xref: /onnv-gate/usr/src/cmd/filebench/common/fb_avl.h (revision 8404:b96b8ad1c3e9)
1*8404SAndrew.W.Wilson@sun.com /*
2*8404SAndrew.W.Wilson@sun.com  * CDDL HEADER START
3*8404SAndrew.W.Wilson@sun.com  *
4*8404SAndrew.W.Wilson@sun.com  * The contents of this file are subject to the terms of the
5*8404SAndrew.W.Wilson@sun.com  * Common Development and Distribution License (the "License").
6*8404SAndrew.W.Wilson@sun.com  * You may not use this file except in compliance with the License.
7*8404SAndrew.W.Wilson@sun.com  *
8*8404SAndrew.W.Wilson@sun.com  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9*8404SAndrew.W.Wilson@sun.com  * or http://www.opensolaris.org/os/licensing.
10*8404SAndrew.W.Wilson@sun.com  * See the License for the specific language governing permissions
11*8404SAndrew.W.Wilson@sun.com  * and limitations under the License.
12*8404SAndrew.W.Wilson@sun.com  *
13*8404SAndrew.W.Wilson@sun.com  * When distributing Covered Code, include this CDDL HEADER in each
14*8404SAndrew.W.Wilson@sun.com  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15*8404SAndrew.W.Wilson@sun.com  * If applicable, add the following below this CDDL HEADER, with the
16*8404SAndrew.W.Wilson@sun.com  * fields enclosed by brackets "[]" replaced with your own identifying
17*8404SAndrew.W.Wilson@sun.com  * information: Portions Copyright [yyyy] [name of copyright owner]
18*8404SAndrew.W.Wilson@sun.com  *
19*8404SAndrew.W.Wilson@sun.com  * CDDL HEADER END
20*8404SAndrew.W.Wilson@sun.com  */
21*8404SAndrew.W.Wilson@sun.com /*
22*8404SAndrew.W.Wilson@sun.com  * Copyright 2008 Sun Microsystems, Inc.  All rights reserved.
23*8404SAndrew.W.Wilson@sun.com  * Use is subject to license terms.
24*8404SAndrew.W.Wilson@sun.com  */
25*8404SAndrew.W.Wilson@sun.com 
26*8404SAndrew.W.Wilson@sun.com #ifndef	FB_AVL_H
27*8404SAndrew.W.Wilson@sun.com #define	FB_AVL_H
28*8404SAndrew.W.Wilson@sun.com 
29*8404SAndrew.W.Wilson@sun.com /*
30*8404SAndrew.W.Wilson@sun.com  * derived from  Solaris' sys/avl.h and sys/avl_impl.h
31*8404SAndrew.W.Wilson@sun.com  */
32*8404SAndrew.W.Wilson@sun.com 
33*8404SAndrew.W.Wilson@sun.com #ifdef	__cplusplus
34*8404SAndrew.W.Wilson@sun.com extern "C" {
35*8404SAndrew.W.Wilson@sun.com #endif
36*8404SAndrew.W.Wilson@sun.com 
37*8404SAndrew.W.Wilson@sun.com #include <sys/types.h>
38*8404SAndrew.W.Wilson@sun.com 
39*8404SAndrew.W.Wilson@sun.com /*
40*8404SAndrew.W.Wilson@sun.com  * generic AVL tree implementation for FileBench use
41*8404SAndrew.W.Wilson@sun.com  *
42*8404SAndrew.W.Wilson@sun.com  * The interfaces provide an efficient way of implementing an ordered set of
43*8404SAndrew.W.Wilson@sun.com  * data structures.
