xref: /openbsd-src/games/hack/hack.trap.c (revision 91f110e064cd7c194e59e019b83bb7496c1c84d4)
1 /*	$OpenBSD: hack.trap.c,v 1.7 2009/10/27 23:59:25 deraadt Exp $	*/
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include	<ctype.h>
65 #include	<stdlib.h>
66 #include	"hack.h"
67 
68 char vowels[] = "aeiou";
69 
70 char *traps[] = {
71 	" bear trap",
72 	"n arrow trap",
73 	" dart trap",
74 	" trapdoor",
75 	" teleportation trap",
76 	" pit",
77 	" sleeping gas trap",
78 	" piercer",
79 	" mimic"
80 };
81 
82 static void vtele(void);
83 static void teleds(int, int);
84 static int  teleok(int, int);
85 
86 struct trap *
87 maketrap(int x, int y, int typ)
88 {
89 	struct trap *ttmp;
90 
91 	ttmp = newtrap();
92 	ttmp->ttyp = typ;
93 	ttmp->tseen = 0;
94 	ttmp->once = 0;
95 	ttmp->tx = x;
96 	ttmp->ty = y;
97 	ttmp->ntrap = ftrap;
98 	ftrap = ttmp;
99 	return(ttmp);
100 }
101 
102 void
103 dotrap(struct trap *trap)
104 {
105 	int ttype = trap->ttyp;
106 
107 	nomul(0);
108 	if(trap->tseen && !rn2(5) && ttype != PIT)
109 		pline("You escape a%s.", traps[ttype]);
110 	else {
111 		trap->tseen = 1;
112 		switch(ttype) {
113 		case SLP_GAS_TRAP:
114 			pline("A cloud of gas puts you to sleep!");
115 			nomul(-rnd(25));
116 			break;
117 		case BEAR_TRAP:
118 			if(Levitation) {
119 				pline("You float over a bear trap.");
120 				break;
121 			}
122 			u.utrap = 4 + rn2(4);
123 			u.utraptype = TT_BEARTRAP;
124 			pline("A bear trap closes on your foot!");
125 			break;
126 		case PIERC:
127 			deltrap(trap);
128 			if(makemon(PM_PIERCER,u.ux,u.uy)) {
129 			  pline("A piercer suddenly drops from the ceiling!");
130 			  if(uarmh)
131 				pline("Its blow glances off your helmet.");
132 			  else
133 				(void) thitu(3,d(4,6),"falling piercer");
134 			}
135 			break;
136 		case ARROW_TRAP:
137 			pline("An arrow shoots out at you!");
138 			if(!thitu(8,rnd(6),"arrow")){
139 				mksobj_at(ARROW, u.ux, u.uy);
140 				fobj->quan = 1;
141 			}
142 			break;
143 		case TRAPDOOR:
144 			if(!xdnstair) {
145 pline("A trap door in the ceiling opens and a rock falls on your head!");
146 if(uarmh) pline("Fortunately, you are wearing a helmet!");
147 			    losehp(uarmh ? 2 : d(2,10),"falling rock");
148 			    mksobj_at(ROCK, u.ux, u.uy);
149 			    fobj->quan = 1;
150 			    stackobj(fobj);
151 			    if(Invisible) newsym(u.ux, u.uy);
152 			} else {
153 			    int newlevel = dlevel + 1;
154 				while(!rn2(4) && newlevel < 29)
155 					newlevel++;
156 				pline("A trap door opens up under you!");
157 				if(Levitation || u.ustuck) {
158  				pline("For some reason you don't fall in.");
159 					break;
160 				}
161 
162 				goto_level(newlevel, FALSE);
163 			}
164 			break;
165 		case DART_TRAP:
166 			pline("A little dart shoots out at you!");
167 			if(thitu(7,rnd(3),"little dart")) {
168 			    if(!rn2(6))
169 				poisoned("dart","poison dart");
170 			} else {
171 				mksobj_at(DART, u.ux, u.uy);
172 				fobj->quan = 1;
173 			}
174 			break;
