xref: /netbsd-src/games/hack/hack.h (revision 9fbd88883c38d0c0fbfcbe66d76fe6b0fab3f9de)
1 /*	$NetBSD: hack.h,v 1.8 2001/03/25 20:44:00 jsm Exp $	*/
2 
3 /*
4  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
5  */
6 #ifndef _HACK_H_
7 #define _HACK_H_
8 
9 #include "config.h"
10 #include <stdlib.h>
11 #include <string.h>
12 
13 #ifndef BSD
14 #define	index	strchr
15 #define	rindex	strrchr
16 #endif /* BSD */
17 
18 #define	Null(type)	((struct type *) 0)
19 
20 #include	"def.objclass.h"
21 
22 typedef struct {
23 	xchar x,y;
24 } coord;
25 
26 #include	"def.monst.h"	/* uses coord */
27 #include	"def.gold.h"
28 #include	"def.trap.h"
29 #include	"def.obj.h"
30 #include	"def.flag.h"
31 
32 #define	plur(x)	(((x) == 1) ? "" : "s")
33 
34 #define	BUFSZ	256	/* for getlin buffers */
35 #define	PL_NSIZ	32	/* name of player, ghost, shopkeeper */
36 
37 #include	"def.rm.h"
38 #include	"def.permonst.h"
39 
40 #define	newstring(x)	(char *) alloc((unsigned)(x))
41 #include "hack.onames.h"
42 
43 #define ON 1
44 #define OFF 0
45 
46 struct prop {
47 #define	TIMEOUT		007777	/* mask */
48 #define	LEFT_RING	W_RINGL	/* 010000L */
49 #define	RIGHT_RING	W_RINGR	/* 020000L */
50 #define	INTRINSIC	040000L
51 #define	LEFT_SIDE	LEFT_RING
52 #define	RIGHT_SIDE	RIGHT_RING
53 #define	BOTH_SIDES	(LEFT_SIDE | RIGHT_SIDE)
54 	long p_flgs;
55 	void (*p_tofn) __P((void));	/* called after timeout */
56 };
57 
58 struct you {
59 	xchar ux, uy;
60 	schar dx, dy, dz;	/* direction of move (or zap or ... ) */
61 #ifdef QUEST
62 	schar di;		/* direction of FF */
63 	xchar ux0, uy0;		/* initial position FF */
64 #endif /* QUEST */
65 	xchar udisx, udisy;	/* last display pos */
66 	char usym;		/* usually '@' */
67 	schar uluck;
68 #define	LUCKMAX		10	/* on moonlit nights 11 */
69 #define	LUCKMIN		(-10)
70 	int last_str_turn:3;	/* 0: none, 1: half turn, 2: full turn */
71 				/* +: turn right, -: turn left */
72 	unsigned udispl:1;	/* @ on display */
73 	unsigned ulevel:4;	/* 1 - 14 */
74 #ifdef QUEST
75 	unsigned uhorizon:7;
76 #endif /* QUEST */
77 	unsigned utrap:3;	/* trap timeout */
78 	unsigned utraptype:1;	/* defined if utrap nonzero */
79 #define	TT_BEARTRAP	0
80 #define	TT_PIT		1
81 	unsigned uinshop:6;	/* used only in shk.c - (roomno+1) of shop */
82 
83 
84 /* perhaps these #define's should also be generated by makedefs */
85 #define	TELEPAT		LAST_RING		/* not a ring */
86 #define	Telepat		u.uprops[TELEPAT].p_flgs
87 #define	FAST		(LAST_RING+1)		/* not a ring */
88 #define	Fast		u.uprops[FAST].p_flgs
89 #define	CONFUSION	(LAST_RING+2)		/* not a ring */
90 #define	Confusion	u.uprops[CONFUSION].p_flgs
91 #define	INVIS		(LAST_RING+3)		/* not a ring */
92 #define	Invis		u.uprops[INVIS].p_flgs
93 #define Invisible	(Invis && !See_invisible)
94 #define	GLIB		(LAST_RING+4)		/* not a ring */
95 #define	Glib		u.uprops[GLIB].p_flgs
96 #define	PUNISHED	(LAST_RING+5)		/* not a ring */
97 #define	Punished	u.uprops[PUNISHED].p_flgs
98 #define	SICK		(LAST_RING+6)		/* not a ring */
99 #define	Sick		u.uprops[SICK].p_flgs
100 #define	BLIND		(LAST_RING+7)		/* not a ring */
101 #define	Blind		u.uprops[BLIND].p_flgs
102 #define	WOUNDED_LEGS	(LAST_RING+8)		/* not a ring */
103 #define Wounded_legs	u.uprops[WOUNDED_LEGS].p_flgs
104 #define STONED		(LAST_RING+9)		/* not a ring */
