xref: /openbsd-src/games/backgammon/common_source/fancy.c (revision d13be5d47e4149db2549a9828e244d59dbc43f15)
1 /*	$OpenBSD: fancy.c,v 1.12 2009/10/27 23:59:23 deraadt Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <err.h>
33 #include "back.h"
34 
35 int     oldb[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
36 int     oldr, oldw;
37 
38 void
39 fboard()
40 {
41 	int     i, j, k, l;
42 
43 	/* could use box() or wborder() instead of the following */
44 	move(0, 0);		/* do top line */
45 	for (i = 0; i < 53; i++)
46 		addch('_');
47 
48 	move(15, 0);		/* do bottom line */
49 	for (i = 0; i < 53; i++)
50 		addch('_');
51 
52 	l = 1;			/* do vertical lines */
53 	for (i = 52; i > -1; i -= 28) {
54 		k = (l == 1 ? 1 : 15);
55 		mvaddch(k, i, '|');
56 		for (j = 0; j < 14; j++)
57 			mvaddch(k += l, i, '|');
58 		if (i == 24)
59 			i += 32;
60 		l = -l;		/* alternate directions */
61 	}
62 
63 	/* label positions */
64 	for (i = 13; i < 19; i++)
65 		mvprintw(2, 1 + (i - 13) * 4, "%d", i);
66 	for (i = 19; i < 25; i++)
67 		mvprintw(2, 29 + (i - 19) * 4, "%d", i);
68 	for (i = 12; i > 6; i--)
69 		mvprintw(14, 1 + (12 - i) * 4, "%2d", i);
70 	for (i = 6; i > 0; i--)
71 		mvprintw(14, 30 + (6 - i) * 4, "%d", i);
72 
73 	/* print positions 12-7 */
74 	for (i = 12; i > 6; i--)
75 		if (board[i])
76 			bsect(board[i], 13, 1 + 4 * (12 - i), -1);
77 	/* print red men on bar */
78 	if (board[0])
79 		bsect(board[0], 13, 25, -1);
80 	/* print positions 6-1 */
81 	for (i = 6; i > 0; i--)
82 		if (board[i])
83 			bsect(board[i], 13, 29 + 4 * (6 - i), -1);
84 	/* print white's home */
85 	l = (off[1] < 0 ? off[1] + 15 : off[1]);
86 	bsect(l, 3, 54, 1);
87 
88 	mvaddstr(8, 25, "BAR");
89 
90 	/* print positions 13-18 */
91 	for (i = 13; i < 19; i++)
92 		if (board[i])
93 			bsect(board[i], 3, 1 + 4 * (i - 13), 1);
94 	/* print white's men on bar */
95 	if (board[25])
96 		bsect(board[25], 3, 25, 1);
97 	/* print positions 19-24 */
98 	for (i = 19; i < 25; i++)
99 		if (board[i])
100 			bsect(board[i], 3, 29 + 4 * (i - 19), 1);
101 	/* print red's home */
102 	l = (off[0] < 0 ? off[0] + 15 : off[0]);
103 	bsect(-l, 13, 54, -1);
104 
105 	for (i = 0; i < 26; i++)/* save board position for refresh later */
106 		oldb[i] = board[i];
107 	oldr = (off[1] < 0 ? off[1] + 15 : off[1]);
108 	oldw = -(off[0] < 0 ? off[0] + 15 : off[0]);
109 }
110 
111 /*
112  * bsect (b,rpos,cpos,cnext)
113  *	Print the contents of a board position.  "b" has the value of the
114  * position, "rpos" is the row to start printing, "cpos" is the column to
115  * start printing, and "cnext" is positive if the position starts at the top
116  * and negative if it starts at the bottom.  The value of "cpos" is checked
117  * to see if the position is a player's home, since those are printed
118  * differently.
119  */
120 void
121 bsect(b, rpos, cpos, cnext)
122 	int     b;		/* contents of position */
123 	int     rpos;		/* row of position */
124 	int     cpos;		/* column of position */
125 	int     cnext;		/* direction of position */
126 {
127 	int     j;		/* index */
128 	int     n;		/* number of men on position */
129 	int     bct;		/* counter */
130 	int     k;		/* index */
131 	char    pc;		/* color of men on position */
132 
133 	n = abs(b);		/* initialize n and pc */
134 	pc = (b > 0 ? 'r' : 'w');
135 
136 	if (n < 6 && cpos < 54)	/* position cursor at start */
137 		move(rpos, cpos + 1);
138 	else
139 		move(rpos, cpos);
140 
141 	for (j = 0; j < 5; j++) {	/* print position row by row */
142 
143 		for (k = 0; k < 15; k += 5)	/* print men */
144 			if (n > j + k)
145 				addch(pc);
146 
147 		if (j < 4) {	/* figure how far to back up for next row */
148 			if (n < 6) {	/* stop if none left */
149 				if (j + 1 == n)
150 					break;
151 				bct = 1;	/* single column */
152 			} else {
153 				if (n < 11) {	/* two columns */
154 					if (cpos >= 54) {	/* home pos */
155 						if (j + 5 >= n)
156 							bct = 1;
157 						else
158 							bct = 2;
159 					} else { 	/* not home */
160 						if (j + 6 >= n)
161 							bct = 1;
162 						else
163 							bct = 2;
