xref: /onnv-gate/usr/src/lib/libc/i386/fp/_D_cplx_div.c (revision 0:68f95e015346)
1*0Sstevel@tonic-gate /*
2*0Sstevel@tonic-gate  * CDDL HEADER START
3*0Sstevel@tonic-gate  *
4*0Sstevel@tonic-gate  * The contents of this file are subject to the terms of the
5*0Sstevel@tonic-gate  * Common Development and Distribution License, Version 1.0 only
6*0Sstevel@tonic-gate  * (the "License").  You may not use this file except in compliance
7*0Sstevel@tonic-gate  * with the License.
8*0Sstevel@tonic-gate  *
9*0Sstevel@tonic-gate  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10*0Sstevel@tonic-gate  * or http://www.opensolaris.org/os/licensing.
11*0Sstevel@tonic-gate  * See the License for the specific language governing permissions
12*0Sstevel@tonic-gate  * and limitations under the License.
13*0Sstevel@tonic-gate  *
14*0Sstevel@tonic-gate  * When distributing Covered Code, include this CDDL HEADER in each
15*0Sstevel@tonic-gate  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16*0Sstevel@tonic-gate  * If applicable, add the following below this CDDL HEADER, with the
17*0Sstevel@tonic-gate  * fields enclosed by brackets "[]" replaced with your own identifying
18*0Sstevel@tonic-gate  * information: Portions Copyright [yyyy] [name of copyright owner]
19*0Sstevel@tonic-gate  *
20*0Sstevel@tonic-gate  * CDDL HEADER END
21*0Sstevel@tonic-gate  */
22*0Sstevel@tonic-gate /*
23*0Sstevel@tonic-gate  * Copyright 2004 Sun Microsystems, Inc.  All rights reserved.
24*0Sstevel@tonic-gate  * Use is subject to license terms.
25*0Sstevel@tonic-gate  */
26*0Sstevel@tonic-gate 
27*0Sstevel@tonic-gate #pragma ident	"%Z%%M%	%I%	%E% SMI"
28*0Sstevel@tonic-gate 
29*0Sstevel@tonic-gate /*
30*0Sstevel@tonic-gate  * _D_cplx_div(z, w) returns z / w with infinities handled according
31*0Sstevel@tonic-gate  * to C99.
32*0Sstevel@tonic-gate  *
33*0Sstevel@tonic-gate  * If z and w are both finite and w is nonzero, _D_cplx_div(z, w)
34*0Sstevel@tonic-gate  * delivers the complex quotient q according to the usual formula:
35*0Sstevel@tonic-gate  * let a = Re(z), b = Im(z), c = Re(w), and d = Im(w); then q = x +
36*0Sstevel@tonic-gate  * I * y where x = (a * c + b * d) / r and y = (b * c - a * d) / r
37*0Sstevel@tonic-gate  * with r = c * c + d * d.  This implementation computes intermediate
38*0Sstevel@tonic-gate  * results in extended precision to avoid premature underflow or over-
39*0Sstevel@tonic-gate  * flow.
40*0Sstevel@tonic-gate  *
41*0Sstevel@tonic-gate  * If z is neither NaN nor zero and w is zero, or if z is infinite
42*0Sstevel@tonic-gate  * and w is finite and nonzero, _D_cplx_div delivers an infinite
43*0Sstevel@tonic-gate  * result.  If z is finite and w is infinite, _D_cplx_div delivers
44*0Sstevel@tonic-gate  * a zero result.
45*0Sstevel@tonic-gate  *
46*0Sstevel@tonic-gate  * If z and w are both zero or both infinite, or if either z or w is
47*0Sstevel@tonic-gate  * a complex NaN, _D_cplx_div delivers NaN + I * NaN.  C99 doesn't
48*0Sstevel@tonic-gate  * specify these cases.
49*0Sstevel@tonic-gate  *
50*0Sstevel@tonic-gate  * This implementation can raise spurious invalid operation, inexact,
51*0Sstevel@tonic-gate  * and division-by-zero exceptions.  C99 allows this.
52*0Sstevel@tonic-gate  *
53*0Sstevel@tonic-gate  * Warning: Do not attempt to "optimize" this code by removing multi-
54*0Sstevel@tonic-gate  * plications by zero.
