1 //===-- DebuggerThread.cpp ------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "DebuggerThread.h" 10 #include "ExceptionRecord.h" 11 #include "IDebugDelegate.h" 12 13 #include "lldb/Core/ModuleSpec.h" 14 #include "lldb/Host/ProcessLaunchInfo.h" 15 #include "lldb/Host/ThreadLauncher.h" 16 #include "lldb/Host/windows/AutoHandle.h" 17 #include "lldb/Host/windows/HostProcessWindows.h" 18 #include "lldb/Host/windows/HostThreadWindows.h" 19 #include "lldb/Host/windows/ProcessLauncherWindows.h" 20 #include "lldb/Target/Process.h" 21 #include "lldb/Utility/FileSpec.h" 22 #include "lldb/Utility/Log.h" 23 #include "lldb/Utility/Predicate.h" 24 #include "lldb/Utility/Status.h" 25 26 #include "Plugins/Process/Windows/Common/ProcessWindowsLog.h" 27 28 #include "llvm/ADT/STLExtras.h" 29 #include "llvm/Support/ConvertUTF.h" 30 #include "llvm/Support/Threading.h" 31 #include "llvm/Support/raw_ostream.h" 32 33 #include <optional> 34 #include <psapi.h> 35 36 #ifndef STATUS_WX86_BREAKPOINT 37 #define STATUS_WX86_BREAKPOINT 0x4000001FL // For WOW64 38 #endif 39 40 using namespace lldb; 41 using namespace lldb_private; 42 43 DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate) 44 : m_debug_delegate(debug_delegate), m_pid_to_detach(0), 45 m_is_shutting_down(false) { 46 m_debugging_ended_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr); 47 } 48 49 DebuggerThread::~DebuggerThread() { ::CloseHandle(m_debugging_ended_event); } 50 51 Status DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) { 52 Log *log = GetLog(WindowsLog::Process); 53 LLDB_LOG(log, "launching '{0}'", launch_info.GetExecutableFile().GetPath()); 54 55 Status result; 56 llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread( 57 "lldb.plugin.process-windows.secondary[?]", 58 [this, launch_info] { return DebuggerThreadLaunchRoutine(launch_info); }); 59 if (!secondary_thread) { 60 result = Status(secondary_thread.takeError()); 61 LLDB_LOG(log, "couldn't launch debugger thread. {0}", result); 62 } 63 64 return result; 65 } 66 67 Status DebuggerThread::DebugAttach(lldb::pid_t pid, 68 const ProcessAttachInfo &attach_info) { 69 Log *log = GetLog(WindowsLog::Process); 70 LLDB_LOG(log, "attaching to '{0}'", pid); 71 72 Status result; 73 llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread( 74 "lldb.plugin.process-windows.secondary[?]", [this, pid, attach_info] { 75 return DebuggerThreadAttachRoutine(pid, attach_info); 76 }); 77 if (!secondary_thread) { 78 result = Status(secondary_thread.takeError()); 79 LLDB_LOG(log, "couldn't attach to process '{0}'. {1}", pid, result); 80 } 81 82 return result; 83 } 84 85 lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine( 86 const ProcessLaunchInfo &launch_info) { 87 // Grab a shared_ptr reference to this so that we know it won't get deleted 88 // until after the thread routine has exited. 89 std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); 90 91 Log *log = GetLog(WindowsLog::Process); 92 LLDB_LOG(log, "preparing to launch '{0}' on background thread.", 93 launch_info.GetExecutableFile().GetPath()); 94 95 Status error; 96 ProcessLauncherWindows launcher; 97 HostProcess process(launcher.LaunchProcess(launch_info, error)); 98 // If we couldn't create the process, notify waiters immediately. Otherwise 99 // enter the debug loop and wait until we get the create process debug 100 // notification. Note that if the process was created successfully, we can 101 // throw away the process handle we got from CreateProcess because Windows 102 // will give us another (potentially more useful?) handle when it sends us 103 // the CREATE_PROCESS_DEBUG_EVENT. 104 if (error.Success()) 105 DebugLoop(); 106 else 107 m_debug_delegate->OnDebuggerError(error, 0); 108 109 return {}; 110 } 111 112 lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine( 113 lldb::pid_t pid, const ProcessAttachInfo &attach_info) { 114 // Grab a shared_ptr reference to this so that we know it won't get deleted 115 // until after the thread routine has exited. 