xref: /netbsd-src/regress/lib/libc/ieeefp/testfloat/testFunction.c (revision 7c3f385475147b6e1c4753f2bee961630e2dfc40)
1 /*	$NetBSD: testFunction.c,v 1.5 2008/04/01 19:20:43 drochner Exp $	*/
2 
3 /* This is a derivative work. */
4 
5 /*-
6  * Copyright (c) 2001 The NetBSD Foundation, Inc.
7  * All rights reserved.
8  *
9  * This code is derived from software contributed to The NetBSD Foundation
10  * by Ross Harvey.
11  *
12  * Redistribution and use in source and binary forms, with or without
13  * modification, are permitted provided that the following conditions
14  * are met:
15  * 1. Redistributions of source code must retain the above copyright
16  *    notice, this list of conditions and the following disclaimer.
17  * 2. Redistributions in binary form must reproduce the above copyright
18  *    notice, this list of conditions and the following disclaimer in the
19  *    documentation and/or other materials provided with the distribution.
20  * 3. All advertising materials mentioning features or use of this software
21  *    must display the following acknowledgement:
22  *        This product includes software developed by the NetBSD
23  *        Foundation, Inc. and its contributors.
24  * 4. Neither the name of The NetBSD Foundation nor the names of its
25  *    contributors may be used to endorse or promote products derived
26  *    from this software without specific prior written permission.
27  *
28  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
29  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
30  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
31  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
32  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
33  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
34  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
35  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
36  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
37  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38  * POSSIBILITY OF SUCH DAMAGE.
39  */
40 
41 /*
42 ===============================================================================
43 
44 This C source file is part of TestFloat, Release 2a, a package of programs
45 for testing the correctness of floating-point arithmetic complying to the
46 IEC/IEEE Standard for Floating-Point.
47 
48 Written by John R. Hauser.  More information is available through the Web
49 page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
50 
51 THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
52 has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
53 TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
54 PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
55 AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
56 
57 Derivative works are acceptable, even for commercial purposes, so long as
58 (1) they include prominent notice that the work is derivative, and (2) they
59 include prominent notice akin to these four paragraphs for those parts of
60 this code that are retained.
61 
62 ===============================================================================
63 */
64 
65 #include "milieu.h"
66 #include "softfloat.h"
67 #include "testCases.h"
68 #include "testLoops.h"
69 #include "systmodes.h"
70 #include "systflags.h"
71 #include "systfloat.h"
72 #include "testFunction.h"
73 
74 const functionT functions[ NUM_FUNCTIONS ] = {
75     { 0, 0, 0, 0 },
76     { "int32_to_float32",                1, FALSE, TRUE  },
77     { "int32_to_float64",                1, FALSE, FALSE },
78     { "int32_to_floatx80",               1, FALSE, FALSE },
79     { "int32_to_float128",               1, FALSE, FALSE },
80     { "int64_to_float32",                1, FALSE, TRUE  },
81     { "int64_to_float64",                1, FALSE, TRUE  },
82     { "int64_to_floatx80",               1, FALSE, FALSE },
83     { "int64_to_float128",               1, FALSE, FALSE },
84     { "float32_to_int32",                1, FALSE, TRUE  },
85     { "float32_to_int32_round_to_zero",  1, FALSE, FALSE },
86     { "float32_to_int64",                1, FALSE, TRUE  },
87     { "float32_to_int64_round_to_zero",  1, FALSE, FALSE },
88     { "float32_to_float64",              1, FALSE, FALSE },
89     { "float32_to_floatx80",             1, FALSE, FALSE },
90     { "float32_to_float128",             1, FALSE, FALSE },
91     { "float32_round_to_int",            1, FALSE, TRUE  },
