xref: /netbsd-src/sys/arch/amiga/dev/amidisplaycc.c (revision b519c70ad771d0a55b3c2277db6b97a05fa6465d)
1 /*-
2  * Copyright (c) 2000 Jukka Andberg.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. The name of the author may not be used to endorse or promote products
14  *    derived from this software without specific prior written permission
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 /*
29  * wscons interface to amiga custom chips. Contains the necessary functions
30  * to render text on bitmapped screens. Uses the functions defined in
31  * grfabs_reg.h for display creation/destruction and low level setup.
32  *
33  * For each virtual terminal a new screen ('view') is allocated.
34  * Also one more is allocated for the mapped screen on demand.
35  */
36 
37 #include "amidisplaycc.h"
38 #include "grfcc.h"
39 #include "view.h"
40 #include "opt_amigaccgrf.h"
41 
42 #if NAMIDISPLAYCC>0
43 
44 #include <sys/param.h>
45 #include <sys/types.h>
46 #include <sys/device.h>
47 #include <sys/malloc.h>
48 #include <sys/systm.h>
49 
50 #include <sys/conf.h>
51 
52 #include <amiga/dev/grfabs_reg.h>
53 #include <amiga/dev/viewioctl.h>
54 #include <amiga/amiga/device.h>
55 #include <dev/wscons/wsconsio.h>
56 #include <dev/rcons/raster.h>
57 #include <dev/wscons/wscons_raster.h>
58 #include <dev/wscons/wsdisplayvar.h>
59 #include <dev/cons.h>
60 #include <dev/wsfont/wsfont.h>
61 
62 #include <machine/stdarg.h>
63 
64 #define AMIDISPLAYCC_MAXFONTS 8
65 
66 /* These can be lowered if you are sure you dont need that much colors. */
67 #define MAXDEPTH 8
68 #define MAXROWS 128
69 #define MAXCOLUMNS 80
70 
71 #define ADJUSTCOLORS
72 
73 #define MAXCOLORS (1<<MAXDEPTH)
74 
75 struct amidisplaycc_screen;
76 struct amidisplaycc_softc
77 {
78 	struct device dev;
79 
80 	/* runtime-loaded fonts */
81 	struct wsdisplay_font         fonts[AMIDISPLAYCC_MAXFONTS];
82 
83 	struct amidisplaycc_screen  * currentscreen;
84 
85 	/* display turned on? */
86 	int       ison;
87 
88 	/* stuff relating to the mapped screen */
89 	view_t  * gfxview;
90 	int       gfxwidth;
91 	int       gfxheight;
92 	int       gfxdepth;
93 	int       gfxon;
94 };
95 
96 
97 /*
98  * Configuration stuff.
99  */
100 
101 static int  amidisplaycc_match  __P((struct device *,
102 				     struct cfdata *,
103 				     void *));
104 static void amidisplaycc_attach __P((struct device *,
105 				     struct device *,
106 				     void *));
107 
108 struct cfattach amidisplaycc_ca = {
109 	sizeof(struct amidisplaycc_softc),
110 	amidisplaycc_match,
111 	amidisplaycc_attach
112 };
113 
114 cons_decl(amidisplaycc_);
115 
116 /* end of configuration stuff */
117 
118 /* private utility functions */
119 
120 static int  amidisplaycc_setvideo    __P((struct amidisplaycc_softc *,
121 					 int ));
122 
123 static int  amidisplaycc_setemulcmap __P((struct amidisplaycc_screen *,
124 					  struct wsdisplay_cmap *));
125 
126 static int  amidisplaycc_cmapioctl   __P((view_t *, u_long,
127 					  struct wsdisplay_cmap *));
128 static int  amidisplaycc_setcmap     __P((view_t *, struct wsdisplay_cmap *));
129 static int  amidisplaycc_getcmap     __P((view_t *, struct wsdisplay_cmap *));
130 static int  amidisplaycc_gfxscreen   __P((struct amidisplaycc_softc *, int));
131 
132 static int
133 amidisplaycc_setnamedfont            __P((struct amidisplaycc_screen *,
134 					 char *));
135 static void
136 amidisplaycc_setfont                 __P((struct amidisplaycc_screen *,
137 					 struct wsdisplay_font *,
138 					 int));
139 static struct wsdisplay_font *
140 amidisplaycc_findfont                __P((struct amidisplaycc_softc *,
141 					 const char *, int, int));
142 
143 static void dprintf(const char *fmt, ...);
144 
145 /* end of private utility functions */
146 
147 /* emulops for wscons */
148 void amidisplaycc_cursor       __P(( void *, int, int, int         ));
149 int  amidisplaycc_mapchar      __P(( void *, int, unsigned int *   ));
150 void amidisplaycc_putchar      __P(( void *, int, int, u_int, long ));
151 void amidisplaycc_copycols     __P(( void *, int, int, int, int    ));
152 void amidisplaycc_erasecols    __P(( void *, int, int, int, long   ));
153 void amidisplaycc_copyrows     __P(( void *, int, int, int         ));
154 void amidisplaycc_eraserows    __P(( void *, int, int, long        ));
155 int  amidisplaycc_alloc_attr   __P(( void *, int, int, int, long * ));
156 /* end of emulops for wscons */
157 
158 
159 /* accessops for wscons */
160 int      amidisplaycc_ioctl        __P(( void *, u_long, caddr_t,
161 					 int, struct proc *              ));
162 paddr_t  amidisplaycc_mmap         __P(( void *, off_t, int              ));
163 int      amidisplaycc_alloc_screen __P(( void *,
164 					 const struct wsscreen_descr *,
165 					 void **, int *, int *, long *   ));
166 
167 void     amidisplaycc_free_screen  __P(( void *, void *                  ));
168 int      amidisplaycc_show_screen  __P(( void *, void *, int,
169 					 void (*) (void *, int, int),
170 					 void *                          ));
171 int      amidisplaycc_load_font    __P(( void *, void *,
172 					 struct wsdisplay_font *         ));
173 void     amidisplaycc_pollc        __P(( void *, int ));
174 /* end of accessops for wscons */
175 
176 /*
177  * These structures are passed to wscons, and they contain the
178  * display-specific callback functions.
179  */
180 
181 const struct wsdisplay_accessops amidisplaycc_accessops = {
182 	amidisplaycc_ioctl,
183 	amidisplaycc_mmap,
184 	amidisplaycc_alloc_screen,
185 	amidisplaycc_free_screen,
186 	amidisplaycc_show_screen,
187 	amidisplaycc_load_font,
188 	amidisplaycc_pollc
189 };
190 
191 const struct wsdisplay_emulops amidisplaycc_emulops = {
192 	amidisplaycc_cursor,
193 	amidisplaycc_mapchar,
194 	amidisplaycc_putchar,
195 	amidisplaycc_copycols,
196 	amidisplaycc_erasecols,
197 	amidisplaycc_copyrows,
198 	amidisplaycc_eraserows,
199 	amidisplaycc_alloc_attr
200 };
201 
202 /* add some of our own data to the wsscreen_descr */
203 struct amidisplaycc_screen_descr {
204 	struct wsscreen_descr  wsdescr;
205 	int                    depth;
206 	char                   name[16];
207 };
208 
209 /*
210  * List of supported screenmodes. Almost anything can be given here.
211  */
212 
213 #define ADCC_SCREEN(name, width, height, depth, fontwidth, fontheight) \
214     /* CONSTCOND */ \
215     {{ \
216     name, \
217     width / fontwidth, \
218     height / fontheight, \
219     &amidisplaycc_emulops, fontwidth, fontheight, \
220     (depth > 1 ? WSSCREEN_WSCOLORS : 0) | WSSCREEN_REVERSE | \
221     WSSCREEN_HILIT | WSSCREEN_UNDERLINE }, \
222     depth }
223 
224 struct amidisplaycc_screen_descr amidisplaycc_screentab[] = {
225 	/* name, width, height, depth, fontwidth==8, fontheight */
226 	ADCC_SCREEN("80x50", 640, 400, 3, 8, 8),
227 	ADCC_SCREEN("80x40", 640, 400, 3, 8, 10),
228 	ADCC_SCREEN("80x25", 640, 400, 3, 8, 16),
229 	ADCC_SCREEN("80x24", 640, 384, 3, 8, 16),
230 
231 	ADCC_SCREEN("640x400x1", 640, 400, 1, 8, 8),
232 	ADCC_SCREEN("640x400x2", 640, 400, 2, 8, 8),
233 	ADCC_SCREEN("640x400x3", 640, 400, 3, 8, 8),
234 
235 	ADCC_SCREEN("640x200x1", 640, 200, 1, 8, 8),
236 	ADCC_SCREEN("640x200x1", 640, 200, 2, 8, 8),
237 	ADCC_SCREEN("640x200x1", 640, 200, 3, 8, 8),
238 };
239 
240 #define ADCC_SCREENPTR(index) &amidisplaycc_screentab[index].wsdescr
241 const struct wsscreen_descr *amidisplaycc_screens[] = {
242 	ADCC_SCREENPTR(0),
243 	ADCC_SCREENPTR(1),
244 	ADCC_SCREENPTR(2),
245 	ADCC_SCREENPTR(3),
246 	ADCC_SCREENPTR(4),
247 	ADCC_SCREENPTR(5),
248 	ADCC_SCREENPTR(6),
249 	ADCC_SCREENPTR(7),
250 	ADCC_SCREENPTR(8),
251 	ADCC_SCREENPTR(9),
252 };
253 
254 #define NELEMS(arr) (sizeof(arr)/sizeof((arr)[0]))
255 
256 /*
257  * This structure also is passed to wscons. It contains pointers
258  * to the available display modes.
