xref: /netbsd-src/sys/arch/amiga/dev/grf_cv3dreg.h (revision b1c86f5f087524e68db12794ee9c3e3da1ab17a0)
1 /*	$NetBSD: grf_cv3dreg.h,v 1.9 2007/03/05 19:48:19 he Exp $	*/
2 
3 /*
4  * Copyright (c) 1995 Michael Teske
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *      This product includes software developed by Ezra Story and  by Kari
18  *      Mettinen.
19  * 4. The name of the author may not be used to endorse or promote products
20  *    derived from this software without specific prior written permission
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
23  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
24  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
25  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
26  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
27  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
31  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32  */
33 
34 #ifndef _GRF_CV3DREG_H
35 #define _GRF_CV3DREG_H
36 
37 /*
38  * This is derived from ciruss driver source
39  */
40 
41 /* Extension to grfvideo_mode to support text modes.
42  * This can be passed to both text & gfx functions
43  * without worry.  If gv.depth == 4, then the extended
44  * fields for a text mode are present.
45  */
46 
47 struct grfcv3dtext_mode {
48 	struct grfvideo_mode gv;
49 	unsigned short	fx;	/* font x dimension */
50 	unsigned short	fy;	/* font y dimension */
51 	unsigned short	cols;	/* screen dimensions */
52 	unsigned short	rows;
53 	void		*fdata;	/* font data */
54 	unsigned short	fdstart;
55 	unsigned short	fdend;
56 };
57 
58 /* maximum console size */
59 #define MAXROWS 200
60 #define MAXCOLS 200
61 
62 /* read VGA register */
63 #define vgar(ba, reg) \
64 	*(((volatile char *)ba)+(reg ^ 3))
65 
66 /* write VGA register */
67 #define vgaw(ba, reg, val) \
68 	*(((volatile char *)ba)+(reg ^ 3)) = ((val) & 0xff)
69 
70 /* MMIO access */
71 #define ByteAccessIO(x)	( ((x) & 0x3ffc) | (((x) & 3)^3) | (((x) & 3) <<14) )
72 
73 #define vgario(ba, reg) \
74 	*(((volatile char *)ba) + ( ByteAccessIO(reg) ))
75 
76 #define vgawio(ba, reg, val) \
77 	do { \
78 		if (!cv3d_zorroIII) { \
79 		        *(((volatile char *)cv3d_vcode_switch_base) + \
80 			    0x04) = (0x01 & 0xffff); \
81 			__asm volatile ("nop"); \
82 		} \
83 		*(((volatile char *)cv3d_special_register_base) + \
84 		    ( ByteAccessIO(reg) & 0xffff )) = ((val) & 0xff); \
85 		if (!cv3d_zorroIII) { \
86 		        *(((volatile char *)cv3d_vcode_switch_base) + \
87 			    0x04) = (0x02 & 0xffff); \
88 			__asm volatile ("nop"); \
89 		} \
90 	} while (0)
91 
92 /* read 32 Bit VGA register */
93 #define vgar32(ba, reg) \
94 	*((volatile unsigned long *) (((volatile char *)ba)+reg))
95 
96 /* write 32 Bit VGA register */
97 #define vgaw32(ba, reg, val) \
98 	*((volatile unsigned long *) (((volatile char *)ba)+reg)) = val
99 
100 /* read 16 Bit VGA register */
101 #define vgar16(ba, reg) \
102 	*((volatile unsigned short *) (((volatile char *)ba)+reg))
103 
104 /* write 16 Bit VGA register */
105 #define vgaw16(ba, reg, val) \
106 	*((volatile unsigned short *) (((volatile char *)ba)+reg)) = val
107 
108 /* XXX This is totaly untested */
109 #define	Select_Zorro2_FrameBuffer(flag) \
110 	do { \
111 		*(((volatile char *)cv3d_vcode_switch_base) + \
112 		    0x08) = ((flag * 0x40) & 0xffff); \
113 		__asm volatile ("nop"); \
114 } while (0)
115 
116 int grfcv3d_cnprobe(void);
117 void grfcv3d_iteinit(struct grf_softc *);
118 static inline void GfxBusyWait(volatile void *);
119 static inline void GfxFifoWait(volatile void *);
120 static inline unsigned char RAttr(volatile void *, short);
121 static inline unsigned char RSeq(volatile void *, short);
122 static inline unsigned char RCrt(volatile void *, short);
123 static inline unsigned char RGfx(volatile void *, short);
124 
125 
126 /*
127  * defines for the used register addresses (mw)
128  *
129  * NOTE: there are some registers that have different addresses when
130  *       in mono or color mode. We only support color mode, and thus
131  *       some addresses won't work in mono-mode!