175 		case TELEP_TRAP:
176 			if(trap->once) {
177 				deltrap(trap);
178 				newsym(u.ux,u.uy);
179 				vtele();
180 			} else {
181 				newsym(u.ux,u.uy);
182 				tele();
183 			}
184 			break;
185 		case PIT:
186 			if(Levitation) {
187 				pline("A pit opens up under you!");
188 				pline("You don't fall in!");
189 				break;
190 			}
191 			pline("You fall into a pit!");
192 			u.utrap = rn1(6,2);
193 			u.utraptype = TT_PIT;
194 			losehp(rnd(6),"fall into a pit");
195 			selftouch("Falling, you");
196 			break;
197 		default:
198 			impossible("You hit a trap of type %u", trap->ttyp);
199 		}
200 	}
201 }
202 
203 int
204 mintrap(struct monst *mtmp)
205 {
206 	struct trap *trap = t_at(mtmp->mx, mtmp->my);
207 	int wasintrap = mtmp->mtrapped;
208 
209 	if(!trap) {
210 		mtmp->mtrapped = 0;	/* perhaps teleported? */
211 	} else if(wasintrap) {
212 		if(!rn2(40)) mtmp->mtrapped = 0;
213 	} else {
214 	    int tt = trap->ttyp;
215 	    int in_sight = cansee(mtmp->mx,mtmp->my);
216 	    extern char mlarge[];
217 
218 	    if(mtmp->mtrapseen & (1 << tt)) {
219 		/* he has been in such a trap - perhaps he escapes */
220 		if(rn2(4)) return(0);
221 	    }
222 	    mtmp->mtrapseen |= (1 << tt);
223 	    switch (tt) {
224 		case BEAR_TRAP:
225 			if(strchr(mlarge, mtmp->data->mlet)) {
226 				if(in_sight)
227 				  pline("%s is caught in a bear trap!",
228 					Monnam(mtmp));
229 				else
230 				  if(mtmp->data->mlet == 'o')
231 			    pline("You hear the roaring of an angry bear!");
232 				mtmp->mtrapped = 1;
233 			}
234 			break;
235 		case PIT:
236 			/* there should be a mtmp/data -> floating */
237 			if(!strchr("EywBfk'& ", mtmp->data->mlet)) { /* ab */
238 				mtmp->mtrapped = 1;
239 				if(in_sight)
240 				  pline("%s falls in a pit!", Monnam(mtmp));
241 			}
242 			break;
243 		case SLP_GAS_TRAP:
244 			if(!mtmp->msleep && !mtmp->mfroz) {
245 				mtmp->msleep = 1;
246 				if(in_sight)
247 				  pline("%s suddenly falls asleep!",
248 					Monnam(mtmp));
249 			}
250 			break;
251 		case TELEP_TRAP:
252 			rloc(mtmp);
253 			if(in_sight && !cansee(mtmp->mx,mtmp->my))
254 				pline("%s suddenly disappears!",
255 					Monnam(mtmp));
256 			break;
257 		case ARROW_TRAP:
258 			if(in_sight) {
259 				pline("%s is hit by an arrow!",
260 					Monnam(mtmp));
261 			}
262 			mtmp->mhp -= 3;
263 			break;
264 		case DART_TRAP:
265 			if(in_sight) {
266 				pline("%s is hit by a dart!",
267 					Monnam(mtmp));
268 			}
269 			mtmp->mhp -= 2;
270 			/* not mondied here !! */
271 			break;
272 		case TRAPDOOR:
273 			if(!xdnstair) {
274 				mtmp->mhp -= 10;
275 				if(in_sight)
276 pline("A trap door in the ceiling opens and a rock hits %s!", monnam(mtmp));
277 				break;
278 			}
279 			if(mtmp->data->mlet != 'w'){
280 				fall_down(mtmp);
281 				if(in_sight)
282 		pline("Suddenly, %s disappears out of sight.", monnam(mtmp));
283 				return(2);	/* no longer on this level */
284 			}
285 			break;
286 		case PIERC:
287 			break;