92     { "float32_add",                     2, FALSE, TRUE  },
93     { "float32_sub",                     2, FALSE, TRUE  },
94     { "float32_mul",                     2, FALSE, TRUE  },
95     { "float32_div",                     2, FALSE, TRUE  },
96     { "float32_rem",                     2, FALSE, FALSE },
97     { "float32_sqrt",                    1, FALSE, TRUE  },
98     { "float32_eq",                      2, FALSE, FALSE },
99     { "float32_le",                      2, FALSE, FALSE },
100     { "float32_lt",                      2, FALSE, FALSE },
101     { "float32_eq_signaling",            2, FALSE, FALSE },
102     { "float32_le_quiet",                2, FALSE, FALSE },
103     { "float32_lt_quiet",                2, FALSE, FALSE },
104     { "float64_to_int32",                1, FALSE, TRUE  },
105     { "float64_to_int32_round_to_zero",  1, FALSE, FALSE },
106     { "float64_to_int64",                1, FALSE, TRUE  },
107     { "float64_to_int64_round_to_zero",  1, FALSE, FALSE },
108     { "float64_to_float32",              1, FALSE, TRUE  },
109     { "float64_to_floatx80",             1, FALSE, FALSE },
110     { "float64_to_float128",             1, FALSE, FALSE },
111     { "float64_round_to_int",            1, FALSE, TRUE  },
112     { "float64_add",                     2, FALSE, TRUE  },
113     { "float64_sub",                     2, FALSE, TRUE  },
114     { "float64_mul",                     2, FALSE, TRUE  },
115     { "float64_div",                     2, FALSE, TRUE  },
116     { "float64_rem",                     2, FALSE, FALSE },
117     { "float64_sqrt",                    1, FALSE, TRUE  },
118     { "float64_eq",                      2, FALSE, FALSE },
119     { "float64_le",                      2, FALSE, FALSE },
120     { "float64_lt",                      2, FALSE, FALSE },
121     { "float64_eq_signaling",            2, FALSE, FALSE },
122     { "float64_le_quiet",                2, FALSE, FALSE },
123     { "float64_lt_quiet",                2, FALSE, FALSE },
124     { "floatx80_to_int32",               1, FALSE, TRUE  },
125     { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE },
126     { "floatx80_to_int64",               1, FALSE, TRUE  },
127     { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE },
128     { "floatx80_to_float32",             1, FALSE, TRUE  },
129     { "floatx80_to_float64",             1, FALSE, TRUE  },
130     { "floatx80_to_float128",            1, FALSE, FALSE },
131     { "floatx80_round_to_int",           1, FALSE, TRUE  },
132     { "floatx80_add",                    2, TRUE,  TRUE  },
133     { "floatx80_sub",                    2, TRUE,  TRUE  },
134     { "floatx80_mul",                    2, TRUE,  TRUE  },
135     { "floatx80_div",                    2, TRUE,  TRUE  },
136     { "floatx80_rem",                    2, FALSE, FALSE },
137     { "floatx80_sqrt",                   1, TRUE,  TRUE  },
138     { "floatx80_eq",                     2, FALSE, FALSE },
139     { "floatx80_le",                     2, FALSE, FALSE },
140     { "floatx80_lt",                     2, FALSE, FALSE },
141     { "floatx80_eq_signaling",           2, FALSE, FALSE },
142     { "floatx80_le_quiet",               2, FALSE, FALSE },
143     { "floatx80_lt_quiet",               2, FALSE, FALSE },
144     { "float128_to_int32",               1, FALSE, TRUE  },
145     { "float128_to_int32_round_to_zero", 1, FALSE, FALSE },
146     { "float128_to_int64",               1, FALSE, TRUE  },
147     { "float128_to_int64_round_to_zero", 1, FALSE, FALSE },
148     { "float128_to_float32",             1, FALSE, TRUE  },
149     { "float128_to_float64",             1, FALSE, TRUE  },
150     { "float128_to_floatx80",            1, FALSE, TRUE  },
151     { "float128_round_to_int",           1, FALSE, TRUE  },
152     { "float128_add",                    2, FALSE, TRUE  },
153     { "float128_sub",                    2, FALSE, TRUE  },
154     { "float128_mul",                    2, FALSE, TRUE  },
155     { "float128_div",                    2, FALSE, TRUE  },
156     { "float128_rem",                    2, FALSE, FALSE },
157     { "float128_sqrt",                   1, FALSE, TRUE  },
158     { "float128_eq",                     2, FALSE, FALSE },
159     { "float128_le",                     2, FALSE, FALSE },
160     { "float128_lt",                     2, FALSE, FALSE },
