xref: /openbsd-src/games/hack/hack.potion.c (revision 91f110e064cd7c194e59e019b83bb7496c1c84d4)
1 /*	$OpenBSD: hack.potion.c,v 1.5 2009/10/27 23:59:25 deraadt Exp $	*/
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include "hack.h"
65 extern char *nomovemsg;
66 extern struct monst youmonst;
67 extern struct monst *makemon();
68 
69 static void ghost_from_bottle(void);
70 
71 int
72 dodrink()
73 {
74 	struct obj *otmp,*objs;
75 	struct monst *mtmp;
76 	int unkn = 0, nothing = 0;
77 
78 	otmp = getobj("!", "drink");
79 	if(!otmp) return(0);
80 	if(!strcmp(objects[otmp->otyp].oc_descr, "smoky") && !rn2(13)) {
81 		ghost_from_bottle();
82 		goto use_it;
83 	}
84 	switch(otmp->otyp){
85 	case POT_RESTORE_STRENGTH:
86 		unkn++;
87 		pline("Wow!  This makes you feel great!");
88 		if(u.ustr < u.ustrmax) {
89 			u.ustr = u.ustrmax;
90 			flags.botl = 1;
91 		}
92 		break;
93 	case POT_BOOZE:
94 		unkn++;
95 		pline("Ooph!  This tastes like liquid fire!");
96 		Confusion += d(3,8);
97 		/* the whiskey makes us feel better */
98 		if(u.uhp < u.uhpmax) losehp(-1, "bottle of whiskey");
99 		if(!rn2(4)) {
100 			pline("You pass out.");
101 			multi = -rnd(15);
102 			nomovemsg = "You awake with a headache.";
103 		}
104 		break;
105 	case POT_INVISIBILITY:
106 		if(Invis || See_invisible)
107 		  nothing++;
108 		else {
109 		  if(!Blind)
110 		    pline("Gee!  All of a sudden, you can't see yourself.");
111 		  else
112 		    pline("You feel rather airy."), unkn++;
113 		  newsym(u.ux,u.uy);
114 		}
115 		Invis += rn1(15,31);
116 		break;
117 	case POT_FRUIT_JUICE:
118 		pline("This tastes like fruit juice.");
119 		lesshungry(20);
120 		break;
121 	case POT_HEALING:
122 		pline("You begin to feel better.");
123 		flags.botl = 1;
124 		u.uhp += rnd(10);
125 		if(u.uhp > u.uhpmax)
126 			u.uhp = ++u.uhpmax;
127 		if(Blind) Blind = 1;	/* see on next move */
128 		if(Sick) Sick = 0;
129 		break;
130 	case POT_PARALYSIS:
131 		if(Levitation)
132 			pline("You are motionlessly suspended.");
133 		else
134 			pline("Your feet are frozen to the floor!");
135 		nomul(-(rn1(10,25)));
136 		break;
137 	case POT_MONSTER_DETECTION:
138 		if(!fmon) {
139 			strange_feeling(otmp, "You feel threatened.");
140 			return(1);
141 		} else {
142 			cls();
143 			for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
144 				if(mtmp->mx > 0)
145 				at(mtmp->mx,mtmp->my,mtmp->data->mlet);
146 			prme();
147 			pline("You sense the presence of monsters.");
148 			more();
149 			docrt();
150 		}
151 		break;
152 	case POT_OBJECT_DETECTION:
153 		if(!fobj) {
154 			strange_feeling(otmp, "You feel a pull downward.");
155 			return(1);
156 		} else {
157 		    for(objs = fobj; objs; objs = objs->nobj)
158 			if(objs->ox != u.ux || objs->oy != u.uy)
159 				goto outobjmap;
160 		    pline("You sense the presence of objects close nearby.");
161 		    break;
162 		outobjmap:
163 			cls();
164 			for(objs = fobj; objs; objs = objs->nobj)
165 				at(objs->ox,objs->oy,objs->olet);
166 			prme();
167 			pline("You sense the presence of objects.");
168 			more();
169 			docrt();
170 		}
171 		break;
172 	case POT_SICKNESS:
173 		pline("Yech! This stuff tastes like poison.");
174 		if(Poison_resistance)
175     pline("(But in fact it was biologically contaminated orange juice.)");
176 		losestr(rn1(4,3));
177 		losehp(rnd(10), "contaminated potion");
178 		break;
179 	case POT_CONFUSION:
180 		if(!Confusion)
