1*404b540aSrobert /* obstack.h - object stack macros 2*404b540aSrobert Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, 3*404b540aSrobert 1999, 2000, 2001, 2002, 2003, 2004, 2005 4*404b540aSrobert Free Software Foundation, Inc. 5*404b540aSrobert 6*404b540aSrobert 7*404b540aSrobert NOTE: The canonical source of this file is maintained with the GNU C Library. 8*404b540aSrobert Bugs can be reported to bug-glibc@gnu.org. 9*404b540aSrobert 10*404b540aSrobert This program is free software; you can redistribute it and/or modify it 11*404b540aSrobert under the terms of the GNU General Public License as published by the 12*404b540aSrobert Free Software Foundation; either version 2, or (at your option) any 13*404b540aSrobert later version. 14*404b540aSrobert 15*404b540aSrobert This program is distributed in the hope that it will be useful, 16*404b540aSrobert but WITHOUT ANY WARRANTY; without even the implied warranty of 17*404b540aSrobert MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*404b540aSrobert GNU General Public License for more details. 19*404b540aSrobert 20*404b540aSrobert You should have received a copy of the GNU General Public License 21*404b540aSrobert along with this program; if not, write to the Free Software 22*404b540aSrobert Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, 23*404b540aSrobert USA. */ 24*404b540aSrobert 25*404b540aSrobert /* Summary: 26*404b540aSrobert 27*404b540aSrobert All the apparent functions defined here are macros. The idea 28*404b540aSrobert is that you would use these pre-tested macros to solve a 29*404b540aSrobert very specific set of problems, and they would run fast. 30*404b540aSrobert Caution: no side-effects in arguments please!! They may be 31*404b540aSrobert evaluated MANY times!! 32*404b540aSrobert 33*404b540aSrobert These macros operate a stack of objects. Each object starts life 34*404b540aSrobert small, and may grow to maturity. (Consider building a word syllable 35*404b540aSrobert by syllable.) An object can move while it is growing. Once it has 36*404b540aSrobert been "finished" it never changes address again. So the "top of the 37*404b540aSrobert stack" is typically an immature growing object, while the rest of the 38*404b540aSrobert stack is of mature, fixed size and fixed address objects. 39*404b540aSrobert 40*404b540aSrobert These routines grab large chunks of memory, using a function you 41*404b540aSrobert supply, called `obstack_chunk_alloc'. On occasion, they free chunks, 42*404b540aSrobert by calling `obstack_chunk_free'. You must define them and declare 43*404b540aSrobert them before using any obstack macros. 44*404b540aSrobert 45*404b540aSrobert Each independent stack is represented by a `struct obstack'. 46*404b540aSrobert Each of the obstack macros expects a pointer to such a structure 47*404b540aSrobert as the first argument. 48*404b540aSrobert 49*404b540aSrobert One motivation for this package is the problem of growing char strings 50*404b540aSrobert in symbol tables. Unless you are "fascist pig with a read-only mind" 51*404b540aSrobert --Gosper's immortal quote from HAKMEM item 154, out of context--you 52*404b540aSrobert would not like to put any arbitrary upper limit on the length of your 53*404b540aSrobert symbols. 54*404b540aSrobert 55*404b540aSrobert In practice this often means you will build many short symbols and a 56*404b540aSrobert few long symbols. At the time you are reading a symbol you don't know 57*404b540aSrobert how long it is. One traditional method is to read a symbol into a 58*404b540aSrobert buffer, realloc()ating the buffer every time you try to read a symbol 59*404b540aSrobert that is longer than the buffer. This is beaut, but you still will 60*404b540aSrobert want to copy the symbol from the buffer to a more permanent 61*404b540aSrobert symbol-table entry say about half the time. 62*404b540aSrobert 63*404b540aSrobert With obstacks, you can work differently. Use one obstack for all symbol 64*404b540aSrobert names. As you read a symbol, grow the name in the obstack gradually. 