xref: /openbsd-src/games/hack/hack.main.c (revision a7a85d61afb235c3383b27d24b888084efeaebe3)
1 /*
2  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
3  */
4 
5 #ifndef lint
6 static char rcsid[] = "$NetBSD: hack.main.c,v 1.3 1995/03/23 08:30:35 cgd Exp $";
7 #endif /* not lint */
8 
9 #include <stdio.h>
10 #include <signal.h>
11 #include "hack.h"
12 
13 #ifdef QUEST
14 #define	gamename	"quest"
15 #else
16 #define	gamename	"hack"
17 #endif
18 
19 extern char *getlogin(), *getenv();
20 extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
21 extern struct permonst mons[CMNUM+2];
22 extern char genocided[], fut_geno[];
23 
24 int (*afternmv)();
25 int (*occupation)();
26 char *occtxt;			/* defined when occupation != NULL */
27 
28 void done1();
29 void hangup();
30 
31 int hackpid;				/* current pid */
32 int locknum;				/* max num of players */
33 #ifdef DEF_PAGER
34 char *catmore;				/* default pager */
35 #endif
36 char SAVEF[PL_NSIZ + 11] = "save/";	/* save/99999player */
37 char *hname;		/* name of the game (argv[0] of call) */
38 char obuf[BUFSIZ];	/* BUFSIZ is defined in stdio.h */
39 
40 extern char *nomovemsg;
41 extern long wailmsg;
42 
43 #ifdef CHDIR
44 static void chdirx();
45 #endif
46 
47 main(argc,argv)
48 int argc;
49 char *argv[];
50 {
51 	register int fd;
52 #ifdef CHDIR
53 	register char *dir;
54 #endif
55 
56 	hname = argv[0];
57 	hackpid = getpid();
58 
59 #ifdef CHDIR			/* otherwise no chdir() */
60 	/*
61 	 * See if we must change directory to the playground.
62 	 * (Perhaps hack runs suid and playground is inaccessible
63 	 *  for the player.)
64 	 * The environment variable HACKDIR is overridden by a
65 	 *  -d command line option (must be the first option given)
66 	 */
67 
68 	dir = getenv("HACKDIR");
69 	if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
70 		argc--;
71 		argv++;
72 		dir = argv[0]+2;
73 		if(*dir == '=' || *dir == ':') dir++;
74 		if(!*dir && argc > 1) {
75 			argc--;
76 			argv++;
77 			dir = argv[0];
78 		}
79 		if(!*dir)
80 		    error("Flag -d must be followed by a directory name.");
81 	}
82 #endif
83 
84 	/*
85 	 * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
86 	 *			2. Use $LOGNAME or $USER	(if 1. fails)
87 	 *			3. Use getlogin()		(if 2. fails)
88 	 * The resulting name is overridden by command line options.
89 	 * If everything fails, or if the resulting name is some generic
90 	 * account like "games", "play", "player", "hack" then eventually
91 	 * we'll ask him.
92 	 * Note that we trust him here; it is possible to play under
93 	 * somebody else's name.
94 	 */
95 	{ register char *s;
96 
97 	  initoptions();
98 	  if(!*plname && (s = getenv("LOGNAME")))
99 		(void) strncpy(plname, s, sizeof(plname)-1);
100 	  if(!*plname && (s = getenv("USER")))
101 		(void) strncpy(plname, s, sizeof(plname)-1);
102 	  if(!*plname && (s = getlogin()))
103 		(void) strncpy(plname, s, sizeof(plname)-1);
104 	  if(*plname)
105 		plname[sizeof(plname)-1] = '\0';
106 	}
107 
108 	/*
109 	 * Now we know the directory containing 'record' and
110 	 * may do a prscore().
111 	 */
112 	if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
113 #ifdef CHDIR
114 		chdirx(dir,0);
115 #endif
116 		prscore(argc, argv);
117 		exit(0);
118 	}
119 
120 	/*
121 	 * It seems he really wants to play.
122 	 * Remember tty modes, to be restored on exit.
