xref: /netbsd-src/sys/arch/amiga/dev/grf_cv3dreg.h (revision 5e4c038a45edbc7d63b7c2daa76e29f88b64a4e3)
1 /*	$NetBSD: grf_cv3dreg.h,v 1.5 2002/04/25 09:20:31 aymeric Exp $	*/
2 
3 /*
4  * Copyright (c) 1995 Michael Teske
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *      This product includes software developed by Ezra Story and  by Kari
18  *      Mettinen.
19  * 4. The name of the author may not be used to endorse or promote products
20  *    derived from this software without specific prior written permission
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
23  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
24  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
25  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
26  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
27  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
31  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32  */
33 
34 #ifndef _GRF_CV3DREG_H
35 #define _GRF_CV3DREG_H
36 
37 /*
38  * This is derived from ciruss driver source
39  */
40 
41 /* Extension to grfvideo_mode to support text modes.
42  * This can be passed to both text & gfx functions
43  * without worry.  If gv.depth == 4, then the extended
44  * fields for a text mode are present.
45  */
46 
47 struct grfcv3dtext_mode {
48 	struct grfvideo_mode gv;
49 	unsigned short	fx;	/* font x dimension */
50 	unsigned short	fy;	/* font y dimension */
51 	unsigned short	cols;	/* screen dimensions */
52 	unsigned short	rows;
53 	void		*fdata;	/* font data */
54 	unsigned short	fdstart;
55 	unsigned short	fdend;
56 };
57 
58 /* maximum console size */
59 #define MAXROWS 200
60 #define MAXCOLS 200
61 
62 /* read VGA register */
63 #define vgar(ba, reg) (*((volatile caddr_t)(((caddr_t)ba)+(reg ^ 3))))
64 
65 /* write VGA register */
66 #define vgaw(ba, reg, val) \
67 	*((volatile caddr_t)(((caddr_t)ba)+(reg ^ 3))) = ((val) & 0xff)
68 
69 /* MMIO access */
70 #define ByteAccessIO(x)	( ((x) & 0x3ffc) | (((x) & 3)^3) | (((x) & 3) <<14) )
71 
72 #define vgario(ba, reg) \
73 	(*((volatile caddr_t)(((caddr_t)ba) + ( ByteAccessIO(reg) ))))
74 
75 #define vgawio(ba, reg, val) \
76 	do { \
77 		if (!cv3d_zorroIII) { \
78 		        *((volatile caddr_t)(((caddr_t)cv3d_vcode_switch_base) + \
79 			    0x04)) = (0x01 & 0xffff); \
80 			asm volatile ("nop"); \
81 		} \
82 		*((volatile caddr_t)(((caddr_t)cv3d_special_register_base) + \
83 		    ( ByteAccessIO(reg) & 0xffff ))) = ((val) & 0xff); \
84 		if (!cv3d_zorroIII) { \
85 		        *((volatile caddr_t)(((caddr_t)cv3d_vcode_switch_base) + \
86 			    0x04)) = (0x02 & 0xffff); \
87 			asm volatile ("nop"); \
88 		} \
89 	} while (0)
90 
91 /* read 32 Bit VGA register */
92 #define vgar32(ba, reg) ( *((unsigned long *) (((volatile caddr_t)ba)+reg)) )
93 
94 /* write 32 Bit VGA register */
95 #define vgaw32(ba, reg, val) \
96 	*((unsigned long *) (((volatile caddr_t)ba)+reg)) = val
97 
98 /* read 16 Bit VGA register */
99 #define vgar16(ba, reg) ( *((unsigned short *) (((volatile caddr_t)ba)+reg)) )
100 
101 /* write 16 Bit VGA register */
102 #define vgaw16(ba, reg, val) \
103 	*((unsigned short *) (((volatile caddr_t)ba)+reg)) = val
104 
105 /* XXX This is totaly untested */
106 #define	Select_Zorro2_FrameBuffer(flag) \
107 	do { \
108 		*((volatile caddr_t)(((caddr_t)cv3d_vcode_switch_base) + \
109 		    0x08)) = ((flag * 0x40) & 0xffff); \
110 		asm volatile ("nop"); \
111 } while (0)
112 
113 int grfcv3d_cnprobe(void);
114 void grfcv3d_iteinit(struct grf_softc *);
115 static __inline void GfxBusyWait(volatile caddr_t);
116 static __inline void GfxFifoWait(volatile caddr_t);
117 static __inline unsigned char RAttr(volatile caddr_t, short);
118 static __inline unsigned char RSeq(volatile caddr_t, short);
119 static __inline unsigned char RCrt(volatile caddr_t, short);
120 static __inline unsigned char RGfx(volatile caddr_t, short);
121 
122 
123 /*
124  * defines for the used register addresses (mw)
125  *
126  * NOTE: there are some registers that have different addresses when
127  *       in mono or color mode. We only support color mode, and thus
128  *       some addresses won't work in mono-mode!