44*8404SAndrew.W.Wilson@sun.com  *
45*8404SAndrew.W.Wilson@sun.com  * AVL trees provide an alternative to using an ordered linked list. Using AVL
46*8404SAndrew.W.Wilson@sun.com  * trees will usually be faster, however they requires more storage. An ordered
47*8404SAndrew.W.Wilson@sun.com  * linked list in general requires 2 pointers in each data structure. The
48*8404SAndrew.W.Wilson@sun.com  * AVL tree implementation uses 3 pointers. The following chart gives the
49*8404SAndrew.W.Wilson@sun.com  * approximate performance of operations with the different approaches:
50*8404SAndrew.W.Wilson@sun.com  *
51*8404SAndrew.W.Wilson@sun.com  *	Operation	 Link List	AVL tree
52*8404SAndrew.W.Wilson@sun.com  *	---------	 --------	--------
53*8404SAndrew.W.Wilson@sun.com  *	lookup		   O(n)		O(log(n))
54*8404SAndrew.W.Wilson@sun.com  *
55*8404SAndrew.W.Wilson@sun.com  *	insert 1 node	 constant	constant
56*8404SAndrew.W.Wilson@sun.com  *
57*8404SAndrew.W.Wilson@sun.com  *	delete 1 node	 constant	between constant and O(log(n))
58*8404SAndrew.W.Wilson@sun.com  *
59*8404SAndrew.W.Wilson@sun.com  *	delete all nodes   O(n)		O(n)
60*8404SAndrew.W.Wilson@sun.com  *
61*8404SAndrew.W.Wilson@sun.com  *	visit the next
62*8404SAndrew.W.Wilson@sun.com  *	or prev node	 constant	between constant and O(log(n))
63*8404SAndrew.W.Wilson@sun.com  *
64*8404SAndrew.W.Wilson@sun.com  *
65*8404SAndrew.W.Wilson@sun.com  * There are 5 pieces of information stored for each node in an AVL tree
66*8404SAndrew.W.Wilson@sun.com  *
67*8404SAndrew.W.Wilson@sun.com  * 	pointer to less than child
68*8404SAndrew.W.Wilson@sun.com  * 	pointer to greater than child
69*8404SAndrew.W.Wilson@sun.com  * 	a pointer to the parent of this node
70*8404SAndrew.W.Wilson@sun.com  *	an indication  [0/1]  of which child I am of my parent
71*8404SAndrew.W.Wilson@sun.com  * 	a "balance" (-1, 0, +1)  indicating which child tree is taller
72*8404SAndrew.W.Wilson@sun.com  *
73*8404SAndrew.W.Wilson@sun.com  * Since they only need 3 bits, the last two fields are packed into the
74*8404SAndrew.W.Wilson@sun.com  * bottom bits of the parent pointer on 64 bit machines to save on space.
75*8404SAndrew.W.Wilson@sun.com  */
76*8404SAndrew.W.Wilson@sun.com 
77*8404SAndrew.W.Wilson@sun.com #ifndef _LP64
78*8404SAndrew.W.Wilson@sun.com 
79*8404SAndrew.W.Wilson@sun.com struct avl_node {
80*8404SAndrew.W.Wilson@sun.com 	struct avl_node *avl_child[2];	/* left/right children */
81*8404SAndrew.W.Wilson@sun.com 	struct avl_node *avl_parent;	/* this node's parent */
82*8404SAndrew.W.Wilson@sun.com 	unsigned short avl_child_index;	/* my index in parent's avl_child[] */
83*8404SAndrew.W.Wilson@sun.com 	short avl_balance;		/* balance value: -1, 0, +1 */
84*8404SAndrew.W.Wilson@sun.com };
85*8404SAndrew.W.Wilson@sun.com 
86*8404SAndrew.W.Wilson@sun.com #define	AVL_XPARENT(n)		((n)->avl_parent)
87*8404SAndrew.W.Wilson@sun.com #define	AVL_SETPARENT(n, p)	((n)->avl_parent = (p))
88*8404SAndrew.W.Wilson@sun.com 
89*8404SAndrew.W.Wilson@sun.com #define	AVL_XCHILD(n)		((n)->avl_child_index)
90*8404SAndrew.W.Wilson@sun.com #define	AVL_SETCHILD(n, c)	((n)->avl_child_index = (unsigned short)(c))
91*8404SAndrew.W.Wilson@sun.com 
92*8404SAndrew.W.Wilson@sun.com #define	AVL_XBALANCE(n)		((n)->avl_balance)
93*8404SAndrew.W.Wilson@sun.com #define	AVL_SETBALANCE(n, b)	((n)->avl_balance = (short)(b))
94*8404SAndrew.W.Wilson@sun.com 
95*8404SAndrew.W.Wilson@sun.com #else /* _LP64 */
96*8404SAndrew.W.Wilson@sun.com 
97*8404SAndrew.W.Wilson@sun.com /*
98*8404SAndrew.W.Wilson@sun.com  * for 64 bit machines, avl_pcb contains parent pointer, balance and child_index
99*8404SAndrew.W.Wilson@sun.com  * values packed in the following manner:
100*8404SAndrew.W.Wilson@sun.com  *
101*8404SAndrew.W.Wilson@sun.com  * |63                                  3|        2        |1          0 |
102*8404SAndrew.W.Wilson@sun.com  * |-------------------------------------|-----------------|-------------|