123 	 */
124 	gettty();
125 	setbuf(stdout,obuf);
126 	umask(007);
127 	setrandom();
128 	startup();
129 	cls();
130 	u.uhp = 1;	/* prevent RIP on early quits */
131 	u.ux = FAR;	/* prevent nscr() */
132 	(void) signal(SIGHUP, hangup);
133 
134 	/*
135 	 * Find the creation date of this game,
136 	 * so as to avoid restoring outdated savefiles.
137 	 */
138 	gethdate(hname);
139 
140 	/*
141 	 * We cannot do chdir earlier, otherwise gethdate will fail.
142 	 */
143 #ifdef CHDIR
144 	chdirx(dir,1);
145 #endif
146 
147 	/*
148 	 * Process options.
149 	 */
150 	while(argc > 1 && argv[1][0] == '-'){
151 		argv++;
152 		argc--;
153 		switch(argv[0][1]){
154 #ifdef WIZARD
155 		case 'D':
156 /*			if(!strcmp(getlogin(), WIZARD)) */
157 				wizard = TRUE;
158 /*			else
159 				printf("Sorry.\n"); */
160 			break;
161 #endif
162 #ifdef NEWS
163 		case 'n':
164 			flags.nonews = TRUE;
165 			break;
166 #endif
167 		case 'u':
168 			if(argv[0][2]) {
169 			  (void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
170 			  plname[sizeof(plname)-1] = '\0';
171 			} else if(argc > 1) {
172 			  argc--;
173 			  argv++;
174 			  (void) strncpy(plname, argv[0], sizeof(plname)-1);
175 			  plname[sizeof(plname)-1] = '\0';
176 			} else
177 				printf("Player name expected after -u\n");
178 			break;
179 		default:
180 			/* allow -T for Tourist, etc. */
181 			(void) strncpy(pl_character, argv[0]+1,
182 				sizeof(pl_character)-1);
183 			plname[sizeof(pl_character)-1] = '\0';
184 
185 			/* printf("Unknown option: %s\n", *argv); */
186 		}
187 	}
188 
189 	if(argc > 1)
190 		locknum = atoi(argv[1]);
191 #ifdef MAX_NR_OF_PLAYERS
192 	if(!locknum || locknum > MAX_NR_OF_PLAYERS)
193 		locknum = MAX_NR_OF_PLAYERS;
194 #endif
195 #ifdef DEF_PAGER
196 	if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
197 		catmore = DEF_PAGER;
198 #endif
199 #ifdef MAIL
200 	getmailstatus();
201 #endif
202 #ifdef WIZARD
203 	if(wizard) (void) strcpy(plname, "wizard"); else
204 #endif
205 	if(!*plname || !strncmp(plname, "player", 4)
206 		    || !strncmp(plname, "games", 4))
207 		askname();
208 	plnamesuffix();		/* strip suffix from name; calls askname() */
209 				/* again if suffix was whole name */
210 				/* accepts any suffix */
211 #ifdef WIZARD
212 	if(!wizard) {
213 #endif
214 		/*
215 		 * check for multiple games under the same name
216 		 * (if !locknum) or check max nr of players (otherwise)
217 		 */
218 		(void) signal(SIGQUIT,SIG_IGN);
219 		(void) signal(SIGINT,SIG_IGN);
220 		if(!locknum)
221 			(void) strcpy(lock,plname);
222 		getlock();	/* sets lock if locknum != 0 */
223 #ifdef WIZARD
224 	} else {
225 		register char *sfoo;
226 		(void) strcpy(lock,plname);
227 		if(sfoo = getenv("MAGIC"))
228 			while(*sfoo) {
229 				switch(*sfoo++) {
230 				case 'n': (void) srandom(*sfoo++);
231 					break;
232 				}
233 			}
234 		if(sfoo = getenv("GENOCIDED")){
235 			if(*sfoo == '!'){
236 				register struct permonst *pm = mons;
237 				register char *gp = genocided;
238 
239 				while(pm < mons+CMNUM+2){
240 					if(!strchr(sfoo, pm->mlet))
241 						*gp++ = pm->mlet;
242 					pm++;
243 				}
244 				*gp = 0;
245 			} else
246 				(void) strcpy(genocided, sfoo);
