xref: /openbsd-src/gnu/lib/libiberty/src/objalloc.c (revision 8500990981f885cbe5e6a4958549cacc238b5ae6)
1 /* objalloc.c -- routines to allocate memory for objects
2    Copyright 1997 Free Software Foundation, Inc.
3    Written by Ian Lance Taylor, Cygnus Solutions.
4 
5 This program is free software; you can redistribute it and/or modify it
6 under the terms of the GNU General Public License as published by the
7 Free Software Foundation; either version 2, or (at your option) any
8 later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, 59 Temple Place - Suite 330,
18 Boston, MA 02111-1307, USA.  */
19 
20 #include "ansidecl.h"
21 #include "config.h"
22 
23 #include "objalloc.h"
24 
25 /* Get a definition for NULL.  */
26 #include <stdio.h>
27 
28 #if VMS
29 #include <stdlib.h>
30 #include <unixlib.h>
31 #else
32 
33 #ifdef ANSI_PROTOTYPES
34 /* Get a definition for size_t.  */
35 #include <stddef.h>
36 #endif
37 
38 #ifdef HAVE_STDLIB_H
39 #include <stdlib.h>
40 #else
41 /* For systems with larger pointers than ints, this must be declared.  */
42 extern PTR malloc PARAMS ((size_t));
43 extern void free PARAMS ((PTR));
44 #endif
45 
46 #endif
47 
48 /* These routines allocate space for an object.  Freeing allocated
49    space may or may not free all more recently allocated space.
50 
51    We handle large and small allocation requests differently.  If we
52    don't have enough space in the current block, and the allocation
53    request is for more than 512 bytes, we simply pass it through to
54    malloc.  */
55 
56 /* The objalloc structure is defined in objalloc.h.  */
57 
58 /* This structure appears at the start of each chunk.  */
59 
60 struct objalloc_chunk
61 {
62   /* Next chunk.  */
63   struct objalloc_chunk *next;
64   /* If this chunk contains large objects, this is the value of
65      current_ptr when this chunk was allocated.  If this chunk
66      contains small objects, this is NULL.  */
67   char *current_ptr;
68 };
69 
70 /* The aligned size of objalloc_chunk.  */
71 
72 #define CHUNK_HEADER_SIZE					\
73   ((sizeof (struct objalloc_chunk) + OBJALLOC_ALIGN - 1)	\
74    &~ (OBJALLOC_ALIGN - 1))
75 
76 /* We ask for this much memory each time we create a chunk which is to
77    hold small objects.  */
78 
79 #define CHUNK_SIZE (4096 - 32)
80 
81 /* A request for this amount or more is just passed through to malloc.  */
82 
83 #define BIG_REQUEST (512)
84 
85 /* Create an objalloc structure.  */
86 
87 struct objalloc *
88 objalloc_create ()
89 {
90   struct objalloc *ret;
91   struct objalloc_chunk *chunk;
92 
93   ret = (struct objalloc *) malloc (sizeof *ret);
94   if (ret == NULL)
95     return NULL;
96 
97   ret->chunks = (PTR) malloc (CHUNK_SIZE);
98   if (ret->chunks == NULL)
99     {
100       free (ret);
101       return NULL;
102     }
103 
104   chunk = (struct objalloc_chunk *) ret->chunks;
105   chunk->next = NULL;
106   chunk->current_ptr = NULL;
107 
108   ret->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
109   ret->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
110 
111   return ret;
112 }
113 
114 /* Allocate space from an objalloc structure.  */
115 
116 PTR
117 _objalloc_alloc (o, len)
118      struct objalloc *o;
119      unsigned long len;
120 {
121   /* We avoid confusion from zero sized objects by always allocating
122      at least 1 byte.  */
123   if (len == 0)
124     len = 1;
125 
126   len = (len + OBJALLOC_ALIGN - 1) &~ (OBJALLOC_ALIGN - 1);
127 
128   if (len <= o->current_space)
129     {
130       o->current_ptr += len;
131       o->current_space -= len;
132       return (PTR) (o->current_ptr - len);
133     }
134 
135   if (len >= BIG_REQUEST)
136     {
137       char *ret;
138       struct objalloc_chunk *chunk;
139 
140       ret = (char *) malloc (CHUNK_HEADER_SIZE + len);
141       if (ret == NULL)
142 	return NULL;
143 
144       chunk = (struct objalloc_chunk *) ret;
145       chunk->next = (struct objalloc_chunk *) o->chunks;
146       chunk->current_ptr = o->current_ptr;