129  *
130  * General and VGA-registers taken from retina driver. Fixed a few
131  * bugs in it. (SR and GR read address is Port + 1, NOT Port)
132  *
133  */
134 
135 /* General Registers: */
136 #define GREG_MISC_OUTPUT_R	0x03CC
137 #define GREG_MISC_OUTPUT_W	0x03C2
138 #define GREG_FEATURE_CONTROL_R	0x03CA
139 #define GREG_FEATURE_CONTROL_W	0x03DA
140 #define GREG_INPUT_STATUS0_R	0x03C2
141 #define GREG_INPUT_STATUS1_R	0x03DA
142 
143 /* Setup Registers: */
144 #define SREG_OPTION_SELECT	0x0102
145 #define SREG_VIDEO_SUBS_ENABLE	0x03C3	/* Trio64: 0x46E8 */
146 
147 /* Attribute Controller: */
148 #define ACT_ADDRESS		0x03C0
149 #define ACT_ADDRESS_R		0x03C1
150 #define ACT_ADDRESS_W		0x03C0
151 #define ACT_ADDRESS_RESET	0x03DA
152 #define ACT_ID_PALETTE0		0x00
153 #define ACT_ID_PALETTE1		0x01
154 #define ACT_ID_PALETTE2		0x02
155 #define ACT_ID_PALETTE3		0x03
156 #define ACT_ID_PALETTE4		0x04
157 #define ACT_ID_PALETTE5		0x05
158 #define ACT_ID_PALETTE6		0x06
159 #define ACT_ID_PALETTE7		0x07
160 #define ACT_ID_PALETTE8		0x08
161 #define ACT_ID_PALETTE9		0x09
162 #define ACT_ID_PALETTE10	0x0A
163 #define ACT_ID_PALETTE11	0x0B
164 #define ACT_ID_PALETTE12	0x0C
165 #define ACT_ID_PALETTE13	0x0D
166 #define ACT_ID_PALETTE14	0x0E
167 #define ACT_ID_PALETTE15	0x0F
168 #define ACT_ID_ATTR_MODE_CNTL	0x10
169 #define ACT_ID_OVERSCAN_COLOR	0x11
170 #define ACT_ID_COLOR_PLANE_ENA	0x12
171 #define ACT_ID_HOR_PEL_PANNING	0x13
172 #define ACT_ID_COLOR_SELECT	0x14	/* ACT_ID_PIXEL_PADDING */
173 
174 /* Graphics Controller: */
175 #define GCT_ADDRESS		0x03CE
176 #define GCT_ADDRESS_R		0x03CF
177 #define GCT_ADDRESS_W		0x03CF
178 #define GCT_ID_SET_RESET	0x00
179 #define GCT_ID_ENABLE_SET_RESET	0x01
180 #define GCT_ID_COLOR_COMPARE	0x02
181 #define GCT_ID_DATA_ROTATE	0x03
182 #define GCT_ID_READ_MAP_SELECT	0x04
183 #define GCT_ID_GRAPHICS_MODE	0x05
184 #define GCT_ID_MISC		0x06
185 #define GCT_ID_COLOR_XCARE	0x07
186 #define GCT_ID_BITMASK		0x08
187 
188 /* Sequencer: */
189 #define SEQ_ADDRESS		0x03C4
190 #define SEQ_ADDRESS_R		0x03C5
191 #define SEQ_ADDRESS_W		0x03C5
192 #define SEQ_ID_RESET		0x00
193 #define SEQ_ID_CLOCKING_MODE	0x01
194 #define SEQ_ID_MAP_MASK		0x02
195 #define SEQ_ID_CHAR_MAP_SELECT	0x03
196 #define SEQ_ID_MEMORY_MODE	0x04
197 #define SEQ_ID_UNKNOWN1		0x05
198 #define SEQ_ID_UNKNOWN2		0x06
199 #define SEQ_ID_UNKNOWN3		0x07
200 /* S3 extensions */
201 #define SEQ_ID_UNLOCK_EXT	0x08
202 #define SEQ_ID_MMIO_SELECT	0x09	/* Trio64: SEQ_ID_EXT_SEQ_REG9 */
203 #define SEQ_ID_BUS_REQ_CNTL	0x0A
204 #define SEQ_ID_EXT_MISC_SEQ	0x0B