247 			(void) strcpy(fut_geno, genocided);
248 		}
249 	}
250 #endif
251 	setftty();
252 	(void) sprintf(SAVEF, "save/%d%s", getuid(), plname);
253 	regularize(SAVEF+5);		/* avoid . or / in name */
254 	if((fd = open(SAVEF,0)) >= 0 &&
255 	   (uptodate(fd) || unlink(SAVEF) == 666)) {
256 		(void) signal(SIGINT,done1);
257 		pline("Restoring old save file...");
258 		(void) fflush(stdout);
259 		if(!dorecover(fd))
260 			goto not_recovered;
261 		pline("Hello %s, welcome to %s!", plname, gamename);
262 		flags.move = 0;
263 	} else {
264 not_recovered:
265 		fobj = fcobj = invent = 0;
266 		fmon = fallen_down = 0;
267 		ftrap = 0;
268 		fgold = 0;
269 		flags.ident = 1;
270 		init_objects();
271 		u_init();
272 
273 		(void) signal(SIGINT,done1);
274 		mklev();
275 		u.ux = xupstair;
276 		u.uy = yupstair;
277 		(void) inshop();
278 		setsee();
279 		flags.botlx = 1;
280 		makedog();
281 		{ register struct monst *mtmp;
282 		  if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp);	/* riv05!a3 */
283 		}
284 		seemons();
285 #ifdef NEWS
286 		if(flags.nonews || !readnews())
287 			/* after reading news we did docrt() already */
288 #endif
289 			docrt();
290 
291 		/* give welcome message before pickup messages */
292 		pline("Hello %s, welcome to %s!", plname, gamename);
293 
294 		pickup(1);
295 		read_engr_at(u.ux,u.uy);
296 		flags.move = 1;
297 	}
298 
299 	flags.moonphase = phase_of_the_moon();
300 	if(flags.moonphase == FULL_MOON) {
301 		pline("You are lucky! Full moon tonight.");
302 		u.uluck++;
303 	} else if(flags.moonphase == NEW_MOON) {
304 		pline("Be careful! New moon tonight.");
305 	}
306 
307 	initrack();
308 
309 	for(;;) {
310 		if(flags.move) {	/* actual time passed */
311 
312 			settrack();
313 
314 			if(moves%2 == 0 ||
315 			  (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
316 				extern struct monst *makemon();
317 				movemon();
318 				if(!rn2(70))
319 				    (void) makemon((struct permonst *)0, 0, 0);
320 			}
321 			if(Glib) glibr();
322 			timeout();
323 			++moves;
324 			if(flags.time) flags.botl = 1;
325 			if(u.uhp < 1) {
326 				pline("You die...");
327 				done("died");
328 			}
329 			if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
330 			    wailmsg = moves;
331 			    if(u.uhp == 1)
332 			    pline("You hear the wailing of the Banshee...");
333 			    else
334 			    pline("You hear the howling of the CwnAnnwn...");
335 			}
336 			if(u.uhp < u.uhpmax) {
337 				if(u.ulevel > 9) {
338 					if(Regeneration || !(moves%3)) {
339 					    flags.botl = 1;
340 					    u.uhp += rnd((int) u.ulevel-9);
341 					    if(u.uhp > u.uhpmax)
342 						u.uhp = u.uhpmax;
343 					}
344 				} else if(Regeneration ||
345 					(!(moves%(22-u.ulevel*2)))) {
346 					flags.botl = 1;
347 					u.uhp++;
348 				}
349 			}
350 			if(Teleportation && !rn2(85)) tele();
351 			if(Searching && multi >= 0) (void) dosearch();
352 			gethungry();
353 			invault();
354 			amulet();
355 		}
356 		if(multi < 0) {
357 			if(!++multi){
358 				pline(nomovemsg ? nomovemsg :
359 					"You can move again.");
360 				nomovemsg = 0;
361 				if(afternmv) (*afternmv)();
362 				afternmv = 0;
363 			}
364 		}
365 
