xref: /netbsd-src/games/trek/nova.c (revision 326b2259b73e878289ebd80cd9d20bc5aee35e99)
1 /*	$NetBSD: nova.c,v 1.6 2003/08/07 09:37:53 agc Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)nova.c	8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: nova.c,v 1.6 2003/08/07 09:37:53 agc Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include <stdio.h>
42 #include "trek.h"
43 
44 /*
45 **  CAUSE A NOVA TO OCCUR
46 **
47 **	A nova occurs.  It is the result of having a star hit with
48 **	a photon torpedo.  There are several things which may happen.
49 **	The star may not be affected.  It may go nova.  It may turn
50 **	into a black hole.  Any (yummy) it may go supernova.
51 **
52 **	Stars that go nova cause stars which surround them to undergo
53 **	the same probabilistic process.  Klingons next to them are
54 **	destroyed.  And if the starship is next to it, it gets zapped.
55 **	If the zap is too much, it gets destroyed.
56 */
57 
58 void
59 nova(x, y)
60 int	x, y;
61 {
62 	int	i, j;
63 	int	se;
64 
65 	if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0)
66 		return;
67 	if (ranf(100) < 15)
68 	{
69 		printf("Spock: Star at %d,%d failed to nova.\n", x, y);
70 		return;
71 	}
72 	if (ranf(100) < 5) {
73 		snova(x, y);
74 		return;
75 	}
76 	printf("Spock: Star at %d,%d gone nova\n", x, y);
77 
78 	if (ranf(4) != 0)
79 		Sect[x][y] = EMPTY;
80 	else
81 	{
82 		Sect[x][y] = HOLE;
83 		Quad[Ship.quadx][Ship.quady].holes += 1;
84 	}
85 	Quad[Ship.quadx][Ship.quady].stars -= 1;
86 	Game.kills += 1;
87 	for (i = x - 1; i <= x + 1; i++)
88 	{
89 		if (i < 0 || i >= NSECTS)
90 			continue;
91 		for (j = y - 1; j <= y + 1; j++)
92 		{
93 			if (j < 0 || j >= NSECTS)
94 				continue;
95 			se = Sect[i][j];
96 			switch (se)
97 			{
98 
99 			  case EMPTY:
100 			  case HOLE:
101 				break;
102 
103 			  case KLINGON:
104 				killk(i, j);
105 				break;
106 
107 			  case STAR:
108 				nova(i, j);
109 				break;
110 
111 			  case INHABIT:
112 				kills(i, j, -1);
113 				break;
114 
115 			  case BASE:
116 				killb(i, j);
117 				Game.killb += 1;
118 				break;
119 
120 			  case ENTERPRISE:
121 			  case QUEENE:
122 				se = 2000;
123 				if (Ship.shldup) {
124 					if (Ship.shield >= se) {
125 						Ship.shield -= se;
126 						se = 0;
127 					} else {
128 						se -= Ship.shield;
129 						Ship.shield = 0;
130 					}
131 				}
132 				Ship.energy -= se;
133 				if (Ship.energy <= 0)
134 					lose(L_SUICID);
135 				break;
136 
137 			  default:
138 				printf("Unknown object %c at %d,%d destroyed\n",
139 					se, i, j);
140 				Sect[i][j] = EMPTY;
141 				break;
142 			}
143 		}
144 	}
145 	return;
146 }
147