48Spatrick IntTy, DL); 1091*09467b48Spatrick 1092*09467b48Spatrick return A == B; 1093*09467b48Spatrick } 1094*09467b48Spatrick 1095*09467b48Spatrick /// Create a new entry in the constant pool or return an existing one. 1096*09467b48Spatrick /// User must specify the log2 of the minimum required alignment for the object. 1097*09467b48Spatrick unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, 1098*09467b48Spatrick unsigned Alignment) { 1099*09467b48Spatrick assert(Alignment && "Alignment must be specified!"); 1100*09467b48Spatrick if (Alignment > PoolAlignment) PoolAlignment = Alignment; 1101*09467b48Spatrick 1102*09467b48Spatrick // Check to see if we already have this constant. 1103*09467b48Spatrick // 1104*09467b48Spatrick // FIXME, this could be made much more efficient for large constant pools. 1105*09467b48Spatrick for (unsigned i = 0, e = Constants.size(); i != e; ++i) 1106*09467b48Spatrick if (!Constants[i].isMachineConstantPoolEntry() && 1107*09467b48Spatrick CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, DL)) { 1108*09467b48Spatrick if ((unsigned)Constants[i].getAlignment() < Alignment) 1109*09467b48Spatrick Constants[i].Alignment = Alignment; 1110*09467b48Spatrick return i; 1111*09467b48Spatrick } 1112*09467b48Spatrick 1113*09467b48Spatrick Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 1114*09467b48Spatrick return Constants.size()-1; 1115*09467b48Spatrick } 1116*09467b48Spatrick 1117*09467b48Spatrick unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 1118*09467b48Spatrick unsigned Alignment) { 1119*09467b48Spatrick assert(Alignment && "Alignment must be specified!"); 1120*09467b48Spatrick if (Alignment > PoolAlignment) PoolAlignment = Alignment; 1121*09467b48Spatrick 1122*09467b48Spatrick // Check to see if we already have this constant. 1123*09467b48Spatrick // 1124*09467b48Spatrick // FIXME, this could be made much more efficient for large constant pools. 1125*09467b48Spatrick int Idx = V->getExistingMachineCPValue(this, Alignment); 1126*09467b48Spatrick if (Idx != -1) { 1127*09467b48Spatrick MachineCPVsSharingEntries.insert(V); 1128*09467b48Spatrick return (unsigned)Idx; 1129*09467b48Spatrick } 1130*09467b48Spatrick 1131*09467b48Spatrick Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 1132*09467b48Spatrick return Constants.size()-1; 1133*09467b48Spatrick } 1134*09467b48Spatrick 1135*09467b48Spatrick void MachineConstantPool::print(raw_ostream &OS) const { 1136*09467b48Spatrick if (Constants.empty()) return; 1137*09467b48Spatrick 1138*09467b48Spatrick OS << "Constant Pool:\n"; 1139*09467b48Spatrick for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 1140*09467b48Spatrick OS << " cp#" << i << ": "; 1141*09467b48Spatrick if (Constants[i].isMachineConstantPoolEntry()) 1142*09467b48Spatrick Constants[i].Val.MachineCPVal->print(OS); 1143*09467b48Spatrick else 1144*09467b48Spatrick Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false); 1145*09467b48Spatrick OS << ", align=" << Constants[i].getAlignment(); 1146*09467b48Spatrick OS << "\n"; 1147*09467b48Spatrick } 1148*09467b48Spatrick } 1149*09467b48Spatrick 1150*09467b48Spatrick #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 1151*09467b48Spatrick LLVM_DUMP_METHOD void MachineConstantPool::dump() const { print(dbgs()); } 1152*09467b48Spatrick #endif 1153