103*8404SAndrew.W.Wilson@sun.com  * |      avl_parent hi order bits       | avl_child_index | avl_balance |
104*8404SAndrew.W.Wilson@sun.com  * |                                     |                 |     + 1     |
105*8404SAndrew.W.Wilson@sun.com  * |-------------------------------------|-----------------|-------------|
106*8404SAndrew.W.Wilson@sun.com  *
107*8404SAndrew.W.Wilson@sun.com  */
108*8404SAndrew.W.Wilson@sun.com struct avl_node {
109*8404SAndrew.W.Wilson@sun.com 	struct avl_node *avl_child[2];	/* left/right children nodes */
110*8404SAndrew.W.Wilson@sun.com 	uintptr_t avl_pcb;		/* parent, child_index, balance */
111*8404SAndrew.W.Wilson@sun.com };
112*8404SAndrew.W.Wilson@sun.com 
113*8404SAndrew.W.Wilson@sun.com /*
114*8404SAndrew.W.Wilson@sun.com  * macros to extract/set fields in avl_pcb
115*8404SAndrew.W.Wilson@sun.com  *
116*8404SAndrew.W.Wilson@sun.com  * pointer to the parent of the current node is the high order bits
117*8404SAndrew.W.Wilson@sun.com  */
118*8404SAndrew.W.Wilson@sun.com #define	AVL_XPARENT(n)		((struct avl_node *)((n)->avl_pcb & ~7))
119*8404SAndrew.W.Wilson@sun.com #define	AVL_SETPARENT(n, p)						\
120*8404SAndrew.W.Wilson@sun.com 	((n)->avl_pcb = (((n)->avl_pcb & 7) | (uintptr_t)(p)))
121*8404SAndrew.W.Wilson@sun.com 
122*8404SAndrew.W.Wilson@sun.com /*
123*8404SAndrew.W.Wilson@sun.com  * index of this node in its parent's avl_child[]: bit #2
124*8404SAndrew.W.Wilson@sun.com  */
125*8404SAndrew.W.Wilson@sun.com #define	AVL_XCHILD(n)		(((n)->avl_pcb >> 2) & 1)
126*8404SAndrew.W.Wilson@sun.com #define	AVL_SETCHILD(n, c)						\
127*8404SAndrew.W.Wilson@sun.com 	((n)->avl_pcb = (uintptr_t)(((n)->avl_pcb & ~4) | ((c) << 2)))
128*8404SAndrew.W.Wilson@sun.com 
129*8404SAndrew.W.Wilson@sun.com /*
130*8404SAndrew.W.Wilson@sun.com  * balance indication for a node, lowest 2 bits. A valid balance is
131*8404SAndrew.W.Wilson@sun.com  * -1, 0, or +1, and is encoded by adding 1 to the value to get the
132*8404SAndrew.W.Wilson@sun.com  * unsigned values of 0, 1, 2.
133*8404SAndrew.W.Wilson@sun.com  */
134*8404SAndrew.W.Wilson@sun.com #define	AVL_XBALANCE(n)		((int)(((n)->avl_pcb & 3) - 1))
135*8404SAndrew.W.Wilson@sun.com #define	AVL_SETBALANCE(n, b)						\
136*8404SAndrew.W.Wilson@sun.com 	((n)->avl_pcb = (uintptr_t)((((n)->avl_pcb & ~3) | ((b) + 1))))
137*8404SAndrew.W.Wilson@sun.com 
138*8404SAndrew.W.Wilson@sun.com #endif /* _LP64 */
139*8404SAndrew.W.Wilson@sun.com 
140*8404SAndrew.W.Wilson@sun.com 
141*8404SAndrew.W.Wilson@sun.com 
142*8404SAndrew.W.Wilson@sun.com /*
143*8404SAndrew.W.Wilson@sun.com  * switch between a node and data pointer for a given tree
144*8404SAndrew.W.Wilson@sun.com  * the value of "o" is tree->avl_offset
145*8404SAndrew.W.Wilson@sun.com  */
146*8404SAndrew.W.Wilson@sun.com #define	AVL_NODE2DATA(n, o)	((void *)((uintptr_t)(n) - (o)))
147*8404SAndrew.W.Wilson@sun.com #define	AVL_DATA2NODE(d, o)	((struct avl_node *)((uintptr_t)(d) + (o)))
148*8404SAndrew.W.Wilson@sun.com 
149*8404SAndrew.W.Wilson@sun.com 
150*8404SAndrew.W.Wilson@sun.com 
151*8404SAndrew.W.Wilson@sun.com /*
152*8404SAndrew.W.Wilson@sun.com  * macros used to create/access an avl_index_t
153*8404SAndrew.W.Wilson@sun.com  */
154*8404SAndrew.W.Wilson@sun.com #define	AVL_INDEX2NODE(x)	((avl_node_t *)((x) & ~1))
155*8404SAndrew.W.Wilson@sun.com #define	AVL_INDEX2CHILD(x)	((x) & 1)
156*8404SAndrew.W.Wilson@sun.com #define	AVL_MKINDEX(n, c)	((avl_index_t)(n) | (c))
157*8404SAndrew.W.Wilson@sun.com 
158*8404SAndrew.W.Wilson@sun.com 
159*8404SAndrew.W.Wilson@sun.com /*
160*8404SAndrew.W.Wilson@sun.com  * The tree structure. The fields avl_root, avl_compar, and avl_offset come
161*8404SAndrew.W.Wilson@sun.com  * first since they are needed for avl_find().  We want them to fit into
162*8404SAndrew.W.Wilson@sun.com  * a single 64 byte cache line to make avl_find() as fast as possible.