181 			pline("Huh, What?  Where am I?");
182 		else
183 			nothing++;
184 		Confusion += rn1(7,16);
185 		break;
186 	case POT_GAIN_STRENGTH:
187 		pline("Wow do you feel strong!");
188 		if(u.ustr >= 118) break;	/* > 118 is impossible */
189 		if(u.ustr > 17) u.ustr += rnd(118-u.ustr);
190 		else u.ustr++;
191 		if(u.ustr > u.ustrmax) u.ustrmax = u.ustr;
192 		flags.botl = 1;
193 		break;
194 	case POT_SPEED:
195 		if(Wounded_legs) {
196 			heal_legs();
197 			unkn++;
198 			break;
199 		}
200 		if(!(Fast & ~INTRINSIC))
201 			pline("You are suddenly moving much faster.");
202 		else
203 			pline("Your legs get new energy."), unkn++;
204 		Fast += rn1(10,100);
205 		break;
206 	case POT_BLINDNESS:
207 		if(!Blind)
208 			pline("A cloud of darkness falls upon you.");
209 		else
210 			nothing++;
211 		Blind += rn1(100,250);
212 		seeoff(0);
213 		break;
214 	case POT_GAIN_LEVEL:
215 		pluslvl();
216 		break;
217 	case POT_EXTRA_HEALING:
218 		pline("You feel much better.");
219 		flags.botl = 1;
220 		u.uhp += d(2,20)+1;
221 		if(u.uhp > u.uhpmax)
222 			u.uhp = (u.uhpmax += 2);
223 		if(Blind) Blind = 1;
224 		if(Sick) Sick = 0;
225 		break;
226 	case POT_LEVITATION:
227 		if(!Levitation)
228 			float_up();
229 		else
230 			nothing++;
231 		Levitation += rnd(100);
232 		u.uprops[PROP(RIN_LEVITATION)].p_tofn = float_down;
233 		break;
234 	default:
235 		impossible("What a funny potion! (%u)", otmp->otyp);
236 		return(0);
237 	}
238 	if(nothing) {
239 	    unkn++;
240 	    pline("You have a peculiar feeling for a moment, then it passes.");
241 	}
242 	if(otmp->dknown && !objects[otmp->otyp].oc_name_known) {
243 		if(!unkn) {
244 			objects[otmp->otyp].oc_name_known = 1;
245 			more_experienced(0,10);
246 		} else if(!objects[otmp->otyp].oc_uname)
247 			docall(otmp);
248 	}
249 use_it:
250 	useup(otmp);
251 	return(1);
252 }
253 
254 void
255 pluslvl()
256 {
257 	int num;
258 
259 	pline("You feel more experienced.");
260 	num = rnd(10);
261 	u.uhpmax += num;
262 	u.uhp += num;
263 	if(u.ulevel < 14) {
264 		u.uexp = newuexp()+1;
265 		pline("Welcome to experience level %u.", ++u.ulevel);
266 	}
267 	flags.botl = 1;
268 }
269 
270 void
271 strange_feeling(struct obj *obj, char *txt)
272 {
273 	if(flags.beginner)
274 	    pline("You have a strange feeling for a moment, then it passes.");
275 	else
276 	    pline(txt);
277 	if(!objects[obj->otyp].oc_name_known && !objects[obj->otyp].oc_uname)
278 		docall(obj);
279 	useup(obj);
280 }
281 
282 char *bottlenames[] = {
283 	"bottle", "phial", "flagon", "carafe", "flask", "jar", "vial"
284 };
285 
286 void
287 potionhit(struct monst *mon, struct obj *obj)
288 {
289 	char *botlnam = bottlenames[rn2(SIZE(bottlenames))];
290 	boolean uclose, isyou = (mon == &youmonst);
291 
292 	if(isyou) {
293 		uclose = TRUE;
294 		pline("The %s crashes on your head and breaks into shivers.",
295 			botlnam);
296 		losehp(rnd(2), "thrown potion");
297 	} else {
298 		uclose = (dist(mon->mx,mon->my) < 3);
299 		/* perhaps 'E' and 'a' have no head? */
300 		pline("The %s crashes on %s's head and breaks into shivers.",
301 			botlnam, monnam(mon));
302 		if(rn2(5) && mon->mhp > 1)
303 			mon->mhp--;
304 	}
305 	pline("The %s evaporates.", xname(obj));
306 
307 	if(!isyou && !rn2(3)) switch(obj->otyp) {
308 
309 	case POT_RESTORE_STRENGTH:
310 	case POT_GAIN_STRENGTH:
311 	case POT_HEALING:
312 	case POT_EXTRA_HEALING:
313 		if(mon->mhp < mon->mhpmax) {
314 			mon->mhp = mon->mhpmax;