65*404b540aSrobert When the name is complete, finalize it. Then, if the symbol exists already, 66*404b540aSrobert free the newly read name. 67*404b540aSrobert 68*404b540aSrobert The way we do this is to take a large chunk, allocating memory from 69*404b540aSrobert low addresses. When you want to build a symbol in the chunk you just 70*404b540aSrobert add chars above the current "high water mark" in the chunk. When you 71*404b540aSrobert have finished adding chars, because you got to the end of the symbol, 72*404b540aSrobert you know how long the chars are, and you can create a new object. 73*404b540aSrobert Mostly the chars will not burst over the highest address of the chunk, 74*404b540aSrobert because you would typically expect a chunk to be (say) 100 times as 75*404b540aSrobert long as an average object. 76*404b540aSrobert 77*404b540aSrobert In case that isn't clear, when we have enough chars to make up 78*404b540aSrobert the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) 79*404b540aSrobert so we just point to it where it lies. No moving of chars is 80*404b540aSrobert needed and this is the second win: potentially long strings need 81*404b540aSrobert never be explicitly shuffled. Once an object is formed, it does not 82*404b540aSrobert change its address during its lifetime. 83*404b540aSrobert 84*404b540aSrobert When the chars burst over a chunk boundary, we allocate a larger 85*404b540aSrobert chunk, and then copy the partly formed object from the end of the old 86*404b540aSrobert chunk to the beginning of the new larger chunk. We then carry on 87*404b540aSrobert accreting characters to the end of the object as we normally would. 88*404b540aSrobert 89*404b540aSrobert A special macro is provided to add a single char at a time to a 90*404b540aSrobert growing object. This allows the use of register variables, which 91*404b540aSrobert break the ordinary 'growth' macro. 92*404b540aSrobert 93*404b540aSrobert Summary: 94*404b540aSrobert We allocate large chunks. 95*404b540aSrobert We carve out one object at a time from the current chunk. 96*404b540aSrobert Once carved, an object never moves. 97*404b540aSrobert We are free to append data of any size to the currently 98*404b540aSrobert growing object. 99*404b540aSrobert Exactly one object is growing in an obstack at any one time. 100*404b540aSrobert You can run one obstack per control block. 101*404b540aSrobert You may have as many control blocks as you dare. 102*404b540aSrobert Because of the way we do it, you can `unwind' an obstack 103*404b540aSrobert back to a previous state. (You may remove objects much 104*404b540aSrobert as you would with a stack.) 105*404b540aSrobert */ 106*404b540aSrobert 107*404b540aSrobert 108*404b540aSrobert /* Don't do the contents of this file more than once. */ 109*404b540aSrobert 110*404b540aSrobert #ifndef _OBSTACK_H 111*404b540aSrobert #define _OBSTACK_H 1 112*404b540aSrobert 113*404b540aSrobert #ifdef __cplusplus 114*404b540aSrobert extern "C" { 115*404b540aSrobert #endif 116*404b540aSrobert 117*404b540aSrobert /* We use subtraction of (char *) 0 instead of casting to int 118*404b540aSrobert because on word-addressable machines a simple cast to int 119*404b540aSrobert may ignore the byte-within-word field of the pointer. */ 120*404b540aSrobert 121*404b540aSrobert #ifndef __PTR_TO_INT 122*404b540aSrobert # define __PTR_TO_INT(P) ((P) - (char *) 0) 123*404b540aSrobert #endif 124*404b540aSrobert 125*404b540aSrobert #ifndef __INT_TO_PTR 126*404b540aSrobert # define __INT_TO_PTR(P) ((P) + (char *) 0) 127*404b540aSrobert #endif 128*404b540aSrobert 129*404b540aSrobert /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is 130*404b540aSrobert defined, as with GNU C, use that; that way we don't pollute the 131*404b540aSrobert namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is 132*404b540aSrobert available, include it and use ptrdiff_t. In traditional C, long is 133*404b540aSrobert the best that we can do. */ 134*404b540aSrobert 135*404b540aSrobert #ifdef __PTRDIFF_TYPE__ 136*404b540aSrobert # define PTR_INT_TYPE __PTRDIFF_TYPE__ 137*404b540aSrobert #else 138*404b540aSrobert # ifdef HAVE_STDDEF_H 139*404b540aSrobert # include <stddef.h> 140*404b540aSrobert # define PTR_INT_TYPE ptrdiff_t 141*404b540aSrobert # else 142*404b540aSrobert # define PTR_INT_TYPE long 143*404b540aSrobert # endif 144*404b540aSrobert #endif 145*404b540aSrobert 146*404b540aSrobert #if defined _LIBC || defined HAVE_STRING_H 147*404b540aSrobert # include <string.h> 148*404b540aSrobert # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) 149*404b540aSrobert #else 150*404b540aSrobert # ifdef memcpy 151*404b540aSrobert # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) 152*404b540aSrobert # else 153*404b540aSrobert # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N)) 154*404b540aSrobert # endif 155*404b540aSrobert #endif 156*404b540aSrobert 157*404b540aSrobert struct _obstack_chunk /* Lives at front of each chunk. */ 158*404b540aSrobert { 159*404b540aSrobert char *limit; /* 1 past end of this chunk */ 160*404b540aSrobert struct _obstack_chunk *prev; /* address of prior chunk or NULL */ 161*404b540aSrobert char contents[4]; /* objects begin here */ 162*404b540aSrobert }; 163*404b540aSrobert 164*404b540aSrobert struct obstack /* control current object in current chunk */ 165*404b540aSrobert { 166*404b540aSrobert long chunk_size; /* preferred size to allocate chunks in */ 167*404b540aSrobert struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ 168*404b540aSrobert char *object_base; /* address of object we are building */ 169*404b540aSrobert char *next_free; /* where to add next char to current object */ 170*404b540aSrobert char *chunk_limit; /* address of char after current chunk */ 171*404b540aSrobert PTR_INT_TYPE temp; /* Temporary for some macros. */ 172*404b540aSrobert int alignment_mask; /* Mask of alignment for each object. */ 173*404b540aSrobert /* These prototypes vary based on `use_extra_arg', and we use 174*404b540aSrobert casts to the prototypeless function type in all assignments, 175*404b540aSrobert but having prototypes here quiets -Wstrict-prototypes. */ 176*404b540aSrobert struct _obstack_chunk *(*chunkfun) (void *, long); 177*404b540aSrobert void (*freefun) (void *, struct _obstack_chunk *); 178*404b540aSrobert void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ 179*404b540aSrobert unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ 180*404b540aSrobert unsigned maybe_empty_object:1;/* There is a possibility that the current 181*404b540aSrobert chunk contains a zero-length object. This 182*404b540aSrobert prevents freeing the chunk if we allocate 183*404b540aSrobert a bigger chunk to replace it. */ 184*404b540aSrobert unsigned alloc_failed:1; /* No longer used, as we now call the failed 185*404b540aSrobert handler on error, but retained for binary 186*404b540aSrobert compatibility. */ 187*404b540aSrobert }; 188*404b540aSrobert 189*404b540aSrobert /* Declare the external functions we use; they are in obstack.c. */ 190*404b540aSrobert 191*404b540aSrobert extern void _obstack_newchunk (struct obstack *, int); 192*404b540aSrobert