288 		default:
289 			impossible("Some monster encountered a strange trap.");
290 	    }
291 	}
292 	return(mtmp->mtrapped);
293 }
294 
295 void
296 selftouch(char *arg)
297 {
298 	if(uwep && uwep->otyp == DEAD_COCKATRICE){
299 		pline("%s touch the dead cockatrice.", arg);
300 		pline("You turn to stone.");
301 		killer = objects[uwep->otyp].oc_name;
302 		done("died");
303 	}
304 }
305 
306 void
307 float_up()
308 {
309 	if(u.utrap) {
310 		if(u.utraptype == TT_PIT) {
311 			u.utrap = 0;
312 			pline("You float up, out of the pit!");
313 		} else {
314 			pline("You float up, only your leg is still stuck.");
315 		}
316 	} else
317 		pline("You start to float in the air!");
318 }
319 
320 int
321 float_down()
322 {
323 	struct trap *trap;
324 
325 	pline("You float gently to the ground.");
326 	if ((trap = t_at(u.ux,u.uy)))
327 		switch(trap->ttyp) {
328 		case PIERC:
329 			break;
330 		case TRAPDOOR:
331 			if(!xdnstair || u.ustuck) break;
332 			/* fall into next case */
333 		default:
334 			dotrap(trap);
335 	}
336 	pickup(1);
337 	return(0);	/* XXX value needed in hack.potion.c */
338 }
339 
340 static void
341 vtele()
342 {
343 	struct mkroom *croom;
344 
345 	for(croom = &rooms[0]; croom->hx >= 0; croom++)
346 	    if(croom->rtype == VAULT) {
347 		int x,y;
348 
349 		x = rn2(2) ? croom->lx : croom->hx;
350 		y = rn2(2) ? croom->ly : croom->hy;
351 		if(teleok(x,y)) {
352 		    teleds(x,y);
353 		    return;
354 		}
355 	    }
356 	tele();
357 }
358 
359 void
360 tele()
361 {
362 	coord cc;
363 	int nux,nuy;
364 
365 	if(Teleport_control) {
366 		pline("To what position do you want to be teleported?");
367 		cc = getpos(1, "the desired position"); /* 1: force valid */
368 		/* possible extensions: introduce a small error if
369 		   magic power is low; allow transfer to solid rock */
370 		if(teleok(cc.x, cc.y)){
371 			teleds(cc.x, cc.y);
372 			return;
373 		}
374 		pline("Sorry ...");
375 	}
376 	do {
377 		nux = rnd(COLNO-1);
378 		nuy = rn2(ROWNO);
379 	} while(!teleok(nux, nuy));
380 	teleds(nux, nuy);
381 }
382 
383 static void
384 teleds(int nux, int nuy)
385 {
386 	if(Punished) unplacebc();
387 	unsee();
388 	u.utrap = 0;
389 	u.ustuck = 0;
390 	u.ux = nux;
391 	u.uy = nuy;
392 	setsee();
393 	if(Punished) placebc(1);
394 	if(u.uswallow){
395 		u.uswldtim = u.uswallow = 0;
396 		docrt();
397 	}
398 	nomul(0);
399 	if(levl[nux][nuy].typ == POOL && !Levitation)
400 		drown();
401 	(void) inshop();
402 	pickup(1);
403 	if(!Blind) read_engr_at(u.ux,u.uy);
404 }
405 
406 static int
407 teleok(int x, int y)
408 {	/* might throw him into a POOL */
409 	return( isok(x,y) && !IS_ROCK(levl[x][y].typ) && !m_at(x,y) &&
410 		!sobj_at(ENORMOUS_ROCK,x,y) && !t_at(x,y)
411 	);
412 	/* Note: gold is permitted (because of vaults) */
413 }
414 
415 int
416 dotele()
417 {
418 	extern char pl_character[];
419 
420 	if(
421 #ifdef WIZARD
422 	   !wizard &&
423 #endif /* WIZARD */
424 		      (!Teleportation || u.ulevel < 6 ||
