xref: /netbsd-src/games/sail/pl_7.c (revision 76dfffe33547c37f8bdd446e3e4ab0f3c16cea4b)
1 /*	$NetBSD: pl_7.c,v 1.6 1995/04/22 10:37:17 cgd Exp $	*/
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)pl_7.c	8.1 (Berkeley) 5/31/93";
39 #else
40 static char rcsid[] = "$NetBSD: pl_7.c,v 1.6 1995/04/22 10:37:17 cgd Exp $";
41 #endif
42 #endif /* not lint */
43 
44 #include <sys/ttydefaults.h>
45 #include "player.h"
46 
47 
48 /*
49  * Display interface
50  */
51 
52 static char sc_hasprompt;
53 static char *sc_prompt;
54 static char *sc_buf;
55 static int sc_line;
56 
57 initscreen()
58 {
59 	/* initscr() already done in SCREENTEST() */
60 	view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
61 	slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
62 	scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
63 	stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
64 	turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
65 	done_curses++;
66 	(void) leaveok(view_w, 1);
67 	(void) leaveok(slot_w, 1);
68 	(void) leaveok(stat_w, 1);
69 	(void) leaveok(turn_w, 1);
70 	noecho();
71 	crmode();
72 }
73 
74 cleanupscreen()
75 {
76 	/* alarm already turned off */
77 	if (done_curses) {
78 		(void) wmove(scroll_w, SCROLL_Y - 1, 0);
79 		(void) wclrtoeol(scroll_w);
80 		draw_screen();
81 		endwin();
82 	}
83 }
84 
85 void
86 newturn()
87 {
88 	repaired = loaded = fired = changed = 0;
89 	movebuf[0] = '\0';
90 
91 	(void) alarm(0);
92 	if (mf->readyL & R_LOADING)
93 		if (mf->readyL & R_DOUBLE)
94 			mf->readyL = R_LOADING;
95 		else
96 			mf->readyL = R_LOADED;
97 	if (mf->readyR & R_LOADING)
98 		if (mf->readyR & R_DOUBLE)
99 			mf->readyR = R_LOADING;
100 		else
101 			mf->readyR = R_LOADED;
102 	if (!hasdriver)
103 		Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
104 
105 	if (sc_hasprompt) {
106 		(void) wmove(scroll_w, sc_line, 0);
107 		(void) wclrtoeol(scroll_w);
108 	}
109 	if (Sync() < 0)
110 		leave(LEAVE_SYNC);
111 	if (!hasdriver)
112 		leave(LEAVE_DRIVER);
113 	if (sc_hasprompt)
114 		(void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
115 
116 	if (turn % 50 == 0)
117 		Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
118 	if (mf->FS && (!mc->rig1 || windspeed == 6))
119 		Write(W_FS, ms, 0, 0, 0, 0, 0);
120 	if (mf->FS == 1)
121 		Write(W_FS, ms, 0, 2, 0, 0, 0);
122 
123 	if (mf->struck)
124 		leave(LEAVE_QUIT);
125 	if (mf->captured != 0)
126 		leave(LEAVE_CAPTURED);
127 	if (windspeed == 7)
128 		leave(LEAVE_HURRICAN);
129 
130 	adjustview();
131 	draw_screen();
132 
133 	(void) signal(SIGALRM, newturn);
134 	(void) alarm(7);
135 }
136 
137 /*VARARGS2*/
138 Signal(fmt, ship, a, b, c, d)
139 char *fmt;
140 register struct ship *ship;
141 int a, b, c, d;
142 {
143 	if (!done_curses)
144 		return;
145 	if (*fmt == '\7')
146 		putchar(*fmt++);
147 	if (ship == 0)
148 		(void) wprintw(scroll_w, fmt, a, b, c, d);
149 	else
150 		(void) wprintw(scroll_w, fmt, ship->shipname,
151 			colours(ship), sterncolour(ship), a, b, c, d);
152 	Scroll();
153 }
154 
155 Scroll()
156 {
157 	if (++sc_line >= SCROLL_Y)
158 		sc_line = 0;
159 	(void) wmove(scroll_w, sc_line, 0);
160 	(void) wclrtoeol(scroll_w);
161 }
162 
163 prompt(p, ship)
164 register char *p;
165 struct ship *ship;
166 {
167 	static char buf[60];
168 
169 	if (ship != 0) {
170 		(void)sprintf(buf, p, ship->shipname, colours(ship),
171 			sterncolour(ship));
172 		p = buf;
173 	}
174 	sc_prompt = p;
175 	sc_buf = "";
176 	sc_hasprompt = 1;
177 	(void) waddstr(scroll_w, p);
178 }
179 
180 endprompt(flag)
181 char flag;
182 {
183 	sc_hasprompt = 0;
184 	if (flag)
185 		Scroll();
186 }
187 
188 sgetch(p, ship, flag)
189 char *p;
190 struct ship *ship;
