xref: /onnv-gate/usr/src/uts/common/io/vuidmice/vuidps2.c (revision 9840:bff764ffad2c)
10Sstevel@tonic-gate /*
20Sstevel@tonic-gate  * CDDL HEADER START
30Sstevel@tonic-gate  *
40Sstevel@tonic-gate  * The contents of this file are subject to the terms of the
56990Sgd78059  * Common Development and Distribution License (the "License").
66990Sgd78059  * You may not use this file except in compliance with the License.
70Sstevel@tonic-gate  *
80Sstevel@tonic-gate  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
90Sstevel@tonic-gate  * or http://www.opensolaris.org/os/licensing.
100Sstevel@tonic-gate  * See the License for the specific language governing permissions
110Sstevel@tonic-gate  * and limitations under the License.
120Sstevel@tonic-gate  *
130Sstevel@tonic-gate  * When distributing Covered Code, include this CDDL HEADER in each
140Sstevel@tonic-gate  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
150Sstevel@tonic-gate  * If applicable, add the following below this CDDL HEADER, with the
160Sstevel@tonic-gate  * fields enclosed by brackets "[]" replaced with your own identifying
170Sstevel@tonic-gate  * information: Portions Copyright [yyyy] [name of copyright owner]
180Sstevel@tonic-gate  *
190Sstevel@tonic-gate  * CDDL HEADER END
200Sstevel@tonic-gate  */
210Sstevel@tonic-gate /*
22*9840Sgdamore@opensolaris.org  * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
230Sstevel@tonic-gate  * Use is subject to license terms.
240Sstevel@tonic-gate  */
250Sstevel@tonic-gate 
260Sstevel@tonic-gate /*
270Sstevel@tonic-gate  * 			2/3/5 Button PS/2 Mouse Protocol
280Sstevel@tonic-gate  *
290Sstevel@tonic-gate  * This module dynamically determines the number of buttons on the mouse.
300Sstevel@tonic-gate  */
310Sstevel@tonic-gate 
320Sstevel@tonic-gate #include <sys/param.h>
330Sstevel@tonic-gate #include <sys/stream.h>
340Sstevel@tonic-gate #include <sys/vuid_event.h>
35*9840Sgdamore@opensolaris.org #include "vuidmice.h"
360Sstevel@tonic-gate #include <sys/vuid_wheel.h>
370Sstevel@tonic-gate #include <sys/mouse.h>
386990Sgd78059 #include <sys/strsun.h>
390Sstevel@tonic-gate #include <sys/ddi.h>
400Sstevel@tonic-gate #include <sys/sunddi.h>
410Sstevel@tonic-gate 
420Sstevel@tonic-gate /*
430Sstevel@tonic-gate  * BUT(1)		LEFT   BUTTON
440Sstevel@tonic-gate  * BUT(2)		MIDDLE BUTTON (if present)
450Sstevel@tonic-gate  * BUT(3)		RIGHT  BUTTON
460Sstevel@tonic-gate  */
470Sstevel@tonic-gate 
480Sstevel@tonic-gate #define	PS2_BUTTONMASK		7		/* mask byte zero with this */
490Sstevel@tonic-gate 
500Sstevel@tonic-gate #define	PS2_BUTTON_L		(uchar_t)0x01	/* Left button pressed */
510Sstevel@tonic-gate #define	PS2_BUTTON_R		(uchar_t)0x02	/* Right button pressed */
520Sstevel@tonic-gate #define	PS2_BUTTON_M		(uchar_t)0x04	/* Middle button pressed */
530Sstevel@tonic-gate #define	PS2_DATA_XSIGN		(uchar_t)0x10	/* X data sign bit */
540Sstevel@tonic-gate #define	PS2_DATA_YSIGN		(uchar_t)0x20	/* Y data sign bit */
550Sstevel@tonic-gate 
560Sstevel@tonic-gate #define	PS2_START			0	/* Beginning of packet	*/
570Sstevel@tonic-gate #define	PS2_BUTTON			1	/* Got button status	*/
580Sstevel@tonic-gate #define	PS2_MAYBE_REATTACH		2	/* Got button status	*/
590Sstevel@tonic-gate #define	PS2_DELTA_Y			3	/* Got delta X		*/
600Sstevel@tonic-gate #define	PS2_WHEEL_DELTA_Z		4
610Sstevel@tonic-gate #define	PS2_WHEEL5_DELTA_Z		5
620Sstevel@tonic-gate #define	PS2_WAIT_RESET_ACK		6
630Sstevel@tonic-gate #define	PS2_WAIT_RESET_AA		7
640Sstevel@tonic-gate #define	PS2_WAIT_RESET_00		8
650Sstevel@tonic-gate #define	PS2_WAIT_SETRES0_ACK1		9
660Sstevel@tonic-gate #define	PS2_WAIT_SETRES0_ACK2		10	/* -+ must be consecutive */
670Sstevel@tonic-gate #define	PS2_WAIT_SCALE1_1_ACK		11	/*  | */
680Sstevel@tonic-gate #define	PS2_WAIT_SCALE1_2_ACK		12	/*  | */
690Sstevel@tonic-gate #define	PS2_WAIT_SCALE1_3_ACK		13	/* -+ */
700Sstevel@tonic-gate #define	PS2_WAIT_STATREQ_ACK		14
710Sstevel@tonic-gate #define	PS2_WAIT_STATUS_1		15
720Sstevel@tonic-gate #define	PS2_WAIT_STATUS_BUTTONS		16
730Sstevel@tonic-gate #define	PS2_WAIT_STATUS_REV		17
740Sstevel@tonic-gate #define	PS2_WAIT_STATUS_3		18
750Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_SMPL1_CMD_ACK	19	/* Set the sample rate to 200 */
760Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_SMPL1_RATE_ACK	20
770Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_SMPL2_CMD_ACK	21	/* Set the sample rate to 200 */
780Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_SMPL2_RATE_ACK	22
790Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_SMPL3_CMD_ACK	23	/* Set the sample rate to 80 */
800Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_SMPL3_RATE_ACK	24
810Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_DEV_CMD		25
820Sstevel@tonic-gate #define	PS2_WAIT_WHEEL_DEV_ACK		26	/* Detected wheel mouse */
830Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_SMPL1_CMD_ACK	27	/* Set the sample rate to 200 */
840Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_SMPL1_RATE_ACK	28
850Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_SMPL2_CMD_ACK	29	/* Set the sample rate to 200 */
860Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_SMPL2_RATE_ACK	30
870Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_SMPL3_CMD_ACK	31	/* Set the sample rate to 100 */
880Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_SMPL3_RATE_ACK	32
890Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_DEV_CMD		33
900Sstevel@tonic-gate #define	PS2_WAIT_WHEEL5_DEV_ACK		34	/* Detected 5 button mouse */
910Sstevel@tonic-gate #define	PS2_WAIT_SETRES3_CMD		35
920Sstevel@tonic-gate #define	PS2_WAIT_SETRES3_ACK1		36
930Sstevel@tonic-gate #define	PS2_WAIT_SETRES3_ACK2		37
940Sstevel@tonic-gate #define	PS2_WAIT_STREAM_ACK		38
950Sstevel@tonic-gate #define	PS2_WAIT_ON_ACK			39
960Sstevel@tonic-gate 
970Sstevel@tonic-gate #define	MSE_AA		0xaa
980Sstevel@tonic-gate #define	MSE_00		0x00
990Sstevel@tonic-gate 
1000Sstevel@tonic-gate #define	MOUSE_MODE_PLAIN	0	/* Normal PS/2 mouse - 3 byte msgs */
1010Sstevel@tonic-gate #define	MOUSE_MODE_WHEEL	1	/* Wheel mouse - 4 byte msgs */
1020Sstevel@tonic-gate #define	MOUSE_MODE_WHEEL5	2	/* Wheel + 5 btn mouse - 4 byte msgs */
1030Sstevel@tonic-gate 
1040Sstevel@tonic-gate #define	PS2_FLAG_NO_EXTN	0x08	/* Mouse doesn't obey extended cmds */