259  */
260 
261 const struct wsscreen_list amidisplaycc_screenlist = {
262 	sizeof(amidisplaycc_screens)/sizeof(amidisplaycc_screens[0]),
263 	amidisplaycc_screens
264 };
265 
266 /*
267  * Our own screen structure. One will be created for each screen.
268  */
269 
270 struct amidisplaycc_screen
271 {
272 	struct amidisplaycc_softc *device;
273 
274 	int       isconsole;
275 	int       isvisible;
276 	view_t  * view;
277 
278 	int       ncols;
279 	int       nrows;
280 
281 	int       cursorrow;
282 	int       cursorcol;
283 
284 	/* Active bitplanes for each character row. */
285 	int       rowmasks[MAXROWS];
286 
287 	/* Mapping of colors to screen colors. */
288 	int       colormap[MAXCOLORS];
289 
290 	/* Copies of display parameters for convenience */
291 	int       width;
292 	int       height;
293 	int       depth;
294 
295 	int       widthbytes; /* bytes_per_row           */
296 	int       linebytes;  /* widthbytes + row_mod    */
297 	int       rowbytes;   /* linebytes * fontheight  */
298 
299 	u_char  * planes[MAXDEPTH];
300 
301 	u_char  * savedscreen;
302 
303 	/*
304 	 * The font is either one we loaded ourselves, or
305 	 * one gotten using the wsfont system.
306 	 *
307 	 * wsfontcookie differentiates between them:
308 	 * For fonts loaded by ourselves it is -1.
309 	 * For wsfonts it contains a cookie for that system.
310 	 */
311 	struct wsdisplay_font  * font;
312 	int                      wsfontcookie;
313 	int                      fontwidth;
314 	int                      fontheight;
315 };
316 
317 typedef struct amidisplaycc_screen adccscr_t;
318 
319 /*
320  * Need one statically allocated screen for early init.
321  * The rest are mallocated when needed.
322  */
323 adccscr_t amidisplaycc_consolescreen;
324 
325 
326 /*
327  * Bring in the one or two builtin fonts.
328  */
329 
330 extern unsigned char kernel_font_8x8[];
331 extern unsigned char kernel_font_lo_8x8;
332 extern unsigned char kernel_font_hi_8x8;
333 
334 /*
335  * Default palettes for 2, 4 and 8 color emulation displays.
336  */
337 
338 /* black, grey */
339 static u_char pal2red[] = { 0x00, 0xaa };
340 static u_char pal2grn[] = { 0x00, 0xaa };
341 static u_char pal2blu[] = { 0x00, 0xaa };
342 
343 /* black, red, green, grey */
344 static u_char pal4red[] = { 0x00, 0xaa, 0x00, 0xaa };
345 static u_char pal4grn[] = { 0x00, 0x00, 0xaa, 0xaa };
346 static u_char pal4blu[] = { 0x00, 0x00, 0x00, 0xaa };
347 
348 /* black, red, green, brown, blue, magenta, cyan, grey */
349 static u_char pal8red[] = { 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xaa, 0x00, 0xaa};
350 static u_char pal8grn[] = { 0x00, 0x00, 0xaa, 0xaa, 0x00, 0x00, 0xaa, 0xaa};
351 static u_char pal8blu[] = { 0x00, 0x00, 0x00, 0x00, 0xaa, 0xaa, 0xaa, 0xaa};
352 
353 static struct wsdisplay_cmap pal2 = { 0, 2, pal2red, pal2grn, pal2blu };
354 static struct wsdisplay_cmap pal4 = { 0, 4, pal4red, pal4grn, pal4blu };
355 static struct wsdisplay_cmap pal8 = { 0, 8, pal8red, pal8grn, pal8blu };
356 
357 #ifdef GRF_AGA
358 extern int aga_enable;
359 #else
360 static int aga_enable = 0;
361 #endif
362 
363 /*
364  * This gets called at console init to determine the priority of
365  * this console device.
366  *
367  * Of course pointers to this and other functions must present
368  * in constab[] in conf.c for this to work.
369  */
370 void
371 amidisplaycc_cnprobe(cd)
372 	struct consdev *cd;
373 {
374 	cd->cn_pri = CN_INTERNAL;
375 
376 	/*
377 	 * Yeah, real nice. But if we win the console then the wscons system
378 	 * does the proper initialization.
379 	 */
380 	cd->cn_dev = NODEV;
381 }
382 
383 /*
384  * This gets called if this device is used as the console.
385  */
386 void
387 amidisplaycc_cninit(cd)
388 	struct consdev  * cd;
389 {
390 	void  * cookie;
391 	long    attr;
392 	int     x;
393 	int     y;
394 
395 	/* Yeah, we got the console! */
396 
397 	/*
398 	 * This will do the basic stuff we also need.
399 	 */
400 	config_console();
401 
402 	/*
403 	 * Call the init function in grfabs.c if we have
404 	 * no grfcc to do it.
405 	 * If grfcc is present it will call grfcc_probe()
406 	 * during config_console() above.
407 	 */
408 #if NGRFCC==0
409 	grfcc_probe();
410 #endif
411 
412 #if NVIEW>0
413 	viewprobe();
414 #endif
415 
416 	/*
417 	 * Set up wscons to handle the details.
418 	 * It will then call us back when it needs something
419 	 * display-specific. It will also set up cn_tab properly,
420 	 * something which we failed to do at amidisplaycc_cnprobe().
421 	 */
422 
423 	/*
424 	 * The alloc_screen knows to allocate the first screen statically.
425 	 */
426 	amidisplaycc_alloc_screen(NULL, &amidisplaycc_screentab[0].wsdescr,
427 				  &cookie, &x, &y, &attr);
428 	wsdisplay_cnattach(&amidisplaycc_screentab[0].wsdescr,
429 			   cookie, x, y, attr);
430 }
431 
432 static int
433 amidisplaycc_match(pdp, cfp, auxp)
434 	struct device *pdp;
435 	struct cfdata *cfp;
436 	void *auxp;
437 {
438 	char *name = auxp;
439 
440 	if (matchname("amidisplaycc", name) == 0)
441 		return (0);
442 
443 	/* Allow only one of us now. Not sure about that. */
444 	if (cfp->cf_unit != 0)
445 		return (0);
446 
447 	return 1;
448 }
449 
450 /* ARGSUSED */
451 static void
452 amidisplaycc_attach(pdp, dp, auxp)
453 	struct device  * pdp;
454 	struct device  * dp;
455 	void           * auxp;
456 {
457 	struct wsemuldisplaydev_attach_args    waa;
458 	struct amidisplaycc_softc            * adp;
459 
460 	adp = (struct amidisplaycc_softc*)dp;
461 
462 	/*
463 	 * Attach only at real configuration time. Console init is done at
464 	 * the amidisplaycc_cninit function above.
465 	 */
466 	if (adp) {
467 		printf(": Amiga custom chip graphics %s",
468 		       aga_enable ? "(AGA)" : "");
469 
470 		if (amidisplaycc_consolescreen.isconsole) {
471 			adp->currentscreen = &amidisplaycc_consolescreen;
472 			printf(" (console)");
473 		} else
474 			adp->currentscreen = NULL;
475 
476 		printf("\n");
477 
478 		adp->ison = 1;
479 
480 		/*
481 		 * Mapped screen properties.
482 		 * Would need a way to configure.
483 		 */
484 		adp->gfxview = NULL;
485 		adp->gfxon = 0;
486 		adp->gfxwidth = 640;
487 		adp->gfxheight = 480;
488 
489 		if (aga_enable)
490 			adp->gfxdepth = 8;
491 		else
492 			adp->gfxdepth = 4;
493 
494 		if (NELEMS(amidisplaycc_screentab) !=
495 		    NELEMS(amidisplaycc_screens))
496 			panic("invalid screen definitions");
497 
498 		waa.scrdata = &amidisplaycc_screenlist;
499 		waa.console = amidisplaycc_consolescreen.isconsole;
500 		waa.accessops = &amidisplaycc_accessops;
501 		waa.accesscookie = dp;
502 		config_found(dp, &waa, wsemuldisplaydevprint);
503 
504 		bzero(adp->fonts, sizeof(adp->fonts));
505 
506 		/* Initialize an alternate system for finding fonts. */
507 		wsfont_init();
508 	}
509 }
510 
511 
512 /*
513  * Color, bgcolor and style are packed into one long attribute.
514  * These macros are used to create/split the attribute
515  */
516 
517 #define MAKEATTR(fg, bg, mode) (((fg)<<16) | ((bg)<<8) | (mode))
518 #define ATTRFG(attr) (((attr)>>16) & 255)
519 #define ATTRBG(attr) (((attr)>>8) & 255)
520 #define ATTRMO(attr) ((attr) & 255)
521 
522 /*
523  * Called by wscons to draw/clear the cursor.
524  * We do this by xorring the block to the screen.