161     { "float128_eq_signaling",           2, FALSE, FALSE },
162     { "float128_le_quiet",               2, FALSE, FALSE },
163     { "float128_lt_quiet",               2, FALSE, FALSE },
164 };
165 
166 const flag functionExists[ NUM_FUNCTIONS ] = {
167     0,
168 #ifdef SYST_INT32_TO_FLOAT32
169     1,
170 #else
171     0,
172 #endif
173 #ifdef SYST_INT32_TO_FLOAT64
174     1,
175 #else
176     0,
177 #endif
178 #ifdef SYST_INT32_TO_FLOATX80
179     1,
180 #else
181     0,
182 #endif
183 #ifdef SYST_INT32_TO_FLOAT128
184     1,
185 #else
186     0,
187 #endif
188 #ifdef SYST_INT64_TO_FLOAT32
189     1,
190 #else
191     0,
192 #endif
193 #ifdef SYST_INT64_TO_FLOAT64
194     1,
195 #else
196     0,
197 #endif
198 #ifdef SYST_INT64_TO_FLOATX80
199     1,
200 #else
201     0,
202 #endif
203 #ifdef SYST_INT64_TO_FLOAT128
204     1,
205 #else
206     0,
207 #endif
208 #ifdef SYST_FLOAT32_TO_INT32
209     1,
210 #else
211     0,
212 #endif
213 #ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
214     1,
215 #else
216     0,
217 #endif
218 #ifdef SYST_FLOAT32_TO_INT64
219     1,
220 #else
221     0,
222 #endif
223 #ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
224     1,
225 #else
226     0,
227 #endif
228 #ifdef SYST_FLOAT32_TO_FLOAT64
229     1,
230 #else
231     0,
232 #endif
233 #ifdef SYST_FLOAT32_TO_FLOATX80
234     1,
235 #else
236     0,
237 #endif
238 #ifdef SYST_FLOAT32_TO_FLOAT128
239     1,
240 #else
241     0,
242 #endif
243 #ifdef SYST_FLOAT32_ROUND_TO_INT
244     1,
245 #else
246     0,
247 #endif
248 #ifdef SYST_FLOAT32_ADD
249     1,
250 #else
251     0,
252 #endif
253 #ifdef SYST_FLOAT32_SUB
254     1,
255 #else
256     0,
257 #endif
258 #ifdef SYST_FLOAT32_MUL
259     1,
260 #else
261     0,
262 #endif
263 #ifdef SYST_FLOAT32_DIV
264     1,
265 #else
266     0,
267 #endif
268 #ifdef SYST_FLOAT32_REM
269     1,
270 #else
271     0,
272 #endif
273 #ifdef SYST_FLOAT32_SQRT
274     1,
275 #else
276     0,
277 #endif
278 #ifdef SYST_FLOAT32_EQ
279     1,
280 #else
281     0,
282 #endif
283 #ifdef SYST_FLOAT32_LE
284     1,
285 #else
286     0,
287 #endif
288 #ifdef SYST_FLOAT32_LT
289     1,
290 #else
291     0,
292 #endif
293 #ifdef SYST_FLOAT32_EQ_SIGNALING
294     1,
295 #else
296     0,
297 #endif
298 #ifdef SYST_FLOAT32_LE_QUIET
299     1,
300 #else
301     0,
302 #endif
303 #ifdef SYST_FLOAT32_LT_QUIET
304     1,
305 #else
306     0,
307 #endif
308 #ifdef SYST_FLOAT64_TO_INT32
309     1,
310 #else
311     0,
312 #endif
313 #ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
314     1,
315 #else
316     0,
317 #endif
318 #ifdef SYST_FLOAT64_TO_INT64
319     1,
320 #else
321     0,
322 #endif
323 #ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
324     1,
325 #else
326     0,
327 #endif
328 #ifdef SYST_FLOAT64_TO_FLOAT32
329     1,
330 #else
331     0,
332 #endif
333 #ifdef SYST_FLOAT64_TO_FLOATX80
334     1,
335 #else
336     0,
337 #endif
338 #ifdef SYST_FLOAT64_TO_FLOAT128
339     1,
340 #else
341     0,
342 #endif
343 #ifdef SYST_FLOAT64_ROUND_TO_INT
344     1,
345 #else
346     0,
347 #endif
348 #ifdef SYST_FLOAT64_ADD
349     1,
350 #else
351     0,
352 #endif
353 #ifdef SYST_FLOAT64_SUB
354     1,
355 #else
356     0,
357 #endif
358 #ifdef SYST_FLOAT64_MUL
359     1,
360 #else
361     0,
362 #endif
363 #ifdef SYST_FLOAT64_DIV
364     1,
365 #else
366     0,
367 #endif
368 #ifdef SYST_FLOAT64_REM
369     1,
370 #else
371     0,
372 #endif
373 #ifdef SYST_FLOAT64_SQRT
374     1,
375 #else
376     0,
377 #endif
378 #ifdef SYST_FLOAT64_EQ
379     1,
380 #else
381     0,
382 #endif
383 #ifdef SYST_FLOAT64_LE
384     1,
385 #else
386     0,
387 #endif
388 #ifdef SYST_FLOAT64_LT
389     1,
390 #else
391     0,
392 #endif
393 #ifdef SYST_FLOAT64_EQ_SIGNALING
394     1,
395 #else
396     0,
397 #endif
398 #ifdef SYST_FLOAT64_LE_QUIET
399     1,
400 #else
401     0,
402 #endif
403 #ifdef SYST_FLOAT64_LT_QUIET
404     1,
405 #else
406     0,
407 #endif
408 #ifdef SYST_FLOATX80_TO_INT32
409     1,
410 #else
411     0,
412 #endif
413 #ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
414     1,
415 #else
416     0,
417 #endif
418 #ifdef SYST_FLOATX80_TO_INT64
419     1,
420 #else
421     0,
422 #endif
423 #ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
424     1,
425 #else
426     0,
427 #endif
428 #ifdef SYST_FLOATX80_TO_FLOAT32
429     1,
430 #else
431     0,
432 #endif