132  *
133  * General and VGA-registers taken from retina driver. Fixed a few
134  * bugs in it. (SR and GR read address is Port + 1, NOT Port)
135  *
136  */
137 
138 /* General Registers: */
139 #define GREG_MISC_OUTPUT_R	0x03CC
140 #define GREG_MISC_OUTPUT_W	0x03C2
141 #define GREG_FEATURE_CONTROL_R	0x03CA
142 #define GREG_FEATURE_CONTROL_W	0x03DA
143 #define GREG_INPUT_STATUS0_R	0x03C2
144 #define GREG_INPUT_STATUS1_R	0x03DA
145 
146 /* Setup Registers: */
147 #define SREG_OPTION_SELECT	0x0102
148 #define SREG_VIDEO_SUBS_ENABLE	0x03C3	/* Trio64: 0x46E8 */
149 
150 /* Attribute Controller: */
151 #define ACT_ADDRESS		0x03C0
152 #define ACT_ADDRESS_R		0x03C1
153 #define ACT_ADDRESS_W		0x03C0
154 #define ACT_ADDRESS_RESET	0x03DA
155 #define ACT_ID_PALETTE0		0x00
156 #define ACT_ID_PALETTE1		0x01
157 #define ACT_ID_PALETTE2		0x02
158 #define ACT_ID_PALETTE3		0x03
159 #define ACT_ID_PALETTE4		0x04
160 #define ACT_ID_PALETTE5		0x05
161 #define ACT_ID_PALETTE6		0x06
162 #define ACT_ID_PALETTE7		0x07
163 #define ACT_ID_PALETTE8		0x08
164 #define ACT_ID_PALETTE9		0x09
165 #define ACT_ID_PALETTE10	0x0A
166 #define ACT_ID_PALETTE11	0x0B
167 #define ACT_ID_PALETTE12	0x0C
168 #define ACT_ID_PALETTE13	0x0D
169 #define ACT_ID_PALETTE14	0x0E
170 #define ACT_ID_PALETTE15	0x0F
171 #define ACT_ID_ATTR_MODE_CNTL	0x10
172 #define ACT_ID_OVERSCAN_COLOR	0x11
173 #define ACT_ID_COLOR_PLANE_ENA	0x12
174 #define ACT_ID_HOR_PEL_PANNING	0x13
175 #define ACT_ID_COLOR_SELECT	0x14	/* ACT_ID_PIXEL_PADDING */
176 
177 /* Graphics Controller: */
178 #define GCT_ADDRESS		0x03CE
179 #define GCT_ADDRESS_R		0x03CF
180 #define GCT_ADDRESS_W		0x03CF
181 #define GCT_ID_SET_RESET	0x00
182 #define GCT_ID_ENABLE_SET_RESET	0x01
183 #define GCT_ID_COLOR_COMPARE	0x02
184 #define GCT_ID_DATA_ROTATE	0x03
185 #define GCT_ID_READ_MAP_SELECT	0x04
186 #define GCT_ID_GRAPHICS_MODE	0x05
187 #define GCT_ID_MISC		0x06
188 #define GCT_ID_COLOR_XCARE	0x07
189 #define GCT_ID_BITMASK		0x08
190 
191 /* Sequencer: */
192 #define SEQ_ADDRESS		0x03C4
193 #define SEQ_ADDRESS_R		0x03C5
194 #define SEQ_ADDRESS_W		0x03C5
195 #define SEQ_ID_RESET		0x00
196 #define SEQ_ID_CLOCKING_MODE	0x01
197 #define SEQ_ID_MAP_MASK		0x02
198 #define SEQ_ID_CHAR_MAP_SELECT	0x03
199 #define SEQ_ID_MEMORY_MODE	0x04
200 #define SEQ_ID_UNKNOWN1		0x05
201 #define SEQ_ID_UNKNOWN2		0x06
202 #define SEQ_ID_UNKNOWN3		0x07
203 /* S3 extensions */
204 #define SEQ_ID_UNLOCK_EXT	0x08
205 #define SEQ_ID_MMIO_SELECT	0x09	/* Trio64: SEQ_ID_EXT_SEQ_REG9 */
206 #define SEQ_ID_BUS_REQ_CNTL	0x0A
207 #define SEQ_ID_EXT_MISC_SEQ	0x0B
