1 /* $NetBSD: crmfbreg.h,v 1.7 2008/02/17 01:46:46 macallan Exp $ */ 2 3 /*- 4 * Copyright (c) 2007 Jared D. McNeill <jmcneill@invisible.ca> 5 * 2008 Michael Lorenz <macallan@netbsd.org> 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions 10 * are met: 11 * 1. Redistributions of source code must retain the above copyright 12 * notice, this list of conditions and the following disclaimer. 13 * 2. Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * 3. All advertising materials mentioning features or use of this software 17 * must display the following acknowledgement: 18 * This product includes software developed by Jared D. McNeill. 19 * 4. Neither the name of The NetBSD Foundation nor the names of its 20 * contributors may be used to endorse or promote products derived 21 * from this software without specific prior written permission. 22 * 23 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS 24 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 25 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS 27 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 28 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 29 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 30 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 31 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 32 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 33 * POSSIBILITY OF SUCH DAMAGE. 34 */ 35 36 /* 37 * SGI-CRM (O2) Framebuffer driver, register definitions 38 */ 39 40 #ifndef CRMFBREG_H 41 #define CRMFBREG_H 42 43 #define CRMFB_DOTCLOCK 0x00000004 44 #define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20 45 #define CRMFB_VT_XY 0x00010000 46 #define CRMFB_VT_XY_FREEZE_SHIFT 31 47 #define CRMFB_VT_FLAGS 0x00010018 48 #define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5 49 #define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5 50 #define CRMFB_VT_INTR01 0x00010020 51 #define CRMFB_VT_INTR01_EN 0xffffffff 52 #define CRMFB_VT_INTR23 0x00010024 53 #define CRMFB_VT_INTR23_EN 0xffffffff 54 #define CRMFB_VT_VPIX_EN 0x00010038 55 #define CRMFB_VT_VPIX_EN_OFF_SHIFT 0 56 #define CRMFB_VT_HCMAP 0x0001003c 57 #define CRMFB_VT_HCMAP_ON_SHIFT 12 58 #define CRMFB_VT_VCMAP 0x00010040 59 #define CRMFB_VT_VCMAP_ON_SHIFT 12 60 #define CRMFB_OVR_WIDTH_TILE 0x00020000 61 #define CRMFB_OVR_CONTROL 0x00020008 62 #define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0 63 #define CRMFB_FRM_TILESIZE 0x00030000 64 #define CRMFB_FRM_TILESIZE_RHS_SHIFT 0 65 #define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5 66 #define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13 67 #define CRMFB_FRM_TILESIZE_DEPTH_8 0 68 #define CRMFB_FRM_TILESIZE_DEPTH_16 1 69 #define CRMFB_FRM_TILESIZE_DEPTH_32 2 70 #define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15 71 #define CRMFB_FRM_PIXSIZE 0x00030004 72 #define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16 73 #define CRMFB_FRM_CONTROL 0x0003000c 74 #define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0 75 #define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1 76 #define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9 77 #define CRMFB_DID_CONTROL 0x00040004 78 #define CRMFB_DID_CONTROL_DMAEN_SHIFT 0 79 #define