1050Sstevel@tonic-gate #define	PS2_FLAG_INIT_DONE	0x01	/* Mouse has been inited successfully */
1060Sstevel@tonic-gate #define	PS2_FLAG_INIT_TIMEOUT	0x02	/* Mouse init timeout */
1070Sstevel@tonic-gate 
1080Sstevel@tonic-gate /*
1090Sstevel@tonic-gate  * The RESET command takes more time
1100Sstevel@tonic-gate  * before the PS/2 mouse is ready
1110Sstevel@tonic-gate  */
1120Sstevel@tonic-gate #define	PS2_INIT_TMOUT_RESET	500000	/* 500ms for RESET command */
1130Sstevel@tonic-gate #define	PS2_INIT_TMOUT_PER_CMD	200000	/* 200ms for each command-response */
114993Slq150181 #define	PS2_INIT_TMOUT_PER_GROUP	500000 /* 500ms for group commands */
1150Sstevel@tonic-gate 
1160Sstevel@tonic-gate #define	PS2_MAX_INIT_COUNT	5
1170Sstevel@tonic-gate 
1180Sstevel@tonic-gate 
1190Sstevel@tonic-gate static void vuidmice_send_wheel_event(queue_t *const, uchar_t,
1200Sstevel@tonic-gate 		uchar_t, uchar_t, int);
1210Sstevel@tonic-gate extern void VUID_PUTNEXT(queue_t *const, uchar_t, uchar_t, uchar_t, int);
1220Sstevel@tonic-gate extern void uniqtime32(struct timeval32 *);
1230Sstevel@tonic-gate static void VUID_INIT_TIMEOUT(void *q);
1240Sstevel@tonic-gate 
1250Sstevel@tonic-gate /*
1260Sstevel@tonic-gate  * We apply timeout to nearly each command-response
1270Sstevel@tonic-gate  * during initialization:
1280Sstevel@tonic-gate  *
1290Sstevel@tonic-gate  * Set timeout for RESET
1300Sstevel@tonic-gate  * Set timeout for SET RESOLUTION
1310Sstevel@tonic-gate  * Set timeout for SET SCALE
1320Sstevel@tonic-gate  * Set timeout for SET SAMPLE RATE
1330Sstevel@tonic-gate  * Set timeout for STATUS REQUEST
1340Sstevel@tonic-gate  * Set timeout for GET DEV
1350Sstevel@tonic-gate  * Set timeout for SET STREAM MODE and ENABLE.
1360Sstevel@tonic-gate  *
1370Sstevel@tonic-gate  * But for simplicity, sometimes we just apply the timeout
138993Slq150181  * to a function with group commands (e.g. wheel-mouse detection).
1390Sstevel@tonic-gate  *
1400Sstevel@tonic-gate  */
1410Sstevel@tonic-gate static void
1420Sstevel@tonic-gate vuid_set_timeout(queue_t *const qp, clock_t time)
1430Sstevel@tonic-gate {
1440Sstevel@tonic-gate 	ASSERT(STATEP->init_tid == 0);
1450Sstevel@tonic-gate 	STATEP->init_tid = qtimeout(qp, VUID_INIT_TIMEOUT,
1460Sstevel@tonic-gate 	    qp, drv_usectohz(time));
1470Sstevel@tonic-gate }
1480Sstevel@tonic-gate 
1490Sstevel@tonic-gate static void
1500Sstevel@tonic-gate vuid_cancel_timeout(queue_t *const qp)
1510Sstevel@tonic-gate {
1520Sstevel@tonic-gate 	ASSERT(STATEP->init_tid != 0);
1530Sstevel@tonic-gate 	(void) quntimeout(qp, STATEP->init_tid);
1540Sstevel@tonic-gate 	STATEP->init_tid = 0;
1550Sstevel@tonic-gate }
1560Sstevel@tonic-gate 
1570Sstevel@tonic-gate /*
1580Sstevel@tonic-gate  * vuidmice_send_wheel_event
1590Sstevel@tonic-gate  *	Convert wheel data to firm_events
1600Sstevel@tonic-gate  */
1610Sstevel@tonic-gate static void
1620Sstevel@tonic-gate vuidmice_send_wheel_event(queue_t *const qp, uchar_t event_id,
1630Sstevel@tonic-gate     uchar_t event_pair_type, uchar_t event_pair, int event_value)
1640Sstevel@tonic-gate {
1650Sstevel@tonic-gate 	mblk_t		*bp;
1660Sstevel@tonic-gate 	Firm_event	*fep;
1670Sstevel@tonic-gate 
1680Sstevel@tonic-gate 	if ((bp = allocb((int)sizeof (Firm_event), BPRI_HI)) == NULL) {
1690Sstevel@tonic-gate 
1700Sstevel@tonic-gate 		return;
1710Sstevel@tonic-gate 	}
1720Sstevel@tonic-gate 
1736990Sgd78059 	fep = (void *)bp->b_wptr;
1740Sstevel@tonic-gate 	fep->id = vuid_id_addr(vuid_first(VUID_WHEEL)) |
1750Sstevel@tonic-gate 	    vuid_id_offset(event_id);
1760Sstevel@tonic-gate 	fep->pair_type = event_pair_type;
1770Sstevel@tonic-gate 	fep->pair = event_pair;
1780Sstevel@tonic-gate 	fep->value = event_value;
1790Sstevel@tonic-gate 	uniqtime32(&fep->time);
1800Sstevel@tonic-gate 	bp->b_wptr += sizeof (Firm_event);
1810Sstevel@tonic-gate 
1820Sstevel@tonic-gate 	if (canput(qp->q_next)) {
1830Sstevel@tonic-gate 		putnext(qp, bp);
1840Sstevel@tonic-gate 	} else {
1850Sstevel@tonic-gate 		(void) putbq(qp, bp); /* read side is blocked */
1860Sstevel@tonic-gate 	}
1870Sstevel@tonic-gate }
1880Sstevel@tonic-gate 
1890Sstevel@tonic-gate 
1900Sstevel@tonic-gate static void
1910Sstevel@tonic-gate sendButtonEvent(queue_t *const qp)
1920Sstevel@tonic-gate {
1930Sstevel@tonic-gate 	static int bmap[3] = {1, 3, 2};
1940Sstevel@tonic-gate 	uint_t b;
1950Sstevel@tonic-gate 
1960Sstevel@tonic-gate 	/* for each button, see if it has changed */
1970Sstevel@tonic-gate 	for (b = 0; b < STATEP->nbuttons; b++) {
1980Sstevel@tonic-gate 		uchar_t	mask = 0x1 << b;
1990Sstevel@tonic-gate 
2000Sstevel@tonic-gate 		if ((STATEP->buttons & mask) != (STATEP->oldbuttons & mask))
2010Sstevel@tonic-gate 			VUID_PUTNEXT(qp, (uchar_t)BUT(bmap[b]), FE_PAIR_NONE, 0,
2026990Sgd78059 			    (STATEP->buttons & mask ? 1 : 0));
2030Sstevel@tonic-gate 	}
2040Sstevel@tonic-gate }
2050Sstevel@tonic-gate 
2060Sstevel@tonic-gate void
2070Sstevel@tonic-gate put1(queue_t *const qp, int c)
2080Sstevel@tonic-gate {
2090Sstevel@tonic-gate 	mblk_t *bp;
2100Sstevel@tonic-gate 
2110Sstevel@tonic-gate 	if (bp = allocb(1, BPRI_MED)) {
2120Sstevel@tonic-gate 		*bp->b_wptr++ = (char)c;
2130Sstevel@tonic-gate 		putnext(qp, bp);
2140Sstevel@tonic-gate 	}
2150Sstevel@tonic-gate }
2160Sstevel@tonic-gate 
2170Sstevel@tonic-gate int
2180Sstevel@tonic-gate VUID_OPEN(queue_t *const qp)
2190Sstevel@tonic-gate {
2200Sstevel@tonic-gate 	STATEP->format = VUID_FIRM_EVENT;
2210Sstevel@tonic-gate 	STATEP->vuid_mouse_mode = MOUSE_MODE_PLAIN;
2220Sstevel@tonic-gate 	STATEP->inited = 0;
2230Sstevel@tonic-gate 	STATEP->nbuttons = 3;
2240Sstevel@tonic-gate 
2250Sstevel@tonic-gate 	STATEP->state = PS2_WAIT_RESET_ACK;
2260Sstevel@tonic-gate 
2270Sstevel@tonic-gate 	/* Set timeout for reset */
2280Sstevel@tonic-gate 	vuid_set_timeout(qp, PS2_INIT_TMOUT_RESET);
2290Sstevel@tonic-gate 
230993Slq150181 	put1(WR(qp), MSERESET);
231993Slq150181 
2320Sstevel@tonic-gate 	while ((STATEP->state != PS2_START) &&
2330Sstevel@tonic-gate 	    !(STATEP->inited & PS2_FLAG_INIT_TIMEOUT)) {
2340Sstevel@tonic-gate 		if (qwait_sig(qp) == 0)
2350Sstevel@tonic-gate 			break;
2360Sstevel@tonic-gate 	}
2370Sstevel@tonic-gate 
2380Sstevel@tonic-gate 	/*
2390Sstevel@tonic-gate 	 * Later the PS/2 mouse maybe re-attach, so here
2400Sstevel@tonic-gate 	 * clear the init_count.