525  *
526  * This simple implementation will break if the screen is modified
527  * under the cursor before clearing it.
528  */
529 void
530 amidisplaycc_cursor(screen, on, row, col)
531 	void  * screen;
532 	int     on;
533 	int     row;
534 	int     col;
535 {
536 	adccscr_t  * scr;
537 	u_char     * dst;
538 	int  i;
539 
540 	scr = screen;
541 
542 	if (row < 0 || col < 0 || row >= scr->nrows || col >= scr->ncols)
543 		return;
544 
545 	if (!on && scr->cursorrow==-1 && scr->cursorcol==-1)
546 		return;
547 
548 	if (!on) {
549 		row = scr->cursorrow;
550 		col = scr->cursorcol;
551 	}
552 
553 	dst = scr->planes[0];
554 	dst += row * scr->rowbytes;
555 	dst += col;
556 
557 	if (on) {
558 		scr->cursorrow = row;
559 		scr->cursorcol = col;
560 	} else {
561 		scr->cursorrow = -1;
562 		scr->cursorcol = -1;
563 	}
564 
565 	for (i = scr->fontheight ; i > 0 ; i--) {
566 		*dst ^= 255;
567 		dst += scr->linebytes;
568 	}
569 }
570 
571 
572 /*
573  * This obviously does something important, don't ask me what.
574  */
575 int
576 amidisplaycc_mapchar(screen, ch, chp)
577 	void          * screen;
578 	int             ch;
579 	unsigned int  * chp;
580 {
581 	if (ch > 0 && ch < 256) {
582 		*chp = ch;
583 		return (5);
584 	}
585 	*chp = ' ';
586 	return (0);
587 }
588 
589 /*
590  * Write a character to screen with color / bgcolor / hilite(bold) /
591  * underline / reverse.
592  * Surely could be made faster but I'm not sure if its worth the
593  * effort as scrolling is at least a magnitude slower.
594  */
595 void
596 amidisplaycc_putchar(screen, row, col, ch, attr)
597 	void  * screen;
598 	int     row;
599 	int     col;
600 	u_int   ch;
601 	long    attr;
602 {
603 	adccscr_t  * scr;
604 	u_char     * dst;
605 	u_char     * font;
606 
607 	int         fontheight;
608 	u_int8_t  * fontreal;
609 	int         fontlow;
610 	int         fonthigh;
611 
612 	int     bmapoffset;
613 	int     linebytes;
614 	int     underline;
615 	int     fgcolor;
616 	int     bgcolor;
617 	int     plane;
618 	int     depth;
619 	int     mode;
620 	int     bold;
621 	u_char  f;
622 	int     j;
623 
624 	scr = screen;
625 
626 	if (row < 0 || col < 0 || row >= scr->nrows || col >= scr->ncols)
627 		return;
628 
629 	/* Extract the colors from the attribute */
630 	fgcolor = ATTRFG(attr);
631 	bgcolor = ATTRBG(attr);
632 	mode    = ATTRMO(attr);
633 
634 	/* Translate to screen colors */
635 	fgcolor = scr->colormap[fgcolor];
636 	bgcolor = scr->colormap[bgcolor];
637 
638 	if (mode & WSATTR_REVERSE) {
639 		j = fgcolor;
640 		fgcolor = bgcolor;
641 		bgcolor = j;
642 	}
643 
644 	bold      = (mode & WSATTR_HILIT) > 0;
645 	underline = (mode & WSATTR_UNDERLINE) > 0;
646 
647 	/* If we have loaded a font use it otherwise the builtin font */
648 	if (scr->font) {
649 		fontreal = scr->font->data;
650 		fontlow  = scr->font->firstchar;
651 		fonthigh = fontlow + scr->font->numchars - 1;
652 	} else {
653 		fontreal = kernel_font_8x8;
654 		fontlow  = kernel_font_lo_8x8;
655 		fonthigh = kernel_font_hi_8x8;
656 	}
657 
658 	fontheight = scr->fontheight;
659 	depth      = scr->depth;
660 	linebytes  = scr->linebytes;
661 
662 	if (ch < fontlow || ch > fonthigh)
663 		ch = fontlow;
664 
665 	/* Find the location where the wanted char is in the font data */
666 	fontreal += scr->fontheight * (ch - fontlow);
667 
668 	bmapoffset = row * scr->rowbytes + col;
669 
670 	scr->rowmasks[row] |= fgcolor | bgcolor;
671 
672 	for (plane = 0 ; plane < depth ; plane++) {
673 		dst = scr->planes[plane] + bmapoffset;
674 
675 		if (fgcolor & 1) {
676 			if (bgcolor & 1) {
677 				/* fg=on bg=on (fill) */
678 
679 				for (j = 0 ; j < fontheight ; j++) {
680 					*dst = 255;
681 					dst += linebytes;
682 				}
683 			} else {
684 				/* fg=on bg=off (normal) */
685 
686 				font = fontreal;
687 				for (j = 0 ; j < fontheight ; j++) {
688 					f = *(font++);
689 					f |= f >> bold;
690 					*dst = f;
691 					dst += linebytes;
692 				}
693 
694 				if (underline)
695 					*(dst - linebytes) = 255;
696 			}
697 		} else {
698 			if (bgcolor & 1) {
699 				/* fg=off bg=on (inverted) */
700 
701 				font = fontreal;
702 				for (j = 0 ; j < fontheight ; j++) {
703 					f = *(font++);
704 					f |= f >> bold;
705 					*dst = ~f;
706 					dst += linebytes;
707 				}
708 
709 				if (underline)
710 					*(dst - linebytes) = 0;
711 			} else {
712 				/* fg=off bg=off (clear) */
713 
714 				for (j = 0 ; j < fontheight ; j++) {
715 					*dst = 0;
716 					dst += linebytes;
717 				}
718 			}
719 		}
720 		fgcolor >>= 1;
721 		bgcolor >>= 1;
722 	}
723 }
724 
725 /*
726  * Copy characters on a row to another position on the same row.
727  */
728 
729 void
730 amidisplaycc_copycols(screen, row, srccol, dstcol, ncols)
731 	void  * screen;
732 	int     row;
733 	int     srccol;
734 	int     dstcol;
735 	int     ncols;
736 {
737 	adccscr_t  * scr;
738 	u_char     * src;
739 	u_char     * dst;
740 
741 	int  bmapoffset;
742 	int  linebytes;
743 	int  depth;
744 	int  plane;
745 	int  i;
746 	int  j;
747 
748 	scr = screen;
749 
750 	if (srccol < 0 || srccol + ncols > scr->ncols ||
751 	    dstcol < 0 || dstcol + ncols > scr->ncols ||
752 	    row < 0 || row >= scr->nrows)
753 		return;
754 
755 	depth = scr->depth;
756 	linebytes = scr->linebytes;
757 	bmapoffset = row * scr->rowbytes;
758 
759 	for (plane = 0 ; plane < depth ; plane++) {
760 		src = scr->planes[plane] + bmapoffset;
761 
762 		for (j = 0 ; j < scr->fontheight ; j++) {
763 			dst = src;
764 
765 			if (srccol < dstcol) {
766 
767 				for (i = ncols - 1 ; i >= 0 ; i--)
768 					dst[dstcol + i] = src[srccol + i];
769 
770 			} else {
771 
772 				for (i = 0 ; i < ncols ; i++)
773 					dst[dstcol + i] = src[srccol + i];
774 
775 			}
776 			src += linebytes;
777 		}
778 	}
779 }
780 
781 /*
782  * Erase part of a row.
783  */
784 
785 void
786 amidisplaycc_erasecols(screen, row, startcol, ncols, attr)
787 	void  * screen;
788 	int     row;
789 	int     startcol;
790 	int     ncols;
791 	long    attr;
792 {
793 	adccscr_t  * scr;
794 	u_char     * dst;
795 
796 	int  bmapoffset;
797 	int  linebytes;
798 	int  bgcolor;
799 	int  depth;
800 	int  plane;
801 	int  fill;
802 	int  j;
803 
804 	scr = screen;
805 
806 	if (row < 0 || row >= scr->nrows ||
807 	    startcol < 0 || startcol + ncols > scr->ncols)
808 		return;
809 
810 	depth = scr->depth;
811 	linebytes = scr->linebytes;
812 	bmapoffset = row * scr->rowbytes + startcol;
813 
814 	/* Erase will be done using the set background color. */
815 	bgcolor = ATTRBG(attr);
816 	bgcolor = scr->colormap[bgcolor];
817 
818 	for(plane = 0 ; plane < depth ; plane++) {
819 
820 		fill = (bgcolor & 1) ? 255 : 0;
821 
822 		dst = scr->planes[plane] + bmapoffset;
823 
824 		for (j = 0 ; j < scr->fontheight ; j++) {
825 			memset(dst, fill, ncols);
826 			dst += linebytes;
827 		}
828 	}
829 }
830 
831 /*
832  * Copy a number of rows to another location on the screen.
833  * Combined with eraserows it can be used to perform operation
834  * also known as 'scrolling'.
