1*3446Smrj /******************************************************************************* 2*3446Smrj * 3*3446Smrj * Module Name: utdelete - object deletion and reference count utilities 4*3446Smrj * $Revision: 1.121 $ 5*3446Smrj * 6*3446Smrj ******************************************************************************/ 7*3446Smrj 8*3446Smrj /****************************************************************************** 9*3446Smrj * 10*3446Smrj * 1. Copyright Notice 11*3446Smrj * 12*3446Smrj * Some or all of this work - Copyright (c) 1999 - 2006, Intel Corp. 13*3446Smrj * All rights reserved. 14*3446Smrj * 15*3446Smrj * 2. License 16*3446Smrj * 17*3446Smrj * 2.1. This is your license from Intel Corp. under its intellectual property 18*3446Smrj * rights. You may have additional license terms from the party that provided 19*3446Smrj * you this software, covering your right to use that party's intellectual 20*3446Smrj * property rights. 21*3446Smrj * 22*3446Smrj * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 23*3446Smrj * copy of the source code appearing in this file ("Covered Code") an 24*3446Smrj * irrevocable, perpetual, worldwide license under Intel's copyrights in the 25*3446Smrj * base code distributed originally by Intel ("Original Intel Code") to copy, 26*3446Smrj * make derivatives, distribute, use and display any portion of the Covered 27*3446Smrj * Code in any form, with the right to sublicense such rights; and 28*3446Smrj * 29*3446Smrj * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 30*3446Smrj * license (with the right to sublicense), under only those claims of Intel 31*3446Smrj * patents that are infringed by the Original Intel Code, to make, use, sell, 32*3446Smrj * offer to sell, and import the Covered Code and derivative works thereof 33*3446Smrj * solely to the minimum extent necessary to exercise the above copyright 34*3446Smrj * license, and in no event shall the patent license extend to any additions 35*3446Smrj * to or modifications of the Original Intel Code. No other license or right 36*3446Smrj * is granted directly or by implication, estoppel or otherwise; 37*3446Smrj * 38*3446Smrj * The above copyright and patent license is granted only if the following 39*3446Smrj * conditions are met: 40*3446Smrj * 41*3446Smrj * 3. Conditions 42*3446Smrj * 43*3446Smrj * 3.1. Redistribution of Source with Rights to Further Distribute Source. 44*3446Smrj * Redistribution of source code of any substantial portion of the Covered 45*3446Smrj * Code or modification with rights to further distribute source must include 46*3446Smrj * the above Copyright Notice, the above License, this list of Conditions, 47*3446Smrj * and the following Disclaimer and Export Compliance provision. In addition, 48*3446Smrj * Licensee must cause all Covered Code to which Licensee contributes to 49*3446Smrj * contain a file documenting the changes Licensee made to create that Covered 50*3446Smrj * Code and the date of any change. Licensee must include in that file the 51*3446Smrj * documentation of any changes made by any predecessor Licensee. Licensee 52*3446Smrj * must include a prominent statement that the modification is derived, 53*3446Smrj * directly or indirectly, from Original Intel Code. 54*3446Smrj * 55*3446Smrj * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 56*3446Smrj * Redistribution of source code of any substantial portion of the Covered 57*3446Smrj * Code or modification without rights to further distribute source must 58*3446Smrj * include the following Disclaimer and Export Compliance provision in the 59*3446Smrj * documentation and/or other materials provided with distribution. In 