208 #define SEQ_ID_UNKNOWN4		0x0C
209 #define SEQ_ID_EXT_SEQ		0x0D
210 #define SEQ_ID_UNKNOWN5		0x0E
211 #define SEQ_ID_UNKNOWN6		0x0F
212 #define SEQ_ID_MCLK_LO		0x10
213 #define SEQ_ID_MCLK_HI		0x11
214 #define SEQ_ID_DCLK_LO		0x12
215 #define SEQ_ID_DCLK_HI		0x13
216 #define SEQ_ID_CLKSYN_CNTL_1	0x14
217 #define SEQ_ID_CLKSYN_CNTL_2	0x15
218 #define SEQ_ID_CLKSYN_TEST_HI	0x16	/* reserved for S3 testing of the */
219 #define SEQ_ID_CLKSYN_TEST_LO	0x17	/*   internal clock synthesizer   */
220 #define SEQ_ID_RAMDAC_CNTL	0x18
221 #define SEQ_ID_MORE_MAGIC	0x1A	/* not available on the Virge */
222 #define SEQ_ID_SIGNAL_SELECT	0x1C
223 
224 /* CRT Controller: */
225 #define CRT_ADDRESS		0x03D4
226 #define CRT_ADDRESS_R		0x03D5
227 #define CRT_ADDRESS_W		0x03D5
228 #define CRT_ID_HOR_TOTAL	0x00
229 #define CRT_ID_HOR_DISP_ENA_END	0x01
230 #define CRT_ID_START_HOR_BLANK	0x02
231 #define CRT_ID_END_HOR_BLANK	0x03
232 #define CRT_ID_START_HOR_RETR	0x04
233 #define CRT_ID_END_HOR_RETR	0x05
234 #define CRT_ID_VER_TOTAL	0x06
235 #define CRT_ID_OVERFLOW		0x07
236 #define CRT_ID_PRESET_ROW_SCAN	0x08
237 #define CRT_ID_MAX_SCAN_LINE	0x09
238 #define CRT_ID_CURSOR_START	0x0A
239 #define CRT_ID_CURSOR_END	0x0B
240 #define CRT_ID_START_ADDR_HIGH	0x0C
241 #define CRT_ID_START_ADDR_LOW	0x0D
242 #define CRT_ID_CURSOR_LOC_HIGH	0x0E
243 #define CRT_ID_CURSOR_LOC_LOW	0x0F
244 #define CRT_ID_START_VER_RETR	0x10
245 #define CRT_ID_END_VER_RETR	0x11
246 #define CRT_ID_VER_DISP_ENA_END	0x12
247 #define CRT_ID_SCREEN_OFFSET	0x13
248 #define CRT_ID_UNDERLINE_LOC	0x14
249 #define CRT_ID_START_VER_BLANK	0x15
250 #define CRT_ID_END_VER_BLANK	0x16
251 #define CRT_ID_MODE_CONTROL	0x17
252 #define CRT_ID_LINE_COMPARE	0x18
253 #define CRT_ID_GD_LATCH_RBACK	0x22
254 #define CRT_ID_ACT_TOGGLE_RBACK	0x24
255 #define CRT_ID_ACT_INDEX_RBACK	0x26
256 /* S3 extensions: S3 VGA Registers */
257 #define CRT_ID_DEVICE_HIGH	0x2D
258 #define CRT_ID_DEVICE_LOW	0x2E
259 #define CRT_ID_REVISION 	0x2F
260 #define CRT_ID_CHIP_ID_REV	0x30
261 #define CRT_ID_MEMORY_CONF	0x31
262 #define CRT_ID_BACKWAD_COMP_1	0x32
263 #define CRT_ID_BACKWAD_COMP_2	0x33
264 #define CRT_ID_BACKWAD_COMP_3	0x34
265 #define CRT_ID_REGISTER_LOCK	0x35
266 #define CRT_ID_CONFIG_1 	0x36
267 #define CRT_ID_CONFIG_2 	0x37
268 #define CRT_ID_REGISTER_LOCK_1	0x38
269 #define CRT_ID_REGISTER_LOCK_2	0x39
270 #define CRT_ID_MISC_1		0x3A
271 #define CRT_ID_DISPLAY_FIFO	0x3B
272 #define CRT_ID_LACE_RETR_START	0x3C
273 /* S3 extensions: System Control Registers  */
274 #define CRT_ID_SYSTEM_CONFIG	0x40
275 #define CRT_ID_BIOS_FLAG	0x41
