109467b48Spatrick //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
209467b48Spatrick //
309467b48Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
409467b48Spatrick // See https://llvm.org/LICENSE.txt for license information.
509467b48Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
609467b48Spatrick //
709467b48Spatrick //===----------------------------------------------------------------------===//
809467b48Spatrick //
909467b48Spatrick // This file implements simple dominator construction algorithms for finding
1009467b48Spatrick // forward dominators on machine functions.
1109467b48Spatrick //
1209467b48Spatrick //===----------------------------------------------------------------------===//
1309467b48Spatrick
1409467b48Spatrick #include "llvm/CodeGen/MachineDominators.h"
1509467b48Spatrick #include "llvm/ADT/SmallBitVector.h"
1609467b48Spatrick #include "llvm/CodeGen/Passes.h"
1709467b48Spatrick #include "llvm/InitializePasses.h"
18*d415bd75Srobert #include "llvm/Pass.h"
19*d415bd75Srobert #include "llvm/PassRegistry.h"
2009467b48Spatrick #include "llvm/Support/CommandLine.h"
2109467b48Spatrick
2209467b48Spatrick using namespace llvm;
2309467b48Spatrick
2409467b48Spatrick namespace llvm {
2509467b48Spatrick // Always verify dominfo if expensive checking is enabled.
2609467b48Spatrick #ifdef EXPENSIVE_CHECKS
2709467b48Spatrick bool VerifyMachineDomInfo = true;
2809467b48Spatrick #else
2909467b48Spatrick bool VerifyMachineDomInfo = false;
3009467b48Spatrick #endif
3109467b48Spatrick } // namespace llvm
3209467b48Spatrick
3309467b48Spatrick static cl::opt<bool, true> VerifyMachineDomInfoX(
3409467b48Spatrick "verify-machine-dom-info", cl::location(VerifyMachineDomInfo), cl::Hidden,
3509467b48Spatrick cl::desc("Verify machine dominator info (time consuming)"));
3609467b48Spatrick
3709467b48Spatrick namespace llvm {
3809467b48Spatrick template class DomTreeNodeBase<MachineBasicBlock>;
3909467b48Spatrick template class DominatorTreeBase<MachineBasicBlock, false>; // DomTreeBase
4009467b48Spatrick }
4109467b48Spatrick
4209467b48Spatrick char MachineDominatorTree::ID = 0;
4309467b48Spatrick
4409467b48Spatrick INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
4509467b48Spatrick "MachineDominator Tree Construction", true, true)
4609467b48Spatrick
4709467b48Spatrick char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
4809467b48Spatrick
getAnalysisUsage(AnalysisUsage & AU) const4909467b48Spatrick void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
5009467b48Spatrick AU.setPreservesAll();
5109467b48Spatrick MachineFunctionPass::getAnalysisUsage(AU);
5209467b48Spatrick }
5309467b48Spatrick
runOnMachineFunction(MachineFunction & F)5409467b48Spatrick bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
5509467b48Spatrick calculate(F);
5609467b48Spatrick return false;
5709467b48Spatrick }
5809467b48Spatrick
calculate(MachineFunction & F)5909467b48Spatrick void MachineDominatorTree::calculate(MachineFunction &F) {
6009467b48Spatrick CriticalEdgesToSplit.clear();
6109467b48Spatrick NewBBs.clear();
6209467b48Spatrick DT.reset(new DomTreeBase<MachineBasicBlock>());
6309467b48Spatrick DT->recalculate(F);
6409467b48Spatrick }
6509467b48Spatrick
MachineDominatorTree()6609467b48Spatrick MachineDominatorTree::MachineDominatorTree()
6709467b48Spatrick : MachineFunctionPass(ID) {
6809467b48Spatrick initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
6909467b48Spatrick }
7009467b48Spatrick
releaseMemory()7109467b48Spatrick void MachineDominatorTree::releaseMemory() {
7209467b48Spatrick CriticalEdgesToSplit.clear();
7309467b48Spatrick DT.reset(nullptr);
7409467b48Spatrick }
7509467b48Spatrick
verifyAnalysis() const7609467b48Spatrick void MachineDominatorTree::verifyAnalysis() const {
7709467b48Spatrick if (DT && VerifyMachineDomInfo)
78*d415bd75Srobert if (!DT->verify(MachineDomTree::VerificationLevel::Basic)) {
7909467b48Spatrick errs() << "MachineDominatorTree verification failed\n";
8009467b48Spatrick abort();
8109467b48Spatrick }
8209467b48Spatrick }
8309467b48Spatrick
print(raw_ostream & OS,const Module *) const8409467b48Spatrick void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
8509467b48Spatrick if (DT)
8609467b48Spatrick DT->print(OS);
8709467b48Spatrick }
8809467b48Spatrick
applySplitCriticalEdges() const8909467b48Spatrick void MachineDominatorTree::applySplitCriticalEdges() const {
9009467b48Spatrick // Bail out early if there is nothing to do.