191 char flag;
192 {
193 	register c;
194 
195 	prompt(p, ship);
196 	blockalarm();
197 	(void) wrefresh(scroll_w);
198 	unblockalarm();
199 	while ((c = wgetch(scroll_w)) == EOF)
200 		;
201 	if (flag && c >= ' ' && c < 0x7f)
202 		(void) waddch(scroll_w, c);
203 	endprompt(flag);
204 	return c;
205 }
206 
207 sgetstr(pr, buf, n)
208 char *pr;
209 register char *buf;
210 register n;
211 {
212 	register c;
213 	register char *p = buf;
214 
215 	prompt(pr, (struct ship *)0);
216 	sc_buf = buf;
217 	for (;;) {
218 		*p = 0;
219 		blockalarm();
220 		(void) wrefresh(scroll_w);
221 		unblockalarm();
222 		while ((c = wgetch(scroll_w)) == EOF)
223 			;
224 		switch (c) {
225 		case '\n':
226 		case '\r':
227 			endprompt(1);
228 			return;
229 		case '\b':
230 			if (p > buf) {
231 				(void) waddstr(scroll_w, "\b \b");
232 				p--;
233 			}
234 			break;
235 		default:
236 			if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
237 				*p++ = c;
238 				(void) waddch(scroll_w, c);
239 			} else
240 				(void) putchar('\a');
241 		}
242 	}
243 }
244 
245 draw_screen()
246 {
247 	draw_view();
248 	draw_turn();
249 	draw_stat();
250 	draw_slot();
251 	(void) wrefresh(scroll_w);		/* move the cursor */
252 }
253 
254 draw_view()
255 {
256 	register struct ship *sp;
257 
258 	(void) werase(view_w);
259 	foreachship(sp) {
260 		if (sp->file->dir
261 		    && sp->file->row > viewrow
262 		    && sp->file->row < viewrow + VIEW_Y
263 		    && sp->file->col > viewcol
264 		    && sp->file->col < viewcol + VIEW_X) {
265 			(void) wmove(view_w, sp->file->row - viewrow,
266 				sp->file->col - viewcol);
267 			(void) waddch(view_w, colours(sp));
268 			(void) wmove(view_w,
269 				sternrow(sp) - viewrow,
270 				sterncol(sp) - viewcol);
271 			(void) waddch(view_w, sterncolour(sp));
272 		}
273 	}
274 	(void) wrefresh(view_w);
275 }
276 
277 draw_turn()
278 {
279 	(void) wmove(turn_w, 0, 0);
280 	(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
281 	(void) wrefresh(turn_w);
282 }
283 
284 draw_stat()
285 {
286 	(void) wmove(stat_w, STAT_1, 0);
287 	(void) wprintw(stat_w, "Points  %3d\n", mf->points);
288 	(void) wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
289 	(void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
290 
291 	(void) wmove(stat_w, STAT_2, 0);
292 	(void) wprintw(stat_w, "    0 %c(%c)\n",
293 		maxmove(ms, winddir + 3, -1) + '0',
294 		maxmove(ms, winddir + 3, 1) + '0');
295 	(void) waddstr(stat_w, "   \\|/\n");
296 	(void) wprintw(stat_w, "   -^-%c(%c)\n",
297 		maxmove(ms, winddir + 2, -1) + '0',
298 		maxmove(ms, winddir + 2, 1) + '0');
299 	(void) waddstr(stat_w, "   /|\\\n");
300 	(void) wprintw(stat_w, "    | %c(%c)\n",
301 		maxmove(ms, winddir + 1, -1) + '0',
302 		maxmove(ms, winddir + 1, 1) + '0');
303 	(void) wprintw(stat_w, "   %c(%c)\n",
304 		maxmove(ms, winddir, -1) + '0',
305 		maxmove(ms, winddir, 1) + '0');
306 
307 	(void) wmove(stat_w, STAT_3, 0);
308 	(void) wprintw(stat_w, "Load  %c%c %c%c\n",
309 		loadname[mf->loadL], readyname(mf->readyL),
310 		loadname[mf->loadR], readyname(mf->readyR));
311 	(void) wprintw(stat_w, "Hull %2d\n", mc->hull);
312 	(void) wprintw(stat_w, "Crew %2d %2d %2d\n",
313 		mc->crew1, mc->crew2, mc->crew3);
314 	(void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
315 	(void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
316 	(void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
317 	if (mc->rig4 < 0)
318 		(void) waddch(stat_w, '-');
319 	else
320 		(void) wprintw(stat_w, "%d", mc->rig4);
321 	(void) wrefresh(stat_w);
322 }
323 
324 draw_slot()
325 {
326 	if (!boarding(ms, 0)) {
327 		(void) mvwaddstr(slot_w, 0, 0, "   ");
328 		(void) mvwaddstr(slot_w, 1, 0, "   ");
