xref: /openbsd-src/games/hack/hack.wizard.c (revision 2b0358df1d88d06ef4139321dd05bd5e05d91eaf)
1 /*	$OpenBSD: hack.wizard.c,v 1.5 2003/05/19 09:00:54 pjanzen Exp $	*/
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #ifndef lint
65 static const char rcsid[] = "$OpenBSD: hack.wizard.c,v 1.5 2003/05/19 09:00:54 pjanzen Exp $";
66 #endif /* not lint */
67 
68 /* wizard code - inspired by rogue code from Merlyn Leroy (digi-g!brian) */
69 
70 #include <stdlib.h>
71 #include "hack.h"
72 extern struct permonst pm_wizard;
73 
74 static void clonewiz(struct monst *);
75 
76 #define	WIZSHOT	    6	/* one chance in WIZSHOT that wizard will try magic */
77 #define	BOLT_LIM    8	/* from this distance D and 1 will try to hit you */
78 
79 char wizapp[] = "@DNPTUVXcemntx";
80 
81 /* If he has found the Amulet, make the wizard appear after some time */
82 void
83 amulet()
84 {
85 	struct obj *otmp;
86 	struct monst *mtmp;
87 
88 	if(!flags.made_amulet || !flags.no_of_wizards)
89 		return;
90 	/* find wizard, and wake him if necessary */
91 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
92 	    if(mtmp->data->mlet == '1' && mtmp->msleep && !rn2(40))
93 		for(otmp = invent; otmp; otmp = otmp->nobj)
94 		    if(otmp->olet == AMULET_SYM && !otmp->spe) {
95 			mtmp->msleep = 0;
96 			if(dist(mtmp->mx,mtmp->my) > 2)
97 			    pline(
98     "You get the creepy feeling that somebody noticed your taking the Amulet."
99 			    );
100 			return;
101 		    }
102 }
103 
104 int
105 wiz_hit(struct monst *mtmp)
106 {
107 	/* if we have stolen or found the amulet, we disappear */
108 	if(mtmp->minvent && mtmp->minvent->olet == AMULET_SYM &&
109 	    mtmp->minvent->spe == 0) {
110 		/* vanish -- very primitive */
111 		fall_down(mtmp);
112 		return(1);
113 	}
114 
115 	/* if it is lying around someplace, we teleport to it */
116 	if(!carrying(AMULET_OF_YENDOR)) {
117 	    struct obj *otmp;
118 
119 	    for(otmp = fobj; otmp; otmp = otmp->nobj)
120 		if(otmp->olet == AMULET_SYM && !otmp->spe) {
121 		    if((u.ux != otmp->ox || u.uy != otmp->oy) &&
122 		       !m_at(otmp->ox, otmp->oy)) {
123 
124 			/* teleport to it and pick it up */
125 			mtmp->mx = otmp->ox;
126 			mtmp->my = otmp->oy;
127 			freeobj(otmp);
128 			mpickobj(mtmp, otmp);
129 			pmon(mtmp);
130 			return(0);
131 		    }
132 		    goto hithim;
133 		}
134 	    return(0);				/* we don't know where it is */
135 	}
136 hithim:
137 	if(rn2(2)) {				/* hit - perhaps steal */
138 
139 	    /* if hit 1/20 chance of stealing amulet & vanish
140 		- amulet is on level 26 again. */
141 	    if(hitu(mtmp, d(mtmp->data->damn,mtmp->data->damd))
142 		&& !rn2(20) && stealamulet(mtmp))
143 		;
144 	}
145 	else
146 	    inrange(mtmp);			/* try magic */
147 	return(0);
148 }
149 
150 void
151 inrange(struct monst *mtmp)
152 {
153 	schar tx,ty;
154 
155 	/* do nothing if cancelled (but make '1' say something) */
156 	if(mtmp->data->mlet != '1' && mtmp->mcan)
157 		return;