extern void _obstack_free (struct obstack *, void *); 193*404b540aSrobert extern int _obstack_begin (struct obstack *, int, int, 194*404b540aSrobert void *(*) (long), void (*) (void *)); 195*404b540aSrobert extern int _obstack_begin_1 (struct obstack *, int, int, 196*404b540aSrobert void *(*) (void *, long), 197*404b540aSrobert void (*) (void *, void *), void *); 198*404b540aSrobert extern int _obstack_memory_used (struct obstack *); 199*404b540aSrobert 200*404b540aSrobert /* Do the function-declarations after the structs 201*404b540aSrobert but before defining the macros. */ 202*404b540aSrobert 203*404b540aSrobert void obstack_init (struct obstack *obstack); 204*404b540aSrobert 205*404b540aSrobert void * obstack_alloc (struct obstack *obstack, int size); 206*404b540aSrobert 207*404b540aSrobert void * obstack_copy (struct obstack *obstack, void *address, int size); 208*404b540aSrobert void * obstack_copy0 (struct obstack *obstack, void *address, int size); 209*404b540aSrobert 210*404b540aSrobert void obstack_free (struct obstack *obstack, void *block); 211*404b540aSrobert 212*404b540aSrobert void obstack_blank (struct obstack *obstack, int size); 213*404b540aSrobert 214*404b540aSrobert void obstack_grow (struct obstack *obstack, void *data, int size); 215*404b540aSrobert void obstack_grow0 (struct obstack *obstack, void *data, int size); 216*404b540aSrobert 217*404b540aSrobert void obstack_1grow (struct obstack *obstack, int data_char); 218*404b540aSrobert void obstack_ptr_grow (struct obstack *obstack, void *data); 219*404b540aSrobert void obstack_int_grow (struct obstack *obstack, int data); 220*404b540aSrobert 221*404b540aSrobert void * obstack_finish (struct obstack *obstack); 222*404b540aSrobert 223*404b540aSrobert int obstack_object_size (struct obstack *obstack); 224*404b540aSrobert 225*404b540aSrobert int obstack_room (struct obstack *obstack); 226*404b540aSrobert void obstack_make_room (struct obstack *obstack, int size); 227*404b540aSrobert void obstack_1grow_fast (struct obstack *obstack, int data_char); 228*404b540aSrobert void obstack_ptr_grow_fast (struct obstack *obstack, void *data); 229*404b540aSrobert void obstack_int_grow_fast (struct obstack *obstack, int data); 230*404b540aSrobert void obstack_blank_fast (struct obstack *obstack, int size); 231*404b540aSrobert 232*404b540aSrobert void * obstack_base (struct obstack *obstack); 233*404b540aSrobert void * obstack_next_free (struct obstack *obstack); 234*404b540aSrobert int obstack_alignment_mask (struct obstack *obstack); 235*404b540aSrobert int obstack_chunk_size (struct obstack *obstack); 236*404b540aSrobert int obstack_memory_used (struct obstack *obstack); 237*404b540aSrobert 238*404b540aSrobert /* Error handler called when `obstack_chunk_alloc' failed to allocate 239*404b540aSrobert more memory. This can be set to a user defined function. The 240*404b540aSrobert default action is to print a message and abort. */ 241*404b540aSrobert extern void (*obstack_alloc_failed_handler) (void); 242*404b540aSrobert 243*404b540aSrobert /* Exit value used when `print_and_abort' is used. */ 244*404b540aSrobert extern int obstack_exit_failure; 245*404b540aSrobert 246*404b540aSrobert /* Pointer to beginning of object being allocated or to be allocated next. 247*404b540aSrobert Note that this might not be the final address of the object 248*404b540aSrobert because a new chunk might be needed to hold the final size. */ 249*404b540aSrobert 250*404b540aSrobert #define obstack_base(h) ((h)->object_base) 251*404b540aSrobert 252*404b540aSrobert /* Size for allocating ordinary chunks. */ 253*404b540aSrobert 254*404b540aSrobert #define obstack_chunk_size(h) ((h)->chunk_size) 255*404b540aSrobert 256*404b540aSrobert /* Pointer to next byte not yet allocated in current chunk. */ 257*404b540aSrobert 258*404b540aSrobert #define obstack_next_free(h) ((h)->next_free) 259*404b540aSrobert 260*404b540aSrobert /* Mask specifying low bits that should be clear in address of an object. */ 261*404b540aSrobert 262*404b540aSrobert #define obstack_alignment_mask(h) ((h)->alignment_mask) 263*404b540aSrobert 264*404b540aSrobert /* To prevent prototype warnings provide complete argument list in 265*404b540aSrobert standard C version. */ 266*404b540aSrobert # define obstack_init(h) \ 267*404b540aSrobert _obstack_begin ((h), 0, 0, \ 268*404b540aSrobert (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) 269*404b540aSrobert 270*404b540aSrobert # define obstack_begin(h, size) \ 271*404b540aSrobert _obstack_begin ((h), (size), 0, \ 272*404b540aSrobert (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) 273*404b540aSrobert 274*404b540aSrobert # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ 275*404b540aSrobert _obstack_begin ((h), (size), (alignment), \ 276*404b540aSrobert (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) 277*404b540aSrobert 278*404b540aSrobert # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ 279*404b540aSrobert _obstack_begin_1 ((h), (size), (alignment), \ 280*404b540aSrobert (void *(*) (void *, long)) (chunkfun), \ 281*404b540aSrobert (void (*) (void *, void *)) (freefun), (arg)) 282*404b540aSrobert 283*404b540aSrobert # define obstack_chunkfun(h, newchunkfun) \ 284*404b540aSrobert ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) 285*404b540aSrobert 286*404b540aSrobert # define obstack_freefun(h, newfreefun) \ 287*404b540aSrobert ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) 288*404b540aSrobert 289*404b540aSrobert #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) 290*404b540aSrobert 291*404b540aSrobert #define obstack_blank_fast(h,n) ((h)->next_free += (n)) 292*404b540aSrobert 293*404b540aSrobert #define obstack_memory_used(h) _obstack_memory_used (h) 294*404b540aSrobert 295*404b540aSrobert #if defined __GNUC__ && defined __STDC__ && __STDC__ 296*404b540aSrobert /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and 297*404b540aSrobert does not implement __extension__. But that compiler doesn't define 298*404b540aSrobert __GNUC_MINOR__. */ 299*404b540aSrobert # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) 300*404b540aSrobert # define __extension__ 301*404b540aSrobert # endif 302*404b540aSrobert 303*404b540aSrobert /* For GNU C, if not -traditional, 304*404b540aSrobert we can define these macros to compute all args only once 305*404b540aSrobert without using a global variable. 306*404b540aSrobert Also, we can avoid using the `temp' slot, to make faster code. */ 307*404b540aSrobert 308*404b540aSrobert # define obstack_object_size(OBSTACK) \ 309*404b540aSrobert __extension__ \ 310*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 311*404b540aSrobert (unsigned) (__o->next_free - __o->object_base); }) 312*404b540aSrobert 313*404b540aSrobert # define obstack_room(OBSTACK) \ 314*404b540aSrobert __extension__ \ 315*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 316*404b540aSrobert (unsigned) (__o->chunk_limit - __o->next_free); }) 317*404b540aSrobert 318*404b540aSrobert # define obstack_make_room(OBSTACK,length) \ 319*404b540aSrobert __extension__ \ 320*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 321*404b540aSrobert int __len = (length); \ 322*404b540aSrobert if (__o->chunk_limit - __o->next_free < __len) \ 323*404b540aSrobert _obstack_newchunk (__o, __len); \ 324*404b540aSrobert (void) 0; }) 325*404b540aSrobert 326*404b540aSrobert # define obstack_empty_p(OBSTACK) \ 327*404b540aSrobert __extension__ \ 