433 #ifdef SYST_FLOATX80_TO_FLOAT64
434     1,
435 #else
436     0,
437 #endif
438 #ifdef SYST_FLOATX80_TO_FLOAT128
439     1,
440 #else
441     0,
442 #endif
443 #ifdef SYST_FLOATX80_ROUND_TO_INT
444     1,
445 #else
446     0,
447 #endif
448 #ifdef SYST_FLOATX80_ADD
449     1,
450 #else
451     0,
452 #endif
453 #ifdef SYST_FLOATX80_SUB
454     1,
455 #else
456     0,
457 #endif
458 #ifdef SYST_FLOATX80_MUL
459     1,
460 #else
461     0,
462 #endif
463 #ifdef SYST_FLOATX80_DIV
464     1,
465 #else
466     0,
467 #endif
468 #ifdef SYST_FLOATX80_REM
469     1,
470 #else
471     0,
472 #endif
473 #ifdef SYST_FLOATX80_SQRT
474     1,
475 #else
476     0,
477 #endif
478 #ifdef SYST_FLOATX80_EQ
479     1,
480 #else
481     0,
482 #endif
483 #ifdef SYST_FLOATX80_LE
484     1,
485 #else
486     0,
487 #endif
488 #ifdef SYST_FLOATX80_LT
489     1,
490 #else
491     0,
492 #endif
493 #ifdef SYST_FLOATX80_EQ_SIGNALING
494     1,
495 #else
496     0,
497 #endif
498 #ifdef SYST_FLOATX80_LE_QUIET
499     1,
500 #else
501     0,
502 #endif
503 #ifdef SYST_FLOATX80_LT_QUIET
504     1,
505 #else
506     0,
507 #endif
508 #ifdef SYST_FLOAT128_TO_INT32
509     1,
510 #else
511     0,
512 #endif
513 #ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
514     1,
515 #else
516     0,
517 #endif
518 #ifdef SYST_FLOAT128_TO_INT64
519     1,
520 #else
521     0,
522 #endif
523 #ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
524     1,
525 #else
526     0,
527 #endif
528 #ifdef SYST_FLOAT128_TO_FLOAT32
529     1,
530 #else
531     0,
532 #endif
533 #ifdef SYST_FLOAT128_TO_FLOAT64
534     1,
535 #else
536     0,
537 #endif
538 #ifdef SYST_FLOAT128_TO_FLOATX80
539     1,
540 #else
541     0,
542 #endif
543 #ifdef SYST_FLOAT128_ROUND_TO_INT
544     1,
545 #else
546     0,
547 #endif
548 #ifdef SYST_FLOAT128_ADD
549     1,
550 #else
551     0,
552 #endif
553 #ifdef SYST_FLOAT128_SUB
554     1,
555 #else
556     0,
557 #endif
558 #ifdef SYST_FLOAT128_MUL
559     1,
560 #else
561     0,
562 #endif
563 #ifdef SYST_FLOAT128_DIV
564     1,
565 #else
566     0,
567 #endif
568 #ifdef SYST_FLOAT128_REM
569     1,
570 #else
571     0,
572 #endif
573 #ifdef SYST_FLOAT128_SQRT
574     1,
575 #else
576     0,
577 #endif
578 #ifdef SYST_FLOAT128_EQ
579     1,
580 #else
581     0,
582 #endif
583 #ifdef SYST_FLOAT128_LE
584     1,
585 #else
586     0,
587 #endif
588 #ifdef SYST_FLOAT128_LT
589     1,
590 #else
591     0,
592 #endif
593 #ifdef SYST_FLOAT128_EQ_SIGNALING
594     1,
595 #else
596     0,
597 #endif
598 #ifdef SYST_FLOAT128_LE_QUIET
599     1,
600 #else
601     0,
602 #endif
603 #ifdef SYST_FLOAT128_LT_QUIET
604     1,
605 #else
606     0,
607 #endif
608 };
609 
610 static void
611  testFunctionVariety(
612      uint8 functionCode, int8 roundingPrecision, int8 roundingMode )
613 {
614     uint8 roundingCode;
615 
616     functionName = functions[ functionCode ].name;
617 #ifdef FLOATX80
618     if ( roundingPrecision == 32 ) {
619         roundingPrecisionName = "32";
620     }
621     else if ( roundingPrecision == 64 ) {
622         roundingPrecisionName = "64";
623     }
624     else if ( roundingPrecision == 80 ) {
625         roundingPrecisionName = "80";
626     }
627     else {
628         roundingPrecision = 80;
629         roundingPrecisionName = 0;
630     }
631     floatx80_rounding_precision = roundingPrecision;
632     syst_float_set_rounding_precision( roundingPrecision );
633 #endif
634     switch ( roundingMode ) {
635      case 0:
636         roundingModeName = 0;
637         roundingCode = float_round_nearest_even;
638         break;
639      case ROUND_NEAREST_EVEN:
640         roundingModeName = "nearest_even";
641         roundingCode = float_round_nearest_even;
642         break;
643      case ROUND_TO_ZERO:
644         roundingModeName = "to_zero";
645         roundingCode = float_round_to_zero;
646         break;
647      case ROUND_DOWN:
648         roundingModeName = "down";
649         roundingCode = float_round_down;
650         break;
651      case ROUND_UP:
652         roundingModeName = "up";
653         roundingCode = float_round_up;
654         break;
655      default:
656 	return;
657     }
658     float_rounding_mode = roundingCode;
659     syst_float_set_rounding_mode( roundingCode );
660     fputs( "Testing ", stderr );
661     writeFunctionName( stderr );
662     fputs( ".\n", stderr );
663     switch ( functionCode ) {
664 #ifdef SYST_INT32_TO_FLOAT32