315 			pline("%s looks sound and hale again!", Monnam(mon));
316 		}
317 		break;
318 	case POT_SICKNESS:
319 		if(mon->mhpmax > 3)
320 			mon->mhpmax /= 2;
321 		if(mon->mhp > 2)
322 			mon->mhp /= 2;
323 		break;
324 	case POT_CONFUSION:
325 	case POT_BOOZE:
326 		mon->mconf = 1;
327 		break;
328 	case POT_INVISIBILITY:
329 		unpmon(mon);
330 		mon->minvis = 1;
331 		pmon(mon);
332 		break;
333 	case POT_PARALYSIS:
334 		mon->mfroz = 1;
335 		break;
336 	case POT_SPEED:
337 		mon->mspeed = MFAST;
338 		break;
339 	case POT_BLINDNESS:
340 		mon->mblinded |= 64 + rn2(64);
341 		break;
342 /*
343 	case POT_GAIN_LEVEL:
344 	case POT_LEVITATION:
345 	case POT_FRUIT_JUICE:
346 	case POT_MONSTER_DETECTION:
347 	case POT_OBJECT_DETECTION:
348 		break;
349 */
350 	}
351 	if(uclose && rn2(5))
352 		potionbreathe(obj);
353 	obfree(obj, Null(obj));
354 }
355 
356 void
357 potionbreathe(struct obj *obj)
358 {
359 	switch(obj->otyp) {
360 	case POT_RESTORE_STRENGTH:
361 	case POT_GAIN_STRENGTH:
362 		if(u.ustr < u.ustrmax) u.ustr++, flags.botl = 1;
363 		break;
364 	case POT_HEALING:
365 	case POT_EXTRA_HEALING:
366 		if(u.uhp < u.uhpmax) u.uhp++, flags.botl = 1;
367 		break;
368 	case POT_SICKNESS:
369 		if(u.uhp <= 5) u.uhp = 1; else u.uhp -= 5;
370 		flags.botl = 1;
371 		break;
372 	case POT_CONFUSION:
373 	case POT_BOOZE:
374 		if(!Confusion)
375 			pline("You feel somewhat dizzy.");
376 		Confusion += rnd(5);
377 		break;
378 	case POT_INVISIBILITY:
379 		pline("For an instant you couldn't see your right hand.");
380 		break;
381 	case POT_PARALYSIS:
382 		pline("Something seems to be holding you.");
383 		nomul(-rnd(5));
384 		break;
385 	case POT_SPEED:
386 		Fast += rnd(5);
387 		pline("Your knees seem more flexible now.");
388 		break;
389 	case POT_BLINDNESS:
390 		if(!Blind) pline("It suddenly gets dark.");
391 		Blind += rnd(5);
392 		seeoff(0);
393 		break;
394 /*
395 	case POT_GAIN_LEVEL:
396 	case POT_LEVITATION:
397 	case POT_FRUIT_JUICE:
398 	case POT_MONSTER_DETECTION:
399 	case POT_OBJECT_DETECTION:
400 		break;
401 */
402 	}
403 	/* note: no obfree() */
404 }
405 
406 /*
407  * -- rudimentary -- to do this correctly requires much more work
408  * -- all sharp weapons get one or more qualities derived from the potions
409  * -- texts on scrolls may be (partially) wiped out; do they become blank?
410  * --   or does their effect change, like under Confusion?
411  * -- all objects may be made invisible by POT_INVISIBILITY
412  * -- If the flask is small, can one dip a large object? Does it magically
413  * --   become a jug? Etc.
414  */
415 int
416 dodip()
417 {
418 	struct obj *potion, *obj;
419 
420 	if(!(obj = getobj("#", "dip")))
421 		return(0);
422 	if(!(potion = getobj("!", "dip into")))
423 		return(0);
424 	pline("Interesting...");
425 	if(obj->otyp == ARROW || obj->otyp == DART ||
426 	   obj->otyp == CROSSBOW_BOLT) {
427 		if(potion->otyp == POT_SICKNESS) {
428 			useup(potion);
429 			if(obj->spe < 7) obj->spe++;	/* %% */
430 		}
431 	}
432 	return(1);
433 }
434 
435 static void
436 ghost_from_bottle()
437 {
438 	extern struct permonst pm_ghost;
439 	struct monst *mtmp;
440 
441 	if(!(mtmp = makemon(PM_GHOST,u.ux,u.uy))){
442 		pline("This bottle turns out to be empty.");
443 		return;
444 	}
445 	mnexto(mtmp);
446 	pline("As you open the bottle, an enormous ghost emerges!");
447 	pline("You are frightened to death, and unable to move.");
448 	nomul(-3);
449 }
450