116 std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); 117 118 Log *log = GetLog(WindowsLog::Process); 119 LLDB_LOG(log, "preparing to attach to process '{0}' on background thread.", 120 pid); 121 122 if (!DebugActiveProcess((DWORD)pid)) { 123 Status error(::GetLastError(), eErrorTypeWin32); 124 m_debug_delegate->OnDebuggerError(error, 0); 125 return {}; 126 } 127 128 // The attach was successful, enter the debug loop. From here on out, this 129 // is no different than a create process operation, so all the same comments 130 // in DebugLaunch should apply from this point out. 131 DebugLoop(); 132 133 return {}; 134 } 135 136 Status DebuggerThread::StopDebugging(bool terminate) { 137 Status error; 138 139 lldb::pid_t pid = m_process.GetProcessId(); 140 141 Log *log = GetLog(WindowsLog::Process); 142 LLDB_LOG(log, "terminate = {0}, inferior={1}.", terminate, pid); 143 144 // Set m_is_shutting_down to true if it was false. Return if it was already 145 // true. 146 bool expected = false; 147 if (!m_is_shutting_down.compare_exchange_strong(expected, true)) 148 return error; 149 150 // Make a copy of the process, since the termination sequence will reset 151 // DebuggerThread's internal copy and it needs to remain open for the Wait 152 // operation. 153 HostProcess process_copy = m_process; 154 lldb::process_t handle = m_process.GetNativeProcess().GetSystemHandle(); 155 156 if (terminate) { 157 if (handle != nullptr && handle != LLDB_INVALID_PROCESS) { 158 // Initiate the termination before continuing the exception, so that the 159 // next debug event we get is the exit process event, and not some other 160 // event. 161 BOOL terminate_suceeded = TerminateProcess(handle, 0); 162 LLDB_LOG(log, 163 "calling TerminateProcess({0}, 0) (inferior={1}), success={2}", 164 handle, pid, terminate_suceeded); 165 } else { 166 LLDB_LOG(log, 167 "NOT calling TerminateProcess because the inferior is not valid " 168 "({0}, 0) (inferior={1})", 169 handle, pid); 170 } 171 } 172 173 // If we're stuck waiting for an exception to continue (e.g. the user is at a 174 // breakpoint messing around in the debugger), continue it now. But only 175 // AFTER calling TerminateProcess to make sure that the very next call to 176 // WaitForDebugEvent is an exit process event. 177 if (m_active_exception.get()) { 178 LLDB_LOG(log, "masking active exception"); 179 ContinueAsyncException(ExceptionResult::MaskException); 180 } 181 182 if (!terminate) { 183 // Indicate that we want to detach. 184 m_pid_to_detach = GetProcess().GetProcessId(); 185 186 // Force a fresh break so that the detach can happen from the debugger 187 // thread. 188 if (!::DebugBreakProcess( 189 GetProcess().GetNativeProcess().GetSystemHandle())) { 190 error.SetError(::GetLastError(), eErrorTypeWin32); 191 } 192 } 193 194 LLDB_LOG(log, "waiting for detach from process {0} to complete.", pid); 195 196 DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000); 197 if (wait_result != WAIT_OBJECT_0) { 198 error.SetError(GetLastError(), eErrorTypeWin32); 199 LLDB_LOG(log, "error: WaitForSingleObject({0}, 5000) returned {1}", 200 m_debugging_ended_event, wait_result); 201 } else 202 LLDB_LOG(log, "detach from process {0} completed successfully.", pid); 203 204 if (!error.Success()) { 205 LLDB_LOG(log, "encountered an error while trying to stop process {0}. {1}", 206 pid, error); 207 } 208 return error; 209 } 210 211 void DebuggerThread::ContinueAsyncException(ExceptionResult result) { 212 if (!m_active_exception.get()) 213 return; 214 215 Log *log = GetLog(WindowsLog::Process | WindowsLog::Exception); 216 LLDB_LOG(log, "broadcasting for inferior process {0}.", 217 m_process.GetProcessId()); 