665      case INT32_TO_FLOAT32:
666         test_a_int32_z_float32( int32_to_float32, syst_int32_to_float32 );
667         break;
668 #endif
669 #ifdef SYST_INT32_TO_FLOAT64
670      case INT32_TO_FLOAT64:
671         test_a_int32_z_float64( int32_to_float64, syst_int32_to_float64 );
672         break;
673 #endif
674 #ifdef SYST_INT32_TO_FLOATX80
675      case INT32_TO_FLOATX80:
676         test_a_int32_z_floatx80( int32_to_floatx80, syst_int32_to_floatx80 );
677         break;
678 #endif
679 #ifdef SYST_INT32_TO_FLOAT128
680      case INT32_TO_FLOAT128:
681         test_a_int32_z_float128( int32_to_float128, syst_int32_to_float128 );
682         break;
683 #endif
684 #ifdef SYST_INT64_TO_FLOAT32
685      case INT64_TO_FLOAT32:
686         test_a_int64_z_float32( int64_to_float32, syst_int64_to_float32 );
687         break;
688 #endif
689 #ifdef SYST_INT64_TO_FLOAT64
690      case INT64_TO_FLOAT64:
691         test_a_int64_z_float64( int64_to_float64, syst_int64_to_float64 );
692         break;
693 #endif
694 #ifdef SYST_INT64_TO_FLOATX80
695      case INT64_TO_FLOATX80:
696         test_a_int64_z_floatx80( int64_to_floatx80, syst_int64_to_floatx80 );
697         break;
698 #endif
699 #ifdef SYST_INT64_TO_FLOAT128
700      case INT64_TO_FLOAT128:
701         test_a_int64_z_float128( int64_to_float128, syst_int64_to_float128 );
702         break;
703 #endif
704 #ifdef SYST_FLOAT32_TO_INT32
705      case FLOAT32_TO_INT32:
706         test_a_float32_z_int32( float32_to_int32, syst_float32_to_int32 );
707         break;
708 #endif
709 #ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
710      case FLOAT32_TO_INT32_ROUND_TO_ZERO:
711         test_a_float32_z_int32(
712             float32_to_int32_round_to_zero,
713             syst_float32_to_int32_round_to_zero
714         );
715         break;
716 #endif
717 #ifdef SYST_FLOAT32_TO_INT64
718      case FLOAT32_TO_INT64:
719         test_a_float32_z_int64( float32_to_int64, syst_float32_to_int64 );
720         break;
721 #endif
722 #ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
723      case FLOAT32_TO_INT64_ROUND_TO_ZERO:
724         test_a_float32_z_int64(
725             float32_to_int64_round_to_zero,
726             syst_float32_to_int64_round_to_zero
727         );
728         break;
729 #endif
730 #ifdef SYST_FLOAT32_TO_FLOAT64
731      case FLOAT32_TO_FLOAT64:
732         test_a_float32_z_float64(
733             float32_to_float64, syst_float32_to_float64 );
734         break;
735 #endif
736 #ifdef SYST_FLOAT32_TO_FLOATX80
737      case FLOAT32_TO_FLOATX80:
738         test_a_float32_z_floatx80(
739             float32_to_floatx80, syst_float32_to_floatx80 );
740         break;
741 #endif
742 #ifdef SYST_FLOAT32_TO_FLOAT128
743      case FLOAT32_TO_FLOAT128:
744         test_a_float32_z_float128(
745             float32_to_float128, syst_float32_to_float128 );
746         break;
747 #endif
748 #ifdef SYST_FLOAT32_ROUND_TO_INT
749      case FLOAT32_ROUND_TO_INT:
750         test_az_float32( float32_round_to_int, syst_float32_round_to_int );
751         break;
752 #endif
753 #ifdef SYST_FLOAT32_ADD
754      case FLOAT32_ADD:
755         test_abz_float32( float32_add, syst_float32_add );
756         break;
757 #endif
758 #ifdef SYST_FLOAT32_SUB
759      case FLOAT32_SUB:
760         test_abz_float32( float32_sub, syst_float32_sub );
761         break;
762 #endif
763 #ifdef SYST_FLOAT32_MUL
764      case FLOAT32_MUL:
765         test_abz_float32( float32_mul, syst_float32_mul );
766         break;
767 #endif
768 #ifdef SYST_FLOAT32_DIV
769      case FLOAT32_DIV:
770         test_abz_float32( float32_div, syst_float32_div );
771         break;
772 #endif
773 #ifdef SYST_FLOAT32_REM
774      case FLOAT32_REM:
775         test_abz_float32( float32_rem, syst_float32_rem );
776         break;
777 #endif
778 #ifdef SYST_FLOAT32_SQRT
779      case FLOAT32_SQRT:
780         test_az_float32( float32_sqrt, syst_float32_sqrt );
781         break;
782 #endif
783 #ifdef SYST_FLOAT32_EQ
784      case FLOAT32_EQ:
785         test_ab_float32_z_flag( float32_eq, syst_float32_eq );
786         break;
787 #endif
788 #ifdef SYST_FLOAT32_LE
789      case FLOAT32_LE:
790         test_ab_float32_z_flag( float32_le, syst_float32_le );
791         break;
792 #endif
793 #ifdef SYST_FLOAT32_LT
794      case FLOAT32_LT:
795         test_ab_float32_z_flag( float32_lt, syst_float32_lt );
