xref: /netbsd-src/games/hack/hack.dog.c (revision ce0bb6e8d2e560ecacbe865a848624f94498063b)
1 /*
2  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
3  */
4 
5 #ifndef lint
6 static char rcsid[] = "$NetBSD: hack.dog.c,v 1.3 1995/03/23 08:29:59 cgd Exp $";
7 #endif /* not lint */
8 
9 #include	"hack.h"
10 #include	"hack.mfndpos.h"
11 extern struct monst *makemon();
12 #include "def.edog.h"
13 #include "def.mkroom.h"
14 
15 struct permonst li_dog =
16 	{ "little dog", 'd',2,18,6,1,6,sizeof(struct edog) };
17 struct permonst dog =
18 	{ "dog", 'd',4,16,5,1,6,sizeof(struct edog) };
19 struct permonst la_dog =
20 	{ "large dog", 'd',6,15,4,2,4,sizeof(struct edog) };
21 
22 
23 makedog(){
24 register struct monst *mtmp = makemon(&li_dog,u.ux,u.uy);
25 	if(!mtmp) return; /* dogs were genocided */
26 	initedog(mtmp);
27 }
28 
29 initedog(mtmp) register struct monst *mtmp; {
30 	mtmp->mtame = mtmp->mpeaceful = 1;
31 	EDOG(mtmp)->hungrytime = 1000 + moves;
32 	EDOG(mtmp)->eattime = 0;
33 	EDOG(mtmp)->droptime = 0;
34 	EDOG(mtmp)->dropdist = 10000;
35 	EDOG(mtmp)->apport = 10;
36 	EDOG(mtmp)->whistletime = 0;
37 }
38 
39 /* attach the monsters that went down (or up) together with @ */
40 struct monst *mydogs = 0;
41 struct monst *fallen_down = 0;	/* monsters that fell through a trapdoor */
42 	/* they will appear on the next level @ goes to, even if he goes up! */
43 
44 losedogs(){
45 register struct monst *mtmp;
46 	while(mtmp = mydogs){
47 		mydogs = mtmp->nmon;
48 		mtmp->nmon = fmon;
49 		fmon = mtmp;
50 		mnexto(mtmp);
51 	}
52 	while(mtmp = fallen_down){
53 		fallen_down = mtmp->nmon;
54 		mtmp->nmon = fmon;
55 		fmon = mtmp;
56 		rloc(mtmp);
57 	}
58 }
59 
60 keepdogs(){
61 register struct monst *mtmp;
62 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
63 	    if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp)
64 		&& !mtmp->msleep && !mtmp->mfroz) {
65 		relmon(mtmp);
66 		mtmp->nmon = mydogs;
67 		mydogs = mtmp;
68 		unpmon(mtmp);
69 		keepdogs();	/* we destroyed the link, so use recursion */
70 		return;		/* (admittedly somewhat primitive) */
71 	}
72 }
73 
74 fall_down(mtmp) register struct monst *mtmp; {
75 	relmon(mtmp);
76 	mtmp->nmon = fallen_down;
77 	fallen_down = mtmp;
78 	unpmon(mtmp);
79 	mtmp->mtame = 0;
80 }
81 
82 /* return quality of food; the lower the better */
83 #define	DOGFOOD	0
84 #define	CADAVER	1
85 #define	ACCFOOD	2
86 #define	MANFOOD	3
87 #define	APPORT	4
88 #define	POISON	5
89 #define	UNDEF	6
90 dogfood(obj) register struct obj *obj; {
91 	switch(obj->olet) {
92 	case FOOD_SYM:
93 	    return(
94 		(obj->otyp == TRIPE_RATION) ? DOGFOOD :
95 		(obj->otyp < CARROT) ? ACCFOOD :
96 		(obj->otyp < CORPSE) ? MANFOOD :
97 		(poisonous(obj) || obj->age + 50 <= moves ||
98 		    obj->otyp == DEAD_COCKATRICE)
99 			? POISON : CADAVER
100 	    );
101 	default:
102 	    if(!obj->cursed) return(APPORT);
103 	    /* fall into next case */
104 	case BALL_SYM:
105 	case CHAIN_SYM:
106 	case ROCK_SYM:
107 	    return(UNDEF);
108 	}
109 }
110 
111 /* return 0 (no move), 1 (move) or 2 (dead) */