205 #define SEQ_ID_UNKNOWN4		0x0C
206 #define SEQ_ID_EXT_SEQ		0x0D
207 #define SEQ_ID_UNKNOWN5		0x0E
208 #define SEQ_ID_UNKNOWN6		0x0F
209 #define SEQ_ID_MCLK_LO		0x10
210 #define SEQ_ID_MCLK_HI		0x11
211 #define SEQ_ID_DCLK_LO		0x12
212 #define SEQ_ID_DCLK_HI		0x13
213 #define SEQ_ID_CLKSYN_CNTL_1	0x14
214 #define SEQ_ID_CLKSYN_CNTL_2	0x15
215 #define SEQ_ID_CLKSYN_TEST_HI	0x16	/* reserved for S3 testing of the */
216 #define SEQ_ID_CLKSYN_TEST_LO	0x17	/*   internal clock synthesizer   */
217 #define SEQ_ID_RAMDAC_CNTL	0x18
218 #define SEQ_ID_MORE_MAGIC	0x1A	/* not available on the Virge */
219 #define SEQ_ID_SIGNAL_SELECT	0x1C
220 
221 /* CRT Controller: */
222 #define CRT_ADDRESS		0x03D4
223 #define CRT_ADDRESS_R		0x03D5
224 #define CRT_ADDRESS_W		0x03D5
225 #define CRT_ID_HOR_TOTAL	0x00
226 #define CRT_ID_HOR_DISP_ENA_END	0x01
227 #define CRT_ID_START_HOR_BLANK	0x02
228 #define CRT_ID_END_HOR_BLANK	0x03
229 #define CRT_ID_START_HOR_RETR	0x04
230 #define CRT_ID_END_HOR_RETR	0x05
231 #define CRT_ID_VER_TOTAL	0x06
232 #define CRT_ID_OVERFLOW		0x07
233 #define CRT_ID_PRESET_ROW_SCAN	0x08
234 #define CRT_ID_MAX_SCAN_LINE	0x09
235 #define CRT_ID_CURSOR_START	0x0A
236 #define CRT_ID_CURSOR_END	0x0B
237 #define CRT_ID_START_ADDR_HIGH	0x0C
238 #define CRT_ID_START_ADDR_LOW	0x0D
239 #define CRT_ID_CURSOR_LOC_HIGH	0x0E
240 #define CRT_ID_CURSOR_LOC_LOW	0x0F
241 #define CRT_ID_START_VER_RETR	0x10
242 #define CRT_ID_END_VER_RETR	0x11
243 #define CRT_ID_VER_DISP_ENA_END	0x12
244 #define CRT_ID_SCREEN_OFFSET	0x13
245 #define CRT_ID_UNDERLINE_LOC	0x14
246 #define CRT_ID_START_VER_BLANK	0x15
247 #define CRT_ID_END_VER_BLANK	0x16
248 #define CRT_ID_MODE_CONTROL	0x17
249 #define CRT_ID_LINE_COMPARE	0x18
250 #define CRT_ID_GD_LATCH_RBACK	0x22
251 #define CRT_ID_ACT_TOGGLE_RBACK	0x24
252 #define CRT_ID_ACT_INDEX_RBACK	0x26
253 /* S3 extensions: S3 VGA Registers */
254 #define CRT_ID_DEVICE_HIGH	0x2D
255 #define CRT_ID_DEVICE_LOW	0x2E
256 #define CRT_ID_REVISION 	0x2F
257 #define CRT_ID_CHIP_ID_REV	0x30
258 #define CRT_ID_MEMORY_CONF	0x31
259 #define CRT_ID_BACKWAD_COMP_1	0x32
260 #define CRT_ID_BACKWAD_COMP_2	0x33
261 #define CRT_ID_BACKWAD_COMP_3	0x34
262 #define CRT_ID_REGISTER_LOCK	0x35
263 #define CRT_ID_CONFIG_1 	0x36
264 #define CRT_ID_CONFIG_2 	0x37
265 #define CRT_ID_REGISTER_LOCK_1	0x38
266 #define CRT_ID_REGISTER_LOCK_2	0x39
267 #define CRT_ID_MISC_1		0x3A
268 #define CRT_ID_DISPLAY_FIFO	0x3B
269 #define CRT_ID_LACE_RETR_START	0x3C
270 /* S3 extensions: System Control Registers  */
271 #define CRT_ID_SYSTEM_CONFIG	0x40
272 #define CRT_ID_BIOS_FLAG	0x41