796         break;
797 #endif
798 #ifdef SYST_FLOAT32_EQ_SIGNALING
799      case FLOAT32_EQ_SIGNALING:
800         test_ab_float32_z_flag(
801             float32_eq_signaling, syst_float32_eq_signaling );
802         break;
803 #endif
804 #ifdef SYST_FLOAT32_LE_QUIET
805      case FLOAT32_LE_QUIET:
806         test_ab_float32_z_flag( float32_le_quiet, syst_float32_le_quiet );
807         break;
808 #endif
809 #ifdef SYST_FLOAT32_LT_QUIET
810      case FLOAT32_LT_QUIET:
811         test_ab_float32_z_flag( float32_lt_quiet, syst_float32_lt_quiet );
812         break;
813 #endif
814 #ifdef SYST_FLOAT64_TO_INT32
815      case FLOAT64_TO_INT32:
816         test_a_float64_z_int32( float64_to_int32, syst_float64_to_int32 );
817         break;
818 #endif
819 #ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
820      case FLOAT64_TO_INT32_ROUND_TO_ZERO:
821         test_a_float64_z_int32(
822             float64_to_int32_round_to_zero,
823             syst_float64_to_int32_round_to_zero
824         );
825         break;
826 #endif
827 #ifdef SYST_FLOAT64_TO_INT64
828      case FLOAT64_TO_INT64:
829         test_a_float64_z_int64( float64_to_int64, syst_float64_to_int64 );
830         break;
831 #endif
832 #ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
833      case FLOAT64_TO_INT64_ROUND_TO_ZERO:
834         test_a_float64_z_int64(
835             float64_to_int64_round_to_zero,
836             syst_float64_to_int64_round_to_zero
837         );
838         break;
839 #endif
840 #ifdef SYST_FLOAT64_TO_FLOAT32
841      case FLOAT64_TO_FLOAT32:
842         test_a_float64_z_float32(
843             float64_to_float32, syst_float64_to_float32 );
844         break;
845 #endif
846 #ifdef SYST_FLOAT64_TO_FLOATX80
847      case FLOAT64_TO_FLOATX80:
848         test_a_float64_z_floatx80(
849             float64_to_floatx80, syst_float64_to_floatx80 );
850         break;
851 #endif
852 #ifdef SYST_FLOAT64_TO_FLOAT128
853      case FLOAT64_TO_FLOAT128:
854         test_a_float64_z_float128(
855             float64_to_float128, syst_float64_to_float128 );
856         break;
857 #endif
858 #ifdef SYST_FLOAT64_ROUND_TO_INT
859      case FLOAT64_ROUND_TO_INT:
860         test_az_float64( float64_round_to_int, syst_float64_round_to_int );
861         break;
862 #endif
863 #ifdef SYST_FLOAT64_ADD
864      case FLOAT64_ADD:
865         test_abz_float64( float64_add, syst_float64_add );
866         break;
867 #endif
868 #ifdef SYST_FLOAT64_SUB
869      case FLOAT64_SUB:
870         test_abz_float64( float64_sub, syst_float64_sub );
871         break;
872 #endif
873 #ifdef SYST_FLOAT64_MUL
874      case FLOAT64_MUL:
875         test_abz_float64( float64_mul, syst_float64_mul );
876         break;
877 #endif
878 #ifdef SYST_FLOAT64_DIV
879      case FLOAT64_DIV:
880         test_abz_float64( float64_div, syst_float64_div );
881         break;
882 #endif
883 #ifdef SYST_FLOAT64_REM
884      case FLOAT64_REM:
885         test_abz_float64( float64_rem, syst_float64_rem );
886         break;
887 #endif
888 #ifdef SYST_FLOAT64_SQRT
889      case FLOAT64_SQRT:
890         test_az_float64( float64_sqrt, syst_float64_sqrt );
891         break;
892 #endif
893 #ifdef SYST_FLOAT64_EQ
894      case FLOAT64_EQ:
895         test_ab_float64_z_flag( float64_eq, syst_float64_eq );
896         break;
897 #endif
898 #ifdef SYST_FLOAT64_LE
899      case FLOAT64_LE:
900         test_ab_float64_z_flag( float64_le, syst_float64_le );
901         break;
902 #endif
903 #ifdef SYST_FLOAT64_LT
904      case FLOAT64_LT:
905         test_ab_float64_z_flag( float64_lt, syst_float64_lt );
906         break;
907 #endif
908 #ifdef SYST_FLOAT64_EQ_SIGNALING
909      case FLOAT64_EQ_SIGNALING:
910         test_ab_float64_z_flag(
911             float64_eq_signaling, syst_float64_eq_signaling );
912         break;
913 #endif
914 #ifdef SYST_FLOAT64_LE_QUIET
915      case FLOAT64_LE_QUIET:
916         test_ab_float64_z_flag( float64_le_quiet, syst_float64_le_quiet );
917         break;
918 #endif
919 #ifdef SYST_FLOAT64_LT_QUIET
920      case FLOAT64_LT_QUIET:
921         test_ab_float64_z_flag( float64_lt_quiet, syst_float64_lt_quiet );
922         break;
923 #endif
924 #ifdef SYST_FLOATX80_TO_INT32
925      case FLOATX80_TO_INT32:
926         test_a_floatx80_z_int32( floatx80_to_int32, syst_floatx80_to_int32 );
927         break;
928 #endif
929 #ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
