1.\" $NetBSD: speaker.4,v 1.23 2017/06/13 06:25:20 nat Exp $ 2.\" 3.\" Copyright (c) 2016 Nathanial Sloss <nathanialsloss@yahoo.com.au> 4.\" All rights reserved. 5.\" 6.\" Copyright (c) 1993 Christopher G. Demetriou 7.\" All rights reserved. 8.\" 9.\" Redistribution and use in source and binary forms, with or without 10.\" modification, are permitted provided that the following conditions 11.\" are met: 12.\" 1. Redistributions of source code must retain the above copyright 13.\" notice, this list of conditions and the following disclaimer. 14.\" 2. Redistributions in binary form must reproduce the above copyright 15.\" notice, this list of conditions and the following disclaimer in the 16.\" documentation and/or other materials provided with the distribution. 17.\" 3. All advertising materials mentioning features or use of this software 18.\" must display the following acknowledgement: 19.\" This product includes software developed for the 20.\" NetBSD Project. See http://www.NetBSD.org/ for 21.\" information about NetBSD. 22.\" 4. The name of the author may not be used to endorse or promote products 23.\" derived from this software without specific prior written permission. 24.\" 25.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 26.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 27.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 28.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 29.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 30.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 31.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 32.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 33.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 34.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 35.\" 36.\" <<Id: LICENSE,v 1.2 2000/06/14 15:57:33 cgd Exp>> 37.\" 38.Dd June 13, 2017 39.Dt SPEAKER 4 40.Os 41.Sh NAME 42.Nm speaker 43.Nd console speaker audio device driver 44.Sh SYNOPSIS 45.Cd "spkr* at pcppi?" 46.Cd "spkr* at audio?" 47.Pp 48.In machine/spkr.h 49.Pa /dev/speaker 50.Sh DESCRIPTION 51The speaker device driver allows applications to control the console 52speaker on machines with a PC-like 8253 timer implementation or a synthesized 53speaker from an audio device/soundcard. 54.Pp 55Only one process may have this device open at any given time; 56.Xr open 2 57and 58.Xr close 2 59are used to lock and relinquish it. 60An attempt to 61.Xr open 2 62when another process has the device locked will return \-1 with an 63.Er EBUSY 64error indication. 65Writes to the device are interpreted as 'play strings' in a 66simple ASCII melody notation. 67An 68.Fn ioctl 69for tone generation at arbitrary frequencies is also supported. 70.Pp 71For the pcppi device sound-generation does 72.Em not 73monopolize the processor; in fact, the driver 74spends most of its time sleeping while the PC hardware is emitting 75tones. 76Other processes may emit beeps while the driver is running. 77.Pp 78For the audio device speaker, the speaker uses one of the virtual audio 79channels. 80Enabling this device will also provide a 81.Xr wsbell 4 82keyboard bell. 83.Pp 84Applications may call 85.Fn ioctl 86on a speaker file descriptor to control the speaker driver directly; 87definitions for the 88.Fn ioctl 89interface are in 90.In dev/spkrio.h . 91.Pp 92The tone_t structure is as follows: 93.Bd -literal 94typedef struct { 95 int frequency; /* in hertz */ 96 int duration; /* in 1/100ths of a second */ 97} tone_t; 98.Ed 99A frequency of zero is interpreted as a rest. 100.Pp 101At present there are four ioctls: 102.Bl -tag -width Dv 103.It Dv SPKRGETVOL 104Returns an integer, which is the current bell volume as a percentage (0-100). 105.It Dv SPKRSETVOL 106Accepts an integer, which is the desired volume as a percentage. 107.It Dv SPKRTONE 108Accepts a pointer to a single tone structure as third argument and plays it. 109.It Dv SPKRTUNE 110Accepts a pointer to the first of an array of tone structures and plays 111them in continuous sequence; this array must be terminated by a final member 112with a zero duration. 113.El 114.Pp 115The play-string language is modelled on the PLAY statement conventions of 116IBM BASIC 2.0. 117The MB, MF and X primitives of PLAY are not useful in a UNIX 118environment and are omitted. 