163*8404SAndrew.W.Wilson@sun.com  */
164*8404SAndrew.W.Wilson@sun.com struct avl_tree {
165*8404SAndrew.W.Wilson@sun.com 	struct avl_node *avl_root;	/* root node in tree */
166*8404SAndrew.W.Wilson@sun.com 	int (*avl_compar)(const void *, const void *);
167*8404SAndrew.W.Wilson@sun.com 	size_t avl_offset;		/* offsetof(type, avl_link_t field) */
168*8404SAndrew.W.Wilson@sun.com 	ulong_t avl_numnodes;		/* number of nodes in the tree */
169*8404SAndrew.W.Wilson@sun.com 	size_t avl_size;		/* sizeof user type struct */
170*8404SAndrew.W.Wilson@sun.com };
171*8404SAndrew.W.Wilson@sun.com 
172*8404SAndrew.W.Wilson@sun.com 
173*8404SAndrew.W.Wilson@sun.com /*
174*8404SAndrew.W.Wilson@sun.com  * This will only by used via AVL_NEXT() or AVL_PREV()
175*8404SAndrew.W.Wilson@sun.com  */
176*8404SAndrew.W.Wilson@sun.com extern void *avl_walk(struct avl_tree *, void *, int);
177*8404SAndrew.W.Wilson@sun.com 
178*8404SAndrew.W.Wilson@sun.com 
179*8404SAndrew.W.Wilson@sun.com /*
180*8404SAndrew.W.Wilson@sun.com  * The data structure nodes are anchored at an "avl_tree_t" (the equivalent
181*8404SAndrew.W.Wilson@sun.com  * of a list header) and the individual nodes will have a field of
182*8404SAndrew.W.Wilson@sun.com  * type "avl_node_t" (corresponding to list pointers).
183*8404SAndrew.W.Wilson@sun.com  *
184*8404SAndrew.W.Wilson@sun.com  * The type "avl_index_t" is used to indicate a position in the list for
185*8404SAndrew.W.Wilson@sun.com  * certain calls.
186*8404SAndrew.W.Wilson@sun.com  *
187*8404SAndrew.W.Wilson@sun.com  * The usage scenario is generally:
188*8404SAndrew.W.Wilson@sun.com  *
189*8404SAndrew.W.Wilson@sun.com  * 1. Create the list/tree with: avl_create()
190*8404SAndrew.W.Wilson@sun.com  *
191*8404SAndrew.W.Wilson@sun.com  * followed by any mixture of:
192*8404SAndrew.W.Wilson@sun.com  *
193*8404SAndrew.W.Wilson@sun.com  * 2a. Insert nodes with: avl_add(), or avl_find() and avl_insert()
194*8404SAndrew.W.Wilson@sun.com  *
195*8404SAndrew.W.Wilson@sun.com  * 2b. Visited elements with:
196*8404SAndrew.W.Wilson@sun.com  *	 avl_first() - returns the lowest valued node
197*8404SAndrew.W.Wilson@sun.com  *	 avl_last() - returns the highest valued node
198*8404SAndrew.W.Wilson@sun.com  *	 AVL_NEXT() - given a node go to next higher one
199*8404SAndrew.W.Wilson@sun.com  *	 AVL_PREV() - given a node go to previous lower one
200*8404SAndrew.W.Wilson@sun.com  *
201*8404SAndrew.W.Wilson@sun.com  * 2c.  Find the node with the closest value either less than or greater
202*8404SAndrew.W.Wilson@sun.com  *	than a given value with avl_nearest().
203*8404SAndrew.W.Wilson@sun.com  *
204*8404SAndrew.W.Wilson@sun.com  * 2d. Remove individual nodes from the list/tree with avl_remove().
