1 /* $NetBSD: crmfbreg.h,v 1.10 2009/03/26 04:11:58 macallan Exp $ */ 2 3 /*- 4 * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca> 5 * 2008 Michael Lorenz <macallan@netbsd.org> 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions 10 * are met: 11 * 1. Redistributions of source code must retain the above copyright 12 * notice, this list of conditions and the following disclaimer. 13 * 2. Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS 18 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 19 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 20 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS 21 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27 * POSSIBILITY OF SUCH DAMAGE. 28 */ 29 30 /* 31 * SGI-CRM (O2) Framebuffer driver, register definitions 32 */ 33 34 #ifndef CRMFBREG_H 35 #define CRMFBREG_H 36 37 #define CRMFB_DOTCLOCK 0x00000004 38 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20 39 #define CRMFB_VT_XY 0x00010000 40 #define CRMFB_VT_XY_FREEZE_SHIFT 31 41 #define CRMFB_VT_FLAGS 0x00010018 42 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5 43 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5 44 #define CRMFB_VT_INTR01 0x00010020 45 #define CRMFB_VT_INTR01_EN 0xffffffff 46 #define CRMFB_VT_INTR23 0x00010024 47 #define CRMFB_VT_INTR23_EN 0xffffffff 48 #define CRMFB_VT_VPIX_EN 0x00010038 49 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0 50 #define CRMFB_VT_HCMAP 0x0001003c 51 #define CRMFB_VT_HCMAP_ON_SHIFT 12 52 #define CRMFB_VT_VCMAP 0x00010040 53 #define CRMFB_VT_VCMAP_ON_SHIFT 12 54 #define CRMFB_OVR_WIDTH_TILE 0x00020000 55 #define CRMFB_OVR_CONTROL 0x00020008 56 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0 57 #define CRMFB_FRM_TILESIZE 0x00030000 58 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0 59 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5 60 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13 61 #define CRMFB_FRM_TILESIZE_DEPTH_8 0 62 #define CRMFB_FRM_TILESIZE_DEPTH_16 1 63 #define CRMFB_FRM_TILESIZE_DEPTH_32 2 64 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15 65 #define CRMFB_FRM_PIXSIZE 0x00030004 66 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16 67 #define CRMFB_FRM_CONTROL 0x0003000c 68 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0 69 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1 70 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9 71 #define CRMFB_DID_CONTROL 0x00040004 72 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0 73 #define CRMFB_MODE 0x00048000 74 #define CRMFB_MODE_TYP_SHIFT 2 75 #define CRMFB_MODE_TYP_I8 0 76 #define CRMFB_MODE_TYP_ARGB5 4 77 #define CRMFB_MODE_TYP_RGB8 5 78 #define CRMFB_MODE_BUF_SHIFT 0 79 #define CRMFB_MODE_BUF_BOTH 3 80 #define CRMFB_CMAP 0x00050000 81 #define CRMFB_CMAP_FIFO 0x00058000 82 #define CRMFB_GMAP 0x00060000 83 #define CRMFB_CURSOR_POS 0x00070000 84 /* 85 * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for 86 * a hotspot register 87 */ 88 #define CRMFB_CURSOR_CONTROL 0x00070004 89 #define CRMFB_CURSOR_ON 0x00000001 90 #define CRMFB_CURSOR_CMAP0 0x00070008 91 #define CRMFB_CURSOR_CMAP1 0x0007000c 92 #define CRMFB_CURSOR_CMAP2 0x00070010 93 #define CRMFB_CURSOR_BITMAP 0x00078000 94 /* two bit deep cursor image, zero is transparent */ 95 96 /* rendering engine registers */ 97 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */ 98 #define CRIME_RE_TLB_A 0x1000 99 #define CRIME_RE_TLB_B 0x1200 100 #define CRIME_RE_TLB_C 0x1400 101 #define CRIME_RE_TEX 0x1600 102 #define CRIME_RE_CLIP_IDS 0x16e0 103 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */ 104 #define CRIME_RE_LINEAR_A 0x1700 105 #define CRIME_RE_LINEAR_B 