164 					}
165 				} else {	/* three columns */
166 					if (j + 10 >= n)
167 						bct = 2;
168 					else
169 						bct = 3;
170 				}
171 			}
172 			getyx(stdscr, rpos, cpos);
173 			move(rpos + cnext, cpos - bct);
174 		}
175 	}
176 }
177 
178 void
179 moveplayers()
180 {
181 	int i, r, c;
182 
183 	getyx(stdscr, r, c);
184 	for (i = 12; i > 6; i--)/* fix positions 12-7 */
185 		if (board[i] != oldb[i]) {
186 			fixpos(oldb[i], board[i], 13, 1 + (12 - i) * 4, -1);
187 			oldb[i] = board[i];
188 		}
189 	if (board[0] != oldb[0]) {	/* fix red men on bar */
190 		fixpos(oldb[0], board[0], 13, 25, -1);
191 		oldb[0] = board[0];
192 	}
193 	for (i = 6; i > 0; i--)	/* fix positions 6-1 */
194 		if (board[i] != oldb[i]) {
195 			fixpos(oldb[i], board[i], 13, 29 + (6 - i) * 4, -1);
196 			oldb[i] = board[i];
197 		}
198 	i = -(off[0] < 0 ? off[0] + 15 : off[0]);	/* fix white's home */
199 	if (oldw != i) {
200 		fixpos(oldw, i, 13, 54, -1);
201 		oldw = i;
202 	}
203 	for (i = 13; i < 19; i++)	/* fix positions 13-18 */
204 		if (board[i] != oldb[i]) {
205 			fixpos(oldb[i], board[i], 3, 1 + (i - 13) * 4, 1);
206 			oldb[i] = board[i];
207 		}
208 	if (board[25] != oldb[25]) {	/* fix white men on bar */
209 		fixpos(oldb[25], board[25], 3, 25, 1);
210 		oldb[25] = board[25];
211 	}
212 	for (i = 19; i < 25; i++)	/* fix positions 19-24 */
213 		if (board[i] != oldb[i]) {
214 			fixpos(oldb[i], board[i], 3, 29 + (i - 19) * 4, 1);
215 			oldb[i] = board[i];
216 		}
217 	i = (off[1] < 0 ? off[1] + 15 : off[1]);	/* fix red's home */
218 	if (oldr != i) {
219 		fixpos(oldr, i, 3, 54, 1);
220 		oldr = i;
221 	}
222 	move(r, c);		/* return to saved position */
223 	refresh();
224 }
225 
226 
227 void
228 fixpos(old, new, r, c, inc)
229 	int     old, new, r, c, inc;
230 {
231 	int     o, n, nv;
232 	int     ov, nc;
233 	char    col;
234 
235 	nc = 0;
236 	if (old * new >= 0) {
237 		ov = abs(old);
238 		nv = abs(new);
239 		col = (old + new > 0 ? 'r' : 'w');
240 		o = (ov - 1) / 5;
241 		n = (nv - 1) / 5;
242 		if (o == n) {
243 			if (o == 2)
244 				nc = c + 2;
245 			if (o == 1)
246 				nc = c < 54 ? c : c + 1;
247 			if (o == 0)
248 				nc = c < 54 ? c + 1 : c;
249 			if (ov > nv)
250 				fixcol(r + inc * (nv - n * 5), nc, abs(ov - nv), ' ', inc);
251 			else
252 				fixcol(r + inc * (ov - o * 5), nc, abs(ov - nv), col, inc);
253 			return;
254 		} else {
255 			if (c < 54) {
256 				if (o + n == 1) {
257 					if (n) {
258 						fixcol(r, c, abs(nv - 5), col, inc);
259 						if (ov != 5)
260 							fixcol(r+inc*ov, c+1, abs(ov-5), col, inc);
261 					} else  {
262 						fixcol(r, c, abs(ov - 5), ' ', inc);
263 						if (nv != 5)
264 							fixcol(r+inc*nv, c+1, abs(nv-5), ' ', inc);
265 					}
266 					return;
267 				}
268 				if (n == 2) {
269 					if (ov != 10)
270 						fixcol(r+inc*(ov-5), c, abs(ov-10), col, inc);
271 					fixcol(r, c + 2, abs(nv - 10), col, inc);
272 				} else {
273 					if (nv != 10)
274 						fixcol(r+inc*(nv-5), c, abs(nv-10), ' ', inc);
275 					fixcol(r, c + 2, abs(ov - 10), ' ', inc);
276 				}
277 				return;
278 			}
279 			if (n > o) {
280 				fixcol(r+inc*(ov%5), c+o, abs(5*n-ov), col, inc);
281 				if (nv != 5 * n)
282 					fixcol(r, c+n, abs(5*n-nv), col, inc);
283 			} else {
284 				fixcol(r+inc*(nv%5), c+n, abs(5*n-nv), ' ', inc);
285 				if (ov != 5 * o)
286 					fixcol(r, c+o, abs(5*o-ov), ' ', inc);
287 			}
288 			return;
289 		}
290 	}
291 	nv = abs(new);
292 	fixcol(r, c + 1, nv, new > 0 ? 'r' : 'w', inc);
293 	if (abs(old) <= abs(new))
294 		return;
295 	fixcol(r + inc * new, c + 1, abs(old + new), ' ', inc);
296 }
297 
298 void
299 fixcol(r, c, l, ch, inc)
300 	int     r, c, l, ch, inc;
301 {
302 	int     i;
303 
304 	mvaddch(r, c, ch);
305 	for (i = 1; i < l; i++) {
306 		r += inc;
307 		mvaddch(r, c, ch);
308 	}
309 }
310 
311 
312 void
313 initcurses()
314 {
315 	initscr();
316 	cbreak();
317 	noecho();
318 	keypad(stdscr, TRUE);
319 	nl();
320 	clear();
321 
322 	if ((LINES < 24) || (COLS < 80)) {
323 		endwin();
324 		errx(1, "screen must be at least 24x80.");
325 	}
326 }
327