119The `octave-tracking' feature is also new. 120.Pp 121There are 84 accessible notes numbered 1-83 in 7 octaves, each running from 122C to B, numbered 0-6; the scale is equal-tempered A440 and octave 3 starts 123with middle C. 124By default, the play function emits half-second notes with the 125last 1/16th second being `rest time'. 126.Pp 127Play strings are interpreted left to right as a series of play command groups; 128letter case is ignored. 129Play command groups are as follows: 130.Pp 131CDEFGAB -- letters A through G cause the corresponding note to be played in the 132current octave. 133A note letter may optionally be followed by an 134.Em accidental sign , 135one of # + or -; the first two of these cause it to be sharped one 136half-tone, the last causes it to be flatted one half-tone. 137It may also be 138followed by a time value number and by sustain dots (see below). 139Time values 140are interpreted as for the L command below;. 141.Pp 142O <n> -- if <n> is numeric, this sets the current octave. 143<n> may also be one 144of 'L' or 'N' to enable or disable octave-tracking (it is disabled by default). 145When octave-tracking is on, interpretation of a pair of letter notes will 146change octaves if necessary in order to make the smallest possible jump between 147notes. 148Thus "olbc" will be played as "olb>c", and "olcb" as "olc<b". 149Octave 150locking is disabled for one letter note following by >, < and O[0123456]. 151.Pp 152> -- bump the current octave up one. 153.Pp 154< -- drop the current octave down one. 155.Pp 156N <n> -- play note n, n being 1 to 84 or 0 for a rest of current time value. 157May be followed by sustain dots. 158.Pp 159L <n> -- sets the current time value for notes. 160The default is L4, quarter notes. 161The lowest possible value is 1; values up to 64 are accepted. 162L1 sets whole notes, L2 sets half notes, L4 sets quarter notes, etc.. 163.Pp 164P <n> -- pause (rest), with <n> interpreted as for L. 165May be followed by 166sustain dots. 167May also be written '~'. 168.Pp 169T <n> -- Sets the number of quarter notes per minute; default is 120. 170Musical names for common tempi are: 171.Bl -column Description Prestissimo "Beats per Minute" -offset indent 172.It Ta Sy Tempo Ta Sy "Beats per Minute" 173.It very slow Ta Larghissimo Ta "" 174.It Ta Largo Ta 40-60 175.It Ta Larghetto Ta 60-66 176.It Ta Grave Ta "" 177.It Ta Lento Ta "" 178.It Ta Adagio Ta 66-76 179.It slow Ta Adagietto Ta "" 180.It Ta Andante Ta 76-108 181.It medium Ta Andantino Ta "" 182.It Ta Moderato Ta 108-120 183.It fast Ta Allegretto Ta "" 184.It Ta Allegro Ta 120-168 185.It Ta Vivace Ta "" 186.It Ta Veloce Ta "" 187.It Ta Presto Ta 168-208 188.It very fast Ta Prestissimo Ta "" 189.El 190.Pp 191M[LNS] -- set articulation. 192MN (N for normal) is the default; the last 1/8th of 193the note's value is rest time. 194You can set ML for legato (no rest space) or 195MS (staccato) 1/4 rest space. 196.Pp 197Notes (that is, CDEFGAB or N command character groups) may be followed by 198sustain dots. 199Each dot causes the note's value to be lengthened by one-half 200for each one. 201Thus, a note dotted once is held for 3/2 of its undotted value; 202dotted twice, it is held 9/4, and three times would give 27/8. 203.Pp 204Whitespace in play strings is simply skipped and may be used to separate 205melody sections. 206.Sh FILES 207.Bl -tag -width Pa -compact 208.It Pa /dev/speaker 209.El 210.Sh SEE ALSO 211.Xr audio 4 , 212.Xr pcppi 4 , 213.Xr wsbell 4 , 214.Xr sysctl 8 215.Sh HISTORY 216This 217.Nm 218device was originally for the pcppi PC timer interface. 219Support was added for a synthesized device by Nathanial Sloss, first appearing 220in 221.Nx 8.0 . 222.Sh AUTHORS 223.An Eric S. Raymond Aq Mt esr@snark.thyrsus.com 224.Sh BUGS 225Due to roundoff in the pitch tables and slop in the tone-generation and timer 226hardware (neither of which was designed for precision), neither pitch accuracy 227nor timings will be mathematically exact. 228.Pp 229There is no volume control. 230.Pp 231In play strings which are very long (longer than your system's physical I/O 232blocks) note suffixes or numbers may occasionally be parsed incorrectly due 233to crossing a block boundary. 234