425 			(pl_character[0] != 'W' && u.ulevel < 10))) {
426 		pline("You are not able to teleport at will.");
427 		return(0);
428 	}
429 	if(u.uhunger <= 100 || u.ustr < 6) {
430 		pline("You miss the strength for a teleport spell.");
431 		return(1);
432 	}
433 	tele();
434 	morehungry(100);
435 	return(1);
436 }
437 
438 void
439 placebc(int attach)
440 {
441 	if(!uchain || !uball){
442 		impossible("Where are your chain and ball??");
443 		return;
444 	}
445 	uball->ox = uchain->ox = u.ux;
446 	uball->oy = uchain->oy = u.uy;
447 	if(attach){
448 		uchain->nobj = fobj;
449 		fobj = uchain;
450 		if(!carried(uball)){
451 			uball->nobj = fobj;
452 			fobj = uball;
453 		}
454 	}
455 }
456 
457 void
458 unplacebc()
459 {
460 	if(!carried(uball)){
461 		freeobj(uball);
462 		unpobj(uball);
463 	}
464 	freeobj(uchain);
465 	unpobj(uchain);
466 }
467 
468 void
469 level_tele()
470 {
471 	int newlevel;
472 
473 	if(Teleport_control) {
474 	    char buf[BUFSZ];
475 
476 	    do {
477 	      pline("To what level do you want to teleport? [type a number] ");
478 	      getlin(buf);
479 	    } while(!isdigit(buf[0]) && (buf[0] != '-' || !isdigit(buf[1])));
480 	    newlevel = atoi(buf);
481 	} else {
482 	    newlevel  = 5 + rn2(20);	/* 5 - 24 */
483 	    if(dlevel == newlevel) {
484 		if(!xdnstair)
485 			newlevel--;
486 		else
487 			newlevel++;
488 	    }
489 	}
490 	if(newlevel >= 30) {
491 	    if(newlevel > MAXLEVEL) newlevel = MAXLEVEL;
492 	    pline("You arrive at the center of the earth ...");
493 	    pline("Unfortunately it is here that hell is located.");
494 	    if(Fire_resistance) {
495 		pline("But the fire doesn't seem to harm you.");
496 	    } else {
497 		pline("You burn to a crisp.");
498 		dlevel = maxdlevel = newlevel;
499 		killer = "visit to the hell";
500 		done("burned");
501 	    }
502 	}
503 	if(newlevel < 0) {
504 	    newlevel = 0;
505 	    pline("You are now high above the clouds ...");
506 	    if(Levitation) {
507 		pline("You float gently down to earth.");
508 		done("escaped");
509 	    }
510 	    pline("Unfortunately, you don't know how to fly.");
511 	    pline("You fall down a few thousand feet and break your neck.");
512 	    dlevel = 0;
513 	    killer = "fall";
514 	    done("died");
515 	}
516 
517 	goto_level(newlevel, FALSE); /* calls done("escaped") if newlevel==0 */
518 }
519 
520 void
521 drown()
522 {
523 	pline("You fall into a pool!");
524 	pline("You can't swim!");
525 	if(rn2(3) < u.uluck+2) {
526 		/* most scrolls become unreadable */
527 		struct obj *obj;
528 
529 		for(obj = invent; obj; obj = obj->nobj)
530 			if(obj->olet == SCROLL_SYM && rn2(12) > u.uluck)
531 				obj->otyp = SCR_BLANK_PAPER;
532 		/* we should perhaps merge these scrolls ? */
533 
534 		pline("You attempt a teleport spell.");	/* utcsri!carroll */
535 		(void) dotele();
536 		if(levl[(int)u.ux][(int)u.uy].typ != POOL)
537 			return;
538 	}
539 	pline("You drown ...");
540 	killer = "pool of water";
541 	done("drowned");
542 }
543