1 /* $NetBSD: monop.h,v 1.12 2004/01/27 20:30:30 jsm Exp $ */ 2 3 /* 4 * Copyright (c) 1980, 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of the University nor the names of its contributors 16 * may be used to endorse or promote products derived from this software 17 * without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 * SUCH DAMAGE. 30 * 31 * @(#)monop.h 8.1 (Berkeley) 5/31/93 32 */ 33 34 #include <err.h> 35 #include <stdio.h> 36 #include <stdlib.h> 37 #include <string.h> 38 39 #define bool char 40 41 #define TRUE (1) 42 #define FALSE (0) 43 44 #define N_MON 8 /* number of monopolies */ 45 #define N_PROP 22 /* number of normal property squares */ 46 #define N_RR 4 /* number of railroads */ 47 #define N_UTIL 2 /* number of utilities */ 48 #define N_SQRS 40 /* number of squares on board */ 49 #define MAX_PL 9 /* maximum number of players */ 50 #define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */ 51 52 /* square type numbers */ 53 #define PRPTY 0 /* normal property */ 54 #define RR 1 /* railroad */ 55 #define UTIL 2 /* water works - electric co */ 56 #define SAFE 3 /* safe spot */ 57 #define CC 4 /* community chest */ 58 #define CHANCE 5 /* chance (surprise!!!) */ 59 #define INC_TAX 6 /* Income tax */ 60 #define GOTO_J 7 /* Go To Jail! */ 61 #define LUX_TAX 8 /* Luxury tax */ 62 #define IN_JAIL 9 /* In jail */ 63 64 #define JAIL 40 /* JAIL square number */ 65 66 #define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1]) 67 #define printline() printf("------------------------------\n") 68 #define sqnum(sqp) (sqp - board) 69 #define swap(A1,A2) if ((A1) != (A2)) { \ 70 (A1) ^= (A2); \ 71 (A2) ^= (A1); \ 72 (A1) ^= (A2); \ 73 } 74 75 struct sqr_st { /* structure for square */ 76 const char *name; /* place name */ 77 short owner; /* owner number */ 78 short type; /* place type */ 79 struct prp_st *desc; /* description struct */ 80 int cost; /* cost */ 81 }; 82 83 typedef struct sqr_st SQUARE; 84 85 struct mon_st { /* monopoly description structure */ 86 const char *name; /* monop. name (color) */ 87 short owner; /* owner of monopoly */ 88 short num_in; /* # in monopoly */ 89 short num_own; /* # owned (-1: not poss. monop)*/ 90 short h_cost; /* price of houses */ 91 const char *not_m; /* name if not monopoly */ 92 const char *mon_n; /* name if a monopoly */ 93 unsigned char sqnums[3]; /* Square numbers (used to init)*/ 94 SQUARE *sq[3]; /* list of squares in monop */ 95 }; 96 97 typedef struct mon_st MON; 98 99 /* 100 * This struct describes a property. For railroads and utilities, only 101 * the "morg" member is used. 102 */ 103 struct prp_st { /* property description structure */ 104 bool morg; /* set if mortgaged */ 105 bool monop; /* set if monopoly */ 106 short square; /* square description */ 107 short houses; /* number of houses */ 108 MON *mon_desc; /* name of color */ 109 int rent[6]; /* rents */ 110 }; 111 112 struct own_st { /* element in list owned things */ 113 SQUARE *sqr; /* pointer to square */ 114 struct own_st *next; /* next in list */ 115 }; 116 117 typedef struct own_st OWN; 118 119 struct plr_st { /* player description structure */ 120 char *name; /* owner name */ 121 short num_gojf; /* # of get-out-of-jail-free's */ 122 short num_rr; /* # of railroads owned */ 123 short num_util; /* # of water works/elec. co. */ 124 short loc; /* location on board */ 125 short in_jail; /* count of turns in jail */ 126 int money; /* amount of money */ 127 OWN *own_list; /* start of propery list */ 128 }; 129 130 typedef struct plr_st PLAY; 131 typedef struct prp_st PROP; 132 typedef struct prp_st RR_S; 133 typedef struct prp_st UTIL_S; 134 135 136 /* cards.c */ 137 void init_decks(void); 138 void get_card(DECK *); 139 140 /* execute.c */ 141 void execute(int); 142 void do_move(void); 143 void move(int); 144 void save(void); 145 void restore(void); 146 int rest_f(const char *); 147 148 /* getinp.c */ 149 int getinp(const char *, const char *const []); 150 151 /* houses.c */ 152 void buy_houses(void); 153 void sell_houses(void); 154 155 /* jail.c */ 156 void card(void); 157 void ret_card(PLAY *); 158 void pay(void); 159 int move_jail(int, int ); 160 void printturn(void); 161 162 /* misc.c */ 163 int getyn(const char *); 164 void notify(void); 165 void next_play(void); 166 int get_int(const char *); 167 void set_ownlist(int); 168 void is_monop(MON *, int); 169 void is_not_monop(MON *); 170 void list(void); 171 void list_all(void); 172 void quit(void); 173 174 /* morg.c */ 175 void mortgage(void); 176 void unmortgage(void); 177 void force_morg(void); 178 179 /* print.c */ 180 void printboard(void); 181 void where(void); 182 void printsq(int, bool); 183 void printhold(int); 184 185 /* prop.c */ 186 void buy(int, SQUARE *); 187 void add_list(int, OWN **, int); 188 void del_list(int, OWN **, short); 189 void bid(void); 190 int prop_worth(PLAY *); 191 192 /* rent.c */ 193 void rent(SQUARE *); 194 195 /* roll.c */ 196 int roll(int, int); 197 198 /* spec.c */ 199 void inc_tax(void); 200 void goto_jail(void); 201 void lux_tax(void); 202 void cc(void); 203 void chance(void); 204 205 /* trade.c */ 206 void trade(void); 207 void resign(void); 208