xref: /openbsd-src/gnu/llvm/compiler-rt/lib/builtins/floatundidf.c (revision 810390e339a5425391477d5d41c78d7cab2424ac)
13cab2bb3Spatrick //===-- floatundidf.c - Implement __floatundidf ---------------------------===//
23cab2bb3Spatrick //
33cab2bb3Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
43cab2bb3Spatrick // See https://llvm.org/LICENSE.txt for license information.
53cab2bb3Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
63cab2bb3Spatrick //
73cab2bb3Spatrick //===----------------------------------------------------------------------===//
83cab2bb3Spatrick //
93cab2bb3Spatrick // This file implements __floatundidf for the compiler_rt library.
103cab2bb3Spatrick //
113cab2bb3Spatrick //===----------------------------------------------------------------------===//
123cab2bb3Spatrick 
133cab2bb3Spatrick // Returns: convert a to a double, rounding toward even.
143cab2bb3Spatrick 
153cab2bb3Spatrick // Assumption: double is a IEEE 64 bit floating point type
163cab2bb3Spatrick //             du_int is a 64 bit integral type
173cab2bb3Spatrick 
183cab2bb3Spatrick // seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
193cab2bb3Spatrick // mmmm
203cab2bb3Spatrick 
213cab2bb3Spatrick #include "int_lib.h"
223cab2bb3Spatrick 
23d89ec533Spatrick #ifndef __SOFTFP__
243cab2bb3Spatrick // Support for systems that have hardware floating-point; we'll set the inexact
253cab2bb3Spatrick // flag as a side-effect of this computation.
263cab2bb3Spatrick 
__floatundidf(du_int a)273cab2bb3Spatrick COMPILER_RT_ABI double __floatundidf(du_int a) {
283cab2bb3Spatrick   static const double twop52 = 4503599627370496.0;           // 0x1.0p52
293cab2bb3Spatrick   static const double twop84 = 19342813113834066795298816.0; // 0x1.0p84
303cab2bb3Spatrick   static const double twop84_plus_twop52 =
313cab2bb3Spatrick       19342813118337666422669312.0; // 0x1.00000001p84
323cab2bb3Spatrick 
333cab2bb3Spatrick   union {
343cab2bb3Spatrick     uint64_t x;
353cab2bb3Spatrick     double d;
363cab2bb3Spatrick   } high = {.d = twop84};
373cab2bb3Spatrick   union {
383cab2bb3Spatrick     uint64_t x;
393cab2bb3Spatrick     double d;
403cab2bb3Spatrick   } low = {.d = twop52};
413cab2bb3Spatrick 
423cab2bb3Spatrick   high.x |= a >> 32;
433cab2bb3Spatrick   low.x |= a & UINT64_C(0x00000000ffffffff);
443cab2bb3Spatrick 
453cab2bb3Spatrick   const double result = (high.d - twop84_plus_twop52) + low.d;
463cab2bb3Spatrick   return result;
473cab2bb3Spatrick }
483cab2bb3Spatrick 
493cab2bb3Spatrick #else
503cab2bb3Spatrick // Support for systems that don't have hardware floating-point; there are no
513cab2bb3Spatrick // flags to set, and we don't want to code-gen to an unknown soft-float
523cab2bb3Spatrick // implementation.
533cab2bb3Spatrick 
__floatundidf(du_int a)543cab2bb3Spatrick COMPILER_RT_ABI double __floatundidf(du_int a) {
553cab2bb3Spatrick   if (a == 0)
563cab2bb3Spatrick     return 0.0;
573cab2bb3Spatrick   const unsigned N = sizeof(du_int) * CHAR_BIT;
583cab2bb3Spatrick   int sd = N - __builtin_clzll(a); // number of significant digits
593cab2bb3Spatrick   int e = sd - 1;                  // exponent
603cab2bb3Spatrick   if (sd > DBL_MANT_DIG) {
613cab2bb3Spatrick     //  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
623cab2bb3Spatrick     //  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
633cab2bb3Spatrick     //                                                12345678901234567890123456
643cab2bb3Spatrick     //  1 = msb 1 bit
653cab2bb3Spatrick     //  P = bit DBL_MANT_DIG-1 bits to the right of 1
663cab2bb3Spatrick     //  Q = bit DBL_MANT_DIG bits to the right of 1
673cab2bb3Spatrick     //  R = "or" of all bits to the right of Q
683cab2bb3Spatrick     switch (sd) {
693cab2bb3Spatrick     case DBL_MANT_DIG + 1:
703cab2bb3Spatrick       a <<= 1;
713cab2bb3Spatrick       break;
723cab2bb3Spatrick     case DBL_MANT_DIG + 2:
733cab2bb3Spatrick       break;
743cab2bb3Spatrick     default:
753cab2bb3Spatrick       a = (a >> (sd - (DBL_MANT_DIG + 2))) |
763cab2bb3Spatrick           ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0);
773cab2bb3Spatrick     };
783cab2bb3Spatrick     // finish:
793cab2bb3Spatrick     a |= (a & 4) != 0; // Or P into R
803cab2bb3Spatrick     ++a;               // round - this step may add a significant bit
813cab2bb3Spatrick     a >>= 2;           // dump Q and R
823cab2bb3Spatrick     // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
833cab2bb3Spatrick     if (a & ((du_int)1 << DBL_MANT_DIG)) {
843cab2bb3Spatrick       a >>= 1;
853cab2bb3Spatrick       ++e;
863cab2bb3Spatrick     }
873cab2bb3Spatrick     // a is now rounded to DBL_MANT_DIG bits
883cab2bb3Spatrick   } else {
893cab2bb3Spatrick     a <<= (DBL_MANT_DIG - sd);
903cab2bb3Spatrick     // a is now rounded to DBL_MANT_DIG bits
913cab2bb3Spatrick   }
923cab2bb3Spatrick   double_bits fb;
931f9cb04fSpatrick   fb.u.s.high = ((su_int)(e + 1023) << 20) |      // exponent
943cab2bb3Spatrick                 ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
953cab2bb3Spatrick   fb.u.s.low = (su_int)a;                         // mantissa-low
963cab2bb3Spatrick   return fb.f;
973cab2bb3Spatrick }
983cab2bb3Spatrick #endif
993cab2bb3Spatrick 
1003cab2bb3Spatrick #if defined(__ARM_EABI__)
1013cab2bb3Spatrick #if defined(COMPILER_RT_ARMHF_TARGET)
__aeabi_ul2d(du_int a)1023cab2bb3Spatrick AEABI_RTABI double __aeabi_ul2d(du_int a) { return __floatundidf(a); }
1033cab2bb3Spatrick #else
1043cab2bb3Spatrick COMPILER_RT_ALIAS(__floatundidf, __aeabi_ul2d)
1053cab2bb3Spatrick #endif
1063cab2bb3Spatrick #endif
107*810390e3Srobert 
108*810390e3Srobert #if defined(__MINGW32__) && defined(__arm__)
109*810390e3Srobert COMPILER_RT_ALIAS(__floatundidf, __u64tod)
110*810390e3Srobert #endif
111