9109467b48Spatrick if (CriticalEdgesToSplit.empty())
9209467b48Spatrick return;
9309467b48Spatrick
9409467b48Spatrick // For each element in CriticalEdgesToSplit, remember whether or not element
9509467b48Spatrick // is the new immediate domminator of its successor. The mapping is done by
9609467b48Spatrick // index, i.e., the information for the ith element of CriticalEdgesToSplit is
9709467b48Spatrick // the ith element of IsNewIDom.
9809467b48Spatrick SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
9909467b48Spatrick size_t Idx = 0;
10009467b48Spatrick
10109467b48Spatrick // Collect all the dominance properties info, before invalidating
10209467b48Spatrick // the underlying DT.
10309467b48Spatrick for (CriticalEdge &Edge : CriticalEdgesToSplit) {
10409467b48Spatrick // Update dominator information.
10509467b48Spatrick MachineBasicBlock *Succ = Edge.ToBB;
10609467b48Spatrick MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
10709467b48Spatrick
10809467b48Spatrick for (MachineBasicBlock *PredBB : Succ->predecessors()) {
10909467b48Spatrick if (PredBB == Edge.NewBB)
11009467b48Spatrick continue;
11109467b48Spatrick // If we are in this situation:
11209467b48Spatrick // FromBB1 FromBB2
11309467b48Spatrick // + +
11409467b48Spatrick // + + + +
11509467b48Spatrick // + + + +
11609467b48Spatrick // ... Split1 Split2 ...
11709467b48Spatrick // + +
11809467b48Spatrick // + +
11909467b48Spatrick // +
12009467b48Spatrick // Succ
12109467b48Spatrick // Instead of checking the domiance property with Split2, we check it with
12209467b48Spatrick // FromBB2 since Split2 is still unknown of the underlying DT structure.
12309467b48Spatrick if (NewBBs.count(PredBB)) {
12409467b48Spatrick assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
12509467b48Spatrick "critical edge split has more "
12609467b48Spatrick "than one predecessor!");
12709467b48Spatrick PredBB = *PredBB->pred_begin();
12809467b48Spatrick }
12909467b48Spatrick if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
13009467b48Spatrick IsNewIDom[Idx] = false;
13109467b48Spatrick break;
13209467b48Spatrick }
13309467b48Spatrick }
13409467b48Spatrick ++Idx;
13509467b48Spatrick }
13609467b48Spatrick
13709467b48Spatrick // Now, update DT with the collected dominance properties info.
13809467b48Spatrick Idx = 0;
13909467b48Spatrick for (CriticalEdge &Edge : CriticalEdgesToSplit) {
14009467b48Spatrick // We know FromBB dominates NewBB.
14109467b48Spatrick MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
14209467b48Spatrick
14309467b48Spatrick // If all the other predecessors of "Succ" are dominated by "Succ" itself
14409467b48Spatrick // then the new block is the new immediate dominator of "Succ". Otherwise,
14509467b48Spatrick // the new block doesn't dominate anything.
14609467b48Spatrick if (IsNewIDom[Idx])
14709467b48Spatrick DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
14809467b48Spatrick ++Idx;
14909467b48Spatrick }
15009467b48Spatrick NewBBs.clear();
15109467b48Spatrick CriticalEdgesToSplit.clear();
15209467b48Spatrick }
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