112 dog_move(mtmp, after) register struct monst *mtmp; {
113 register int nx,ny,omx,omy,appr,nearer,j;
114 int udist,chi,i,whappr;
115 register struct monst *mtmp2;
116 register struct permonst *mdat = mtmp->data;
117 register struct edog *edog = EDOG(mtmp);
118 struct obj *obj;
119 struct trap *trap;
120 xchar cnt,chcnt,nix,niy;
121 schar dogroom,uroom;
122 xchar gx,gy,gtyp,otyp;	/* current goal */
123 coord poss[9];
124 int info[9];
125 #define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
126 #define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))
127 
128 	if(moves <= edog->eattime) return(0);	/* dog is still eating */
129 	omx = mtmp->mx;
130 	omy = mtmp->my;
131 	whappr = (moves - EDOG(mtmp)->whistletime < 5);
132 	if(moves > edog->hungrytime + 500 && !mtmp->mconf){
133 		mtmp->mconf = 1;
134 		mtmp->mhpmax /= 3;
135 		if(mtmp->mhp > mtmp->mhpmax)
136 			mtmp->mhp = mtmp->mhpmax;
137 		if(cansee(omx,omy))
138 			pline("%s is confused from hunger.", Monnam(mtmp));
139 		else	pline("You feel worried about %s.", monnam(mtmp));
140 	} else
141 	if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){
142 		if(cansee(omx,omy))
143 			pline("%s dies from hunger.", Monnam(mtmp));
144 		else
145 		pline("You have a sad feeling for a moment, then it passes.");
146 		mondied(mtmp);
147 		return(2);
148 	}
149 	dogroom = inroom(omx,omy);
150 	uroom = inroom(u.ux,u.uy);
151 	udist = dist(omx,omy);
152 
153 	/* maybe we tamed him while being swallowed --jgm */
154 	if(!udist) return(0);
155 
156 	/* if we are carrying sth then we drop it (perhaps near @) */
157 	/* Note: if apport == 1 then our behaviour is independent of udist */
158 	if(mtmp->minvent){
159 		if(!rn2(udist) || !rn2((int) edog->apport))
160 		if(rn2(10) < edog->apport){
161 			relobj(mtmp, (int) mtmp->minvis);
162 			if(edog->apport > 1) edog->apport--;
163 			edog->dropdist = udist;		/* hpscdi!jon */
164 			edog->droptime = moves;
165 		}
166 	} else {
167 		if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){
168 		    if((otyp = dogfood(obj)) <= CADAVER){
169 			nix = omx;
170 			niy = omy;
171 			goto eatobj;
172 		    }
173 		    if(obj->owt < 10*mtmp->data->mlevel)
174 		    if(rn2(20) < edog->apport+3)
175 		    if(rn2(udist) || !rn2((int) edog->apport)){
176 			freeobj(obj);
177 			unpobj(obj);
178 			/* if(levl[omx][omy].scrsym == obj->olet)
179 				newsym(omx,omy); */
180 			mpickobj(mtmp,obj);
181 		    }
182 		}
183 	}
184 
185 	/* first we look for food */
186 	gtyp = UNDEF;	/* no goal as yet */
187 #ifdef LINT
188 	gx = gy = 0;	/* suppress 'used before set' message */
189 #endif LINT
190 	for(obj = fobj; obj; obj = obj->nobj) {
191 		otyp = dogfood(obj);
192 		if(otyp > gtyp || otyp == UNDEF) continue;
193 		if(inroom(obj->ox,obj->oy) != dogroom) continue;
194 		if(otyp < MANFOOD &&
195 		 (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) {
196 			if(otyp < gtyp || (otyp == gtyp &&
197 				DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){
198 				gx = obj->ox;
199 				gy = obj->oy;
200 				gtyp = otyp;
201 			}
202 		} else