2410Sstevel@tonic-gate 	 */
2420Sstevel@tonic-gate 	STATEP->init_count = 0;
2430Sstevel@tonic-gate 
2440Sstevel@tonic-gate 	return (0);
2450Sstevel@tonic-gate }
2460Sstevel@tonic-gate 
2470Sstevel@tonic-gate void
2480Sstevel@tonic-gate VUID_CLOSE(queue_t *const qp)
2490Sstevel@tonic-gate {
2500Sstevel@tonic-gate 	if (STATEP->init_tid != 0)
2510Sstevel@tonic-gate 		vuid_cancel_timeout(qp);
2520Sstevel@tonic-gate }
2530Sstevel@tonic-gate 
2540Sstevel@tonic-gate static void
2550Sstevel@tonic-gate VUID_INIT_TIMEOUT(void *q)
2560Sstevel@tonic-gate {
2570Sstevel@tonic-gate 	queue_t	*qp = q;
2580Sstevel@tonic-gate 
2590Sstevel@tonic-gate 	STATEP->init_tid = 0;
2600Sstevel@tonic-gate 
261822Ssethg 	/*
262822Ssethg 	 * Some mice do not even send an error in response to
263822Ssethg 	 * the wheel mouse sample commands, so if we're in any of
264822Ssethg 	 * the PS2_WAIT_WHEEL_SMPL* states, and there has been
265822Ssethg 	 * a timeout, assume the mouse cannot handle the extended
266822Ssethg 	 * (wheel mouse) commands.
267822Ssethg 	 */
268822Ssethg 	if ((STATEP->state == PS2_WAIT_WHEEL_SMPL1_CMD_ACK) ||
269822Ssethg 	    (STATEP->state == PS2_WAIT_WHEEL_SMPL1_RATE_ACK) ||
2700Sstevel@tonic-gate 	    (STATEP->state == PS2_WAIT_WHEEL_SMPL2_RATE_ACK) ||
2710Sstevel@tonic-gate 	    (STATEP->state == PS2_WAIT_WHEEL_SMPL3_RATE_ACK)) {
2720Sstevel@tonic-gate 		/*
2730Sstevel@tonic-gate 		 * We overload 'inited' to mark the PS/2 mouse
2740Sstevel@tonic-gate 		 * as one which doesn't respond to extended commands.
2750Sstevel@tonic-gate 		 */
2760Sstevel@tonic-gate 
2770Sstevel@tonic-gate 		STATEP->inited |= PS2_FLAG_NO_EXTN;
2780Sstevel@tonic-gate 	}
2790Sstevel@tonic-gate 
2800Sstevel@tonic-gate 	if (++STATEP->init_count >= PS2_MAX_INIT_COUNT) {
2810Sstevel@tonic-gate 		STATEP->inited |= PS2_FLAG_INIT_TIMEOUT;
2820Sstevel@tonic-gate 		return;
2830Sstevel@tonic-gate 	}
2840Sstevel@tonic-gate 
2850Sstevel@tonic-gate 
2860Sstevel@tonic-gate 	STATEP->state = PS2_WAIT_RESET_ACK;
2870Sstevel@tonic-gate 
288993Slq150181 	vuid_set_timeout(qp, PS2_INIT_TMOUT_RESET);
289993Slq150181 
2900Sstevel@tonic-gate 	/* try again */
2910Sstevel@tonic-gate 	put1(WR(qp), MSERESET);
2920Sstevel@tonic-gate }
2930Sstevel@tonic-gate 
2940Sstevel@tonic-gate void
2950Sstevel@tonic-gate VUID_QUEUE(queue_t *const qp, mblk_t *mp)
2960Sstevel@tonic-gate {
2970Sstevel@tonic-gate 	int code;
2980Sstevel@tonic-gate 	clock_t now;
2990Sstevel@tonic-gate 	clock_t elapsed;
3000Sstevel@tonic-gate 	clock_t mouse_timeout;
3010Sstevel@tonic-gate 
3020Sstevel@tonic-gate 	mouse_timeout = drv_usectohz(250000);
3030Sstevel@tonic-gate 	now = ddi_get_lbolt();
3040Sstevel@tonic-gate 	elapsed = now - STATEP->last_event_lbolt;
3050Sstevel@tonic-gate 	STATEP->last_event_lbolt = now;
3060Sstevel@tonic-gate 
3070Sstevel@tonic-gate 	while (mp->b_rptr < mp->b_wptr) {
3080Sstevel@tonic-gate 		code = *mp->b_rptr++;
3090Sstevel@tonic-gate 
3100Sstevel@tonic-gate 		switch (STATEP->state) {
3110Sstevel@tonic-gate 
3120Sstevel@tonic-gate 		/*
3130Sstevel@tonic-gate 		 * Start state. We stay here if the start code is not
3140Sstevel@tonic-gate 		 * received thus forcing us back into sync. When we get a
3150Sstevel@tonic-gate 		 * start code the button mask comes with it forcing us to
3160Sstevel@tonic-gate 		 * to the next state.
