xref: /netbsd-src/games/hack/def.permonst.h (revision 9fbd88883c38d0c0fbfcbe66d76fe6b0fab3f9de)
1 /*	$NetBSD: def.permonst.h,v 1.5 2001/03/25 20:43:58 jsm Exp $	*/
2 
3 /*
4  * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
5  *
6  */
7 #ifndef _DEF_PERMONST_H_
8 #define _DEF_PERMONST_H_
9 struct permonst {
10 	const char *mname;
11 	char mlet;
12 	schar mlevel,mmove,ac,damn,damd;
13 	unsigned pxlth;
14 };
15 
16 extern const struct permonst mons[];
17 #define PM_ACID_BLOB	&mons[7]
18 #define	PM_ZOMBIE	&mons[13]
19 #define	PM_PIERCER	&mons[17]
20 #define	PM_KILLER_BEE	&mons[26]
21 #define	PM_WRAITH	&mons[33]
22 #define	PM_MIMIC	&mons[37]
23 #define	PM_VAMPIRE	&mons[43]
24 #define	PM_CHAMELEON	&mons[47]
25 #define	PM_DEMON	&mons[54]
26 #define	PM_MINOTAUR	&mons[55]	/* last in mons array */
27 #define	PM_SHK		&mons[56]	/* very last */
28 #define	PM_GHOST	&pm_ghost
29 #define	PM_EEL		&pm_eel
30 #define	PM_WIZARD	&pm_wizard
31 #define	CMNUM		55		/* number of common monsters */
32 
33 #endif /* _DEF_PERMONST_H_ */
34