273 #define CRT_ID_LACE_CONTROL	0x42
274 #define CRT_ID_EXT_MODE 	0x43
275 #define CRT_ID_HWGC_MODE	0x45	/* HWGC = Hardware Graphics Cursor */
276 #define CRT_ID_HWGC_ORIGIN_X_HI	0x46
277 #define CRT_ID_HWGC_ORIGIN_X_LO	0x47
278 #define CRT_ID_HWGC_ORIGIN_Y_HI	0x48
279 #define CRT_ID_HWGC_ORIGIN_Y_LO	0x49
280 #define CRT_ID_HWGC_FG_STACK	0x4A
281 #define CRT_ID_HWGC_BG_STACK	0x4B
282 #define CRT_ID_HWGC_START_AD_HI	0x4C
283 #define CRT_ID_HWGC_START_AD_LO	0x4D
284 #define CRT_ID_HWGC_DSTART_X	0x4E
285 #define CRT_ID_HWGC_DSTART_Y	0x4F
286 /* S3 extensions: System Extension Registers  */
287 #define CRT_ID_EXT_SYS_CNTL_1	0x50
288 #define CRT_ID_EXT_SYS_CNTL_2	0x51
289 #define CRT_ID_EXT_BIOS_FLAG_1	0x52
290 #define CRT_ID_EXT_MEM_CNTL_1	0x53
291 #define CRT_ID_EXT_MEM_CNTL_2	0x54
292 #define CRT_ID_EXT_DAC_CNTL	0x55
293 #define CRT_ID_EX_SYNC_1	0x56
294 #define CRT_ID_EX_SYNC_2	0x57
295 #define CRT_ID_LAW_CNTL		0x58	/* LAW = Linear Address Window */
296 #define CRT_ID_LAW_POS_HI	0x59
297 #define CRT_ID_LAW_POS_LO	0x5A
298 #define CRT_ID_GOUT_PORT	0x5C
299 #define CRT_ID_EXT_HOR_OVF	0x5D
300 #define CRT_ID_EXT_VER_OVF	0x5E
301 #define CRT_ID_EXT_MEM_CNTL_3	0x60
302 #define CRT_ID_EXT_MEM_CNTL_4	0x61	/* only available on the Virge */
303 #define CRT_ID_EX_SYNC_3	0x63	/* not available on the Virge */
304 #define CRT_ID_EXT_MISC_CNTL	0x65
305 #define CRT_ID_EXT_MISC_CNTL_1	0x66
306 #define CRT_ID_EXT_MISC_CNTL_2	0x67
307 #define CRT_ID_CONFIG_3 	0x68
308 #define CRT_ID_EXT_SYS_CNTL_3	0x69
309 #define CRT_ID_EXT_SYS_CNTL_4	0x6A
310 #define CRT_ID_EXT_BIOS_FLAG_3	0x6B
311 #define CRT_ID_EXT_BIOS_FLAG_4	0x6C
312 #define CRT_ID_EXT_BIOS_FLAG_5	0x6D	/* only available on the Virge */
313 #define CRT_ID_RAMDAC_SIG_TEST	0x6E	/* only available on the Virge */
314 #define CRT_ID_CONFIG_4 	0x6F	/* only available on the Virge */
315 
316 /* Streams Processor */
317 #define SP_PRIMARY_CONTROL		0x8180
318 #define SP_COLOR_CHROMA_KEY_CONTROL	0x8184
319 #define SP_SECONDARY_CONTROL		0x8190
320 #define SP_CHROMA_KEY_UPPER_BOUND	0x8194
321 #define SP_SECONDARY_CONSTANTS		0x8198
322 #define SP_BLEND_CONTROL		0x81A0
323 #define SP_PRIMARY_ADDRESS_0		0x81C0
324 #define SP_PRIMARY_ADDRESS_1		0x81C4
325 #define SP_PRIMARY_STRIDE		0x81C8
326 #define SP_DOUBLE_BUFFER_LPB_SUPPORT	0x81CC
327 #define SP_SECONDARY_ADDRESS_0		0x81D0
328 #define SP_SECONDARY_ADDRESS_1		0x81D4
329 #define SP_SECONDARY_STRIDE		0x81D8
330 #define SP_OPAQUE_OVERLAY_CONTROL	0x81DC
331 #define SP_K1_VERTICAL_SCALE_FACTOR	0x81E0
332 #define SP_K2_VERTICAL_SCALE_FACTOR	0x81E4
333 #define SP_DDA_VERTICAL_ACCUMULATOR	0x81E8