0x1780 106 107 /* memory transfer engine from 0x3000*/ 108 #define CRIME_MTE_MODE 0x3000 109 #define CRIME_MTE_BYTEMASK 0x3008 110 #define CRIME_MTE_STIPPLEMASK 0x3010 111 #define CRIME_MTE_BG 0x3018 112 #define CRIME_MTE_SRC0 0x3020 /* start */ 113 #define CRIME_MTE_SRC1 0x3028 /* end */ 114 #define CRIME_MTE_DST0 0x3030 /* start */ 115 #define CRIME_MTE_DST1 0x3038 /* end */ 116 #define CRIME_MTE_SRC_Y_STEP 0x3040 117 #define CRIME_MTE_DST_Y_STEP 0x3048 118 #define CRIME_MTE_NULL 0x3070 119 #define CRIME_MTE_FLUSH 0x3078 120 121 /* CRIME_MTE_MODE */ 122 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */ 123 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */ 124 #define MTE_MODE_DST_BUF_MASK 0x0000001c 125 #define MTE_TLB_A 0 126 #define MTE_TLB_B 1 127 #define MTE_TLB_C 2 128 #define MTE_TLB_TEX 3 129 #define MTE_TLB_LIN_A 4 130 #define MTE_TLB_LIN_B 5 131 #define MTE_TLB_CLIP 6 132 #define MTE_DST_TLB_SHIFT 2 133 #define MTE_MODE_SRC_BUF_MASK 0x000000e0 134 #define MTE_SRC_TLB_SHIFT 5 135 #define MTE_MODE_DEPTH_MASK 0x00000300 136 #define MTE_DEPTH_8 0 137 #define MTE_DEPTH_16 1 138 #define MTE_DEPTH_32 2 139 #define MTE_DEPTH_SHIFT 8 140 #define MTE_MODE_STIPPLE 0x00000400 141 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */ 142 143 /* drawing engine from 0x2000 */ 144 #define CRIME_DE_MODE_SRC 0x2000 145 #define CRIME_DE_MODE_DST 0x2008 146 #define CRIME_DE_CLIPMODE 0x2010 147 #define CRIME_DE_DRAWMODE 0x2018 148 #define CRIME_DE_SCRMASK0 0x2020 149 #define CRIME_DE_SCRMASK1 0x2028 150 #define CRIME_DE_SCRMASK2 0x2030 151 #define CRIME_DE_SCRMASK3 0x2038 152 #define CRIME_DE_SCRMASK4 0x2040 153 #define CRIME_DE_SCISSOR 0x2048 154 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */ 155 #define CRIME_DE_WINOFFSET_DST 0x2058 156 #define CRIME_DE_PRIMITIVE 0x2060 157 #define CRIME_DE_X_VERTEX_0 0x2070 158 #define CRIME_DE_X_VERTEX_1 0x2074 159 #define CRIME_DE_X_VERTEX_2 0x2078 160 #define CRIME_DE_GL_VERTEX_0_X 0x2080 161 #define CRIME_DE_GL_VERTEX_0_Y 0x2084 162 #define CRIME_DE_GL_VERTEX_1_X 0x2088 163 #define CRIME_DE_GL_VERTEX_1_Y 0x208c 164 #define CRIME_DE_GL_VERTEX_2_X 0x2090 165 #define CRIME_DE_GL_VERTEX_2_Y 0x2094 166 #define CRIME_DE_XFER_ADDR_SRC 0x20a0 167 #define CRIME_DE_XFER_STRD_SRC 0x20a4 168 #define CRIME_DE_XFER_STEP_X 0x20a8 169 #define CRIME_DE_XFER_STEP_Y 0x20ac 170 #define CRIME_DE_XFER_ADDR_DST 0x20b0 171 #define CRIME_DE_XFER_STRD_DST 0x20b4 172 #define CRIME_DE_STIPPLE_MODE 0x20c0 173 #define CRIME_DE_STIPPLE_PAT 0x20c4 174 #define CRIME_DE_FG 0x20d0 175 #define CRIME_DE_BG 0x20d8 176 #define CRIME_DE_ALPHA_COLOR 0x21a0 /* constant colour for alpha */ 177 #define CRIME_DE_ALPHA_FUNC 0x21a8 /* blend function */ 178 #define CRIME_DE_ROP 0x21b0 179 #define CRIME_DE_PLANEMASK 0x21b8 180 181 #define CRIME_DE_NULL 0x21f0 182 #define CRIME_DE_FLUSH 0x21f8 183 184 #define CRIME_DE_START 0x0800 /* OR this to a register address in 185 * order to start a command */ 186 187 /* CRIME_DE_MODE_* */ 188 #define DE_MODE_TLB_A 0x00000000 189 #define DE_MODE_TLB_B 0x00000400 190 #define DE_MODE_TLB_C 0x00000800 191 #define DE_MODE_LIN_A 0x00001000 192 #define DE_MODE_LIN_B 0x00001400 193 #define DE_MODE_BUFDEPTH_8 0x00000000 194 #define DE_MODE_BUFDEPTH_16 0x00000100 195 #define DE_MODE_BUFDEPTH_32 0x00000200 196 #define DE_MODE_TYPE_CI 0x00000000 197 #define DE_MODE_TYPE_RGB 0x00000010 198 #define DE_MODE_TYPE_RGBA 0x00000020 199 #define DE_MODE_TYPE_ABGR 0x00000030 200 #define DE_MODE_TYPE_YCRCB 0x000000f0 201 #define DE_MODE_PIXDEPTH_8 0x00000000 202 #define DE_MODE_PIXDEPTH_16 0x00000004 203 #define DE_MODE_PIXDEPTH_32 0x00000008 204 #define DE_MODE_DOUBLE_PIX 0x00000002 205 #define