xref: /netbsd-src/games/trek/shield.c (revision de1dfb1250df962f1ff3a011772cf58e605aed11)
1 /*	$NetBSD: shield.c,v 1.8 2003/08/07 09:37:54 agc Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)shield.c	8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: shield.c,v 1.8 2003/08/07 09:37:54 agc Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include <stdio.h>
42 #include "trek.h"
43 #include "getpar.h"
44 
45 /*
46 **  SHIELD AND CLOAKING DEVICE CONTROL
47 **
48 **	'f' is one for auto shield up (in case of Condition RED),
49 **	zero for shield control, and negative one for cloaking
50 **	device control.
51 **
52 **	Called with an 'up' or 'down' on the same line, it puts
53 **	the shields/cloak into the specified mode.  Otherwise it
54 **	reports to the user the current mode, and asks if she wishes
55 **	to change.
56 **
57 **	This is not a free move.  Hits that occur as a result of
58 **	this move appear as though the shields are half up/down,
59 **	so you get partial hits.
60 */
61 
62 const struct cvntab Udtab[] =
63 {
64 	{ "u",		"p",		(cmdfun)1,	0 },
65 	{ "d",		"own",		(cmdfun)0,	0 },
66 	{ NULL,		NULL,		NULL,		0 }
67 };
68 
69 void
70 shield(f)
71 int	f;
72 {
73 	int		i;
74 	const struct cvntab	*r;
75 	char		s[100];
76 	const char	*device, *dev2, *dev3;
77 	int		ind;
78 	char		*stat;
79 
80 	if (f > 0 && (Ship.shldup || damaged(SRSCAN)))
81 		return;
82 	if (f < 0)
83 	{
84 		/* cloaking device */
85 		if (Ship.ship == QUEENE) {
86 			printf("Ye Faire Queene does not have the cloaking device.\n");
87 			return;
88 		}
89 		device = "Cloaking device";
90 		dev2 = "is";
91 		ind = CLOAK;
92 		dev3 = "it";
93 		stat = &Ship.cloaked;
94 	}
95 	else
96 	{
97 		/* shields */
98 		device = "Shields";
99 		dev2 = "are";
100 		dev3 = "them";
101 		ind = SHIELD;
102 		stat = &Ship.shldup;
103 	}
104 	if (damaged(ind))
105 	{
106 		if (f <= 0)
107 			out(ind);
108 		return;
109 	}
110 	if (Ship.cond == DOCKED)
111 	{
112 		printf("%s %s down while docked\n", device, dev2);
113 		return;
114 	}
115 	if (f <= 0 && !testnl())
116 	{
117 		r = getcodpar("Up or down", Udtab);
118 		i = (long) r->value;
119 	}
120 	else
121 	{
122 		if (*stat)
123 			(void)sprintf(s, "%s %s up.  Do you want %s down", device, dev2, dev3);
124 		else
125 			(void)sprintf(s, "%s %s down.  Do you want %s up", device, dev2, dev3);
126 		if (!getynpar(s))
127 			return;
128 		i = !*stat;
129 	}
130 	if (*stat == i)
131 	{
132 		printf("%s already ", device);
133 		if (i)
134 			printf("up\n");
135 		else
136 			printf("down\n");
137 		return;
138 	}
139 	if (i) {
140 		if (f >= 0)
141 			Ship.energy -= Param.shupengy;
142 		else
143 			Ship.cloakgood = 0;
144 	}
145 	Move.free = 0;
146 	if (f >= 0)
147 		Move.shldchg = 1;
148 	*stat = i;
149 	return;
150 }
151