xref: /netbsd-src/games/trek/main.c (revision 96230fab84e26a6435963032070e916a951a8b2e)
1 /*	$NetBSD: main.c,v 1.13 2008/07/20 01:03:22 lukem Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 __COPYRIGHT("@(#) Copyright (c) 1980, 1993\
35  The Regents of the University of California.  All rights reserved.");
36 #endif /* not lint */
37 
38 #ifndef lint
39 #if 0
40 static char sccsid[] = "@(#)main.c	8.1 (Berkeley) 5/31/93";
41 #else
42 __RCSID("$NetBSD: main.c,v 1.13 2008/07/20 01:03:22 lukem Exp $");
43 #endif
44 #endif /* not lint */
45 
46 #include <stdio.h>
47 #include <setjmp.h>
48 #include <termios.h>
49 #include <stdlib.h>
50 #include <unistd.h>
51 #include <err.h>
52 #include <time.h>
53 #include <sys/types.h>
54 #include "trek.h"
55 #include "getpar.h"
56 
57 # define	PRIO		00	/* default priority */
58 
59 uid_t	Mother	= 51 + (51 << 8);
60 
61 /*
62 **	 ####  #####    #    ####          #####  ####   #####  #   #
63 **	#        #     # #   #   #           #    #   #  #      #  #
64 **	 ###     #    #####  ####            #    ####   ###    ###
65 **	    #    #    #   #  #  #            #    #  #   #      #  #
66 **	####     #    #   #  #   #           #    #   #  #####  #   #
67 **
68 **	C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
69 **		from Jeff Poskanzer and Pete Rubinstein.
70 **
71 **	I also want to thank everyone here at Berkeley who
72 **	where crazy enough to play the undebugged game.  I want to
73 **	particularly thank Nick Whyte, who made considerable
74 **	suggestions regarding the content of the game.  Why, I'll
75 **	never forget the time he suggested the name for the
76 **	"capture" command.
77 **
78 **	Please send comments, questions, and suggestions about this
79 **		game to:
80 **			Eric P. Allman
81 **			Project INGRES
82 **			Electronics Research Laboratory
83 **			Cory Hall
84 **			University of California
85 **			Berkeley, California  94720
86 **
87 **	If you make ANY changes in the game, I sure would like to
88 **	know about them.  It is sort of an ongoing project for me,
89 **	and I very much want to put in any bug fixes and improvements
90 **	that you might come up with.
91 **
92 **	FORTRASH version by Kay R. Fisher (DEC) "and countless others".
93 **	That was adapted from the "original BASIC program" (ha!) by
94 **		Mike Mayfield (Centerline Engineering).
95 **
96 **	Additional inspiration taken from FORTRAN version by
97 **		David Matuszek and Paul Reynolds which runs on the CDC
98 **		7600 at Lawrence Berkeley Lab, maintained there by
99 **		Andy Davidson.  This version is also available at LLL
100 **		and at LMSC.  In all fairness, this version was the
101 **		major inspiration for this version of the game (trans-
102 **		lation:  I ripped off a whole lot of code).
103 **
104 **	Minor other input from the "Battelle Version 7A" by Joe Miller
105 **		(Graphics Systems Group, Battelle-Columbus Labs) and
106 **		Ross Pavlac (Systems Programmer, Battelle Memorial
107 **		Institute).  That version was written in December '74
108 **		and extensively modified June '75.  It was adapted
109 **		from the FTN version by Ron Williams of CDC Sunnyvale,
110 **		which was adapted from the Basic version distributed
111 **		by DEC.  It also had "neat stuff swiped" from T. T.
112 **		Terry and Jim Korp (University of Texas), Hicks (Penn
113 **		U.), and Rick Maus (Georgia Tech).  Unfortunately, it
114 **		was not as readable as it could have been and so the
115 **		translation effort was severely hampered.  None the
116 **		less, I got the idea of inhabited starsystems from this
117 **		version.
118 **
119 **	Permission is given for use, copying, and modification of
120 **		all or part of this program and related documentation,
121 **		provided that all reference to the authors are maintained.