DE_MODE_DOUBLE_SELECT 0x00000001 206 207 /* clip mode */ 208 #define DE_CLIPMODE_ENABLE 0x00000800 209 /* enable testing against mask register n */ 210 #define DE_CLIPMODE_MASK0_EN 0x00000200 211 #define DE_CLIPMODE_MASK1_EN 0x00000100 212 #define DE_CLIPMODE_MASK2_EN 0x00000080 213 #define DE_CLIPMODE_MASK3_EN 0x00000040 214 #define DE_CLIPMODE_MASK4_EN 0x00000020 215 /* let pixels pass if inside mask n, otherwise outside */ 216 #define DE_CLIPMODE_MASK0_IN 0x00000010 217 #define DE_CLIPMODE_MASK1_IN 0x00000008 218 #define DE_CLIPMODE_MASK2_IN 0x00000004 219 #define DE_CLIPMODE_MASK3_IN 0x00000002 220 #define DE_CLIPMODE_MASK4_IN 0x00000001 221 222 /* draw mode */ 223 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */ 224 #define DE_DRAWMODE_X11 0x00000000 225 #define DE_DRAWMODE_GL 0x00400000 226 #define DE_DRAWMODE_XFER_EN 0x00200000 227 #define DE_DRAWMODE_SCISSOR_EN 0x00100000 228 #define DE_DRAWMODE_LINE_STIP 0x00080000 229 #define DE_DRAWMODE_POLY_STIP 0x00040000 230 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000 231 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */ 232 #define DE_DRAWMODE_TEXTURE 0x00008000 233 #define DE_DRAWMODE_FOG 0x00004000 234 #define DE_DRAWMODE_COVERAGE 0x00002000 235 #define DE_DRAWMODE_LINE_AA 0x00001000 236 #define DE_DRAWMODE_ALPHA_TEST 0x00000800 237 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400 238 #define DE_DRAWMODE_ROP 0x00000200 239 #define DE_DRAWMODE_DITHER 0x00000100 240 #define DE_DRAWMODE_PLANEMASK 0x00000080 241 #define DE_DRAWMODE_BYTEMASK 0x00000078 242 #define DE_DRAWMODE_DEPTH_TEST 0x00000004 243 #define DE_DRAWMODE_DEPTH_MASK 0x00000002 244 #define DE_DRAWMODE_STENCIL 0x00000001 245 246 /* primitive */ 247 #define DE_PRIM_POINT 0x00000000 248 #define DE_PRIM_LINE 0x01000000 249 #define DE_PRIM_TRIANGLE 0x02000000 250 #define DE_PRIM_RECTANGLE 0x03000000 251 #define DE_PRIM_LINE_SKIP_END 0x00040000 252 #define DE_PRIM_LR 0x00000000 /* left to right */ 253 #define DE_PRIM_RL 0x00010000 /* right to left */ 254 #define DE_PRIM_BT 0x00000000 /* bottom to top */ 255 #define DE_PRIM_TB 0x00020000 /* top to bottom */ 256 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */ 257 258 /* alpha function register */ 259 #define DE_ALPHA_ADD 0x00000000 260 #define DE_ALPHA_MIN 0x00000100 261 #define DE_ALPHA_MAX 0x00000200 262 #define DE_ALPHA_SUB 0x00000300 263 #define DE_ALPHA_REV_SUB 0x00000400 264 265 #define DE_ALPHA_OP_ZERO 0 266 #define DE_ALPHA_OP_ONE 1 267 #define DE_ALPHA_OP_DST_COLOR 2 268 #define DE_ALPHA_OP_1_MINUS_DST_COLOR 3 269 #define DE_ALPHA_OP_SRC_ALPHA 4 270 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA 5 271 #define DE_ALPHA_OP_DST_ALPHA 6 272 #define DE_ALPHA_OP_1_MINUS_DST_APLHA 7 273 #define DE_ALPHA_OP_CONSTANT_COLOR 8 274 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR 9 275 #define DE_ALPHA_OP_CONSTANT_ALPHA 10 276 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA 11 277 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE 12 278 279 #define DE_ALPHA_OP_SRC_SHIFT 4 280 #define DE_ALPHA_OP_DST_SHIFT 0 281 282 /* status register */ 283 #define CRIME_DE_STATUS 0x4000 284 #define CRIME_DE_IDLE 0x10000000 285 #define CRIME_DE_SETUP_IDLE 0x08000000 286 #define CRIME_DE_PIXPIPE_IDLE 0x04000000 287 #define CRIME_DE_MTE_IDLE 0x02000000 288 #define CRIME_DE_LEVEL_MASK 0x01fc0000 289 #define CRIME_DE_RD_PTR_MASK 0x0003f000 290 #define CRIME_DE_WR_PTR_MASK 0x00000fc0 291 #define CRIME_DE_BUF_START 0x0000003f 292 293 #define CRIME_DE_LEVEL_SHIFT 18 294 #define CRIME_DE_LEVEL_MAX 0x7f 295 #define CRIME_PIPE_LEVEL(x) ((x & CRIME_DE_LEVEL_MASK) >> \ 296 CRIME_DE_LEVEL_SHIFT) 297 298 #endif /* CRMFBREG_H */ 299