218 219 m_active_exception.reset(); 220 m_exception_pred.SetValue(result, eBroadcastAlways); 221 } 222 223 void DebuggerThread::FreeProcessHandles() { 224 m_process = HostProcess(); 225 m_main_thread = HostThread(); 226 if (m_image_file) { 227 ::CloseHandle(m_image_file); 228 m_image_file = nullptr; 229 } 230 } 231 232 void DebuggerThread::DebugLoop() { 233 Log *log = GetLog(WindowsLog::Event); 234 DEBUG_EVENT dbe = {}; 235 bool should_debug = true; 236 LLDB_LOGV(log, "Entering WaitForDebugEvent loop"); 237 while (should_debug) { 238 LLDB_LOGV(log, "Calling WaitForDebugEvent"); 239 BOOL wait_result = WaitForDebugEvent(&dbe, INFINITE); 240 if (wait_result) { 241 DWORD continue_status = DBG_CONTINUE; 242 switch (dbe.dwDebugEventCode) { 243 default: 244 llvm_unreachable("Unhandle debug event code!"); 245 case EXCEPTION_DEBUG_EVENT: { 246 ExceptionResult status = 247 HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId); 248 249 if (status == ExceptionResult::MaskException) 250 continue_status = DBG_CONTINUE; 251 else if (status == ExceptionResult::SendToApplication) 252 continue_status = DBG_EXCEPTION_NOT_HANDLED; 253 254 break; 255 } 256 case CREATE_THREAD_DEBUG_EVENT: 257 continue_status = 258 HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId); 259 break; 260 case CREATE_PROCESS_DEBUG_EVENT: 261 continue_status = 262 HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId); 263 break; 264 case EXIT_THREAD_DEBUG_EVENT: 265 continue_status = 266 HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId); 267 break; 268 case EXIT_PROCESS_DEBUG_EVENT: 269 continue_status = 270 HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId); 271 should_debug = false; 272 break; 273 case LOAD_DLL_DEBUG_EVENT: 274 continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId); 275 break; 276 case UNLOAD_DLL_DEBUG_EVENT: 277 continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId); 278 break; 279 case OUTPUT_DEBUG_STRING_EVENT: 280 continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId); 281 break; 282 case RIP_EVENT: 283 continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId); 284 if (dbe.u.RipInfo.dwType == SLE_ERROR) 285 should_debug = false; 286 break; 287 } 288 289 LLDB_LOGV(log, "calling ContinueDebugEvent({0}, {1}, {2}) on thread {3}.", 290 dbe.dwProcessId, dbe.dwThreadId, continue_status, 291 ::GetCurrentThreadId()); 292 293 ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status); 294 295 if (m_detached) { 296 should_debug = false; 297 } 298 } else { 299 LLDB_LOG(log, "returned FALSE from WaitForDebugEvent. Error = {0}", 300 ::GetLastError()); 301 302 should_debug = false; 303 } 304 } 305 FreeProcessHandles(); 306 307 LLDB_LOG(log, "WaitForDebugEvent loop completed, exiting."); 308 ::SetEvent(m_debugging_ended_event); 309 } 310 311 ExceptionResult 312 DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, 313 DWORD thread_id) { 314 Log *log = GetLog(WindowsLog::Event | WindowsLog::Exception); 315 if (m_is_shutting_down) { 316 // A breakpoint that occurs while `m_pid_to_detach` is non-zero is a magic 317 // exception that 318 // we use simply to wake up the DebuggerThread so that we can close out the 319 // debug loop. 320 if (m_pid_to_detach != 0 && 321 (info.ExceptionRecord.ExceptionCode == EXCEPTION_BREAKPOINT || 322 info.ExceptionRecord.ExceptionCode == STATUS_WX86_BREAKPOINT)) { 323 LLDB_LOG(log, "Breakpoint exception is cue to detach from process {0:x}", 324 m_pid_to_detach.load()); 325 ::DebugActiveProcessStop(m_pid_to_detach); 326 m_detached = true; 327 } 328 329 // Don't perform any blocking operations while we're shutting down. That 330 // will cause TerminateProcess -> WaitForSingleObject to time out. 331 return ExceptionResult::SendToApplication; 332 } 333 334 bool first_chance = (info.dwFirstChance != 0); 335 336 m_active_exception.reset( 