276 #define CRT_ID_LACE_CONTROL	0x42
277 #define CRT_ID_EXT_MODE 	0x43
278 #define CRT_ID_HWGC_MODE	0x45	/* HWGC = Hardware Graphics Cursor */
279 #define CRT_ID_HWGC_ORIGIN_X_HI	0x46
280 #define CRT_ID_HWGC_ORIGIN_X_LO	0x47
281 #define CRT_ID_HWGC_ORIGIN_Y_HI	0x48
282 #define CRT_ID_HWGC_ORIGIN_Y_LO	0x49
283 #define CRT_ID_HWGC_FG_STACK	0x4A
284 #define CRT_ID_HWGC_BG_STACK	0x4B
285 #define CRT_ID_HWGC_START_AD_HI	0x4C
286 #define CRT_ID_HWGC_START_AD_LO	0x4D
287 #define CRT_ID_HWGC_DSTART_X	0x4E
288 #define CRT_ID_HWGC_DSTART_Y	0x4F
289 /* S3 extensions: System Extension Registers  */
290 #define CRT_ID_EXT_SYS_CNTL_1	0x50
291 #define CRT_ID_EXT_SYS_CNTL_2	0x51
292 #define CRT_ID_EXT_BIOS_FLAG_1	0x52
293 #define CRT_ID_EXT_MEM_CNTL_1	0x53
294 #define CRT_ID_EXT_MEM_CNTL_2	0x54
295 #define CRT_ID_EXT_DAC_CNTL	0x55
296 #define CRT_ID_EX_SYNC_1	0x56
297 #define CRT_ID_EX_SYNC_2	0x57
298 #define CRT_ID_LAW_CNTL		0x58	/* LAW = Linear Address Window */
299 #define CRT_ID_LAW_POS_HI	0x59
300 #define CRT_ID_LAW_POS_LO	0x5A
301 #define CRT_ID_GOUT_PORT	0x5C
302 #define CRT_ID_EXT_HOR_OVF	0x5D
303 #define CRT_ID_EXT_VER_OVF	0x5E
304 #define CRT_ID_EXT_MEM_CNTL_3	0x60
305 #define CRT_ID_EXT_MEM_CNTL_4	0x61	/* only available on the Virge */
306 #define CRT_ID_EX_SYNC_3	0x63	/* not available on the Virge */
307 #define CRT_ID_EXT_MISC_CNTL	0x65
308 #define CRT_ID_EXT_MISC_CNTL_1	0x66
309 #define CRT_ID_EXT_MISC_CNTL_2	0x67
310 #define CRT_ID_CONFIG_3 	0x68
311 #define CRT_ID_EXT_SYS_CNTL_3	0x69
312 #define CRT_ID_EXT_SYS_CNTL_4	0x6A
313 #define CRT_ID_EXT_BIOS_FLAG_3	0x6B
314 #define CRT_ID_EXT_BIOS_FLAG_4	0x6C
315 #define CRT_ID_EXT_BIOS_FLAG_5	0x6D	/* only available on the Virge */
316 #define CRT_ID_RAMDAC_SIG_TEST	0x6E	/* only available on the Virge */
317 #define CRT_ID_CONFIG_4 	0x6F	/* only available on the Virge */
318 
319 /* Streams Processor */
320 #define SP_PRIMARY_CONTROL		0x8180
321 #define SP_COLOR_CHROMA_KEY_CONTROL	0x8184
322 #define SP_SECONDARY_CONTROL		0x8190
323 #define SP_CHROMA_KEY_UPPER_BOUND	0x8194
324 #define SP_SECONDARY_CONSTANTS		0x8198
325 #define SP_BLEND_CONTROL		0x81A0
326 #define SP_PRIMARY_ADDRESS_0		0x81C0
327 #define SP_PRIMARY_ADDRESS_1		0x81C4
328 #define SP_PRIMARY_STRIDE		0x81C8
329 #define SP_DOUBLE_BUFFER_LPB_SUPPORT	0x81CC
330 #define SP_SECONDARY_ADDRESS_0		0x81D0
331 #define SP_SECONDARY_ADDRESS_1		0x81D4
332 #define SP_SECONDARY_STRIDE		0x81D8
333 #define SP_OPAQUE_OVERLAY_CONTROL	0x81DC
334 #define SP_K1_VERTICAL_SCALE_FACTOR	0x81E0
335 #define SP_K2_VERTICAL_SCALE_FACTOR	0x81E4