CRMFB_MODE 0x00048000 80 #define CRMFB_MODE_TYP_SHIFT 2 81 #define CRMFB_MODE_TYP_I8 0 82 #define CRMFB_MODE_TYP_ARGB5 4 83 #define CRMFB_MODE_TYP_RGB8 5 84 #define CRMFB_MODE_BUF_SHIFT 0 85 #define CRMFB_MODE_BUF_BOTH 3 86 #define CRMFB_CMAP 0x00050000 87 #define CRMFB_CMAP_FIFO 0x00058000 88 #define CRMFB_GMAP 0x00060000 89 #define CRMFB_CURSOR_POS 0x00070000 90 /* 91 * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for 92 * a hotspot register 93 */ 94 #define CRMFB_CURSOR_CONTROL 0x00070004 95 #define CRMFB_CURSOR_ON 0x00000001 96 #define CRMFB_CURSOR_CMAP0 0x00070008 97 #define CRMFB_CURSOR_CMAP1 0x0007000c 98 #define CRMFB_CURSOR_CMAP2 0x00070010 99 #define CRMFB_CURSOR_BITMAP 0x00078000 100 /* two bit deep cursor image, zero is transparent */ 101 102 /* rendering engine registers */ 103 /* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */ 104 #define CRIME_RE_TLB_A 0x1000 105 #define CRIME_RE_TLB_B 0x1200 106 #define CRIME_RE_TLB_C 0x1400 107 #define CRIME_RE_TEX 0x1600 108 #define CRIME_RE_CLIP_IDS 0x16e0 109 /* 32bit entries, 4kB page address >> 12 | 0x80000000 */ 110 #define CRIME_RE_LINEAR_A 0x1700 111 #define CRIME_RE_LINEAR_B 0x1780 112 113 /* memory transfer engine from 0x3000*/ 114 #define CRIME_MTE_MODE 0x3000 115 #define CRIME_MTE_BYTEMASK 0x3008 116 #define CRIME_MTE_STIPPLEMASK 0x3010 117 #define CRIME_MTE_BG 0x3018 118 #define CRIME_MTE_SRC0 0x3020 /* start */ 119 #define CRIME_MTE_SRC1 0x3028 /* end */ 120 #define CRIME_MTE_DST0 0x3030 /* start */ 121 #define CRIME_MTE_DST1 0x3038 /* end */ 122 #define CRIME_MTE_SRC_Y_STEP 0x3040 123 #define CRIME_MTE_DST_Y_STEP 0x3048 124 #define CRIME_MTE_NULL 0x3070 125 #define CRIME_MTE_FLUSH 0x3078 126 127 /* CRIME_MTE_MODE */ 128 #define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */ 129 #define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */ 130 #define MTE_MODE_DST_BUF_MASK 0x0000001c 131 #define MTE_TLB_A 0 132 #define MTE_TLB_B 1 133 #define MTE_TLB_C 2 134 #define MTE_TLB_TEX 3 135 #define MTE_TLB_LIN_A 4 136 #define MTE_TLB_LIN_B 5 137 #define MTE_TLB_CLIP 6 138 #define MTE_DST_TLB_SHIFT 2 139 #define MTE_MODE_SRC_BUF_MASK 0x000000e0 140 #define MTE_SRC_TLB_SHIFT 5 141 #define MTE_MODE_DEPTH_MASK 0x00000300 142 #define MTE_DEPTH_8 0 143 #define MTE_DEPTH_16 1 144 #define MTE_DEPTH_32 2 145 #define MTE_DEPTH_SHIFT 8 146 #define MTE_MODE_STIPPLE 0x00000400 147 #define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */ 148 149 /* drawing engine from 0x2000 */ 150 #define CRIME_DE_MODE_SRC 0x2000 151 #define CRIME_DE_MODE_DST 0x2008 152 #define CRIME_DE_CLIPMODE 0x2010 153 #define CRIME_DE_DRAWMODE 0x2018 154 #define CRIME_DE_SCRMASK0 0x2020 155 #define CRIME_DE_SCRMASK1 0x2028 156 #define CRIME_DE_SCRMASK2 0x2030 157 #define CRIME_DE_SCRMASK3 0x2038 158 #define CRIME_DE_SCRMASK4 0x2040 159 #define CRIME_DE_SCISSOR 0x2048 160 #define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */ 161 #define CRIME_DE_WINOFFSET_DST 0x2058 162 #define CRIME_DE_PRIMITIVE 0x2060 163 #define CRIME_DE_X_VERTEX_0 0x2070 164 #define CRIME_DE_X_VERTEX_1 0x2074 165 #define CRIME_DE_X_VERTEX_2 0x2078 166 #define CRIME_DE_GL_VERTEX_0_X 0x2080 167 #define CRIME_DE_GL_VERTEX_0_Y 0x2084 168 #define CRIME_DE_GL_VERTEX_1_X 0x2088 169 #define