328*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 329*404b540aSrobert (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) 330*404b540aSrobert 331*404b540aSrobert # define obstack_grow(OBSTACK,where,length) \ 332*404b540aSrobert __extension__ \ 333*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 334*404b540aSrobert int __len = (length); \ 335*404b540aSrobert if (__o->next_free + __len > __o->chunk_limit) \ 336*404b540aSrobert _obstack_newchunk (__o, __len); \ 337*404b540aSrobert _obstack_memcpy (__o->next_free, (where), __len); \ 338*404b540aSrobert __o->next_free += __len; \ 339*404b540aSrobert (void) 0; }) 340*404b540aSrobert 341*404b540aSrobert # define obstack_grow0(OBSTACK,where,length) \ 342*404b540aSrobert __extension__ \ 343*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 344*404b540aSrobert int __len = (length); \ 345*404b540aSrobert if (__o->next_free + __len + 1 > __o->chunk_limit) \ 346*404b540aSrobert _obstack_newchunk (__o, __len + 1); \ 347*404b540aSrobert _obstack_memcpy (__o->next_free, (where), __len); \ 348*404b540aSrobert __o->next_free += __len; \ 349*404b540aSrobert *(__o->next_free)++ = 0; \ 350*404b540aSrobert (void) 0; }) 351*404b540aSrobert 352*404b540aSrobert # define obstack_1grow(OBSTACK,datum) \ 353*404b540aSrobert __extension__ \ 354*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 355*404b540aSrobert if (__o->next_free + 1 > __o->chunk_limit) \ 356*404b540aSrobert _obstack_newchunk (__o, 1); \ 357*404b540aSrobert obstack_1grow_fast (__o, datum); \ 358*404b540aSrobert (void) 0; }) 359*404b540aSrobert 360*404b540aSrobert /* These assume that the obstack alignment is good enough for pointers or ints, 361*404b540aSrobert and that the data added so far to the current object 362*404b540aSrobert shares that much alignment. */ 363*404b540aSrobert 364*404b540aSrobert # define obstack_ptr_grow(OBSTACK,datum) \ 365*404b540aSrobert __extension__ \ 366*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 367*404b540aSrobert if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ 368*404b540aSrobert _obstack_newchunk (__o, sizeof (void *)); \ 369*404b540aSrobert obstack_ptr_grow_fast (__o, datum); }) 370*404b540aSrobert 371*404b540aSrobert # define obstack_int_grow(OBSTACK,datum) \ 372*404b540aSrobert __extension__ \ 373*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 374*404b540aSrobert if (__o->next_free + sizeof (int) > __o->chunk_limit) \ 375*404b540aSrobert _obstack_newchunk (__o, sizeof (int)); \ 376*404b540aSrobert obstack_int_grow_fast (__o, datum); }) 377*404b540aSrobert 378*404b540aSrobert # define obstack_ptr_grow_fast(OBSTACK,aptr) \ 379*404b540aSrobert __extension__ \ 380*404b540aSrobert ({ struct obstack *__o1 = (OBSTACK); \ 381*404b540aSrobert *(const void **) __o1->next_free = (aptr); \ 382*404b540aSrobert __o1->next_free += sizeof (const void *); \ 383*404b540aSrobert (void) 0; }) 384*404b540aSrobert 385*404b540aSrobert # define obstack_int_grow_fast(OBSTACK,aint) \ 386*404b540aSrobert __extension__ \ 387*404b540aSrobert ({ struct obstack *__o1 = (OBSTACK); \ 388*404b540aSrobert *(int *) __o1->next_free = (aint); \ 389*404b540aSrobert __o1->next_free += sizeof (int); \ 390*404b540aSrobert (void) 0; }) 391*404b540aSrobert 392*404b540aSrobert # define obstack_blank(OBSTACK,length) \ 393*404b540aSrobert __extension__ \ 394*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 395*404b540aSrobert int __len = (length); \ 396*404b540aSrobert if (__o->chunk_limit - __o->next_free < __len) \ 397*404b540aSrobert _obstack_newchunk (__o, __len); \ 398*404b540aSrobert obstack_blank_fast (__o, __len); \ 399*404b540aSrobert (void) 0; }) 400*404b540aSrobert 401*404b540aSrobert # define obstack_alloc(OBSTACK,length) \ 