203 		if(gtyp == UNDEF && dogroom >= 0 &&
204 		   uroom == dogroom &&
205 		   !mtmp->minvent && edog->apport > rn2(8)){
206 			gx = obj->ox;
207 			gy = obj->oy;
208 			gtyp = APPORT;
209 		}
210 	}
211 	if(gtyp == UNDEF ||
212 	  (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){
213 		if(dogroom < 0 || dogroom == uroom){
214 			gx = u.ux;
215 			gy = u.uy;
216 #ifndef QUEST
217 		} else {
218 			int tmp = rooms[dogroom].fdoor;
219 			    cnt = rooms[dogroom].doorct;
220 
221 			gx = gy = FAR;	/* random, far away */
222 			while(cnt--){
223 			    if(dist(gx,gy) >
224 				dist(doors[tmp].x, doors[tmp].y)){
225 					gx = doors[tmp].x;
226 					gy = doors[tmp].y;
227 				}
228 				tmp++;
229 			}
230 			/* here gx == FAR e.g. when dog is in a vault */
231 			if(gx == FAR || (gx == omx && gy == omy)){
232 				gx = u.ux;
233 				gy = u.uy;
234 			}
235 #endif QUEST
236 		}
237 		appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
238 		if(after && udist <= 4 && gx == u.ux && gy == u.uy)
239 			return(0);
240 		if(udist > 1){
241 			if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
242 			   whappr ||
243 			   (mtmp->minvent && rn2((int) edog->apport)))
244 				appr = 1;
245 		}
246 		/* if you have dog food he'll follow you more closely */
247 		if(appr == 0){
248 			obj = invent;
249 			while(obj){
250 				if(obj->otyp == TRIPE_RATION){
251 					appr = 1;
252 					break;
253 				}
254 				obj = obj->nobj;
255 			}
256 		}
257 	} else	appr = 1;	/* gtyp != UNDEF */
258 	if(mtmp->mconf) appr = 0;
259 
260 	if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){
261 	extern coord *gettrack();
262 	register coord *cp;
263 		cp = gettrack(omx,omy);
264 		if(cp){
265 			gx = cp->x;
266 			gy = cp->y;
267 		}
268 	}
269 
270 	nix = omx;
271 	niy = omy;
272 	cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS);
273 	chcnt = 0;
274 	chi = -1;
275 	for(i=0; i<cnt; i++){
276 		nx = poss[i].x;
277 		ny = poss[i].y;
278 		if(info[i] & ALLOW_M){
279 			mtmp2 = m_at(nx,ny);
280 			if(mtmp2->data->mlevel >= mdat->mlevel+2 ||
281 			  mtmp2->data->mlet == 'c')
282 				continue;
283 			if(after) return(0); /* hit only once each move */
284 
285 			if(hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
286 			  mtmp2->mlstmv != moves &&
287 			  hitmm(mtmp2,mtmp) == 2) return(2);
288 			return(0);
289 		}
290 
291 		/* dog avoids traps */
292 		/* but perhaps we have to pass a trap in order to follow @ */
293 		if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){
294 			if(!trap->tseen && rn2(40)) continue;
295 			if(rn2(10)) continue;
296 		}
297 
298 		/* dog eschewes cursed objects */
299 		/* but likes dog food */
300 		obj = fobj;
301 		while(obj){
302 		    if(obj->ox != nx || obj->oy != ny)
303 			goto nextobj;
304 		    if(obj->cursed) goto nxti;
305 		    if(obj->olet == FOOD_SYM &&
306 			(otyp = dogfood(obj)) < MANFOOD &&
307 			(otyp < ACCFOOD || edog->hungrytime <= moves)){
308 			/* Note: our dog likes the food so much that he
309 			might eat it even when it conceals a cursed object */
310 			nix = nx;