337 new ExceptionRecord(info.ExceptionRecord, thread_id)); 338 LLDB_LOG(log, "encountered {0} chance exception {1:x} on thread {2:x}", 339 first_chance ? "first" : "second", 340 info.ExceptionRecord.ExceptionCode, thread_id); 341 342 ExceptionResult result = 343 m_debug_delegate->OnDebugException(first_chance, *m_active_exception); 344 m_exception_pred.SetValue(result, eBroadcastNever); 345 346 LLDB_LOG(log, "waiting for ExceptionPred != BreakInDebugger"); 347 result = *m_exception_pred.WaitForValueNotEqualTo( 348 ExceptionResult::BreakInDebugger); 349 350 LLDB_LOG(log, "got ExceptionPred = {0}", (int)m_exception_pred.GetValue()); 351 return result; 352 } 353 354 DWORD 355 DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, 356 DWORD thread_id) { 357 Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread); 358 LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id, 359 m_process.GetProcessId()); 360 HostThread thread(info.hThread); 361 thread.GetNativeThread().SetOwnsHandle(false); 362 m_debug_delegate->OnCreateThread(thread); 363 return DBG_CONTINUE; 364 } 365 366 DWORD 367 DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, 368 DWORD thread_id) { 369 Log *log = GetLog(WindowsLog::Event | WindowsLog::Process); 370 uint32_t process_id = ::GetProcessId(info.hProcess); 371 372 LLDB_LOG(log, "process {0} spawned", process_id); 373 374 std::string thread_name; 375 llvm::raw_string_ostream name_stream(thread_name); 376 name_stream << "lldb.plugin.process-windows.secondary[" << process_id << "]"; 377 name_stream.flush(); 378 llvm::set_thread_name(thread_name); 379 380 // info.hProcess and info.hThread are closed automatically by Windows when 381 // EXIT_PROCESS_DEBUG_EVENT is received. 382 m_process = HostProcess(info.hProcess); 383 ((HostProcessWindows &)m_process.GetNativeProcess()).SetOwnsHandle(false); 384 m_main_thread = HostThread(info.hThread); 385 m_main_thread.GetNativeThread().SetOwnsHandle(false); 386 m_image_file = info.hFile; 387 388 lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage); 389 m_debug_delegate->OnDebuggerConnected(load_addr); 390 391 return DBG_CONTINUE; 392 } 393 394 DWORD 395 DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, 396 DWORD thread_id) { 397 Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread); 398 LLDB_LOG(log, "Thread {0} exited with code {1} in process {2}", thread_id, 399 info.dwExitCode, m_process.GetProcessId()); 400 m_debug_delegate->OnExitThread(thread_id, info.dwExitCode); 401 return DBG_CONTINUE; 402 } 403 404 DWORD 405 DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, 406 DWORD thread_id) { 407 Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread); 408 LLDB_LOG(log, "process {0} exited with code {1}", m_process.GetProcessId(), 409 info.dwExitCode); 410 411 m_debug_delegate->OnExitProcess(info.dwExitCode); 412 413 return DBG_CONTINUE; 414 } 415 416 static std::optional<std::string> GetFileNameFromHandleFallback(HANDLE hFile) { 417 // Check that file is not empty as we cannot map a file with zero length. 418 DWORD dwFileSizeHi = 0; 419 DWORD dwFileSizeLo = ::GetFileSize(hFile, &dwFileSizeHi); 420 if (dwFileSizeLo == 0 && dwFileSizeHi == 0) 421 return std::nullopt; 422 423 AutoHandle filemap( 424 ::CreateFileMappingW(hFile, nullptr, PAGE_READONLY, 0, 1, NULL), nullptr); 425 if (!filemap.IsValid()) 426 return std::nullopt; 427 428 auto view_deleter = [](void *pMem) { ::UnmapViewOfFile(pMem); }; 429 std::unique_ptr<void, decltype(view_deleter)> pMem( 430 ::MapViewOfFile(filemap.get(), FILE_MAP_READ, 0, 0, 1), view_deleter); 431 if (!pMem) 432 return std::nullopt; 433 434 std::array<wchar_t, MAX_PATH + 1> mapped_filename; 435 if (!::GetMappedFileNameW(::GetCurrentProcess(), pMem.get(), 436 mapped_filename.data(), mapped_filename.size())) 437 return std::nullopt; 438 439 // A series of null-terminated