3170Sstevel@tonic-gate 		 */
3180Sstevel@tonic-gate restart:
3190Sstevel@tonic-gate 		case PS2_START:
3200Sstevel@tonic-gate 
3210Sstevel@tonic-gate 			/*
3220Sstevel@tonic-gate 			 * 3-byte packet format
3230Sstevel@tonic-gate 			 *
3240Sstevel@tonic-gate 			 * Bit   7   6    5	4	3   2	1	0
3250Sstevel@tonic-gate 			 * Byte ---- ---- ----- ----- -- ------ ------ ------
3260Sstevel@tonic-gate 			 * 1    Y_Ov X_Ov Y_Sgn X_Sgn  1 MdlBtn RgtBtn LftBtn
3270Sstevel@tonic-gate 			 * 2    |<--------------X Movement----------------->|
3280Sstevel@tonic-gate 			 * 3    |<--------------Y Movement----------------->|
3290Sstevel@tonic-gate 			 *
3300Sstevel@tonic-gate 			 * 4-byte wheel packet format
3310Sstevel@tonic-gate 			 *
3320Sstevel@tonic-gate 			 * Bit   7    6   5	4	3   2	1	0
3330Sstevel@tonic-gate 			 * Byte ---- ---- ----- ----- -- ------ ------ ------
3340Sstevel@tonic-gate 			 * 1    Y_Ov X_Ov Y_Sgn X_Sgn  1 MdlBtn RgtBtn LftBtn
3350Sstevel@tonic-gate 			 * 2    |<--------------X Movement----------------->|
3360Sstevel@tonic-gate 			 * 3    |<--------------Y Movement----------------->|
3370Sstevel@tonic-gate 			 * 4    |<--------------Z Movement----------------->|
3380Sstevel@tonic-gate 			 *
3390Sstevel@tonic-gate 			 * 4-byte wheel+5 packet format
3400Sstevel@tonic-gate 			 *
3410Sstevel@tonic-gate 			 * Bit   7    6   5	4	3   2	1	0
3420Sstevel@tonic-gate 			 * Byte ---- ---- ----- ----- -- ------ ------ ------
3430Sstevel@tonic-gate 			 * 1    Y_Ov X_Ov Y_Sgn X_Sgn  1 MdlBtn RgtBtn LftBtn
3440Sstevel@tonic-gate 			 * 2    |<--------------X Movement----------------->|
3450Sstevel@tonic-gate 			 * 3    |<--------------Y Movement----------------->|
3460Sstevel@tonic-gate 			 * 4	0    0   5_Btn 4_Btn Z3   Z2	Z1	Z0
3470Sstevel@tonic-gate 			 */
3480Sstevel@tonic-gate 
3490Sstevel@tonic-gate 			if (!(STATEP->inited & PS2_FLAG_INIT_DONE)) {
3500Sstevel@tonic-gate 				STATEP->sync_byte = code & 0x8;
3510Sstevel@tonic-gate 				STATEP->inited |= PS2_FLAG_INIT_DONE;
3520Sstevel@tonic-gate 			}
3530Sstevel@tonic-gate 		/*
3540Sstevel@tonic-gate 		 * the PS/2 mouse data format doesn't have any sort of sync
3550Sstevel@tonic-gate 		 * data to make sure we are in sync with the packet stream,
3560Sstevel@tonic-gate 		 * but the Technical Reference manual states that bits 2 & 3
3570Sstevel@tonic-gate 		 * of the first byte are reserved.  Logitech uses bit 2 for
3580Sstevel@tonic-gate 		 * the middle button.  We HOPE that noone uses bit 3 though,
3590Sstevel@tonic-gate 		 * and decide we're out of sync if bit 3 is not set here.
3600Sstevel@tonic-gate 		 */
3610Sstevel@tonic-gate 
3620Sstevel@tonic-gate 			if ((code ^ STATEP->sync_byte) & 0x08) {
3630Sstevel@tonic-gate 				/* bit 3 not set */
3640Sstevel@tonic-gate 				STATEP->state = PS2_START;
3650Sstevel@tonic-gate 				break;			/* toss the code */
3660Sstevel@tonic-gate 			}
3670Sstevel@tonic-gate 
3680Sstevel@tonic-gate 			/* get the button values */
3690Sstevel@tonic-gate 			STATEP->buttons = code & PS2_BUTTONMASK;
3700Sstevel@tonic-gate 			if (STATEP->buttons != STATEP->oldbuttons) {
3710Sstevel@tonic-gate 				sendButtonEvent(qp);
3720Sstevel@tonic-gate 				STATEP->oldbuttons = STATEP->buttons;
3730Sstevel@tonic-gate 			}
3740Sstevel@tonic-gate 
3750Sstevel@tonic-gate 			/* bit 5 indicates Y value is negative (the sign bit) */
3760Sstevel@tonic-gate 			if (code & PS2_DATA_YSIGN)
3770Sstevel@tonic-gate 				STATEP->deltay = -1 & ~0xff;
3780Sstevel@tonic-gate 			else
3790Sstevel@tonic-gate 				STATEP->deltay = 0;
3800Sstevel@tonic-gate 
3810Sstevel@tonic-gate 			/* bit 4 is X sign bit */
3820Sstevel@tonic-gate 			if (code & PS2_DATA_XSIGN)
3830Sstevel@tonic-gate 				STATEP->deltax = -1 & ~0xff;
3840Sstevel@tonic-gate 			else
3850Sstevel@tonic-gate 				STATEP->deltax = 0;
3860Sstevel@tonic-gate 
3870Sstevel@tonic-gate 			if (code == MSE_AA)
3880Sstevel@tonic-gate 				STATEP->state = PS2_MAYBE_REATTACH;
3890Sstevel@tonic-gate 			else
3900Sstevel@tonic-gate 				STATEP->state = PS2_BUTTON;
3910Sstevel@tonic-gate 
3920Sstevel@tonic-gate 			break;
3930Sstevel@tonic-gate 
3940Sstevel@tonic-gate 		case PS2_MAYBE_REATTACH:
3950Sstevel@tonic-gate 			if (code == MSE_00) {
3960Sstevel@tonic-gate 				STATEP->state = PS2_WAIT_RESET_ACK;
3970Sstevel@tonic-gate 				vuid_set_timeout(qp, PS2_INIT_TMOUT_RESET);
398993Slq150181 				put1(WR(qp), MSERESET);
3990Sstevel@tonic-gate 				break;
4000Sstevel@tonic-gate 			}
4010Sstevel@tonic-gate 			/*FALLTHROUGH*/
4020Sstevel@tonic-gate 
4030Sstevel@tonic-gate 		case PS2_BUTTON:
4040Sstevel@tonic-gate 			/*
4050Sstevel@tonic-gate 			 * Now for the 7 bits of delta x.  "Or" in
4060Sstevel@tonic-gate 			 * the sign bit and continue.  This is ac-
4070Sstevel@tonic-gate 			 * tually a signed 9 bit number, but I just
4080Sstevel@tonic-gate 			 * truncate it to a signed char in order to
4090Sstevel@tonic-gate 			 * avoid changing and retesting all of the
4100Sstevel@tonic-gate 			 * mouse-related modules for this patch.
4110Sstevel@tonic-gate 			 */
4120Sstevel@tonic-gate 			if (elapsed > mouse_timeout)
4130Sstevel@tonic-gate 				goto restart;
4140Sstevel@tonic-gate 			STATEP->deltax |= code & 0xff;
4150Sstevel@tonic-gate 			STATEP->state = PS2_DELTA_Y;
4160Sstevel@tonic-gate 			break;
4170Sstevel@tonic-gate 
4180Sstevel@tonic-gate 		case PS2_DELTA_Y:
4190Sstevel@tonic-gate 			/*
4200Sstevel@tonic-gate 			 * This byte is delta Y.  If this is a plain mouse,
4210Sstevel@tonic-gate 			 * we're done.  Wheel mice have two different flavors
4220Sstevel@tonic-gate 			 * of fourth byte.