336 #define SP_DDA_VERTICAL_ACCUMULATOR	0x81E8
337 #define SP_FIFO_CONTROL			0x81EC
338 #define SP_PRIMARY_WINDOW_TOP_LEFT	0x81F0
339 #define SP_PRIMARY_WINDOW_SIZE		0x81F4
340 #define SP_SECONDARY_WINDOW_TOP_LEFT	0x81F8
341 #define SP_SECONDARY_WINDOW_SIZE	0x81FC
342 
343 /* Memory Port Controller */
344 #define MPC_FIFO_CONTROL		0x8200
345 #define MPC_MIU_CONTROL			0x8204
346 #define MPC_STREAMS_TIMEOUT		0x8208
347 #define MPC_MISC_TIMEOUT		0x820C
348 #define MPC_DMA_READ_BASE_ADDRESS	0x8220
349 #define MPC_DMA_READ_STRIDE_WIDTH	0x8224
350 
351 /* Miscellaneous Registers */
352 #define MR_SUBSYSTEM_STATUS_CNTL	0x8504
353 #define MR_ADVANCED_FUNCTION_CONTROL	0x850C
354 
355 /* S3d Engine */
356 #define S3D_BIT_BLT_RECT_FILL		0xA400
357 #define S3D_LINE_2D			0xA800
358 #define S3D_POLYGON_2D			0xAC00
359 #define S3D_LINE_3D			0xB000
360 #define S3D_TRIANGLE_3D			0xB400
361 
362 #define BLT_ADDRESS			0xA4D4
363 #define BLT_SOURCE_ADDRESS		0xA4D4
364 #define BLT_DEST_ADDRESS		0xA4D8
365 #define BLT_CLIP_LEFT_RIGHT		0xA4DC
366 #define BLT_CLIP_LEFT			BLT_CLIP_LEFT_RIGHT
367 #define BLT_CLIP_RIGHT			0xA4DE
368 #define BLT_CLIP_TOP_BOTTOM		0xA4E0
369 #define BLT_CLIP_BOTTOM			BLT_CLIP_TOP_BOTTOM
370 #define BLT_CLIP_TOP			0xA4E2
371 #define BLT_DEST_SOURCE_PITCH		0xA4E4
372 #define BLT_SOURCE_PITCH		BLT_DEST_SOURCE_PITCH
373 #define BLT_DEST_PITCH			0xA4E6
374 #define BLT_MONO_PATTERN		0xA4E8
375 #define BLT_MONO_PATTERN_0		BLT_MONO_PATTERN
376 #define BLT_MONO_PATTERN_1		0xA4EC
377 #define BLT_PATTERN_BG_COLOR		0xA4F0
378 #define BLT_PATTERN_BG_COLOR_TRUE_COLOR	BLT_PATTERN_BG_COLOR
379 #define BLT_PATTERN_BG_COLOR_ALPHA	BLT_PATTERN_BG_COLOR
380 #define BLT_PATTERN_BG_COLOR_RED	0xA4F1
381 #define BLT_PATTERN_BG_COLOR_HI_COLOR	0xA4F2
382 #define BLT_PATTERN_BG_COLOR_GREEN	BLT_PATTERN_BG_COLOR_HI_COLOR
383 #define BLT_PATTERN_BG_COLOR_INDEX	0xA4F3
384 #define BLT_PATTERN_BG_COLOR_BLUE	BLT_PATTERN_BG_COLOR_INDEX
385 #define BLT_PATTERN_FG_COLOR		0xA4F4
386 #define BLT_PATTERN_FG_COLOR_TRUE_COLOR	BLT_PATTERN_FG_COLOR
387 #define BLT_PATTERN_FG_COLOR_ALPHA	BLT_PATTERN_FG_COLOR
388 #define BLT_PATTERN_FG_COLOR_RED	0xA4F5
389 #define BLT_PATTERN_FG_COLOR_HI_COLOR	0xA4F6
390 #define BLT_PATTERN_FG_COLOR_GREEN	BLT_PATTERN_FG_COLOR_HI_COLOR
391 #define BLT_PATTERN_FG_COLOR_INDEX	0xA4F7
392 #define BLT_PATTERN_FG_COLOR_BLUE	BLT_PATTERN_FG_COLOR_INDEX
393 #define BLT_SOURCE_BG_COLOR		0xA4F8
394 #define BLT_SOURCE_BG_COLOR_TRUE_COLOR	BLT_SOURCE_BG_COLOR
395 #define BLT_SOURCE_BG_COLOR_ALPHA	BLT_SOURCE_BG_COLOR
396 #define BLT_SOURCE_BG_COLOR_RED		0xA4F9
