xref: /netbsd-src/games/trek/ram.c (revision 3b01aba77a7a698587faaae455bbfe740923c1f5)
1 /*	$NetBSD: ram.c,v 1.4 1997/10/12 21:25:08 christos Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)ram.c	8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: ram.c,v 1.4 1997/10/12 21:25:08 christos Exp $");
42 #endif
43 #endif /* not lint */
44 
45 #include <stdio.h>
46 #include <unistd.h>
47 #include "trek.h"
48 
49 /*
50 **  RAM SOME OBJECT
51 **
52 **	You have run into some sort of object.  It may be a Klingon,
53 **	a star, or a starbase.  If you run into a star, you are really
54 **	stupid, because there is no hope for you.
55 **
56 **	If you run into something else, you destroy that object.  You
57 **	also rack up incredible damages.
58 */
59 
60 void
61 ram(ix, iy)
62 int	ix, iy;
63 {
64 	int		i;
65 	char		c;
66 
67 	printf("\07RED ALERT\07: collision imminent\n");
68 	c = Sect[ix][iy];
69 	switch (c)
70 	{
71 
72 	  case KLINGON:
73 		printf("%s rams Klingon at %d,%d\n", Ship.shipname, ix, iy);
74 		killk(ix, iy);
75 		break;
76 
77 	  case STAR:
78 	  case INHABIT:
79 		printf("Yeoman Rand: Captain, isn't it getting hot in here?\n");
80 		sleep(2);
81 		printf("Spock: Hull temperature approaching 550 Degrees Kelvin.\n");
82 		lose(L_STAR);
83 
84 	  case BASE:
85 		printf("You ran into the starbase at %d,%d\n", ix, iy);
86 		killb(Ship.quadx, Ship.quady);
87 		/* don't penalize the captain if it wasn't his fault */
88 		if (!damaged(SINS))
89 			Game.killb += 1;
90 		break;
91 	}
92 	sleep(2);
93 	printf("%s heavily damaged\n", Ship.shipname);
94 
95 	/* select the number of deaths to occur */
96 	i = 10 + ranf(20 * Game.skill);
97 	Game.deaths += i;
98 	Ship.crew -= i;
99 	printf("McCoy: Take it easy Jim; we had %d casualties.\n", i);
100 
101 	/* damage devices with an 80% probability */
102 	for (i = 0; i < NDEV; i++)
103 	{
104 		if (ranf(100) < 20)
105 			continue;
106 		damage(i, (2.5 * (franf() + franf()) + 1.0) * Param.damfac[i]);
107 	}
108 
109 	/* no chance that your shields remained up in all that */
110 	Ship.shldup = 0;
111 }
112