334 #define SP_FIFO_CONTROL			0x81EC
335 #define SP_PRIMARY_WINDOW_TOP_LEFT	0x81F0
336 #define SP_PRIMARY_WINDOW_SIZE		0x81F4
337 #define SP_SECONDARY_WINDOW_TOP_LEFT	0x81F8
338 #define SP_SECONDARY_WINDOW_SIZE	0x81FC
339 
340 /* Memory Port Controller */
341 #define MPC_FIFO_CONTROL		0x8200
342 #define MPC_MIU_CONTROL			0x8204
343 #define MPC_STREAMS_TIMEOUT		0x8208
344 #define MPC_MISC_TIMEOUT		0x820C
345 #define MPC_DMA_READ_BASE_ADDRESS	0x8220
346 #define MPC_DMA_READ_STRIDE_WIDTH	0x8224
347 
348 /* Miscellaneous Registers */
349 #define MR_SUBSYSTEM_STATUS_CNTL	0x8504
350 #define MR_ADVANCED_FUNCTION_CONTROL	0x850C
351 
352 /* S3d Engine */
353 #define S3D_BIT_BLT_RECT_FILL		0xA400
354 #define S3D_LINE_2D			0xA800
355 #define S3D_POLYGON_2D			0xAC00
356 #define S3D_LINE_3D			0xB000
357 #define S3D_TRIANGLE_3D			0xB400
358 
359 #define BLT_ADDRESS			0xA4D4
360 #define BLT_SOURCE_ADDRESS		0xA4D4
361 #define BLT_DEST_ADDRESS		0xA4D8
362 #define BLT_CLIP_LEFT_RIGHT		0xA4DC
363 #define BLT_CLIP_LEFT			BLT_CLIP_LEFT_RIGHT
364 #define BLT_CLIP_RIGHT			0xA4DE
365 #define BLT_CLIP_TOP_BOTTOM		0xA4E0
366 #define BLT_CLIP_BOTTOM			BLT_CLIP_TOP_BOTTOM
367 #define BLT_CLIP_TOP			0xA4E2
368 #define BLT_DEST_SOURCE_PITCH		0xA4E4
369 #define BLT_SOURCE_PITCH		BLT_DEST_SOURCE_PITCH
370 #define BLT_DEST_PITCH			0xA4E6
371 #define BLT_MONO_PATTERN		0xA4E8
372 #define BLT_MONO_PATTERN_0		BLT_MONO_PATTERN
373 #define BLT_MONO_PATTERN_1		0xA4EC
374 #define BLT_PATTERN_BG_COLOR		0xA4F0
375 #define BLT_PATTERN_BG_COLOR_TRUE_COLOR	BLT_PATTERN_BG_COLOR
376 #define BLT_PATTERN_BG_COLOR_ALPHA	BLT_PATTERN_BG_COLOR
377 #define BLT_PATTERN_BG_COLOR_RED	0xA4F1
378 #define BLT_PATTERN_BG_COLOR_HI_COLOR	0xA4F2
379 #define BLT_PATTERN_BG_COLOR_GREEN	BLT_PATTERN_BG_COLOR_HI_COLOR
380 #define BLT_PATTERN_BG_COLOR_INDEX	0xA4F3
381 #define BLT_PATTERN_BG_COLOR_BLUE	BLT_PATTERN_BG_COLOR_INDEX
382 #define BLT_PATTERN_FG_COLOR		0xA4F4
383 #define BLT_PATTERN_FG_COLOR_TRUE_COLOR	BLT_PATTERN_FG_COLOR
384 #define BLT_PATTERN_FG_COLOR_ALPHA	BLT_PATTERN_FG_COLOR
385 #define BLT_PATTERN_FG_COLOR_RED	0xA4F5
386 #define BLT_PATTERN_FG_COLOR_HI_COLOR	0xA4F6
387 #define BLT_PATTERN_FG_COLOR_GREEN	BLT_PATTERN_FG_COLOR_HI_COLOR
388 #define BLT_PATTERN_FG_COLOR_INDEX	0xA4F7
389 #define BLT_PATTERN_FG_COLOR_BLUE	BLT_PATTERN_FG_COLOR_INDEX
390 #define BLT_SOURCE_BG_COLOR		0xA4F8
391 #define BLT_SOURCE_BG_COLOR_TRUE_COLOR	BLT_SOURCE_BG_COLOR
392 #define BLT_SOURCE_BG_COLOR_ALPHA	BLT_SOURCE_BG_COLOR
393 #define BLT_SOURCE_BG_COLOR_RED		0xA4F9
394 #define BLT_SOURCE_BG_COLOR_HI_COLOR	0xA4FA