402*404b540aSrobert __extension__ \ 403*404b540aSrobert ({ struct obstack *__h = (OBSTACK); \ 404*404b540aSrobert obstack_blank (__h, (length)); \ 405*404b540aSrobert obstack_finish (__h); }) 406*404b540aSrobert 407*404b540aSrobert # define obstack_copy(OBSTACK,where,length) \ 408*404b540aSrobert __extension__ \ 409*404b540aSrobert ({ struct obstack *__h = (OBSTACK); \ 410*404b540aSrobert obstack_grow (__h, (where), (length)); \ 411*404b540aSrobert obstack_finish (__h); }) 412*404b540aSrobert 413*404b540aSrobert # define obstack_copy0(OBSTACK,where,length) \ 414*404b540aSrobert __extension__ \ 415*404b540aSrobert ({ struct obstack *__h = (OBSTACK); \ 416*404b540aSrobert obstack_grow0 (__h, (where), (length)); \ 417*404b540aSrobert obstack_finish (__h); }) 418*404b540aSrobert 419*404b540aSrobert /* The local variable is named __o1 to avoid a name conflict 420*404b540aSrobert when obstack_blank is called. */ 421*404b540aSrobert # define obstack_finish(OBSTACK) \ 422*404b540aSrobert __extension__ \ 423*404b540aSrobert ({ struct obstack *__o1 = (OBSTACK); \ 424*404b540aSrobert void *value; \ 425*404b540aSrobert value = (void *) __o1->object_base; \ 426*404b540aSrobert if (__o1->next_free == value) \ 427*404b540aSrobert __o1->maybe_empty_object = 1; \ 428*404b540aSrobert __o1->next_free \ 429*404b540aSrobert = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ 430*404b540aSrobert & ~ (__o1->alignment_mask)); \ 431*404b540aSrobert if (__o1->next_free - (char *)__o1->chunk \ 432*404b540aSrobert > __o1->chunk_limit - (char *)__o1->chunk) \ 433*404b540aSrobert __o1->next_free = __o1->chunk_limit; \ 434*404b540aSrobert __o1->object_base = __o1->next_free; \ 435*404b540aSrobert value; }) 436*404b540aSrobert 437*404b540aSrobert # define obstack_free(OBSTACK, OBJ) \ 438*404b540aSrobert __extension__ \ 439*404b540aSrobert ({ struct obstack *__o = (OBSTACK); \ 440*404b540aSrobert void *__obj = (void *) (OBJ); \ 441*404b540aSrobert if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ 442*404b540aSrobert __o->next_free = __o->object_base = (char *) __obj; \ 443*404b540aSrobert else (obstack_free) (__o, __obj); }) 444*404b540aSrobert 445*404b540aSrobert #else /* not __GNUC__ or not __STDC__ */ 446*404b540aSrobert 447*404b540aSrobert # define obstack_object_size(h) \ 448*404b540aSrobert (unsigned) ((h)->next_free - (h)->object_base) 449*404b540aSrobert 450*404b540aSrobert # define obstack_room(h) \ 451*404b540aSrobert (unsigned) ((h)->chunk_limit - (h)->next_free) 452*404b540aSrobert 453*404b540aSrobert # define obstack_empty_p(h) \ 454*404b540aSrobert ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) 455*404b540aSrobert 456*404b540aSrobert /* Note that the call to _obstack_newchunk is enclosed in (..., 0) 457*404b540aSrobert so that we can avoid having void expressions 458*404b540aSrobert in the arms of the conditional expression. 459*404b540aSrobert Casting the third operand to void was tried before, 460*404b540aSrobert but some compilers won't accept it. */ 461*404b540aSrobert 462*404b540aSrobert # define obstack_make_room(h,length) \ 463*404b540aSrobert ( (h)->temp = (length), \ 464*404b540aSrobert (((h)->next_free + (h)->temp > (h)->chunk_limit) \ 465*404b540aSrobert ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) 466*404b540aSrobert 467*404b540aSrobert # define obstack_grow(h,where,length) \ 468*404b540aSrobert ( (h)->temp = (length), \ 469*404b540aSrobert (((h)->next_free + (h)->temp > (h)->chunk_limit) \ 470*404b540aSrobert ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ 471*404b540aSrobert _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ 472*404b540aSrobert (h)->next_free += (h)->temp) 473*404b540aSrobert 474*404b540aSrobert # define