397 #define BLT_SOURCE_BG_COLOR_HI_COLOR	0xA4FA
398 #define BLT_SOURCE_BG_COLOR_GREEN	BLT_SOURCE_BG_COLOR_HI_COLOR
399 #define BLT_SOURCE_BG_COLOR_INDEX	0xA4FB
400 #define BLT_SOURCE_BG_COLOR_BLUE	BLT_SOURCE_BG_COLOR_INDEX
401 #define BLT_SOURCE_FG_COLOR		0xA4FC
402 #define BLT_SOURCE_FG_COLOR_TRUE_COLOR	BLT_SOURCE_FG_COLOR
403 #define BLT_SOURCE_FG_COLOR_ALPHA	BLT_SOURCE_FG_COLOR
404 #define BLT_SOURCE_FG_COLOR_RED		0xA4FD
405 #define BLT_SOURCE_FG_COLOR_HI_COLOR	0xA4FE
406 #define BLT_SOURCE_FG_COLOR_GREEN	BLT_SOURCE_FG_COLOR_HI_COLOR
407 #define BLT_SOURCE_FG_COLOR_INDEX	0xA4FF
408 #define BLT_SOURCE_FG_COLOR_BLUE	BLT_SOURCE_FG_COLOR_INDEX
409 #define BLT_COMMAND_SET			0xA500
410 #define BLT_WIDTH_HEIGHT		0xA504
411 #define BLT_HEIGHT			BLT_WIDTH_HEIGHT
412 #define BLT_WIDTH 			0xA506
413 #define BLT_SOURCE_XY			0xA508
414 #define BLT_SOURCE_Y			BLT_SOURCE_XY
415 #define BLT_SOURCE_X			0xA50A
416 #define BLT_DESTINATION_XY		0xA50C
417 #define BLT_DESTINATION_Y 		BLT_DESTINATION_XY
418 #define BLT_DESTINATION_X		0xA50E
419 
420 #define L2D_ADDRESS			0xA8D4
421 #define L2D_SOURCE_ADDRESS		0xA8D4
422 #define L2D_DEST_ADDRESS		0xA8D8
423 #define L2D_CLIP_LEFT_RIGHT		0xA8DC
424 #define L2D_CLIP_LEFT			L2D_CLIP_LEFT_RIGHT
425 #define L2D_CLIP_RIGHT			0xA8DE
426 #define L2D_CLIP_TOP_BOTTOM		0xA8E0
427 #define L2D_CLIP_BOTTOM			L2D_CLIP_TOP_BOTTOM
428 #define L2D_CLIP_TOP			0xA8E2
429 #define L2D_DEST_SOURCE_PITCH		0xA8E4
430 #define L2D_SOURCE_PITCH		L2D_DEST_SOURCE_PITCH
431 #define L2D_DEST_PITCH			0xA8E6
432 #define L2D_PAD_0			0xA8E8
433 #define L2D_PATTERN_FG_COLOR_TRUE_COLOR	0xA8F4
434 #define L2D_PATTERN_FG_COLOR_ALPHA	L2D_PATTERN_FG_COLOR_TRUECOLOR
435 #define L2D_PATTERN_FG_COLOR_RED	0xA8F5
436 #define L2D_PATTERN_FG_COLOR_HI_COLOR	0xA8F6
437 #define L2D_PATTERN_FG_COLOR_GREEN	L2D_PATTERN_FG_COLOR_HICOLOR
438 #define L2D_PATTERN_FG_COLOR_INDEX	0xA8F7
439 #define L2D_PATTERN_FG_COLOR_BLUE	L2D_PATTERN_FG_COLOR_INDEX
440 #define L2D_PAD_1			0xA8F8
441 #define L2D_COMMAND_SET			0xA900
442 #define L2D_PAD_2			0xA904
443 #define L2D_END_0_END_1			0xA96C
444 #define L2D_END_1			L2D_END_0_END_1
445 #define L2D_END_0			0xA96E
446 #define L2D_DX				0xA970
447 #define L2D_X_START			0xA974
448 #define L2D_Y_START			0xA978
449 #define L2D_Y_COUNT			0xA97C
450 
451 #define P2D_ADDRESS			0xACD4
452 #define P2D_SOURCE_ADDRESS		0xACD4
453 #define P2D_DEST_ADDRESS		0xACD8
454 #define P2D_CLIP_LEFT_RIGHT		0xACDC
455 #define P2D_CLIP_LEFT			P2D_CLIP_LEFT_RIGHT
456 #define P2D_CLIP_RIGHT			0xACDE
457 #define P2D_CLIP_TOP_BOTTOM		0xACE0
458 #define P2D_CLIP_BOTTOM			P2D_CLIP_TOP_BOTTOM