395 #define BLT_SOURCE_BG_COLOR_GREEN	BLT_SOURCE_BG_COLOR_HI_COLOR
396 #define BLT_SOURCE_BG_COLOR_INDEX	0xA4FB
397 #define BLT_SOURCE_BG_COLOR_BLUE	BLT_SOURCE_BG_COLOR_INDEX
398 #define BLT_SOURCE_FG_COLOR		0xA4FC
399 #define BLT_SOURCE_FG_COLOR_TRUE_COLOR	BLT_SOURCE_FG_COLOR
400 #define BLT_SOURCE_FG_COLOR_ALPHA	BLT_SOURCE_FG_COLOR
401 #define BLT_SOURCE_FG_COLOR_RED		0xA4FD
402 #define BLT_SOURCE_FG_COLOR_HI_COLOR	0xA4FE
403 #define BLT_SOURCE_FG_COLOR_GREEN	BLT_SOURCE_FG_COLOR_HI_COLOR
404 #define BLT_SOURCE_FG_COLOR_INDEX	0xA4FF
405 #define BLT_SOURCE_FG_COLOR_BLUE	BLT_SOURCE_FG_COLOR_INDEX
406 #define BLT_COMMAND_SET			0xA500
407 #define BLT_WIDTH_HEIGHT		0xA504
408 #define BLT_HEIGHT			BLT_WIDTH_HEIGHT
409 #define BLT_WIDTH 			0xA506
410 #define BLT_SOURCE_XY			0xA508
411 #define BLT_SOURCE_Y			BLT_SOURCE_XY
412 #define BLT_SOURCE_X			0xA50A
413 #define BLT_DESTINATION_XY		0xA50C
414 #define BLT_DESTINATION_Y 		BLT_DESTINATION_XY
415 #define BLT_DESTINATION_X		0xA50E
416 
417 #define L2D_ADDRESS			0xA8D4
418 #define L2D_SOURCE_ADDRESS		0xA8D4
419 #define L2D_DEST_ADDRESS		0xA8D8
420 #define L2D_CLIP_LEFT_RIGHT		0xA8DC
421 #define L2D_CLIP_LEFT			L2D_CLIP_LEFT_RIGHT
422 #define L2D_CLIP_RIGHT			0xA8DE
423 #define L2D_CLIP_TOP_BOTTOM		0xA8E0
424 #define L2D_CLIP_BOTTOM			L2D_CLIP_TOP_BOTTOM
425 #define L2D_CLIP_TOP			0xA8E2
426 #define L2D_DEST_SOURCE_PITCH		0xA8E4
427 #define L2D_SOURCE_PITCH		L2D_DEST_SOURCE_PITCH
428 #define L2D_DEST_PITCH			0xA8E6
429 #define L2D_PAD_0			0xA8E8
430 #define L2D_PATTERN_FG_COLOR_TRUE_COLOR	0xA8F4
431 #define L2D_PATTERN_FG_COLOR_ALPHA	L2D_PATTERN_FG_COLOR_TRUECOLOR
432 #define L2D_PATTERN_FG_COLOR_RED	0xA8F5
433 #define L2D_PATTERN_FG_COLOR_HI_COLOR	0xA8F6
434 #define L2D_PATTERN_FG_COLOR_GREEN	L2D_PATTERN_FG_COLOR_HICOLOR
435 #define L2D_PATTERN_FG_COLOR_INDEX	0xA8F7
436 #define L2D_PATTERN_FG_COLOR_BLUE	L2D_PATTERN_FG_COLOR_INDEX
437 #define L2D_PAD_1			0xA8F8
438 #define L2D_COMMAND_SET			0xA900
439 #define L2D_PAD_2			0xA904
440 #define L2D_END_0_END_1			0xA96C
441 #define L2D_END_1			L2D_END_0_END_1
442 #define L2D_END_0			0xA96E
443 #define L2D_DX				0xA970
444 #define L2D_X_START			0xA974
445 #define L2D_Y_START			0xA978
446 #define L2D_Y_COUNT			0xA97C
447 
448 #define P2D_ADDRESS			0xACD4
449 #define P2D_SOURCE_ADDRESS		0xACD4
450 #define P2D_DEST_ADDRESS		0xACD8
451 #define P2D_CLIP_LEFT_RIGHT		0xACDC
452 #define P2D_CLIP_LEFT			P2D_CLIP_LEFT_RIGHT
453 #define P2D_CLIP_RIGHT			0xACDE
454 #define P2D_CLIP_TOP_BOTTOM		0xACE0
455 #define P2D_CLIP_BOTTOM			P2D_CLIP_TOP_BOTTOM
