xref: /netbsd-src/games/hack/hack.wield.c (revision 23c8222edbfb0f0932d88a8351d3a0cf817dfb9e)
1 /*	$NetBSD: hack.wield.c,v 1.6 2003/04/02 18:36:41 jsm Exp $	*/
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.wield.c,v 1.6 2003/04/02 18:36:41 jsm Exp $");
67 #endif				/* not lint */
68 
69 #include "hack.h"
70 #include "extern.h"
71 
72 void
73 setuwep(obj)
74 	struct obj     *obj;
75 {
76 	setworn(obj, W_WEP);
77 }
78 
79 int
80 dowield()
81 {
82 	struct obj     *wep;
83 	int             res = 0;
84 
85 	multi = 0;
86 	if (!(wep = getobj("#-)", "wield")))	/* nothing */
87 		;
88 	else if (uwep == wep)
89 		pline("You are already wielding that!");
90 	else if (uwep && uwep->cursed)
91 		pline("The %s welded to your hand!",
92 		      aobjnam(uwep, "are"));
93 	else if (wep == &zeroobj) {
94 		if (uwep == 0) {
95 			pline("You are already empty handed.");
96 		} else {
97 			setuwep((struct obj *) 0);
98 			res++;
99 			pline("You are empty handed.");
100 		}
101 	} else if (uarms && wep->otyp == TWO_HANDED_SWORD)
102 		pline("You cannot wield a two-handed sword and wear a shield.");
103 	else if (wep->owornmask & (W_ARMOR | W_RING))
104 		pline("You cannot wield that!");
105 	else {
106 		setuwep(wep);
107 		res++;
108 		if (uwep->cursed)
109 			pline("The %s %s to your hand!",
110 			      aobjnam(uwep, "weld"),
111 			      (uwep->quan == 1) ? "itself" : "themselves");	/* a3 */
112 		else
113 			prinv(uwep);
114 	}
115 	return (res);
116 }
117 
118 void
119 corrode_weapon()
120 {
121 	if (!uwep || uwep->olet != WEAPON_SYM)
122 		return;		/* %% */
123 	if (uwep->rustfree)
124 		pline("Your %s not affected.", aobjnam(uwep, "are"));
125 	else {
126 		pline("Your %s!", aobjnam(uwep, "corrode"));
127 		uwep->spe--;
128 	}
129 }
130 
131 int
132 chwepon(otmp, amount)
133 	struct obj     *otmp;
134 	int amount;
135 {
136 	const char *color = (amount < 0) ? "black" : "green";
137 	const char *time;
138 	if (!uwep || uwep->olet != WEAPON_SYM) {
139 		strange_feeling(otmp,
140 				(amount > 0) ? "Your hands twitch."
141 				: "Your hands itch.");
142 		return (0);
143 	}
144 	if (uwep->otyp == WORM_TOOTH && amount > 0) {
145 		uwep->otyp = CRYSKNIFE;
146 		pline("Your weapon seems sharper now.");
147 		uwep->cursed = 0;
148 		return (1);
149 	}
150 	if (uwep->otyp == CRYSKNIFE && amount < 0) {
151 		uwep->otyp = WORM_TOOTH;
152 		pline("Your weapon looks duller now.");
153 		return (1);
154 	}
155 	/* there is a (soft) upper limit to uwep->spe */
156 	if (amount > 0 && uwep->spe > 5 && rn2(3)) {
157 		pline("Your %s violently green for a while and then evaporate%s.",
158 		      aobjnam(uwep, "glow"), plur(uwep->quan));
159 		while (uwep)	/* let all of them disappear */
160 			/* note: uwep->quan = 1 is nogood if unpaid */
161 			useup(uwep);
162 		return (1);
163 	}
164 	if (!rn2(6))
165 		amount *= 2;
166 	time = (amount * amount == 1) ? "moment" : "while";
167 	pline("Your %s %s for a %s.",
168 	      aobjnam(uwep, "glow"), color, time);
169 	uwep->spe += amount;
170 	if (amount > 0)
171 		uwep->cursed = 0;
172 	return (1);
173 }
174