930      case FLOATX80_TO_INT32_ROUND_TO_ZERO:
931         test_a_floatx80_z_int32(
932             floatx80_to_int32_round_to_zero,
933             syst_floatx80_to_int32_round_to_zero
934         );
935         break;
936 #endif
937 #ifdef SYST_FLOATX80_TO_INT64
938      case FLOATX80_TO_INT64:
939         test_a_floatx80_z_int64( floatx80_to_int64, syst_floatx80_to_int64 );
940         break;
941 #endif
942 #ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
943      case FLOATX80_TO_INT64_ROUND_TO_ZERO:
944         test_a_floatx80_z_int64(
945             floatx80_to_int64_round_to_zero,
946             syst_floatx80_to_int64_round_to_zero
947         );
948         break;
949 #endif
950 #ifdef SYST_FLOATX80_TO_FLOAT32
951      case FLOATX80_TO_FLOAT32:
952         test_a_floatx80_z_float32(
953             floatx80_to_float32, syst_floatx80_to_float32 );
954         break;
955 #endif
956 #ifdef SYST_FLOATX80_TO_FLOAT64
957      case FLOATX80_TO_FLOAT64:
958         test_a_floatx80_z_float64(
959             floatx80_to_float64, syst_floatx80_to_float64 );
960         break;
961 #endif
962 #ifdef SYST_FLOATX80_TO_FLOAT128
963      case FLOATX80_TO_FLOAT128:
964         test_a_floatx80_z_float128(
965             floatx80_to_float128, syst_floatx80_to_float128 );
966         break;
967 #endif
968 #ifdef SYST_FLOATX80_ROUND_TO_INT
969      case FLOATX80_ROUND_TO_INT:
970         test_az_floatx80( floatx80_round_to_int, syst_floatx80_round_to_int );
971         break;
972 #endif
973 #ifdef SYST_FLOATX80_ADD
974      case FLOATX80_ADD:
975         test_abz_floatx80( floatx80_add, syst_floatx80_add );
976         break;
977 #endif
978 #ifdef SYST_FLOATX80_SUB
979      case FLOATX80_SUB:
980         test_abz_floatx80( floatx80_sub, syst_floatx80_sub );
981         break;
982 #endif
983 #ifdef SYST_FLOATX80_MUL
984      case FLOATX80_MUL:
985         test_abz_floatx80( floatx80_mul, syst_floatx80_mul );
986         break;
987 #endif
988 #ifdef SYST_FLOATX80_DIV
989      case FLOATX80_DIV:
990         test_abz_floatx80( floatx80_div, syst_floatx80_div );
991         break;
992 #endif
993 #ifdef SYST_FLOATX80_REM
994      case FLOATX80_REM:
995         test_abz_floatx80( floatx80_rem, syst_floatx80_rem );
996         break;
997 #endif
998 #ifdef SYST_FLOATX80_SQRT
999      case FLOATX80_SQRT:
1000         test_az_floatx80( floatx80_sqrt, syst_floatx80_sqrt );
1001         break;
1002 #endif
1003 #ifdef SYST_FLOATX80_EQ
1004      case FLOATX80_EQ:
1005         test_ab_floatx80_z_flag( floatx80_eq, syst_floatx80_eq );
1006         break;
1007 #endif
1008 #ifdef SYST_FLOATX80_LE
1009      case FLOATX80_LE:
1010         test_ab_floatx80_z_flag( floatx80_le, syst_floatx80_le );
1011         break;
1012 #endif
1013 #ifdef SYST_FLOATX80_LT
1014      case FLOATX80_LT:
1015         test_ab_floatx80_z_flag( floatx80_lt, syst_floatx80_lt );
1016         break;
1017 #endif
1018 #ifdef SYST_FLOATX80_EQ_SIGNALING
1019      case FLOATX80_EQ_SIGNALING:
1020         test_ab_floatx80_z_flag(
1021             floatx80_eq_signaling, syst_floatx80_eq_signaling );
1022         break;
1023 #endif
1024 #ifdef SYST_FLOATX80_LE_QUIET
1025      case FLOATX80_LE_QUIET:
1026         test_ab_floatx80_z_flag( floatx80_le_quiet, syst_floatx80_le_quiet );
1027         break;
1028 #endif
1029 #ifdef SYST_FLOATX80_LT_QUIET
1030      case FLOATX80_LT_QUIET:
1031         test_ab_floatx80_z_flag( floatx80_lt_quiet, syst_floatx80_lt_quiet );
1032         break;
1033 #endif
1034 #ifdef SYST_FLOAT128_TO_INT32
1035      case FLOAT128_TO_INT32:
1036         test_a_float128_z_int32( float128_to_int32, syst_float128_to_int32 );
1037         break;
1038 #endif
1039 #ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
1040      case FLOAT128_TO_INT32_ROUND_TO_ZERO:
1041         test_a_float128_z_int32(
1042             float128_to_int32_round_to_zero,
1043             syst_float128_to_int32_round_to_zero
1044         );
1045         break;
1046 #endif
1047 #ifdef SYST_FLOAT128_TO_INT64
1048      case FLOAT128_TO_INT64:
1049         test_a_float128_z_int64( float128_to_int64, syst_float128_to_int64 );
1050         break;
1051 #endif
1052 #ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
1053      case FLOAT128_TO_INT64_ROUND_TO_ZERO:
1054         test_a_float128_z_int64(
1055             float128_to_int64_round_to_zero,
1056             syst_float128_to_int64_round_to_zero
1057         );
