xref: /openbsd-src/gnu/llvm/compiler-rt/lib/builtins/ppc/fixtfdi.c (revision 3cab2bb3f667058bece8e38b12449a63a9d73c4b)
1*3cab2bb3Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
2*3cab2bb3Spatrick // See https://llvm.org/LICENSE.txt for license information.
3*3cab2bb3Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
4*3cab2bb3Spatrick 
5*3cab2bb3Spatrick // int64_t __fixunstfdi(long double x);
6*3cab2bb3Spatrick // This file implements the PowerPC 128-bit double-double -> int64_t conversion
7*3cab2bb3Spatrick 
8*3cab2bb3Spatrick #include "../int_math.h"
9*3cab2bb3Spatrick #include "DD.h"
10*3cab2bb3Spatrick 
__fixtfdi(long double input)11*3cab2bb3Spatrick uint64_t __fixtfdi(long double input) {
12*3cab2bb3Spatrick   const DD x = {.ld = input};
13*3cab2bb3Spatrick   const doublebits hibits = {.d = x.s.hi};
14*3cab2bb3Spatrick 
15*3cab2bb3Spatrick   const uint32_t absHighWord =
16*3cab2bb3Spatrick       (uint32_t)(hibits.x >> 32) & UINT32_C(0x7fffffff);
17*3cab2bb3Spatrick   const uint32_t absHighWordMinusOne = absHighWord - UINT32_C(0x3ff00000);
18*3cab2bb3Spatrick 
19*3cab2bb3Spatrick   // If (1.0 - tiny) <= input < 0x1.0p63:
20*3cab2bb3Spatrick   if (UINT32_C(0x03f00000) > absHighWordMinusOne) {
21*3cab2bb3Spatrick     // Do an unsigned conversion of the absolute value, then restore the sign.
22*3cab2bb3Spatrick     const int unbiasedHeadExponent = absHighWordMinusOne >> 20;
23*3cab2bb3Spatrick 
24*3cab2bb3Spatrick     int64_t result = hibits.x & INT64_C(0x000fffffffffffff); // mantissa(hi)
25*3cab2bb3Spatrick     result |= INT64_C(0x0010000000000000); // matissa(hi) with implicit bit
26*3cab2bb3Spatrick     result <<= 10; // mantissa(hi) with one zero preceding bit.
27*3cab2bb3Spatrick 
28*3cab2bb3Spatrick     const int64_t hiNegationMask = ((int64_t)(hibits.x)) >> 63;
29*3cab2bb3Spatrick 
30*3cab2bb3Spatrick     // If the tail is non-zero, we need to patch in the tail bits.
31*3cab2bb3Spatrick     if (0.0 != x.s.lo) {
32*3cab2bb3Spatrick       const doublebits lobits = {.d = x.s.lo};
33*3cab2bb3Spatrick       int64_t tailMantissa = lobits.x & INT64_C(0x000fffffffffffff);
34*3cab2bb3Spatrick       tailMantissa |= INT64_C(0x0010000000000000);
35*3cab2bb3Spatrick 
36*3cab2bb3Spatrick       // At this point we have the mantissa of |tail|
37*3cab2bb3Spatrick       // We need to negate it if head and tail have different signs.
38*3cab2bb3Spatrick       const int64_t loNegationMask = ((int64_t)(lobits.x)) >> 63;
39*3cab2bb3Spatrick       const int64_t negationMask = loNegationMask ^ hiNegationMask;
40*3cab2bb3Spatrick       tailMantissa = (tailMantissa ^ negationMask) - negationMask;
41*3cab2bb3Spatrick 
42*3cab2bb3Spatrick       // Now we have the mantissa of tail as a signed 2s-complement integer
43*3cab2bb3Spatrick 
44*3cab2bb3Spatrick       const int biasedTailExponent = (int)(lobits.x >> 52) & 0x7ff;
45*3cab2bb3Spatrick 
46*3cab2bb3Spatrick       // Shift the tail mantissa into the right position, accounting for the
47*3cab2bb3Spatrick       // bias of 10 that we shifted the head mantissa by.
48*3cab2bb3Spatrick       tailMantissa >>=
49*3cab2bb3Spatrick           (unbiasedHeadExponent - (biasedTailExponent - (1023 - 10)));
50*3cab2bb3Spatrick 
51*3cab2bb3Spatrick       result += tailMantissa;
52*3cab2bb3Spatrick     }
53*3cab2bb3Spatrick 
54*3cab2bb3Spatrick     result >>= (62 - unbiasedHeadExponent);
55*3cab2bb3Spatrick 
56*3cab2bb3Spatrick     // Restore the sign of the result and return
57*3cab2bb3Spatrick     result = (result ^ hiNegationMask) - hiNegationMask;
58*3cab2bb3Spatrick     return result;
59*3cab2bb3Spatrick   }
60*3cab2bb3Spatrick 
61*3cab2bb3Spatrick   // Edge cases handled here:
62*3cab2bb3Spatrick 
63*3cab2bb3Spatrick   // |x| < 1, result is zero.
64*3cab2bb3Spatrick   if (1.0 > crt_fabs(x.s.hi))
65*3cab2bb3Spatrick     return INT64_C(0);
66*3cab2bb3Spatrick 
67*3cab2bb3Spatrick   // x very close to INT64_MIN, care must be taken to see which side we are on.
68*3cab2bb3Spatrick   if (x.s.hi == -0x1.0p63) {
69*3cab2bb3Spatrick 
70*3cab2bb3Spatrick     int64_t result = INT64_MIN;
71*3cab2bb3Spatrick 
72*3cab2bb3Spatrick     if (0.0 < x.s.lo) {
73*3cab2bb3Spatrick       // If the tail is positive, the correct result is something other than
74*3cab2bb3Spatrick       // INT64_MIN. we'll need to figure out what it is.
75*3cab2bb3Spatrick 
76*3cab2bb3Spatrick       const doublebits lobits = {.d = x.s.lo};
77*3cab2bb3Spatrick       int64_t tailMantissa = lobits.x & INT64_C(0x000fffffffffffff);
78*3cab2bb3Spatrick       tailMantissa |= INT64_C(0x0010000000000000);
79*3cab2bb3Spatrick 
80*3cab2bb3Spatrick       // Now we negate the tailMantissa
81*3cab2bb3Spatrick       tailMantissa = (tailMantissa ^ INT64_C(-1)) + INT64_C(1);
82*3cab2bb3Spatrick 
83*3cab2bb3Spatrick       // And shift it by the appropriate amount
84*3cab2bb3Spatrick       const int biasedTailExponent = (int)(lobits.x >> 52) & 0x7ff;
85*3cab2bb3Spatrick       tailMantissa >>= 1075 - biasedTailExponent;
86*3cab2bb3Spatrick 
87*3cab2bb3Spatrick       result -= tailMantissa;
88*3cab2bb3Spatrick     }
89*3cab2bb3Spatrick 
90*3cab2bb3Spatrick     return result;
91*3cab2bb3Spatrick   }
92*3cab2bb3Spatrick 
93*3cab2bb3Spatrick   // Signed overflows, infinities, and NaNs
94*3cab2bb3Spatrick   if (x.s.hi > 0.0)
95*3cab2bb3Spatrick     return INT64_MAX;
96*3cab2bb3Spatrick   else
97*3cab2bb3Spatrick     return INT64_MIN;
98*3cab2bb3Spatrick }
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