4230Sstevel@tonic-gate 			 */
4240Sstevel@tonic-gate 
4250Sstevel@tonic-gate 			if (elapsed > mouse_timeout) {
4260Sstevel@tonic-gate 				goto restart;
4270Sstevel@tonic-gate 			}
4280Sstevel@tonic-gate 			STATEP->deltay |= code & 0xff;
4290Sstevel@tonic-gate 
4300Sstevel@tonic-gate 			if (STATEP->vuid_mouse_mode == MOUSE_MODE_WHEEL) {
4310Sstevel@tonic-gate 				STATEP->state = PS2_WHEEL_DELTA_Z;
4320Sstevel@tonic-gate 				break;
4330Sstevel@tonic-gate 			} else if (STATEP->vuid_mouse_mode ==
4340Sstevel@tonic-gate 			    MOUSE_MODE_WHEEL5) {
4350Sstevel@tonic-gate 				STATEP->state = PS2_WHEEL5_DELTA_Z;
4360Sstevel@tonic-gate 				break;
4370Sstevel@tonic-gate 			}
4380Sstevel@tonic-gate 			goto packet_complete;
4390Sstevel@tonic-gate 
4400Sstevel@tonic-gate 		case PS2_WHEEL5_DELTA_Z:
4410Sstevel@tonic-gate 			if (code & 0x10) {
4420Sstevel@tonic-gate 				/* fourth physical button */
4430Sstevel@tonic-gate 				VUID_PUTNEXT(qp, (uchar_t)BUT(4),
4440Sstevel@tonic-gate 				    FE_PAIR_NONE, 0, 1);
4450Sstevel@tonic-gate 				VUID_PUTNEXT(qp, (uchar_t)BUT(4),
4460Sstevel@tonic-gate 				    FE_PAIR_NONE, 0, 0);
4470Sstevel@tonic-gate 			} else if (code & 0x20) {
4480Sstevel@tonic-gate 				/* fifth physical button */
4490Sstevel@tonic-gate 				VUID_PUTNEXT(qp, (uchar_t)BUT(5),
4500Sstevel@tonic-gate 				    FE_PAIR_NONE, 0, 1);
4510Sstevel@tonic-gate 				VUID_PUTNEXT(qp, (uchar_t)BUT(5),
4520Sstevel@tonic-gate 				    FE_PAIR_NONE, 0, 0);
4530Sstevel@tonic-gate 			}
4540Sstevel@tonic-gate 			/*FALLTHROUGH*/
4550Sstevel@tonic-gate 
4560Sstevel@tonic-gate 		case PS2_WHEEL_DELTA_Z:
4570Sstevel@tonic-gate 			/*
4580Sstevel@tonic-gate 			 * Check whether reporting vertical wheel
4590Sstevel@tonic-gate 			 * movements is enabled
4600Sstevel@tonic-gate 			 */
4610Sstevel@tonic-gate 			code &= 0xf;
4620Sstevel@tonic-gate 
4630Sstevel@tonic-gate 			if (STATEP->wheel_state_bf & (1 <<
4646990Sgd78059 			    VUIDMICE_VERTICAL_WHEEL_ID)) {
4650Sstevel@tonic-gate 				/*
4660Sstevel@tonic-gate 				 * PS/2 mouse reports -ve values
4670Sstevel@tonic-gate 				 * when the wheel is scrolled up. So
4680Sstevel@tonic-gate 				 * we need to convert it into +ve as
4690Sstevel@tonic-gate 				 * X interprets a +ve value as wheel up event.
4700Sstevel@tonic-gate 				 * Same is true for the horizontal wheel also.
4710Sstevel@tonic-gate 				 * The mouse reports 0xf when scrolled up
4720Sstevel@tonic-gate 				 * and 0x1 when scrolled down. This observation
4730Sstevel@tonic-gate 				 * is based on Logitech, HCL,
4740Sstevel@tonic-gate 				 * Microsoft and Black Cat mouse only
4750Sstevel@tonic-gate 				 */
4760Sstevel@tonic-gate 				if (code == 0xf) {
4770Sstevel@tonic-gate 					/* negative Z - wheel up */
4780Sstevel@tonic-gate 					code |= 0xfffffff0;
4790Sstevel@tonic-gate 					vuidmice_send_wheel_event(qp, 0,
4800Sstevel@tonic-gate 					    FE_PAIR_NONE, 0, -code);
4810Sstevel@tonic-gate 				} else if (code == 0x01) {
4820Sstevel@tonic-gate 					/* positive Z - wheel down */
4830Sstevel@tonic-gate 					vuidmice_send_wheel_event(qp, 0,
4840Sstevel@tonic-gate 					    FE_PAIR_NONE, 0, -code);
4850Sstevel@tonic-gate 				}
4860Sstevel@tonic-gate 			}
4870Sstevel@tonic-gate 
4880Sstevel@tonic-gate 			/*
4890Sstevel@tonic-gate 			 * Check whether reporting horizontal wheel
4900Sstevel@tonic-gate 			 * movements is enabled
4910Sstevel@tonic-gate 			 */
4920Sstevel@tonic-gate 			if (STATEP->wheel_state_bf &
4930Sstevel@tonic-gate 			    (1 << VUIDMICE_HORIZONTAL_WHEEL_ID)) {
4940Sstevel@tonic-gate 
4950Sstevel@tonic-gate 				/*
4960Sstevel@tonic-gate 				 * The mouse return -7 and +7 when it
4970Sstevel@tonic-gate 				 * is scrolled horizontally
4980Sstevel@tonic-gate 				 */
4990Sstevel@tonic-gate 				if (code == 0x09) {
5000Sstevel@tonic-gate 					/* negative Z - wheel left */
5010Sstevel@tonic-gate 					vuidmice_send_wheel_event(qp, 1,
5020Sstevel@tonic-gate 					    FE_PAIR_NONE, 0, 1);
5030Sstevel@tonic-gate 				} else if (code == 0x07) {
5040Sstevel@tonic-gate 					/* positive Z - wheel right */
5050Sstevel@tonic-gate 					vuidmice_send_wheel_event(qp, 1,
5060Sstevel@tonic-gate 					    FE_PAIR_NONE, 0, -1);
5070Sstevel@tonic-gate 				}
5080Sstevel@tonic-gate 			}
5090Sstevel@tonic-gate 
5100Sstevel@tonic-gate packet_complete:
5110Sstevel@tonic-gate 			STATEP->state = PS2_START;
5120Sstevel@tonic-gate 			/*
5130Sstevel@tonic-gate 			 * If we can peek at the next mouse character, and
5140Sstevel@tonic-gate 			 * its not the start of the next packet, don't use
5150Sstevel@tonic-gate 			 * this packet.
5160Sstevel@tonic-gate 			 */
5176990Sgd78059 			if (mp->b_wptr > mp->b_rptr &&
5180Sstevel@tonic-gate 			    ((mp->b_rptr[0] ^ STATEP->sync_byte) & 0x08)) {
5190Sstevel@tonic-gate 				/*
5200Sstevel@tonic-gate 				 * bit 3 not set
5210Sstevel@tonic-gate 				 */
5220Sstevel@tonic-gate 				break;
5230Sstevel@tonic-gate 			}
5240Sstevel@tonic-gate 
5250Sstevel@tonic-gate 			/*
5260Sstevel@tonic-gate 			 * send the info to the next level --
5270Sstevel@tonic-gate 			 * need to send multiple events if we have both
5280Sstevel@tonic-gate 			 * a delta *AND* button event(s)
5290Sstevel@tonic-gate 			 */
5300Sstevel@tonic-gate 
5310Sstevel@tonic-gate 			/* motion has occurred ... */
5320Sstevel@tonic-gate 			if (STATEP->deltax)
5330Sstevel@tonic-gate 				VUID_PUTNEXT(qp, (uchar_t)LOC_X_DELTA,
5340Sstevel@tonic-gate 				    FE_PAIR_ABSOLUTE, (uchar_t)LOC_X_ABSOLUTE,
5350Sstevel@tonic-gate 				    STATEP->deltax);
5360Sstevel@tonic-gate 
5370Sstevel@tonic-gate 			if (STATEP->deltay)
5380Sstevel@tonic-gate 				VUID_PUTNEXT(qp, (uchar_t)LOC_Y_DELTA,
5390Sstevel@tonic-gate 				    FE_PAIR_ABSOLUTE, (uchar_t)LOC_Y_ABSOLUTE,
5400Sstevel@tonic-gate 				    STATEP->deltay);
5410Sstevel@tonic-gate 
5420Sstevel@tonic-gate 			STATEP->deltax = STATEP->deltay = 0;
5430Sstevel@tonic-gate 			break;
5440Sstevel@tonic-gate 
5450Sstevel@tonic-gate 		case PS2_WAIT_RESET_ACK:
5460Sstevel@tonic-gate 			if (code != MSE_ACK) {
5470Sstevel@tonic-gate 				break;
5480Sstevel@tonic-gate 			}
549993Slq150181 
550993Slq150181 			/*
551993Slq150181 			 * On Dell latitude D800, we find that the MSE_ACK is
552993Slq150181 			 * coming up even after timeout in VUID_OPEN during
553993Slq150181 			 * early boot. So here (PS2_WAIT_RESET_ACK) we check
554993Slq150181 			 * if timeout happened before, if true, we reset the
555993Slq150181 			 * timeout to restart the initialization.