1058         break;
1059 #endif
1060 #ifdef SYST_FLOAT128_TO_FLOAT32
1061      case FLOAT128_TO_FLOAT32:
1062         test_a_float128_z_float32(
1063             float128_to_float32, syst_float128_to_float32 );
1064         break;
1065 #endif
1066 #ifdef SYST_FLOAT128_TO_FLOAT64
1067      case FLOAT128_TO_FLOAT64:
1068         test_a_float128_z_float64(
1069             float128_to_float64, syst_float128_to_float64 );
1070         break;
1071 #endif
1072 #ifdef SYST_FLOAT128_TO_FLOATX80
1073      case FLOAT128_TO_FLOATX80:
1074         test_a_float128_z_floatx80(
1075             float128_to_floatx80, syst_float128_to_floatx80 );
1076         break;
1077 #endif
1078 #ifdef SYST_FLOAT128_ROUND_TO_INT
1079      case FLOAT128_ROUND_TO_INT:
1080         test_az_float128( float128_round_to_int, syst_float128_round_to_int );
1081         break;
1082 #endif
1083 #ifdef SYST_FLOAT128_ADD
1084      case FLOAT128_ADD:
1085         test_abz_float128( float128_add, syst_float128_add );
1086         break;
1087 #endif
1088 #ifdef SYST_FLOAT128_SUB
1089      case FLOAT128_SUB:
1090         test_abz_float128( float128_sub, syst_float128_sub );
1091         break;
1092 #endif
1093 #ifdef SYST_FLOAT128_MUL
1094      case FLOAT128_MUL:
1095         test_abz_float128( float128_mul, syst_float128_mul );
1096         break;
1097 #endif
1098 #ifdef SYST_FLOAT128_DIV
1099      case FLOAT128_DIV:
1100         test_abz_float128( float128_div, syst_float128_div );
1101         break;
1102 #endif
1103 #ifdef SYST_FLOAT128_REM
1104      case FLOAT128_REM:
1105         test_abz_float128( float128_rem, syst_float128_rem );
1106         break;
1107 #endif
1108 #ifdef SYST_FLOAT128_SQRT
1109      case FLOAT128_SQRT:
1110         test_az_float128( float128_sqrt, syst_float128_sqrt );
1111         break;
1112 #endif
1113 #ifdef SYST_FLOAT128_EQ
1114      case FLOAT128_EQ:
1115         test_ab_float128_z_flag( float128_eq, syst_float128_eq );
1116         break;
1117 #endif
1118 #ifdef SYST_FLOAT128_LE
1119      case FLOAT128_LE:
1120         test_ab_float128_z_flag( float128_le, syst_float128_le );
1121         break;
1122 #endif
1123 #ifdef SYST_FLOAT128_LT
1124      case FLOAT128_LT:
1125         test_ab_float128_z_flag( float128_lt, syst_float128_lt );
1126         break;
1127 #endif
1128 #ifdef SYST_FLOAT128_EQ_SIGNALING
1129      case FLOAT128_EQ_SIGNALING:
1130         test_ab_float128_z_flag(
1131             float128_eq_signaling, syst_float128_eq_signaling );
1132         break;
1133 #endif
1134 #ifdef SYST_FLOAT128_LE_QUIET
1135      case FLOAT128_LE_QUIET:
1136         test_ab_float128_z_flag( float128_le_quiet, syst_float128_le_quiet );
1137         break;
1138 #endif
1139 #ifdef SYST_FLOAT128_LT_QUIET
1140      case FLOAT128_LT_QUIET:
1141         test_ab_float128_z_flag( float128_lt_quiet, syst_float128_lt_quiet );
1142         break;
1143 #endif
1144     }
1145     if ( ( errorStop && anyErrors ) || stop ) exitWithStatus();
1146 
1147 }
1148 
1149 void
1150  testFunction(
1151      uint8 functionCode, int8 roundingPrecisionIn, int8 roundingModeIn )
1152 {
1153     int8 roundingPrecision, roundingMode;
1154 
1155     roundingPrecision = 32;
1156     for (;;) {
1157         if ( ! functions[ functionCode ].roundingPrecision ) {
1158             roundingPrecision = 0;
1159         }
1160         else if ( roundingPrecisionIn ) {
1161             roundingPrecision = roundingPrecisionIn;
1162         }
1163         for ( roundingMode = 1;
1164               roundingMode < NUM_ROUNDINGMODES;
1165               ++roundingMode
1166             ) {
1167             if ( ! functions[ functionCode ].roundingMode ) {
1168                 roundingMode = 0;
1169             }
1170             else if ( roundingModeIn ) {
1171                 roundingMode = roundingModeIn;
1172             }
1173             testFunctionVariety(
1174                 functionCode, roundingPrecision, roundingMode );
1175             if ( roundingModeIn || ! roundingMode ) break;
1176         }
1177         if ( roundingPrecisionIn || ! roundingPrecision ) break;
1178         if ( roundingPrecision == 80 ) {
1179             break;
1180         }
1181         else if ( roundingPrecision == 64 ) {
1182             roundingPrecision = 80;
1183         }
1184         else if ( roundingPrecision == 32 ) {
1185             roundingPrecision = 64;
1186         }
1187     }
1188 
1189 }
1190 
1191