60*3446Smrj * addition, Licensee may not authorize further sublicense of source of any 61*3446Smrj * portion of the Covered Code, and must include terms to the effect that the 62*3446Smrj * license from Licensee to its licensee is limited to the intellectual 63*3446Smrj * property embodied in the software Licensee provides to its licensee, and 64*3446Smrj * not to intellectual property embodied in modifications its licensee may 65*3446Smrj * make. 66*3446Smrj * 67*3446Smrj * 3.3. Redistribution of Executable. Redistribution in executable form of any 68*3446Smrj * substantial portion of the Covered Code or modification must reproduce the 69*3446Smrj * above Copyright Notice, and the following Disclaimer and Export Compliance 70*3446Smrj * provision in the documentation and/or other materials provided with the 71*3446Smrj * distribution. 72*3446Smrj * 73*3446Smrj * 3.4. Intel retains all right, title, and interest in and to the Original 74*3446Smrj * Intel Code. 75*3446Smrj * 76*3446Smrj * 3.5. Neither the name Intel nor any other trademark owned or controlled by 77*3446Smrj * Intel shall be used in advertising or otherwise to promote the sale, use or 78*3446Smrj * other dealings in products derived from or relating to the Covered Code 79*3446Smrj * without prior written authorization from Intel. 80*3446Smrj * 81*3446Smrj * 4. Disclaimer and Export Compliance 82*3446Smrj * 83*3446Smrj * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 84*3446Smrj * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 85*3446Smrj * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 86*3446Smrj * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 87*3446Smrj * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 88*3446Smrj * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 89*3446Smrj * PARTICULAR PURPOSE. 90*3446Smrj * 91*3446Smrj * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 92*3446Smrj * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 93*3446Smrj * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 94*3446Smrj * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 95*3446Smrj * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 96*3446Smrj * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 97*3446Smrj * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 98*3446Smrj * LIMITED REMEDY. 99*3446Smrj * 100*3446Smrj * 4.3. Licensee shall not export, either directly or indirectly, any of this 101*3446Smrj * software or system incorporating such software without first obtaining any 102*3446Smrj * required license or other approval from the U. S. Department of Commerce or 103*3446Smrj * any other agency or department of the United States Government. In the 104*3446Smrj * event Licensee exports any such software from the United States or 105*3446Smrj * re-exports any such software from a foreign destination, Licensee shall 106*3446Smrj * ensure that the distribution and export/re-export of the software is in 107*3446Smrj * compliance with all laws, regulations, orders, or other restrictions of the 108*3446Smrj * U.S. Export Administration Regulations. Licensee agrees that neither it nor 109*3446Smrj * any of its subsidiaries will export/re-export any technical data, process, 110*3446Smrj * software, or service, directly or indirectly, to any country for which the 111*3446Smrj * United States government or any agency thereof requires an export license, 112*3446Smrj * other governmental approval, or letter of assurance, without first obtaining 113*3446Smrj * such license, approval or letter. 