xref: /netbsd-src/sys/dev/wsfb/genfbvar.h (revision 82d56013d7b633d116a93943de88e08335357a7c)
1 /*	$NetBSD: genfbvar.h,v 1.26 2021/01/27 22:42:53 macallan Exp $ */
2 
3 /*-
4  * Copyright (c) 2007 Michael Lorenz
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
17  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
18  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
20  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26  * POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef GENFBVAR_H
30 #define GENFBVAR_H
31 
32 #ifdef _KERNEL_OPT
33 #include "opt_splash.h"
34 #endif
35 
36 #include <sys/param.h>
37 #include <sys/buf.h>
38 #include <sys/conf.h>
39 #include <sys/device.h>
40 
41 #include <sys/bus.h>
42 
43 #include <dev/wscons/wsconsio.h>
44 #include <dev/wscons/wsdisplayvar.h>
45 #include <dev/rasops/rasops.h>
46 
47 #include <dev/wscons/wsdisplay_vconsvar.h>
48 #ifdef _KERNEL_OPT
49 #include "opt_genfb.h"
50 #endif
51 
52 #ifdef SPLASHSCREEN
53 #define GENFB_DISABLE_TEXT
54 #include <dev/splash/splash.h>
55 #endif
56 
57 #if GENFB_GLYPHCACHE > 0
58 #include <dev/wscons/wsdisplay_glyphcachevar.h>
59 #endif
60 
61 struct genfb_softc;
62 
63 struct genfb_ops {
64 	int (*genfb_ioctl)(void *, void *, u_long, void *, int, struct lwp *);
65 	paddr_t	(*genfb_mmap)(void *, void *, off_t, int);
66 	int (*genfb_borrow)(void *, bus_addr_t, bus_space_handle_t *);
67 	int (*genfb_enable_polling)(void *);
68 	int (*genfb_disable_polling)(void *);
69 };
70 
71 struct genfb_colormap_callback {
72 	void *gcc_cookie;
73 	void (*gcc_set_mapreg)(void *, int, int, int, int);
74 };
75 
76 /*
77  * Integer parameter provider.  Each callback shall return 0 on success,
78  * and an error(2) number on failure.  The gpc_upd_parameter callback is
79  * optional (i.e. it can be NULL).
80  *
81  * This structure is used for backlight and brightness control.  The
82  * expected parameter range is:
83  *
84  *	[0, 1]		for backlight
85  *	[0, 255]	for brightness
86  */
87 struct genfb_parameter_callback {
88 	void *gpc_cookie;
89 	int (*gpc_get_parameter)(void *, int *);
90 	int (*gpc_set_parameter)(void *, int);
91 	int (*gpc_upd_parameter)(void *, int);
92 };
93 
94 struct genfb_pmf_callback {
95 	bool (*gpc_suspend)(device_t, const pmf_qual_t *);
96 	bool (*gpc_resume)(device_t, const pmf_qual_t *);
97 };
98 
99 struct genfb_mode_callback {
100 	bool (*gmc_setmode)(struct genfb_softc *, int);
101 };
102 
103 struct genfb_softc {
104 	device_t sc_dev;
105 	struct vcons_data vd;
106 	struct genfb_ops sc_ops;
107 	struct vcons_screen sc_console_screen;
108 	struct wsscreen_descr sc_defaultscreen_descr;
109 	const struct wsscreen_descr *sc_screens[1];
110 	struct wsscreen_list sc_screenlist;
111 	struct genfb_colormap_callback *sc_cmcb;
112 	struct genfb_pmf_callback *sc_pmfcb;
113 	struct genfb_parameter_callback *sc_backlight;
114 	struct genfb_parameter_callback *sc_brightness;
115 	struct genfb_mode_callback *sc_modecb;
116 	int sc_backlight_level, sc_backlight_on;
117 	void *sc_fbaddr;	/* kva */
118 	void *sc_shadowfb;
119 	bool sc_enable_shadowfb;
120 	bus_addr_t sc_fboffset;	/* bus address */
121 	int sc_width, sc_height, sc_stride, sc_depth;
122 	size_t sc_fbsize;
123 	int sc_mode;
124 	u_char sc_cmap_red[256];
125 	u_char sc_cmap_green[256];
126 	u_char sc_cmap_blue[256];
127 	bool sc_want_clear;
128 #ifdef SPLASHSCREEN
129 	struct splash_info sc_splash;
130 #endif
131 	struct wsdisplay_accessops sc_accessops;
132 #if GENFB_GLYPHCACHE > 0
133 	/*
134 	 * The generic glyphcache code makes a bunch of assumptions that are
135 	 * true for most graphics hardware with a directly supported blitter.
136 	 * For example it assume that
137 	 * - VRAM access from the host is expensive
138 	 * - copying data around in VRAM is cheap and can happen in parallel
139 	 *   to the host CPU
140 	 * -> therefore we draw glyphs normally if we have to, so the ( assumed
141 	 *    to be hardware assisted ) driver supplied putchar() method doesn't
142 	 *    need to be glyphcache aware, then copy them away for later use
143 	 * for genfb things are a bit different. On most hardware:
144 	 * - VRAM access from the host is still expensive
145 	 * - copying data around in VRAM is also expensive since we don't have
146 	 *   a blitter and VRAM is mapped uncached
147 	 * - VRAM reads are usually slower than writes ( write combining and
148 	 *   such help writes but not reads, and VRAM might be behind an
149 	 *   asymmetric bus like AGP ) and must be avoided, both are much
150 	 *   slower than main memory
151 	 * -> therefore we cache glyphs in main memory, no reason to map it
152 	 *    uncached, we draw into the cache first and then copy the glyph
153 	 *    into video memory to avoid framebuffer reads and to allow more
154 	 *    efficient write accesses than putchar() would offer
155 	 * Because of this we can't use the generic code but we can recycle a
156 	 * few data structures.
157 	 */
158 	uint8_t *sc_cache;
159 	struct rasops_info sc_cache_ri;
160 	void (*sc_putchar)(void *, int, int, u_int, long);
161 	int sc_cache_cells;
162 	int sc_nbuckets;	/* buckets allocated */
163 	gc_bucket *sc_buckets;	/* we allocate as many as we can get into ram */
164 	int sc_attrmap[256];	/* mapping a colour attribute to a bucket */
165 #endif
166 
167 };
168 
169 void	genfb_cnattach(void);
170 void	genfb_disable(void);
171 int	genfb_is_console(void);
172 int	genfb_is_enabled(void);
173 void	genfb_init(struct genfb_softc *);
174 int	genfb_attach(struct genfb_softc *, struct genfb_ops *);
175 int	genfb_borrow(bus_addr_t, bus_space_handle_t *);
176 void	genfb_restore_palette(struct genfb_softc *);
177 void	genfb_enable_polling(device_t);
178 void	genfb_disable_polling(device_t);
179 
180 #endif /* GENFBVAR_H */
181