xref: /netbsd-src/games/trek/snova.c (revision ce0bb6e8d2e560ecacbe865a848624f94498063b)
1 /*
2  * Copyright (c) 1980 Regents of the University of California.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  */
33 
34 #ifndef lint
35 /*static char sccsid[] = "from: @(#)snova.c	5.4 (Berkeley) 6/1/90";*/
36 static char rcsid[] = "$Id: snova.c,v 1.2 1993/08/01 18:49:57 mycroft Exp $";
37 #endif /* not lint */
38 
39 # include	"trek.h"
40 
41 /*
42 **  CAUSE SUPERNOVA TO OCCUR
43 **
44 **	A supernova occurs.  If 'ix' < 0, a random quadrant is chosen;
45 **	otherwise, the current quadrant is taken, and (ix, iy) give
46 **	the sector quadrants of the star which is blowing up.
47 **
48 **	If the supernova turns out to be in the quadrant you are in,
49 **	you go into "emergency override mode", which tries to get you
50 **	out of the quadrant as fast as possible.  However, if you
51 **	don't have enough fuel, or if you by chance run into something,
52 **	or some such thing, you blow up anyway.  Oh yeh, if you are
53 **	within two sectors of the star, there is nothing that can
54 **	be done for you.
55 **
56 **	When a star has gone supernova, the quadrant becomes uninhab-
57 **	itable for the rest of eternity, i.e., the game.  If you ever
58 **	try stopping in such a quadrant, you will go into emergency
59 **	override mode.
60 */
61 
62 snova(x, y)
63 int	x, y;
64 {
65 	int			qx, qy;
66 	register int		ix, iy;
67 	int			f;
68 	int			dx, dy;
69 	int			n;
70 	register struct quad	*q;
71 
72 	f = 0;
73 	ix = x;
74 	if (ix < 0)
75 	{
76 		/* choose a quadrant */
77 		while (1)
78 		{
79 			qx = ranf(NQUADS);
80 			qy = ranf(NQUADS);
81 			q = &Quad[qx][qy];
82 			if (q->stars > 0)
83 				break;
84 		}
85 		if (Ship.quadx == qx && Ship.quady == qy)
86 		{
87 			/* select a particular star */
88 			n = ranf(q->stars);
89 			for (ix = 0; ix < NSECTS; ix++)
90 			{
91 				for (iy = 0; iy < NSECTS; iy++)
92 					if (Sect[ix][iy] == STAR || Sect[ix][iy] == INHABIT)
93 						if ((n -= 1) <= 0)
94 							break;
95 				if (n <= 0)
96 					break;
97 			}
98 			f = 1;
99 		}
100 	}
101 	else
102 	{
103 		/* current quadrant */
104 		iy = y;
105 		qx = Ship.quadx;
106 		qy = Ship.quady;
107 		q = &Quad[qx][qy];
108 		f = 1;
109 	}
110 	if (f)
111 	{
112 		/* supernova is in same quadrant as Enterprise */
113 		printf("\nRED ALERT: supernova occuring at %d,%d\n", ix, iy);
114 		dx = ix - Ship.sectx;
115 		dy = iy - Ship.secty;
116 		if (dx * dx + dy * dy <= 2)
117 		{
118 			printf("***  Emergency override attem");
119 			sleep(1);
120 			printf("\n");
121 			lose(L_SNOVA);
122 		}
123 		q->scanned = 1000;
124 	}
125 	else
126 	{
127 		if (!damaged(SSRADIO))
128 		{
129 			q->scanned = 1000;
130 			printf("\nUhura: Captain, Starfleet Command reports a supernova\n");
131 			printf("  in quadrant %d,%d.  Caution is advised\n", qx, qy);
132 		}
133 	}
134 
135 	/* clear out the supernova'ed quadrant */
136 	dx = q->klings;
137 	dy = q->stars;
138 	Now.klings -= dx;
139 	if (x >= 0)
140 	{
141 		/* Enterprise caused supernova */
142 		Game.kills += dy;
143 		if (q->bases)
144 			killb(qx, qy, -1);
145 		Game.killk += dx;
146 	}
147 	else
148 		if (q->bases)
149 			killb(qx, qy, 0);
150 	killd(qx, qy, (x >= 0));
151 	q->stars = -1;
152 	q->klings = 0;
153 	if (Now.klings <= 0)
154 	{
155 		printf("Lucky devil, that supernova destroyed the last klingon\n");
156 		win();
157 	}
158 	return;
159 }
160