114*3446Smrj * 115*3446Smrj *****************************************************************************/ 116*3446Smrj 117*3446Smrj #define __UTDELETE_C__ 118*3446Smrj 119*3446Smrj #include "acpi.h" 120*3446Smrj #include "acinterp.h" 121*3446Smrj #include "acnamesp.h" 122*3446Smrj #include "acevents.h" 123*3446Smrj #include "amlcode.h" 124*3446Smrj 125*3446Smrj #define _COMPONENT ACPI_UTILITIES 126*3446Smrj ACPI_MODULE_NAME ("utdelete") 127*3446Smrj 128*3446Smrj /* Local prototypes */ 129*3446Smrj 130*3446Smrj static void 131*3446Smrj AcpiUtDeleteInternalObj ( 132*3446Smrj ACPI_OPERAND_OBJECT *Object); 133*3446Smrj 134*3446Smrj static void 135*3446Smrj AcpiUtUpdateRefCount ( 136*3446Smrj ACPI_OPERAND_OBJECT *Object, 137*3446Smrj UINT32 Action); 138*3446Smrj 139*3446Smrj 140*3446Smrj /******************************************************************************* 141*3446Smrj * 142*3446Smrj * FUNCTION: AcpiUtDeleteInternalObj 143*3446Smrj * 144*3446Smrj * PARAMETERS: Object - Object to be deleted 145*3446Smrj * 146*3446Smrj * RETURN: None 147*3446Smrj * 148*3446Smrj * DESCRIPTION: Low level object deletion, after reference counts have been 149*3446Smrj * updated (All reference counts, including sub-objects!) 150*3446Smrj * 151*3446Smrj ******************************************************************************/ 152*3446Smrj 153*3446Smrj static void 154*3446Smrj AcpiUtDeleteInternalObj ( 155*3446Smrj ACPI_OPERAND_OBJECT *Object) 156*3446Smrj { 157*3446Smrj void *ObjPointer = NULL; 158*3446Smrj ACPI_OPERAND_OBJECT *HandlerDesc; 159*3446Smrj ACPI_OPERAND_OBJECT *SecondDesc; 160*3446Smrj ACPI_OPERAND_OBJECT *NextDesc; 161*3446Smrj 162*3446Smrj 163*3446Smrj ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object); 164*3446Smrj 165*3446Smrj 166*3446Smrj if (!Object) 167*3446Smrj { 168*3446Smrj return_VOID; 169*3446Smrj } 170*3446Smrj 171*3446Smrj /* 172*3446Smrj * Must delete or free any pointers within the object that are not 173*3446Smrj * actual ACPI objects (for example, a raw buffer pointer). 174*3446Smrj */ 175*3446Smrj switch (ACPI_GET_OBJECT_TYPE (Object)) 176*3446Smrj { 177*3446Smrj case ACPI_TYPE_STRING: 178*3446Smrj 179*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n", 180*3446Smrj Object, Object->String.Pointer)); 181*3446Smrj 182*3446Smrj /* Free the actual string buffer */ 183*3446Smrj 184*3446Smrj if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 185*3446Smrj { 186*3446Smrj /* But only if it is NOT a pointer into an ACPI table */ 187*3446Smrj 188*3446Smrj ObjPointer = Object->String.Pointer; 189*3446Smrj } 190*3446Smrj break; 191*3446Smrj 192*3446Smrj 193*3446Smrj case ACPI_TYPE_BUFFER: 194*3446Smrj 195*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n", 196*3446Smrj Object, Object->Buffer.Pointer)); 197*3446Smrj 198*3446Smrj /* Free the actual buffer */ 199*3446Smrj 200*3446Smrj if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) 201*3446Smrj { 202*3446Smrj /* But only if it is NOT a pointer into an ACPI table */ 203*3446Smrj 204*3446Smrj ObjPointer = Object->Buffer.Pointer; 205*3446Smrj } 206*3446Smrj break; 207*3446Smrj 208*3446Smrj 209*3446Smrj case ACPI_TYPE_PACKAGE: 210*3446Smrj 211*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n", 212*3446Smrj Object->Package.Count)); 213*3446Smrj 214*3446Smrj /* 215*3446Smrj * Elements of the package are not handled here, they are deleted 216*3446Smrj * separately 217*3446Smrj */ 218*3446Smrj 219*3446Smrj /* Free the (variable length) element pointer array */ 220*3446Smrj 221*3446Smrj ObjPointer = Object->Package.Elements; 222*3446Smrj break; 223*3446Smrj 224*3446Smrj 225*3446Smrj case ACPI_TYPE_DEVICE: 226*3446Smrj 227*3446Smrj if (Object->Device.GpeBlock) 228*3446Smrj { 229*3446Smrj (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock); 230*3446Smrj } 231*3446Smrj 232*3446Smrj /* Walk the handler list for this device */ 233*3446Smrj 234*3446Smrj HandlerDesc = Object->Device.Handler; 235*3446Smrj while (HandlerDesc) 236*3446Smrj { 237*3446Smrj NextDesc = HandlerDesc->AddressSpace.Next; 238*3446Smrj AcpiUtRemoveReference (HandlerDesc); 239*3446Smrj HandlerDesc = NextDesc; 240*3446Smrj } 241*3446Smrj break; 242*3446Smrj 243*3446Smrj 244*3446Smrj case ACPI_TYPE_MUTEX: 245*3446Smrj 246*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 247*3446Smrj "***** Mutex %p, OS Mutex %p\n", 248*3446Smrj Object, Object->Mutex.OsMutex)); 249*3446Smrj 250*3446Smrj if (Object->Mutex.OsMutex == AcpiGbl_GlobalLockMutex) 251*3446Smrj { 252*3446Smrj /* Global Lock has extra semaphore */ 253*3446Smrj 254*3446Smrj (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore); 255*3446Smrj AcpiGbl_GlobalLockSemaphore = NULL; 256*3446Smrj 257*3446Smrj AcpiOsDeleteMutex (Object->Mutex.OsMutex); 258*3446Smrj AcpiGbl_GlobalLockMutex = NULL; 259*3446Smrj } 260*3446Smrj else 261*3446Smrj { 262*3446Smrj AcpiExUnlinkMutex (Object); 263*3446Smrj AcpiOsDeleteMutex (Object->Mutex.OsMutex); 264*3446Smrj } 265*3446Smrj break; 266*3446Smrj 267*3446Smrj 268*3446Smrj case ACPI_TYPE_EVENT: 269*3446Smrj 270*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 271*3446Smrj "***** Event %p, OS Semaphore %p\n", 272*3446Smrj Object, Object->Event.OsSemaphore)); 273*3446Smrj 274*3446Smrj (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore); 275*3446Smrj Object->Event.OsSemaphore = NULL; 276*3446Smrj break; 277*3446Smrj 278*3446Smrj 279*3446Smrj case ACPI_TYPE_METHOD: 280*3446Smrj 281*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 282*3446Smrj "***** Method %p\n", Object)); 283*3446Smrj 284*3446Smrj /* Delete the method mutex if it exists */ 285*3446Smrj 286*3446Smrj if (Object->Method.Mutex) 287*3446Smrj { 288*3446Smrj AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex); 289*3446Smrj AcpiUtDeleteObjectDesc (Object->Method.Mutex); 290*3446Smrj Object->Method.Mutex = NULL; 291*3446Smrj } 292*3446Smrj break; 293*3446Smrj 294*3446Smrj 295*3446Smrj case ACPI_TYPE_REGION: 296*3446Smrj 297*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 298*3446Smrj "***** Region %p\n", Object)); 299*3446Smrj 300*3446Smrj SecondDesc = AcpiNsGetSecondaryObject (Object); 301*3446Smrj if (SecondDesc) 302*3446Smrj { 303*3446Smrj /* 304*3446Smrj * Free the RegionContext if and only if the handler is one of the 305*3446Smrj * default handlers -- and therefore, we created the context object 306*3446Smrj * locally, it was not created by an external caller. 307*3446Smrj */ 308*3446Smrj HandlerDesc = Object->Region.Handler; 309*3446Smrj if (HandlerDesc) 310*3446Smrj { 311*3446Smrj if (HandlerDesc->AddressSpace.HandlerFlags & 312*3446Smrj ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) 313*3446Smrj { 314*3446Smrj /* Deactivate region and free region context */ 315*3446Smrj 316*3446Smrj if (HandlerDesc->AddressSpace.Setup) 317*3446Smrj { 318*3446Smrj (void) HandlerDesc->AddressSpace.Setup (Object, 319*3446Smrj ACPI_REGION_DEACTIVATE, 320*3446Smrj HandlerDesc->AddressSpace.Context, 321*3446Smrj &SecondDesc->Extra.RegionContext); 322*3446Smrj } 323*3446Smrj } 324*3446Smrj 325*3446Smrj AcpiUtRemoveReference (HandlerDesc); 326*3446Smrj } 327*3446Smrj 328*3446Smrj /* Now we can free the Extra object */ 329*3446Smrj 330*3446Smrj AcpiUtDeleteObjectDesc (SecondDesc); 331*3446Smrj } 332*3446Smrj break; 333*3446Smrj 334*3446Smrj 335*3446Smrj case ACPI_TYPE_BUFFER_FIELD: 336*3446Smrj 337*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 338*3446Smrj "***** Buffer