205*8404SAndrew.W.Wilson@sun.com  *
206*8404SAndrew.W.Wilson@sun.com  * and finally when the list is being destroyed
207*8404SAndrew.W.Wilson@sun.com  *
208*8404SAndrew.W.Wilson@sun.com  * 3. Use avl_destroy_nodes() to quickly process/free up any remaining nodes.
209*8404SAndrew.W.Wilson@sun.com  *    Note that once you use avl_destroy_nodes(), you can no longer
210*8404SAndrew.W.Wilson@sun.com  *    use any routine except avl_destroy_nodes() and avl_destoy().
211*8404SAndrew.W.Wilson@sun.com  *
212*8404SAndrew.W.Wilson@sun.com  * 4. Use avl_destroy() to destroy the AVL tree itself.
213*8404SAndrew.W.Wilson@sun.com  *
214*8404SAndrew.W.Wilson@sun.com  * Any locking for multiple thread access is up to the user to provide, just
215*8404SAndrew.W.Wilson@sun.com  * as is needed for any linked list implementation.
216*8404SAndrew.W.Wilson@sun.com  */
217*8404SAndrew.W.Wilson@sun.com 
218*8404SAndrew.W.Wilson@sun.com 
219*8404SAndrew.W.Wilson@sun.com /*
220*8404SAndrew.W.Wilson@sun.com  * Type used for the root of the AVL tree.
221*8404SAndrew.W.Wilson@sun.com  */
222*8404SAndrew.W.Wilson@sun.com typedef struct avl_tree avl_tree_t;
223*8404SAndrew.W.Wilson@sun.com 
224*8404SAndrew.W.Wilson@sun.com /*
225*8404SAndrew.W.Wilson@sun.com  * The data nodes in the AVL tree must have a field of this type.
226*8404SAndrew.W.Wilson@sun.com  */
227*8404SAndrew.W.Wilson@sun.com typedef struct avl_node avl_node_t;
228*8404SAndrew.W.Wilson@sun.com 
229*8404SAndrew.W.Wilson@sun.com /*
230*8404SAndrew.W.Wilson@sun.com  * An opaque type used to locate a position in the tree where a node
231*8404SAndrew.W.Wilson@sun.com  * would be inserted.
232*8404SAndrew.W.Wilson@sun.com  */
233*8404SAndrew.W.Wilson@sun.com typedef uintptr_t avl_index_t;
234*8404SAndrew.W.Wilson@sun.com 
235*8404SAndrew.W.Wilson@sun.com 
236*8404SAndrew.W.Wilson@sun.com /*
237*8404SAndrew.W.Wilson@sun.com  * Direction constants used for avl_nearest().
238*8404SAndrew.W.Wilson@sun.com  */
239*8404SAndrew.W.Wilson@sun.com #define	AVL_BEFORE	(0)
240*8404SAndrew.W.Wilson@sun.com #define	AVL_AFTER	(1)
241*8404SAndrew.W.Wilson@sun.com 
242*8404SAndrew.W.Wilson@sun.com 
243*8404SAndrew.W.Wilson@sun.com /*
244*8404SAndrew.W.Wilson@sun.com  * Prototypes
245*8404SAndrew.W.Wilson@sun.com  *
246*8404SAndrew.W.Wilson@sun.com  * Where not otherwise mentioned, "void *" arguments are a pointer to the
247*8404SAndrew.W.Wilson@sun.com  * user data structure which must contain a field of type avl_node_t.
248*8404SAndrew.W.Wilson@sun.com  *
249*8404SAndrew.W.Wilson@sun.com  * Also assume the user data structures looks like:
250*8404SAndrew.W.Wilson@sun.com  *	stuct my_type {
251*8404SAndrew.W.Wilson@sun.com  *		...
252*8404SAndrew.W.Wilson@sun.com  *		avl_node_t	my_link;
253*8404SAndrew.W.Wilson@sun.com  *		...