366 		find_ac();
367 #ifndef QUEST
368 		if(!flags.mv || Blind)
369 #endif
370 		{
371 			seeobjs();
372 			seemons();
373 			nscr();
374 		}
375 		if(flags.botl || flags.botlx) bot();
376 
377 		flags.move = 1;
378 
379 		if(multi >= 0 && occupation) {
380 			if(monster_nearby())
381 				stop_occupation();
382 			else if ((*occupation)() == 0)
383 				occupation = 0;
384 			continue;
385 		}
386 
387 		if(multi > 0) {
388 #ifdef QUEST
389 			if(flags.run >= 4) finddir();
390 #endif
391 			lookaround();
392 			if(!multi) {	/* lookaround may clear multi */
393 				flags.move = 0;
394 				continue;
395 			}
396 			if(flags.mv) {
397 				if(multi < COLNO && !--multi)
398 					flags.mv = flags.run = 0;
399 				domove();
400 			} else {
401 				--multi;
402 				rhack(save_cm);
403 			}
404 		} else if(multi == 0) {
405 #ifdef MAIL
406 			ckmailstatus();
407 #endif
408 			rhack((char *) 0);
409 		}
410 		if(multi && multi%7 == 0)
411 			(void) fflush(stdout);
412 	}
413 }
414 
415 glo(foo)
416 register foo;
417 {
418 	/* construct the string  xlock.n  */
419 	register char *tf;
420 
421 	tf = lock;
422 	while(*tf && *tf != '.') tf++;
423 	(void) sprintf(tf, ".%d", foo);
424 }
425 
426 /*
427  * plname is filled either by an option (-u Player  or  -uPlayer) or
428  * explicitly (-w implies wizard) or by askname.
429  * It may still contain a suffix denoting pl_character.
430  */
431 askname(){
432 register int c,ct;
433 	printf("\nWho are you? ");
434 	(void) fflush(stdout);
435 	ct = 0;
436 	while((c = getchar()) != '\n'){
437 		if(c == EOF) error("End of input\n");
438 		/* some people get confused when their erase char is not ^H */
439 		if(c == '\010') {
440 			if(ct) ct--;
441 			continue;
442 		}
443 		if(c != '-')
444 		if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
445 		if(ct < sizeof(plname)-1) plname[ct++] = c;
446 	}
447 	plname[ct] = 0;
448 	if(ct == 0) askname();
449 }
450 
451 /*VARARGS1*/
452 impossible(s,x1,x2)
453 register char *s;
454 {
455 	pline(s,x1,x2);
456 	pline("Program in disorder - perhaps you'd better Quit.");
457 }
458 
459 #ifdef CHDIR
460 static void
461 chdirx(dir, wr)
462 char *dir;
463 boolean wr;
464 {
465 
466 #ifdef SECURE
467 	if(dir					/* User specified directory? */
468 #ifdef HACKDIR
469 	       && strcmp(dir, HACKDIR)		/* and not the default? */
470 #endif
471 		) {
472 		/* revoke */
473 		setegid(getgid());
474 		setgid(getgid());
475 	}
476 #endif
477 
478 #ifdef HACKDIR
479 	if(dir == NULL)
480 		dir = HACKDIR;
481 #endif
482 
483 	if(dir && chdir(dir) < 0) {
484 		perror(dir);
485 		error("Cannot chdir to %s.", dir);
486 	}
487 
488 	/* warn the player if he cannot write the record file */
489 	/* perhaps we should also test whether . is writable */
490 	/* unfortunately the access systemcall is worthless */
491 	if(wr) {
492 	    register fd;
493 
494 	    if(dir == NULL)
495 		dir = ".";
496 	    if((fd = open(RECORD, 2)) < 0) {
497 		printf("Warning: cannot write %s/%s", dir, RECORD);
498 		getret();
499 	    } else
500 		(void) close(fd);
501 	}
502 }
503 #endif
504 
505 stop_occupation()
506 {
507 	if(occupation) {
508 		pline("You stop %s.", occtxt);
509 		occupation = 0;
510 	}
511 }
512