Field %p\n", Object)); 339*3446Smrj 340*3446Smrj SecondDesc = AcpiNsGetSecondaryObject (Object); 341*3446Smrj if (SecondDesc) 342*3446Smrj { 343*3446Smrj AcpiUtDeleteObjectDesc (SecondDesc); 344*3446Smrj } 345*3446Smrj break; 346*3446Smrj 347*3446Smrj 348*3446Smrj default: 349*3446Smrj break; 350*3446Smrj } 351*3446Smrj 352*3446Smrj /* Free any allocated memory (pointer within the object) found above */ 353*3446Smrj 354*3446Smrj if (ObjPointer) 355*3446Smrj { 356*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n", 357*3446Smrj ObjPointer)); 358*3446Smrj ACPI_FREE (ObjPointer); 359*3446Smrj } 360*3446Smrj 361*3446Smrj /* Now the object can be safely deleted */ 362*3446Smrj 363*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n", 364*3446Smrj Object, AcpiUtGetObjectTypeName (Object))); 365*3446Smrj 366*3446Smrj AcpiUtDeleteObjectDesc (Object); 367*3446Smrj return_VOID; 368*3446Smrj } 369*3446Smrj 370*3446Smrj 371*3446Smrj /******************************************************************************* 372*3446Smrj * 373*3446Smrj * FUNCTION: AcpiUtDeleteInternalObjectList 374*3446Smrj * 375*3446Smrj * PARAMETERS: ObjList - Pointer to the list to be deleted 376*3446Smrj * 377*3446Smrj * RETURN: None 378*3446Smrj * 379*3446Smrj * DESCRIPTION: This function deletes an internal object list, including both 380*3446Smrj * simple objects and package objects 381*3446Smrj * 382*3446Smrj ******************************************************************************/ 383*3446Smrj 384*3446Smrj void 385*3446Smrj AcpiUtDeleteInternalObjectList ( 386*3446Smrj ACPI_OPERAND_OBJECT **ObjList) 387*3446Smrj { 388*3446Smrj ACPI_OPERAND_OBJECT **InternalObj; 389*3446Smrj 390*3446Smrj 391*3446Smrj ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList); 392*3446Smrj 393*3446Smrj 394*3446Smrj /* Walk the null-terminated internal list */ 395*3446Smrj 396*3446Smrj for (InternalObj = ObjList; *InternalObj; InternalObj++) 397*3446Smrj { 398*3446Smrj AcpiUtRemoveReference (*InternalObj); 399*3446Smrj } 400*3446Smrj 401*3446Smrj /* Free the combined parameter pointer list and object array */ 402*3446Smrj 403*3446Smrj ACPI_FREE (ObjList); 404*3446Smrj return_VOID; 405*3446Smrj } 406*3446Smrj 407*3446Smrj 408*3446Smrj /******************************************************************************* 409*3446Smrj * 410*3446Smrj * FUNCTION: AcpiUtUpdateRefCount 411*3446Smrj * 412*3446Smrj * PARAMETERS: Object - Object whose ref count is to be updated 413*3446Smrj * Action - What to do 414*3446Smrj * 415*3446Smrj * RETURN: New ref count 416*3446Smrj * 417*3446Smrj * DESCRIPTION: Modify the ref count and return it. 418*3446Smrj * 419*3446Smrj ******************************************************************************/ 420*3446Smrj 421*3446Smrj static void 422*3446Smrj AcpiUtUpdateRefCount ( 423*3446Smrj ACPI_OPERAND_OBJECT *Object, 424*3446Smrj UINT32 Action) 425*3446Smrj { 426*3446Smrj UINT16 Count; 427*3446Smrj UINT16 NewCount; 428*3446Smrj 429*3446Smrj 430*3446Smrj ACPI_FUNCTION_NAME (UtUpdateRefCount); 431*3446Smrj 432*3446Smrj 433*3446Smrj if (!Object) 434*3446Smrj { 435*3446Smrj return; 436*3446Smrj } 437*3446Smrj 438*3446Smrj Count = Object->Common.ReferenceCount; 439*3446Smrj NewCount = Count; 440*3446Smrj 441*3446Smrj /* 442*3446Smrj * Perform the reference count action (increment, decrement, force delete) 443*3446Smrj */ 444*3446Smrj switch (Action) 445*3446Smrj { 446*3446Smrj case REF_INCREMENT: 447*3446Smrj 448*3446Smrj NewCount++; 449*3446Smrj Object->Common.ReferenceCount = NewCount; 450*3446Smrj 451*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 452*3446Smrj "Obj %p Refs=%X, [Incremented]\n", 