55*0Sstevel@tonic-gate  */
56*0Sstevel@tonic-gate 
57*0Sstevel@tonic-gate #if !defined(i386) && !defined(__i386) && !defined(__amd64)
58*0Sstevel@tonic-gate #error This code is for x86 only
59*0Sstevel@tonic-gate #endif
60*0Sstevel@tonic-gate 
61*0Sstevel@tonic-gate static union {
62*0Sstevel@tonic-gate 	int	i;
63*0Sstevel@tonic-gate 	float	f;
64*0Sstevel@tonic-gate } inf = {
65*0Sstevel@tonic-gate 	0x7f800000
66*0Sstevel@tonic-gate };
67*0Sstevel@tonic-gate 
68*0Sstevel@tonic-gate /*
69*0Sstevel@tonic-gate  * Return +1 if x is +Inf, -1 if x is -Inf, and 0 otherwise
70*0Sstevel@tonic-gate  */
71*0Sstevel@tonic-gate static int
testinf(double x)72*0Sstevel@tonic-gate testinf(double x)
73*0Sstevel@tonic-gate {
74*0Sstevel@tonic-gate 	union {
75*0Sstevel@tonic-gate 		int	i[2];
76*0Sstevel@tonic-gate 		double	d;
77*0Sstevel@tonic-gate 	} xx;
78*0Sstevel@tonic-gate 
79*0Sstevel@tonic-gate 	xx.d = x;
80*0Sstevel@tonic-gate 	return (((((xx.i[1] << 1) - 0xffe00000) | xx.i[0]) == 0)?
81*0Sstevel@tonic-gate 		(1 | (xx.i[1] >> 31)) : 0);
82*0Sstevel@tonic-gate }
83*0Sstevel@tonic-gate 
84*0Sstevel@tonic-gate double _Complex
_D_cplx_div(double _Complex z,double _Complex w)85*0Sstevel@tonic-gate _D_cplx_div(double _Complex z, double _Complex w)
86*0Sstevel@tonic-gate {
87*0Sstevel@tonic-gate 	double _Complex	v;
88*0Sstevel@tonic-gate 	union {
89*0Sstevel@tonic-gate 		int	i[2];
90*0Sstevel@tonic-gate 		double	d;
91*0Sstevel@tonic-gate 	} cc, dd;
92*0Sstevel@tonic-gate 	double		a, b, c, d;
93*0Sstevel@tonic-gate 	long double	r, x, y;
94*0Sstevel@tonic-gate 	int		i, j, recalc;
95*0Sstevel@tonic-gate 
96*0Sstevel@tonic-gate 	/*
97*0Sstevel@tonic-gate 	 * The following is equivalent to
98*0Sstevel@tonic-gate 	 *
99*0Sstevel@tonic-gate 	 *  a = creal(z); b = cimag(z);
100*0Sstevel@tonic-gate 	 *  c = creal(w); d = cimag(w);
101*0Sstevel@tonic-gate 	 */
102*0Sstevel@tonic-gate 	/* LINTED alignment */
103*0Sstevel@tonic-gate 	a = ((double *)&z)[0];
104*0Sstevel@tonic-gate 	/* LINTED alignment */
105*0Sstevel@tonic-gate 	b = ((double *)&z)[1];
106*0Sstevel@tonic-gate 	/* LINTED alignment */
107*0Sstevel@tonic-gate 	c = ((double *)&w)[0];
108*0Sstevel@tonic-gate 	/* LINTED alignment */
109*0Sstevel@tonic-gate 	d = ((double *)&w)[1];
110*0Sstevel@tonic-gate 
111*0Sstevel@tonic-gate 	r = (long double)c * c + (long double)d * d;
112*0Sstevel@tonic-gate 
113*0Sstevel@tonic-gate 	if (r == 0.0f) {
114*0Sstevel@tonic-gate 		/* w is zero; multiply z by 1/Re(w) - I * Im(w) */
115*0Sstevel@tonic-gate 		c = 1.0f / c;
116*0Sstevel@tonic-gate 		i = testinf(a);
117*0Sstevel@tonic-gate 		j = testinf(b);
118*0Sstevel@tonic-gate 		if (i | j) { /* z is infinite */
119*0Sstevel@tonic-gate 			a = i;
120*0Sstevel@tonic-gate 			b = j;
121*0Sstevel@tonic-gate 		}