122 **
123 **
124 **********************************************************************
125 **
126 **  NOTES TO THE MAINTAINER:
127 **
128 **	There is a compilation option xTRACE which must be set for any
129 **	trace information to be generated.  It is probably defined in
130 **	the version that you get.  It can be removed, however, if you
131 **	have trouble finding room in core.
132 **
133 **	Many things in trek are not as clear as they might be, but are
134 **	done to reduce space.  I compile with the -f and -O flags.  I
135 **	am constrained to running with non-separated I/D space, since
136 **	we don't have doubleing point hardware here; even if we did, I
137 **	would like trek to be available to the large number of people
138 **	who either have an 11/40 or do not have FP hardware.  I also
139 **	found it desirable to make the code run reentrant, so this
140 **	added even more space constraints.
141 **
142 **	I use the portable C library to do my I/O.  This is done be-
143 **	cause I wanted the game easily transportable to other C
144 **	implementations, and because I was too lazy to do the doubleing
145 **	point input myself.  Little did I know.  The portable C library
146 **	released by Bell Labs has more bugs than you would believe, so
147 **	I ended up rewriting the whole blessed thing.  Trek excercises
148 **	many of the bugs in it, as well as bugs in some of the section
149 **	III UNIX routines.  We have fixed them here.  One main problem
150 **	was a bug in alloc() that caused it to always ask for a large
151 **	hunk of memory, which worked fine unless you were almost out,
152 **	which I inevitably was.  If you want the code for all of this
153 **	stuff, it is also available through me.
154 **
155 ***********************************************************************
156 */
157 
158 jmp_buf env;
159 
160 int main(int, char **);
161 
162 int
163 main(argc, argv)
164 int	argc;
165 char	**argv;
166 {
167 	time_t		curtime;
168 	long			vect;
169 	char		opencode;
170 	int			prio;
171 	int		ac;
172 	char		**av;
173 	struct	termios		argp;
174 
175 	/* Revoke setgid privileges */
176 	setgid(getgid());
177 
178 	av = argv;
179 	ac = argc;
180 	av++;
181 	time(&curtime);
182 	vect = (long) curtime;
183 	srand(vect);
184 	opencode = 'w';
185 	prio = PRIO;
186 
187 	if (tcgetattr(1, &argp) == 0)
188 	{
189 		if (cfgetispeed(&argp) < B1200)
190 			Etc.fast++;
191 	}
192 
193 	while (ac > 1 && av[0][0] == '-')
194 	{
195 		switch (av[0][1])
196 		{
197 		  case 'a':	/* append to log file */
198 			opencode = 'a';
199 			break;
200 
201 		  case 'f':	/* set fast mode */
202 			Etc.fast++;
203 			break;
204 
205 		  case 's':	/* set slow mode */
206 			Etc.fast = 0;
207 			break;
208 
209 #		ifdef xTRACE
210 		  case 't':	/* trace */
211 			if (getuid() != Mother)
212 				goto badflag;
213 			Trace++;
214 			break;
215 #		endif
216 
217 		  case 'p':	/* set priority */
218 			if (getuid() != Mother)
219 				goto badflag;
220 			prio = atoi(av[0] + 2);
221 			break;
222 
223 		  default:
224 		  badflag:
225 			printf("Invalid option: %s\n", av[0]);
226 
227 		}
228 		ac--;
229 		av++;
230 	}
231 	if (ac > 2)
232 		errx(1, "arg count");
233 		/*
234 	if (ac > 1)
235 		f_log = fopen(av[0], opencode);
236 		*/
237 
238 	printf("\n   * * *   S T A R   T R E K   * * *\n\nPress return to continue.\n");
239 
240 	if (setjmp(env))
241 	{
242 		if ( !getynpar("Another game") )
243 			exit(0);
244 	}
245 	do
246 	{
247 		setup();
248 		play();
249 	} while (getynpar("Another game"));
250 
251 	fflush(stdout);
252 	return 0;
253 }
254