453*3446Smrj Object, NewCount)); 454*3446Smrj break; 455*3446Smrj 456*3446Smrj case REF_DECREMENT: 457*3446Smrj 458*3446Smrj if (Count < 1) 459*3446Smrj { 460*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 461*3446Smrj "Obj %p Refs=%X, can't decrement! (Set to 0)\n", 462*3446Smrj Object, NewCount)); 463*3446Smrj 464*3446Smrj NewCount = 0; 465*3446Smrj } 466*3446Smrj else 467*3446Smrj { 468*3446Smrj NewCount--; 469*3446Smrj 470*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 471*3446Smrj "Obj %p Refs=%X, [Decremented]\n", 472*3446Smrj Object, NewCount)); 473*3446Smrj } 474*3446Smrj 475*3446Smrj if (ACPI_GET_OBJECT_TYPE (Object) == ACPI_TYPE_METHOD) 476*3446Smrj { 477*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 478*3446Smrj "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount)); 479*3446Smrj } 480*3446Smrj 481*3446Smrj Object->Common.ReferenceCount = NewCount; 482*3446Smrj if (NewCount == 0) 483*3446Smrj { 484*3446Smrj AcpiUtDeleteInternalObj (Object); 485*3446Smrj } 486*3446Smrj break; 487*3446Smrj 488*3446Smrj case REF_FORCE_DELETE: 489*3446Smrj 490*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 491*3446Smrj "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count)); 492*3446Smrj 493*3446Smrj NewCount = 0; 494*3446Smrj Object->Common.ReferenceCount = NewCount; 495*3446Smrj AcpiUtDeleteInternalObj (Object); 496*3446Smrj break; 497*3446Smrj 498*3446Smrj default: 499*3446Smrj 500*3446Smrj ACPI_ERROR ((AE_INFO, "Unknown action (%X)", Action)); 501*3446Smrj break; 502*3446Smrj } 503*3446Smrj 504*3446Smrj /* 505*3446Smrj * Sanity check the reference count, for debug purposes only. 506*3446Smrj * (A deleted object will have a huge reference count) 507*3446Smrj */ 508*3446Smrj if (Count > ACPI_MAX_REFERENCE_COUNT) 509*3446Smrj { 510*3446Smrj ACPI_WARNING ((AE_INFO, 511*3446Smrj "Large Reference Count (%X) in object %p", Count, Object)); 512*3446Smrj } 513*3446Smrj } 514*3446Smrj 515*3446Smrj 516*3446Smrj /******************************************************************************* 517*3446Smrj * 518*3446Smrj * FUNCTION: AcpiUtUpdateObjectReference 519*3446Smrj * 520*3446Smrj * PARAMETERS: Object - Increment ref count for this object 521*3446Smrj * and all sub-objects 522*3446Smrj * Action - Either REF_INCREMENT or REF_DECREMENT or 523*3446Smrj * REF_FORCE_DELETE 524*3446Smrj * 525*3446Smrj * RETURN: Status 526*3446Smrj * 527*3446Smrj * DESCRIPTION: Increment the object reference count 528*3446Smrj * 529*3446Smrj * Object references are incremented when: 530*3446Smrj * 1) An object is attached to a Node (namespace object) 531*3446Smrj * 2) An object is copied (all subobjects must be incremented) 532*3446Smrj * 533*3446Smrj * Object references are decremented when: 534*3446Smrj * 1) An object is detached from an Node 535*3446Smrj * 536*3446Smrj ******************************************************************************/ 537*3446Smrj 538*3446Smrj ACPI_STATUS 539*3446Smrj AcpiUtUpdateObjectReference ( 540*3446Smrj ACPI_OPERAND_OBJECT *Object, 541*3446Smrj UINT16 Action) 542*3446Smrj { 543*3446Smrj ACPI_STATUS Status = AE_OK; 544*3446Smrj ACPI_GENERIC_STATE *StateList = NULL; 545*3446Smrj ACPI_OPERAND_OBJECT *NextObject = NULL; 546*3446Smrj ACPI_GENERIC_STATE *State; 547*3446Smrj ACPI_NATIVE_UINT i; 548*3446Smrj 549*3446Smrj 550*3446Smrj ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object); 551*3446Smrj 552*3446Smrj 553*3446Smrj while (Object) 554*3446Smrj { 555*3446Smrj /* Make sure that this isn't a namespace handle */ 556*3446Smrj 557*3446Smrj if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) 558*3446Smrj { 559*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 560*3446Smrj "Object %p is NS handle\n", Object)); 561*3446Smrj return_ACPI_STATUS (AE_OK); 562*3446Smrj } 563*3446Smrj 564*3446Smrj /* 565*3446Smrj * All sub-objects must have their reference count incremented also. 566*3446Smrj * Different object types have different subobjects. 