CRIME_DE_GL_VERTEX_1_Y 0x208c 170 #define CRIME_DE_GL_VERTEX_2_X 0x2090 171 #define CRIME_DE_GL_VERTEX_2_Y 0x2094 172 #define CRIME_DE_XFER_ADDR_SRC 0x20a0 173 #define CRIME_DE_XFER_STRD_SRC 0x20a4 174 #define CRIME_DE_XFER_STEP_X 0x20a8 175 #define CRIME_DE_XFER_STEP_Y 0x20ac 176 #define CRIME_DE_XFER_ADDR_DST 0x20b0 177 #define CRIME_DE_XFER_STRD_DST 0x20b4 178 #define CRIME_DE_STIPPLE_MODE 0x20c0 179 #define CRIME_DE_STIPPLE_PAT 0x20c4 180 #define CRIME_DE_FG 0x20d0 181 #define CRIME_DE_BG 0x20d8 182 183 #define CRIME_DE_ROP 0x21b0 184 #define CRIME_DE_PLANEMASK 0x21b8 185 186 #define CRIME_DE_NULL 0x21f0 187 #define CRIME_DE_FLUSH 0x21f8 188 189 #define CRIME_DE_START 0x0800 /* OR this to a register address in 190 * order to start a command */ 191 192 /* CRIME_DE_MODE_* */ 193 #define DE_MODE_TLB_A 0x00000000 194 #define DE_MODE_TLB_B 0x00000400 195 #define DE_MODE_TLB_C 0x00000800 196 #define DE_MODE_LIN_A 0x00001000 197 #define DE_MODE_LIN_B 0x00001400 198 #define DE_MODE_BUFDEPTH_8 0x00000000 199 #define DE_MODE_BUFDEPTH_16 0x00000100 200 #define DE_MODE_BUFDEPTH_32 0x00000200 201 #define DE_MODE_TYPE_CI 0x00000000 202 #define DE_MODE_TYPE_RGB 0x00000010 203 #define DE_MODE_TYPE_RGBA 0x00000020 204 #define DE_MODE_TYPE_ABGR 0x00000030 205 #define DE_MODE_TYPE_YCRCB 0x000000f0 206 #define DE_MODE_PIXDEPTH_8 0x00000000 207 #define DE_MODE_PIXDEPTH_16 0x00000004 208 #define DE_MODE_PIXDEPTH_32 0x00000008 209 #define DE_MODE_DOUBLE_PIX 0x00000002 210 #define DE_MODE_DOUBLE_SELECT 0x00000001 211 212 /* clip mode */ 213 #define DE_CLIPMODE_ENABLE 0x00000800 214 215 /* draw mode */ 216 #define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */ 217 #define DE_DRAWMODE_X11 0x00000000 218 #define DE_DRAWMODE_GL 0x00400000 219 #define DE_DRAWMODE_XFER_EN 0x00200000 220 #define DE_DRAWMODE_SCISSOR_EN 0x00100000 221 #define DE_DRAWMODE_LINE_STIP 0x00080000 222 #define DE_DRAWMODE_POLY_STIP 0x00040000 223 #define DE_DRAWMODE_OPAQUE_STIP 0x00020000 224 #define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */ 225 #define DE_DRAWMODE_TEXTURE 0x00008000 226 #define DE_DRAWMODE_FOG 0x00004000 227 #define DE_DRAWMODE_COVERAGE 0x00002000 228 #define DE_DRAWMODE_LINE_AA 0x00001000 229 #define DE_DRAWMODE_ALPHA_TEST 0x00000800 230 #define DE_DRAWMODE_ALPHA_BLEND 0x00000400 231 #define DE_DRAWMODE_ROP 0x00000200 232 #define DE_DRAWMODE_DITHER 0x00000100 233 #define DE_DRAWMODE_PLANEMASK 0x00000080 234 #define DE_DRAWMODE_BYTEMASK 0x00000078 235 #define DE_DRAWMODE_DEPTH_TEST 0x00000004 236 #define DE_DRAWMODE_DEPTH_MASK 0x00000002 237 #define DE_DRAWMODE_STENCIL 0x00000001 238 239 /* primitive */ 240 #define DE_PRIM_POINT 0x00000000 241 #define DE_PRIM_LINE 0x01000000 242 #define DE_PRIM_TRIANGLE 0x02000000 243 #define DE_PRIM_RECTANGLE 0x03000000 244 #define DE_PRIM_LINE_SKIP_END 0x00040000 245 #define DE_PRIM_LR 0x00000000 /* left to right */ 246 #define DE_PRIM_RL 0x00010000 /* right to left */ 247 #define DE_PRIM_BT 0x00000000 /* bottom to top */ 248 #define DE_PRIM_TB 0x00020000 /* top to bottom */ 249 #define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */ 250 251 /* status register */ 252 #define CRIME_DE_STATUS 0x4000 253 #define CRIME_DE_IDLE 0x10000000 254 255 #endif /* CRMFBREG_H */ 256