122*0Sstevel@tonic-gate 		/* LINTED alignment */
123*0Sstevel@tonic-gate 		((double *)&v)[0] = a * c + b * d;
124*0Sstevel@tonic-gate 		/* LINTED alignment */
125*0Sstevel@tonic-gate 		((double *)&v)[1] = b * c - a * d;
126*0Sstevel@tonic-gate 		return (v);
127*0Sstevel@tonic-gate 	}
128*0Sstevel@tonic-gate 
129*0Sstevel@tonic-gate 	r = 1.0f / r;
130*0Sstevel@tonic-gate 	x = ((long double)a * c + (long double)b * d) * r;
131*0Sstevel@tonic-gate 	y = ((long double)b * c - (long double)a * d) * r;
132*0Sstevel@tonic-gate 
133*0Sstevel@tonic-gate 	if (x != x && y != y) {
134*0Sstevel@tonic-gate 		/*
135*0Sstevel@tonic-gate 		 * Both x and y are NaN, so z and w can't both be finite
136*0Sstevel@tonic-gate 		 * and nonzero.  Since we handled the case w = 0 above,
137*0Sstevel@tonic-gate 		 * the only cases to check here are when one of z or w
138*0Sstevel@tonic-gate 		 * is infinite.
139*0Sstevel@tonic-gate 		 */
140*0Sstevel@tonic-gate 		r = 1.0f;
141*0Sstevel@tonic-gate 		recalc = 0;
142*0Sstevel@tonic-gate 		i = testinf(a);
143*0Sstevel@tonic-gate 		j = testinf(b);
144*0Sstevel@tonic-gate 		if (i | j) { /* z is infinite */
145*0Sstevel@tonic-gate 			/* "factor out" infinity */
146*0Sstevel@tonic-gate 			a = i;
147*0Sstevel@tonic-gate 			b = j;
148*0Sstevel@tonic-gate 			r = inf.f;
149*0Sstevel@tonic-gate 			recalc = 1;
150*0Sstevel@tonic-gate 		}
151*0Sstevel@tonic-gate 		i = testinf(c);
152*0Sstevel@tonic-gate 		j = testinf(d);
153*0Sstevel@tonic-gate 		if (i | j) { /* w is infinite */
154*0Sstevel@tonic-gate 			/*
155*0Sstevel@tonic-gate 			 * "factor out" infinity, being careful to preserve
156*0Sstevel@tonic-gate 			 * signs of finite values
157*0Sstevel@tonic-gate 			 */
158*0Sstevel@tonic-gate 			cc.d = c;
159*0Sstevel@tonic-gate 			dd.d = d;
160*0Sstevel@tonic-gate 			c = i? i : ((cc.i[1] < 0)? -0.0f : 0.0f);
161*0Sstevel@tonic-gate 			d = j? j : ((dd.i[1] < 0)? -0.0f : 0.0f);
162*0Sstevel@tonic-gate 			r *= 0.0f;
163*0Sstevel@tonic-gate 			recalc = 1;
164*0Sstevel@tonic-gate 		}
165*0Sstevel@tonic-gate 		if (recalc) {
166*0Sstevel@tonic-gate 			x = ((long double)a * c + (long double)b * d) * r;
167*0Sstevel@tonic-gate 			y = ((long double)b * c - (long double)a * d) * r;
168*0Sstevel@tonic-gate 		}
169*0Sstevel@tonic-gate 	}
170*0Sstevel@tonic-gate 
171*0Sstevel@tonic-gate 	/*
172*0Sstevel@tonic-gate 	 * The following is equivalent to
173*0Sstevel@tonic-gate 	 *
174*0Sstevel@tonic-gate 	 *  return x + I * y;
175*0Sstevel@tonic-gate 	 */
176*0Sstevel@tonic-gate 	/* LINTED alignment */
177*0Sstevel@tonic-gate 	((double *)&v)[0] = (double)x;
178*0Sstevel@tonic-gate 	/* LINTED alignment */
179*0Sstevel@tonic-gate 	((double *)&v)[1] = (double)y;
180*0Sstevel@tonic-gate 	return (v);
181*0Sstevel@tonic-gate }
182