456 #define P2D_CLIP_TOP			0xACE2
457 #define P2D_DEST_SOURCE_PITCH		0xACE4
458 #define P2D_SOURCE_PITCH		P2D_DEST_SOURCE_PITCH
459 #define P2D_DEST_PITCH			0xACE6
460 #define P2D_MONO_PATTERN		0xACE8
461 #define P2D_PATTERN_BG_COLOR_TRUE_COLOR	0xACF0
462 #define P2D_PATTERN_BG_COLOR_ALPHA	P2D_PATTERN_BG_COLOR_TRUE_COLOR
463 #define P2D_PATTERN_BG_COLOR_RED	0xACF1
464 #define P2D_PATTERN_BG_COLOR_HI_COLOR	0xACF2
465 #define P2D_PATTERN_BG_COLOR_GREEN	P2D_PATTERN_BG_COLOR_HI_COLOR
466 #define P2D_PATTERN_BG_COLOR_INDEX	0xACF3
467 #define P2D_PATTERN_BG_COLOR_BLUE	P2D_PATTERN_BG_COLOR_INDEX
468 #define P2D_PATTERN_FG_COLOR_TRUE_COLOR	0xACF4
469 #define P2D_PATTERN_FG_COLOR_ALPHA	P2D_PATTERN_FG_COLOR_TRUE_COLOR
470 #define P2D_PATTERN_FG_COLOR_RED	0xACF5
471 #define P2D_PATTERN_FG_COLOR_HI_COLOR	0xACF6
472 #define P2D_PATTERN_FG_COLOR_GREEN	P2D_PATTERN_FG_COLOR_HI_COLOR
473 #define P2D_PATTERN_FG_COLOR_INDEX	0xACF7
474 #define P2D_PATTERN_FG_COLOR_BLUE	P2D_PATTERN_FG_COLOR_INDEX
475 #define P2D_PAD_1			0xACF8
476 #define P2D_COMMAND_SET			0xAD00
477 #define P2D_PAD_2			0xAD04
478 #define P2D_RIGHT_DX			0xAD68
479 #define P2D_RIGHT_X_START		0xAD6C
480 #define P2D_LEFT_DX			0xAD70
481 #define P2D_LEFT_X_START		0xAD74
482 #define P2D_Y_START			0xAD78
483 #define P2D_Y_COUNT			0xAD7C
484 
485 #define CMD_NOP			(7 << 27)	/* %1111 << 27 */
486 #define CMD_LINE		(3 << 27)	/* %0011 << 27 */
487 #define CMD_RECT		(4 << 27)	/* %0010 << 27 */
488 #define CMD_POLYGON		(5 << 27)	/* %0101 << 27 */
489 #define CMD_BITBLT		(0 << 27)	/* %0000 << 27 */
490 
491 #define CMD_SKIP_TRANSFER_BYTES_1	(1 << 12)	/* %01 << 12 */
492 #define CMD_SKIP_TRANSFER_BYTES_2	(2 << 12)	/* %10 << 12 */
493 #define CMD_SKIP_TRANSFER_BYTES_3	(3 << 12)	/* %11 << 12 */
494 
495 #define CMD_TRANSFER_ALIGNMENT_BYTE	(0 << 10)	/* %00 << 10 */
496 #define CMD_TRANSFER_ALIGNMENT_WORD	(1 << 10)	/* %01 << 10 */
497 #define CMD_TRANSFER_ALIGNMENT_DOUBLEWORD	(2 << 10)	/* %10 << 10 */
498 
499 #define CMD_CHUNKY	(0 << 2)	/* %00 << 2 */
500 #define CMD_HI_COLOR	(1 << 2)	/* %01 << 2 */
501 #define CMD_TRUE_COLOR	(2 << 2)	/* %10 << 2 */
502 
503 #define ROP_FALSE	0x00
504 #define ROP_NOR		0x10
505 #define ROP_ONLYDST	0x20
506 #define ROP_NOTSRC	0x30
507 #define ROP_ONLYSRC	0x40
508 #define ROP_NOTDST	0x50
509 #define ROP_EOR		0x60
510 #define ROP_NAND	0x70
511 #define ROP_AND		0x80
512 #define ROP_NEOR	0x90
513 #define ROP_DST		0xA0
514 #define ROP_NOTONLYSRC	0xB0
515 #define ROP_SRC		0xC0
516 #define ROP_NOTONLYDST	0xD0
517 #define ROP_OR		0xE0
518 #define ROP_TRUE	0xF0
519 
520 /* Pass-through */