835  */
836 
837 void
838 amidisplaycc_copyrows(screen, srcrow, dstrow, nrows)
839 	void  * screen;
840 	int     srcrow;
841 	int     dstrow;
842 	int     nrows;
843 {
844 	adccscr_t  * scr;
845 	u_char     * src;
846 	u_char     * dst;
847 
848 	int  srcbmapoffset;
849 	int  dstbmapoffset;
850 	int  widthbytes;
851 	int  fontheight;
852 	int  linebytes;
853 	u_int copysize;
854 	int  rowdelta;
855 	int  rowbytes;
856 	int  srcmask;
857 	int  dstmask;
858 	int  bmdelta;
859 	int  depth;
860 	int  plane;
861 	int  i;
862 	int  j;
863 
864 	scr = screen;
865 
866 	if (srcrow < 0 || srcrow + nrows > scr->nrows ||
867 	    dstrow < 0 || dstrow + nrows > scr->nrows)
868 		return;
869 
870 	depth = scr->depth;
871 
872 	widthbytes = scr->widthbytes;
873 	rowbytes   = scr->rowbytes;
874 	linebytes  = scr->linebytes;
875 	fontheight = scr->fontheight;
876 
877 	srcbmapoffset = rowbytes * srcrow;
878 	dstbmapoffset = rowbytes * dstrow;
879 
880 	if (srcrow < dstrow) {
881 		/* Move data downwards, need to copy from down to up */
882 		bmdelta = -rowbytes;
883 		rowdelta = -1;
884 
885 		srcbmapoffset += rowbytes * (nrows - 1);
886 		srcrow += nrows - 1;
887 
888 		dstbmapoffset += rowbytes * (nrows - 1);
889 		dstrow += nrows - 1;
890 	} else {
891 		/* Move data upwards, copy up to down */
892 		bmdelta = rowbytes;
893 		rowdelta = 1;
894 	}
895 
896 	if (widthbytes == linebytes)
897 		copysize = rowbytes;
898 	else
899 		copysize = 0;
900 
901 	for (j = 0 ; j < nrows ; j++) {
902 		/* Need to copy only planes that have data on src or dst */
903 		srcmask = scr->rowmasks[srcrow];
904 		dstmask = scr->rowmasks[dstrow];
905 		scr->rowmasks[dstrow] = srcmask;
906 
907 		for (plane = 0 ; plane < depth ; plane++) {
908 
909 			if (srcmask & 1) {
910 				/*
911 				 * Source row has data on this
912 				 * plane, copy it.
913 				 */
914 
915 				src = scr->planes[plane] + srcbmapoffset;
916 				dst = scr->planes[plane] + dstbmapoffset;
917 
918 				if (copysize > 0) {
919 
920 					memcpy(dst, src, copysize);
921 
922 				} else {
923 
924 					/*
925 					 * Data not continuous,
926 					 * must do in pieces
927 					 */
928 					for (i=0 ; i < fontheight ; i++) {
929 						memcpy(dst, src, widthbytes);
930 
931 						src += linebytes;
932 						dst += linebytes;
933 					}
934 				}
935 			} else if (dstmask & 1) {
936 				/*
937 				 * Source plane is empty, but dest is not.
938 				 * so all we need to is clear it.
939 				 */
940 
941 				dst = scr->planes[plane] + dstbmapoffset;
942 
943 				if (copysize > 0) {
944 					/* Do it all */
945 					bzero(dst, copysize);
946 				} else {
947 					for (i = 0 ; i < fontheight ; i++) {
948 						bzero(dst, widthbytes);
949 						dst += linebytes;
950 					}
951 				}
952 			}
953 
954 			srcmask >>= 1;
955 			dstmask >>= 1;
956 		}
957 		srcbmapoffset += bmdelta;
958 		dstbmapoffset += bmdelta;
959 
960 		srcrow += rowdelta;
961 		dstrow += rowdelta;
962 	}
963 }
964 
965 /*
966  * Erase some rows.
967  */
968 
969 void
970 amidisplaycc_eraserows(screen, row, nrows, attr)
971 	void  * screen;
972 	int     row;
973 	int     nrows;
974 	long    attr;
975 {
976 	adccscr_t  * scr;
977 	u_char     * dst;
978 
979 	int  bmapoffset;
980 	int  fillsize;
981 	int  bgcolor;
982 	int  depth;
983 	int  plane;
984 	int  fill;
985 	int  j;
986 
987 	int  widthbytes;
988 	int  linebytes;
989 	int  rowbytes;
990 
991 
992 	scr = screen;
993 
994 	if (row < 0 || row + nrows > scr->nrows)
995 		return;
996 
997 	depth      = scr->depth;
998 	widthbytes = scr->widthbytes;
999 	linebytes  = scr->linebytes;
1000 	rowbytes   = scr->rowbytes;
1001 
1002 	bmapoffset = row * rowbytes;
1003 
1004 	if (widthbytes == linebytes)
1005 		fillsize = rowbytes * nrows;
1006 	else
1007 		fillsize = 0;
1008 
1009 	bgcolor = ATTRBG(attr);
1010 	bgcolor = scr->colormap[bgcolor];
1011 
1012 	for (j = 0 ; j < nrows ; j++)
1013 		scr->rowmasks[row+j] = bgcolor;
1014 
1015 	for (plane = 0 ; plane < depth ; plane++) {
1016 		dst = scr->planes[plane] + bmapoffset;
1017 		fill = (bgcolor & 1) ? 255 : 0;
1018 
1019 		if (fillsize > 0) {
1020 			/* If the rows are continuous, write them all. */
1021 			memset(dst, fill, fillsize);
1022 		} else {
1023 			for (j = 0 ; j < scr->fontheight * nrows ; j++) {
1024 				memset(dst, fill, widthbytes);
1025 				dst += linebytes;
1026 			}
1027 		}
1028 		bgcolor >>= 1;
1029 	}
1030 }
1031 
1032 
1033 /*
1034  * Compose an attribute value from foreground color,
1035  * background color, and flags.
1036  */
1037 int
1038 amidisplaycc_alloc_attr(screen, fg, bg, flags, attrp)
1039 	void  * screen;
1040 	int     fg;
1041 	int     bg;
1042 	int     flags;
1043 	long  * attrp;
1044 {
1045 	adccscr_t  * scr;
1046 	int          maxcolor;
1047 	int          newfg;
1048 	int          newbg;
1049 
1050 	scr = screen;
1051 	maxcolor = (1 << scr->view->bitmap->depth) - 1;
1052 
1053 	/* Ensure the colors are displayable. */
1054 	newfg = fg & maxcolor;
1055 	newbg = bg & maxcolor;
1056 
1057 #ifdef ADJUSTCOLORS
1058 	/*
1059 	 * Hack for low-color screens, if background color is nonzero
1060 	 * but would be displayed as one, adjust it.
1061 	 */
1062 	if (bg > 0 && newbg == 0)
1063 		newbg = maxcolor;
1064 
1065 	/*
1066 	 * If foreground and background colors are different but would
1067 	 * display the same fix them by modifying the foreground.
1068 	 */
1069 	if (fg != bg && newfg == newbg) {
1070 		if (newbg > 0)
1071 			newfg = 0;
1072 		else
1073 			newfg = maxcolor;
1074 	}
1075 #endif
1076 	*attrp = MAKEATTR(newfg, newbg, flags);
1077 
1078 	return (0);
1079 }
1080 
1081 int
1082 amidisplaycc_ioctl(dp, cmd, data, flag, p)
1083 	void         * dp;
1084 	u_long         cmd;
1085 	caddr_t        data;
1086 	int            flag;
1087 	struct proc  * p;
1088 {
1089 	struct amidisplaycc_softc *adp;
1090 
1091 	adp = dp;
1092 
1093 	if (adp == NULL) {
1094 		printf("amidisplaycc_ioctl: adp==NULL\n");
1095 		return (EINVAL);
1096 	}
1097 
1098 #define UINTDATA (*(u_int*)data)
1099 #define INTDATA (*(int*)data)
1100 #define FBINFO (*(struct wsdisplay_fbinfo*)data)
1101 
1102 	switch (cmd)
1103 	{
1104 	case WSDISPLAYIO_GTYPE:
1105 		UINTDATA = WSDISPLAY_TYPE_AMIGACC;
1106 		return (0);
1107 
1108 	case WSDISPLAYIO_SVIDEO:
1109 		dprintf("amidisplaycc: WSDISPLAYIO_SVIDEO %s\n",
1110 			UINTDATA ? "On" : "Off");
1111 
1112 		return (amidisplaycc_setvideo(adp, UINTDATA));
1113 
1114 	case WSDISPLAYIO_GVIDEO:
1115 		dprintf("amidisplaycc: WSDISPLAYIO_GVIDEO\n");
1116 		UINTDATA = adp->ison ?
1117 		    WSDISPLAYIO_VIDEO_ON : WSDISPLAYIO_VIDEO_OFF;
1118 
1119 		return (0);
1120 
1121 	case WSDISPLAYIO_SMODE:
1122 		if (INTDATA == WSDISPLAYIO_MODE_EMUL)
1123 			return amidisplaycc_gfxscreen(adp, 0);
1124 		if (INTDATA == WSDISPLAYIO_MODE_MAPPED)
1125 			return amidisplaycc_gfxscreen(adp, 1);
1126 		return (-1);
1127 
1128 	case WSDISPLAYIO_GINFO:
1129 		FBINFO.width  = adp->gfxwidth;
1130 		FBINFO.height = adp->gfxheight;
1131 		FBINFO.depth  = adp->gfxdepth;
1132 		FBINFO.cmsize = 1 << FBINFO.depth;
1133 		return (0);
1134 
1135 	case WSDISPLAYIO_PUTCMAP:
1136 	case WSDISPLAYIO_GETCMAP:
1137 		return (amidisplaycc_cmapioctl(adp->gfxview,
1138 					       cmd,
1139 					       (struct wsdisplay_cmap*)data));
1140 	}
1141 
1142 	dprintf("amidisplaycc: unknown ioctl %lx (grp:'%c' num:%d)\n",
1143 		(long)cmd,
1144 		(char)((cmd&0xff00)>>8),
1145 		(int)(cmd&0xff));
1146 
1147 	return (-1);
1148 
1149 #undef UINTDATA
1150 #undef INTDATA
1151 #undef FBINFO
1152 }
1153 
1154 
1155 /*
1156  * Switch to either emulation (text) or mapped (graphics) mode
1157  * We keep an extra screen for mapped mode so it does not
1158  * interfere with emulation screens.