105 #define Stoned		u.uprops[STONED].p_flgs
106 #define PROP(x) (x-RIN_ADORNMENT)       /* convert ring to index in uprops */
107 	unsigned umconf:1;
108 	const char *usick_cause;
109 	struct prop uprops[LAST_RING+10];
110 
111 	unsigned uswallow:1;		/* set if swallowed by a monster */
112 	unsigned uswldtim:4;		/* time you have been swallowed */
113 	unsigned uhs:3;			/* hunger state - see hack.eat.c */
114 	schar ustr,ustrmax;
115 	schar udaminc;
116 	schar uac;
117 	int uhp,uhpmax;
118 	long int ugold,ugold0,uexp,urexp;
119 	int uhunger;			/* refd only in eat.c and shk.c */
120 	int uinvault;
121 	struct monst *ustuck;
122 	int nr_killed[CMNUM+2];		/* used for experience bookkeeping */
123 };
124 
125 #define DIST(x1,y1,x2,y2)       (((x1)-(x2))*((x1)-(x2)) + ((y1)-(y2))*((y1)-(y2)))
126 
127 #define	PL_CSIZ		20	/* sizeof pl_character */
128 #define	MAX_CARR_CAP	120	/* so that boulders can be heavier */
129 #define	MAXLEVEL	40
130 #define	FAR	(COLNO+2)	/* position outside screen */
131 
132 extern boolean in_mklev;
133 extern boolean level_exists[];
134 extern boolean restoring;
135 extern char *CD;
136 extern const char *catmore;
137 extern char *hname;
138 extern const char *const hu_stat[]; /* in eat.c */
139 extern const char *nomovemsg;
140 extern const char *occtxt;
141 extern char *save_cm;
142 extern const char *killer;
143 extern const char *const traps[];
144 extern char SAVEF[];
145 extern char fut_geno[60]; /* idem */
146 extern char genocided[60]; /* defined in Decl.c */
147 extern char lock[];
148 extern char mlarge[];
149 extern char morc;
150 extern char nul[];
151 extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
152 extern const char quitchars[];
153 extern char sdir[]; /* defined in hack.c */
154 extern const char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
155 extern const char vowels[];
156 extern coord bhitpos;	/* place where thrown weapon falls to the ground */
157 extern int (*afternmv) __P((void));
158 extern int (*occupation) __P((void));
159 extern int CO, LI; /* usually COLNO and ROWNO+2 */
160 extern int bases[];
161 extern int doorindex;
162 extern int hackpid;
163 extern int multi;
164 extern int nroom;
165 extern long moves;
166 extern long wailmsg;
167 extern schar xdir[], ydir[]; /* idem */
168 extern struct monst *mydogs;
169 extern struct monst youmonst;
170 extern struct obj *billobjs;
171 extern struct obj *invent, *uwep, *uarm, *uarm2, *uarmh, *uarms, *uarmg;
172 extern struct obj *uleft, *uright, *fcobj;
173 extern struct obj *uball;	/* defined if PUNISHED */
174 extern struct obj *uchain;	/* defined iff PUNISHED */
175 extern struct obj zeroobj;
176 extern const struct permonst li_dog, dog, la_dog;
177 extern const struct permonst pm_eel;
178 extern const struct permonst pm_ghost;
179 extern const struct permonst pm_mail_daemon;
180 extern const struct permonst pm_wizard;
181 #ifndef NOWORM
182 extern long wgrowtime[32];
183 extern struct wseg *m_atseg;
184 extern struct wseg *wsegs[32], *wheads[32];
185 #endif
186 extern struct you u;
187 extern xchar curx, cury;	/* cursor location on screen */
188 extern xchar dlevel, maxdlevel; /* dungeon level */
189 extern xchar seehx,seelx,seehy,seely; /* where to see*/
190 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
191 #endif /* _HACK_H_ */
192