556993Slq150181 			 */
557993Slq150181 			if (STATEP->inited & PS2_FLAG_INIT_TIMEOUT) {
558993Slq150181 				STATEP->inited &= ~PS2_FLAG_INIT_TIMEOUT;
559993Slq150181 				vuid_set_timeout(qp, PS2_INIT_TMOUT_RESET);
560993Slq150181 			}
561993Slq150181 
5620Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_RESET_AA;
5630Sstevel@tonic-gate 			break;
5640Sstevel@tonic-gate 
5650Sstevel@tonic-gate 		case PS2_WAIT_RESET_AA:
5660Sstevel@tonic-gate 			if (code != MSE_AA) {
5670Sstevel@tonic-gate 				break;
5680Sstevel@tonic-gate 			}
5690Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_RESET_00;
5700Sstevel@tonic-gate 			break;
5710Sstevel@tonic-gate 
5720Sstevel@tonic-gate 		case PS2_WAIT_RESET_00:
5730Sstevel@tonic-gate 			if (code != MSE_00) {
5740Sstevel@tonic-gate 				break;
5750Sstevel@tonic-gate 			}
5760Sstevel@tonic-gate 
5770Sstevel@tonic-gate 			/* Reset has been ok */
5780Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
5790Sstevel@tonic-gate 
5800Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_SETRES0_ACK1;
5810Sstevel@tonic-gate 
5820Sstevel@tonic-gate 			/* Set timeout for set res */
583993Slq150181 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_GROUP);
5840Sstevel@tonic-gate 
585993Slq150181 			put1(WR(qp), MSESETRES);
5860Sstevel@tonic-gate 			break;
5870Sstevel@tonic-gate 
5880Sstevel@tonic-gate 		case PS2_WAIT_SETRES0_ACK1:
5890Sstevel@tonic-gate 			if (code != MSE_ACK) {
5900Sstevel@tonic-gate 				break;
5910Sstevel@tonic-gate 			}
592993Slq150181 			STATEP->state = PS2_WAIT_SETRES0_ACK2;
5930Sstevel@tonic-gate 			put1(WR(qp), 0);
5940Sstevel@tonic-gate 			break;
5950Sstevel@tonic-gate 
5960Sstevel@tonic-gate 		case PS2_WAIT_SETRES0_ACK2:
5970Sstevel@tonic-gate 		case PS2_WAIT_SCALE1_1_ACK:
5980Sstevel@tonic-gate 		case PS2_WAIT_SCALE1_2_ACK:
5990Sstevel@tonic-gate 			if (code != MSE_ACK) {
6000Sstevel@tonic-gate 				break;
6010Sstevel@tonic-gate 			}
602993Slq150181 			STATEP->state++;
6030Sstevel@tonic-gate 			put1(WR(qp), MSESCALE1);
6040Sstevel@tonic-gate 			break;
6050Sstevel@tonic-gate 
6060Sstevel@tonic-gate 		case PS2_WAIT_SCALE1_3_ACK:
6070Sstevel@tonic-gate 			if (code != MSE_ACK) {
6080Sstevel@tonic-gate 				break;
6090Sstevel@tonic-gate 			}
6100Sstevel@tonic-gate 
6110Sstevel@tonic-gate 			/* Set res and scale have been ok */
6120Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
6130Sstevel@tonic-gate 
6140Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_STATREQ_ACK;
6150Sstevel@tonic-gate 
6160Sstevel@tonic-gate 			/* Set timeout for status request */
617993Slq150181 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_GROUP);
618993Slq150181 
619993Slq150181 			put1(WR(qp), MSESTATREQ);
6200Sstevel@tonic-gate 
6210Sstevel@tonic-gate 			break;
6220Sstevel@tonic-gate 
6230Sstevel@tonic-gate 		case PS2_WAIT_STATREQ_ACK:
6240Sstevel@tonic-gate 			if (code != MSE_ACK) {
6250Sstevel@tonic-gate 				break;
6260Sstevel@tonic-gate 			}
6270Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_STATUS_1;
6280Sstevel@tonic-gate 			break;
6290Sstevel@tonic-gate 
6300Sstevel@tonic-gate 		case PS2_WAIT_STATUS_1:
6310Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_STATUS_BUTTONS;
6320Sstevel@tonic-gate 			break;
6330Sstevel@tonic-gate 
6340Sstevel@tonic-gate 		case PS2_WAIT_STATUS_BUTTONS:
6350Sstevel@tonic-gate 			if (code != 0) {
6360Sstevel@tonic-gate 				STATEP->nbuttons = (uchar_t)code;
6370Sstevel@tonic-gate 				STATEP->state = (uchar_t)PS2_WAIT_STATUS_REV;
6380Sstevel@tonic-gate 			} else {
6390Sstevel@tonic-gate #if	defined(VUID3PS2)
6400Sstevel@tonic-gate 				/*
6410Sstevel@tonic-gate 				 * It seems that there are some 3-button mice
6420Sstevel@tonic-gate 				 * that don't play the Logitech autodetect
6430Sstevel@tonic-gate 				 * game.  One is a Mouse Systems mouse OEM'ed
6440Sstevel@tonic-gate 				 * by Intergraph.
6450Sstevel@tonic-gate 				 *
6460Sstevel@tonic-gate 				 * Until we find out how to autodetect these
6470Sstevel@tonic-gate 				 * mice, we'll assume that if we're being
6480Sstevel@tonic-gate 				 * compiled as vuid3ps2 and the mouse doesn't
6490Sstevel@tonic-gate 				 * play the autodetect game, it's a 3-button
6500Sstevel@tonic-gate 				 * mouse.  This effectively disables
6510Sstevel@tonic-gate 				 * autodetect for mice using vuid3ps2, but
6520Sstevel@tonic-gate 				 * since vuid3ps2 is used only on x86 where
6530Sstevel@tonic-gate 				 * we currently assume manual configuration,
6540Sstevel@tonic-gate 				 * this shouldn't be a problem.  At some point
6550Sstevel@tonic-gate 				 * in the future when we *do* start using
6560Sstevel@tonic-gate 				 * autodetect on x86, we should probably define
6570Sstevel@tonic-gate 				 * VUIDPS2 instead of VUID3PS2.  Even then,
6580Sstevel@tonic-gate 				 * we could leave this code so that *some*
6590Sstevel@tonic-gate 				 * mice could use autodetect and others not.