158 
159 	/* spit fire only when both in a room or both in a corridor */
160 	if(inroom(u.ux,u.uy) != inroom(mtmp->mx,mtmp->my)) return;
161 	tx = u.ux - mtmp->mx;
162 	ty = u.uy - mtmp->my;
163 	if((!tx && abs(ty) < BOLT_LIM) || (!ty && abs(tx) < BOLT_LIM)
164 	    || (abs(tx) == abs(ty) && abs(tx) < BOLT_LIM)){
165 	    switch(mtmp->data->mlet) {
166 	    case 'D':
167 		/* spit fire in the direction of @ (not nec. hitting) */
168 		buzz(-1,mtmp->mx,mtmp->my,sgn(tx),sgn(ty));
169 		break;
170 	    case '1':
171 		if(rn2(WIZSHOT)) break;
172 		/* if you zapped wizard with wand of cancellation,
173 		he has to shake off the effects before he can throw
174 		spells successfully.  1/2 the time they fail anyway */
175 		if(mtmp->mcan || rn2(2)) {
176 		    if(canseemon(mtmp))
177 			pline("%s makes a gesture, then curses.",
178 			    Monnam(mtmp));
179 		    else
180 			pline("You hear mumbled cursing.");
181 		    if(!rn2(3)) {
182 			mtmp->mspeed = 0;
183 			mtmp->minvis = 0;
184 		    }
185 		    if(!rn2(3))
186 			mtmp->mcan = 0;
187 		} else {
188 		    if(canseemon(mtmp)){
189 			if(!rn2(6) && !Invis) {
190 			    pline("%s hypnotizes you.", Monnam(mtmp));
191 			    nomul(rn2(3) + 3);
192 			    break;
193 			} else
194 			    pline("%s chants an incantation.",
195 				Monnam(mtmp));
196 		    } else
197 			    pline("You hear a mumbled incantation.");
198 		    switch(rn2(Invis ? 5 : 6)) {
199 		    case 0:
200 			/* create a nasty monster from a deep level */
201 			/* (for the moment, 'nasty' is not implemented) */
202 			(void) makemon((struct permonst *)0, u.ux, u.uy);
203 			break;
204 		    case 1:
205 			pline("\"Destroy the thief, my pets!\"");
206 			aggravate();	/* aggravate all the monsters */
207 			/* fall into next case */
208 		    case 2:
209 			if (flags.no_of_wizards == 1 && rnd(5) == 0)
210 			    /* if only 1 wizard, clone himself */
211 			    clonewiz(mtmp);
212 			break;
213 		    case 3:
214 			if(mtmp->mspeed == MSLOW)
215 				mtmp->mspeed = 0;
216 			else
217 				mtmp->mspeed = MFAST;
218 			break;
219 		    case 4:
220 			mtmp->minvis = 1;
221 			break;
222 		    case 5:
223 			/* Only if not Invisible */
224 			pline("You hear a clap of thunder!");
225 			/* shoot a bolt of fire or cold, or a sleep ray */
226 			buzz(-rnd(3),mtmp->mx,mtmp->my,sgn(tx),sgn(ty));
227 			break;
228 		    }
229 		}
230 	    }
231 	    if(u.uhp < 1) done_in_by(mtmp);
232 	}
233 }
234 
235 void
236 aggravate()
237 {
238 	struct monst *mtmp;
239 
240 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
241 		mtmp->msleep = 0;
242 		if(mtmp->mfroz && !rn2(5))
243 			mtmp->mfroz = 0;
244 	}
245 }
246 
247 static void
248 clonewiz(struct monst *mtmp)
249 {
250 	struct monst *mtmp2;
251 
252 	if ((mtmp2 = makemon(PM_WIZARD, mtmp->mx, mtmp->my))) {
253 		flags.no_of_wizards = 2;
254 		unpmon(mtmp2);
255 		mtmp2->mappearance = wizapp[rn2(sizeof(wizapp)-1)];
256 		pmon(mtmp);
257 	}
258 }
259