1159  *
1160  * Once the extra screen is created, it never goes away.
1161  */
1162 
1163 static int
1164 amidisplaycc_gfxscreen(adp, on)
1165 	struct amidisplaycc_softc  * adp;
1166 	int                          on;
1167 {
1168 	dimen_t  dimension;
1169 
1170 	dprintf("amidisplaycc: switching to %s mode.\n",
1171 		on ? "mapped" : "emul");
1172 
1173 	/* Current mode same as requested mode? */
1174 	if ( (on > 0) == (adp->gfxon > 0) )
1175 		return (0);
1176 
1177 	if (!on) {
1178 		/*
1179 		 * Switch away from mapped mode. If there is
1180 		 * a emulation screen, switch to it, otherwise
1181 		 * just try to hide the mapped screen.
1182 		 */
1183 		adp->gfxon = 0;
1184 		if (adp->currentscreen)
1185 			grf_display_view(adp->currentscreen->view);
1186 		else if (adp->gfxview)
1187 			grf_remove_view(adp->gfxview);
1188 
1189 		return (0);
1190 	}
1191 
1192 	/* switch to mapped mode then */
1193 
1194 	if (adp->gfxview == NULL) {
1195 		/* First time here, create the screen */
1196 
1197 		dimension.width = adp->gfxwidth;
1198 		dimension.height = adp->gfxheight;
1199 
1200 		dprintf("amidisplaycc: preparing mapped screen %dx%dx%d\n",
1201 			dimension.width,
1202 			dimension.height,
1203 			adp->gfxdepth);
1204 
1205 		adp->gfxview = grf_alloc_view(NULL,
1206 					      &dimension,
1207 					      adp->gfxdepth);
1208 	}
1209 
1210 	if (adp->gfxview) {
1211 		adp->gfxon = 1;
1212 
1213 		grf_display_view(adp->gfxview);
1214 	} else {
1215 		printf("amidisplaycc: failed to make mapped screen\n");
1216 		return (ENOMEM);
1217 	}
1218 	return (0);
1219 }
1220 
1221 /*
1222  * Map the graphics screen. It must have been created before
1223  * by switching to mapped mode by using an ioctl.
1224  */
1225 paddr_t
1226 amidisplaycc_mmap(dp, off, prot)
1227 	void   * dp;
1228 	off_t    off;
1229 	int      prot;
1230 {
1231 	struct amidisplaycc_softc  * adp;
1232 	bmap_t                     * bm;
1233 	paddr_t                      rv;
1234 
1235 	adp = (struct amidisplaycc_softc*)dp;
1236 
1237 	/* Check we are in mapped mode */
1238 	if (adp->gfxon == 0 || adp->gfxview == NULL) {
1239 		dprintf("amidisplaycc_mmap: Not in mapped mode\n");
1240 		return (paddr_t)(-1);
1241 	}
1242 
1243 	/*
1244 	 * As we all know by now, we are mapping our special
1245 	 * screen here so our pretty text consoles are left
1246 	 * untouched.
1247 	 */
1248 
1249 	bm = adp->gfxview->bitmap;
1250 
1251 	/* Check that the offset is valid */
1252 	if (off < 0 || off >= bm->depth * bm->bytes_per_row * bm->rows) {
1253 		dprintf("amidisplaycc_mmap: Offset out of range\n");
1254 		return (paddr_t)(-1);
1255 	}
1256 
1257 	rv = (paddr_t)bm->hardware_address;
1258 	rv += off;
1259 
1260 	return (rv >> PGSHIFT);
1261 }
1262 
1263 
1264 /*
1265  * Create a new screen.
1266  * NULL dp signifies console and then memory is allocated statically
1267  * and the screen is automatically displayed.
1268  *
1269  * A font with suitable size is searched and if not found
1270  * the builtin 8x8 font is used.
1271  *
1272  * There are separate default palettes for 2, 4 and 8+ color
1273  * screens.
1274  */
1275 
1276 int
1277 amidisplaycc_alloc_screen(dp, screenp, cookiep, curxp, curyp, defattrp)
1278 	void   * dp;
1279 	const struct wsscreen_descr * screenp;
1280 	void  ** cookiep;
1281 	int    * curxp;
1282 	int    * curyp;
1283 	long   * defattrp;
1284 {
1285 	const struct amidisplaycc_screen_descr  * adccscreenp;
1286 	struct amidisplaycc_screen              * scr;
1287 	struct amidisplaycc_softc               * adp;
1288 	view_t                                  * view;
1289 
1290 	dimen_t  dimension;
1291 	int      fontheight;
1292 	int      fontwidth;
1293 	int      maxcolor;
1294 	int      depth;
1295 	int      i;
1296 	int      j;
1297 
1298 	adccscreenp = (const struct amidisplaycc_screen_descr *)screenp;
1299 	depth = adccscreenp->depth;
1300 
1301 	adp = dp;
1302 
1303 	maxcolor = (1 << depth) - 1;
1304 
1305 	/* Sanity checks because of fixed buffers */
1306 	if (depth > MAXDEPTH || maxcolor >= MAXCOLORS)
1307 		return (ENOMEM);
1308 	if (screenp->nrows > MAXROWS)
1309 		return (ENOMEM);
1310 
1311 	fontwidth = screenp->fontwidth;
1312 	fontheight = screenp->fontheight;
1313 
1314 	if (fontwidth != 8) {
1315 		dprintf("amidisplaycc_alloc_screen: fontwidth %d invalid.\n",
1316 		       fontwidth);
1317 		return (EINVAL);
1318 	}
1319 
1320 	/*
1321 	 * The screen size is defined in characters.
1322 	 * Calculate the pixel size using the font size.
1323 	 */
1324 
1325 	dimension.width = screenp->ncols * fontwidth;
1326 	dimension.height = screenp->nrows * fontheight;
1327 
1328 	view = grf_alloc_view(NULL, &dimension, depth);
1329 	if (view == NULL)
1330 		return (ENOMEM);
1331 
1332 	/*
1333 	 * First screen gets the statically allocated console screen.
1334 	 * Others are allocated dynamically.
1335 	 */
1336 	if (adp == NULL) {
1337 		scr = &amidisplaycc_consolescreen;
1338 		if (scr->isconsole)
1339 			panic("more than one console?");
1340 
1341 		scr->isconsole = 1;
1342 	} else {
1343 		scr = malloc(sizeof(adccscr_t), M_DEVBUF, M_WAITOK);
1344 		bzero(scr, sizeof(adccscr_t));
1345 	}
1346 
1347 	scr->view = view;
1348 
1349 	scr->ncols = screenp->ncols;
1350 	scr->nrows = screenp->nrows;
1351 
1352 	/* Copies of most used values */
1353 	scr->width  = dimension.width;
1354 	scr->height = dimension.height;
1355 	scr->depth  = depth;
1356 	scr->widthbytes = view->bitmap->bytes_per_row;
1357 	scr->linebytes  = scr->widthbytes + view->bitmap->row_mod;
1358 	scr->rowbytes   = scr->linebytes * fontheight;
1359 
1360 	scr->device = adp;
1361 
1362 
1363 	/* --- LOAD FONT --- */
1364 
1365 	/* these need to be initialized befory trying to set font */
1366 	scr->font         = NULL;
1367 	scr->wsfontcookie = -1;
1368 	scr->fontwidth    = fontwidth;
1369 	scr->fontheight   = fontheight;
1370 
1371 	/*
1372 	 * Note that dont try to load font for the console (adp==NULL)
1373 	 *
1374 	 * Here we dont care which font we get as long as it is the
1375 	 * right size so pass NULL.
1376 	 */
1377 	if (adp)
1378 		amidisplaycc_setnamedfont(scr, NULL);
1379 
1380 	/*
1381 	 * If no font found, use the builtin one.
1382 	 * It will look stupid if the wanted size was different.
1383 	 */
1384 	if (scr->font == NULL) {
1385 		scr->fontwidth = 8;
1386 		scr->fontheight = min(8, fontheight);
1387 	}
1388 
1389 	/* --- LOAD FONT END --- */
1390 
1391 
1392 	for (i = 0 ; i < depth ; i++) {
1393 		scr->planes[i] = view->bitmap->plane[i];
1394 	}
1395 
1396 	for (i = 0 ; i < MAXROWS ; i++)
1397 		scr->rowmasks[i] = 0;
1398 
1399 	/* Simple one-to-one mapping for most colors */
1400 	for (i = 0 ; i < MAXCOLORS ; i++)
1401 		scr->colormap[i] = i;
1402 
1403 	/*
1404 	 * Arrange the most used pens to quickest colors.