459 #define P2D_CLIP_TOP			0xACE2
460 #define P2D_DEST_SOURCE_PITCH		0xACE4
461 #define P2D_SOURCE_PITCH		P2D_DEST_SOURCE_PITCH
462 #define P2D_DEST_PITCH			0xACE6
463 #define P2D_MONO_PATTERN		0xACE8
464 #define P2D_PATTERN_BG_COLOR_TRUE_COLOR	0xACF0
465 #define P2D_PATTERN_BG_COLOR_ALPHA	P2D_PATTERN_BG_COLOR_TRUE_COLOR
466 #define P2D_PATTERN_BG_COLOR_RED	0xACF1
467 #define P2D_PATTERN_BG_COLOR_HI_COLOR	0xACF2
468 #define P2D_PATTERN_BG_COLOR_GREEN	P2D_PATTERN_BG_COLOR_HI_COLOR
469 #define P2D_PATTERN_BG_COLOR_INDEX	0xACF3
470 #define P2D_PATTERN_BG_COLOR_BLUE	P2D_PATTERN_BG_COLOR_INDEX
471 #define P2D_PATTERN_FG_COLOR_TRUE_COLOR	0xACF4
472 #define P2D_PATTERN_FG_COLOR_ALPHA	P2D_PATTERN_FG_COLOR_TRUE_COLOR
473 #define P2D_PATTERN_FG_COLOR_RED	0xACF5
474 #define P2D_PATTERN_FG_COLOR_HI_COLOR	0xACF6
475 #define P2D_PATTERN_FG_COLOR_GREEN	P2D_PATTERN_FG_COLOR_HI_COLOR
476 #define P2D_PATTERN_FG_COLOR_INDEX	0xACF7
477 #define P2D_PATTERN_FG_COLOR_BLUE	P2D_PATTERN_FG_COLOR_INDEX
478 #define P2D_PAD_1			0xACF8
479 #define P2D_COMMAND_SET			0xAD00
480 #define P2D_PAD_2			0xAD04
481 #define P2D_RIGHT_DX			0xAD68
482 #define P2D_RIGHT_X_START		0xAD6C
483 #define P2D_LEFT_DX			0xAD70
484 #define P2D_LEFT_X_START		0xAD74
485 #define P2D_Y_START			0xAD78
486 #define P2D_Y_COUNT			0xAD7C
487 
488 #define CMD_NOP			(7 << 27)	/* %1111 << 27 */
489 #define CMD_LINE		(3 << 27)	/* %0011 << 27 */
490 #define CMD_RECT		(4 << 27)	/* %0010 << 27 */
491 #define CMD_POLYGON		(5 << 27)	/* %0101 << 27 */
492 #define CMD_BITBLT		(0 << 27)	/* %0000 << 27 */
493 
494 #define CMD_SKIP_TRANSFER_BYTES_1	(1 << 12)	/* %01 << 12 */
495 #define CMD_SKIP_TRANSFER_BYTES_2	(2 << 12)	/* %10 << 12 */
496 #define CMD_SKIP_TRANSFER_BYTES_3	(3 << 12)	/* %11 << 12 */
497 
498 #define CMD_TRANSFER_ALIGNMENT_BYTE	(0 << 10)	/* %00 << 10 */
499 #define CMD_TRANSFER_ALIGNMENT_WORD	(1 << 10)	/* %01 << 10 */
500 #define CMD_TRANSFER_ALIGNMENT_DOUBLEWORD	(2 << 10)	/* %10 << 10 */
501 
502 #define CMD_CHUNKY	(0 << 2)	/* %00 << 2 */
503 #define CMD_HI_COLOR	(1 << 2)	/* %01 << 2 */
504 #define CMD_TRUE_COLOR	(2 << 2)	/* %10 << 2 */
505 
506 #define ROP_FALSE	0x00
507 #define ROP_NOR		0x10
508 #define ROP_ONLYDST	0x20
509 #define ROP_NOTSRC	0x30
510 #define ROP_ONLYSRC	0x40
511 #define ROP_NOTDST	0x50
512 #define ROP_EOR		0x60
513 #define ROP_NAND	0x70
514 #define ROP_AND		0x80
515 #define ROP_NEOR	0x90
516 #define ROP_DST		0xA0
517 #define ROP_NOTONLYSRC	0xB0
518 #define ROP_SRC		0xC0
519 #define ROP_NOTONLYDST	0xD0
520 #define ROP_OR		0xE0
521 #define ROP_TRUE	0xF0