254*8404SAndrew.W.Wilson@sun.com  *	};
255*8404SAndrew.W.Wilson@sun.com  */
256*8404SAndrew.W.Wilson@sun.com 
257*8404SAndrew.W.Wilson@sun.com /*
258*8404SAndrew.W.Wilson@sun.com  * Initialize an AVL tree. Arguments are:
259*8404SAndrew.W.Wilson@sun.com  *
260*8404SAndrew.W.Wilson@sun.com  * tree   - the tree to be initialized
261*8404SAndrew.W.Wilson@sun.com  * compar - function to compare two nodes, it must return exactly: -1, 0, or +1
262*8404SAndrew.W.Wilson@sun.com  *          -1 for <, 0 for ==, and +1 for >
263*8404SAndrew.W.Wilson@sun.com  * size   - the value of sizeof(struct my_type)
264*8404SAndrew.W.Wilson@sun.com  * offset - the value of OFFSETOF(struct my_type, my_link)
265*8404SAndrew.W.Wilson@sun.com  */
266*8404SAndrew.W.Wilson@sun.com extern void avl_create(avl_tree_t *tree,
267*8404SAndrew.W.Wilson@sun.com 	int (*compar) (const void *, const void *), size_t size, size_t offset);
268*8404SAndrew.W.Wilson@sun.com 
269*8404SAndrew.W.Wilson@sun.com 
270*8404SAndrew.W.Wilson@sun.com /*
271*8404SAndrew.W.Wilson@sun.com  * Find a node with a matching value in the tree. Returns the matching node
272*8404SAndrew.W.Wilson@sun.com  * found. If not found, it returns NULL and then if "where" is not NULL it sets
273*8404SAndrew.W.Wilson@sun.com  * "where" for use with avl_insert() or avl_nearest().
274*8404SAndrew.W.Wilson@sun.com  *
275*8404SAndrew.W.Wilson@sun.com  * node   - node that has the value being looked for
276*8404SAndrew.W.Wilson@sun.com  * where  - position for use with avl_nearest() or avl_insert(), may be NULL
277*8404SAndrew.W.Wilson@sun.com  */
278*8404SAndrew.W.Wilson@sun.com extern void *avl_find(avl_tree_t *tree, void *node, avl_index_t *where);
279*8404SAndrew.W.Wilson@sun.com 
280*8404SAndrew.W.Wilson@sun.com /*
281*8404SAndrew.W.Wilson@sun.com  * Insert a node into the tree.
282*8404SAndrew.W.Wilson@sun.com  *
283*8404SAndrew.W.Wilson@sun.com  * node   - the node to insert
284*8404SAndrew.W.Wilson@sun.com  * where  - position as returned from avl_find()
285*8404SAndrew.W.Wilson@sun.com  */
286*8404SAndrew.W.Wilson@sun.com extern void avl_insert(avl_tree_t *tree, void *node, avl_index_t where);
287*8404SAndrew.W.Wilson@sun.com 
288*8404SAndrew.W.Wilson@sun.com /*
289*8404SAndrew.W.Wilson@sun.com  * Insert "new_data" in "tree" in the given "direction" either after
290*8404SAndrew.W.Wilson@sun.com  * or before the data "here".
291*8404SAndrew.W.Wilson@sun.com  *
292*8404SAndrew.W.Wilson@sun.com  * This might be usefull for avl clients caching recently accessed
293*8404SAndrew.W.Wilson@sun.com  * data to avoid doing avl_find() again for insertion.
294*8404SAndrew.W.Wilson@sun.com  *
295*8404SAndrew.W.Wilson@sun.com  * new_data	- new data to insert
296*8404SAndrew.W.Wilson@sun.com  * here		- existing node in "tree"
297*8404SAndrew.W.Wilson@sun.com  * direction	- either AVL_AFTER or AVL_BEFORE the data "here".
298*8404SAndrew.W.Wilson@sun.com  */
299*8404SAndrew.W.Wilson@sun.com extern void avl_insert_here(avl_tree_t *tree, void *new_data, void *here,
300*8404SAndrew.W.Wilson@sun.com     int direction);
301*8404SAndrew.W.Wilson@sun.com 
302*8404SAndrew.W.Wilson@sun.com 
303*8404SAndrew.W.Wilson@sun.com /*
304*8404SAndrew.W.Wilson@sun.com  * Return the first or last valued node in the tree. Will return NULL
305*8404SAndrew.W.Wilson@sun.com  * if the tree is empty.
306*8404SAndrew.W.Wilson@sun.com  *
307*8404SAndrew.W.Wilson@sun.com  */
308*8404SAndrew.W.Wilson@sun.com extern void *avl_first(avl_tree_t *tree);
309*8404SAndrew.W.Wilson@sun.com extern void *avl_last(avl_tree_t *tree);
310*8404SAndrew.W.Wilson@sun.com 
311*8404SAndrew.W.Wilson@sun.com 
312*8404SAndrew.W.Wilson@sun.com /*
313*8404SAndrew.W.Wilson@sun.com  * Return the next or previous valued node in the tree.
314*8404SAndrew.W.Wilson@sun.com  * AVL_NEXT() will return NULL if at the last node.
315*8404SAndrew.W.Wilson@sun.com  * AVL_PREV() will return NULL if at the first node.
