1 /* $NetBSD: hack.Decl.c,v 1.5 2001/03/25 20:43:59 jsm Exp $ */ 2 3 /* 4 * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. 5 */ 6 7 #include <sys/cdefs.h> 8 #ifndef lint 9 __RCSID("$NetBSD: hack.Decl.c,v 1.5 2001/03/25 20:43:59 jsm Exp $"); 10 #endif /* not lint */ 11 12 #include "hack.h" 13 char nul[40]; /* contains zeros */ 14 char plname[PL_NSIZ];/* player name */ 15 char lock[PL_NSIZ + 4] = "1lock"; /* long enough for login name 16 * .99 */ 17 18 boolean in_mklev, restoring; 19 20 struct rm levl[COLNO][ROWNO]; /* level map */ 21 #ifndef QUEST 22 #include "def.mkroom.h" 23 struct mkroom rooms[MAXNROFROOMS + 1]; 24 coord doors[DOORMAX]; 25 #endif /* QUEST */ 26 struct monst *fmon = 0; 27 struct trap *ftrap = 0; 28 struct gold *fgold = 0; 29 struct obj *fobj = 0, *fcobj = 0, *invent = 0, *uwep = 0, *uarm = 0, *uarm2 = 0, 30 *uarmh = 0, *uarms = 0, *uarmg = 0, *uright = 0, *uleft = 0, 31 *uchain = 0, *uball = 0; 32 struct flag flags; 33 struct you u; 34 struct monst youmonst; /* dummy; used as return value for boomhit */ 35 36 xchar dlevel = 1; 37 xchar xupstair, yupstair, xdnstair, ydnstair; 38 char *save_cm = 0; 39 const char *killer, *nomovemsg; 40 41 long moves = 1; 42 long wailmsg = 0; 43 44 int multi = 0; 45 char genocided[60]; 46 char fut_geno[60]; 47 48 xchar curx, cury; 49 xchar seelx, seehx, seely, seehy; /* corners of lit room */ 50 51 coord bhitpos; 52 53 const char quitchars[] = " \r\n\033"; 54