xref: /netbsd-src/games/sail/assorted.c (revision c41a4eebefede43f6950f838a387dc18c6a431bf)
1 /*	$NetBSD: assorted.c,v 1.6 1997/10/13 21:02:57 christos Exp $	*/
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)assorted.c	8.2 (Berkeley) 4/28/95";
40 #else
41 __RCSID("$NetBSD: assorted.c,v 1.6 1997/10/13 21:02:57 christos Exp $");
42 #endif
43 #endif /* not lint */
44 
45 #include "extern.h"
46 #include <stdlib.h>
47 #include <unistd.h>
48 #include <err.h>
49 
50 static void strike __P((struct ship *, struct ship *));
51 
52 void
53 table(rig, shot, hittable, on, from, roll)
54 struct ship *on, *from;
55 int rig, shot, hittable, roll;
56 {
57 	int hhits = 0, chits = 0, ghits = 0, rhits = 0;
58 	int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
59 	int guns, car, pc, hull;
60 	int crew[3];
61 	int n;
62 	int rigg[4];
63 	char *message;
64 	struct Tables *tp;
65 
66 	pc = on->file->pcrew;
67 	hull = on->specs->hull;
68 	crew[0] = on->specs->crew1;
69 	crew[1] = on->specs->crew2;
70 	crew[2] = on->specs->crew3;
71 	rigg[0] = on->specs->rig1;
72 	rigg[1] = on->specs->rig2;
73 	rigg[2] = on->specs->rig3;
74 	rigg[3] = on->specs->rig4;
75 	if (shot == L_GRAPE)
76 		Chit = chits = hittable;
77 	else {
78 		tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
79 		Chit = chits = tp->C;
80 		Rhit = rhits = tp->R;
81 		Hhit = hhits = tp->H;
82 		Ghit = ghits = tp->G;
83 		if (on->file->FS)
84 			rhits *= 2;
85 		if (shot == L_CHAIN) {
86 			Ghit = ghits = 0;
87 			Hhit = hhits = 0;
88 		}
89 	}
90 	if (on->file->captured != 0) {
91 		pc -= (chits + 1) / 2;
92 		chits /= 2;
93 	}
94 	for (n = 0; n < 3; n++)
95 		if (chits > crew[n]) {
96 			chits -= crew[n];
97 			crew[n] = 0;
98 		} else {
99 			crew[n] -= chits;
100 			chits = 0;
101 		}
102 	for (n = 0; n < 3; n++)
103 		if (rhits > rigg[n]){
104 			rhits -= rigg[n];
105 			rigg[n] = 0;
106 		} else {
107 			rigg[n] -= rhits;
108 			rhits = 0;
109 		}
110 	if (rigg[3] != -1 && rhits > rigg[3]) {
111 		rhits -= rigg[3];
112 		rigg[3] = 0;
113 	} else if (rigg[3] != -1) {
114 		rigg[3] -= rhits;
115 	}
116 	if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
117 		makemsg(on, "dismasted!");
118 	if (portside(from, on, 0)) {
119 		guns = on->specs->gunR;
120 		car = on->specs->carR;
121 	} else {
122 		guns = on->specs->gunL;
123 		car = on->specs->carL;
124 	}
125 	if (ghits > car) {
126 		ghits -= car;
127 		car = 0;
128 	} else {
129 		car -= ghits;
130 		ghits = 0;
131 	}
132 	if (ghits > guns){
133 		ghits -= guns;
134 		guns = 0;
135 	} else {
136 		guns -= ghits;
137 		ghits = 0;
138 	}
139 	hull -= ghits;
140 	if (Ghit)
141 		Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
142 			on, 0, guns, car, 0, 0);
143 	hull -= hhits;
144 	hull = hull < 0 ? 0 : hull;
145 	if (on->file->captured != 0 && Chit)
146 		Write(W_PCREW, on, 0, pc, 0, 0, 0);
147 	if (Hhit)
148 		Write(W_HULL, on, 0, hull, 0, 0, 0);
149 	if (Chit)
150 		Write(W_CREW, on, 0, crew[0], crew[1], crew[2], 0);
151 	if (Rhit)
152 		Write(W_RIGG, on, 0, rigg[0], rigg[1], rigg[2], rigg[3]);
153 	switch (shot) {
154 	case L_ROUND:
155 		message = "firing round shot on $$";
156 		break;
157 	case L_GRAPE:
158 		message = "firing grape shot on $$";
159 		break;
160 	case L_CHAIN:
161 		message = "firing chain shot on $$";
162 		break;
163 	case L_DOUBLE:
164 		message = "firing double shot on $$";
165 		break;
166 	case L_EXPLODE:
167 		message = "exploding shot on $$";