obstack_grow0(h,where,length) \ 475*404b540aSrobert ( (h)->temp = (length), \ 476*404b540aSrobert (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ 477*404b540aSrobert ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ 478*404b540aSrobert _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ 479*404b540aSrobert (h)->next_free += (h)->temp, \ 480*404b540aSrobert *((h)->next_free)++ = 0) 481*404b540aSrobert 482*404b540aSrobert # define obstack_1grow(h,datum) \ 483*404b540aSrobert ( (((h)->next_free + 1 > (h)->chunk_limit) \ 484*404b540aSrobert ? (_obstack_newchunk ((h), 1), 0) : 0), \ 485*404b540aSrobert obstack_1grow_fast (h, datum)) 486*404b540aSrobert 487*404b540aSrobert # define obstack_ptr_grow(h,datum) \ 488*404b540aSrobert ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ 489*404b540aSrobert ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ 490*404b540aSrobert obstack_ptr_grow_fast (h, datum)) 491*404b540aSrobert 492*404b540aSrobert # define obstack_int_grow(h,datum) \ 493*404b540aSrobert ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ 494*404b540aSrobert ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ 495*404b540aSrobert obstack_int_grow_fast (h, datum)) 496*404b540aSrobert 497*404b540aSrobert # define obstack_ptr_grow_fast(h,aptr) \ 498*404b540aSrobert (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) 499*404b540aSrobert 500*404b540aSrobert # define obstack_int_grow_fast(h,aint) \ 501*404b540aSrobert (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr)) 502*404b540aSrobert 503*404b540aSrobert # define obstack_blank(h,length) \ 504*404b540aSrobert ( (h)->temp = (length), \ 505*404b540aSrobert (((h)->chunk_limit - (h)->next_free < (h)->temp) \ 506*404b540aSrobert ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ 507*404b540aSrobert obstack_blank_fast (h, (h)->temp)) 508*404b540aSrobert 509*404b540aSrobert # define obstack_alloc(h,length) \ 510*404b540aSrobert (obstack_blank ((h), (length)), obstack_finish ((h))) 511*404b540aSrobert 512*404b540aSrobert # define obstack_copy(h,where,length) \ 513*404b540aSrobert (obstack_grow ((h), (where), (length)), obstack_finish ((h))) 514*404b540aSrobert 515*404b540aSrobert # define obstack_copy0(h,where,length) \ 516*404b540aSrobert (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) 517*404b540aSrobert 518*404b540aSrobert # define obstack_finish(h) \ 519*404b540aSrobert ( ((h)->next_free == (h)->object_base \ 520*404b540aSrobert ? (((h)->maybe_empty_object = 1), 0) \ 521*404b540aSrobert : 0), \ 522*404b540aSrobert (h)->temp = __PTR_TO_INT ((h)->object_base), \ 523*404b540aSrobert (h)->next_free \ 524*404b540aSrobert = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ 525*404b540aSrobert & ~ ((h)->alignment_mask)), \ 526*404b540aSrobert (((h)->next_free - (char *) (h)->chunk \ 527*404b540aSrobert > (h)->chunk_limit - (char *) (h)->chunk) \ 528*404b540aSrobert ? ((h)->next_free = (h)->chunk_limit) : 0), \ 529*404b540aSrobert (h)->object_base = (h)->next_free, \ 530*404b540aSrobert __INT_TO_PTR ((h)->temp)) 531*404b540aSrobert 532*404b540aSrobert # define obstack_free(h,obj) \ 533*404b540aSrobert ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ 534*404b540aSrobert (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ 535*404b540aSrobert ? (int) ((h)->next_free = (h)->object_base \ 536*404b540aSrobert = (h)->temp + (char *) (h)->chunk) \ 537*404b540aSrobert : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) 538*404b540aSrobert 539*404b540aSrobert #endif /* not __GNUC__ or not __STDC__ */ 540*404b540aSrobert 541*404b540aSrobert #ifdef __cplusplus 542*404b540aSrobert } /* C++ */ 543*404b540aSrobert #endif 544*404b540aSrobert 545*404b540aSrobert #endif /* obstack.h */ 546