strings, plus an additional null character 440 std::array<wchar_t, 512> drive_strings; 441 drive_strings[0] = L'\0'; 442 if (!::GetLogicalDriveStringsW(drive_strings.size(), drive_strings.data())) 443 return std::nullopt; 444 445 std::array<wchar_t, 3> drive = {L"_:"}; 446 for (const wchar_t *it = drive_strings.data(); *it != L'\0'; 447 it += wcslen(it) + 1) { 448 // Copy the drive letter to the template string 449 drive[0] = it[0]; 450 std::array<wchar_t, MAX_PATH> device_name; 451 if (::QueryDosDeviceW(drive.data(), device_name.data(), 452 device_name.size())) { 453 size_t device_name_len = wcslen(device_name.data()); 454 if (device_name_len < mapped_filename.size()) { 455 bool match = _wcsnicmp(mapped_filename.data(), device_name.data(), 456 device_name_len) == 0; 457 if (match && mapped_filename[device_name_len] == L'\\') { 458 // Replace device path with its drive letter 459 std::wstring rebuilt_path(drive.data()); 460 rebuilt_path.append(&mapped_filename[device_name_len]); 461 std::string path_utf8; 462 llvm::convertWideToUTF8(rebuilt_path, path_utf8); 463 return path_utf8; 464 } 465 } 466 } 467 } 468 return std::nullopt; 469 } 470 471 DWORD 472 DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, 473 DWORD thread_id) { 474 Log *log = GetLog(WindowsLog::Event); 475 if (info.hFile == nullptr) { 476 // Not sure what this is, so just ignore it. 477 LLDB_LOG(log, "Warning: Inferior {0} has a NULL file handle, returning...", 478 m_process.GetProcessId()); 479 return DBG_CONTINUE; 480 } 481 482 auto on_load_dll = [&](llvm::StringRef path) { 483 FileSpec file_spec(path); 484 ModuleSpec module_spec(file_spec); 485 lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll); 486 487 LLDB_LOG(log, "Inferior {0} - DLL '{1}' loaded at address {2:x}...", 488 m_process.GetProcessId(), path, info.lpBaseOfDll); 489 490 m_debug_delegate->OnLoadDll(module_spec, load_addr); 491 }; 492 493 std::vector<wchar_t> buffer(1); 494 DWORD required_size = 495 GetFinalPathNameByHandleW(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS); 496 if (required_size > 0) { 497 buffer.resize(required_size + 1); 498 required_size = GetFinalPathNameByHandleW(info.hFile, &buffer[0], 499 required_size, VOLUME_NAME_DOS); 500 std::string path_str_utf8; 501 llvm::convertWideToUTF8(buffer.data(), path_str_utf8); 502 llvm::StringRef path_str = path_str_utf8; 503 const char *path = path_str.data(); 504 if (path_str.startswith("\\\\?\\")) 505 path += 4; 506 507 on_load_dll(path); 508 } else if (std::optional<std::string> path = 509 GetFileNameFromHandleFallback(info.hFile)) { 510 on_load_dll(*path); 511 } else { 512 LLDB_LOG( 513 log, 514 "Inferior {0} - Error {1} occurred calling GetFinalPathNameByHandle", 515 m_process.GetProcessId(), ::GetLastError()); 516 } 517 // Windows does not automatically close info.hFile, so we need to do it. 518 ::CloseHandle(info.hFile); 519 return DBG_CONTINUE; 520 } 521 522 DWORD 523 DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, 524 DWORD thread_id) { 525 Log *log = GetLog(WindowsLog::Event); 526 LLDB_LOG(log, "process {0} unloading DLL at addr {1:x}.", 527 m_process.GetProcessId(), info.lpBaseOfDll); 528 529 m_debug_delegate->OnUnloadDll( 530 reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll)); 531 return DBG_CONTINUE; 532 } 533 534 DWORD 535 DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, 536 DWORD thread_id) { 537 return DBG_CONTINUE; 538 } 539 540 DWORD 541 DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) { 542 Log *log = GetLog(WindowsLog::Event); 543 LLDB_LOG(log, "encountered error {0} (type={1}) in process {2} thread {3}", 544 info.dwError, info.dwType, m_process.GetProcessId(), thread_id); 545 546 Status error(info.dwError, eErrorTypeWin32); 547 m_debug_delegate->OnDebuggerError(error, info.dwType); 548 549 return DBG_CONTINUE; 550 } 551