xref: /netbsd-src/lib/libm/src/e_fmod.c (revision d9158b13b5dfe46201430699a3f7a235ecf28df3)
1 /* @(#)e_fmod.c 5.1 93/09/24 */
2 /*
3  * ====================================================
4  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
5  *
6  * Developed at SunPro, a Sun Microsystems, Inc. business.
7  * Permission to use, copy, modify, and distribute this
8  * software is freely granted, provided that this notice
9  * is preserved.
10  * ====================================================
11  */
12 
13 #ifndef lint
14 static char rcsid[] = "$Id: e_fmod.c,v 1.4 1994/03/03 17:04:11 jtc Exp $";
15 #endif
16 
17 /*
18  * __ieee754_fmod(x,y)
19  * Return x mod y in exact arithmetic
20  * Method: shift and subtract
21  */
22 
23 #include <math.h>
24 #include <machine/endian.h>
25 
26 #if BYTE_ORDER == LITTLE_ENDIAN
27 #define n0	1
28 #define n1	0
29 #else
30 #define n0	0
31 #define n1	1
32 #endif
33 
34 #ifdef __STDC__
35 static const double one = 1.0, Zero[] = {0.0, -0.0,};
36 #else
37 static double one = 1.0, Zero[] = {0.0, -0.0,};
38 #endif
39 
40 #ifdef __STDC__
41 	double __ieee754_fmod(double x, double y)
42 #else
43 	double __ieee754_fmod(x,y)
44 	double x,y ;
45 #endif
46 {
47 	int n,hx,hy,hz,ix,iy,sx,i;
48 	int *px = (int*)&x, *py = (int*)&y;
49 	unsigned lx,ly,lz;
50 
51 	hx = *( n0 + px);		/* high word of x */
52 	lx = *( n1 + px);		/* low  word of x */
53 	hy = *( n0 + py);		/* high word of y */
54 	ly = *( n1 + py);		/* low  word of y */
55 	sx = hx&0x80000000;		/* sign of x */
56 	hx ^=sx;		/* |x| */
57 	hy &= 0x7fffffff;	/* |y| */
58 
59     /* purge off exception values */
60 	if((hy|ly)==0||(hx>=0x7ff00000)||	/* y=0,or x not finite */
61 	  ((hy|((ly|-ly)>>31))>0x7ff00000))	/* or y is NaN */
62 	    return (x*y)/(x*y);
63 	if(hx<=hy) {
64 	    if((hx<hy)||(lx<ly)) return x;	/* |x|<|y| return x */
65 	    if(lx==ly)
66 		return Zero[(unsigned)sx>>31];	/* |x|=|y| return x*0*/
67 	}
68 
69     /* determine ix = ilogb(x) */
70 	if(hx<0x00100000) {	/* subnormal x */
71 	    if(hx==0) {
72 		for (ix = -1043, i=lx; i>0; i<<=1) ix -=1;
73 	    } else {
74 		for (ix = -1022,i=(hx<<11); i>0; i<<=1) ix -=1;
75 	    }
76 	} else ix = (hx>>20)-1023;
77 
78     /* determine iy = ilogb(y) */
79 	if(hy<0x00100000) {	/* subnormal y */
80 	    if(hy==0) {
81 		for (iy = -1043, i=ly; i>0; i<<=1) iy -=1;
82 	    } else {
83 		for (iy = -1022,i=(hy<<11); i>0; i<<=1) iy -=1;
84 	    }
85 	} else iy = (hy>>20)-1023;
86 
87     /* set up {hx,lx}, {hy,ly} and align y to x */
88 	if(ix >= -1022)
89 	    hx = 0x00100000|(0x000fffff&hx);
90 	else {		/* subnormal x, shift x to normal */
91 	    n = -1022-ix;
92 	    if(n<=31) {
93 	        hx = (hx<<n)|(lx>>(32-n));
94 	        lx <<= n;
95 	    } else {
96 		hx = lx<<(n-32);
97 		lx = 0;
98 	    }
99 	}
100 	if(iy >= -1022)
101 	    hy = 0x00100000|(0x000fffff&hy);
102 	else {		/* subnormal y, shift y to normal */
103 	    n = -1022-iy;
104 	    if(n<=31) {
105 	        hy = (hy<<n)|(ly>>(32-n));
106 	        ly <<= n;
107 	    } else {
108 		hy = ly<<(n-32);
109 		ly = 0;
110 	    }
111 	}
112 
113     /* fix point fmod */
114 	n = ix - iy;
115 	while(n--) {
116 	    hz=hx-hy;lz=lx-ly; if(lx<ly) hz -= 1;
117 	    if(hz<0){hx = hx+hx+(lx>>31); lx = lx+lx;}
118 	    else {
119 	    	if((hz|lz)==0) 		/* return sign(x)*0 */
120 		    return Zero[(unsigned)sx>>31];
121 	    	hx = hz+hz+(lz>>31); lx = lz+lz;
122 	    }
123 	}
124 	hz=hx-hy;lz=lx-ly; if(lx<ly) hz -= 1;
125 	if(hz>=0) {hx=hz;lx=lz;}
126 
127     /* convert back to floating value and restore the sign */
128 	if((hx|lx)==0) 			/* return sign(x)*0 */
129 	    return Zero[(unsigned)sx>>31];
130 	while(hx<0x00100000) {		/* normalize x */
131 	    hx = hx+hx+(lx>>31); lx = lx+lx;
132 	    iy -= 1;
133 	}
134 	if(iy>= -1022) {	/* normalize output */
135 	    hx = ((hx-0x00100000)|((iy+1023)<<20));
136 	    *(n0+px) = hx|sx;
137 	    *(n1+px) = lx;
138 	} else {		/* subnormal output */
139 	    n = -1022 - iy;
140 	    if(n<=20) {
141 		lx = (lx>>n)|((unsigned)hx<<(32-n));
142 		hx >>= n;
143 	    } else if (n<=31) {
144 		lx = (hx<<(32-n))|(lx>>n); hx = sx;
145 	    } else {
146 		lx = hx>>(n-32); hx = sx;
147 	    }
148 	    *(n0+px) = hx|sx;
149 	    *(n1+px) = lx;
150 	    x *= one;		/* create necessary signal */
151 	}
152 	return x;		/* exact output */
153 }
154