6600Sstevel@tonic-gate 				 */
6610Sstevel@tonic-gate 				STATEP->nbuttons = 3;
6620Sstevel@tonic-gate #else
6630Sstevel@tonic-gate 				STATEP->nbuttons = 2;
6640Sstevel@tonic-gate #endif
6650Sstevel@tonic-gate 				STATEP->state = PS2_WAIT_STATUS_3;
6660Sstevel@tonic-gate 			}
6670Sstevel@tonic-gate 			break;
6680Sstevel@tonic-gate 
6690Sstevel@tonic-gate 		case PS2_WAIT_STATUS_REV:
6700Sstevel@tonic-gate 			/*FALLTHROUGH*/
6710Sstevel@tonic-gate 
6720Sstevel@tonic-gate 		case PS2_WAIT_STATUS_3:
6730Sstevel@tonic-gate 
6740Sstevel@tonic-gate 			/* Status request has been ok */
6750Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
6760Sstevel@tonic-gate 
677993Slq150181 			/* Set timeout for set res or sample rate */
678993Slq150181 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_GROUP);
679993Slq150181 
6800Sstevel@tonic-gate 			/*
6810Sstevel@tonic-gate 			 * Start the wheel-mouse detection code.  First, we look
6820Sstevel@tonic-gate 			 * for standard wheel mice.  If we set the sample rate
6830Sstevel@tonic-gate 			 * to 200, 100, and then 80 and finally request the
6840Sstevel@tonic-gate 			 * device ID, a wheel mouse will return an ID of 0x03.
6850Sstevel@tonic-gate 			 * After that, we'll try for the wheel+5 variety.  The
6860Sstevel@tonic-gate 			 * incantation in this case is 200, 200, and 80.  We'll
6870Sstevel@tonic-gate 			 * get 0x04 back in that case.
6880Sstevel@tonic-gate 			 */
6890Sstevel@tonic-gate 			if (STATEP->inited & PS2_FLAG_NO_EXTN) {
6900Sstevel@tonic-gate 				STATEP->state = PS2_WAIT_SETRES3_ACK1;
6910Sstevel@tonic-gate 				put1(WR(qp), MSESETRES);
6920Sstevel@tonic-gate 			} else {
693993Slq150181 				STATEP->state = PS2_WAIT_WHEEL_SMPL1_CMD_ACK;
6940Sstevel@tonic-gate 				put1(WR(qp), MSECHGMOD);
6950Sstevel@tonic-gate 			}
6960Sstevel@tonic-gate 
6970Sstevel@tonic-gate 			break;
6980Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_SMPL1_CMD_ACK:
6990Sstevel@tonic-gate 			if (code != MSE_ACK) {
7000Sstevel@tonic-gate 				break;
7010Sstevel@tonic-gate 			}
702993Slq150181 			STATEP->state = PS2_WAIT_WHEEL_SMPL1_RATE_ACK;
7030Sstevel@tonic-gate 			put1(WR(qp), 200);
7040Sstevel@tonic-gate 			break;
7050Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_SMPL1_RATE_ACK:
7060Sstevel@tonic-gate 			if (code != MSE_ACK) {
7070Sstevel@tonic-gate 				break;
7080Sstevel@tonic-gate 			}
709993Slq150181 			STATEP->state = PS2_WAIT_WHEEL_SMPL2_CMD_ACK;
7100Sstevel@tonic-gate 			put1(WR(qp), MSECHGMOD);
7110Sstevel@tonic-gate 			break;
7120Sstevel@tonic-gate 
7130Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_SMPL2_CMD_ACK:
7140Sstevel@tonic-gate 			if (code != MSE_ACK) {
7150Sstevel@tonic-gate 				break;
7160Sstevel@tonic-gate 			}
717993Slq150181 			STATEP->state = PS2_WAIT_WHEEL_SMPL2_RATE_ACK;
7180Sstevel@tonic-gate 			put1(WR(qp), 100);
7190Sstevel@tonic-gate 			break;
7200Sstevel@tonic-gate 
7210Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_SMPL2_RATE_ACK:
7220Sstevel@tonic-gate 			if (code != MSE_ACK) {
7230Sstevel@tonic-gate 				break;
7240Sstevel@tonic-gate 			}
725993Slq150181 			STATEP->state = PS2_WAIT_WHEEL_SMPL3_CMD_ACK;
7260Sstevel@tonic-gate 			put1(WR(qp), MSECHGMOD);
7270Sstevel@tonic-gate 			break;
7280Sstevel@tonic-gate 
7290Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_SMPL3_CMD_ACK:
7300Sstevel@tonic-gate 			if (code != MSE_ACK) {
7310Sstevel@tonic-gate 				break;
7320Sstevel@tonic-gate 			}
733993Slq150181 			STATEP->state = PS2_WAIT_WHEEL_SMPL3_RATE_ACK;
7340Sstevel@tonic-gate 			put1(WR(qp), 80);
7350Sstevel@tonic-gate 			break;
7360Sstevel@tonic-gate 
7370Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_SMPL3_RATE_ACK:
7380Sstevel@tonic-gate 			if (code != MSE_ACK) {
7390Sstevel@tonic-gate 				break;
7400Sstevel@tonic-gate 			}
7410Sstevel@tonic-gate 
7420Sstevel@tonic-gate 			/* Set sample rate has been ok */
7430Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
7440Sstevel@tonic-gate 
7450Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_WHEEL_DEV_CMD;
7460Sstevel@tonic-gate 
7470Sstevel@tonic-gate 			/* Set timeout for get dev */
7480Sstevel@tonic-gate 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_CMD);
7490Sstevel@tonic-gate 
750993Slq150181 			put1(WR(qp), MSEGETDEV);
7510Sstevel@tonic-gate 			break;
7520Sstevel@tonic-gate 
7530Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_DEV_CMD:
7540Sstevel@tonic-gate 			if (code != MSE_ACK) {
7550Sstevel@tonic-gate 				break;
7560Sstevel@tonic-gate 			}
7570Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_WHEEL_DEV_ACK;
7580Sstevel@tonic-gate 			break;
7590Sstevel@tonic-gate 
7600Sstevel@tonic-gate 		case PS2_WAIT_WHEEL_DEV_ACK:
7610Sstevel@tonic-gate 
7620Sstevel@tonic-gate 			/* Get dev has been ok */
7630Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
7640Sstevel@tonic-gate 
7650Sstevel@tonic-gate 			if (code != 0x03) {
7660Sstevel@tonic-gate 				STATEP->state = PS2_WAIT_SETRES3_ACK1;
7670Sstevel@tonic-gate 
7680Sstevel@tonic-gate 				/* Set timeout for set res */
7690Sstevel@tonic-gate 				vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_CMD);
7700Sstevel@tonic-gate 
771993Slq150181 				put1(WR(qp), MSESETRES);
772993Slq150181 
7730Sstevel@tonic-gate 				break;
7740Sstevel@tonic-gate 			}
7750Sstevel@tonic-gate 
7760Sstevel@tonic-gate 			STATEP->vuid_mouse_mode = MOUSE_MODE_WHEEL;
7770Sstevel@tonic-gate 
7780Sstevel@tonic-gate 			/*
7790Sstevel@tonic-gate 			 * Found wheel. By default enable the wheel.