567*3446Smrj */ 568*3446Smrj switch (ACPI_GET_OBJECT_TYPE (Object)) 569*3446Smrj { 570*3446Smrj case ACPI_TYPE_DEVICE: 571*3446Smrj case ACPI_TYPE_PROCESSOR: 572*3446Smrj case ACPI_TYPE_POWER: 573*3446Smrj case ACPI_TYPE_THERMAL: 574*3446Smrj 575*3446Smrj /* Update the notify objects for these types (if present) */ 576*3446Smrj 577*3446Smrj AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action); 578*3446Smrj AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action); 579*3446Smrj break; 580*3446Smrj 581*3446Smrj case ACPI_TYPE_PACKAGE: 582*3446Smrj /* 583*3446Smrj * We must update all the sub-objects of the package, 584*3446Smrj * each of whom may have their own sub-objects. 585*3446Smrj */ 586*3446Smrj for (i = 0; i < Object->Package.Count; i++) 587*3446Smrj { 588*3446Smrj /* 589*3446Smrj * Push each element onto the stack for later processing. 590*3446Smrj * Note: There can be null elements within the package, 591*3446Smrj * these are simply ignored 592*3446Smrj */ 593*3446Smrj Status = AcpiUtCreateUpdateStateAndPush ( 594*3446Smrj Object->Package.Elements[i], Action, &StateList); 595*3446Smrj if (ACPI_FAILURE (Status)) 596*3446Smrj { 597*3446Smrj goto ErrorExit; 598*3446Smrj } 599*3446Smrj } 600*3446Smrj break; 601*3446Smrj 602*3446Smrj case ACPI_TYPE_BUFFER_FIELD: 603*3446Smrj 604*3446Smrj NextObject = Object->BufferField.BufferObj; 605*3446Smrj break; 606*3446Smrj 607*3446Smrj case ACPI_TYPE_LOCAL_REGION_FIELD: 608*3446Smrj 609*3446Smrj NextObject = Object->Field.RegionObj; 610*3446Smrj break; 611*3446Smrj 612*3446Smrj case ACPI_TYPE_LOCAL_BANK_FIELD: 613*3446Smrj 614*3446Smrj NextObject = Object->BankField.BankObj; 615*3446Smrj Status = AcpiUtCreateUpdateStateAndPush ( 616*3446Smrj Object->BankField.RegionObj, Action, &StateList); 617*3446Smrj if (ACPI_FAILURE (Status)) 618*3446Smrj { 619*3446Smrj goto ErrorExit; 620*3446Smrj } 621*3446Smrj break; 622*3446Smrj 623*3446Smrj case ACPI_TYPE_LOCAL_INDEX_FIELD: 624*3446Smrj 625*3446Smrj NextObject = Object->IndexField.IndexObj; 626*3446Smrj Status = AcpiUtCreateUpdateStateAndPush ( 627*3446Smrj Object->IndexField.DataObj, Action, &StateList); 628*3446Smrj if (ACPI_FAILURE (Status)) 629*3446Smrj { 630*3446Smrj goto ErrorExit; 631*3446Smrj } 632*3446Smrj break; 633*3446Smrj 634*3446Smrj case ACPI_TYPE_LOCAL_REFERENCE: 635*3446Smrj /* 636*3446Smrj * The target of an Index (a package, string, or buffer) must track 637*3446Smrj * changes to the ref count of the index. 638*3446Smrj */ 639*3446Smrj if (Object->Reference.Opcode == AML_INDEX_OP) 640*3446Smrj { 641*3446Smrj NextObject = Object->Reference.Object; 642*3446Smrj } 643*3446Smrj break; 644*3446Smrj 645*3446Smrj case ACPI_TYPE_REGION: 646*3446Smrj default: 647*3446Smrj break; /* No subobjects for all other types */ 648*3446Smrj } 649*3446Smrj 650*3446Smrj /* 651*3446Smrj * Now we can update the count in the main object. This can only 652*3446Smrj * happen after we update the sub-objects in case this causes the 653*3446Smrj * main object to be deleted. 