xref: /netbsd-src/sys/arch/sgimips/dev/crmfbreg.h (revision b1c86f5f087524e68db12794ee9c3e3da1ab17a0)
1 /* $NetBSD: crmfbreg.h,v 1.10 2009/03/26 04:11:58 macallan Exp $ */
2 
3 /*-
4  * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca>
5  *               2008 Michael Lorenz <macallan@netbsd.org>
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
18  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
19  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
20  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
21  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27  * POSSIBILITY OF SUCH DAMAGE.
28  */
29 
30 /*
31  * SGI-CRM (O2) Framebuffer driver, register definitions
32  */
33 
34 #ifndef CRMFBREG_H
35 #define CRMFBREG_H
36 
37 #define CRMFB_DOTCLOCK		0x00000004
38 #define		CRMFB_DOTCLOCK_CLKRUN_SHIFT	20
39 #define CRMFB_VT_XY		0x00010000
40 #define		CRMFB_VT_XY_FREEZE_SHIFT	31
41 #define	CRMFB_VT_FLAGS		0x00010018
42 #define		CRMFB_VT_FLAGS_SYNC_LOW_MSB	5
43 #define		CRMFB_VT_FLAGS_SYNC_LOW_LSB	5
44 #define CRMFB_VT_INTR01		0x00010020
45 #define		CRMFB_VT_INTR01_EN		0xffffffff
46 #define CRMFB_VT_INTR23		0x00010024
47 #define		CRMFB_VT_INTR23_EN		0xffffffff
48 #define CRMFB_VT_VPIX_EN	0x00010038
49 #define		CRMFB_VT_VPIX_EN_OFF_SHIFT	0
50 #define CRMFB_VT_HCMAP		0x0001003c
51 #define		CRMFB_VT_HCMAP_ON_SHIFT		12
52 #define CRMFB_VT_VCMAP		0x00010040
53 #define		CRMFB_VT_VCMAP_ON_SHIFT		12
54 #define CRMFB_OVR_WIDTH_TILE	0x00020000
55 #define CRMFB_OVR_CONTROL	0x00020008
56 #define		CRMFB_OVR_CONTROL_DMAEN_SHIFT	0
57 #define CRMFB_FRM_TILESIZE	0x00030000
58 #define		CRMFB_FRM_TILESIZE_RHS_SHIFT	0
59 #define		CRMFB_FRM_TILESIZE_WIDTH_SHIFT	5
60 #define		CRMFB_FRM_TILESIZE_DEPTH_SHIFT	13
61 #define			CRMFB_FRM_TILESIZE_DEPTH_8	0
62 #define			CRMFB_FRM_TILESIZE_DEPTH_16	1
63 #define			CRMFB_FRM_TILESIZE_DEPTH_32	2
64 #define		CRMFB_FRM_TILESIZE_FIFOR_SHIFT	15
65 #define CRMFB_FRM_PIXSIZE	0x00030004
66 #define		CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT	16
67 #define CRMFB_FRM_CONTROL	0x0003000c
68 #define		CRMFB_FRM_CONTROL_DMAEN_SHIFT	0
69 #define		CRMFB_FRM_CONTROL_LINEAR_SHIFT	1
70 #define		CRMFB_FRM_CONTROL_TILEPTR_SHIFT	9
71 #define CRMFB_DID_CONTROL	0x00040004
72 #define		CRMFB_DID_CONTROL_DMAEN_SHIFT	0
73 #define CRMFB_MODE		0x00048000
74 #define		CRMFB_MODE_TYP_SHIFT		2
75 #define			CRMFB_MODE_TYP_I8	0
76 #define			CRMFB_MODE_TYP_ARGB5	4
77 #define			CRMFB_MODE_TYP_RGB8	5
78 #define		CRMFB_MODE_BUF_SHIFT		0
79 #define			CRMFB_MODE_BUF_BOTH	3
80 #define CRMFB_CMAP		0x00050000
81 #define CRMFB_CMAP_FIFO		0x00058000
82 #define CRMFB_GMAP		0x00060000
83 #define CRMFB_CURSOR_POS	0x00070000
84 /*
85  * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for