316*8404SAndrew.W.Wilson@sun.com  *
317*8404SAndrew.W.Wilson@sun.com  * node   - the node from which the next or previous node is found
318*8404SAndrew.W.Wilson@sun.com  */
319*8404SAndrew.W.Wilson@sun.com #define	AVL_NEXT(tree, node)	avl_walk(tree, node, AVL_AFTER)
320*8404SAndrew.W.Wilson@sun.com #define	AVL_PREV(tree, node)	avl_walk(tree, node, AVL_BEFORE)
321*8404SAndrew.W.Wilson@sun.com 
322*8404SAndrew.W.Wilson@sun.com 
323*8404SAndrew.W.Wilson@sun.com /*
324*8404SAndrew.W.Wilson@sun.com  * Find the node with the nearest value either greater or less than
325*8404SAndrew.W.Wilson@sun.com  * the value from a previous avl_find(). Returns the node or NULL if
326*8404SAndrew.W.Wilson@sun.com  * there isn't a matching one.
327*8404SAndrew.W.Wilson@sun.com  *
328*8404SAndrew.W.Wilson@sun.com  * where     - position as returned from avl_find()
329*8404SAndrew.W.Wilson@sun.com  * direction - either AVL_BEFORE or AVL_AFTER
330*8404SAndrew.W.Wilson@sun.com  *
331*8404SAndrew.W.Wilson@sun.com  * EXAMPLE get the greatest node that is less than a given value:
332*8404SAndrew.W.Wilson@sun.com  *
333*8404SAndrew.W.Wilson@sun.com  *	avl_tree_t *tree;
334*8404SAndrew.W.Wilson@sun.com  *	struct my_data look_for_value = {....};
335*8404SAndrew.W.Wilson@sun.com  *	struct my_data *node;
336*8404SAndrew.W.Wilson@sun.com  *	struct my_data *less;
337*8404SAndrew.W.Wilson@sun.com  *	avl_index_t where;
338*8404SAndrew.W.Wilson@sun.com  *
339*8404SAndrew.W.Wilson@sun.com  *	node = avl_find(tree, &look_for_value, &where);
340*8404SAndrew.W.Wilson@sun.com  *	if (node != NULL)
341*8404SAndrew.W.Wilson@sun.com  *		less = AVL_PREV(tree, node);
342*8404SAndrew.W.Wilson@sun.com  *	else
343*8404SAndrew.W.Wilson@sun.com  *		less = avl_nearest(tree, where, AVL_BEFORE);
344*8404SAndrew.W.Wilson@sun.com  */
345*8404SAndrew.W.Wilson@sun.com extern void *avl_nearest(avl_tree_t *tree, avl_index_t where, int direction);
346*8404SAndrew.W.Wilson@sun.com 
347*8404SAndrew.W.Wilson@sun.com 
348*8404SAndrew.W.Wilson@sun.com /*
349*8404SAndrew.W.Wilson@sun.com  * Add a single node to the tree.
350*8404SAndrew.W.Wilson@sun.com  * The node must not be in the tree, and it must not
351*8404SAndrew.W.Wilson@sun.com  * compare equal to any other node already in the tree.
352*8404SAndrew.W.Wilson@sun.com  *
353*8404SAndrew.W.Wilson@sun.com  * node   - the node to add
354*8404SAndrew.W.Wilson@sun.com  */
355*8404SAndrew.W.Wilson@sun.com extern void avl_add(avl_tree_t *tree, void *node);
356*8404SAndrew.W.Wilson@sun.com 
357*8404SAndrew.W.Wilson@sun.com 
358*8404SAndrew.W.Wilson@sun.com /*
359*8404SAndrew.W.Wilson@sun.com  * Remove a single node from the tree.  The node must be in the tree.
360*8404SAndrew.W.Wilson@sun.com  *
361*8404SAndrew.W.Wilson@sun.com  * node   - the node to remove
362*8404SAndrew.W.Wilson@sun.com  */
363*8404SAndrew.W.Wilson@sun.com extern void avl_remove(avl_tree_t *tree, void *node);
364*8404SAndrew.W.Wilson@sun.com 
365*8404SAndrew.W.Wilson@sun.com /*
366*8404SAndrew.W.Wilson@sun.com  * Reinsert a node only if its order has changed relative to its nearest
367*8404SAndrew.W.Wilson@sun.com  * neighbors. To optimize performance avl_update_lt() checks only the previous
368*8404SAndrew.W.Wilson@sun.com  * node and avl_update_gt() checks only the next node. Use avl_update_lt() and
369*8404SAndrew.W.Wilson@sun.com  * avl_update_gt() only if you know the direction in which the order of the
370*8404SAndrew.W.Wilson@sun.com  * node may change.