311 			niy = ny;
312 			chi = i;
313 		     eatobj:
314 			edog->eattime =
315 			    moves + obj->quan * objects[obj->otyp].oc_delay;
316 			if(edog->hungrytime < moves)
317 			    edog->hungrytime = moves;
318 			edog->hungrytime +=
319 			    5*obj->quan * objects[obj->otyp].nutrition;
320 			mtmp->mconf = 0;
321 			if(cansee(nix,niy))
322 			    pline("%s ate %s.", Monnam(mtmp), doname(obj));
323 			/* perhaps this was a reward */
324 			if(otyp != CADAVER)
325 			edog->apport += 200/(edog->dropdist+moves-edog->droptime);
326 			delobj(obj);
327 			goto newdogpos;
328 		    }
329 		nextobj:
330 		    obj = obj->nobj;
331 		}
332 
333 		for(j=0; j<MTSZ && j<cnt-1; j++)
334 			if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
335 				if(rn2(4*(cnt-j))) goto nxti;
336 
337 /* Some stupid C compilers cannot compute the whole expression at once. */
338 		nearer = GDIST(nx,ny);
339 		nearer -= GDIST(nix,niy);
340 		nearer *= appr;
341 		if((nearer == 0 && !rn2(++chcnt)) || nearer<0 ||
342 			(nearer > 0 && !whappr &&
343 				((omx == nix && omy == niy && !rn2(3))
344 				|| !rn2(12))
345 			)){
346 			nix = nx;
347 			niy = ny;
348 			if(nearer < 0) chcnt = 0;
349 			chi = i;
350 		}
351 	nxti:	;
352 	}
353 newdogpos:
354 	if(nix != omx || niy != omy){
355 		if(info[chi] & ALLOW_U){
356 			(void) hitu(mtmp, d(mdat->damn, mdat->damd)+1);
357 			return(0);
358 		}
359 		mtmp->mx = nix;
360 		mtmp->my = niy;
361 		for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
362 		mtmp->mtrack[0].x = omx;
363 		mtmp->mtrack[0].y = omy;
364 	}
365 	if(mintrap(mtmp) == 2)	/* he died */
366 		return(2);
367 	pmon(mtmp);
368 	return(1);
369 }
370 
371 /* return roomnumber or -1 */
372 inroom(x,y) xchar x,y; {
373 #ifndef QUEST
374 	register struct mkroom *croom = &rooms[0];
375 	while(croom->hx >= 0){
376 		if(croom->hx >= x-1 && croom->lx <= x+1 &&
377 		   croom->hy >= y-1 && croom->ly <= y+1)
378 			return(croom - rooms);
379 		croom++;
380 	}
381 #endif QUEST
382 	return(-1);	/* not in room or on door */
383 }
384 
385 tamedog(mtmp, obj)
386 register struct monst *mtmp;
387 register struct obj *obj;
388 {
389 	register struct monst *mtmp2;
390 
391 	if(flags.moonphase == FULL_MOON && night() && rn2(6))
392 		return(0);
393 
394 	/* If we cannot tame him, at least he's no longer afraid. */
395 	mtmp->mflee = 0;
396 	mtmp->mfleetim = 0;
397 	if(mtmp->mtame || mtmp->mfroz ||
398 #ifndef NOWORM
399 		mtmp->wormno ||
400 #endif NOWORM
401 		mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet))
402 		return(0); /* no tame long worms? */
403 	if(obj) {
404 		if(dogfood(obj) >= MANFOOD) return(0);
405 		if(cansee(mtmp->mx,mtmp->my)){
406 			pline("%s devours the %s.", Monnam(mtmp),
407 				objects[obj->otyp].oc_name);
408 		}
409 		obfree(obj, (struct obj *) 0);
410 	}
411 	mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
412 	*mtmp2 = *mtmp;
413 	mtmp2->mxlth = sizeof(struct edog);
414 	if(mtmp->mnamelth) (void) strcpy(NAME(mtmp2), NAME(mtmp));
415 	initedog(mtmp2);
416 	replmon(mtmp,mtmp2);
417 	return(1);
418 }
419