86  * a hotspot register
87  */
88 #define CRMFB_CURSOR_CONTROL	0x00070004
89 	#define CRMFB_CURSOR_ON		0x00000001
90 #define CRMFB_CURSOR_CMAP0	0x00070008
91 #define CRMFB_CURSOR_CMAP1	0x0007000c
92 #define CRMFB_CURSOR_CMAP2	0x00070010
93 #define CRMFB_CURSOR_BITMAP	0x00078000
94 /* two bit deep cursor image, zero is transparent */
95 
96 /* rendering engine registers */
97 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */
98 #define CRIME_RE_TLB_A		0x1000
99 #define CRIME_RE_TLB_B		0x1200
100 #define CRIME_RE_TLB_C		0x1400
101 #define CRIME_RE_TEX		0x1600
102 #define CRIME_RE_CLIP_IDS	0x16e0
103 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */
104 #define CRIME_RE_LINEAR_A	0x1700
105 #define CRIME_RE_LINEAR_B	0x1780
106 
107 /* memory transfer engine from 0x3000*/
108 #define CRIME_MTE_MODE		0x3000
109 #define CRIME_MTE_BYTEMASK	0x3008
110 #define CRIME_MTE_STIPPLEMASK	0x3010
111 #define CRIME_MTE_BG		0x3018
112 #define CRIME_MTE_SRC0		0x3020	/* start */
113 #define CRIME_MTE_SRC1		0x3028	/* end */
114 #define CRIME_MTE_DST0		0x3030	/* start */
115 #define CRIME_MTE_DST1		0x3038	/* end */
116 #define CRIME_MTE_SRC_Y_STEP	0x3040
117 #define CRIME_MTE_DST_Y_STEP	0x3048
118 #define CRIME_MTE_NULL		0x3070
119 #define CRIME_MTE_FLUSH		0x3078
120 
121 /* CRIME_MTE_MODE */
122 #define MTE_MODE_DST_ECC	0x00000001	/* enable ECC in DST */
123 #define MTE_MODE_SRC_ECC	0x00000002	/* enable ECC in SRC */
124 #define MTE_MODE_DST_BUF_MASK	0x0000001c
125 	#define MTE_TLB_A	0
126 	#define MTE_TLB_B	1
127 	#define MTE_TLB_C	2
128 	#define MTE_TLB_TEX	3
129 	#define MTE_TLB_LIN_A	4
130 	#define MTE_TLB_LIN_B	5
131 	#define MTE_TLB_CLIP	6
132 	#define MTE_DST_TLB_SHIFT 2
133 #define MTE_MODE_SRC_BUF_MASK	0x000000e0
134 	#define MTE_SRC_TLB_SHIFT 5
135 #define MTE_MODE_DEPTH_MASK	0x00000300
136 	#define MTE_DEPTH_8	0
137 	#define MTE_DEPTH_16	1
138 	#define MTE_DEPTH_32	2
139 	#define MTE_DEPTH_SHIFT 8
140 #define MTE_MODE_STIPPLE	0x00000400
141 #define MTE_MODE_COPY		0x00000800	/* 1 - copy, 0 - clear dst */
142 
143 /* drawing engine from 0x2000 */
144 #define CRIME_DE_MODE_SRC	0x2000
145 #define CRIME_DE_MODE_DST	0x2008
146 #define CRIME_DE_CLIPMODE	0x2010
147 #define CRIME_DE_DRAWMODE	0x2018
148 #define CRIME_DE_SCRMASK0	0x2020
149 #define CRIME_DE_SCRMASK1	0x2028
150 #define CRIME_DE_SCRMASK2	0x2030
151 #define CRIME_DE_SCRMASK3	0x2038
152 #define CRIME_DE_SCRMASK4	0x2040
153 #define CRIME_DE_SCISSOR	0x2048
154 #define CRIME_DE_WINOFFSET_SRC	0x2050	/* x in upper, y in lower 16 bit */
155 #define CRIME_DE_WINOFFSET_DST	0x2058
156 #define CRIME_DE_PRIMITIVE	0x2060
157 #define CRIME_DE_X_VERTEX_0	0x2070
158 #define CRIME_DE_X_VERTEX_1	0x2074
159 #define CRIME_DE_X_VERTEX_2	0x2078