1405 	 * The default color for given depth is (1<<depth)-1.
1406 	 * It is assumed it is used most and it is mapped to
1407 	 * color that can be drawn by writing data to one bitplane
1408 	 * only.
1409 	 * So map colors 3->2, 7->4, 15->8 and so on.
1410 	 */
1411 	for (i = 2 ; i < MAXCOLORS ; i *= 2) {
1412 		j = i * 2 - 1;
1413 
1414 		if (j < MAXCOLORS) {
1415 			scr->colormap[i] = j;
1416 			scr->colormap[j] = i;
1417 		}
1418 	}
1419 
1420 	/*
1421 	 * Set the default colormap.
1422 	 */
1423 	if (depth == 1)
1424 		amidisplaycc_setemulcmap(scr, &pal2);
1425 	else if (depth == 2)
1426 		amidisplaycc_setemulcmap(scr, &pal4);
1427 	else
1428 		amidisplaycc_setemulcmap(scr, &pal8);
1429 
1430 	*cookiep = scr;
1431 
1432 	*curxp = 0;
1433 	*curyp = 0;
1434 	amidisplaycc_cursor(scr, 1, *curxp, *curyp);
1435 
1436 	*defattrp = MAKEATTR(maxcolor, 0, 0);
1437 
1438 	/* Show the console automatically */
1439 	if (adp == NULL)
1440 		grf_display_view(scr->view);
1441 
1442 	if (adp) {
1443 		dprintf("amidisplaycc: allocated screen; %dx%dx%d\n",
1444 			dimension.width,
1445 			dimension.height,
1446 			depth);
1447 	}
1448 
1449 	return (0);
1450 }
1451 
1452 
1453 /*
1454  * Destroy a screen.
1455  */
1456 
1457 void
1458 amidisplaycc_free_screen(dp, screen)
1459 	void  * dp;
1460 	void  * screen;
1461 {
1462 	struct amidisplaycc_screen  * scr;
1463 	struct amidisplaycc_softc   * adp;
1464 
1465 	scr = screen;
1466 	adp = (struct amidisplaycc_softc*)adp;
1467 
1468 	if (scr == NULL)
1469 		return;
1470 
1471 	/* Free the used font */
1472 	amidisplaycc_setfont(scr, NULL, -1);
1473 
1474 	if (adp->currentscreen == scr)
1475 		adp->currentscreen = NULL;
1476 
1477 	if (scr->view)
1478 		grf_free_view(scr->view);
1479 	scr->view = NULL;
1480 
1481 	/* Take care not to free the statically allocated console screen */
1482 	if (scr != &amidisplaycc_consolescreen) {
1483 		free(scr, M_DEVBUF);
1484 	}
1485 }
1486 
1487 /*
1488  * Switch to another vt. Switch is always made immediately.
1489  */
1490 
1491 /* ARGSUSED2 */
1492 int
1493 amidisplaycc_show_screen(dp, screen, waitok, cb, cbarg)
1494 	void  * dp;
1495 	void  * screen;
1496 	int     waitok;
1497 	void (* cb) (void *, int, int);
1498 	void  * cbarg;
1499 {
1500 	adccscr_t *scr;
1501 	struct amidisplaycc_softc *adp;
1502 
1503 	adp = (struct amidisplaycc_softc*)dp;
1504 	scr = screen;
1505 
1506 	if (adp == NULL) {
1507 		dprintf("amidisplaycc_show_screen: adp==NULL\n");
1508 		return (EINVAL);
1509 	}
1510 	if (scr == NULL) {
1511 		dprintf("amidisplaycc_show_screen: scr==NULL\n");
1512 		return (EINVAL);
1513 	}
1514 
1515 	if (adp->gfxon) {
1516 		dprintf("amidisplaycc: Screen shift while in gfx mode?");
1517 		adp->gfxon = 0;
1518 	}
1519 
1520 	adp->currentscreen = scr;
1521 	adp->ison = 1;
1522 
1523 	grf_display_view(scr->view);
1524 
1525 	return (0);
1526 }
1527 
1528 /*
1529  * Internal. Finds the font in our softc that has the desired attributes.
1530  * Or, if name is NULL, finds a free location for a new font.
1531  * Returns a pointer to font structure in softc or NULL for failure.
1532  *
1533  * Three possible forms:
1534  * findfont(adp, NULL, 0, 0)  -- find first empty location
1535  * findfont(adp, NULL, x, y)  -- find last font with given size
1536  * findfont(adp, name, x, y)  -- find last font with given name and size
1537  *
1538  * Note that when finding an empty location first one found is returned,
1539  * however when finding an existing font, the last one matching is
1540  * returned. This is because fonts cannot be unloaded and the last
1541  * font on the list is the one added latest and thus probably preferred.
1542  *
1543  * Note also that this is the only function which makes assumptions
1544  * about the storage location for the fonts.
1545  */
1546 static struct wsdisplay_font *
1547 amidisplaycc_findfont(adp, name, width, height)
1548 	struct amidisplaycc_softc  * adp;
1549 	const char                 * name;
1550 	int                          width;
1551 	int                          height;
1552 {
1553 	struct wsdisplay_font  * font;
1554 
1555 	int  findempty;
1556 	int  f;
1557 
1558 	if (adp == NULL) {
1559 		dprintf("amidisplaycc_findfont: NULL adp\n");
1560 		return NULL;
1561 	}
1562 
1563 	findempty = (name == NULL) && (width == 0) && (height == 0);
1564 
1565 	font = NULL;
1566 
1567 	for (f = 0 ; f < AMIDISPLAYCC_MAXFONTS ; f++) {
1568 
1569 		if (findempty && adp->fonts[f].name == NULL)
1570 			return &adp->fonts[f];
1571 
1572 		if (!findempty && name == NULL && adp->fonts[f].name &&
1573 		    adp->fonts[f].fontwidth == width &&
1574 		    adp->fonts[f].fontheight == height)
1575 			font = &adp->fonts[f];
1576 
1577 		if (name && adp->fonts[f].name &&
1578 		    strcmp(name, adp->fonts[f].name) == 0 &&
1579 		    width == adp->fonts[f].fontwidth &&
1580 		    height == adp->fonts[f].fontheight)
1581 			font = &adp->fonts[f];
1582 	}
1583 
1584 	return (font);
1585 }
1586 
1587 
1588 /*
1589  * Set the font on a screen and free the old one.
1590  * Can be called with font of NULL to just free the
1591  * old one.
1592  * NULL font cannot be accompanied by valid cookie (!= -1)
1593  */
1594 static void
1595 amidisplaycc_setfont(scr, font, wsfontcookie)
1596 	struct amidisplaycc_screen * scr;
1597 	struct wsdisplay_font      * font;
1598 	int                          wsfontcookie;
1599 {
1600 	if (scr == NULL)
1601 		panic("amidisplaycc_setfont: scr==NULL");
1602 	if (font == NULL && wsfontcookie != -1)
1603 		panic("amidisplaycc_setfont: no font but eat cookie");
1604 	if (scr->font == NULL && scr->wsfontcookie != -1)
1605 		panic("amidisplaycc_setfont: no font but eat old cookie");
1606 
1607 	scr->font = font;
1608 
1609 	if (scr->wsfontcookie != -1)
1610 		wsfont_unlock(scr->wsfontcookie);
1611 
1612 	scr->wsfontcookie = wsfontcookie;
1613 }
1614 
1615 /*
1616  * Try to find the named font and set the screen to use it.
1617  * Check both the fonts we have loaded with load_font and
1618  * fonts from wsfont system.
1619  *
1620  * Returns 0 on success.
1621  */
1622 
1623 static int
1624 amidisplaycc_setnamedfont(scr, fontname)
1625 	struct amidisplaycc_screen  * scr;
1626 	char                        * fontname;
1627 {
1628 	struct wsdisplay_font  * font;
1629 	int  wsfontcookie;
1630 
1631 	wsfontcookie = -1;
1632 
1633 	if (scr == NULL || scr->device == NULL) {
1634 		dprintf("amidisplaycc_setnamedfont: invalid\n");
1635 		return (EINVAL);
1636 	}
1637 
1638 	/* Try first our dynamically loaded fonts. */
1639 	font = amidisplaycc_findfont(scr->device,
1640 				     fontname,
1641 				     scr->fontwidth,
1642 				     scr->fontheight);
1643 
1644 	if (font == NULL) {
1645 		/*
1646 		 * Ok, no dynamically loaded font found.
1647 		 * Try the wsfont system then.