329 	} else
330 		(void) mvwaddstr(slot_w, 1, 0, "OBP");
331 	if (!boarding(ms, 1)) {
332 		(void) mvwaddstr(slot_w, 2, 0, "   ");
333 		(void) mvwaddstr(slot_w, 3, 0, "   ");
334 	} else
335 		(void) mvwaddstr(slot_w, 3, 0, "DBP");
336 
337 	(void) wmove(slot_w, SLOT_Y-4, 0);
338 	if (mf->RH)
339 		(void) wprintw(slot_w, "%dRH", mf->RH);
340 	else
341 		(void) waddstr(slot_w, "   ");
342 	(void) wmove(slot_w, SLOT_Y-3, 0);
343 	if (mf->RG)
344 		(void) wprintw(slot_w, "%dRG", mf->RG);
345 	else
346 		(void) waddstr(slot_w, "   ");
347 	(void) wmove(slot_w, SLOT_Y-2, 0);
348 	if (mf->RR)
349 		(void) wprintw(slot_w, "%dRR", mf->RR);
350 	else
351 		(void) waddstr(slot_w, "   ");
352 
353 #define Y	(SLOT_Y/2)
354 	(void) wmove(slot_w, 7, 1);
355 	(void) wprintw(slot_w,"%d", windspeed);
356 	(void) mvwaddch(slot_w, Y, 0, ' ');
357 	(void) mvwaddch(slot_w, Y, 2, ' ');
358 	(void) mvwaddch(slot_w, Y-1, 0, ' ');
359 	(void) mvwaddch(slot_w, Y-1, 1, ' ');
360 	(void) mvwaddch(slot_w, Y-1, 2, ' ');
361 	(void) mvwaddch(slot_w, Y+1, 0, ' ');
362 	(void) mvwaddch(slot_w, Y+1, 1, ' ');
363 	(void) mvwaddch(slot_w, Y+1, 2, ' ');
364 	(void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
365 	switch (winddir) {
366 	case 1:
367 	case 5:
368 		(void) waddch(slot_w, '|');
369 		break;
370 	case 2:
371 	case 6:
372 		(void) waddch(slot_w, '/');
373 		break;
374 	case 3:
375 	case 7:
376 		(void) waddch(slot_w, '-');
377 		break;
378 	case 4:
379 	case 8:
380 		(void) waddch(slot_w, '\\');
381 		break;
382 	}
383 	(void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
384 	(void) wrefresh(slot_w);
385 }
386 
387 draw_board()
388 {
389 	register int n;
390 
391 	(void) clear();
392 	(void) werase(view_w);
393 	(void) werase(slot_w);
394 	(void) werase(scroll_w);
395 	(void) werase(stat_w);
396 	(void) werase(turn_w);
397 
398 	sc_line = 0;
399 
400 	(void) move(BOX_T, BOX_L);
401 	for (n = 0; n < BOX_X; n++)
402 		(void) addch('-');
403 	(void) move(BOX_B, BOX_L);
404 	for (n = 0; n < BOX_X; n++)
405 		(void) addch('-');
406 	for (n = BOX_T+1; n < BOX_B; n++) {
407 		(void) mvaddch(n, BOX_L, '|');
408 		(void) mvaddch(n, BOX_R, '|');
409 	}
410 	(void) mvaddch(BOX_T, BOX_L, '+');
411 	(void) mvaddch(BOX_T, BOX_R, '+');
412 	(void) mvaddch(BOX_B, BOX_L, '+');
413 	(void) mvaddch(BOX_B, BOX_R, '+');
414 	(void) refresh();
415 
416 #define WSaIM "Wooden Ships & Iron Men"
417 	(void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
418 	(void) waddstr(view_w, WSaIM);
419 	(void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
420 	(void) waddstr(view_w, cc->name);
421 	(void) wrefresh(view_w);
422 
423 	(void) move(LINE_T, LINE_L);
424 	(void) printw("Class %d %s (%d guns) '%s' (%c%c)",
425 		mc->class,
426 		classname[mc->class],
427 		mc->guns,
428 		ms->shipname,
429 		colours(ms),
430 		sterncolour(ms));
431 	(void) refresh();
432 }
433 
434 centerview()
435 {
436 	viewrow = mf->row - VIEW_Y / 2;
437 	viewcol = mf->col - VIEW_X / 2;
438 }
439 
440 upview()
441 {
442 	viewrow -= VIEW_Y / 3;
443 }
444 
445 downview()
446 {
447 	viewrow += VIEW_Y / 3;
448 }
449 
450 leftview()
451 {
452 	viewcol -= VIEW_X / 5;
453 }
454 
455 rightview()
456 {
457 	viewcol += VIEW_X / 5;
458 }
459 
460 adjustview()
461 {
462 	if (dont_adjust)
463 		return;
464 	if (mf->row < viewrow + VIEW_Y/4)
465 		viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
466 	else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
467 		viewrow = mf->row - VIEW_Y/4;
468 	if (mf->col < viewcol + VIEW_X/8)
469 		viewcol = mf->col - (VIEW_X - VIEW_X/8);
470 	else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
471 		viewcol = mf->col - VIEW_X/8;
472 }
473