160 #define CRIME_DE_GL_VERTEX_0_X	0x2080
161 #define CRIME_DE_GL_VERTEX_0_Y	0x2084
162 #define CRIME_DE_GL_VERTEX_1_X	0x2088
163 #define CRIME_DE_GL_VERTEX_1_Y	0x208c
164 #define CRIME_DE_GL_VERTEX_2_X	0x2090
165 #define CRIME_DE_GL_VERTEX_2_Y	0x2094
166 #define CRIME_DE_XFER_ADDR_SRC	0x20a0
167 #define CRIME_DE_XFER_STRD_SRC	0x20a4
168 #define CRIME_DE_XFER_STEP_X	0x20a8
169 #define CRIME_DE_XFER_STEP_Y	0x20ac
170 #define CRIME_DE_XFER_ADDR_DST	0x20b0
171 #define CRIME_DE_XFER_STRD_DST	0x20b4
172 #define CRIME_DE_STIPPLE_MODE	0x20c0
173 #define CRIME_DE_STIPPLE_PAT	0x20c4
174 #define CRIME_DE_FG		0x20d0
175 #define CRIME_DE_BG		0x20d8
176 #define CRIME_DE_ALPHA_COLOR	0x21a0	/* constant colour for alpha */
177 #define CRIME_DE_ALPHA_FUNC	0x21a8	/* blend function */
178 #define CRIME_DE_ROP		0x21b0
179 #define CRIME_DE_PLANEMASK	0x21b8
180 
181 #define CRIME_DE_NULL		0x21f0
182 #define CRIME_DE_FLUSH		0x21f8
183 
184 #define CRIME_DE_START		0x0800	/* OR this to a register address in
185 					 * order to start a command */
186 
187 /* CRIME_DE_MODE_* */
188 #define DE_MODE_TLB_A		0x00000000
189 #define DE_MODE_TLB_B		0x00000400
190 #define DE_MODE_TLB_C		0x00000800
191 #define DE_MODE_LIN_A		0x00001000
192 #define DE_MODE_LIN_B		0x00001400
193 #define DE_MODE_BUFDEPTH_8	0x00000000
194 #define DE_MODE_BUFDEPTH_16	0x00000100
195 #define DE_MODE_BUFDEPTH_32	0x00000200
196 #define DE_MODE_TYPE_CI		0x00000000
197 #define DE_MODE_TYPE_RGB	0x00000010
198 #define DE_MODE_TYPE_RGBA	0x00000020
199 #define DE_MODE_TYPE_ABGR	0x00000030
200 #define DE_MODE_TYPE_YCRCB	0x000000f0
201 #define DE_MODE_PIXDEPTH_8	0x00000000
202 #define DE_MODE_PIXDEPTH_16	0x00000004
203 #define DE_MODE_PIXDEPTH_32	0x00000008
204 #define DE_MODE_DOUBLE_PIX	0x00000002
205 #define DE_MODE_DOUBLE_SELECT	0x00000001
206 
207 /* clip mode */
208 #define DE_CLIPMODE_ENABLE	0x00000800
209 /* enable testing against mask register n */
210 #define DE_CLIPMODE_MASK0_EN	0x00000200
211 #define DE_CLIPMODE_MASK1_EN	0x00000100
212 #define DE_CLIPMODE_MASK2_EN	0x00000080
213 #define DE_CLIPMODE_MASK3_EN	0x00000040
214 #define DE_CLIPMODE_MASK4_EN	0x00000020
215 /* let pixels pass if inside mask n, otherwise outside */
216 #define DE_CLIPMODE_MASK0_IN	0x00000010
217 #define DE_CLIPMODE_MASK1_IN	0x00000008
218 #define DE_CLIPMODE_MASK2_IN	0x00000004
219 #define DE_CLIPMODE_MASK3_IN	0x00000002
220 #define DE_CLIPMODE_MASK4_IN	0x00000001
221 
222 /* draw mode */
223 #define DE_DRAWMODE_NO_CONF	0x00800000	/* disable coherency testing */
224 #define DE_DRAWMODE_X11		0x00000000
225 #define DE_DRAWMODE_GL		0x00400000
226 #define DE_DRAWMODE_XFER_EN	0x00200000
227 #define DE_DRAWMODE_SCISSOR_EN	0x00100000