1648 		 */
1649 		wsfontcookie = wsfont_find(fontname,
1650 					   scr->fontwidth,
1651 					   scr->fontheight,
1652 					   1);
1653 
1654 		if (wsfontcookie == -1)
1655 			return (EINVAL);
1656 
1657 		/* So, found a suitable font. Now lock it. */
1658 		if (wsfont_lock(wsfontcookie,
1659 				&font,
1660 				WSDISPLAY_FONTORDER_L2R,
1661 				WSDISPLAY_FONTORDER_L2R) == -1)
1662 			return (EINVAL);
1663 
1664 		/* Ok here we have the font successfully. */
1665 	}
1666 
1667 	amidisplaycc_setfont(scr, font, wsfontcookie);
1668 	return (0);
1669 }
1670 
1671 /*
1672  * Load a font. This is used both to load a font and set it to screen.
1673  * The function depends on the parameters.
1674  * If the font has no data we must set a previously loaded
1675  * font with the same name. If it has data, then just load
1676  * the font but don't use it.
1677  */
1678 int
1679 amidisplaycc_load_font(dp, cookie, font)
1680 	void                   * dp;
1681 	void                   * cookie;
1682 	struct wsdisplay_font  * font;
1683 {
1684 	struct amidisplaycc_softc   * adp;
1685 	struct amidisplaycc_screen  * scr;
1686 	struct wsdisplay_font       * myfont;
1687 
1688 	u_int8_t  * c;
1689 	void      * olddata;
1690 	char      * name;
1691 
1692 	u_int       size;
1693 	u_int       i;
1694 
1695 
1696 	adp = dp;
1697 	scr = cookie;
1698 
1699 	/*
1700 	 * If font has no data it means we have to find the
1701 	 * named font and use it.
1702 	 */
1703 	if (scr && font && font->name && !font->data)
1704 		return amidisplaycc_setnamedfont(scr, font->name);
1705 
1706 
1707 	/* Pre-load the font it is */
1708 
1709 	if (font->stride != 1) {
1710 		dprintf("amidisplaycc_load_font: stride %d != 1\n",
1711 		       font->stride);
1712 		return (-1);
1713 	}
1714 
1715 	if (font->fontwidth != 8) {
1716 		dprintf("amidisplaycc_load_font: width %d not supported\n",
1717 		       font->fontwidth);
1718 		return (-1);
1719 	}
1720 
1721 	/* Size of the font in bytes... Assuming stride==1 */
1722 	size = font->fontheight * font->numchars;
1723 
1724 	/* Check if the same font was loaded before */
1725 	myfont = amidisplaycc_findfont(adp,
1726 				       font->name,
1727 				       font->fontwidth,
1728 				       font->fontheight);
1729 
1730 	olddata = NULL;
1731 	if (myfont) {
1732 		/* Old font found, we will replace */
1733 
1734 		if (myfont->name == NULL || myfont->data == NULL)
1735 			panic("replacing NULL font/data");
1736 
1737 		/*
1738 		 * Store the old data pointer. We'll free it later
1739 		 * when the new one is in place. Reallocation is needed
1740 		 * because the new font may have a different number
1741 		 * of characters in it than the last time it was loaded.
1742 		 */
1743 
1744 		olddata = myfont->data;
1745 
1746 	} else {
1747 		/* Totally brand new font */
1748 
1749 		/* Try to find empty slot for the font */
1750 		myfont = amidisplaycc_findfont(adp, NULL, 0, 0);
1751 
1752 		if (myfont == NULL)
1753 			return (ENOMEM);
1754 
1755 		bzero(myfont, sizeof(struct wsdisplay_font));
1756 
1757 		myfont->fontwidth = font->fontwidth;
1758 		myfont->fontheight = font->fontheight;
1759 		myfont->stride = font->stride;
1760 
1761 		name = malloc(strlen(font->name)+1,
1762 			      M_DEVBUF,
1763 			      M_WAITOK);
1764 		strcpy(name, font->name);
1765 		myfont->name = name;
1766 	}
1767 	myfont->firstchar = font->firstchar;
1768 	myfont->numchars  = font->numchars;
1769 
1770 	myfont->data = malloc(size,
1771 			      M_DEVBUF,
1772 			      M_WAITOK);
1773 
1774 	if (olddata)
1775 		free(olddata, M_DEVBUF);
1776 
1777 
1778 	memcpy(myfont->data, font->data, size);
1779 
1780 	if (font->bitorder == WSDISPLAY_FONTORDER_R2L) {
1781 		/* Reverse the characters. */
1782 		c = myfont->data;
1783 		for (i = 0 ; i < size ; i++) {
1784 			*c = ((*c & 0x0f) << 4) | ((*c & 0xf0) >> 4);
1785 			*c = ((*c & 0x33) << 2) | ((*c & 0xcc) >> 2);
1786 			*c = ((*c & 0x55) << 1) | ((*c & 0xaa) >> 1);
1787 
1788 			c++;
1789 		}
1790 	}
1791 
1792 	/* Yeah, we made it */
1793 	return (0);
1794 }
1795 
1796 /*
1797  * Set display on/off.
1798  */
1799 static int
1800 amidisplaycc_setvideo(adp, mode)
1801 	struct amidisplaycc_softc  * adp;
1802 	int                          mode;
1803 {
1804         view_t * view;
1805 
1806 	if (adp == NULL) {
1807 		dprintf("amidisplaycc_setvideo: adp==NULL\n");
1808 		return (EINVAL);
1809 	}
1810 	if (adp->currentscreen == NULL) {
1811 		dprintf("amidisplaycc_setvideo: adp->currentscreen==NULL\n");
1812 		return (EINVAL);
1813 	}
1814 
1815 	/* select graphics or emulation screen */
1816 	if (adp->gfxon && adp->gfxview)
1817 		view = adp->gfxview;
1818 	else
1819 		view = adp->currentscreen->view;
1820 
1821 	if (mode) {
1822 		/* on */
1823 
1824 		grf_display_view(view);
1825 		dprintf("amidisplaycc: video is now on\n");
1826 		adp->ison = 1;
1827 
1828 	} else {
1829 		/* off */
1830 
1831 		grf_remove_view(view);
1832 		dprintf("amidisplaycc: video is now off\n");
1833 		adp->ison = 0;
1834 	}
1835 
1836 	return (0);
1837 }
1838 
1839 /*
1840  * Handle the WSDISPLAY_[PUT/GET]CMAP ioctls.
1841  * Just handle the copying of data to/from userspace and
1842  * let the functions amidisplaycc_setcmap and amidisplaycc_putcmap
1843  * do the real work.
1844  */
1845 
1846 static int
1847 amidisplaycc_cmapioctl(view, cmd, cmap)
1848 	view_t                 * view;
1849 	u_long                   cmd;
1850 	struct wsdisplay_cmap  * cmap;
1851 {
1852 	struct wsdisplay_cmap  tmpcmap;
1853 	u_char                 cmred[MAXCOLORS];
1854 	u_char                 cmgrn[MAXCOLORS];
1855 	u_char                 cmblu[MAXCOLORS];
1856 
1857 	int                    err;
1858 
1859 	if (cmap->index >= MAXCOLORS ||
1860 	    cmap->count > MAXCOLORS ||
1861 	    cmap->index + cmap->count > MAXCOLORS)
1862 		return (EINVAL);
1863 
1864 	if (cmap->count == 0)
1865 		return (0);
1866 
1867 	tmpcmap.index = cmap->index;
1868 	tmpcmap.count = cmap->count;
1869 	tmpcmap.red   = cmred;
1870 	tmpcmap.green = cmgrn;
1871 	tmpcmap.blue  = cmblu;
1872 
1873 	if (cmd == WSDISPLAYIO_PUTCMAP) {
1874 		/* copy the color data to kernel space */
1875 
1876 		err = copyin(cmap->red, cmred, cmap->count);
1877 		if (err)
1878 			return (err);
1879 
1880 		err = copyin(cmap->green, cmgrn, cmap->count);
1881 		if (err)
1882 			return (err);
1883 
1884 		err = copyin(cmap->blue, cmblu, cmap->count);
1885 		if (err)
1886 			return (err);
1887 
1888 		return amidisplaycc_setcmap(view, &tmpcmap);
1889 
1890 	} else if (cmd == WSDISPLAYIO_GETCMAP) {
1891 
1892 		err = amidisplaycc_getcmap(view, &tmpcmap);
1893 		if (err)
1894 			return (err);
1895 
1896 		/* copy data to user space */
1897 
1898 		err = copyout(cmred, cmap->red, cmap->count);
1899 		if (err)
1900 			return (err);
1901 
1902 		err = copyout(cmgrn, cmap->green, cmap->count);
1903 		if (err)
1904 			return (err);
1905 
1906 		err = copyout(cmblu, cmap->blue, cmap->count);
1907 		if (err)
1908 			return (err);
1909 
1910 		return (0);
1911 
1912 	} else
1913 		return (-1);
1914 }
1915 
1916 /*
1917  * Set the palette of a emulation screen.
1918  * Here we do only color remapping and then call
1919  * amidisplaycc_setcmap to do the work.
1920  */
1921 
1922 static int
1923 amidisplaycc_setemulcmap(scr, cmap)
1924 	struct amidisplaycc_screen  * scr;
1925 	struct wsdisplay_cmap       * cmap;
1926 {
1927 	struct wsdisplay_cmap  tmpcmap;
1928 
1929 	u_char                 red [MAXCOLORS];
1930 	u_char                 grn [MAXCOLORS];
1931 	u_char                 blu [MAXCOLORS];
1932 
1933 	int                    rc;
1934 	int                    i;
1935 
1936 	/*
1937 	 * Get old palette first.