371*8404SAndrew.W.Wilson@sun.com  */
372*8404SAndrew.W.Wilson@sun.com extern boolean_t avl_update(avl_tree_t *, void *);
373*8404SAndrew.W.Wilson@sun.com extern boolean_t avl_update_lt(avl_tree_t *, void *);
374*8404SAndrew.W.Wilson@sun.com extern boolean_t avl_update_gt(avl_tree_t *, void *);
375*8404SAndrew.W.Wilson@sun.com 
376*8404SAndrew.W.Wilson@sun.com /*
377*8404SAndrew.W.Wilson@sun.com  * Return the number of nodes in the tree
378*8404SAndrew.W.Wilson@sun.com  */
379*8404SAndrew.W.Wilson@sun.com extern ulong_t avl_numnodes(avl_tree_t *tree);
380*8404SAndrew.W.Wilson@sun.com 
381*8404SAndrew.W.Wilson@sun.com /*
382*8404SAndrew.W.Wilson@sun.com  * Return B_TRUE if there are zero nodes in the tree, B_FALSE otherwise.
383*8404SAndrew.W.Wilson@sun.com  */
384*8404SAndrew.W.Wilson@sun.com extern boolean_t avl_is_empty(avl_tree_t *tree);
385*8404SAndrew.W.Wilson@sun.com 
386*8404SAndrew.W.Wilson@sun.com /*
387*8404SAndrew.W.Wilson@sun.com  * Used to destroy any remaining nodes in a tree. The cookie argument should
388*8404SAndrew.W.Wilson@sun.com  * be initialized to NULL before the first call. Returns a node that has been
389*8404SAndrew.W.Wilson@sun.com  * removed from the tree and may be free()'d. Returns NULL when the tree is
390*8404SAndrew.W.Wilson@sun.com  * empty.
391*8404SAndrew.W.Wilson@sun.com  *
392*8404SAndrew.W.Wilson@sun.com  * Once you call avl_destroy_nodes(), you can only continuing calling it and
393*8404SAndrew.W.Wilson@sun.com  * finally avl_destroy(). No other AVL routines will be valid.
394*8404SAndrew.W.Wilson@sun.com  *
395*8404SAndrew.W.Wilson@sun.com  * cookie - a "void *" used to save state between calls to avl_destroy_nodes()
396*8404SAndrew.W.Wilson@sun.com  *
397*8404SAndrew.W.Wilson@sun.com  * EXAMPLE:
398*8404SAndrew.W.Wilson@sun.com  *	avl_tree_t *tree;
399*8404SAndrew.W.Wilson@sun.com  *	struct my_data *node;
400*8404SAndrew.W.Wilson@sun.com  *	void *cookie;
401*8404SAndrew.W.Wilson@sun.com  *
402*8404SAndrew.W.Wilson@sun.com  *	cookie = NULL;
403*8404SAndrew.W.Wilson@sun.com  *	while ((node = avl_destroy_nodes(tree, &cookie)) != NULL)
404*8404SAndrew.W.Wilson@sun.com  *		free(node);
405*8404SAndrew.W.Wilson@sun.com  *	avl_destroy(tree);
406*8404SAndrew.W.Wilson@sun.com  */
407*8404SAndrew.W.Wilson@sun.com extern void *avl_destroy_nodes(avl_tree_t *tree, void **cookie);
408*8404SAndrew.W.Wilson@sun.com 
409*8404SAndrew.W.Wilson@sun.com 
410*8404SAndrew.W.Wilson@sun.com /*
411*8404SAndrew.W.Wilson@sun.com  * Final destroy of an AVL tree. Arguments are:
412*8404SAndrew.W.Wilson@sun.com  *
413*8404SAndrew.W.Wilson@sun.com  * tree   - the empty tree to destroy
414*8404SAndrew.W.Wilson@sun.com  */
415*8404SAndrew.W.Wilson@sun.com extern void avl_destroy(avl_tree_t *tree);
416*8404SAndrew.W.Wilson@sun.com 
417*8404SAndrew.W.Wilson@sun.com 
418*8404SAndrew.W.Wilson@sun.com 
419*8404SAndrew.W.Wilson@sun.com #ifdef	__cplusplus
420*8404SAndrew.W.Wilson@sun.com }
421*8404SAndrew.W.Wilson@sun.com #endif
422*8404SAndrew.W.Wilson@sun.com 
423*8404SAndrew.W.Wilson@sun.com #endif	/* FB_AVL_H */
424