228 #define DE_DRAWMODE_LINE_STIP	0x00080000
229 #define DE_DRAWMODE_POLY_STIP	0x00040000
230 #define DE_DRAWMODE_OPAQUE_STIP	0x00020000
231 #define DE_DRAWMODE_SHADE	0x00010000	/* smooth shading enable */
232 #define DE_DRAWMODE_TEXTURE	0x00008000
233 #define DE_DRAWMODE_FOG		0x00004000
234 #define DE_DRAWMODE_COVERAGE	0x00002000
235 #define DE_DRAWMODE_LINE_AA	0x00001000
236 #define DE_DRAWMODE_ALPHA_TEST	0x00000800
237 #define DE_DRAWMODE_ALPHA_BLEND	0x00000400
238 #define DE_DRAWMODE_ROP		0x00000200
239 #define DE_DRAWMODE_DITHER	0x00000100
240 #define DE_DRAWMODE_PLANEMASK	0x00000080
241 #define DE_DRAWMODE_BYTEMASK	0x00000078
242 #define DE_DRAWMODE_DEPTH_TEST	0x00000004
243 #define DE_DRAWMODE_DEPTH_MASK	0x00000002
244 #define DE_DRAWMODE_STENCIL	0x00000001
245 
246 /* primitive */
247 #define DE_PRIM_POINT		0x00000000
248 #define DE_PRIM_LINE		0x01000000
249 #define DE_PRIM_TRIANGLE	0x02000000
250 #define DE_PRIM_RECTANGLE	0x03000000
251 #define DE_PRIM_LINE_SKIP_END	0x00040000
252 #define DE_PRIM_LR		0x00000000	/* left to right */
253 #define DE_PRIM_RL		0x00010000	/* right to left */
254 #define DE_PRIM_BT		0x00000000	/* bottom to top */
255 #define DE_PRIM_TB		0x00020000	/* top to bottom */
256 #define DE_PRIM_LINE_WIDTH_MASK	0x0000ffff	/* in half pixels */
257 
258 /* alpha function register */
259 #define DE_ALPHA_ADD		0x00000000
260 #define DE_ALPHA_MIN		0x00000100
261 #define DE_ALPHA_MAX		0x00000200
262 #define DE_ALPHA_SUB		0x00000300
263 #define DE_ALPHA_REV_SUB	0x00000400
264 
265 #define DE_ALPHA_OP_ZERO		0
266 #define DE_ALPHA_OP_ONE			1
267 #define DE_ALPHA_OP_DST_COLOR		2
268 #define DE_ALPHA_OP_1_MINUS_DST_COLOR	3
269 #define DE_ALPHA_OP_SRC_ALPHA		4
270 #define DE_ALPHA_OP_1_MINUS_SRC_ALPHA	5
271 #define DE_ALPHA_OP_DST_ALPHA		6
272 #define DE_ALPHA_OP_1_MINUS_DST_APLHA	7
273 #define DE_ALPHA_OP_CONSTANT_COLOR	8
274 #define DE_ALPHA_OP_1_MINUS_CONST_COLOR	9
275 #define DE_ALPHA_OP_CONSTANT_ALPHA	10
276 #define DE_ALPHA_OP_1_MINUS_CONST_ALPHA	11
277 #define DE_ALPHA_OP_SRC_ALPHA_SATURATE	12
278 
279 #define DE_ALPHA_OP_SRC_SHIFT 4
280 #define DE_ALPHA_OP_DST_SHIFT 0
281 
282 /* status register */
283 #define CRIME_DE_STATUS		0x4000
284 #define CRIME_DE_IDLE		0x10000000
285 #define CRIME_DE_SETUP_IDLE	0x08000000
286 #define CRIME_DE_PIXPIPE_IDLE	0x04000000
287 #define CRIME_DE_MTE_IDLE	0x02000000
288 #define CRIME_DE_LEVEL_MASK	0x01fc0000
289 #define CRIME_DE_RD_PTR_MASK	0x0003f000
290 #define CRIME_DE_WR_PTR_MASK	0x00000fc0
291 #define CRIME_DE_BUF_START	0x0000003f
292 
293 #define CRIME_DE_LEVEL_SHIFT	18
294 #define CRIME_DE_LEVEL_MAX	0x7f
295 #define CRIME_PIPE_LEVEL(x)	((x & CRIME_DE_LEVEL_MASK) >>  \
296 				  CRIME_DE_LEVEL_SHIFT)
297 
298 #endif /* CRMFBREG_H */
299