1938 	 * Because of the color mapping going on in the emulation
1939 	 * screen the color range may not be contiguous in the real
1940 	 * palette.
1941 	 * So get the whole palette, insert the new colors
1942 	 * at the appropriate places and then set the whole
1943 	 * palette back.
1944 	 */
1945 
1946 	tmpcmap.index = 0;
1947 	tmpcmap.count = 1 << scr->depth;
1948 	tmpcmap.red   = red;
1949 	tmpcmap.green = grn;
1950 	tmpcmap.blue  = blu;
1951 
1952 	rc = amidisplaycc_getcmap(scr->view, &tmpcmap);
1953 	if (rc)
1954 		return (rc);
1955 
1956 	for (i = cmap->index ; i < cmap->index + cmap->count ; i++) {
1957 
1958 		tmpcmap.red   [ scr->colormap[ i ] ] = cmap->red   [ i ];
1959 		tmpcmap.green [ scr->colormap[ i ] ] = cmap->green [ i ];
1960 		tmpcmap.blue  [ scr->colormap[ i ] ] = cmap->blue  [ i ];
1961 	}
1962 
1963 	rc = amidisplaycc_setcmap(scr->view, &tmpcmap);
1964 	if (rc)
1965 		return (rc);
1966 
1967 	return (0);
1968 }
1969 
1970 
1971 /*
1972  * Set the colormap for the given screen.
1973  */
1974 
1975 static int
1976 amidisplaycc_setcmap(view, cmap)
1977 	view_t                 * view;
1978 	struct wsdisplay_cmap  * cmap;
1979 {
1980 	u_long      cmentries [MAXCOLORS];
1981 
1982 	int         green_div;
1983 	int         blue_div;
1984 	int         grey_div;
1985 	int         red_div;
1986 	u_int       colors;
1987 	int         index;
1988 	int         count;
1989 	int         err;
1990 	colormap_t  cm;
1991 	int         c;
1992 
1993 	if (view == NULL)
1994 		return (EINVAL);
1995 
1996 	if (!cmap || !cmap->red || !cmap->green || !cmap->blue) {
1997 		dprintf("amidisplaycc_setcmap: other==NULL\n");
1998 		return (EINVAL);
1999 	}
2000 
2001 	index  = cmap->index;
2002 	count  = cmap->count;
2003 	colors = (1 << view->bitmap->depth);
2004 
2005 	if (count > colors || index >= colors || index + count > colors)
2006 		return (EINVAL);
2007 
2008 	if (count == 0)
2009 		return (0);
2010 
2011 	cm.entry = cmentries;
2012 	cm.first = index;
2013 	cm.size  = count;
2014 
2015 	/*
2016 	 * Get the old colormap. We need to do this at least to know
2017 	 * how many bits to use with the color values.
2018 	 */
2019 
2020 	err = grf_get_colormap(view, &cm);
2021 	if (err)
2022 		return (err);
2023 
2024 	/*
2025 	 * The palette entries from wscons contain 8 bits per gun.
2026 	 * We need to convert them to the number of bits the view
2027 	 * expects. That is typically 4 or 8. Here we calculate the
2028 	 * conversion constants with which we divide the color values.
2029 	 */
2030 
2031 	if (cm.type == CM_COLOR) {
2032 		red_div = 256 / (cm.red_mask + 1);
2033 		green_div = 256 / (cm.green_mask + 1);
2034 		blue_div = 256 / (cm.blue_mask + 1);
2035 	} else if (cm.type == CM_GREYSCALE)
2036 		grey_div = 256 / (cm.grey_mask + 1);
2037 	else
2038 		return (EINVAL); /* Hmhh */
2039 
2040 	/* Copy our new values to the current colormap */
2041 
2042 	for (c = 0 ; c < count ; c++) {
2043 
2044 		if (cm.type == CM_COLOR) {
2045 
2046 			cm.entry[c + index] = MAKE_COLOR_ENTRY(
2047 				cmap->red[c] / red_div,
2048 				cmap->green[c] / green_div,
2049 				cmap->blue[c] / blue_div);
2050 
2051 		} else if (cm.type == CM_GREYSCALE) {
2052 
2053 			/* Generate grey from average of r-g-b (?) */
2054 
2055 			cm.entry[c + index] = MAKE_COLOR_ENTRY(
2056 				0,
2057 				0,
2058 				(cmap->red[c] +
2059 				 cmap->green[c] +
2060 				 cmap->blue[c]) / 3 / grey_div);
2061 		}
2062 	}
2063 
2064 
2065 	/*
2066 	 * Now we have a new colormap that contains all the entries. Set
2067 	 * it to the view.
2068 	 */
2069 
2070 	err = grf_use_colormap(view, &cm);
2071 	if (err)
2072 		return err;
2073 
2074 	return (0);
2075 }
2076 
2077 /*
2078  * Return the colormap of the given screen.
2079  */
2080 
2081 static int
2082 amidisplaycc_getcmap(view, cmap)
2083 	view_t                 * view;
2084 	struct wsdisplay_cmap  * cmap;
2085 {
2086 	u_long      cmentries [MAXCOLORS];
2087 
2088 	int         green_mul;
2089 	int         blue_mul;
2090 	int         grey_mul;
2091 	int         red_mul;
2092 	u_int       colors;
2093 	int         index;
2094 	int         count;
2095 	int         err;
2096 	colormap_t  cm;
2097 	int         c;
2098 
2099 	if (view == NULL)
2100 		return (EINVAL);
2101 
2102 	if (!cmap || !cmap->red || !cmap->green || !cmap->blue)
2103 		return (EINVAL);
2104 
2105 	index  = cmap->index;
2106 	count  = cmap->count;
2107 	colors = (1 << view->bitmap->depth);
2108 
2109 	if (count > colors || index >= colors || index + count > colors)
2110 		return (EINVAL);
2111 
2112 	if (count == 0)
2113 		return (0);
2114 
2115 	cm.entry = cmentries;
2116 	cm.first = index;
2117 	cm.size  = count;
2118 
2119 
2120 	err = grf_get_colormap(view, &cm);
2121 	if (err)
2122 		return (err);
2123 
2124 	if (cm.type == CM_COLOR) {
2125 		red_mul   = 256 / (cm.red_mask + 1);
2126 		green_mul = 256 / (cm.green_mask + 1);
2127 		blue_mul  = 256 / (cm.blue_mask + 1);
2128 	} else if (cm.type == CM_GREYSCALE) {
2129 		grey_mul  = 256 / (cm.grey_mask + 1);
2130 	} else
2131 		return (EINVAL);
2132 
2133 	/*
2134 	 * Copy color data to wscons-style structure. Translate to
2135 	 * 8 bits/gun from whatever resolution the color natively is.
2136 	 */
2137 
2138 	for (c = 0 ; c < count ; c++) {
2139 
2140 		if (cm.type == CM_COLOR) {
2141 
2142 			cmap->red[c]   = CM_GET_RED(cm.entry[index+c]);
2143 			cmap->green[c] = CM_GET_GREEN(cm.entry[index+c]);
2144 			cmap->blue[c]  = CM_GET_BLUE(cm.entry[index+c]);
2145 
2146 			cmap->red[c]   *= red_mul;
2147 			cmap->green[c] *= green_mul;
2148 			cmap->blue[c]  *= blue_mul;
2149 
2150 		} else if (cm.type == CM_GREYSCALE) {
2151 			cmap->red[c]   = CM_GET_GREY(cm.entry[index+c]);
2152 			cmap->red[c]  *= grey_mul;
2153 
2154 			cmap->green[c] = cmap->red[c];
2155 			cmap->blue[c]  = cmap->red[c];
2156 		}
2157 	}
2158 
2159 	return (0);
2160 }
2161 
2162 /* ARGSUSED */
2163 void amidisplaycc_pollc(cookie, on)
2164 	void *  cookie;
2165 	int     on;
2166 {
2167 }
2168 
2169 /*
2170  * These dummy functions are here just so that we can compete of
2171  * the console at init.
2172  * If we win the console then the wscons system will provide the
2173  * real ones which in turn will call the apropriate wskbd device.
2174  * These should never be called.
2175  */
2176 
2177 /* ARGSUSED */
2178 void
2179 amidisplaycc_cnputc(cd,ch)
2180 	dev_t cd;
2181 	int ch;
2182 {
2183 }
2184 
2185 /* ARGSUSED */
2186 int
2187 amidisplaycc_cngetc(cd)
2188 	dev_t cd;
2189 {
2190 	return (0);
2191 }
2192 
2193 /* ARGSUSED */
2194 void
2195 amidisplaycc_cnpollc(cd,on)
2196 	dev_t cd;
2197 	int on;
2198 {
2199 }
2200 
2201 
2202 /*
2203  * Prints stuff if DEBUG is turned on.
2204  */
2205 
2206 /* ARGSUSED */
2207 static void
2208 dprintf(const char *fmt,...)
2209 {
2210 #ifdef DEBUG
2211 	va_list ap;
2212 
2213 	va_start(ap, fmt);
2214 	vprintf(fmt, ap);
2215 	va_end(ap);
2216 #endif
2217 }
2218 
2219 #endif /* AMIDISPLAYCC */
2220 
2221 
2222 
2223 
2224 
2225