7800Sstevel@tonic-gate 			 */
7810Sstevel@tonic-gate 			STATEP->wheel_state_bf |= VUID_WHEEL_STATE_ENABLED;
7820Sstevel@tonic-gate 
7830Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_WHEEL5_SMPL1_CMD_ACK;
7840Sstevel@tonic-gate 
7850Sstevel@tonic-gate 			/* Set timeout for set sample rate */
786993Slq150181 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_GROUP);
787993Slq150181 
788993Slq150181 			/* We're on a roll - try for wheel+5 */
789993Slq150181 			put1(WR(qp), MSECHGMOD);
7900Sstevel@tonic-gate 
7910Sstevel@tonic-gate 			break;
7920Sstevel@tonic-gate 
7930Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_SMPL1_CMD_ACK:
7940Sstevel@tonic-gate 			if (code != MSE_ACK) {
7950Sstevel@tonic-gate 				break;
7960Sstevel@tonic-gate 			}
797993Slq150181 			STATEP->state = PS2_WAIT_WHEEL5_SMPL1_RATE_ACK;
7980Sstevel@tonic-gate 			put1(WR(qp), 200);
7990Sstevel@tonic-gate 			break;
8000Sstevel@tonic-gate 
8010Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_SMPL1_RATE_ACK:
8020Sstevel@tonic-gate 			if (code != MSE_ACK) {
8030Sstevel@tonic-gate 				break;
8040Sstevel@tonic-gate 			}
805993Slq150181 			STATEP->state = PS2_WAIT_WHEEL5_SMPL2_CMD_ACK;
8060Sstevel@tonic-gate 			put1(WR(qp), MSECHGMOD);
8070Sstevel@tonic-gate 			break;
8080Sstevel@tonic-gate 
8090Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_SMPL2_CMD_ACK:
8100Sstevel@tonic-gate 			if (code != MSE_ACK) {
8110Sstevel@tonic-gate 				break;
8120Sstevel@tonic-gate 			}
813993Slq150181 			STATEP->state = PS2_WAIT_WHEEL5_SMPL2_RATE_ACK;
8140Sstevel@tonic-gate 			put1(WR(qp), 200);
8150Sstevel@tonic-gate 			break;
8160Sstevel@tonic-gate 
8170Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_SMPL2_RATE_ACK:
8180Sstevel@tonic-gate 			if (code != MSE_ACK) {
8190Sstevel@tonic-gate 				break;
8200Sstevel@tonic-gate 			}
821993Slq150181 			STATEP->state = PS2_WAIT_WHEEL5_SMPL3_CMD_ACK;
8220Sstevel@tonic-gate 			put1(WR(qp), MSECHGMOD);
8230Sstevel@tonic-gate 			break;
8240Sstevel@tonic-gate 
8250Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_SMPL3_CMD_ACK:
8260Sstevel@tonic-gate 			if (code != MSE_ACK) {
8270Sstevel@tonic-gate 				break;
8280Sstevel@tonic-gate 			}
829993Slq150181 			STATEP->state = PS2_WAIT_WHEEL5_SMPL3_RATE_ACK;
8300Sstevel@tonic-gate 			put1(WR(qp), 80);
8310Sstevel@tonic-gate 			break;
8320Sstevel@tonic-gate 
8330Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_SMPL3_RATE_ACK:
8340Sstevel@tonic-gate 			if (code != MSE_ACK) {
8350Sstevel@tonic-gate 				break;
8360Sstevel@tonic-gate 			}
8370Sstevel@tonic-gate 
8380Sstevel@tonic-gate 			/* Set sample rate has been ok */
8390Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
8400Sstevel@tonic-gate 
8410Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_WHEEL5_DEV_CMD;
8420Sstevel@tonic-gate 
8430Sstevel@tonic-gate 			/* Set timeout for wheel5 get dev */
8440Sstevel@tonic-gate 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_CMD);
8450Sstevel@tonic-gate 
846993Slq150181 			put1(WR(qp), MSEGETDEV);
847993Slq150181 
8480Sstevel@tonic-gate 			break;
8490Sstevel@tonic-gate 
8500Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_DEV_CMD:
8510Sstevel@tonic-gate 			if (code != MSE_ACK) {
8520Sstevel@tonic-gate 				break;
8530Sstevel@tonic-gate 			}
8540Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_WHEEL5_DEV_ACK;
8550Sstevel@tonic-gate 			break;
8560Sstevel@tonic-gate 
8570Sstevel@tonic-gate 		case PS2_WAIT_WHEEL5_DEV_ACK:
8580Sstevel@tonic-gate 			if (code == 0x04) {
8590Sstevel@tonic-gate 				STATEP->vuid_mouse_mode = MOUSE_MODE_WHEEL5;
8600Sstevel@tonic-gate 				STATEP->nbuttons	= 5;
8610Sstevel@tonic-gate 
8620Sstevel@tonic-gate 				/*
8630Sstevel@tonic-gate 				 * Found wheel. By default enable the wheel.
8640Sstevel@tonic-gate 				 */
8650Sstevel@tonic-gate 				STATEP->wheel_state_bf |=
8660Sstevel@tonic-gate 				    VUID_WHEEL_STATE_ENABLED <<
8670Sstevel@tonic-gate 				    MOUSE_MODE_WHEEL;
8680Sstevel@tonic-gate 			}
8690Sstevel@tonic-gate 
8700Sstevel@tonic-gate 			/* Wheel5 get dev has been ok */
8710Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
8720Sstevel@tonic-gate 
8730Sstevel@tonic-gate 			/* FALLTHROUGH */
8740Sstevel@tonic-gate 
8750Sstevel@tonic-gate 		case PS2_WAIT_SETRES3_CMD:
8760Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_SETRES3_ACK1;
8770Sstevel@tonic-gate 
8780Sstevel@tonic-gate 			/* Set timeout for set res */
8790Sstevel@tonic-gate 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_CMD);
8800Sstevel@tonic-gate 
881993Slq150181 			put1(WR(qp), MSESETRES);
882993Slq150181 
8830Sstevel@tonic-gate 			break;
8840Sstevel@tonic-gate 
8850Sstevel@tonic-gate 		case PS2_WAIT_SETRES3_ACK1:
8860Sstevel@tonic-gate 			if (code != MSE_ACK) {
8870Sstevel@tonic-gate 				break;
8880Sstevel@tonic-gate 			}
889993Slq150181 			STATEP->state = PS2_WAIT_SETRES3_ACK2;
8900Sstevel@tonic-gate 			put1(WR(qp), 3);
8910Sstevel@tonic-gate 			break;
8920Sstevel@tonic-gate 
8930Sstevel@tonic-gate 		case PS2_WAIT_SETRES3_ACK2:
8940Sstevel@tonic-gate 			if (code != MSE_ACK) {
8950Sstevel@tonic-gate 				break;
8960Sstevel@tonic-gate 			}
8970Sstevel@tonic-gate 
8980Sstevel@tonic-gate 			/* Set res has been ok */
8990Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
9000Sstevel@tonic-gate 
9010Sstevel@tonic-gate 			STATEP->state = PS2_WAIT_STREAM_ACK;
9020Sstevel@tonic-gate 
9030Sstevel@tonic-gate 			/* Set timeout for enable */
9040Sstevel@tonic-gate 			vuid_set_timeout(qp, PS2_INIT_TMOUT_PER_CMD);
9050Sstevel@tonic-gate 
906993Slq150181 			put1(WR(qp), MSESTREAM);
907993Slq150181 
9080Sstevel@tonic-gate 			break;
9090Sstevel@tonic-gate 
9100Sstevel@tonic-gate 		case PS2_WAIT_STREAM_ACK:
9110Sstevel@tonic-gate 			if (code != MSE_ACK) {
9120Sstevel@tonic-gate 				break;
9130Sstevel@tonic-gate 			}
914993Slq150181 			STATEP->state = PS2_WAIT_ON_ACK;
9150Sstevel@tonic-gate 			put1(WR(qp), MSEON);
9160Sstevel@tonic-gate 			break;
9170Sstevel@tonic-gate 
9180Sstevel@tonic-gate 		case PS2_WAIT_ON_ACK:
9190Sstevel@tonic-gate 			if (code != MSE_ACK) {
9200Sstevel@tonic-gate 				break;
9210Sstevel@tonic-gate 			}
9220Sstevel@tonic-gate 
9230Sstevel@tonic-gate 			/* Enable has been ok */
9240Sstevel@tonic-gate 			vuid_cancel_timeout(qp);
9250Sstevel@tonic-gate 
9260Sstevel@tonic-gate 			STATEP->state = PS2_START;
9270Sstevel@tonic-gate 			break;
9280Sstevel@tonic-gate 		}
9290Sstevel@tonic-gate 	}
9300Sstevel@tonic-gate 	freemsg(mp);
9310Sstevel@tonic-gate }
932