522 
523 /* Pass-through */
524 #if 0	/* XXX */
525 #define PASS_ADDRESS		0x
526 #define PASS_ADDRESS_W		0x
527 #endif
528 
529 /* Video DAC */
530 #define VDAC_ADDRESS		0x03C8
531 #define VDAC_ADDRESS_W		0x03C8
532 #define VDAC_ADDRESS_R		0x03C7
533 #define VDAC_STATE		0x03C7
534 #define VDAC_DATA		0x03C9
535 #define VDAC_MASK		0x03C6
536 
537 
538 #define WGfx(ba, idx, val) \
539 	do { vgaw(ba, GCT_ADDRESS, idx); vgaw(ba, GCT_ADDRESS_W , val); } while (0)
540 
541 #define WSeq(ba, idx, val) \
542 	do { vgaw(ba, SEQ_ADDRESS, idx); vgaw(ba, SEQ_ADDRESS_W , val); } while (0)
543 
544 #define WCrt(ba, idx, val) \
545 	do { vgaw(ba, CRT_ADDRESS, idx); vgaw(ba, CRT_ADDRESS_W , val); } while (0)
546 
547 #define WAttr(ba, idx, val) \
548 	do {	\
549 		unsigned char tmp;\
550 		tmp = vgar(ba, ACT_ADDRESS_RESET);\
551 		vgaw(ba, ACT_ADDRESS_W, idx);\
552 		vgaw(ba, ACT_ADDRESS_W, val);\
553 	} while (0)
554 
555 
556 #define SetTextPlane(ba, m) \
557 	do { \
558 		WGfx(ba, GCT_ID_READ_MAP_SELECT, m & 3 );\
559 		WSeq(ba, SEQ_ID_MAP_MASK, (1 << (m & 3)));\
560 	} while (0)
561 
562 
563 /* Gfx engine busy wait */
564 
565 static inline void
566 GfxBusyWait (ba)
567 	volatile void *ba;
568 {
569 	int test;
570 
571 	do {
572 		test = vgar32(ba, MR_SUBSYSTEM_STATUS_CNTL);
573 		__asm volatile ("nop");
574 	} while (!(test & (1 << 13)));
575 }
576 
577 
578 static inline void
579 GfxFifoWait(ba)
580 	volatile void *ba;
581 {
582 #if 0	/* XXX */
583 	int test;
584 
585 	do {
586 		test = vgar32(ba, MR_SUBSYSTEM_STATUS_CNTL);
587 	} while (test & 0x0f);
588 #endif
589 }
590 
591 
592 /* Special wakeup/passthrough registers on graphics boards
593  *
594  * The methods have diverged a bit for each board, so
595  * WPass(P) has been converted into a set of specific
596  * inline functions.
597  */
598 
599 static inline unsigned char
600 RAttr(ba, idx)
601 	volatile void *ba;
602 	short idx;
603 {
604 
605 	vgaw(ba, ACT_ADDRESS_W, idx);
606 	delay(0);
607 	return vgar(ba, ACT_ADDRESS_R);
608 }
609 
610 static inline unsigned char
611 RSeq(ba, idx)
612 	volatile void *ba;
613 	short idx;
614 {
615 	vgaw(ba, SEQ_ADDRESS, idx);
616 	return vgar(ba, SEQ_ADDRESS_R);
617 }
618 
619 static inline unsigned char
620 RCrt(ba, idx)
621 	volatile void *ba;
622 	short idx;
623 {
624 	vgaw(ba, CRT_ADDRESS, idx);
625 	return vgar(ba, CRT_ADDRESS_R);
626 }
627 
628 static inline unsigned char
629 RGfx(ba, idx)
630 	volatile void *ba;
631 	short idx;
632 {
633 	vgaw(ba, GCT_ADDRESS, idx);
634 	return vgar(ba, GCT_ADDRESS_R);
635 }
636 
637 #endif /* _GRF_CV3DREG_H */
638