168 		break;
169 	default:
170 		errx(1, "Unknown shot type %d", shot);
171 
172 	}
173 	makesignal(from, message, on);
174 	if (roll == 6 && rig) {
175 		switch(Rhit) {
176 		case 0:
177 			message = "fore topsail sheets parted";
178 			break;
179 		case 1:
180 			message = "mizzen shrouds parted";
181 			break;
182 		case 2:
183 			message = "main topsail yard shot away";
184 			break;
185 		case 4:
186 			message = "fore topmast and foremast shrouds shot away";
187 			break;
188 		case 5:
189 			message = "mizzen mast and yard shot through";
190 			break;
191 		case 6:
192 			message = "foremast and spritsail yard shattered";
193 			break;
194 		case 7:
195 			message = "main topmast and mizzen mast shattered";
196 			break;
197 		default:
198 			errx(1, "Bad Rhit = %d", Rhit);
199 		}
200 		makemsg(on, message);
201 	} else if (roll == 6) {
202 		switch (Hhit) {
203 		case 0:
204 			message = "anchor cables severed";
205 			break;
206 		case 1:
207 			message = "two anchor stocks shot away";
208 			break;
209 		case 2:
210 			message = "quarterdeck bulwarks damaged";
211 			break;
212 		case 3:
213 			message = "three gun ports shot away";
214 			break;
215 		case 4:
216 			message = "four guns dismounted";
217 			break;
218 		case 5:
219 			message = "rudder cables shot through";
220 			Write(W_TA, on, 0, 0, 0, 0, 0);
221 			break;
222 		case 6:
223 			message = "shot holes below the water line";
224 			break;
225 		default:
226 			errx(1, "Bad Hhit = %d", Hhit);
227 		}
228 		makemsg(on, message);
229 	}
230 	/*
231 	if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
232 		on->specs->qual--;
233 		if (on->specs->qual <= 0) {
234 			makemsg(on, "crew mutinying!");
235 			on->specs->qual = 5;
236 			Write(W_CAPTURED, on, 0, on->file->index, 0, 0, 0);
237 		} else
238 			makemsg(on, "crew demoralized");
239 		Write(W_QUAL, on, 0, on->specs->qual, 0, 0, 0);
240 	}
241 	*/
242 	if (!hull)
243 		strike(on, from);
244 }
245 
246 void
247 Cleansnag(from, to, all, flag)
248 struct ship *from, *to;
249 char all, flag;
250 {
251 	if (flag & 1) {
252 		Write(W_UNGRAP, from, 0, to->file->index, all, 0, 0);
253 		Write(W_UNGRAP, to, 0, from->file->index, all, 0, 0);
254 	}
255 	if (flag & 2) {
256 		Write(W_UNFOUL, from, 0, to->file->index, all, 0, 0);
257 		Write(W_UNFOUL, to, 0, from->file->index, all, 0, 0);
258 	}
259 	if (!snagged2(from, to)) {
260 		if (!snagged(from)) {
261 			unboard(from, from, 1);		/* defense */
262 			unboard(from, from, 0);		/* defense */
263 		} else
264 			unboard(from, to, 0);		/* offense */
265 		if (!snagged(to)) {
266 			unboard(to, to, 1);		/* defense */
267 			unboard(to, to, 0);		/* defense */
268 		} else
269 			unboard(to, from, 0);		/* offense */
270 	}
271 }
272 
273 static void
274 strike(ship, from)
275 struct ship *ship, *from;
276 {
277 	int points;
278 
279 	if (ship->file->struck)
280 		return;
281 	Write(W_STRUCK, ship, 0, 1, 0, 0, 0);
282 	points = ship->specs->pts + from->file->points;
283 	Write(W_POINTS, from, 0, points, 0, 0, 0);
284 	unboard(ship, ship, 0);		/* all offense */
285 	unboard(ship, ship, 1);		/* all defense */
286 	switch (die()) {
287 	case 3:
288 	case 4:		/* ship may sink */
289 		Write(W_SINK, ship, 0, 1, 0, 0, 0);
290 		break;
291 	case 5:
292 	case 6:		/* ship may explode */
293 		Write(W_EXPLODE, ship, 0, 1, 0, 0, 0);
294 		break;
295 	}
296 	Write(W_SIGNAL, ship, 1, (int) "striking her colours!", 0, 0, 0);
297 }
298