654*3446Smrj */ 655*3446Smrj AcpiUtUpdateRefCount (Object, Action); 656*3446Smrj Object = NULL; 657*3446Smrj 658*3446Smrj /* Move on to the next object to be updated */ 659*3446Smrj 660*3446Smrj if (NextObject) 661*3446Smrj { 662*3446Smrj Object = NextObject; 663*3446Smrj NextObject = NULL; 664*3446Smrj } 665*3446Smrj else if (StateList) 666*3446Smrj { 667*3446Smrj State = AcpiUtPopGenericState (&StateList); 668*3446Smrj Object = State->Update.Object; 669*3446Smrj AcpiUtDeleteGenericState (State); 670*3446Smrj } 671*3446Smrj } 672*3446Smrj 673*3446Smrj return_ACPI_STATUS (AE_OK); 674*3446Smrj 675*3446Smrj ErrorExit: 676*3446Smrj 677*3446Smrj ACPI_EXCEPTION ((AE_INFO, Status, 678*3446Smrj "Could not update object reference count")); 679*3446Smrj 680*3446Smrj return_ACPI_STATUS (Status); 681*3446Smrj } 682*3446Smrj 683*3446Smrj 684*3446Smrj /******************************************************************************* 685*3446Smrj * 686*3446Smrj * FUNCTION: AcpiUtAddReference 687*3446Smrj * 688*3446Smrj * PARAMETERS: Object - Object whose reference count is to be 689*3446Smrj * incremented 690*3446Smrj * 691*3446Smrj * RETURN: None 692*3446Smrj * 693*3446Smrj * DESCRIPTION: Add one reference to an ACPI object 694*3446Smrj * 695*3446Smrj ******************************************************************************/ 696*3446Smrj 697*3446Smrj void 698*3446Smrj AcpiUtAddReference ( 699*3446Smrj ACPI_OPERAND_OBJECT *Object) 700*3446Smrj { 701*3446Smrj 702*3446Smrj ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object); 703*3446Smrj 704*3446Smrj 705*3446Smrj /* Ensure that we have a valid object */ 706*3446Smrj 707*3446Smrj if (!AcpiUtValidInternalObject (Object)) 708*3446Smrj { 709*3446Smrj return_VOID; 710*3446Smrj } 711*3446Smrj 712*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 713*3446Smrj "Obj %p Current Refs=%X [To Be Incremented]\n", 714*3446Smrj Object, Object->Common.ReferenceCount)); 715*3446Smrj 716*3446Smrj /* Increment the reference count */ 717*3446Smrj 718*3446Smrj (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT); 719*3446Smrj return_VOID; 720*3446Smrj } 721*3446Smrj 722*3446Smrj 723*3446Smrj /******************************************************************************* 724*3446Smrj * 725*3446Smrj * FUNCTION: AcpiUtRemoveReference 726*3446Smrj * 727*3446Smrj * PARAMETERS: Object - Object whose ref count will be decremented 728*3446Smrj * 729*3446Smrj * RETURN: None 730*3446Smrj * 731*3446Smrj * DESCRIPTION: Decrement the reference count of an ACPI internal object 732*3446Smrj * 733*3446Smrj ******************************************************************************/ 734*3446Smrj 735*3446Smrj void 736*3446Smrj AcpiUtRemoveReference ( 737*3446Smrj ACPI_OPERAND_OBJECT *Object) 738*3446Smrj { 739*3446Smrj 740*3446Smrj ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object); 741*3446Smrj 742*3446Smrj 743*3446Smrj /* 744*3446Smrj * Allow a NULL pointer to be passed in, just ignore it. This saves 745*3446Smrj * each caller from having to check. Also, ignore NS nodes. 746*3446Smrj * 747*3446Smrj */ 748*3446Smrj if (!Object || 749*3446Smrj (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)) 750*3446Smrj 751*3446Smrj { 752*3446Smrj return_VOID; 753*3446Smrj } 754*3446Smrj 755*3446Smrj /* Ensure that we have a valid object */ 756*3446Smrj 757*3446Smrj if (!AcpiUtValidInternalObject (Object)) 758*3446Smrj { 759*3446Smrj return_VOID; 760*3446Smrj } 761*3446Smrj 762*3446Smrj ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, 763*3446Smrj "Obj %p Current Refs=%X [To Be Decremented]\n", 764*3446Smrj Object, Object->Common.ReferenceCount)); 765*3446Smrj 766*3446Smrj /* 767*3446Smrj * Decrement the reference count, and only actually delete the object 768*3446Smrj * if the reference count becomes 0. (Must also decrement the ref count 769*3446Smrj * of all subobjects!) 770*3446Smrj */ 771*3446Smrj (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT); 772*3446Smrj return_VOID; 773*3446Smrj } 774*3446Smrj 775*3446Smrj 776