521 #if 0	/* XXX */
522 #define PASS_ADDRESS		0x
523 #define PASS_ADDRESS_W		0x
524 #endif
525 
526 /* Video DAC */
527 #define VDAC_ADDRESS		0x03C8
528 #define VDAC_ADDRESS_W		0x03C8
529 #define VDAC_ADDRESS_R		0x03C7
530 #define VDAC_STATE		0x03C7
531 #define VDAC_DATA		0x03C9
532 #define VDAC_MASK		0x03C6
533 
534 
535 #define WGfx(ba, idx, val) \
536 	do { vgaw(ba, GCT_ADDRESS, idx); vgaw(ba, GCT_ADDRESS_W , val); } while (0)
537 
538 #define WSeq(ba, idx, val) \
539 	do { vgaw(ba, SEQ_ADDRESS, idx); vgaw(ba, SEQ_ADDRESS_W , val); } while (0)
540 
541 #define WCrt(ba, idx, val) \
542 	do { vgaw(ba, CRT_ADDRESS, idx); vgaw(ba, CRT_ADDRESS_W , val); } while (0)
543 
544 #define WAttr(ba, idx, val) \
545 	do {	\
546 		unsigned char tmp;\
547 		tmp = vgar(ba, ACT_ADDRESS_RESET);\
548 		vgaw(ba, ACT_ADDRESS_W, idx);\
549 		vgaw(ba, ACT_ADDRESS_W, val);\
550 	} while (0)
551 
552 
553 #define SetTextPlane(ba, m) \
554 	do { \
555 		WGfx(ba, GCT_ID_READ_MAP_SELECT, m & 3 );\
556 		WSeq(ba, SEQ_ID_MAP_MASK, (1 << (m & 3)));\
557 	} while (0)
558 
559 
560 /* Gfx engine busy wait */
561 
562 static __inline void
563 GfxBusyWait (ba)
564 	volatile caddr_t ba;
565 {
566 	int test;
567 
568 	do {
569 		test = vgar32(ba, MR_SUBSYSTEM_STATUS_CNTL);
570 		asm volatile ("nop");
571 	} while (!(test & (1 << 13)));
572 }
573 
574 
575 static __inline void
576 GfxFifoWait(ba)
577 	volatile caddr_t ba;
578 {
579 #if 0	/* XXX */
580 	int test;
581 
582 	do {
583 		test = vgar32(ba, MR_SUBSYSTEM_STATUS_CNTL);
584 	} while (test & 0x0f);
585 #endif
586 }
587 
588 
589 /* Special wakeup/passthrough registers on graphics boards
590  *
591  * The methods have diverged a bit for each board, so
592  * WPass(P) has been converted into a set of specific
593  * __inline functions.
594  */
595 
596 static __inline unsigned char
597 RAttr(ba, idx)
598 	volatile caddr_t ba;
599 	short idx;
600 {
601 
602 	vgaw(ba, ACT_ADDRESS_W, idx);
603 	delay(0);
604 	return vgar(ba, ACT_ADDRESS_R);
605 }
606 
607 static __inline unsigned char
608 RSeq(ba, idx)
609 	volatile caddr_t ba;
610 	short idx;
611 {
612 	vgaw(ba, SEQ_ADDRESS, idx);
613 	return vgar(ba, SEQ_ADDRESS_R);
614 }
615 
616 static __inline unsigned char
617 RCrt(ba, idx)
618 	volatile caddr_t ba;
619 	short idx;
620 {
621 	vgaw(ba, CRT_ADDRESS, idx);
622 	return vgar(ba, CRT_ADDRESS_R);
623 }
624 
625 static __inline unsigned char
626 RGfx(ba, idx)
627 	volatile caddr_t ba;
628 	short idx;
629 {
630 	vgaw(ba, GCT_ADDRESS, idx);
631 	return vgar(ba, GCT_ADDRESS_R);
632 }
633 
634 #endif /* _GRF_CV3DREG_H */
635