147 
148       o->chunks = (PTR) chunk;
149 
150       return (PTR) (ret + CHUNK_HEADER_SIZE);
151     }
152   else
153     {
154       struct objalloc_chunk *chunk;
155 
156       chunk = (struct objalloc_chunk *) malloc (CHUNK_SIZE);
157       if (chunk == NULL)
158 	return NULL;
159       chunk->next = (struct objalloc_chunk *) o->chunks;
160       chunk->current_ptr = NULL;
161 
162       o->current_ptr = (char *) chunk + CHUNK_HEADER_SIZE;
163       o->current_space = CHUNK_SIZE - CHUNK_HEADER_SIZE;
164 
165       o->chunks = (PTR) chunk;
166 
167       return objalloc_alloc (o, len);
168     }
169 }
170 
171 /* Free an entire objalloc structure.  */
172 
173 void
174 objalloc_free (o)
175      struct objalloc *o;
176 {
177   struct objalloc_chunk *l;
178 
179   l = (struct objalloc_chunk *) o->chunks;
180   while (l != NULL)
181     {
182       struct objalloc_chunk *next;
183 
184       next = l->next;
185       free (l);
186       l = next;
187     }
188 
189   free (o);
190 }
191 
192 /* Free a block from an objalloc structure.  This also frees all more
193    recently allocated blocks.  */
194 
195 void
196 objalloc_free_block (o, block)
197      struct objalloc *o;
198      PTR block;
199 {
200   struct objalloc_chunk *p, *small;
201   char *b = (char *) block;
202 
203   /* First set P to the chunk which contains the block we are freeing,
204      and set Q to the last small object chunk we see before P.  */
205   small = NULL;
206   for (p = (struct objalloc_chunk *) o->chunks; p != NULL; p = p->next)
207     {
208       if (p->current_ptr == NULL)
209 	{
210 	  if (b > (char *) p && b < (char *) p + CHUNK_SIZE)
211 	    break;
212 	  small = p;
213 	}
214       else
215 	{
216 	  if (b == (char *) p + CHUNK_HEADER_SIZE)
217 	    break;
218 	}
219     }
220 
221   /* If we can't find the chunk, the caller has made a mistake.  */
222   if (p == NULL)
223     abort ();
224 
225   if (p->current_ptr == NULL)
226     {
227       struct objalloc_chunk *q;
228       struct objalloc_chunk *first;
229 
230       /* The block is in a chunk containing small objects.  We can
231 	 free every chunk through SMALL, because they have certainly
232 	 been allocated more recently.  After SMALL, we will not see
233 	 any chunks containing small objects; we can free any big
234 	 chunk if the current_ptr is greater than or equal to B.  We
235 	 can then reset the new current_ptr to B.  */
236 
237       first = NULL;
238       q = (struct objalloc_chunk *) o->chunks;
239       while (q != p)
240 	{
241 	  struct objalloc_chunk *next;
242 
243 	  next = q->next;
244 	  if (small != NULL)
245 	    {
246 	      if (small == q)
247 		small = NULL;
248 	      free (q);
249 	    }
250 	  else if (q->current_ptr > b)
251 	    free (q);
252 	  else if (first == NULL)
253 	    first = q;
254 
255 	  q = next;
256 	}
257 
258       if (first == NULL)
259 	first = p;
260       o->chunks = (PTR) first;
261 
262       /* Now start allocating from this small block again.  */
263       o->current_ptr = b;
264       o->current_space = ((char *) p + CHUNK_SIZE) - b;
265     }
266   else
267     {
268       struct objalloc_chunk *q;
269       char *current_ptr;
270 
271       /* This block is in a large chunk by itself.  We can free
272          everything on the list up to and including this block.  We
273          then start allocating from the next chunk containing small
274          objects, setting current_ptr from the value stored with the
275          large chunk we are freeing.  */
276 
277       current_ptr = p->current_ptr;
278       p = p->next;
279 
280       q = (struct objalloc_chunk *) o->chunks;
281       while (q != p)
282 	{
283 	  struct objalloc_chunk *next;
284 
285 	  next = q->next;
286 	  free (q);
287 	  q = next;
288 	}
289 
290       o->chunks = (PTR) p;
291 
292       while (p->current_ptr != NULL)
293 	p = p->next;
294 
295       o->current_ptr = current_ptr;
296       o->current_space = ((char *) p + CHUNK_SIZE) - current_ptr;
297     }
298 }
299