xref: /netbsd-src/games/hack/def.permonst.h (revision ace896fac114f559f7469472324fbe68bbe378e5)
1 /*	$NetBSD: def.permonst.h,v 1.4 1997/10/19 16:57:19 christos Exp $	*/
2 
3 /*
4  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
5  *
6  */
7 #ifndef _DEF_PERMONST_H_
8 #define _DEF_PERMONST_H_
9 struct permonst {
10 	char *mname,mlet;
11 	schar mlevel,mmove,ac,damn,damd;
12 	unsigned pxlth;
13 };
14 
15 extern struct permonst mons[];
16 #define PM_ACID_BLOB	&mons[7]
17 #define	PM_ZOMBIE	&mons[13]
18 #define	PM_PIERCER	&mons[17]
19 #define	PM_KILLER_BEE	&mons[26]
20 #define	PM_WRAITH	&mons[33]
21 #define	PM_MIMIC	&mons[37]
22 #define	PM_VAMPIRE	&mons[43]
23 #define	PM_CHAMELEON	&mons[47]
24 #define	PM_DEMON	&mons[54]
25 #define	PM_MINOTAUR	&mons[55]	/* last in mons array */
26 #define	PM_SHK		&mons[56]	/* very last */
27 #define	PM_GHOST	&pm_ghost
28 #define	PM_EEL		&pm_eel
29 #define	PM_WIZARD	&pm_wizard
30 #define	CMNUM		55		/* number of common monsters */
31 
32 #endif /* _DEF_PERMONST_H_ */
33